MatrixTransform { nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode USE binNumber 2 binName RenderBin } referenceFrame RELATIVE Matrix { 1 0 0 0 0 0 1 0 0 -1 0 0 0 0 0 1 } num_children 1 Group { name "espie.acc" nodeMask 0xffffffff cullingActive TRUE num_children 1 Group { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "TKMN4771_g" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "%___TKMN4771_gl2" nodeMask 0xffffffff cullingActive TRUE num_children 65 Group { DataVariance STATIC name "___TKMN4771_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 88 Group { DataVariance STATIC name "T0LB4771" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Material { UniqueID Material_0 DataVariance STATIC name "ac3dmat1" ColorMode DIFFUSE ambientColor 0.6 0.6 0.6 1 diffuseColor 1 1 1 1 specularColor 0.05 0.05 0.05 1 emissionColor 0.3 0.3 0.3 1 shininess 100 } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_1 DataVariance STATIC file "ROADPL.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } TexEnv { UniqueID TexEnv_2 DataVariance STATIC mode MODULATE } } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_3 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 898.678 17.8671 -760.449 898.678 17.8671 -773.449 898.342 17.8671 -760.449 898.342 17.8671 -773.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray UniqueID Vec4Array_4 Vec4Array 1 { 1 1 1 1 } TexCoordArray 0 Vec2Array 4 { -0.31809 0.00396 1.75439 0.00396 -0.31809 0.13103 1.75439 0.13103 } TexCoordArray 1 Vec2Array 4 { 0.58471 0.8375 0.58471 0.84995 0.58452 0.8375 0.58452 0.84995 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3251" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_5 DataVariance STATIC file "esp-grass2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_6 DataVariance STATIC file "shadow3.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 16 DrawArrays TRIANGLE_STRIP 16 11 } VertexArray Vec3Array 27 { 804.926 17.8671 -749.451 795.551 17.8671 -749.451 804.926 17.8671 -749.451 809.313 18.0238 -684.568 814.301 17.8671 -749.451 809.313 18.0238 -684.568 823.676 17.8671 -749.451 833.177 17.8671 -734.711 833.051 17.8671 -749.451 833.177 17.8671 -734.711 842.426 17.8671 -749.451 833.177 17.8671 -734.711 851.801 17.8671 -749.451 833.177 17.8671 -734.711 870.598 20.1892 -682.996 809.313 18.0238 -684.568 861.176 17.8671 -749.451 851.801 17.8671 -749.451 861.176 17.8671 -749.451 870.598 20.1892 -682.996 870.551 17.8671 -749.451 870.598 20.1892 -682.996 879.926 17.8671 -749.451 870.598 20.1892 -682.996 889.301 17.8671 -749.452 915.136 18.6735 -685.766 898.679 17.8671 -749.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 27 { 0 0.999997 -0.00241511 0 0.999997 -0.00241511 0 0.999997 -0.00241511 -0.0183912 0.999763 -0.0116523 0 0.999997 -0.00241511 -0.0183912 0.999763 -0.0116523 0.00146686 0.999997 -0.00187845 -0.0238904 0.999551 -0.0180584 0 1 0 -0.0238904 0.999551 -0.0180584 0 1 0 -0.0238904 0.999551 -0.0180584 -0.0150312 0.999479 -0.0285521 -0.0238904 0.999551 -0.0180584 -0.00481288 0.999635 -0.0265907 -0.0183912 0.999763 -0.0116523 0 0.99939 -0.0349211 -0.0150312 0.999479 -0.0285521 0 0.99939 -0.0349211 -0.00481288 0.999635 -0.0265907 0 0.99939 -0.0349211 -0.00481288 0.999635 -0.0265907 -1.9325e-06 0.99939 -0.0349214 -0.00481288 0.999635 -0.0265907 0.0228289 0.99942 -0.0252764 0.0268856 0.999361 -0.0235605 5.43953e-06 0.99992 -0.0126633 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 27 { 20.2734 -4.78729 20.0737 -4.78729 20.2734 -4.78729 20.3668 -6.77565 20.4731 -4.78729 20.3668 -6.77565 20.6728 -4.78729 20.8751 -5.239 20.8724 -4.78729 20.8751 -5.239 21.0721 -4.78729 20.8751 -5.239 21.2718 -4.78729 20.8751 -5.239 21.6722 -6.82383 20.3668 -6.77565 21.4715 -4.78729 21.2718 -4.78729 21.4715 -4.78729 21.6722 -6.82383 21.6712 -4.78729 21.6722 -6.82383 21.8709 -4.78729 21.6722 -6.82383 22.0705 -4.78726 22.6208 -6.73894 22.2703 -4.78738 } TexCoordArray 1 Vec2Array 27 { 0.53153 0.82697 0.52621 0.82697 0.53153 0.82697 0.53402 0.76485 0.53685 0.82697 0.53402 0.76485 0.54216 0.82697 0.54755 0.81286 0.54748 0.82697 0.54755 0.81286 0.5528 0.82697 0.54755 0.81286 0.55812 0.82697 0.54755 0.81286 0.56878 0.76335 0.53402 0.76485 0.56344 0.82697 0.55812 0.82697 0.56344 0.82697 0.56878 0.76335 0.56875 0.82697 0.56878 0.76335 0.57407 0.82697 0.56878 0.76335 0.57939 0.82697 0.59404 0.766 0.58471 0.82697 } TexCoordArray 2 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 800.842 26.0204 -899.324 826.779 16.4154 -849.058 838.395 26.4339 -905.788 885.864 15.6859 -840.748 887.67 26.9765 -914.269 922.895 24.4315 -872.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.0197713 0.983868 0.177799 -0.000101459 0.984765 0.173888 0.0059854 0.986223 0.16531 -0.0272169 0.987031 0.158207 -0.0356236 0.987916 0.150839 -0.104083 0.983425 0.148468 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 20.1864 -0.19438 20.7389 -1.7348 20.9863 0.00371 21.9973 -1.98946 22.0358 0.26362 22.7861 -1.00976 } TexCoordArray 1 Vec2Array 6 { 0.52921 0.97047 0.54393 0.92234 0.55051 0.97666 0.57744 0.91438 0.57846 0.98478 0.59845 0.94499 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR299" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 870.598 20.1892 -682.996 834.52 28.7418 -648.557 876.414 25.9782 -663.606 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0357923 0.960484 -0.276023 -0.0357923 0.960484 -0.276023 -0.0357923 0.960484 -0.276023 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 21.6722 -6.82383 20.9037 -7.87922 21.796 -7.41804 } TexCoordArray 1 Vec2Array 3 { 0.56878 0.76335 0.54832 0.73037 0.57208 0.74478 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_7 DataVariance STATIC file "TENTH.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.496 28.402 -797.05 893.49 28.402 -796.9 893.496 28.402 -797.05 893.49 37.784 -796.9 893.496 37.784 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999205 0 -0.0398543 -0.999205 0 -0.0398543 -0.999205 0 -0.0398543 -0.999205 0 -0.0398543 -0.999205 0 -0.0398543 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 893.496 28.402 -797.05 893.496 37.784 -797.05 893.63 37.784 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.631 28.402 -796.91 893.63 28.402 -797.05 893.631 28.402 -796.91 893.63 37.784 -797.05 893.631 37.784 -796.91 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999976 0 -0.00697455 0.999976 0 -0.00697455 0.999976 0 -0.00697455 0.999976 0 -0.00697455 0.999976 0 -0.00697455 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 893.49 37.784 -796.9 893.49 28.402 -796.9 893.631 28.402 -796.91 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.0703878 0 0.99752 0.0703878 0 0.99752 0.0703878 0 0.99752 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0 -0.99609 0.99609 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 893.63 28.402 -797.05 893.496 28.402 -797.05 893.63 28.402 -797.05 893.63 37.784 -797.05 893.49 37.784 -796.9 893.631 37.784 -796.91 893.49 37.784 -796.9 893.63 37.784 -797.05 893.496 37.784 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 0 -1 0 0 -1 0 0 -1 0 0.0316745 -0.999498 0 1 0 0 1 0 0 1 0 0 0.0316745 -0.999498 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0 0 0.99609 -0.99609 0.99609 0 0.99609 -0.99609 0 0 0 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 893.631 37.784 -796.91 893.49 37.784 -796.9 893.631 37.784 -796.91 893.631 28.402 -796.91 893.63 28.402 -797.05 893.631 28.402 -796.91 893.63 28.402 -797.05 893.49 28.402 -796.9 893.496 28.402 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0703878 0 0.99752 0.0703878 0 0.99752 0.0703878 0 0.99752 0.07038 -0.0148924 0.997409 0 -1 0 0.07038 -0.0148924 0.997409 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.99609 0 0 0 0.99609 0 0.99609 -0.99609 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 888.085 28.402 -797.04 888.086 28.402 -796.91 888.085 28.402 -797.04 888.086 37.784 -796.91 888.085 37.784 -797.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999972 0 0.00751152 -0.999972 0 0.00751152 -0.999972 0 0.00751152 -0.999972 0 0.00751152 -0.999972 0 0.00751152 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 888.085 28.402 -797.04 888.085 37.784 -797.04 888.226 37.784 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0708174 0 -0.997489 -0.0708174 0 -0.997489 -0.0708174 0 -0.997489 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 888.22 28.402 -796.9 888.226 28.402 -797.05 888.22 28.402 -796.9 888.226 37.784 -797.05 888.22 37.784 -796.9 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999189 0 0.0402604 0.999189 0 0.0402604 0.999189 0 0.0402604 0.999189 0 0.0402604 0.999189 0 0.0402604 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 888.086 37.784 -796.91 888.086 28.402 -796.91 888.22 28.402 -796.9 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0740558 0 0.997254 -0.0740558 0 0.997254 -0.0740558 0 0.997254 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0 -0.99609 0.99609 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 888.226 28.402 -797.05 888.085 28.402 -797.04 888.226 28.402 -797.05 888.226 37.784 -797.05 888.086 37.784 -796.91 888.22 37.784 -796.9 888.086 37.784 -796.91 888.226 37.784 -797.05 888.085 37.784 -797.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0708174 0 -0.997489 -0.0708174 0 -0.997489 -0.0708174 0 -0.997489 -0.0707876 0.0290128 -0.997069 0 1 0 0 1 0 0 1 0 -0.0707876 0.0290128 -0.997069 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0 0 0.99609 -0.99609 0.99609 0 0.99609 -0.99609 0 0 0 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 888.22 37.784 -796.9 888.086 37.784 -796.91 888.22 37.784 -796.9 888.22 28.402 -796.9 888.226 28.402 -797.05 888.22 28.402 -796.9 888.226 28.402 -797.05 888.086 28.402 -796.91 888.085 28.402 -797.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0740558 0 0.997254 -0.0740558 0 0.997254 -0.0740558 0 0.997254 -0.0740463 -0.0159859 0.997127 0 -1 0 -0.0740463 -0.0159859 0.997127 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.99609 0 0 0 0.99609 0 0.99609 -0.99609 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.791 28.871 -797.05 890.792 28.871 -796.91 890.791 28.871 -797.05 890.792 38.253 -796.91 890.791 38.253 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999976 0 0.00697455 -0.999976 0 0.00697455 -0.999976 0 0.00697455 -0.999976 0 0.00697455 -0.999976 0 0.00697455 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 890.791 28.871 -797.05 890.791 38.253 -797.05 890.923 38.253 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.924 28.871 -796.91 890.923 28.871 -797.05 890.924 28.871 -796.91 890.923 38.253 -797.05 890.924 38.253 -796.91 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999973 0 -0.00741043 0.999973 0 -0.00741043 0.999973 0 -0.00741043 0.999973 0 -0.00741043 0.999973 0 -0.00741043 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 890.792 38.253 -796.91 890.792 28.871 -796.91 890.924 28.871 -796.91 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0 -0.99609 0.99609 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 890.923 28.871 -797.05 890.791 28.871 -797.05 890.923 28.871 -797.05 890.923 38.253 -797.05 890.792 38.253 -796.91 890.924 38.253 -796.91 890.792 38.253 -796.91 890.923 38.253 -797.05 890.791 38.253 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 0 -1 0 0 -1 0 0 -1 0 0.0298411 -0.999555 0 1 0 0 1 0 0 1 0 0 0.0298411 -0.999555 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 -0.99609 0.99609 -0.99609 0 -0.99609 0 0 0.99609 -0.99609 0.99609 0 0.99609 -0.99609 0 0 0 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11411_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_7 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 890.924 38.253 -796.91 890.792 38.253 -796.91 890.924 38.253 -796.91 890.924 28.871 -796.91 890.923 28.871 -797.05 890.924 28.871 -796.91 890.923 28.871 -797.05 890.792 28.871 -796.91 890.791 28.871 -797.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 0 1 0 0 1 0 0 1 0 -0.0149221 0.999889 0 -1 0 0 -0.0149221 0.999889 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.99609 0 0 0 0.99609 0 0.99609 -0.99609 0 -0.99609 0.99609 -0.99609 0 -0.99609 0.99609 0 0 0 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11211_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_8 DataVariance STATIC file "ZPIT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 883.67 26.14 -788.212 883.674 26.14 -799.452 883.67 26.14 -788.212 883.674 26.862 -799.452 883.671 26.862 -788.212 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 -0.000718558 0.000312234 1 0 0.00035839 1 -0.000718558 0.000312234 1 -0.000718558 0.000312234 0.999999 -0.00143711 0.000266077 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.82422 0.45703 -0.82031 0 -0.82422 0.45313 -0.88672 0 -0.88672 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11211_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 883.674 22.867 -789.247 883.674 22.867 -799.448 883.674 22.867 -789.247 883.674 26.14 -799.452 883.67 26.14 -788.212 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0.000585795 0.000187879 1 0 0 1 0.000585795 0.000187879 1 0.000585795 0.000187879 0.999999 0.00111744 0.00035839 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.05859 -0.56641 0.99609 -0.56641 0.05859 -0.56641 0.99219 -0.78125 0 -0.78906 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_9 DataVariance STATIC file "PDKKA13.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_10 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 883.679 26.862 -788.207 883.683 26.862 -799.445 868.681 26.862 -788.205 868.683 26.862 -799.443 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 37.7838 0.0449 37.7844 1.98952 33.6873 0.04468 33.688 1.98928 } TexCoordArray 1 Vec2Array 4 { 0.5762 0.86408 0.5762 0.87484 0.56769 0.86408 0.56769 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT100" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 853.684 26.862 -799.443 853.681 26.862 -788.204 868.683 26.862 -799.443 868.681 26.862 -788.205 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 29.5914 1.98917 29.5907 0.04456 33.688 1.98928 33.6873 0.04468 } TexCoordArray 1 Vec2Array 4 { 0.55919 0.87484 0.55918 0.86408 0.56769 0.87484 0.56769 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT87_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 868.681 26.14 -788.205 868.681 26.862 -788.205 868.681 26.14 -788.205 853.681 26.862 -788.204 853.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.91732e-05 0 1 6.91732e-05 0 1 6.91732e-05 0 1 6.91732e-05 0 1 6.91732e-05 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT87_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 853.682 22.867 -789.242 868.682 22.867 -789.243 853.682 22.867 -789.242 868.681 26.14 -788.205 853.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.39972e-05 -0.302301 0.953213 6.20583e-05 -0.302292 0.953215 6.39972e-05 -0.302301 0.953213 6.39972e-05 -0.302301 0.953213 6.59362e-05 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT87_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 868.683 26.862 -799.443 868.684 22.867 -799.442 868.683 26.862 -799.443 853.684 22.867 -799.442 853.684 26.862 -799.443 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.000244446 -1 0 -0.000244446 -1 0 -0.000244446 -1 0 -0.000244446 -1 0 -0.000244446 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT86_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 868.684 22.867 -799.442 868.683 26.862 -799.443 868.684 22.867 -799.442 883.683 26.862 -799.445 883.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -6.71387e-05 -0.000496549 -1 -0.000134277 -0.000244481 -1 -6.71387e-05 -0.000496549 -1 -6.71387e-05 -0.000496549 -1 0 -0.000748616 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT86_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 883.678 26.14 -788.208 868.681 26.14 -788.205 883.678 26.14 -788.208 868.682 22.867 -789.243 883.682 22.867 -789.243 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 9.50489e-05 -0.301897 0.953341 0.000190092 -0.302292 0.953215 9.50489e-05 -0.301897 0.953341 9.50489e-05 -0.301897 0.953341 0 -0.301501 0.953466 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT86_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 868.681 26.862 -788.205 868.681 26.14 -788.205 868.681 26.862 -788.205 883.678 26.14 -788.208 883.679 26.862 -788.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000164823 -0.000718676 1 0.000199422 0 1 0.000164823 -0.000718676 1 0.000164823 -0.000718676 1 0.000130226 -0.0014373 0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4781" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_11 DataVariance STATIC file "armco.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_12 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 898.678 18.4671 -749.449 898.679 17.8671 -749.448 889.301 18.4671 -749.452 889.301 17.8671 -749.452 879.926 18.4671 -749.451 879.926 17.8671 -749.451 870.551 18.4671 -749.451 870.551 17.8671 -749.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.000325453 -0.00162704 -0.999999 0.000377504 -0.000813475 -1 0.000214806 -0.000542364 -1 6.94371e-05 0 -1 -7.37847e-05 0 -1 -3.68924e-05 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 444.129 1 444.129 0 443.191 1 443.191 0 442.254 1 442.254 0 441.316 1 441.316 0 } TexCoordArray 1 Vec2Array 8 { 0.58471 0.82697 0.58471 0.82697 0.57939 0.82697 0.57939 0.82697 0.57407 0.82697 0.57407 0.82697 0.56875 0.82697 0.56875 0.82697 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB477" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.678 17.8671 -773.449 898.678 17.8671 -774.449 889.301 17.8671 -773.452 889.301 17.8671 -774.452 879.926 17.8671 -773.451 879.926 17.8671 -774.451 870.551 17.8671 -773.451 870.551 17.8671 -774.451 861.176 17.8671 -773.451 861.176 17.8671 -774.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 13.3482 0.00249 13.3482 1.00249 12.5124 0.00249 12.5124 1.00249 11.6791 0.00249 11.6791 1.00249 10.8431 0.00249 10.8431 1.00249 10.0098 0.00249 10.0098 1.00249 } TexCoordArray 1 Vec2Array 10 { 0.58471 0.84995 0.58471 0.85091 0.57939 0.84995 0.57939 0.85091 0.57407 0.84995 0.57407 0.85091 0.56875 0.84995 0.56875 0.85091 0.56344 0.84995 0.56344 0.85091 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB477" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_13 DataVariance STATIC file "roadgras.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_14 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.678 17.8671 -759.449 898.678 17.8671 -760.449 889.301 17.8671 -759.452 889.301 17.8671 -760.452 879.926 17.8671 -759.451 879.926 17.8671 -760.451 870.551 17.8671 -759.451 870.551 17.8671 -760.451 861.176 17.8671 -759.451 861.176 17.8671 -760.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 259.803 1 259.803 0 259.255 1 259.255 0 258.707 1 258.707 0 258.16 1 258.16 0 257.612 1 257.612 0 } TexCoordArray 1 Vec2Array 10 { 0.58471 0.83655 0.58471 0.8375 0.57939 0.83655 0.57939 0.83751 0.57407 0.83655 0.57407 0.83751 0.56875 0.83655 0.56875 0.83751 0.56344 0.83655 0.56344 0.83751 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4721" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 870.551 18.4671 -749.451 870.551 17.8671 -749.451 861.176 18.4671 -749.451 861.176 17.8671 -749.451 851.801 18.4671 -749.451 851.801 17.8671 -749.451 842.426 18.4671 -749.451 842.426 17.8671 -749.451 833.051 18.4671 -749.451 833.051 17.8671 -749.451 823.676 18.4671 -749.451 823.676 17.8671 -749.451 814.301 18.4671 -749.451 814.301 17.8671 -749.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 441.316 1 441.316 0 440.379 1 440.379 0 439.441 1 439.441 0 438.504 1 438.504 0 437.566 1 437.566 0 436.629 1 436.629 0 435.691 1 435.691 0 } TexCoordArray 1 Vec2Array 14 { 0.56875 0.82697 0.56875 0.82697 0.56344 0.82697 0.56344 0.82697 0.55812 0.82697 0.55812 0.82697 0.5528 0.82697 0.5528 0.82697 0.54748 0.82697 0.54748 0.82697 0.54216 0.82697 0.54216 0.82697 0.53685 0.82697 0.53685 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB471" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 861.176 17.8671 -773.451 861.176 17.8671 -774.451 851.801 17.8671 -773.451 851.801 17.8671 -774.451 842.426 17.8671 -773.451 842.426 17.8671 -774.451 833.051 17.8671 -773.451 833.051 17.8671 -774.451 823.676 17.8671 -773.451 823.676 17.8671 -774.451 814.301 17.8671 -773.451 814.301 17.8671 -774.451 804.926 17.8671 -773.451 804.926 17.8671 -774.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 10.0098 0.00249 10.0098 1.00249 9.17389 0.00249 9.17389 1.00249 8.34064 0.00249 8.34064 1.00249 7.50465 0.00249 7.50465 1.00249 6.67153 0.00249 6.67153 1.00249 5.8355 0.00249 5.8355 1.00249 5.00225 0.00249 5.00225 1.00249 } TexCoordArray 1 Vec2Array 14 { 0.56344 0.84995 0.56344 0.85091 0.55812 0.84995 0.55812 0.85091 0.5528 0.84995 0.5528 0.85091 0.54748 0.84995 0.54748 0.85091 0.54216 0.84995 0.54216 0.85091 0.53685 0.84995 0.53685 0.85091 0.53153 0.84995 0.53153 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB471" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 861.176 17.8671 -759.451 861.176 17.8671 -760.451 851.801 17.8671 -759.451 851.801 17.8671 -760.451 842.426 17.8671 -759.451 842.426 17.8671 -760.451 833.051 17.8671 -759.451 833.051 17.8671 -760.451 823.676 17.8671 -759.451 823.676 17.8671 -760.451 814.301 17.8671 -759.451 814.301 17.8671 -760.451 804.926 17.8671 -759.451 804.926 17.8671 -760.