107 lines
4.4 KiB
Groff
107 lines
4.4 KiB
Groff
.TH "Speed Dreams 2" "6" "March 2012" "Speed Dreams 2.x" "Games"
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.SH NAME
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speed-dreams-2 \- High-quality 3D racing cars simulator game based on Open GL
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.SH SYNOPSIS
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\fBspeed-dreams-2\fP [-v|--version] [-h|--help]
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[-l|--localdir <dir path>] [-L|--libdir <dir path>]
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[-B|--bindir <dir path>] [-D|--datadir <dir path>]
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[-e|--tracelevel <integer>] [-t|--tracestream stdout|stderr|<file name>]
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[-m|--hardmouse]
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[-s|--startrace <race name> [-x|--textonly] ]
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.SH DESCRIPTION
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Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics
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and an accurate physics engine, all targeting maximum realism.
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Initially forked from TORCS, it has now reached a clearly higher realism level
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in visual and physics simulation, thanks to its active development team
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and growing community.
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It mainly aims to implement exciting new features, cars, tracks and AI opponents
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to make a more enjoyable game for the player, while constantly pushing forward
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visual and physics realism.
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It is also intended for any research, study or teaching activity, around physics and AI,
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thanks to its GPL V2+ license, and the clear and modular architecture
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of its C/C++ code base.
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As everything is open in Speed Dreams, you can also tweak you favorite car physics setup,
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create a band new car model, or simply design a new shinning livery for an existing one,
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and even create an entire new track with its landscape, or simply improve an existing one.
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And even more ...
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.SH OPTIONS
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.TP
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\fB-h\fP, \fB--help\fP
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Show a short manual about options
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.TP
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\fB-v\fP, \fB--version\fP
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Show the actual game version
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.TP
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\fB-l\fP, \fB--localdir\fP local dir
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Set the run-time user settings folder
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(default = ~/.speed-dreams-2, unless not using the default CMake configuration for building)
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.TP
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\fB-L\fP, \fB--libdir\fP lib dir
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Set the run-time library folder (default = /usr/local/lib[64]/games/speed-dreams-2,
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unless not using the default CMake configuration for building)
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.TP
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\fB-D\fP, \fB--datadir\fP data dir
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Set the run-time data folder (default = /usr/local/share/games/speed-dreams-2,
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unless not using the default CMake configuration for building)
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.TP
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\fB-B\fP, \fB--bindir\fP bin dir
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Set the run-time binary data folder
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(default = /usr/local/games, unless not using the default CMake configuration for building)
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.TP
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\fB-s\fP, \fB--startrace\fP race mode name
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Directly start a new race of the given mode,
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as the name without extension of the selected raceman file,
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among the .xml files in <user settings>/config/raceman (no default)
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.TP
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\fB-x\fP, \fB--textonly\fP
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Run the specified race without any GUI (suitable for a headless computer)
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.br
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Note: Can't be used without -s/--startrace.
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.TP
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\fB-m\fP, \fB--hardmouse\fP
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Use hardware mouse cursor
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.TP
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\fB-e\fP, \fB--tracelevel\fP trace level threshold
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Set the trace level threshold to the given integer value
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(0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ;
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default = Debug, unless not using the default CMake configuration for building)
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Only traces with lower or equal level will appear in the trace stream
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Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
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.TP
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\fB-t\fP, \fB--tracestream\fP target trace stream
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Set the target stream for the traces (among 'stdout', 'stderr' or <file name>) ;
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default = stderr, unless not using the default CMake configuration for building))
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Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time)
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.SH EXAMPLES
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speed-dreams-2
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speed-dreams-2 -s quickrace
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speed-dreams-2 -x -s practice
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.SH LICENSE
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Speed Dreams 2 is licensed under the GNU General Public License, version 2 or later.
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.SH COPYRIGHT
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The Speed Dreams Team.
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.SH AUTHOR
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This manual page was written by Jean-Philippe Meuret <pouillot@users.sourceforge.net>,
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based on TORCS 1.2.2 version by Rudy Godoy <rudy@kernel-panik.org>,
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for the Debian project ; of course, it may be used by any other.
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.SH BUG REPORTS
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.br
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In case you discover a bug (sure you won't ;-), please report it here:
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.br
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http://sourceforge.net/p/speed-dreams/tickets/
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.br
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of course after checking that it is not already filed.
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.SH SEE ALSO
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Web site: http://www.speed-dreams.org/
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.br
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Community: http://community.speed-dreams.org/
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.br
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Sourceforge pages: http://sourceforge.net/projects/speed-dreams/
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.br
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User manual: http://sourceforge.net/p/speed-dreams/wiki/SD2.0Manual/
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.br
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Wiki: http://sourceforge.net/p/speed-dreams/wiki/Home/
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.br
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sd2-trackgen(6), sd2-accc(6), sd2-menuview(6), sd2-nfs2ac(6), sd2-nfsperf(6)
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