30 lines
1.4 KiB
Plaintext
30 lines
1.4 KiB
Plaintext
Brondehach (Brands Hatch Circuit)
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...is largely a conversion to TORCS of a Brands Hatch track, created for
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a game called SBK2001 by "Milestone".
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His work was released without any license (so far as I can tell) and as such has
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been ported to several other games, including SCGT, Racer and VDrift.
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With this conversion I have redesigned the track layout to accurately reflect that
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of today's Brands Hatch circuit - although I've had to guess at road heights and
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cambers based on various descriptions of the track.
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As such, it has some challenging off-camber corners, interesting slope changes and
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a difficult chicane which sends cars airborne if they approach it too quickly or
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on the wrong line. Nevertheless its quite a fast track that can be very enjoyable
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once you've mastered it.
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The name Brondehach is Gaelic, meaning both "wooded slope" and "forest entrance".
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Copyright (C) 2001, "Milestone"
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Copyright (C) 2007, Andrew Sumner
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Copyright (C) 2010, Eckhard M. Jäger (texture rework)
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Copyright (C) 2012, Eckhard M. Jäger (mesh rework, texture optimizations)
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The following applies to the parts of the work created by Andrew Sumner...
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Copyleft: this work of art is free, you can redistribute
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it and/or modify it according to terms of the Free Art license.
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You will find a specimen of this license on the site
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Copyleft Attitude http://artlibre.org as well as on other sites.
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