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 257.612 1 257.612 0 257.064 1 257.064 0 256.516 1 256.516 0 255.968 1 255.968 0 255.42 1 255.42 0 254.872 1 254.872 0 254.324 1 254.324 0 } TexCoordArray 1 Vec2Array 14 { 0.56344 0.83655 0.56344 0.83751 0.55812 0.83655 0.55812 0.83751 0.5528 0.83655 0.5528 0.83751 0.54748 0.83655 0.54748 0.83751 0.54216 0.83655 0.54216 0.83751 0.53685 0.83655 0.53685 0.83751 0.53153 0.83655 0.53153 0.83751 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_15 DataVariance STATIC file "concrete.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 883.678 22.8671 -789.247 868.678 22.8671 -789.247 883.676 22.6671 -789.251 868.676 22.6671 -789.251 883.676 22.6671 -789.451 868.676 22.6671 -789.451 868.676 17.8671 -799.451 853.676 17.8671 -799.451 868.676 22.8671 -799.446 853.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0198326 0.999803 0 -0.0198326 0.999803 0 -0.461262 0.887264 0 -0.896192 0.443666 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_16 DataVariance STATIC file "ZPIT3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 16 DrawArrays TRIANGLE_STRIP 16 5 DrawArrays TRIANGLE_STRIP 21 4 } VertexArray Vec3Array 25 { 888.925 23.311 -792.127 888.922 23.311 -791.131 890.347 23.311 -792.126 890.344 23.311 -791.13 890.347 23.311 -792.126 890.344 23.78 -791.13 890.347 23.78 -792.126 890.344 23.78 -791.13 891.767 23.78 -792.126 891.765 23.78 -791.129 891.767 23.78 -792.126 891.765 23.311 -791.129 891.767 23.311 -792.126 891.765 23.311 -791.129 893.189 23.311 -792.124 893.194 23.311 -791.133 891.767 23.78 -792.126 891.767 23.311 -792.126 891.767 23.78 -792.126 890.347 23.311 -792.126 890.347 23.78 -792.126 888.925 23.311 -792.127 893.189 23.311 -792.124 888.925 22.842 -792.127 893.189 22.842 -792.124 } NormalBinding PER_VERTEX NormalArray Vec3Array 25 { 0.000572372 0.577964 -0.816062 0 1 0 -0.28589 0.866841 -0.408477 -0.313221 0.94968 -0.000940545 -0.28589 0.866841 -0.408477 -0.313374 0.949629 -0.000941004 -0.286192 0.866537 -0.408909 -0.313374 0.949629 -0.000941004 0.286439 0.867157 -0.407422 0.313415 0.949616 0.0006332 0.286439 0.867157 -0.407422 0.313371 0.949631 0.000633111 0.286111 0.867484 -0.406955 0.313371 0.949631 0.000633111 0.000572298 0.578113 -0.815956 0 1 0 0.286439 0.867157 -0.407422 0.286111 0.867484 -0.406955 0.286439 0.867157 -0.407422 -0.28589 0.866841 -0.408477 -0.286192 0.866537 -0.408909 0.000572372 0.577964 -0.816062 0.000572298 0.578113 -0.815956 0.000701383 0 -1 0.000701383 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 25 { 0.27734 -0.41016 0.22266 -0.41797 0.27734 -0.47266 0.22656 -0.46875 0.27734 -0.47266 0.22656 -0.46484 0.27734 -0.47656 0.22656 -0.46484 0.27734 -0.50391 0.22656 -0.50781 0.27734 -0.50391 0.22656 -0.50781 0.27734 -0.49609 0.22656 -0.50781 0.27734 -0.54297 0.22266 -0.53906 0.27734 -0.50391 0.27734 -0.49609 0.27734 -0.50391 0.27734 -0.47266 0.27734 -0.47656 0.27734 -0.41016 0.27734 -0.54297 0.27344 -0.41016 0.27344 -0.54297 } TexCoordArray 1 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.344 23.78 -791.13 890.344 23.311 -791.13 890.344 23.78 -791.13 891.765 23.311 -791.129 891.765 23.78 -791.129 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.000687226 0 1 -0.000687226 0 1 -0.000687226 0 1 -0.000687226 0 1 -0.000687226 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.83984 -0.76953 0.83594 -0.82422 0.83984 -0.76953 0.92578 -0.82422 0.92578 -0.76953 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 888.922 23.311 -791.131 888.922 22.842 -791.131 888.922 23.311 -791.131 893.194 22.842 -791.133 893.194 23.311 -791.133 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000471482 0 1 0.000471482 0 1 0.000471482 0 1 0.000471482 0 1 0.000471482 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.75391 -0.83203 0.75391 -0.89063 0.75391 -0.83203 0.99609 -0.89063 0.99609 -0.83203 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.189 23.311 -792.124 893.194 23.311 -791.133 893.189 23.311 -792.124 893.194 22.842 -791.133 893.189 22.842 -792.124 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999988 0 -0.00498854 0.999988 0 -0.00498854 0.999988 0 -0.00498854 0.999988 0 -0.00498854 0.999988 0 -0.00498854 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.0625 -0.52734 0 -0.51563 0.0625 -0.52734 0 -0.42188 0.05469 -0.42969 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 888.922 23.311 -791.131 888.925 23.311 -792.127 888.922 23.311 -791.131 888.925 22.842 -792.127 888.922 22.842 -791.131 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999996 0 -0.00300262 -0.999996 0 -0.00300262 -0.999996 0 -0.00300262 -0.999996 0 -0.00300262 -0.999996 0 -0.00300262 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.24609 -0.52344 0.28516 -0.53516 0.24609 -0.52344 0.28516 -0.40625 0.22656 -0.43359 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 883.677 22.867 -799.444 883.707 22.842 -792.126 883.677 22.867 -799.444 883.707 26.594 -792.126 883.703 26.594 -799.482 883.707 26.594 -792.126 889.117 28.471 -799.483 889.121 28.471 -792.127 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.999991 0.00348829 0.00231855 -0.999992 0 0.00409511 -0.999991 0.00348829 0.00231855 -0.718534 0.695491 0.00123799 -0.717526 0.696531 0.00038698 -0.718534 0.695491 0.00123799 -0.327566 0.944828 0.000176673 -0.327566 0.944828 0.000176681 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.27734 -0.42188 0.22656 -0.42969 0.27734 -0.42188 0.22656 -0.46094 0.27344 -0.47266 0.22656 -0.46094 0.27344 -0.54688 0.21875 -0.53125 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.679 22.842 -792.126 898.679 22.867 -799.443 898.679 22.842 -792.126 898.679 26.594 -799.443 898.679 26.594 -792.126 898.679 26.594 -799.443 892.993 28.471 -792.125 892.997 28.471 -799.486 889.121 28.471 -792.127 889.117 28.471 -799.483 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 1 0 0 1 0 0 1 0 0 0.702158 0.712021 6.45257e-05 0.703534 0.710662 0 0.702158 0.712021 6.45257e-05 0.239004 0.971019 6.55897e-05 0.138403 0.990376 7.57365e-05 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.22266 -0.54688 0.28125 -0.54688 0.22266 -0.54688 0.27734 -0.54297 0.22656 -0.54688 0.27734 -0.54297 0.23438 -0.42578 0.28125 -0.42578 0.23047 -0.40234 0.28906 -0.40234 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 892.993 28.471 -792.125 889.121 28.471 -792.127 892.993 28.471 -792.125 883.707 26.594 -792.126 898.679 26.594 -792.126 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.000106886 8.51322e-06 1 -0.000520184 0.00205321 0.999998 -0.000106886 8.51322e-06 1 -0.000106886 8.51322e-06 1 0 -0.000520278 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.19922 -0.42578 0.10547 -0.42578 0.19922 -0.42578 0 -0.53906 0.29688 -0.53906 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT478" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_17 DataVariance STATIC file "FENCWIRE_arbor_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_18 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 897.95 20.9671 -748.614 897.951 17.8671 -748.613 888.595 20.9671 -748.617 888.595 17.8671 -748.617 879.241 20.9671 -748.616 879.241 17.8671 -748.616 869.888 20.9671 -748.616 869.888 17.8671 -748.616 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.000319691 -0.000334608 -1 0.000375128 -0.000167295 -1 0.000215303 -0.000111537 -1 7.39454e-05 0 -1 -6.9603e-05 0 -1 -3.48027e-05 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 50.2671 0.99944 50.2671 -0.00056 48.7694 0.99944 48.7694 -0.00056 47.2733 0.99944 47.2733 -0.00056 45.7756 0.99944 45.7756 -0.00056 } TexCoordArray 1 Vec2Array 8 { 0.37665 0.82307 0.37665 0.82307 0.37643 0.82308 0.37643 0.82308 0.37622 0.8231 0.37622 0.8231 0.376 0.82311 0.376 0.82311 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.071 20.9671 -748.611 954.071 17.8671 -748.611 944.718 20.9671 -748.611 944.718 17.8671 -748.611 935.365 20.9671 -748.611 935.365 17.8671 -748.611 926.012 20.9671 -748.611 926.012 17.8671 -748.611 916.658 20.9671 -748.611 916.658 17.8671 -748.611 907.305 20.9671 -748.611 907.305 17.8671 -748.611 897.95 20.9671 -748.614 897.951 17.8671 -748.613 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0.000106579 0 -1 0.000176176 -0.000111548 -1 0.00026425 -0.000167313 -1 0.000208801 -0.000334643 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 9.14048 1 9.14048 0 7.64359 1 7.64359 0 6.1467 1 6.1467 0 4.64981 1 4.64981 0 3.15292 1 3.15292 0 1.65603 1 1.65603 0 0.15914 1 0.15914 0 } TexCoordArray 1 Vec2Array 14 { 0.37794 0.82299 0.37794 0.82299 0.37773 0.823 0.37773 0.823 0.37751 0.82301 0.37751 0.82301 0.3773 0.82303 0.3773 0.82303 0.37708 0.82304 0.37708 0.82304 0.37687 0.82305 0.37687 0.82305 0.37665 0.82307 0.37665 0.82307 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_19 DataVariance STATIC file "TreeRNS5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 889.255 21.931 -820.888 887.195 21.931 -817.65 889.255 21.931 -820.888 887.195 18.056 -817.65 889.255 18.056 -820.888 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.843724 0 0.536777 0.843724 0 0.536777 0.843724 0 0.536777 0.843724 0 0.536777 0.843724 0 0.536777 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6596 0.2402 0.67 0.2402 0.6596 0.2402 0.67 0.0762 0.6596 0.0762 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 873.485 21.931 -826.359 875.551 21.931 -829.612 873.485 21.931 -826.359 875.551 16.4 -829.612 873.485 16.4 -826.359 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.844137 0 -0.536128 -0.844137 0 -0.536128 -0.844137 0 -0.536128 -0.844137 0 -0.536128 -0.844137 0 -0.536128 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8554 0.4802 0.7051 0.4802 0.8554 0.4802 0.7051 0.242 0.8554 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 886.625 18.056 -822.573 884.559 18.056 -819.32 886.625 18.056 -822.573 884.102 16.4 -819.61 886.167 16.4 -822.863 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.802368 -0.310889 0.509465 0.802372 -0.310675 0.509588 0.802368 -0.310889 0.509465 0.802368 -0.310889 0.509465 0.802363 -0.311103 0.509341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5018 0.3159 0.5436 0.3159 0.5018 0.3159 0.5436 0.242 0.5018 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 889.255 18.056 -820.888 887.195 18.056 -817.65 889.255 18.056 -820.888 884.559 18.056 -819.32 886.625 18.056 -822.573 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6157 0.05524 0.6157 0.06554 0.6157 0.05524 0.6054 0.06554 0.6054 0.05524 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.769 18.003 -819.208 886.828 18.003 -822.462 884.769 18.003 -819.208 886.828 16.4 -822.462 884.769 16.4 -819.208 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.845033 0 -0.534714 -0.845033 0 -0.534714 -0.845033 0 -0.534714 -0.845033 0 -0.534714 -0.845033 0 -0.534714 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6087 0.07196 0.5985 0.07196 0.6087 0.07196 0.5985 0.00292 0.6087 0.00292 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.769 18.003 -819.208 887.693 18.003 -817.345 884.769 18.003 -819.208 889.752 18.003 -820.599 886.828 18.003 -822.462 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6005 0.06603 0.6166 0.06603 0.6005 0.06603 0.6166 0.04991 0.6005 0.04991 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 887.693 21.931 -817.345 889.752 21.931 -820.599 887.693 21.931 -817.345 889.752 18.003 -820.599 887.693 18.003 -817.345 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.845038 0 -0.534707 -0.845038 0 -0.534707 -0.845038 0 -0.534707 -0.845038 0 -0.534707 -0.845038 0 -0.534707 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.762 0.2379 0.7517 0.2379 0.762 0.2379 0.7517 0.07296 0.762 0.07296 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 894.488 16.4 -817.584 894.381 18.285 -817.638 894.488 16.4 -817.584 893.94 18.609 -816.938 892.428 16.4 -814.331 892.776 18.609 -815.116 892.335 18.285 -814.417 893.94 18.609 -816.938 893.94 19.26 -816.938 892.776 18.609 -815.116 892.776 19.26 -815.116 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.845825 0.0546345 0.530656 0.857363 0.0633023 0.510804 0.845825 0.0546345 0.530656 0.844324 0.0510404 0.533396 0.841463 0.0561679 0.537387 0.840109 0.0418158 0.540803 0.829784 0.0662013 0.554144 0.844324 0.0510404 0.533396 0.842702 0 0.53838 0.840109 0.0418158 0.540803 0.842702 0 0.53838 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.9842 0.2432 0.9836 0.3217 0.9842 0.2432 0.9587 0.3365 0.8685 0.2432 0.894 0.3365 0.8691 0.3217 0.9587 0.3365 0.9587 0.3662 0.894 0.3365 0.894 0.3662 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 891.32 19.575 -815.6 892.776 19.26 -815.116 891.32 19.575 -815.6 893.94 19.26 -816.938 892.873 19.575 -818.037 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.174467 0.978353 0.1113 0.174581 0.978305 0.111535 0.174467 0.978353 0.1113 0.174467 0.978353 0.1113 0.174381 0.978388 0.111124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9094 0.136 0.9787 0.1171 0.9094 0.136 0.9728 0.1075 0.9035 0.1224 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 891.32 19.575 -815.6 892.873 19.575 -818.037 891.32 19.575 -815.6 892.725 20.524 -818.139 891.172 20.524 -815.702 892.725 20.524 -818.139 889.23 21.931 -816.374 891.299 21.931 -819.615 887.693 21.931 -817.345 889.752 21.931 -820.599 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.828605 0.185998 0.528033 0.828611 0.185982 0.52803 0.828605 0.185998 0.528033 0.605658 0.695716 0.38621 0.619178 0.678915 0.394579 0.605658 0.695716 0.38621 0.354565 0.907263 0.226181 0.203671 0.970367 0.130024 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.8829 0.3804 0.9698 0.3804 0.8829 0.3804 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8685 0.4793 0.9842 0.4793 0.8685 0.4953 0.9842 0.4953 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 873.485 21.931 -826.359 887.195 21.931 -817.65 873.485 21.931 -826.359 889.255 21.931 -820.888 875.551 21.931 -829.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.0005 0.4971 0.6995 0.4971 0.0005 0.4971 0.6995 0.4812 0.0005 0.4812 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 889.752 18.003 -820.599 889.752 21.931 -820.599 889.752 18.003 -820.599 891.299 21.931 -819.615 891.299 17.934 -819.615 892.725 20.524 -818.139 891.299 17.934 -819.615 892.873 19.575 -818.037 892.873 18.742 -818.037 893.94 19.26 -816.938 892.873 18.742 -818.037 893.94 18.609 -816.938 892.873 18.742 -818.037 894.381 18.285 -817.638 891.299 17.934 -819.615 894.488 16.4 -817.584 889.752 18.003 -820.599 886.828 16.4 -822.462 886.828 18.003 -822.462 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { 0.536968 8.2185e-05 -0.843603 0.536703 0 -0.843771 0.536968 8.2185e-05 -0.843603 0.606448 0 -0.795123 0.605434 0.0595434 -0.793665 0.713114 0.00688474 -0.701014 0.605434 0.0595434 -0.793665 0.70327 0.0131869 -0.7108 0.5995 0.40297 -0.691531 0.717469 0 -0.69659 0.5995 0.40297 -0.691531 0.594568 0.628739 -0.501175 0.5995 0.40297 -0.691531 0.519266 0.300185 -0.800157 0.605434 0.0595434 -0.793665 0.537746 0.0020001 -0.843104 0.536968 8.2185e-05 -0.843603 0.537199 0.000350368 -0.843456 0.537336 0 -0.843369 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.7549 0.07334 0.7549 0.2383 0.7549 0.07334 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.7549 0.07334 0.6038 0.00597 0.6038 0.07334 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 889.255 21.931 -820.888 889.255 18.056 -820.888 889.255 21.931 -820.888 886.625 18.056 -822.573 875.551 21.931 -829.612 886.625 18.056 -822.573 875.551 16.4 -829.612 886.167 16.4 -822.863 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.537412 0.00195874 -0.843317 0.539461 0 -0.84201 0.537412 0.00195874 -0.843317 0.53688 0.000797226 -0.843658 0.536708 0.00108474 -0.843768 0.53688 0.000797226 -0.843658 0.536452 -0.000136052 -0.843931 0.536502 -0.000610045 -0.843899 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.7081 0.4775 0.7081 0.3147 0.7081 0.4775 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.0005 0.2451 0.5487 0.2451 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT8_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 892.776 19.26 -815.116 891.32 19.575 -815.6 892.776 18.609 -815.116 891.32 18.742 -815.6 892.335 18.285 -814.417 889.23 17.934 -816.374 892.428 16.4 -814.331 889.23 17.934 -816.374 887.693 18.003 -817.345 889.23 17.934 -816.374 887.693 21.931 -817.345 889.23 17.934 -816.374 889.23 21.931 -816.374 889.23 17.934 -816.374 891.172 20.524 -815.702 889.23 17.934 -816.374 891.32 19.575 -815.6 891.32 18.742 -815.6 892.428 16.4 -814.331 887.693 18.003 -817.345 892.428 16.4 -814.331 884.769 18.003 -819.208 884.769 16.4 -819.208 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { -0.315416 0 0.948953 -0.346651 0.0151091 0.937873 -0.255479 0.40223 0.879171 -0.373442 0.450043 0.811173 -0.504118 0.297278 0.810858 -0.476626 0.04962 0.877705 -0.536173 0.00376941 0.844099 -0.476626 0.04962 0.877705 -0.535199 0.0017387 0.844725 -0.476626 0.04962 0.877705 -0.534079 0 0.845435 -0.476626 0.04962 0.877705 -0.427024 0 0.90424 -0.476626 0.04962 0.877705 -0.338048 0.00930119 0.941083 -0.476626 0.04962 0.877705 -0.346651 0.0151091 0.937873 -0.373442 0.450043 0.811173 -0.536173 0.00376941 0.844099 -0.535199 0.0017387 0.844725 -0.536173 0.00376941 0.844099 -0.537182 -0.000425132 0.843466 -0.537119 0 0.843507 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0.9821 0.1198 0.9287 0.133 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.8344 0.07041 0.7549 0.07334 0.8344 0.07041 0.7549 0.2383 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.6038 0.07334 0.6038 0.00597 } TexCoordArray 1 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 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884.559 18.056 -819.32 873.485 21.931 -826.359 884.102 16.4 -819.61 873.485 16.4 -826.359 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.535172 0 0.844743 -0.536028 0.000816496 0.8442 -0.536112 0.00067854 0.844147 -0.536342 0.000429033 0.844001 -0.536442 6.22706e-05 0.843937 -0.536465 0 0.843922 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.7081 0.07559 0.7081 0.2383 0.5724 0.07559 0.0005 0.2383 0.5487 0.00597 0.0005 0.00598 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6792" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC 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SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_20 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_21 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 895.111 26.0892 -747.814 895.111 26.488 -748 895.111 26.0892 -747.814 895.62 26.6139 -747.73 895.62 26.2151 -747.544 893.67 26.2117 -747.551 893.67 26.6105 -747.737 893.67 26.2117 -747.551 894.181 26.4884 -747.999 894.181 26.0896 -747.813 894.94 26.5117 -747.949 894.94 26.1129 -747.763 894.94 26.5117 -747.949 894.351 26.1108 -747.768 894.351 26.5095 -747.953 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.505171 -0.364744 -0.782154 0.50517 -0.364744 -0.782154 0.505171 -0.364744 -0.782154 0.505171 -0.364744 -0.782154 0.505171 -0.364745 -0.782153 -0.49231 -0.367922 -0.788837 -0.492346 -0.367864 -0.788842 -0.49231 -0.367922 -0.788837 -0.49231 -0.367922 -0.788837 -0.492274 -0.36798 -0.788832 0.00849195 -0.421754 -0.906671 0.00920768 -0.42262 -0.90626 0.00849195 -0.421754 -0.906671 0.00849195 -0.421754 -0.906671 0.00777537 -0.420886 -0.90708 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 15 { 0.58269 0.82541 0.58269 0.82558 0.58269 0.82541 0.58297 0.82533 0.58297 0.82515 0.58187 0.82515 0.58187 0.82533 0.58187 0.82515 0.58216 0.82558 0.58216 0.82541 0.58259 0.82554 0.58259 0.82536 0.58259 0.82554 0.58225 0.82536 0.58225 0.82554 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6812" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_22 DataVariance STATIC file "OBJA24_arbor_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_23 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 894.011 25.4896 -747.619 894.011 26.4247 -747.615 894.011 25.4896 -747.619 895.3 26.4297 -747.604 895.3 25.4896 -747.607 894.011 26.4247 -747.615 894.011 25.4896 -747.619 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.00851044 0.00318114 -0.999959 -0.00932764 -0.00318112 0.999951 0.00851044 0.00318114 -0.999959 0.0093276 0.00430767 -0.999947 -0.00850603 -0.0043077 0.999955 -0.00932764 -0.00318112 0.999951 0.00851044 0.00318114 -0.999959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9999 -0.9999 0.9999 0 0.9999 -0.9999 0 0 0 -0.9999 0.9999 0 0.9999 -0.9999 } TexCoordArray 1 Vec2Array 7 { 0.58206 0.82522 0.58206 0.82522 0.58206 0.82522 0.58279 0.82521 0.58279 0.82521 0.58206 0.82522 0.58206 0.82522 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_24 DataVariance STATIC file "CONCTP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.645 19.1259 -738.069 831.046 19.1259 -738.07 890.645 19.1259 -738.069 831.046 20.2127 -735.789 890.646 20.2127 -735.787 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1.10109e-05 0.902803 -0.430054 7.4884e-06 0.902767 -0.430129 1.10109e-05 0.902803 -0.430054 1.10109e-05 0.902803 -0.430054 1.45321e-05 0.902839 -0.429979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0045 -18.9995 76.9955 -18.9995 68.0045 -18.9995 76.9955 -18.0005 68.0045 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.644 20.2555 -739.005 831.045 20.2555 -739.006 890.644 20.2555 -739.005 831.046 20.2666 -738.07 890.644 20.2666 -738.