.TH "Speed Dreams 2" "6" "March 2012" "Speed Dreams 2.x" "Games" .SH NAME speed-dreams-2 \- High-quality 3D racing cars simulator game based on Open GL .SH SYNOPSIS \fBspeed-dreams-2\fP [-v|--version] [-h|--help] [-l|--localdir ] [-L|--libdir ] [-B|--bindir ] [-D|--datadir ] [-e|--tracelevel ] [-t|--tracestream stdout|stderr|] [-m|--hardmouse] [-s|--startrace [-x|--textonly] ] .SH DESCRIPTION Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base. As everything is open in Speed Dreams, you can also tweak you favorite car physics setup, create a band new car model, or simply design a new shinning livery for an existing one, and even create an entire new track with its landscape, or simply improve an existing one. And even more ... .SH OPTIONS .TP \fB-h\fP, \fB--help\fP Show a short manual about options .TP \fB-v\fP, \fB--version\fP Show the actual game version .TP \fB-l\fP, \fB--localdir\fP local dir Set the run-time user settings folder (default = ~/.speed-dreams-2, unless not using the default CMake configuration for building) .TP \fB-L\fP, \fB--libdir\fP lib dir Set the run-time library folder (default = /usr/local/lib[64]/games/speed-dreams-2, unless not using the default CMake configuration for building) .TP \fB-D\fP, \fB--datadir\fP data dir Set the run-time data folder (default = /usr/local/share/games/speed-dreams-2, unless not using the default CMake configuration for building) .TP \fB-B\fP, \fB--bindir\fP bin dir Set the run-time binary data folder (default = /usr/local/games, unless not using the default CMake configuration for building) .TP \fB-s\fP, \fB--startrace\fP race mode name Directly start a new race of the given mode, as the name without extension of the selected raceman file, among the .xml files in /config/raceman (no default) .TP \fB-x\fP, \fB--textonly\fP Run the specified race without any GUI (suitable for a headless computer) .br Note: Can't be used without -s/--startrace. .TP \fB-m\fP, \fB--hardmouse\fP Use hardware mouse cursor .TP \fB-e\fP, \fB--tracelevel\fP trace level threshold Set the trace level threshold to the given integer value (0=Fatal, 1=Error, 2=Warning, 3=Info, 4=Trace, 5=Debug, ... ; default = Debug, unless not using the default CMake configuration for building) Only traces with lower or equal level will appear in the trace stream Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time) .TP \fB-t\fP, \fB--tracestream\fP target trace stream Set the target stream for the traces (among 'stdout', 'stderr' or ) ; default = stderr, unless not using the default CMake configuration for building)) Note: May be disabled if CMake option 'OPTION_DEBUG' is not true at build time) .SH EXAMPLES speed-dreams-2 speed-dreams-2 -s quickrace speed-dreams-2 -x -s practice .SH LICENSE Speed Dreams 2 is licensed under the GNU General Public License, version 2 or later. .SH COPYRIGHT The Speed Dreams Team. .SH AUTHOR This manual page was written by Jean-Philippe Meuret , based on TORCS 1.2.2 version by Rudy Godoy , for the Debian project ; of course, it may be used by any other. .SH BUG REPORTS .br In case you discover a bug (sure you won't ;-), please report it here: .br http://sourceforge.net/p/speed-dreams/tickets/ .br of course after checking that it is not already filed. .SH SEE ALSO Web site: http://www.speed-dreams.org/ .br Community: http://community.speed-dreams.org/ .br Sourceforge pages: http://sourceforge.net/projects/speed-dreams/ .br User manual: http://sourceforge.net/p/speed-dreams/wiki/SD2.0Manual/ .br Wiki: http://sourceforge.net/p/speed-dreams/wiki/Home/ .br sd2-trackgen(6), sd2-accc(6), sd2-menuview(6), sd2-nfs2ac(6), sd2-nfsperf(6)