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 9.71954e-08 0.99993 -0.0118634 1.94288e-07 0.99993 -0.0118573 9.71954e-08 0.99993 -0.0118634 9.71954e-08 0.99993 -0.0118634 0 0.99993 -0.0118696 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.2706 -18.9975 68.2706 -14.0025 68.2706 -18.9975 68.0005 -14.0025 68.0005 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.642 19.2167 -741.521 831.047 19.2167 -741.522 890.642 19.2167 -741.521 831.045 19.2244 -740.645 890.642 19.2244 -740.642 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 2.91905e-07 0.999961 -0.00876995 1.43875e-07 0.999961 -0.00878002 2.91905e-07 0.999961 -0.00876995 2.91905e-07 0.999961 -0.00876995 4.39591e-07 0.999962 -0.00875991 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.9995 -18.9975 68.9995 -14.0025 68.9995 -18.9975 68.7462 -14.0025 68.7462 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_25 DataVariance STATIC file "CONCTP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_26 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.228 20.2666 -738.069 890.644 20.2666 -738.07 893.228 20.2666 -738.069 890.644 22.614 -732.736 893.229 22.614 -732.736 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 8.08621e-05 0.915272 -0.402836 0.000161742 0.915287 -0.402803 8.08621e-05 0.915272 -0.402836 8.08621e-05 0.915272 -0.402836 0 0.915258 -0.402869 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.001 -18.9995 69.999 -18.9995 68.001 -18.9995 69.999 -18.0005 68.001 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0.54488 0.81854 0.54488 0.81854 0.54488 0.81854 0.54634 0.81854 0.54634 0.81854 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.228 20.2555 -739.005 890.644 20.2555 -739.005 893.228 20.2555 -739.005 890.644 20.2666 -738.07 893.228 20.2666 -738.069 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 2.38167e-06 0.99993 -0.0118631 0 0.999929 -0.0118696 2.38167e-06 0.99993 -0.0118631 2.38167e-06 0.99993 -0.0118631 4.76071e-06 0.99993 -0.0118565 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.2706 -18.9975 68.2706 -14.0025 68.2706 -18.9975 68.0005 -14.0025 68.0005 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.644 18.2464 -739.005 890.644 20.2555 -739.005 890.644 18.2464 -739.005 893.228 20.2555 -739.005 893.228 18.2464 -739.005 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.9985 -18.9995 70.9985 -18.0005 70.9985 -18.9995 68.0015 -18.0005 68.0015 -18.9995 } TexCoordArray 1 Vec2Array 5 { 0.29267 0.80401 0.29362 0.80724 0.29267 0.80401 0.29063 0.80729 0.28968 0.80405 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 890.644 18.2464 -739.005 893.228 18.2464 -739.005 890.644 18.2464 -739.005 893.228 18.2464 -740.643 890.642 18.2464 -740.642 893.228 18.2464 -740.643 890.642 19.2244 -740.642 893.228 19.2244 -740.643 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 1 0 0 1 0 0 1 0 0.000193689 0.858449 0.512899 0.000193677 0.858467 0.512869 0.000193689 0.858449 0.512899 0.000377635 0 1 0.000377635 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 68.3638 -17.001 68.3638 -18.999 68.3638 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 893.229 19.2167 -741.521 890.642 19.2167 -741.521 893.229 19.2167 -741.521 890.642 19.2244 -740.642 893.228 19.2244 -740.643 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1.65463e-06 0.999962 -0.00876478 0 0.999962 -0.00875991 -1.65463e-06 0.999962 -0.00876478 -1.65463e-06 0.999962 -0.00876478 -3.31172e-06 0.999961 -0.00876965 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.9995 -18.9975 68.9995 -14.0025 68.9995 -18.9975 68.7462 -14.0025 68.7462 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { 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file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.678 17.8671 -774.449 898.679 17.8671 -789.448 889.301 17.8671 -774.452 889.301 17.8671 -789.452 879.926 17.8671 -774.451 879.926 17.8671 -789.451 870.551 17.8671 -774.451 870.551 17.8671 -789.451 861.176 17.8671 -774.451 861.176 17.8671 -789.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 9.99993 0 9.99993 1 9.37494 0 9.37494 1 8.74994 0 8.74994 1 8.12495 0 8.12495 1 7.49995 0 7.49995 1 } TexCoordArray 1 Vec2Array 10 { 0.58471 0.85091 0.58471 0.86527 0.57939 0.85091 0.57939 0.86527 0.57407 0.85091 0.57407 0.86527 0.56875 0.85091 0.56875 0.86527 0.56344 0.85091 0.56344 0.86527 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS473" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 879.926 17.8671 -749.451 879.926 17.8671 -759.451 870.551 17.8671 -749.451 870.551 17.8671 -759.451 861.176 17.8671 -749.451 861.176 17.8671 -759.451 851.801 17.8671 -749.451 851.801 17.8671 -759.451 842.426 17.8671 -749.451 842.426 17.8671 -759.451 833.051 17.8671 -749.451 833.051 17.8671 -759.451 823.676 17.8671 -749.451 823.676 17.8671 -759.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -101.853 189.219 -101.853 190.355 -101.447 189.219 -101.447 190.355 -101.041 189.219 -101.041 190.355 -100.636 189.219 -100.636 190.355 -100.23 189.219 -100.23 190.355 -99.8244 189.219 -99.8244 190.355 -99.4188 189.219 -99.4188 } TexCoordArray 1 Vec2Array 14 { 0.57407 0.82697 0.57407 0.83655 0.56875 0.82697 0.56875 0.83655 0.56344 0.82697 0.56344 0.83655 0.55812 0.82697 0.55812 0.83655 0.5528 0.82697 0.5528 0.83655 0.54748 0.82697 0.54748 0.83655 0.54216 0.82697 0.54216 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS471" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_50 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_51 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 861.176 17.8671 -774.451 861.176 17.8671 -789.451 851.801 17.8671 -774.451 851.801 17.8671 -789.451 842.426 17.8671 -774.451 842.426 17.8671 -789.451 833.051 17.8671 -774.451 833.051 17.8671 -789.451 823.676 17.8671 -774.451 823.676 17.8671 -789.451 814.301 17.8671 -774.451 814.301 17.8671 -789.451 804.926 17.8671 -774.451 804.926 17.8671 -789.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 7.49995 0 7.49995 1 6.87495 0 6.87495 1 6.24996 0 6.24996 1 5.62496 0 5.62496 1 4.99997 0 4.99997 1 4.37497 0 4.37497 1 3.74997 0 3.74997 1 } TexCoordArray 1 Vec2Array 14 { 0.56344 0.85091 0.56344 0.86527 0.55812 0.85091 0.55812 0.86527 0.5528 0.85091 0.5528 0.86527 0.54748 0.85091 0.54748 0.86527 0.54216 0.85091 0.54216 0.86527 0.53685 0.85091 0.53685 0.86527 0.53153 0.85091 0.53153 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4771" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_52 DataVariance STATIC file "ROAD.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_53 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.342 17.8671 -760.449 898.342 17.8671 -773.449 889.301 17.8671 -760.452 889.301 17.8671 -773.452 879.926 17.8671 -760.451 879.926 17.8671 -773.451 870.551 17.8671 -760.451 870.551 17.8671 -773.451 861.176 17.8671 -760.451 861.176 17.8671 -773.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 89.2788 0 89.2788 1 89.0899 0 89.0899 1 88.9017 0 88.9017 1 88.7128 0 88.7128 1 88.5246 0 88.5246 1 } TexCoordArray 1 Vec2Array 10 { 0.58452 0.8375 0.58452 0.84995 0.57939 0.83751 0.57939 0.84995 0.57407 0.83751 0.57407 0.84995 0.56875 0.83751 0.56875 0.84995 0.56344 0.83751 0.56344 0.84995 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "TKMN4711_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4711_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 65 Group { DataVariance STATIC name "TERR3501" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 687.293 29.7407 -905.513 708.611 15.6859 -860.139 725.375 28.0021 -900.896 770.138 15.3211 -854.599 775.012 25.736 -894.878 770.138 15.3211 -854.599 800.842 26.0204 -899.324 826.779 16.4154 -849.058 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.00821366 0.956276 0.292352 -0.00891775 0.95822 0.285893 -0.00165413 0.961446 0.274987 -0.0113858 0.968863 0.247335 0.0201412 0.967369 0.252569 -0.0113858 0.968863 0.247335 -0.0192268 0.975285 0.220113 -0.0391355 0.97756 0.206989 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 17.7679 -0.00471 18.222 -1.39522 18.579 -0.1462 19.5325 -1.56499 19.6363 -0.33063 19.5325 -1.56499 20.1864 -0.19438 20.7389 -1.7348 } TexCoordArray 1 Vec2Array 8 { 0.4648 0.97639 0.4769 0.93295 0.48641 0.97197 0.5118 0.92765 0.51456 0.96621 0.5118 0.92765 0.52921 0.97047 0.54393 0.92234 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT99" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 853.681 26.862 -788.204 853.684 26.862 -799.443 838.681 26.862 -788.204 838.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 29.5907 0.04456 29.5914 1.98917 25.4941 0.04452 25.4949 1.98912 } TexCoordArray 1 Vec2Array 4 { 0.55918 0.86408 0.55919 0.87484 0.55068 0.86408 0.55068 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT98" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 823.684 26.862 -799.442 823.681 26.862 -788.204 838.684 26.862 -799.442 838.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 21.3983 1.98909 21.3976 0.04449 25.4949 1.98912 25.4941 0.04452 } TexCoordArray 1 Vec2Array 4 { 0.54217 0.87484 0.54217 0.86408 0.55068 0.87484 0.55068 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT97" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 823.681 26.862 -788.204 823.684 26.862 -799.442 808.681 26.862 -788.204 808.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 21.3976 0.04449 21.3983 1.98909 17.301 0.04448 17.3018 1.98908 } TexCoordArray 1 Vec2Array 4 { 0.54217 0.86408 0.54217 0.87484 0.53366 0.86408 0.53366 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT90_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 808.684 22.867 -799.442 808.684 26.862 -799.442 808.684 22.867 -799.442 823.684 26.862 -799.442 823.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT90_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 823.681 26.14 -788.204 808.681 26.14 -788.204 823.681 26.14 -788.204 808.681 22.867 -789.242 823.681 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT90_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 808.681 26.862 -788.204 808.681 26.14 -788.204 808.681 26.862 -788.204 823.681 26.14 -788.204 823.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT89_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 838.681 26.14 -788.204 838.681 26.862 -788.204 838.681 26.14 -788.204 823.681 26.862 -788.204 823.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT89_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 823.681 22.867 -789.242 838.681 22.867 -789.242 823.681 22.867 -789.242 838.681 26.14 -788.204 823.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT89_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 838.684 26.862 -799.442 838.684 22.867 -799.442 838.684 26.862 -799.442 823.684 22.867 -799.442 823.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT88_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 838.684 22.867 -799.442 838.684 26.862 -799.442 838.684 22.867 -799.442 853.684 26.862 -799.443 853.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -3.25521e-05 -0.000122223 -1 -6.51042e-05 0 -1 -3.25521e-05 -0.000122223 -1 -3.25521e-05 -0.000122223 -1 0 -0.000244446 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT88_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 853.681 26.14 -788.204 838.681 26.14 -788.204 853.681 26.14 -788.204 838.681 22.867 -789.242 853.682 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT88_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 838.681 26.862 -788.204 838.681 26.14 -788.204 838.681 26.862 -788.204 853.681 26.14 -788.204 853.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4661" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 814.301 18.4671 -749.451 814.301 17.8671 -749.451 804.926 18.4671 -749.451 804.926 17.8671 -749.451 795.551 18.4671 -749.451 795.551 17.8671 -749.451 786.176 18.4671 -749.451 786.176 17.8671 -749.451 776.801 18.4671 -749.451 776.801 17.8671 -749.451 767.426 18.4671 -749.451 767.426 17.8671 -749.451 758.051 18.4671 -749.451 758.051 17.8671 -749.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 435.691 1 435.691 0 434.754 1 434.754 0 433.816 1 433.816 0 432.879 1 432.879 0 431.941 1 431.941 0 431.004 1 431.004 0 430.066 1 430.066 0 } TexCoordArray 1 Vec2Array 14 { 0.53685 0.82697 0.53685 0.82697 0.53153 0.82697 0.53153 0.82697 0.52621 0.82697 0.52621 0.82697 0.52089 0.82697 0.52089 0.82697 0.51558 0.82697 0.51558 0.82697 0.51026 0.82697 0.51026 0.82697 0.50494 0.82697 0.50494 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 868.678 22.8671 -789.247 853.677 22.8671 -789.246 868.676 22.6671 -789.251 853.676 22.6671 -789.251 868.676 22.6671 -789.451 853.676 22.6671 -789.451 853.676 17.8671 -799.451 838.676 17.8671 -799.451 853.676 22.8671 -799.446 838.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 6.91551e-05 -0.0198333 0.999803 3.45768e-05 -0.0224252 0.999749 3.0654e-05 -0.46306 0.886327 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 853.677 22.8671 -789.246 838.677 22.8671 -789.246 853.676 22.6671 -789.251 838.676 22.6671 -789.251 853.676 22.6671 -789.451 838.676 22.6671 -789.451 838.676 17.8671 -799.451 823.676 17.8671 -799.451 838.676 22.8671 -799.446 823.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464874 0.885377 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 838.677 22.8671 -789.246 823.676 22.8671 -789.246 838.676 22.6671 -789.251 823.676 22.6671 -789.251 838.676 22.6671 -789.451 823.676 22.6671 -789.451 823.676 17.8671 -799.451 808.676 17.8671 -799.451 823.676 22.8671 -799.446 808.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464863 0.885383 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 823.676 22.8671 -789.246 808.676 22.8671 -789.246 823.676 22.6671 -789.251 808.676 22.6671 -789.251 823.676 22.6671 -789.451 808.676 22.6671 -789.451 808.676 17.8671 -799.451 793.676 17.8671 -799.451 808.676 22.8671 -799.446 793.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464874 0.885377 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB465" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 804.926 17.8671 -773.451 804.926 17.8671 -774.451 795.551 17.8671 -773.451 795.551 17.8671 -774.451 786.176 17.8671 -773.451 786.176 17.8671 -774.451 776.801 17.8671 -773.451 776.801 17.8671 -774.451 767.426 17.8671 -773.451 767.426 17.8671 -774.451 758.051 17.8671 -773.451 758.051 17.8671 -774.451 748.676 17.8671 -773.45 748.676 17.8671 -774.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 5.00225 0.00249 5.00225 1.00249 4.1663 0.00249 4.1663 1.00249 3.33313 0.00249 3.33313 1.00249 2.49706 0.00249 2.49706 1.00249 1.66385 0.00249 1.66385 1.00249 0.82791 0.00249 0.82791 1.00249 -0.00526 0.00249 -0.00526 1.00249 } TexCoordArray 1 Vec2Array 14 { 0.53153 0.84995 0.53153 0.85091 0.52621 0.84995 0.52621 0.85091 0.52089 0.84995 0.52089 0.85091 0.51558 0.84995 0.51558 0.85091 0.51026 0.84995 0.51026 0.85091 0.50494 0.84995 0.50494 0.85091 0.49962 0.84995 0.49962 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB465" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 804.926 17.8671 -759.451 804.926 17.8671 -760.451 795.551 17.8671 -759.451 795.551 17.8671 -760.451 786.176 17.8671 -759.451 786.176 17.8671 -760.451 776.801 17.8671 -759.451 776.801 17.8671 -760.451 767.426 17.8671 -759.451 767.426 17.8671 -760.451 758.051 17.8671 -759.451 758.051 17.8671 -760.451 748.676 17.8671 -759.45 748.676 17.8671 -760.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 254.324 1 254.324 0 253.776 1 253.776 0 253.228 1 253.228 0 252.681 1 252.681 0 252.133 1 252.133 0 251.585 1 251.585 0 251.037 1 251.037 0 } TexCoordArray 1 Vec2Array 14 { 0.53153 0.83655 0.53153 0.83751 0.52621 0.83655 0.52621 0.83751 0.52089 0.83655 0.52089 0.83751 0.51558 0.83655 0.51558 0.83751 0.51026 0.83655 0.51026 0.83751 0.50494 0.83655 0.50494 0.83751 0.49962 0.83655 0.49962 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT472" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 869.888 20.9671 -748.616 869.888 17.8671 -748.616 860.535 20.9671 -748.616 860.535 17.8671 -748.616 851.182 20.9671 -748.616 851.182 17.8671 -748.616 841.828 20.9671 -748.616 841.828 17.8671 -748.616 832.475 20.9671 -748.616 832.475 17.8671 -748.616 823.122 20.9671 -748.616 823.122 17.8671 -748.616 813.769 20.9671 -748.616 813.769 17.8671 -748.616 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 45.7756 0.99944 45.7756 -0.00056 44.2795 0.99944 44.2795 -0.00056 42.7819 0.99944 42.7819 -0.00056 41.2858 0.99944 41.2858 -0.00056 39.7881 0.99944 39.7881 -0.00056 38.292 0.99944 38.292 -0.00056 36.7943 0.99944 36.7943 -0.00056 } TexCoordArray 1 Vec2Array 14 { 0.376 0.82311 0.376 0.82311 0.37578 0.82312 0.37578 0.82312 0.37557 0.82314 0.37557 0.82314 0.37535 0.82315 0.37535 0.82315 0.37514 0.82317 0.37514 0.82317 0.37492 0.82318 0.37492 0.82318 0.37471 0.82319 0.37471 0.82319 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_54 DataVariance STATIC file "TreeRNS4.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 847.012 17.1945 -800.775 846.451 16.9752 -813.342 847.012 22.7247 -800.871 846.426 18.6215 -813.91 846.282 22.4415 -817.095 846.282 18.5671 -817.027 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999005 -0.000773549 -0.0445858 0.999003 -0.000654922 -0.0446404 0.998997 -0.000315973 -0.0447672 0.998984 -5.4286e-05 -0.0450639 0.99898 2.63769e-05 -0.0451477 0.998934 -0.000809878 -0.0461486 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { -0.00068 0.50243 0.54752 0.50242 -0.00068 0.73475 0.57122 0.57204 0.70692 0.73475 0.70692 0.57204 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 842.601 16.9782 -813.167 843.162 17.1975 -800.602 842.576 18.6245 -813.737 843.162 22.7277 -800.698 842.576 18.6245 -813.737 842.449 22.4444 -816.925 842.449 18.57 -816.857 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.999005 0.000255745 0.0445969 -0.999003 0.00065936 0.0446406 -0.999028 0.00167546 0.0440553 -0.999017 0.00197957 0.0442749 -0.999028 0.00167546 0.0440553 -0.999057 0.00294006 0.0433267 -0.999173 0.000713618 0.0406636 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.54752 0.74155 -0.00068 0.74155 0.57122 0.81115 -0.00068 0.97395 0.57122 0.81115 0.70692 0.97395 0.70692 0.81115 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 842.449 22.4444 -816.925 843.162 22.7277 -800.698 842.449 22.4444 -816.925 847.012 22.7247 -800.871 846.282 22.4415 -817.095 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1.13764e-05 0.999848 -0.0174539 -5.57347e-06 0.999848 -0.0174556 -1.13764e-05 0.999848 -0.0174539 -1.13764e-05 0.999848 -0.0174539 -1.72061e-05 0.999848 -0.0174523 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.69832 0.97765 -0.00068 0.97765 0.69832 0.97765 -0.00068 0.99355 0.69832 0.99355 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 842.4 22.4344 -817.498 846.246 22.4313 -817.678 842.318 22.4025 -819.329 846.16 22.3996 -819.493 842.71 20.9605 -821.319 845.597 20.9583 -821.444 842.71 20.9605 -821.319 845.595 20.0063 -821.608 842.708 20.0085 -821.483 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -8.96731e-06 0.999848 -0.0174194 2.35249e-07 0.999848 -0.0174413 -0.0103059 0.965991 -0.258369 -0.0180437 0.899759 -0.436013 -0.030909 0.683188 -0.729588 -0.0317589 0.66606 -0.745222 -0.030909 0.683188 -0.729588 -0.042501 0.169704 -0.984578 -0.0425011 0.169703 -0.984578 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.98302 0.99175 0.86732 0.99175 0.98302 0.97575 0.86732 0.97575 0.96862 0.91485 0.88172 0.91485 0.96862 0.91485 0.88172 0.87685 0.96862 0.87685 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 842.996 19.6673 -822.981 842.708 20.0085 -821.483 842.996 19.6673 -822.981 845.595 20.0063 -821.608 845.157 19.6657 -823.072 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.00884647 0.974578 -0.223875 -0.0089434 0.974617 -0.223701 -0.00884647 0.974578 -0.223875 -0.00884647 0.974578 -0.223875 -0.00871671 0.974525 -0.224107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.97162 0.60395 0.90232 0.61885 0.97162 0.60395 0.90822 0.63245 0.97752 0.61355 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 842.4 18.5071 -817.429 846.246 18.5039 -817.609 842.4 18.5071 -817.429 846.246 22.4313 -817.678 842.4 22.4344 -817.498 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0467566 0.0175395 0.998752 0.0467568 0.0175393 0.998752 0.0467566 0.0175395 0.998752 0.0467566 0.0175395 0.998752 0.0467564 0.0175397 0.998752 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.75052 0.56941 0.76082 0.56941 0.75052 0.56941 0.76082 0.73435 0.75052 0.73435 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 842.4 18.5071 -817.429 842.551 18.5675 -813.966 842.4 18.5071 -817.429 846.397 18.5644 -814.146 846.246 18.5039 -817.609 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1.84708e-06 0.999848 -0.0174532 -1.03504e-05 0.999848 -0.0174384 1.84708e-06 0.999848 -0.0174532 1.84708e-06 0.999848 -0.0174532 1.40445e-05 0.999847 -0.0174681 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.61542 0.54636 0.59932 0.54636 0.61542 0.54636 0.59932 0.56248 0.61542 0.56248 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 842.551 16.9647 -813.939 846.397 16.9616 -814.118 842.551 16.9647 -813.939 846.397 18.5644 -814.146 842.551 18.5675 -813.966 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0466219 0.017134 0.998766 0.0464875 0.0174573 0.998766 0.0466219 0.017134 0.998766 0.0466219 0.017134 0.998766 0.0467563 0.0168107 0.998765 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.59732 0.49936 0.60752 0.49936 0.59732 0.49936 0.60752 0.56841 0.59732 0.56841 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 846.426 18.6215 -813.91 842.576 18.6245 -813.737 846.426 18.6215 -813.91 842.449 18.57 -816.857 846.282 18.5671 -817.027 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1.15213e-05 -0.999848 0.0174572 5.51424e-06 -0.999847 0.0174653 1.15213e-05 -0.999848 0.0174572 1.15213e-05 -0.999848 0.0174572 1.75596e-05 -0.999848 0.017449 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.60422 0.56199 0.60422 0.55169 0.60422 0.56199 0.61452 0.55169 0.61452 0.56199 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 846.451 16.9752 -813.342 842.601 16.9782 -813.167 846.451 16.9752 -813.342 842.576 18.6245 -813.737 846.426 18.6215 -813.91 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.042917 -0.326944 -0.944069 -0.043156 -0.32746 -0.943879 -0.042917 -0.326944 -0.944069 -0.042917 -0.326944 -0.944069 -0.0426778 -0.326428 -0.944258 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.54242 0.73845 0.50062 0.73845 0.54242 0.73845 0.50062 0.81235 0.54242 0.81235 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 843.162 17.1975 -800.602 847.012 17.1945 -800.775 843.162 17.1975 -800.602 847.012 22.7247 -800.871 843.162 22.7277 -800.698 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0448971 0.0173351 0.998841 0.0449051 0.0173296 0.998841 0.0448971 0.0173351 0.998841 0.0448971 0.0173351 0.998841 0.0448892 0.0173406 0.998841 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.70392 0.73845 0.85422 0.73845 0.70392 0.73845 0.85422 0.97665 0.70392 0.97665 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 846.282 18.5671 -817.027 842.449 18.57 -816.857 846.282 18.5671 -817.027 842.449 22.4444 -816.925 846.282 22.4415 -817.095 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.04431 -0.0175294 -0.998864 -0.04431 -0.0175294 -0.998864 -0.04431 -0.0175294 -0.998864 -0.04431 -0.0175294 -0.998864 -0.04431 -0.0175294 -0.998864 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.66882 0.57265 0.65842 0.57265 0.66882 0.57265 0.65842 0.73665 0.66882 0.73665 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 9 } VertexArray Vec3Array 21 { 846.397 18.5644 -814.146 846.397 16.9616 -814.118 846.397 18.5644 -814.146 845.999 16.8033 -823.188 846.246 18.5039 -817.609 845.999 16.8033 -823.188 846.16 18.4032 -819.423 845.982 18.6902 -823.095 845.595 19.1735 -821.593 845.157 19.0148 -823.061 845.595 20.0063 -821.608 845.157 19.6657 -823.072 845.595 19.1735 -821.593 845.595 20.0063 -821.608 846.16 18.4032 -819.423 845.597 20.9583 -821.444 846.16 18.4032 -819.423 846.16 22.3996 -819.493 846.16 18.4032 -819.423 846.246 22.4313 -817.678 846.246 18.5039 -817.609 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { 0.999042 -0.00118841 -0.0437376 0.999039 -0.00076592 -0.0438198 0.999042 -0.00118841 -0.0437376 0.998983 0.00293937 -0.0449971 0.998939 0.000863473 -0.0460508 0.998983 0.00293937 -0.0449971 0.992362 0.0475986 -0.113807 0.953376 0.296292 -0.0573063 0.878703 0.447176 -0.16708 0.866884 0.396917 -0.301611 0.967088 0.0104696 -0.254228 0.958345 -0.00484685 -0.285573 0.878703 0.447176 -0.16708 0.967088 0.0104696 -0.254228 0.992362 0.0475986 -0.113807 0.9648 0.00460191 -0.262946 0.992362 0.0475986 -0.113807 0.985663 -0.00295525 -0.168702 0.992362 0.0475986 -0.113807 0.99888 -0.000829818 -0.0473122 0.998939 0.000863473 -0.0460508 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 0.60262 0.56979 0.60262 0.50242 0.60262 0.56979 0.98632 0.50242 0.75372 0.56979 0.98632 0.50242 0.83322 0.56686 0.98132 0.58161 0.92792 0.60085 0.98132 0.59521 0.92752 0.62945 0.98092 0.61625 0.92792 0.60085 0.92752 0.62945 0.83322 0.56686 0.92032 0.67565 0.83322 0.56686 0.83322 0.73475 0.83322 0.56686 0.75372 0.73475 0.75372 0.56979 } TexCoordArray 1 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 842.551 16.9647 -813.939 842.551 18.5675 -813.966 842.551 16.9647 -813.939 842.4 18.5071 -817.429 842.153 16.8064 -823.009 842.318 18.4061 -819.26 842.17 18.6932 -822.924 842.708 19.1757 -821.468 842.996 19.0164 -822.97 842.708 19.1757 -821.468 842.996 19.6673 -822.981 842.708 19.1757 -821.468 842.708 20.0085 -821.483 842.318 18.4061 -819.26 842.71 20.9605 -821.319 842.318 18.4061 -819.26 842.318 22.4025 -819.329 842.4 18.5071 -817.429 842.4 22.4344 -817.498 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.999042 0.0011711 0.043743 -0.999051 0.000733009 0.0435498 -0.999042 0.0011711 0.043743 -0.999022 0.000790677 0.0442056 -0.999068 0.00264496 0.0430932 -0.997401 0.0587519 -0.0417113 -0.953313 0.300656 0.0282902 -0.910338 0.401242 -0.10144 -0.751675 0.625069 -0.210412 -0.910338 0.401242 -0.10144 -0.982163 -0.00329463 -0.188002 -0.910338 0.401242 -0.10144 -0.985662 0.0105268 -0.168402 -0.997401 0.0587519 -0.0417113 -0.983223 0.00390244 -0.182366 -0.997401 0.0587519 -0.0417113 -0.999176 -0.000696061 -0.0405836 -0.999022 0.000790677 0.0442056 -0.998998 0.000785758 0.0447429 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.60262 0.50242 0.60262 0.56979 0.60262 0.50242 0.75372 0.56979 0.98632 0.50242 0.83322 0.56686 0.98132 0.58161 0.92792 0.60085 0.98132 0.59521 0.92792 0.60085 0.98092 0.61625 0.92792 0.60085 0.92752 0.62945 0.83322 0.56686 0.92032 0.67565 0.83322 0.56686 0.83322 0.73475 0.75372 0.56979 0.75372 0.73475 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 845.157 19.0148 -823.061 845.982 18.6902 -823.095 845.157 19.0148 -823.061 845.999 16.8033 -823.188 842.996 19.0164 -822.97 842.153 16.8064 -823.009 842.17 18.6932 -822.924 845.157 19.0148 -823.061 842.996 19.0164 -822.97 845.157 19.0148 -823.061 842.996 19.6673 -822.981 845.157 19.6657 -823.072 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0386275 0.0247237 -0.998948 -0.021858 0.0490282 -0.998558 -0.0386275 0.0247237 -0.998948 -0.0424422 0.0386999 -0.998349 -0.047334 0.0335548 -0.998315 -0.0505883 0.0369089 -0.998037 -0.073246 0.0455201 -0.996275 -0.0386275 0.0247237 -0.998948 -0.047334 0.0335548 -0.998315 -0.0386275 0.0247237 -0.998948 -0.0420807 -0.0169549 -0.99897 -0.0420807 -0.0169549 -0.99897 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.89282 0.83295 0.86792 0.81815 0.89282 0.83295 0.86732 0.73965 0.95752 0.83295 0.98302 0.73965 0.98242 0.81815 0.89282 0.83295 0.95752 0.83295 0.89282 0.83295 0.95752 0.86265 0.89282 0.86265 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_55 DataVariance STATIC file "TreeRNS3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 804.433 22.531 -802.354 800.613 22.531 -801.845 804.433 22.531 -802.354 800.613 17 -801.845 804.433 17 -802.354 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.132087 0 0.991238 0.132087 0 0.991238 0.132087 0 0.991238 0.132087 0 0.991238 0.132087 0 0.991238 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8554 0.4802 0.7051 0.4802 0.8554 0.4802 0.7051 0.242 0.8554 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 804.433 22.531 -802.354 802.292 22.531 -818.454 804.433 22.531 -802.354 798.488 22.531 -817.95 800.613 22.531 -801.845 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.0005 0.4971 0.6995 0.4971 0.0005 0.4971 0.6995 0.4812 0.0005 0.4812 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 798.488 22.531 -817.95 798.488 18.656 -817.95 798.488 22.531 -817.95 798.887 18.656 -814.853 800.613 22.531 -801.845 798.887 18.656 -814.853 800.613 17 -801.845 798.959 17 -814.316 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.991469 0.00205749 0.130326 -0.991801 0 0.127794 -0.991469 0.00205749 0.130326 -0.991384 0.000862317 0.130987 -0.991356 0.00113934 0.131197 -0.991384 0.000862317 0.130987 -0.991314 -9.79099e-05 0.131518 -0.991319 -0.000439012 0.131476 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.7081 0.4775 0.7081 0.3147 0.7081 0.4775 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.0005 0.2451 0.5487 0.2451 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 800.646 19.86 -824.358 801.211 20.175 -822.932 800.646 19.209 -824.358 801.211 19.342 -822.932 801.465 18.885 -824.47 801.962 18.534 -820.833 801.471 17 -824.596 801.962 18.534 -820.833 802.206 18.603 -819.032 801.962 18.534 -820.833 802.206 22.531 -819.032 801.962 18.534 -820.833 801.962 22.531 -820.833 801.962 18.534 -820.833 801.228 21.124 -822.753 801.962 18.534 -820.833 801.211 20.175 -822.932 801.211 19.342 -822.932 801.471 17 -824.596 802.206 18.603 -819.032 801.471 17 -824.596 802.658 18.603 -815.594 802.658 17 -815.594 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.929682 0 -0.368363 0.941241 0.015104 -0.337398 0.837645 0.402341 -0.369422 0.861346 0.450213 -0.235355 0.945176 0.297319 -0.135069 0.97872 0.0496114 -0.199113 0.991266 0.00360107 -0.131827 0.97872 0.0496114 -0.199113 0.991126 0.00145915 -0.132921 0.97872 0.0496114 -0.199113 0.990946 0 -0.134262 0.97872 0.0496114 -0.199113 0.967154 0 -0.25419 0.97872 0.0496114 -0.199113 0.938156 0.00929628 -0.346087 0.97872 0.0496114 -0.199113 0.941241 0.015104 -0.337398 0.861346 0.450213 -0.235355 0.991266 0.00360107 -0.131827 0.991126 0.00145915 -0.132921 0.991266 0.00360107 -0.131827 0.991431 -0.000585898 -0.130626 0.991418 0 -0.130729 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0.9821 0.1198 0.9287 0.133 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.8344 0.07041 0.7549 0.07334 0.8344 0.07041 0.7549 0.2383 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.6038 0.07334 0.6038 0.00597 } TexCoordArray 1 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 802.292 18.656 -818.454 802.292 22.531 -818.454 802.707 18.656 -815.361 804.433 22.531 -802.354 802.779 17 -814.825 804.433 17 -802.354 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.991119 0 -0.132977 0.991248 0.000788273 -0.132007 0.991259 0.000715876 -0.13193 0.991297 0.000452641 -0.131647 0.991312 0.000124438 -0.13153 0.991319 0 -0.131476 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.7081 0.07559 0.7081 0.2383 0.5724 0.07559 0.0005 0.2383 0.5487 0.00597 0.0005 0.00598 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1816" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_56 DataVariance STATIC file "CAR07.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_57 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 833.421 16.9953 -825.928 831.38 16.9953 -825.944 833.424 17.3421 -826.155 831.375 17.3421 -826.164 833.419 17.7909 -826.002 831.378 17.7909 -826.017 833.419 17.7909 -826.002 831.372 18.0561 -824.568 833.413 18.0561 -824.553 831.651 18.5253 -823.618 833.12 18.5253 -823.601 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.00655468 -0.547779 -0.836597 0.00513006 -0.541766 -0.840514 0.00525439 -0.248838 -0.968531 0.00543884 0.0637684 -0.99795 0.00261901 0.912949 -0.408065 0.00300407 0.912817 -0.408358 0.00261901 0.912949 -0.408065 0.00185046 0.967845 -0.251542 0.00284881 0.944571 -0.328295 0.00403133 0.896794 -0.44243 0.00509181 0.897579 -0.440825 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.07105 -0.98426 0.9289 -0.98426 0.07105 -0.7665 0.9289 -0.7665 0.07105 -0.4838 0.9289 -0.4838 0.07105 -0.4838 0.9289 -0.317 0.07105 -0.317 0.8078 -0.0157 0.1922 -0.0157 } TexCoordArray 1 Vec2Array 11 { 0.54769 0.9002 0.54653 0.90021 0.54769 0.90041 0.54653 0.90042 0.54769 0.90027 0.54653 0.90028 0.54769 0.90027 0.54653 0.89889 0.54769 0.89888 0.54669 0.89798 0.54752 0.89797 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1806" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_58 DataVariance STATIC file "CAR08.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_59 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 833.112 18.5253 -821.727 831.635 18.5253 -821.739 833.112 18.5253 -821.727 831.347 17.9541 -821.065 833.396 17.9541 -821.055 831.349 16.9953 -820.991 833.39 16.9953 -820.975 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00404351 0.762416 0.647074 -0.00525253 0.763989 0.645208 -0.00404351 0.762416 0.647074 -0.00470768 0.535774 0.844348 -0.00572354 0.314838 0.949128 -0.00635151 0.0800582 0.99677 -0.00783731 0.0832124 0.996501 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.1922 -0.0204 0.8078 -0.0204 0.1922 -0.0204 0.9289 -0.3772 0.07105 -0.3772 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 7 { 0.54752 0.89617 0.54668 0.89618 0.54752 0.89617 0.54652 0.89554 0.54768 0.89553 0.54652 0.89547 0.54768 0.89545 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1796" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_60 DataVariance STATIC file "LAMAOP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 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} TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O036630_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_62 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.32 22.846 -733.678 890.319 21.469 -733.754 890.32 22.846 -733.678 831.28 21.258 -733.988 831.28 22.636 -733.915 } NormalBinding 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STATIC name "O035333" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_63 DataVariance STATIC file "GEtree_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_64 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 890.04 31.6175 -720.335 890.039 30.2405 -720.411 890.04 31.6175 -720.335 830.901 30.2405 -720.506 830.901 31.6175 -720.432 890.273 22.21 -734.999 890.272 20.833 -735.076 890.273 22.21 -734.999 831.134 20.833 -735.17 831.134 22.21 -735.095 890.341 30.1425 -722.08 890.341 28.7645 -722.154 890.341 30.1425 -722.08 831.131 28.7645 -722.235 831.132 30.1425 -722.161 890.404 25.575 -728.709 890.404 24.197 -728.782 890.404 25.575 -728.709 831.195 24.197 -728.863 831.195 25.575 -728.789 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.00162053 0.0543717 -0.998519 0.00160348 0.0550992 -0.99848 0.00162053 0.0543717 -0.998519 0.00162053 0.0543717 -0.998519 0.00163758 0.0536441 -0.998559 0.00160346 0.0550998 -0.99848 0.00158692 0.0558052 -0.99844 0.00160346 0.0550998 -0.99848 0.00160346 0.0550998 -0.99848 0.00162 0.0543944 -0.998518 0.00136595 0.0536048 -0.998561 0.00136594 0.0536054 -0.998561 0.00136595 0.0536048 -0.998561 0.00136595 0.0536048 -0.998561 0.00136596 0.0536043 -0.998561 0.00135775 0.0532525 -0.99858 0.00136601 0.0528997 -0.998599 0.00135775 0.0532525 -0.99858 0.00135775 0.0532525 -0.99858 0.00134949 0.0536053 -0.998561 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 10.9945 -0.0005 10.9945 -0.9995 10.9945 -0.0005 0.00549 -0.9995 0.00549 -0.0005 10.9945 -0.0005 10.9945 -0.9995 10.9945 -0.0005 0.00549 -0.9995 0.00549 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 } TexCoordArray 1 Vec2Array 20 { 0.26951 0.80441 0.2696 0.8044 0.26951 0.80441 0.27068 0.80761 0.27058 0.80761 0.28866 0.80409 0.28876 0.80409 0.28866 0.80409 0.28983 0.8073 0.28973 0.8073 0.27178 0.80435 0.27188 0.80435 0.27178 0.80435 0.27294 0.80756 0.27284 0.80756 0.28043 0.80421 0.28053 0.80421 0.28043 0.80421 0.28159 0.80742 0.28149 0.80742 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O036430" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_65 DataVariance STATIC file "GBtree_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_66 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 7 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 } VertexArray Vec3Array 35 { 890.404 35.4435 -715.681 890.405 34.0655 -715.755 890.404 35.4435 -715.681 831.195 34.0655 -715.835 831.195 35.4435 -715.762 890.335 24.048 -731.545 890.335 22.67 -731.619 890.335 24.048 -731.545 831.126 22.67 -731.701 831.127 24.048 -731.626 890.384 34.7375 -716.603 890.384 33.3605 -716.677 890.384 34.7375 -716.603 831.175 33.3605 -716.758 831.175 34.7375 -716.684 890.239 26.262 -727.29 890.241 24.885 -727.364 890.239 26.262 -727.29 831.029 24.885 -727.446 831.031 26.262 -727.369 890.429 23.385 -732.729 890.429 22.008 -732.804 890.429 23.385 -732.729 831.221 22.008 -732.886 831.22 23.385 -732.81 890.351 28.7115 -723.952 890.35 27.3335 -724.028 890.351 28.7115 -723.952 831.141 27.3335 -724.108 831.14 28.7115 -724.034 890.447 30.9175 -721.176 890.447 29.5405 -721.251 890.447 30.9175 -721.176 831.237 29.5405 -721.332 831.237 30.9175 -721.258 } NormalBinding PER_VERTEX NormalArray Vec3Array 35 { 0.00135774 0.053253 -0.99858 0.00134947 0.0536063 -0.998561 0.00135774 0.053253 -0.99858 0.00135774 0.053253 -0.99858 0.00136601 0.0528996 -0.998599 0.00137418 0.0540017 -0.99854 0.00138243 0.0536494 -0.998559 0.00137418 0.0540017 -0.99854 0.00137418 0.0540017 -0.99854 0.00136593 0.054354 -0.998521 0.00136596 0.0536442 -0.998559 0.00136596 0.0536442 -0.998559 0.00136596 0.0536442 -0.998559 0.00136596 0.0536442 -0.998559 0.00136596 0.0536442 -0.998559 0.00135762 0.0547475 -0.998499 0.00138235 0.0536904 -0.998557 0.00135762 0.0547475 -0.998499 0.00135762 0.0547475 -0.998499 0.00133288 0.0558044 -0.998441 0.00137412 0.0547479 -0.998499 0.00138239 0.0543944 -0.998519 0.00137412 0.0547479 -0.998499 0.00137412 0.0547479 -0.998499 0.00136585 0.0551014 -0.99848 0.00136537 0.0543329 -0.998522 0.00134835 0.0550595 -0.998482 0.00136537 0.0543329 -0.998522 0.00136537 0.0543329 -0.998522 0.00138238 0.0536063 -0.998561 0.00137414 0.0539973 -0.99854 0.00136588 0.0543503 -0.998521 0.00137414 0.0539973 -0.99854 0.00137414 0.0539973 -0.99854 0.0013824 0.0536442 -0.998559 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 35 { 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 0.006 -0.0005 0.00626 -0.9995 0.006 -0.0005 11.994 -0.9995 11.9937 -0.0005 } TexCoordArray 1 Vec2Array 35 { 0.26342 0.80448 0.26351 0.80448 0.26342 0.80448 0.26457 0.80769 0.26448 0.80769 0.28414 0.80416 0.28424 0.80416 0.28414 0.80416 0.2853 0.80737 0.2852 0.80737 0.26462 0.80446 0.26471 0.80446 0.26462 0.80446 0.26577 0.80767 0.26568 0.80768 0.27859 0.80425 0.27869 0.80425 0.27859 0.80425 0.27975 0.80746 0.27964 0.80746 0.28568 0.80413 0.28579 0.80413 0.28568 0.80413 0.28684 0.80734 0.28674 0.80734 0.27423 0.80431 0.27432 0.80431 0.27423 0.80431 0.27538 0.80752 0.27529 0.80753 0.27059 0.80437 0.27069 0.80437 0.27059 0.80437 0.27175 0.80758 0.27165 0.80758 } TexCoordArray 2 Vec2Array 35 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 35 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 831.048 19.1122 -732.756 831.047 16.764 -738.088 831.048 19.1122 -732.756 831.046 20.2666 -738.07 831.046 22.614 -732.738 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0.000419685 -0.000276371 1 0.000280387 -0.000306631 1 0.000419685 -0.000276371 1 0.000419685 -0.000276371 1 0.000559014 -0.000246103 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.3754 -18.6333 70.9985 -18.9985 70.3754 -18.6333 70.9964 -18.4537 70.3733 -18.0885 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 831.046 20.2666 -738.07 828.457 20.2666 -738.071 831.046 20.2666 -738.07 828.459 22.614 -732.737 831.046 22.614 -732.738 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -8.27571e-09 0.91526 -0.402865 0.000151933 0.915287 -0.402803 -8.27571e-09 0.91526 -0.402865 -8.27571e-09 0.91526 -0.402865 -0.000152115 0.915232 -0.402927 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.001 -18.9995 69.999 -18.9995 68.001 -18.9995 69.999 -18.0005 68.001 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 831.045 20.2555 -739.006 828.455 20.2555 -739.008 831.045 20.2555 -739.006 828.457 20.2666 -738.071 831.046 20.2666 -738.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.84341e-06 0.99993 -0.0118507 9.21093e-06 0.99993 -0.0118441 6.84341e-06 0.99993 -0.0118507 6.84341e-06 0.99993 -0.0118507 4.47243e-06 0.99993 -0.0118573 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.2706 -18.9975 68.2706 -14.0025 68.2706 -18.9975 68.0005 -14.0025 68.0005 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 828.461 18.2464 -739.007 828.455 20.2555 -739.008 828.461 18.2464 -739.007 831.045 20.2555 -739.006 831.045 18.2464 -739.006 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000589831 -0.000242157 -1 0.000777678 -0.000483754 -1 0.000589831 -0.000242157 -1 0.000589831 -0.000242157 -1 0.000401549 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.9985 -18.9995 70.9985 -18.0005 70.9985 -18.9995 68.0015 -18.0005 68.0015 -18.9995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 828.461 18.2464 -739.007 831.045 18.2464 -739.006 828.461 18.2464 -739.007 831.045 18.2464 -740.645 828.461 18.2464 -740.644 831.045 18.2464 -740.645 828.46 19.2244 -740.643 831.045 19.2244 -740.645 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 1 0 0 1 0 0 1 0 0.000302775 0.858491 0.512828 0.000206039 0.858324 0.513109 0.000302775 0.858491 0.512828 0.000590402 -0.000498971 1 0.000779184 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 68.3638 -17.001 68.3638 -18.999 68.3638 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 831.047 19.2167 -741.522 828.459 19.2167 -741.522 831.047 19.2167 -741.522 828.46 19.2244 -740.643 831.045 19.2244 -740.645 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -3.41466e-06 0.999962 -0.00876996 0 0.999962 -0.00875991 -3.41466e-06 0.999962 -0.00876996 -3.41466e-06 0.999962 -0.00876996 -6.84122e-06 0.999962 -0.00878004 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.9995 -18.9975 68.9995 -14.0025 68.9995 -18.9975 68.7462 -14.0025 68.7462 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O172_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 828.457 20.2666 -738.071 828.462 16.764 -738.088 828.457 20.2666 -738.071 828.462 19.1122 -732.755 828.459 22.614 -732.737 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999999 -0.00114498 0.000692839 -0.999999 -0.00143197 0.000630516 -0.999999 -0.00114498 0.000692839 -0.999999 -0.00114498 0.000692839 -0.999999 -0.000857935 0.000755172 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.9964 -18.4536 70.9985 -18.9984 70.9964 -18.4536 70.3754 -18.6332 70.3733 -18.0884 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O038277" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_29 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_30 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 13 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 DrawArrays TRIANGLE_STRIP 35 5 DrawArrays TRIANGLE_STRIP 40 5 DrawArrays TRIANGLE_STRIP 45 5 DrawArrays TRIANGLE_STRIP 50 5 DrawArrays TRIANGLE_STRIP 55 5 DrawArrays TRIANGLE_STRIP 60 5 } VertexArray Vec3Array 65 { 831.823 19.2107 -740.897 831.823 20.6589 -740.897 831.823 19.2107 -740.897 836.22 20.6589 -740.897 836.22 19.2107 -740.897 836.22 19.2107 -740.897 836.22 20.6589 -740.897 836.22 19.2107 -740.897 840.615 20.6589 -740.897 840.615 19.2107 -740.897 840.615 19.2107 -740.897 840.615 20.6589 -740.897 840.615 19.2107 -740.897 845.011 20.6589 -740.896 845.011 19.2107 -740.896 845.011 19.2107 -740.896 845.011 20.6589 -740.896 845.011 19.2107 -740.896 849.407 20.6589 -740.898 849.407 19.2107 -740.898 849.407 19.2107 -740.898 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791.62 20.6589 -740.897 791.62 19.2107 -740.897 796.01 20.6589 -740.898 796.01 19.2107 -740.898 } NormalBinding PER_VERTEX NormalArray Vec3Array 65 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 7.40604e-05 0 -1 0.00014811 0 -1 0.00014811 0 -1 7.40604e-05 0 -1 0.00014811 0 -1 -4.62809e-06 0 -1 -0.000231404 0 -1 -0.000231404 0 -1 -4.62809e-06 0 -1 -0.000231404 0 -1 -0.000152727 0 -1 0.000152727 0 -1 0.000152727 0 -1 -0.000152727 0 -1 0.000152727 0 -1 0.000152796 0 -1 -0.000152866 0 -1 -0.000152866 0 -1 0.000152796 0 -1 -0.000152866 0 -1 -0.000458805 0 -1 -0.000458805 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 -8.1752e-05 0 -1 -0.000163517 0 -1 -0.000163517 0 -1 -8.1752e-05 0 -1 -0.000163517 0 -1 -8.17587e-05 0 -1 8.1752e-05 0 -1 8.1752e-05 0 -1 -8.17587e-05 0 -1 8.1752e-05 0 -1 0.000240409 0 -1 0.000235583 0 -1 0.000235583 0 -1 0.000240409 0 -1 0.000235583 0 -1 7.69616e-05 0 -1 -7.70042e-05 0 -1 -7.70042e-05 0 -1 7.69616e-05 0 -1 -7.70042e-05 0 -1 -0.00023114 0 -1 -0.00023114 0 -1 -0.000236354 0 -1 -0.000236354 0 -1 -0.000236354 0 -1 -0.000236354 0 -1 -0.000236354 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 65 { 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 0.00942 0.99725 0.00942 0.99725 0.99925 0.99725 0.00942 0.00479 0.99925 0.00479 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0.80811 0.29758 0.80811 0.29758 0.80811 0.29751 0.80788 0.29751 0.80788 0.29751 0.80788 0.29751 0.80788 0.29751 0.80788 0.29744 0.80765 0.29744 0.80765 0.29744 0.80765 0.29744 0.80765 0.29744 0.80765 0.29738 0.80742 0.29738 0.80742 0.29794 0.80932 0.29794 0.80932 0.29794 0.80932 0.29787 0.80908 0.29787 0.80908 } TexCoordArray 2 Vec2Array 65 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 65 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4711_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS467" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 823.676 17.8671 -749.451 823.676 17.8671 -759.451 814.301 17.8671 -749.451 814.301 17.8671 -759.451 804.926 17.8671 -749.451 804.926 17.8671 -759.451 795.551 17.8671 -749.451 795.551 17.8671 -759.451 786.176 17.8671 -749.451 786.176 17.8671 -759.451 776.801 17.8671 -749.451 776.801 17.8671 -759.451 767.426 17.8671 -749.451 767.426 17.8671 -759.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -99.4188 189.219 -99.4188 190.355 -99.0131 189.219 -99.0131 190.355 -98.6075 189.219 -98.6075 190.355 -98.2019 189.219 -98.2019 190.355 -97.7962 189.219 -97.7962 190.355 -97.3906 189.219 -97.3906 190.355 -96.985 189.219 -96.985 } TexCoordArray 1 Vec2Array 14 { 0.54216 0.82697 0.54216 0.83655 0.53685 0.82697 0.53685 0.83655 0.53153 0.82697 0.53153 0.83655 0.52621 0.82697 0.52621 0.83655 0.52089 0.82697 0.52089 0.83655 0.51558 0.82697 0.51558 0.83655 0.51026 0.82697 0.51026 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS465" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_50 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_51 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 804.926 17.8671 -774.451 804.926 17.8671 -789.451 795.551 17.8671 -774.451 795.551 17.8671 -789.451 786.176 17.8671 -774.451 786.176 17.8671 -789.451 776.801 17.8671 -774.451 776.801 17.8671 -789.451 767.426 17.8671 -774.451 767.426 17.8671 -789.451 758.051 17.8671 -774.451 758.051 17.8671 -789.451 748.676 17.8671 -774.45 748.676 17.8671 -789.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 3.74997 0 3.74997 1 3.12498 0 3.12498 1 2.49998 0 2.49998 1 1.87499 0 1.87499 1 1.24999 0 1.24999 1 0.625 0 0.625 1 0 0 0 1 } TexCoordArray 1 Vec2Array 14 { 0.53153 0.85091 0.53153 0.86527 0.52621 0.85091 0.52621 0.86527 0.52089 0.85091 0.52089 0.86527 0.51558 0.85091 0.51558 0.86527 0.51026 0.85091 0.51026 0.86527 0.50494 0.85091 0.50494 0.86527 0.49962 0.85091 0.49962 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4711" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 861.176 17.8671 -760.451 861.176 17.8671 -773.451 851.801 17.8671 -760.451 851.801 17.8671 -773.451 842.426 17.8671 -760.451 842.426 17.8671 -773.451 833.051 17.8671 -760.451 833.051 17.8671 -773.451 823.676 17.8671 -760.451 823.676 17.8671 -773.451 814.301 17.8671 -760.451 814.301 17.8671 -773.451 804.926 17.8671 -760.451 804.926 17.8671 -773.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 88.5246 0 88.5246 1 88.3357 0 88.3357 1 88.1474 0 88.1474 1 87.9586 0 87.9586 1 87.7703 0 87.7703 1 87.5814 0 87.5814 1 87.3932 0 87.3932 1 } TexCoordArray 1 Vec2Array 14 { 0.56344 0.83751 0.56344 0.84995 0.55812 0.83751 0.55812 0.84995 0.5528 0.83751 0.5528 0.84995 0.54748 0.83751 0.54748 0.84995 0.54216 0.83751 0.54216 0.84995 0.53685 0.83751 0.53685 0.84995 0.53153 0.83751 0.53153 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4651_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4651_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 121 Group { DataVariance STATIC name "OBJECT121_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 750.392 22.2662 -817.295 754.196 22.2486 -817.799 750.392 22.2662 -817.295 754.196 18.376 -817.663 750.392 18.3936 -817.16 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.131307 -0.0346648 -0.990736 -0.131432 -0.0347889 -0.990715 -0.131307 -0.0346648 -0.990736 -0.131307 -0.0346648 -0.990736 -0.131182 -0.0345406 -0.990756 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6596 0.2402 0.67 0.2402 0.6596 0.2402 0.67 0.0762 0.6596 0.0762 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 756.337 22.8105 -801.708 752.517 22.8282 -801.2 756.337 22.8105 -801.708 752.517 17.3006 -801.007 756.337 17.2829 -801.515 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.131903 0.0345883 0.990659 0.131903 0.0345883 0.990659 0.131903 0.0345883 0.990659 0.131903 0.0345883 0.990659 0.131903 0.0345883 0.990659 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8554 0.4802 0.7051 0.4802 0.8554 0.4802 0.7051 0.242 0.8554 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 750.791 18.5016 -814.065 754.611 18.4839 -814.572 750.791 18.5016 -814.065 754.683 16.8476 -813.979 750.864 16.8654 -813.47 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.125395 -0.343458 -0.930759 -0.125157 -0.342909 -0.930994 -0.125395 -0.343458 -0.930759 -0.125395 -0.343458 -0.930759 -0.125634 -0.344006 -0.930525 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5018 0.3159 0.5436 0.3159 0.5018 0.3159 0.5436 0.242 0.5018 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 750.392 18.3936 -817.16 754.196 18.376 -817.663 750.392 18.3936 -817.16 754.611 18.4839 -814.572 750.791 18.5016 -814.065 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -6.19952e-06 -0.999391 0.0348812 -1.04555e-05 -0.999391 0.0348881 -6.19952e-06 -0.999391 0.0348812 -6.19952e-06 -0.999391 0.0348812 -1.96413e-06 -0.999392 0.0348743 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6157 0.05524 0.6157 0.06554 0.6157 0.05524 0.6054 0.06554 0.6054 0.05524 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 754.562 18.4228 -814.804 750.746 18.4408 -814.29 754.562 18.4228 -814.804 750.746 16.8387 -814.234 754.562 16.8208 -814.748 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.133571 0.0346207 0.990434 0.133579 0.0346007 0.990434 0.133571 0.0346207 0.990434 0.133571 0.0346207 0.990434 0.133563 0.0346407 0.990435 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6087 0.07196 0.5985 0.07196 0.6087 0.07196 0.5985 0.00292 0.6087 0.00292 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 754.562 18.4228 -814.804 754.11 18.3029 -818.239 754.562 18.4228 -814.804 750.294 18.3208 -817.725 750.746 18.4408 -814.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -9.48873e-09 0.999391 -0.0348985 -1.08613e-05 0.999391 -0.0348827 -9.48873e-09 0.999391 -0.0348985 -9.48873e-09 0.999391 -0.0348985 1.08422e-05 0.99939 -0.0349143 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6005 0.06603 0.6166 0.06603 0.6005 0.06603 0.6166 0.04991 0.6005 0.04991 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 754.11 22.2285 -818.376 750.294 22.2464 -817.862 754.11 22.2285 -818.376 750.294 18.3208 -817.725 754.11 18.3029 -818.239 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.133573 0.0345637 0.990436 0.133565 0.0345714 0.990437 0.133573 0.0345637 0.990436 0.133573 0.0345637 0.990436 0.13358 0.034556 0.990435 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.762 0.2379 0.7517 0.2379 0.762 0.2379 0.7517 0.07296 0.762 0.07296 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 749.559 16.5245 -823.232 749.586 18.4124 -823.181 749.559 16.5245 -823.232 750.406 18.7323 -823.304 753.375 16.5066 -823.745 752.55 18.7226 -823.583 753.369 18.3949 -823.684 750.406 18.7323 -823.304 750.406 19.3829 -823.327 752.55 18.7226 -823.583 752.55 19.3732 -823.606 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.137183 0.0203217 -0.990337 -0.159283 0.0289153 -0.986809 -0.137183 0.0203217 -0.990337 -0.134065 0.0167566 -0.990831 -0.129329 0.0219527 -0.991359 -0.125777 0.00740897 -0.992031 -0.109828 0.0317309 -0.993444 -0.134065 0.0167566 -0.990831 -0.129117 -0.0350498 -0.99101 -0.125777 0.00740897 -0.992031 -0.129117 -0.0350499 -0.99101 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.9842 0.2432 0.9836 0.3217 0.9842 0.2432 0.9587 0.3365 0.8685 0.2432 0.894 0.3365 0.8691 0.3217 0.9587 0.3365 0.9587 0.3662 0.894 0.3365 0.894 0.3662 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 753.115 19.7378 -822.191 752.55 19.3732 -823.606 753.115 19.7378 -822.191 750.406 19.3829 -823.327 750.25 19.7509 -821.815 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0268563 0.970605 -0.239176 -0.0267599 0.970555 -0.23939 -0.0268563 0.970605 -0.239176 -0.0268563 0.970605 -0.239176 -0.0269282 0.970642 -0.239016 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9094 0.136 0.9787 0.1171 0.9094 0.136 0.9728 0.1075 0.9035 0.1224 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 753.115 19.7378 -822.191 750.25 19.7509 -821.815 753.115 19.7378 -822.191 750.267 20.7056 -821.669 753.132 20.6924 -822.046 750.267 20.7056 -821.669 753.866 22.1656 -820.177 750.053 22.183 -819.678 754.11 22.2285 -818.376 750.294 22.2464 -817.862 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.128101 0.151641 -0.9801 -0.127917 0.152153 -0.980044 -0.128101 0.151641 -0.9801 -0.0935477 0.670406 -0.736074 -0.0958622 0.652923 -0.751334 -0.0935477 0.670406 -0.736074 -0.0547315 0.892174 -0.448364 -0.0313837 0.961413 -0.273314 -9.18616e-06 0.999391 -0.0348961 -1.1251e-05 0.999391 -0.0348897 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.8829 0.3804 0.9698 0.3804 0.8829 0.3804 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8685 0.4793 0.9842 0.4793 0.8685 0.4953 0.9842 0.4953 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 756.337 22.8105 -801.708 754.196 22.2486 -817.799 756.337 22.8105 -801.708 750.392 22.2662 -817.295 752.517 22.8282 -801.2 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -5.08609e-06 0.999391 -0.034897 -4.14568e-07 0.999391 -0.0348988 -5.08609e-06 0.999391 -0.034897 -5.08609e-06 0.999391 -0.034897 -9.73724e-06 0.999391 -0.0348952 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.0005 0.4971 0.6995 0.4971 0.0005 0.4971 0.6995 0.4812 0.0005 0.4812 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 750.294 18.3208 -817.725 750.294 22.2464 -817.862 750.294 18.3208 -817.725 750.053 22.183 -819.678 750.053 18.1884 -819.539 750.267 20.7056 -821.669 750.053 18.1884 -819.539 750.25 19.7509 -821.815 750.25 18.9184 -821.786 750.406 19.3829 -823.327 750.25 18.9184 -821.786 750.406 18.7323 -823.304 750.25 18.9184 -821.786 749.586 18.4124 -823.181 750.053 18.1884 -819.539 749.559 16.5245 -823.232 750.294 18.3208 -817.725 750.746 16.8387 -814.234 750.746 18.4408 -814.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.991381 0.00469379 0.13093 -0.991317 0.00458702 0.131414 -0.991381 0.00469379 0.13093 -0.998909 0.00162829 0.0466646 -0.997148 0.0610437 0.0443777 -0.995392 0.00356069 -0.0958218 -0.997148 0.0610437 0.0443777 -0.996561 0.0103426 -0.0822147 -0.915047 0.402321 -0.0287529 -0.9948 -0.00356889 -0.101785 -0.915047 0.402321 -0.0287529 -0.765978 0.623852 -0.155201 -0.915047 0.402321 -0.0287529 -0.946745 0.304007 0.106081 -0.997148 0.0610437 0.0443777 -0.991506 0.00653616 0.129896 -0.991381 0.00469379 0.13093 -0.991434 0.00507699 0.130513 -0.991465 0.00455184 0.130295 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.7549 0.07334 0.7549 0.2383 0.7549 0.07334 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.7549 0.07334 0.6038 0.00597 0.6038 0.07334 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 750.392 22.2662 -817.295 750.392 18.3936 -817.16 750.392 22.2662 -817.295 750.791 18.5016 -814.065 752.517 22.8282 -801.2 750.791 18.5016 -814.065 752.517 17.3006 -801.007 750.864 16.8654 -813.47 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.991469 0.00660781 0.130174 -0.991803 0.00445207 0.127702 -0.991469 0.00660781 0.130174 -0.991385 0.00535943 0.130872 -0.991355 0.00571949 0.13108 -0.991385 0.00535943 0.130872 -0.991315 0.00435645 0.131433 -0.991328 0.00354393 0.13136 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.7081 0.4775 0.7081 0.3147 0.7081 0.4775 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.0005 0.2451 0.5487 0.2451 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 752.55 19.3732 -823.606 753.115 19.7378 -822.191 752.55 18.7226 -823.583 753.115 18.9053 -822.162 753.369 18.3949 -823.684 753.866 18.171 -820.037 753.375 16.5066 -823.745 753.866 18.171 -820.037 754.11 18.3029 -818.239 753.866 18.171 -820.037 754.11 22.2285 -818.376 753.866 18.171 -820.037 753.866 22.1656 -820.177 753.866 18.171 -820.037 753.132 20.6924 -822.046 753.866 18.171 -820.037 753.115 19.7378 -822.191 753.115 18.9053 -822.162 753.375 16.5066 -823.745 754.11 18.3029 -818.239 753.375 16.5066 -823.745 754.562 18.4228 -814.804 754.562 16.8208 -814.748 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.929777 -0.0130116 -0.367893 0.941205 0.00321996 -0.337822 0.837708 0.389223 -0.383079 0.86127 0.441881 -0.250908 0.945137 0.29255 -0.145361 0.978724 0.0426197 -0.200708 0.991266 -0.000961824 -0.131873 0.978724 0.0426197 -0.200708 0.99113 -0.00311966 -0.132862 0.978724 0.0426197 -0.200708 0.990958 -0.00468926 -0.13409 0.978724 0.0426197 -0.200708 0.967164 -0.00890282 -0.253996 0.978724 0.0426197 -0.200708 0.938099 -0.00288175 -0.346355 0.978724 0.0426197 -0.200708 0.941205 0.00321996 -0.337822 0.86127 0.441881 -0.250908 0.991266 -0.000961824 -0.131873 0.99113 -0.00311966 -0.132862 0.991266 -0.000961824 -0.131873 0.991431 -0.00508786 -0.130533 0.991419 -0.00456929 -0.130642 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0.9821 0.1198 0.9287 0.133 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.8344 0.07041 0.7549 0.07334 0.8344 0.07041 0.7549 0.2383 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.6038 0.07334 0.6038 0.00597 } TexCoordArray 1 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT121_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 754.196 18.376 -817.663 754.196 22.2486 -817.799 754.611 18.4839 -814.572 756.337 22.8105 -801.708 754.683 16.8476 -813.979 756.337 17.2829 -801.515 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.991116 -0.00466739 -0.132917 0.991249 -0.00382502 -0.131952 0.991259 -0.00389278 -0.131872 0.991297 -0.00414202 -0.131576 0.991313 -0.00446467 -0.131448 0.99132 -0.0045874 -0.13139 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.7081 0.07559 0.7081 0.2383 0.5724 0.07559 0.0005 0.2383 0.5487 0.00597 0.0005 0.00598 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3241" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 24 } VertexArray Vec3Array 24 { 700.176 17.8671 -749.45 690.476 17.8671 -749.45 700.176 17.8671 -749.45 717.593 15.3742 -716.163 709.876 17.8671 -749.45 717.593 15.3742 -716.163 719.576 17.8671 -749.45 717.593 15.3742 -716.163 729.276 17.8671 -749.45 717.593 15.3742 -716.163 738.976 17.8671 -749.45 717.593 15.3742 -716.163 748.676 17.8671 -749.45 776.449 18.2404 -695.544 758.051 17.8671 -749.451 776.449 18.2404 -695.544 767.426 17.8671 -749.451 776.449 18.2404 -695.544 776.801 17.8671 -749.451 776.449 18.2404 -695.544 786.176 17.8671 -749.451 776.449 18.2404 -695.544 795.551 17.8671 -749.451 809.313 18.0238 -684.568 } NormalBinding PER_VERTEX NormalArray Vec3Array 24 { 0 0.997207 0.074682 0 0.997207 0.074682 0 0.997207 0.074682 -0.0323065 0.998482 0.04461 0 0.997207 0.074682 -0.0323065 0.998482 0.04461 0 0.997207 0.074682 -0.0323065 0.998482 0.04461 0 0.997207 0.074682 -0.0323065 0.998482 0.04461 0 0.997207 0.074682 -0.0323065 0.998482 0.04461 -0.042772 0.998824 0.0228162 -0.018431 0.99982 0.00450142 -3.60657e-07 0.999976 -0.00692461 -0.018431 0.99982 0.00450142 0 0.999976 -0.00692474 -0.018431 0.99982 0.00450142 0 0.999976 -0.00692474 -0.018431 0.99982 0.00450142 0 0.999976 -0.00692474 -0.018431 0.99982 0.00450142 0.00634315 0.999969 -0.00467698 0.00796108 0.99996 -0.0041036 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 24 { 18.0423 -4.78732 17.8357 -4.78732 18.0423 -4.78732 18.4133 -5.80741 18.2489 -4.78732 18.4133 -5.80741 18.4555 -4.78732 18.4133 -5.80741 18.6621 -4.78732 18.4133 -5.80741 18.8687 -4.78732 18.4133 -5.80741 19.0753 -4.78732 19.6669 -6.43929 19.275 -4.78729 19.6669 -6.43929 19.4747 -4.78729 19.6669 -6.43929 19.6744 -4.78729 19.6669 -6.43929 19.8741 -4.78729 19.6669 -6.43929 20.0737 -4.78729 20.3668 -6.77565 } TexCoordArray 1 Vec2Array 24 { 0.47211 0.82697 0.46661 0.82697 0.47211 0.82697 0.48199 0.7951 0.47761 0.82697 0.48199 0.7951 0.48312 0.82697 0.48199 0.7951 0.48862 0.82697 0.48199 0.7951 0.49412 0.82697 0.48199 0.7951 0.49962 0.82697 0.51538 0.77536 0.50494 0.82697 0.51538 0.77536 0.51026 0.82697 0.51538 0.77536 0.51558 0.82697 0.51538 0.77536 0.52089 0.82697 0.51538 0.77536 0.52621 0.82697 0.53402 0.76485 } TexCoordArray 2 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR298" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 834.52 28.7418 -648.557 809.313 18.0238 -684.568 762.322 22.3855 -651.598 776.449 18.2404 -695.544 731.785 27.6364 -682.991 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0753791 0.968918 -0.235617 -0.0337038 0.983428 -0.178138 0.0368086 0.990304 -0.133955 0.121776 0.991069 -0.0543338 0.198034 0.979773 -0.0287544 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 20.9037 -7.87922 20.3668 -6.77565 19.366 -7.78603 19.6669 -6.43929 18.7156 -6.82398 } TexCoordArray 1 Vec2Array 5 { 0.54832 0.73037 0.53402 0.76485 0.50736 0.73329 0.51538 0.77536 0.49004 0.76334 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT102" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 763.68 26.862 -788.204 763.683 26.862 -799.442 748.684 26.862 -788.203 748.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 5.0112 0.04446 5.012 1.98905 0.91553 0.04438 0.91553 1.98908 } TexCoordArray 1 Vec2Array 4 { 0.50813 0.86408 0.50813 0.87484 0.49963 0.86408 0.49963 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT96" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 793.684 26.862 -799.442 793.681 26.862 -788.204 808.684 26.862 -799.442 808.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 13.2052 1.98908 13.2044 0.04448 17.3018 1.98908 17.301 0.04448 } TexCoordArray 1 Vec2Array 4 { 0.52515 0.87484 0.52515 0.86408 0.53366 0.87484 0.53366 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT95" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 778.681 26.862 -788.204 778.684 26.862 -799.442 763.681 26.862 -788.204 763.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 9.10779 0.04448 9.10857 1.98908 5.0112 0.04446 5.012 1.98905 } TexCoordArray 1 Vec2Array 4 { 0.51664 0.86408 0.51664 0.87484 0.50813 0.86408 0.50814 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT94" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 778.684 26.862 -799.442 778.681 26.862 -788.204 793.684 26.862 -799.442 793.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 9.10857 1.98908 9.10779 0.04448 13.2052 1.98908 13.2044 0.04448 } TexCoordArray 1 Vec2Array 4 { 0.51664 0.87484 0.51664 0.86408 0.52515 0.87484 0.52515 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT93_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 793.681 26.14 -788.204 793.681 26.862 -788.204 793.681 26.14 -788.204 778.681 26.862 -788.204 778.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT93_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 778.681 22.867 -789.242 793.681 22.867 -789.242 778.681 22.867 -789.242 793.681 26.14 -788.204 778.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT93_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 793.684 26.862 -799.442 793.684 22.867 -799.442 793.684 26.862 -799.442 778.684 22.867 -799.442 778.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT92_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 763.684 22.867 -799.442 763.684 26.862 -799.442 763.684 22.867 -799.442 778.684 26.862 -799.442 778.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT92_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 778.681 26.14 -788.204 763.681 26.14 -788.204 778.681 26.14 -788.204 763.682 22.867 -789.242 778.681 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT92_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 763.681 26.862 -788.204 763.681 26.14 -788.204 763.681 26.862 -788.204 778.681 26.14 -788.204 778.681 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT91_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 808.681 26.14 -788.204 808.681 26.862 -788.204 808.681 26.14 -788.204 793.681 26.862 -788.204 793.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT91_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 793.681 22.867 -789.242 808.681 22.867 -789.242 793.681 22.867 -789.242 808.681 26.14 -788.204 793.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT91_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 808.684 26.862 -799.442 808.684 22.867 -799.442 808.684 26.862 -799.442 793.684 22.867 -799.442 793.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT85_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 748.681 22.867 -799.443 748.684 26.862 -799.442 748.681 22.867 -799.443 763.683 26.862 -799.442 763.682 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 3.25522e-05 0.000122207 -1 0 0.000244446 -1 3.25522e-05 0.000122207 -1 3.25522e-05 0.000122207 -1 6.50999e-05 -1.59134e-08 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT85_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 748.684 26.14 -788.203 748.684 26.14 -799.442 748.684 26.14 -788.203 748.681 22.867 -799.443 748.681 22.867 -789.243 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 0.000913756 0 -1 0.000913756 0 -1 0.000913756 0 -1 0.000913756 0 -1 0.000913756 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.68359 0.99609 -0.6875 0 -0.68359 0.99609 -0.42188 0.09375 -0.42578 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT85_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 763.68 26.14 -788.204 748.684 26.14 -788.203 763.68 26.14 -788.204 748.681 22.867 -789.243 763.681 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 4.7016e-10 -0.302567 0.953128 6.20639e-05 -0.302825 0.953046 4.7016e-10 -0.302567 0.953128 4.7016e-10 -0.302567 0.953128 -6.2057e-05 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT85_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 748.684 26.862 -788.203 748.684 26.14 -788.203 748.684 26.862 -788.203 763.68 26.14 -788.204 763.68 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.51217e-05 0 1 6.51217e-05 0 1 6.51217e-05 0 1 6.51217e-05 0 1 6.51217e-05 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT85_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 748.684 26.862 -788.203 748.684 26.862 -799.442 748.684 26.862 -788.203 748.684 26.14 -799.442 748.684 26.14 -788.203 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.88281 0.45703 -0.89063 0 -0.88281 0.45703 -0.81641 0 -0.82031 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 808.676 22.8671 -789.246 793.676 22.8671 -789.246 808.676 22.6671 -789.251 793.676 22.6671 -789.251 808.676 22.6671 -789.451 793.676 22.6671 -789.451 793.676 17.8671 -799.451 778.676 17.8671 -799.451 793.676 22.8671 -799.446 778.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464874 0.885377 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887028 -0.461716 0 0.00100098 -0.999999 0 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 793.676 22.8671 -789.246 778.676 22.8671 -789.246 793.676 22.6671 -789.251 778.676 22.6671 -789.251 793.676 22.6671 -789.451 778.676 22.6671 -789.451 778.676 17.8671 -799.451 763.676 17.8671 -799.451 778.676 22.8671 -799.446 763.678 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464874 0.885377 0 -0.896644 0.442753 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974543 0.224201 0 -0.887051 -0.461671 0 0.00100098 -0.999999 0 0.00100098 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 778.676 22.8671 -789.246 763.677 22.8671 -789.246 778.676 22.6671 -789.251 763.676 22.6671 -789.251 778.676 22.6671 -789.451 763.676 22.6671 -789.451 763.676 17.8671 -799.451 748.676 17.8671 -799.45 763.678 22.8671 -799.446 748.677 22.8671 -799.447 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -0.0250167 0.999687 0 -0.0250167 0.999687 0 -0.464885 0.885371 0 -0.896644 0.442753 0 -0.90796 0.419057 1.39749e-05 -0.903191 0.429239 -6.32148e-07 -0.974543 0.224201 2.95533e-05 -0.887054 -0.461666 2.03444e-06 0.00079956 -1 6.91687e-05 0.000598131 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 763.677 22.8671 -789.246 748.677 22.8671 -789.247 763.676 22.6671 -789.251 748.676 22.6671 -789.25 763.676 22.6671 -789.451 748.676 22.6671 -789.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -6.91515e-05 -0.0250164 0.999687 -2.0341e-06 -0.0199851 0.9998 -1.80503e-06 -0.461368 0.887209 2.89407e-05 -0.895765 0.444529 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P1TS465" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "ZPIT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 748.676 17.8671 -799.45 748.676 17.8671 -789.45 748.677 22.8671 -799.447 748.676 22.6671 -789.45 748.677 22.8671 -789.247 748.676 22.6671 -789.25 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -1 0.000195312 0 -1 9.96638e-05 -4.78386e-05 -1 0.000197215 -4.6863e-05 -1 0.000202859 -9.36271e-05 -0.999988 0.00488278 0 -0.999988 0.00488278 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.98047 0.19531 0.03479 0.19531 0.98021 0.63672 0.03479 0.61906 0.01563 0.63672 0.01588 0.61906 } TexCoordArray 1 Vec2Array 6 { 0.49962 0.87484 0.49962 0.86527 0.49962 0.87484 0.49962 0.86527 0.49962 0.86508 0.49962 0.86508 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4601" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 758.051 18.4671 -749.451 758.051 17.8671 -749.451 748.676 18.4671 -749.45 748.676 17.8671 -749.45 738.976 18.4671 -749.45 738.976 17.8671 -749.45 729.276 18.4671 -749.45 729.276 17.8671 -749.45 719.576 18.4671 -749.45 719.576 17.8671 -749.45 709.876 18.4671 -749.45 709.876 17.8671 -749.45 700.176 18.4671 -749.45 700.176 17.8671 -749.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.000104167 0 -1 -0.000104167 0 -1 -6.86511e-05 0 -1 -3.39378e-05 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 430.066 1 430.066 0 429.129 1 429.129 0 428.159 1 428.159 0 427.189 1 427.189 0 426.219 1 426.219 0 425.249 1 425.249 0 424.279 1 424.279 0 } TexCoordArray 1 Vec2Array 14 { 0.50494 0.82697 0.50494 0.82697 0.49962 0.82697 0.49962 0.82697 0.49412 0.82697 0.49412 0.82697 0.48862 0.82697 0.48862 0.82697 0.48312 0.82697 0.48312 0.82697 0.47761 0.82697 0.47761 0.82697 0.47211 0.82697 0.47211 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB460" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_67 DataVariance STATIC file "ROADPE.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_68 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 748.676 17.8671 -773.45 748.676 17.8671 -774.45 738.976 17.8671 -773.45 738.976 17.8671 -774.45 729.276 17.8671 -773.45 729.276 17.8671 -774.45 719.576 17.8671 -773.45 719.576 17.8671 -774.45 709.876 17.8671 -773.45 709.876 17.8671 -774.45 700.176 17.8671 -773.45 700.176 17.8671 -774.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 138.043 0.00017 138.043 0.06299 137.72 0.00017 137.72 0.06299 137.396 0.00017 137.396 0.06299 137.073 0.00017 137.073 0.06299 136.75 0.00017 136.75 0.06299 136.426 0.00017 136.426 0.06299 } TexCoordArray 1 Vec2Array 12 { 0.49962 0.84995 0.49962 0.85091 0.49412 0.84995 0.49412 0.85091 0.48862 0.84995 0.48862 0.85091 0.48312 0.84995 0.48312 0.85091 0.47761 0.84995 0.47761 0.85091 0.47211 0.84995 0.47211 0.85091 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB459" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 748.676 17.8671 -759.45 748.676 17.8671 -760.45 738.976 17.8671 -759.45 738.976 17.8671 -760.45 729.276 17.8671 -759.45 729.276 17.8671 -760.45 719.576 17.8671 -759.45 719.576 17.8671 -760.45 709.876 17.8671 -759.45 709.876 17.8671 -760.45 700.176 17.8671 -759.45 700.176 17.8671 -760.45 690.476 17.8671 -759.45 690.476 17.8671 -760.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 251.037 1 251.037 0 250.47 1 250.47 0 249.903 1 249.903 0 249.336 1 249.336 0 248.769 1 248.769 0 248.202 1 248.202 0 247.635 1 247.635 0 } TexCoordArray 1 Vec2Array 14 { 0.49962 0.83655 0.49962 0.8375 0.49412 0.83655 0.49412 0.8375 0.48862 0.83655 0.48862 0.8375 0.48312 0.83655 0.48312 0.8375 0.47761 0.83655 0.47761 0.8375 0.47211 0.83655 0.47211 0.8375 0.46661 0.83655 0.46661 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT466" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 813.769 20.9671 -748.616 813.769 17.8671 -748.616 804.415 20.9671 -748.616 804.415 17.8671 -748.616 795.062 20.9671 -748.616 795.062 17.8671 -748.616 785.709 20.9671 -748.616 785.709 17.8671 -748.616 776.356 20.9671 -748.616 776.356 17.8671 -748.616 767.002 20.9671 -748.616 767.002 17.8671 -748.616 757.649 20.9671 -748.616 757.649 17.8671 -748.616 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 36.7943 0.99944 36.7943 -0.00056 35.2982 0.99944 35.2982 -0.00056 33.8005 0.99944 33.8005 -0.00056 32.3044 0.99944 32.3044 -0.00056 30.8067 0.99944 30.8067 -0.00056 29.3106 0.99944 29.3106 -0.00056 27.813 0.99944 27.813 -0.00056 } TexCoordArray 1 Vec2Array 14 { 0.37471 0.82319 0.37471 0.82319 0.37449 0.82321 0.37449 0.82321 0.37427 0.82322 0.37427 0.82322 0.37406 0.82324 0.37406 0.82324 0.37384 0.82325 0.37384 0.82325 0.37362 0.82326 0.37362 0.82326 0.37341 0.82328 0.37341 0.82328 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 798.488 22.531 -817.95 802.292 22.531 -818.454 798.488 22.531 -817.95 802.292 18.656 -818.454 798.488 18.656 -817.95 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.131335 0 -0.991338 -0.131335 0 -0.991338 -0.131335 0 -0.991338 -0.131335 0 -0.991338 -0.131335 0 -0.991338 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6596 0.2402 0.67 0.2402 0.6596 0.2402 0.67 0.0762 0.6596 0.0762 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 798.887 18.656 -814.853 802.707 18.656 -815.361 798.887 18.656 -814.853 802.779 17 -814.825 798.959 17 -814.316 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.125424 -0.310714 -0.942192 -0.125311 -0.31045 -0.942294 -0.125424 -0.310714 -0.942192 -0.125424 -0.310714 -0.942192 -0.125538 -0.310979 -0.942089 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5018 0.3159 0.5436 0.3159 0.5018 0.3159 0.5436 0.242 0.5018 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 798.488 18.656 -817.95 802.292 18.656 -818.454 798.488 18.656 -817.95 802.707 18.656 -815.361 798.887 18.656 -814.853 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6157 0.05524 0.6157 0.06554 0.6157 0.05524 0.6054 0.06554 0.6054 0.05524 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 802.658 18.603 -815.594 798.842 18.603 -815.08 802.658 18.603 -815.594 798.842 17 -815.08 802.658 17 -815.594 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.133483 0 0.991051 0.133483 0 0.991051 0.133483 0 0.991051 0.133483 0 0.991051 0.133483 0 0.991051 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6087 0.07196 0.5985 0.07196 0.6087 0.07196 0.5985 0.00292 0.6087 0.00292 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 802.658 18.603 -815.594 802.206 18.603 -819.032 802.658 18.603 -815.594 798.389 18.603 -818.517 798.842 18.603 -815.08 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6005 0.06603 0.6166 0.06603 0.6005 0.06603 0.6166 0.04991 0.6005 0.04991 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 802.206 22.531 -819.032 798.389 22.531 -818.517 802.206 22.531 -819.032 798.389 18.603 -818.517 802.206 18.603 -819.032 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.133699 0 0.991022 0.133699 0 0.991022 0.133699 0 0.991022 0.133699 0 0.991022 0.133699 0 0.991022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.762 0.2379 0.7517 0.2379 0.762 0.2379 0.7517 0.07296 0.762 0.07296 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 797.655 17 -824.083 797.682 18.885 -823.967 797.655 17 -824.083 798.502 19.209 -824.079 801.471 17 -824.596 800.646 19.209 -824.358 801.465 18.885 -824.47 798.502 19.209 -824.079 798.502 19.86 -824.079 800.646 19.209 -824.358 800.646 19.86 -824.358 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.137141 0.0543867 -0.989057 -0.159425 0.062924 -0.985203 -0.137141 0.0543867 -0.989057 -0.13401 0.0509162 -0.989671 -0.12923 0.0560469 -0.990029 -0.125663 0.0418286 -0.991191 -0.109528 0.0659671 -0.991792 -0.13401 0.0509162 -0.989671 -0.12904 0 -0.991639 -0.125663 0.0418286 -0.991191 -0.12904 0 -0.991639 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.9842 0.2432 0.9836 0.3217 0.9842 0.2432 0.9587 0.3365 0.8685 0.2432 0.894 0.3365 0.8691 0.3217 0.9587 0.3365 0.9587 0.3662 0.894 0.3365 0.894 0.3662 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 801.211 20.175 -822.932 800.646 19.86 -824.358 801.211 20.175 -822.932 798.502 19.86 -824.079 798.346 20.175 -822.555 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0268758 0.978348 -0.205212 -0.0267426 0.97829 -0.20551 -0.0268758 0.978348 -0.205212 -0.0268758 0.978348 -0.205212 -0.0269752 0.978392 -0.204989 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9094 0.136 0.9787 0.1171 0.9094 0.136 0.9728 0.1075 0.9035 0.1224 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 801.211 20.175 -822.932 798.346 20.175 -822.555 801.211 20.175 -822.932 798.363 21.124 -822.376 801.228 21.124 -822.753 798.363 21.124 -822.376 801.962 22.531 -820.833 798.149 22.531 -820.335 802.206 22.531 -819.032 798.389 22.531 -818.517 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.128189 0.186055 -0.974141 -0.128191 0.186051 -0.974142 -0.128189 0.186055 -0.974141 -0.0934616 0.695752 -0.712176 -0.0957804 0.678997 -0.727866 -0.0934616 0.695752 -0.712176 -0.0546399 0.907256 -0.417014 -0.0312926 0.970367 -0.239602 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.8829 0.3804 0.9698 0.3804 0.8829 0.3804 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8685 0.4793 0.9842 0.4793 0.8685 0.4953 0.9842 0.4953 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 798.389 18.603 -818.517 798.389 22.531 -818.517 798.389 18.603 -818.517 798.149 22.531 -820.335 798.149 18.534 -820.335 798.363 21.124 -822.376 798.149 18.534 -820.335 798.346 20.175 -822.555 798.346 19.342 -822.555 798.502 19.86 -824.079 798.346 19.342 -822.555 798.502 19.209 -824.079 798.346 19.342 -822.555 797.682 18.885 -823.967 798.149 18.534 -820.335 797.655 17 -824.083 798.389 18.603 -818.517 798.842 17 -815.08 798.842 18.603 -815.08 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.991411 -7.70243e-06 0.13078 -0.991399 0 0.130873 -0.991411 -7.70243e-06 0.13078 -0.998926 0 0.0463315 -0.997148 0.0595969 0.0463028 -0.995392 0.00687634 -0.0956384 -0.997148 0.0595969 0.0463028 -0.996559 0.0131698 -0.0818305 -0.915042 0.403092 -0.0146901 -0.994801 0 -0.101835 -0.915042 0.403092 -0.0146901 -0.765976 0.628899 -0.133295 -0.915042 0.403092 -0.0146901 -0.946729 0.300171 0.116628 -0.997148 0.0595969 0.0463028 -0.991515 0.001809 0.129982 -0.991411 -7.70243e-06 0.13078 -0.991422 5.87694e-05 0.130698 -0.991426 0 0.130671 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.7549 0.07334 0.7549 0.2383 0.7549 0.07334 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.7549 0.07334 0.6038 0.00597 0.6038 0.07334 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 786.55 17 -802.701 788.18 17 -815.176 786.55 22.531 -802.701 788.25 18.656 -815.712 788.649 22.531 -818.807 788.649 18.656 -818.807 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.991571 0 0.12956 0.991572 2.74829e-06 0.129559 0.991589 0.000451786 0.129427 0.991626 0.000714542 0.129141 0.991643 0.000938001 0.129009 0.991793 0 0.127854 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.0005 0.00598 0.5487 0.00597 0.0005 0.2383 0.5724 0.07559 0.7081 0.2383 0.7081 0.07559 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 784.359 17 -815.672 782.729 17 -803.199 784.428 18.656 -816.21 782.729 22.531 -803.199 784.428 18.656 -816.21 784.844 22.531 -819.305 784.844 18.656 -819.305 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.991569 -0.00080276 -0.129581 -0.991579 -0.000179028 -0.129503 -0.99151 0.000818028 -0.13003 -0.991538 0.0011402 -0.129814 -0.99151 0.000818028 -0.13003 -0.991422 0.00205899 -0.130686 -0.991087 0 -0.133219 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.5487 0.2451 0.0005 0.2451 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.7081 0.4775 0.7081 0.3147 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 784.844 22.531 -819.305 782.729 22.531 -803.199 784.844 22.531 -819.305 786.55 22.531 -802.701 788.649 22.531 -818.807 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6995 0.4812 0.0005 0.4812 0.6995 0.4812 0.0005 0.4971 0.6995 0.4971 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 784.896 22.531 -819.878 788.715 22.531 -819.387 785.134 22.531 -821.696 788.946 22.531 -821.191 785.869 21.124 -823.612 788.734 21.124 -823.235 785.869 21.124 -823.612 788.764 20.175 -823.412 785.899 20.175 -823.79 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0.0317324 0.97037 -0.239531 0.0550726 0.907279 -0.416907 0.0939832 0.695733 -0.712126 0.0957977 0.67887 -0.727982 0.0939832 0.695733 -0.712126 0.128349 0.186235 -0.974086 0.128501 0.18672 -0.973973 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9842 0.4953 0.8685 0.4953 0.9842 0.4793 0.8685 0.4793 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8829 0.3804 0.9698 0.3804 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 786.444 19.86 -825.221 785.899 20.175 -823.79 786.444 19.86 -825.221 788.764 20.175 -823.412 788.587 19.86 -824.936 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0271665 0.978344 -0.205196 0.0270541 0.978376 -0.205057 0.0271665 0.978344 -0.205196 0.0271665 0.978344 -0.205196 0.0273171 0.978301 -0.205381 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9728 0.1075 0.9035 0.1224 0.9728 0.1075 0.9094 0.136 0.9787 0.1171 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 784.896 18.603 -819.878 788.715 18.603 -819.387 784.896 18.603 -819.878 788.715 22.531 -819.387 784.896 22.531 -819.878 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.127509 0 0.991837 -0.127509 0 0.991837 -0.127509 0 0.991837 -0.127509 0 0.991837 -0.127509 0 0.991837 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7517 0.07296 0.762 0.07296 0.7517 0.07296 0.762 0.2379 0.7517 0.2379 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 784.896 18.603 -819.878 784.443 18.603 -816.441 784.896 18.603 -819.878 788.262 18.603 -815.95 788.715 18.603 -819.387 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6166 0.04991 0.6005 0.04991 0.6166 0.04991 0.6005 0.06603 0.6166 0.06603 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 784.443 17 -816.441 788.262 17 -815.95 784.443 17 -816.441 788.262 18.603 -815.95 784.443 18.603 -816.441 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.127509 0 0.991838 -0.127509 0 0.991838 -0.127509 0 0.991838 -0.127509 0 0.991838 -0.127509 0 0.991838 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5985 0.00292 0.6087 0.00292 0.5985 0.00292 0.6087 0.07196 0.5985 0.07196 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 788.25 18.656 -815.712 784.428 18.656 -816.21 788.25 18.656 -815.712 784.844 18.656 -819.305 788.649 18.656 -818.807 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6054 0.06554 0.6054 0.05524 0.6054 0.06554 0.6157 0.05524 0.6157 0.06554 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 788.18 17 -815.176 784.359 17 -815.672 788.18 17 -815.176 784.428 18.656 -816.21 788.25 18.656 -815.712 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.122583 -0.31078 -0.942544 0.122327 -0.311279 -0.942413 0.122583 -0.31078 -0.942544 0.122583 -0.31078 -0.942544 0.12284 -0.310281 -0.942675 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5436 0.242 0.5018 0.242 0.5436 0.242 0.5018 0.3159 0.5436 0.3159 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 782.729 17 -803.199 786.55 17 -802.701 782.729 17 -803.199 786.55 22.531 -802.701 782.729 22.531 -803.199 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.129236 0 0.991614 -0.129236 0 0.991614 -0.129236 0 0.991614 -0.129236 0 0.991614 -0.129236 0 0.991614 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7051 0.242 0.8554 0.242 0.7051 0.242 0.8554 0.4802 0.7051 0.4802 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 788.649 18.656 -818.807 784.844 18.656 -819.305 788.649 18.656 -818.807 784.844 22.531 -819.305 788.649 22.531 -818.807 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.12977 0 -0.991544 0.12977 0 -0.991544 0.12977 0 -0.991544 0.12977 0 -0.991544 0.12977 0 -0.991544 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.67 0.0762 0.6596 0.0762 0.67 0.0762 0.6596 0.2402 0.67 0.2402 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 9 } VertexArray Vec3Array 21 { 788.262 18.603 -815.95 788.262 17 -815.95 788.262 18.603 -815.95 789.446 17 -824.953 788.715 18.603 -819.387 789.446 17 -824.953 788.946 18.534 -821.191 789.407 18.885 -824.832 788.764 19.342 -823.412 788.587 19.209 -824.936 788.764 20.175 -823.412 788.587 19.86 -824.936 788.764 19.342 -823.412 788.764 20.175 -823.412 788.946 18.534 -821.191 788.734 21.124 -823.235 788.946 18.534 -821.191 788.946 22.531 -821.191 788.946 18.534 -821.191 788.715 22.531 -819.387 788.715 18.603 -819.387 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { 0.991453 -0.00045227 0.130464 0.991463 0 0.130385 0.991453 -0.00045227 0.130464 0.991604 0.00372334 0.12926 0.99174 0.00157694 0.128253 0.991604 0.00372334 0.12926 0.996899 0.0495884 0.0610981 0.947918 0.297377 0.114102 0.89299 0.450054 -0.00448735 0.904725 0.402269 -0.140185 0.996491 0.0151199 -0.0823273 0.993323 0 -0.115368 0.89299 0.450054 -0.00448735 0.996491 0.0151199 -0.0823273 0.996899 0.0495884 0.0610981 0.995764 0.00930697 -0.0914734 0.996899 0.0495884 0.0610981 0.999988 0 0.00493293 0.996899 0.0495884 0.0610981 0.991904 0 0.126992 0.99174 0.00157694 0.128253 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 0.6038 0.07334 0.6038 0.00597 0.6038 0.07334 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.8344 0.07041 0.9825 0.08516 0.9291 0.1044 0.9825 0.09876 0.9287 0.133 0.9821 0.1198 0.9291 0.1044 0.9287 0.133 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.7549 0.2383 0.7549 0.07334 } TexCoordArray 1 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 784.443 17 -816.441 784.443 18.603 -816.441 784.443 17 -816.441 784.896 18.603 -819.878 785.627 17 -825.445 785.134 18.534 -821.696 785.623 18.885 -825.325 785.899 19.342 -823.79 786.444 19.209 -825.221 785.899 19.342 -823.79 786.444 19.86 -825.221 785.899 19.342 -823.79 785.899 20.175 -823.79 785.134 18.534 -821.696 785.869 21.124 -823.612 785.134 18.534 -821.696 785.134 22.531 -821.696 784.896 18.603 -819.878 784.896 22.531 -819.878 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.991454 0.000465176 -0.130458 -0.991426 0 -0.130671 -0.991454 0.000465176 -0.130458 -0.991494 0.00013947 -0.130149 -0.991374 0.00204741 -0.131048 -0.975182 0.0595336 -0.213249 -0.944663 0.30014 -0.13239 -0.88007 0.403061 -0.251036 -0.705386 0.628849 -0.327079 -0.88007 0.403061 -0.251036 -0.934525 0 -0.355898 -0.88007 0.403061 -0.251036 -0.941448 0.0132496 -0.336897 -0.975182 0.0595336 -0.213249 -0.936722 0.00691899 -0.350005 -0.975182 0.0595336 -0.213249 -0.976928 0 -0.213571 -0.991494 0.00013947 -0.130149 -0.991541 0 -0.129793 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.6038 0.00597 0.6038 0.07334 0.6038 0.00597 0.7549 0.07334 0.9875 0.00597 0.8344 0.07041 0.9825 0.08516 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9287 0.133 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.8344 0.2383 0.7549 0.07334 0.7549 0.2383 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 788.587 19.209 -824.936 789.407 18.885 -824.832 788.587 19.209 -824.936 789.446 17 -824.953 786.444 19.209 -825.221 785.627 17 -825.445 785.623 18.885 -825.325 788.587 19.209 -824.936 786.444 19.209 -825.221 788.587 19.209 -824.936 786.444 19.86 -825.221 788.587 19.86 -824.936 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.135096 0.0420412 -0.98994 0.151346 0.0664565 -0.986244 0.135096 0.0420412 -0.98994 0.13138 0.0564189 -0.989725 0.126593 0.0512574 -0.99063 0.123446 0.0548195 -0.990836 0.100752 0.0634205 -0.992888 0.135096 0.0420412 -0.98994 0.126593 0.0512574 -0.99063 0.135096 0.0420412 -0.98994 0.131846 0 -0.99127 0.131846 0 -0.99127 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.894 0.3365 0.8691 0.3217 0.894 0.3365 0.8685 0.2432 0.9587 0.3365 0.9842 0.2432 0.9836 0.3217 0.894 0.3365 0.9587 0.3365 0.894 0.3365 0.9587 0.3662 0.894 0.3662 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1764" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 11 DrawArrays TRIANGLE_STRIP 16 8 DrawArrays TRIANGLE_STRIP 24 4 } VertexArray Vec3Array 28 { 766.486 17.1903 -845.092 765.003 17.1903 -845.152 766.486 17.1903 -845.092 764.952 17.2003 -843.761 766.429 17.2003 -843.709 764.717 16.4903 -847.479 764.711 15.5803 -847.365 764.717 16.4903 -847.479 764.515 15.5803 -842.344 764.658 16.7203 -846.046 764.515 16.8303 -842.344 764.658 16.7203 -846.046 764.534 16.8903 -842.98 764.658 16.7203 -846.046 764.952 17.2003 -843.761 765.003 17.1903 -845.152 766.957 15.5803 -847.277 766.963 16.4903 -847.391 766.957 15.5803 -847.277 766.902 16.7203 -845.944 766.786 16.8903 -842.885 766.902 16.7203 -845.944 766.429 17.2003 -843.709 766.486 17.1903 -845.092 766.957 15.5803 -847.277 766.786 16.8903 -842.885 766.753 15.5803 -842.251 766.753 16.8303 -842.251 } NormalBinding PER_VERTEX NormalArray Vec3Array 28 { 0.137234 0.990538 -0.00148793 -0.241231 0.970339 -0.0158145 0.137234 0.990538 -0.00148793 -0.284278 0.95835 -0.0274108 0.418061 0.90841 -0.00407735 -0.999222 -0.0008016 -0.0394425 -0.999238 0.00168132 -0.0390031 -0.999222 -0.0008016 -0.0394425 -0.999235 -0.000484065 -0.0391088 -0.982535 0.180334 -0.0458786 -0.999251 -0.00419999 -0.0384752 -0.982535 0.180334 -0.0458786 -0.76158 0.644645 -0.0665495 -0.982535 0.180334 -0.0458786 -0.284278 0.95835 -0.0274108 -0.241231 0.970339 -0.0158145 0.9992 -0.00221297 0.0399226 0.999102 -0.00132773 0.042353 0.9992 -0.00221297 0.0399226 0.964456 0.262855 0.0270569 0.994512 0.0987758 0.0344863 0.964456 0.262855 0.0270569 0.418061 0.90841 -0.00407735 0.137234 0.990538 -0.00148793 0.9992 -0.00221297 0.0399226 0.994512 0.0987758 0.0344863 0.999114 -0.00496115 0.0417828 0.998647 0 0.0520088 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 28 { 0.4507 -0.4113 0.4507 -0.4113 0.4507 -0.4113 0.7155 -0.4085 0.7155 -0.4085 0.00984 -0.4374 0.03097 -0.6093 0.00984 -0.4374 0.9902 -0.6079 0.2845 -0.3944 0.9902 -0.3736 0.2845 -0.3944 0.869 -0.3625 0.2845 -0.3944 0.7155 -0.3043 0.4507 -0.3071 0.03097 -0.6093 0.00984 -0.4374 0.03097 -0.6093 0.2845 -0.3944 0.869 -0.3625 0.2845 -0.3944 0.7155 -0.3043 0.4507 -0.3071 0.03097 -0.6093 0.869 -0.3625 0.9902 -0.6079 0.9902 -0.3736 } TexCoordArray 1 Vec2Array 28 { 0.50972 0.91854 0.50888 0.9186 0.50972 0.91854 0.50885 0.91727 0.50969 0.91722 0.50872 0.92083 0.50872 0.92072 0.50872 0.92083 0.50861 0.91591 0.50869 0.91946 0.50861 0.91591 0.50869 0.91946 0.50862 0.91652 0.50869 0.91946 0.50885 0.91727 0.50888 0.9186 0.50999 0.92064 0.51 0.92075 0.50999 0.92064 0.50996 0.91936 0.50989 0.91643 0.50996 0.91936 0.50969 0.91722 0.50972 0.91854 0.50999 0.92064 0.50989 0.91643 0.50988 0.91582 0.50988 0.91582 } TexCoordArray 2 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1774" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_69 DataVariance STATIC file "MASE01.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_70 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 765.003 17.1903 -845.152 766.486 17.1903 -845.092 765.003 17.1903 -845.152 766.902 16.7203 -845.944 764.658 16.7203 -846.046 766.963 16.4903 -847.391 764.717 16.4903 -847.479 766.957 15.5803 -847.277 764.711 15.5803 -847.365 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0205782 0.88067 -0.473283 0.0192456 0.879388 -0.475717 0.0205782 0.88067 -0.473283 0.014446 0.944286 -0.328808 0.0105347 0.970751 -0.239857 0.0178376 0.896213 -0.443265 0.0337501 0.507022 -0.861272 0.0388518 -0.124477 -0.991462 0.0388523 -0.124476 -0.991462 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.7898 -0.0294 0.2102 -0.0294 0.7898 -0.0294 0.05913 -0.3134 0.9409 -0.3134 0.05913 -0.513 0.9409 -0.513 0.05913 -0.96404 0.9409 -0.96404 } TexCoordArray 1 Vec2Array 9 { 0.50888 0.9186 0.50972 0.91854 0.50888 0.9186 0.50996 0.91936 0.50869 0.91946 0.51 0.92075 0.50872 0.92083 0.50999 0.92064 0.50872 0.92072 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1784" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_71 DataVariance STATIC file "MASE02.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_72 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 766.429 17.2003 -843.709 764.952 17.2003 -843.761 766.429 17.2003 -843.709 764.534 16.8903 -842.98 766.786 16.8903 -842.885 764.515 16.8303 -842.344 766.753 16.8303 -842.251 764.515 15.5803 -842.344 766.753 15.5803 -842.251 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0141825 0.932906 0.359839 -0.0127797 0.93171 0.362977 -0.0141825 0.932906 0.359839 -0.0111058 0.960015 0.279729 -0.00852434 0.979237 0.202541 -0.0304219 0.681194 0.731471 -0.0403065 0.2407 0.969762 -0.0415274 0 0.999137 -0.0415274 0 0.999137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.2136 -0.0831 0.7864 -0.0831 0.2136 -0.0831 0.9357 -0.2712 0.06427 -0.2712 0.9357 -0.3153 0.06427 -0.3153 0.9357 -1.01652 0.06427 -1.01652 } TexCoordArray 1 Vec2Array 9 { 0.50969 0.91722 0.50885 0.91727 0.50969 0.91722 0.50862 0.91652 0.50989 0.91643 0.50861 0.91591 0.50988 0.91582 0.50861 0.91591 0.50988 0.91582 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1783" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_71 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_72 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 745.099 17.5292 -791.12 747.338 17.5292 -791.028 745.099 17.5292 -791.12 747.338 18.7792 -791.028 745.099 18.7792 -791.12 747.369 18.8392 -791.661 745.117 18.8392 -791.757 747.012 19.1492 -792.485 745.536 19.1492 -792.538 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.041046 0 0.999157 -0.041046 0 0.999157 -0.041046 0 0.999157 -0.0398433 0.240299 0.969881 -0.0301038 0.681088 0.731583 -0.0085916 0.979234 0.202552 -0.0112551 0.960058 0.279575 -0.014386 0.932908 0.359826 -0.0130385 0.931759 0.362844 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9357 -1.01652 0.06427 -1.01652 0.9357 -1.01652 0.06427 -0.3153 0.9357 -0.3153 0.06427 -0.2712 0.9357 -0.2712 0.2136 -0.0831 0.7864 -0.0831 } TexCoordArray 1 Vec2Array 9 { 0.49759 0.86687 0.49886 0.86678 0.49759 0.86687 0.49886 0.86678 0.49759 0.86687 0.49888 0.86739 0.4976 0.86748 0.49868 0.86818 0.49784 0.86823 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1773" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_69 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_70 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 747.541 17.5292 -796.054 745.296 17.5292 -796.141 747.541 17.5292 -796.054 745.3 18.4392 -796.255 747.547 18.4392 -796.168 745.242 18.6692 -794.822 747.485 18.6692 -794.721 745.588 19.1392 -793.929 747.069 19.1392 -793.868 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0383947 -0.124433 -0.991485 0.0384121 -0.124391 -0.99149 0.0383947 -0.124433 -0.991485 0.0333469 0.507211 -0.861177 0.0176324 0.896159 -0.443383 0.0104275 0.970744 -0.23989 0.0144207 0.944297 -0.328779 0.0205954 0.880665 -0.473291 0.0195821 0.879692 -0.475141 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.05913 -0.96404 0.9409 -0.96404 0.05913 -0.96404 0.9409 -0.513 0.05913 -0.513 0.9409 -0.3134 0.05913 -0.3134 0.7898 -0.0294 0.2102 -0.0294 } TexCoordArray 1 Vec2Array 9 { 0.49898 0.87159 0.4977 0.87168 0.49898 0.87159 0.49771 0.87179 0.49898 0.8717 0.49767 0.87041 0.49895 0.87032 0.49787 0.86956 0.49871 0.8695 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1763" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 4 DrawArrays TRIANGLE_STRIP 10 11 DrawArrays TRIANGLE_STRIP 21 5 } VertexArray Vec3Array 26 { 747.338 18.7792 -791.028 747.338 17.5292 -791.028 747.369 18.8392 -791.661 747.541 17.5292 -796.054 747.485 18.6692 -794.721 747.547 18.4392 -796.168 747.369 18.8392 -791.661 747.485 18.6692 -794.721 747.012 19.1492 -792.485 747.069 19.1392 -793.868 745.536 19.1492 -792.538 745.588 19.1392 -793.929 745.536 19.1492 -792.538 745.242 18.6692 -794.822 745.117 18.8392 -791.757 745.242 18.6692 -794.822 745.099 18.7792 -791.12 745.242 18.6692 -794.822 745.099 17.5292 -791.12 745.3 18.4392 -796.255 745.296 17.5292 -796.141 745.536 19.1492 -792.538 747.012 19.1492 -792.485 745.536 19.1492 -792.538 747.069 19.1392 -793.868 745.588 19.1392 -793.929 } NormalBinding PER_VERTEX NormalArray Vec3Array 26 { 0.998802 0 0.0489241 0.999141 -0.00370317 0.0412768 0.994416 0.0998581 0.0341454 0.999204 -0.00107635 0.0398666 0.96432 0.263345 0.0271487 0.999074 -0.00117916 0.0430025 0.994416 0.0998581 0.0341454 0.96432 0.263345 0.0271487 0.418204 0.908344 -0.00408247 0.137352 0.990521 -0.00148893 -0.284225 0.958361 -0.0275649 -0.24127 0.970326 -0.0159958 -0.284225 0.958361 -0.0275649 -0.98246 0.180751 -0.0458487 -0.762056 0.644056 -0.066801 -0.98246 0.180751 -0.0458487 -0.999248 -0.00496432 -0.0384524 -0.98246 0.180751 -0.0458487 -0.999235 -0.00105 -0.0390944 -0.999221 -0.00173878 -0.0394185 -0.999231 -0.000556234 -0.0392093 -0.284225 0.958361 -0.0275649 0.418204 0.908344 -0.00408247 -0.284225 0.958361 -0.0275649 0.137352 0.990521 -0.00148893 -0.24127 0.970326 -0.0159958 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 26 { 0.9902 -0.3736 0.9902 -0.6079 0.869 -0.3625 0.03097 -0.6093 0.2845 -0.3944 0.00984 -0.4374 0.869 -0.3625 0.2845 -0.3944 0.7155 -0.3043 0.4507 -0.3071 0.7155 -0.3043 0.4507 -0.3071 0.7155 -0.3043 0.2845 -0.3944 0.869 -0.3625 0.2845 -0.3944 0.9902 -0.3736 0.2845 -0.3944 0.9902 -0.6079 0.00984 -0.4374 0.03097 -0.6093 0.7155 -0.4085 0.7155 -0.4085 0.7155 -0.4085 0.4507 -0.4113 0.4507 -0.4113 } TexCoordArray 1 Vec2Array 26 { 0.49886 0.86678 0.49886 0.86678 0.49888 0.86739 0.49898 0.87159 0.49895 0.87032 0.49898 0.8717 0.49888 0.86739 0.49895 0.87032 0.49868 0.86818 0.49871 0.8695 0.49784 0.86823 0.49787 0.86956 0.49784 0.86823 0.49767 0.87041 0.4976 0.86748 0.49767 0.87041 0.49759 0.86687 0.49767 0.87041 0.49759 0.86687 0.49771 0.87179 0.4977 0.87168 0.49784 0.86823 0.49868 0.86818 0.49784 0.86823 0.49871 0.8695 0.49787 0.86956 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1795" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 11 DrawArrays TRIANGLE_STRIP 16 10 } VertexArray Vec3Array 26 { 772.985 17.2253 -844.921 771.516 17.2253 -844.939 772.985 17.2253 -844.921 771.5 17.2253 -843.059 772.977 17.2253 -843.048 771.5 17.2253 -843.059 771.516 17.2253 -844.939 771.5 17.2253 -843.059 771.237 16.7561 -845.889 771.213 16.6541 -842.385 771.237 16.7561 -845.889 771.214 15.6953 -842.312 771.244 16.4909 -847.338 771.214 15.6953 -842.312 771.24 16.0421 -847.485 771.245 15.6953 -847.264 773.255 15.6953 -842.296 773.286 15.6953 -847.249 773.255 15.6953 -842.296 773.289 16.0421 -847.475 773.262 16.6541 -842.375 773.284 16.4909 -847.322 773.262 16.6541 -842.375 773.278 16.7561 -845.873 772.977 17.2253 -843.048 772.985 17.2253 -844.921 } NormalBinding PER_VERTEX NormalArray Vec3Array 26 { 0.143293 0.98968 0.000611686 -0.258111 0.966113 -0.00219548 0.143293 0.98968 0.000611686 -0.370453 0.928851 0.00106184 0.545392 0.838141 0.00814891 -0.370453 0.928851 0.00106184 -0.258111 0.966113 -0.00219548 -0.370453 0.928851 0.00106184 -0.984676 0.174362 -0.00325218 -0.983095 0.183091 -0.00140016 -0.984676 0.174362 -0.00325218 -0.999983 -0.000394215 -0.00580895 -0.999965 0.00677072 -0.0049028 -0.999983 -0.000394215 -0.00580895 -0.999985 -0.0017058 -0.0051406 -0.999811 -0.0184183 -0.00626014 0.999962 -0.00623085 0.00614688 0.99997 -0.00454501 0.00625983 0.999962 -0.00623085 0.00614688 0.999981 -0.00226803 0.00564425 0.995202 0.0975038 0.0080753 0.999974 0.00585471 0.00424833 0.995202 0.0975038 0.0080753 0.928968 0.36999 0.0111968 0.545392 0.838141 0.00814891 0.143293 0.98968 0.000611686 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 26 { 0.493 -0.1708 0.493 -0.1708 0.493 -0.1708 0.8481 -0.1722 0.8481 -0.1722 0.8481 -0.0024 0.493 -0.001 0.8481 -0.0024 0.312 -0.0942 0.9762 -0.1129 0.312 -0.0942 0.9901 -0.3009 0.0377 -0.1459 0.9901 -0.3009 0.00985 -0.2334 0.05163 -0.3009 0.9901 -0.3009 0.05163 -0.3009 0.9901 -0.3009 0.00985 -0.2334 0.9762 -0.1129 0.0377 -0.1459 0.9762 -0.1129 0.312 -0.0942 0.8481 -0.0024 0.493 -0.001 } TexCoordArray 1 Vec2Array 26 { 0.51341 0.91838 0.51258 0.9184 0.51341 0.91838 0.51257 0.9166 0.51341 0.91659 0.51257 0.9166 0.51258 0.9184 0.51257 0.9166 0.51242 0.91931 0.51241 0.91595 0.51242 0.91931 0.51241 0.91588 0.51242 0.92069 0.51241 0.91588 0.51242 0.92084 0.51242 0.92062 0.51356 0.91587 0.51358 0.92061 0.51356 0.91587 0.51358 0.92083 0.51357 0.91594 0.51358 0.92068 0.51357 0.91594 0.51358 0.91929 0.51341 0.91659 0.51341 0.91838 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1805" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 771.214 15.6953 -842.312 773.255 15.6953 -842.296 771.214 15.6953 -842.312 773.262 16.6541 -842.375 771.213 16.6541 -842.385 772.977 17.2253 -843.048 771.5 17.2253 -843.059 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00633716 0.0790245 0.996853 -0.00780821 0.0821495 0.996589 -0.00633716 0.0790245 0.996853 -0.00571334 0.314485 0.949245 -0.00458946 0.53573 0.844377 -0.0038627 0.762645 0.646806 -0.00482677 0.763898 0.64532 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9289 -0.98426 0.07105 -0.98426 0.9289 -0.98426 0.07105 -0.3772 0.9289 -0.3772 0.1922 -0.0204 0.8078 -0.0204 } TexCoordArray 1 Vec2Array 7 { 0.51241 0.91588 0.51356 0.91587 0.51241 0.91588 0.51357 0.91594 0.51241 0.91595 0.51341 0.91659 0.51257 0.9166 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1815" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 771.516 17.2253 -844.939 772.985 17.2253 -844.921 771.516 17.2253 -844.939 773.278 16.7561 -845.873 771.237 16.7561 -845.889 773.284 16.4909 -847.322 771.244 16.4909 -847.338 773.284 16.4909 -847.322 771.24 16.0421 -847.485 773.289 16.0421 -847.475 771.245 15.6953 -847.264 773.286 15.6953 -847.249 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0042853 0.896787 -0.442441 0.00540223 0.897614 -0.440749 0.0042853 0.896787 -0.442441 0.00302949 0.944569 -0.3283 0.00197126 0.967838 -0.251566 0.00281859 0.912946 -0.40807 0.00320107 0.912817 -0.408357 0.00281859 0.912946 -0.40807 0.00593557 0.0628866 -0.998003 0.00544736 -0.248787 -0.968543 0.00513047 -0.54166 -0.840582 0.00613831 -0.545918 -0.837816 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.8078 -0.0157 0.1922 -0.0157 0.8078 -0.0157 0.07105 -0.317 0.9289 -0.317 0.07105 -0.4838 0.9289 -0.4838 0.07105 -0.4838 0.9289 -0.7665 0.07105 -0.7665 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 12 { 0.51258 0.9184 0.51341 0.91838 0.51258 0.9184 0.51358 0.91929 0.51242 0.91931 0.51358 0.92068 0.51242 0.92069 0.51358 0.92068 0.51242 0.92084 0.51358 0.92083 0.51242 0.92062 0.51358 0.92061 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1665" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_73 DataVariance STATIC file "CAR05.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_74 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 6 } VertexArray Vec3Array 13 { 748.129 16.3573 -843.266 748.029 16.6433 -843.466 746.329 16.6433 -843.366 748.029 16.9143 -844.466 746.229 16.9143 -844.366 747.729 17.3803 -845.266 746.429 17.3803 -845.166 746.329 15.7833 -843.166 748.029 15.7833 -843.266 746.329 15.7833 -843.166 748.129 16.3573 -843.266 746.329 16.3573 -843.166 746.329 16.6433 -843.366 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.0555569 0.226177 0.972501 0.0246526 0.907559 0.4192 0.0239515 0.907551 0.419258 0.0190433 0.941047 0.337741 0.0255043 0.911829 0.409777 0.0323514 0.864515 0.501565 0.0392414 0.859125 0.510259 0.0570342 -0.00496996 0.99836 0.0587042 -0.010231 0.998223 0.0570342 -0.00496996 0.99836 0.0555569 0.226177 0.972501 0.0540177 0.226196 0.972583 0.0239515 0.907551 0.419258 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 0.9348 -0.6399 0.9348 -0.4635 0.06516 -0.4635 0.9348 -0.297 0.06516 -0.297 0.81 -0.0086 0.19 -0.0086 0.06516 -0.9914 0.9348 -0.9914 0.06516 -0.9914 0.9348 -0.6389 0.06516 -0.6389 0.06516 -0.4635 } TexCoordArray 1 Vec2Array 13 { 0.49931 0.9168 0.49926 0.91699 0.49829 0.91689 0.49926 0.91794 0.49823 0.91785 0.49909 0.91871 0.49835 0.91861 0.49829 0.9167 0.49926 0.9168 0.49829 0.9167 0.49931 0.9168 0.49829 0.9167 0.49829 0.91689 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1655" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_75 DataVariance STATIC file "CAR06.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_76 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 747.829 16.7233 -847.266 746.129 16.7233 -847.166 747.829 16.7233 -847.266 746.329 17.3803 -846.766 747.629 17.3803 -846.866 747.829 15.7843 -847.266 746.129 15.7843 -847.166 747.829 15.7843 -847.266 746.129 16.7233 -847.166 747.829 16.7233 -847.266 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0597508 0.318263 -0.946118 -0.0579524 0.160068 -0.985403 -0.0597508 0.318263 -0.946118 -0.0568548 0.519183 -0.85277 -0.0662619 0.504061 -0.861122 -0.0587094 0 -0.998275 -0.0587094 0 -0.998275 -0.0587094 0 -0.998275 -0.0579524 0.160068 -0.985403 -0.0597508 0.318263 -0.946118 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.9348 -0.4145 0.06516 -0.4171 0.9348 -0.4145 0.19 -0.0086 0.81 -0.0086 0.9348 -0.99051 0.06516 -0.99051 0.9348 -0.99051 0.06516 -0.4145 0.9348 -0.4145 } TexCoordArray 1 Vec2Array 10 { 0.49914 0.92063 0.49818 0.92053 0.49914 0.92063 0.49829 0.92015 0.49903 0.92024 0.49914 0.92063 0.49818 0.92053 0.49914 0.92063 0.49818 0.92053 0.49914 0.92063 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1645" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 12 DrawArrays TRIANGLE_STRIP 24 5 } VertexArray Vec3Array 29 { 748.029 15.7833 -843.266 747.829 15.7843 -847.266 748.029 15.7833 -843.266 747.829 16.7233 -847.266 748.129 16.3573 -843.266 747.829 16.7233 -847.266 748.029 16.6433 -843.466 747.829 16.7233 -847.266 748.029 16.9143 -844.466 747.829 16.7233 -847.266 747.729 17.3803 -845.266 747.629 17.3803 -846.866 746.429 17.3803 -845.166 746.329 17.3803 -846.766 746.429 17.3803 -845.166 746.129 16.7233 -847.166 746.229 16.9143 -844.366 746.129 16.7233 -847.166 746.329 16.6433 -843.366 746.129 16.7233 -847.166 746.329 16.3573 -843.166 746.129 16.7233 -847.166 746.329 15.7833 -843.166 746.129 15.7843 -847.166 747.629 17.3803 -846.866 746.329 17.3803 -846.766 747.629 17.3803 -846.866 746.429 17.3803 -845.166 747.729 17.3803 -845.266 } NormalBinding PER_VERTEX NormalArray Vec3Array 29 { 0.995694 -0.0658334 -0.0652586 0.998752 0 -0.0499407 0.995694 -0.0658334 -0.0652586 0.995031 0.0733333 -0.0673525 0.996918 -0.0177702 -0.076407 0.995031 0.0733333 -0.0673525 0.996307 0.0690902 -0.050986 0.995031 0.0733333 -0.0673525 0.977309 0.194838 -0.0831031 0.995031 0.0733333 -0.0673525 0.624533 0.779142 -0.0538167 0.225557 0.974128 -0.0140935 -0.441365 0.897233 0.0130381 -0.405322 0.913823 0.0253423 -0.441365 0.897233 0.0130381 -0.996275 0.0734351 0.0451948 -0.981982 0.187658 0.0222614 -0.996275 0.0734351 0.0451948 -0.996313 -0.0690124 0.0509719 -0.996275 0.0734351 0.0451948 -0.998628 0.0118623 0.0510046 -0.996275 0.0734351 0.0451948 -0.998753 0 0.0499255 -0.998753 0 0.0499255 0.225557 0.974128 -0.0140935 -0.405322 0.913823 0.0253423 0.225557 0.974128 -0.0140935 -0.441365 0.897233 0.0130381 0.624533 0.779142 -0.0538167 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 29 { 0.02587 -0.99667 0.9812 -0.99634 0.02587 -0.99667 0.9938 -0.782 0.00617 -0.8655 0.9938 -0.782 0.05295 -0.8002 0.9938 -0.782 0.3044 -0.7383 0.9938 -0.782 0.5056 -0.631 0.8827 -0.631 0.5056 -0.631 0.8827 -0.631 0.5056 -0.631 0.9938 -0.782 0.3044 -0.7383 0.9938 -0.782 0.05295 -0.8002 0.9938 -0.782 0.00617 -0.8655 0.9938 -0.782 0.02587 -0.99667 0.9812 -0.99634 0.8827 -0.8103 0.8827 -0.8103 0.8827 -0.8103 0.5056 -0.8103 0.5056 -0.8103 } TexCoordArray 1 Vec2Array 29 { 0.49926 0.9168 0.49914 0.92063 0.49926 0.9168 0.49914 0.92063 0.49931 0.9168 0.49914 0.92063 0.49926 0.91699 0.49914 0.92063 0.49926 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BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_77 DataVariance STATIC file "ALAUBM.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_78 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL 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748.563 24.423 -732.031 755.777 20.032 -725.585 748.563 24.423 -732.031 755.778 20.032 -738.478 740.193 22.608 -732.031 724.607 20.032 -725.585 740.193 22.608 -732.031 755.777 20.032 -725.585 740.193 22.608 -732.031 755.777 20.032 -725.585 740.193 22.608 -732.031 748.563 24.423 -732.031 724.607 20.032 -725.585 731.822 24.423 -732.031 724.607 20.032 -725.585 724.607 20.032 -738.477 724.607 20.032 -725.585 740.193 22.608 -732.031 724.607 20.032 -725.585 731.822 24.423 -732.031 740.193 22.608 -732.031 755.778 20.032 -738.478 740.193 22.608 -732.031 724.607 20.032 -738.477 740.193 22.608 -732.031 724.607 20.032 -738.477 740.193 22.608 -732.031 731.822 24.423 -732.031 755.778 20.032 -738.478 740.193 22.608 -732.031 755.778 20.032 -738.478 748.563 24.423 -732.031 } NormalBinding PER_VERTEX NormalArray Vec3Array 32 { 0.16308 0.986613 1.31491e-05 0.120044 0.929834 0.347847 0.16308 0.986613 1.31491e-05 0.120023 0.929851 -0.34781 -7.37684e-06 1 -7.36757e-06 -0.120031 0.929836 0.347847 -7.37684e-06 1 -7.36757e-06 0.120044 0.929834 0.347847 -7.37684e-06 1 -7.36757e-06 0.120044 0.929834 0.347847 -7.37684e-06 1 -7.36757e-06 0.16308 0.986613 1.31491e-05 -0.120031 0.929836 0.347847 -0.163064 0.986615 -1.87307e-08 -0.120031 0.929836 0.347847 -0.12003 0.929841 -0.347833 -0.120031 0.929836 0.347847 -7.37684e-06 1 -7.36757e-06 -0.120031 0.929836 0.347847 -0.163064 0.986615 -1.87307e-08 -7.37684e-06 1 -7.36757e-06 0.120023 0.929851 -0.34781 -7.37684e-06 1 -7.36757e-06 -0.12003 0.929841 -0.347833 -7.37684e-06 1 -7.36757e-06 -0.12003 0.929841 -0.347833 -7.37684e-06 1 -7.36757e-06 -0.163064 0.986615 -1.87307e-08 0.120023 0.929851 -0.34781 -7.37684e-06 1 -7.36757e-06 0.120023 0.929851 -0.34781 0.16308 0.986613 1.31491e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 32 { 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 } TexCoordArray 1 Vec2Array 32 { 0.49949 0.81033 0.50357 0.80428 0.49949 0.81033 0.50357 0.81639 0.49475 0.81033 0.48593 0.80428 0.49475 0.81033 0.50357 0.80428 0.49475 0.81033 0.50357 0.80428 0.49475 0.81033 0.49949 0.81033 0.48593 0.80428 0.49001 0.81033 0.48593 0.80428 0.48593 0.81639 0.48593 0.80428 0.49475 0.81033 0.48593 0.80428 0.49001 0.81033 0.49475 0.81033 0.50357 0.81639 0.49475 0.81033 0.48593 0.81639 0.49475 0.81033 0.48593 0.81639 0.49475 0.81033 0.49001 0.81033 0.50357 0.81639 0.49475 0.81033 0.50357 0.81639 0.49949 0.81033 } TexCoordArray 2 Vec2Array 32 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 32 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O01151" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_85 DataVariance STATIC file "TENTG.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_86 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 724.607 20.032 -738.477 755.778 20.032 -738.478 724.607 16.98 -738.477 755.778 16.98 -738.478 724.607 16.98 -725.585 755.777 16.98 -725.585 724.607 20.032 -725.585 755.777 20.032 -725.585 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -3.32873e-05 0 -1 -3.32873e-05 0 -1 -3.32873e-05 0 -1 -3.32873e-05 0 -1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 2.5 -0.0005 0.46703 -0.0005 2.5 -0.9995 0.46703 -0.9995 2.5 -0.9995 4.53296 -0.9995 2.5 -0.0005 4.53296 -0.0005 } TexCoordArray 1 Vec2Array 8 { 0.48593 0.81639 0.50357 0.81639 0.48593 0.81639 0.50357 0.81639 0.48593 0.80428 0.50357 0.80428 0.48593 0.80428 0.50357 0.80428 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O01152" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_85 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_86 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 755.778 16.98 -738.478 755.778 20.032 -738.478 755.777 16.98 -725.585 755.777 20.032 -725.585 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 8.04776e-05 1 0 8.04776e-05 1 0 8.04776e-05 1 0 8.04776e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 2.9995 -0.9995 2.9995 -0.0005 2.0005 -0.9995 2.0005 -0.0005 } TexCoordArray 1 Vec2Array 4 { 0.50365 0.81647 0.50365 0.81647 0.50365 0.80412 0.50365 0.80412 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O1301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_34 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_35 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 768.846 36.0303 -712.447 766.247 36.0303 -712.452 768.846 36.0303 -712.447 766.176 17.3986 -712.529 828.462 36.0303 -712.44 766.176 17.3986 -712.529 831.046 36.0303 -712.44 893.23 17.3986 -712.453 890.644 36.0303 -712.439 893.229 36.0303 -712.437 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.000193262 -0.00437177 0.99999 -0.00192568 -0.0041235 0.99999 -0.000193262 -0.00437177 0.99999 -0.000458748 -0.00326604 0.999995 -0.000112845 -0.00439894 0.99999 -0.000458748 -0.00326604 0.999995 -0.000406715 -0.00211088 0.999998 -0.000417357 -0.00205737 0.999998 -4.80955e-05 -0.000756851 1 -0.000779165 -0.00085832 0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.18578 3.71875 0.00493 3.71875 0.18578 3.71875 0 0 4.33545 3.71875 0 0 4.51533 3.71875 8.84375 0 8.66374 3.71875 8.84364 3.71875 } TexCoordArray 1 Vec2Array 10 { 0.52299 0.77115 0.52253 0.77116 0.52299 0.77115 0.52252 0.77121 0.53363 0.77115 0.52252 0.77121 0.5341 0.77115 0.54519 0.77116 0.54473 0.77115 0.54519 0.77115 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O854" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_87 DataVariance STATIC file "CMNTA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 893.229 39.6563 -712.437 890.643 39.6563 -712.438 893.229 37.6763 -712.437 831.046 39.6563 -712.44 766.246 37.6763 -712.452 828.461 39.6563 -712.44 766.246 37.6763 -712.452 768.846 39.6563 -712.446 766.246 39.6563 -712.452 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.000377635 0 1 -4.80955e-05 0.000430398 1 -9.51828e-05 -0.00133732 0.999999 -9.00208e-05 -0.00142032 0.999999 -0.000140985 -0.00244814 0.999997 -9.61642e-05 -0.00305102 0.999995 -0.000140985 -0.00244814 0.999997 -0.000193263 -0.00279796 0.999996 -0.00232399 0 0.999997 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034771" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_27 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_28 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 768.842 20.2555 -739.015 828.455 20.2555 -739.009 768.843 18.2465 -739.014 828.461 18.2465 -739.007 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.000101362 -0.000516422 -1 0.000109036 -0.00074414 -1 0.000109036 -0.00074414 -1 0.00011671 -0.000971839 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.05997 1.00814 6.6567 1.00814 0.06012 0.56598 6.65732 0.56598 } TexCoordArray 1 Vec2Array 4 { 0.29585 0.8106 0.29489 0.80736 0.29585 0.8106 0.29488 0.80736 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034781" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_88 DataVariance STATIC file "CMNTB.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_89 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 768.818 20.2666 -738.073 768.715 19.1259 -738.053 768.818 20.2666 -738.073 828.314 19.1259 -738.051 828.313 20.2666 -738.052 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.00019269 0.00921139 0.999958 -3.27661e-05 0.0175505 0.999846 -0.00019269 0.00921139 0.999958 -0.00019269 0.00921139 0.999958 -0.000352905 0.000855788 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0005 -17.001 68.0005 -17.001 68.0005 -17.001 68.0005 -18.999 68.0005 -18.999 } TexCoordArray 1 Vec2Array 5 { 0.51105 0.81608 0.51099 0.81606 0.51105 0.81608 0.5448 0.81606 0.5448 0.81606 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O171" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 768.856 19.1259 -738.074 768.855 20.2127 -735.792 828.455 19.1259 -738.072 828.46 20.2127 -735.79 768.842 20.2555 -739.015 768.819 20.2666 -738.073 828.456 20.2555 -739.008 828.458 20.2666 -738.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 1.40909e-05 0.902839 -0.429979 1.43102e-05 0.902841 -0.429974 1.43102e-05 0.902841 -0.429974 1.45294e-05 0.902843 -0.42997 1.38713e-06 0.999931 -0.0117812 8.94781e-07 0.99993 -0.0118126 8.94781e-07 0.99993 -0.0118126 4.00006e-07 0.99993 -0.0118441 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 76.9955 -18.9995 76.9955 -18.0005 68.0045 -18.9995 68.0045 -18.0005 68.2706 -14.0025 68.0005 -14.0025 68.2706 -18.9975 68.0005 -18.9975 } TexCoordArray 1 Vec2Array 8 { 0.29462 0.81062 0.29165 0.81066 0.29366 0.80738 0.29068 0.80743 0.29585 0.8106 0.29462 0.81062 0.29489 0.80736 0.29366 0.80738 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O853" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_34 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_35 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 768.832 35.9823 -713.965 768.846 36.0303 -712.447 768.832 35.9823 -713.965 768.802 17.3986 -712.493 768.831 27.2129 -724.543 768.802 17.0586 -724.584 768.832 22.614 -732.751 768.802 16.9336 -732.792 768.818 20.2667 -738.073 768.802 16.9336 -732.792 768.842 20.2555 -739.015 768.802 16.9336 -732.792 768.843 18.2464 -739.014 768.845 16.7803 -741.529 768.831 18.2464 -740.658 768.845 16.7803 -741.529 768.846 19.2244 -740.652 768.846 19.2167 -741.529 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.999999 -0.00161753 -6.21846e-05 0.999955 -0.00233917 -0.00917334 0.999999 -0.00161753 -6.21846e-05 0.999998 -0.00203904 -1.36697e-05 0.999997 -0.00218335 0.000957514 0.999994 -0.0033045 0.000621086 0.999992 -0.0040203 0.0008626 0.999991 -0.00360222 0.00210997 0.999997 -0.00141921 0.00213232 0.999991 -0.00360222 0.00210997 0.999917 0.0075231 0.0104396 0.999991 -0.00360222 0.00210997 0.999987 -0.00186776 0.00471343 0.999982 -0.00402057 0.00453344 0.999965 0.00623643 0.00554935 0.999982 -0.00402057 0.00453344 0.999917 -0.00472215 0.0119769 1 -0.000425873 3.73901e-06 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 2.32982 0.98243 2.45726 0.98782 2.32982 0.98243 2.45339 -1.10412 1.44157 -0.00219 1.43814 -1.14229 0.75239 -0.51854 0.74895 -1.15633 0.30465 -0.7821 0.74895 -1.15633 0.226 -0.78335 0.74895 -1.15633 0.226 -1.00893 0.01529 -1.17354 0.08847 -1.00893 0.01529 -1.17354 0.08847 -0.89912 0.01513 -0.89998 } TexCoordArray 1 Vec2Array 18 { 0.51106 0.793 0.51106 0.79154 0.51106 0.793 0.51104 0.79159 0.51105 0.80313 0.51104 0.80316 0.51106 0.81098 0.51104 0.81102 0.51105 0.81608 0.51104 0.81102 0.51106 0.81698 0.51104 0.81102 0.51106 0.81698 0.51106 0.81939 0.51105 0.81855 0.51106 0.81939 0.51106 0.81855 0.51106 0.81939 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O852" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_87 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 DrawArrays TRIANGLE_STRIP 11 9 } VertexArray Vec3Array 20 { 766.373 39.8232 -738.495 766.374 39.8232 -739.373 766.373 39.8232 -738.495 768.959 39.8232 -739.373 768.973 39.8232 -738.489 766.373 39.8232 -738.495 768.973 39.8232 -738.489 766.374 40.6384 -738.502 768.979 40.6384 -738.495 766.246 37.6763 -712.452 768.845 37.6763 -712.447 766.247 36.0303 -712.452 768.846 36.0303 -712.447 766.247 36.0303 -712.452 768.832 35.9824 -713.965 766.246 35.9824 -713.965 768.831 27.2129 -724.543 766.247 27.2129 -724.542 768.832 22.6141 -732.751 766.247 22.6141 -732.75 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 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-18.9995 } TexCoordArray 1 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O851" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_34 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_35 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 19 DrawArrays 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DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_32 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_33 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 768.845 19.2167 -741.53 768.845 16.7803 -741.53 768.845 19.2167 -741.53 766.244 16.7803 -741.536 766.244 19.2167 -741.536 766.374 42.6175 -739.38 768.973 42.6175 -739.375 766.374 42.6175 -739.38 768.958 39.8231 -739.373 766.373 39.8231 -739.373 766.246 39.6562 -712.452 768.845 39.6562 -712.446 766.246 39.6562 -712.452 768.973 42.6175 -739.375 766.374 42.6175 -739.38 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.00229971 0 -0.999997 0.00229971 0 -0.999997 0.00229971 0 -0.999997 0.00229971 0 -0.999997 0.00229971 0 -0.999997 -1.19256e-05 0.995324 -0.0965948 -0.000133602 0.998317 0.0579873 -1.19256e-05 0.995324 -0.0965948 0.000965442 -0.00161907 -0.999998 0 -0.00251182 -0.999997 -0.000232336 0.994008 0.109309 -0.00025413 0.994008 0.109307 -0.000232336 0.994008 0.109309 -0.000133602 0.998317 0.0579873 -1.19256e-05 0.995324 -0.0965948 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 68.0005 -18.0005 68.0005 -18.9995 68.0005 -18.0005 68.9995 -18.9995 68.9995 -18.0005 62.2586 -18.0005 62.0094 -18.0005 62.2586 -18.0005 62.0094 -18.9995 62.2586 -18.9995 69.999 -18.0005 68.001 -18.0005 69.999 -18.0005 68.001 -18.9995 69.999 -18.9995 } TexCoordArray 1 Vec2Array 15 { 0.45579 0.7828 0.45579 0.7828 0.45579 0.7828 0.45552 0.7828 0.45552 0.7828 0.45553 0.78244 0.4558 0.78244 0.45553 0.78244 0.4558 0.78244 0.45553 0.78244 0.50959 0.79155 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PER_VERTEX NormalArray Vec3Array 5 { 0.000782596 0.915119 -0.403182 0.00172056 0.915285 -0.402802 0.000782596 0.915119 -0.403182 0.000782596 0.915119 -0.403182 -0.000152409 0.914953 -0.403561 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.001 -18.9995 69.999 -18.9995 68.001 -18.9995 69.999 -18.0005 68.001 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O17_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 768.841 20.2555 -739.015 766.246 20.2555 -739.02 768.841 20.2555 -739.015 766.246 20.2666 -738.084 768.818 20.2666 -738.073 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 3.65758e-05 0.99993 -0.0118183 2.28669e-05 0.99993 -0.0118565 3.65758e-05 0.99993 -0.0118183 3.65758e-05 0.99993 -0.0118183 5.03181e-05 0.999931 -0.01178 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.2706 -18.9975 68.2706 -14.0025 68.2706 -18.9975 68.0005 -14.0025 68.0005 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O17_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 766.246 18.2464 -739.02 766.246 20.2555 -739.02 766.246 18.2464 -739.02 768.841 20.2555 -739.015 768.842 18.2464 -739.014 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.00212815 -0.000257707 -0.999998 0.00192864 0 -0.999998 0.00212815 -0.000257707 -0.999998 0.00212815 -0.000257707 -0.999998 0.0023276 -0.000515316 -0.999997 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.9985 -18.9995 70.9985 -18.0005 70.9985 -18.9995 68.0015 -18.0005 68.0015 -18.9995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O17_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 766.246 18.2464 -739.02 768.842 18.2464 -739.014 766.246 18.2464 -739.02 768.83 18.2464 -740.658 766.245 18.2464 -740.657 768.83 18.2464 -740.658 766.245 19.2244 -740.657 768.845 19.2244 -740.652 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 1 0 0 1 0 0 1 0 -0.000392561 0.858356 0.513054 0.000205865 0.858458 0.512883 -0.000392561 0.858356 0.513054 -0.000765143 -0.00308334 0.999995 -0.00192493 -0.00614885 0.999979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 68.3638 -17.001 68.3638 -18.999 68.3638 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O17_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 768.845 19.2167 -741.53 766.244 19.2167 -741.536 768.845 19.2167 -741.53 766.245 19.2244 -740.657 768.845 19.2244 -740.652 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1.85132e-05 0.999962 -0.00876418 2.01439e-05 0.999962 -0.00875932 1.85132e-05 0.999962 -0.00876418 1.85132e-05 0.999962 -0.00876418 1.68801e-05 0.999962 -0.00876904 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.9995 -18.9975 68.9995 -14.0025 68.9995 -18.9975 68.7462 -14.0025 68.7462 -18.9975 } TexCoordArray 1 Vec2Array 5 { 0.45579 0.7828 0.45552 0.7828 0.45579 0.7828 0.45552 0.78265 0.45579 0.78265 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O03445" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_32 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_33 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 828.589 42.6175 -739.367 768.974 42.6175 -739.374 828.589 42.6175 -739.367 768.846 39.6562 -712.446 828.461 39.6562 -712.439 828.588 39.8231 -739.36 768.986 39.8231 -739.361 828.588 39.8231 -739.36 768.974 42.6175 -739.374 828.589 42.6175 -739.367 768.845 16.7803 -741.529 768.845 19.2167 -741.529 768.845 16.7803 -741.529 828.459 19.2167 -741.522 828.46 16.7803 -741.523 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -6.77271e-06 0.998317 0.0579943 1.07211e-06 0.995268 -0.0971628 -6.77271e-06 0.998317 0.0579943 -1.28151e-05 0.994008 0.109312 -1.27598e-05 0.994008 0.109312 6.75792e-05 -0.00358192 -0.999994 1.74086e-05 -0.00465221 -0.999989 6.75792e-05 -0.00358192 -0.999994 1.07211e-06 0.995268 -0.0971628 -6.77271e-06 0.998317 0.0579943 0.000109038 0.00021296 -1 0.000117741 0 -1 0.000109038 0.00021296 -1 0.000109038 0.00021296 -1 0.000100334 0.000425916 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 68.001 -18.9995 69.999 -18.9995 68.001 -18.9995 69.999 -18.0005 68.001 -18.0005 68.2522 -18.9995 73.997 -18.9995 68.2522 -18.9995 73.997 -18.0005 68.2522 -18.0005 73.997 -18.9995 73.997 -18.0005 73.997 -18.9995 68.003 -18.0005 68.003 -18.9995 } TexCoordArray 1 Vec2Array 15 { 0.54495 0.81732 0.51114 0.81733 0.54495 0.81732 0.51106 0.79154 0.54488 0.79154 0.462 0.78243 0.4558 0.78243 0.462 0.78243 0.4558 0.78244 0.462 0.78244 0.29914 0.81055 0.29914 0.81055 0.29914 0.81055 0.29817 0.80731 0.29817 0.80731 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O96" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_90 DataVariance STATIC file "CMNTBB.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_91 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 890.642 37.6763 -712.44 831.045 37.6763 -712.442 890.771 40.6384 -738.49 831.173 40.6384 -738.492 828.46 37.6763 -712.442 768.845 37.6763 -712.447 828.588 40.6384 -738.491 768.978 40.6384 -738.495 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 3.81832e-06 -0.993597 -0.11298 3.8183e-06 -0.993597 -0.11298 3.8183e-06 -0.993597 -0.11298 3.81828e-06 -0.993597 -0.11298 9.48542e-06 -0.993597 -0.112984 8.50443e-06 -0.993596 -0.112987 8.50443e-06 -0.993596 -0.112987 7.52332e-06 -0.993596 -0.112989 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 72.9975 -18.9975 72.9975 -14.0025 68.0025 -18.9975 68.0025 -14.0025 72.9975 -18.9975 72.9975 -14.0025 68.0025 -18.9975 68.0025 -14.0025 } TexCoordArray 1 Vec2Array 8 { 0.54473 0.77115 0.53409 0.77115 0.54475 0.78779 0.53412 0.78779 0.53363 0.77115 0.52299 0.77115 0.53366 0.78779 0.52302 0.78779 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O105" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_36 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_37 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 828.588 39.8231 -738.482 768.973 39.8231 -738.489 828.588 39.8231 -739.361 768.986 39.8231 -739.361 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 68.9995 -18.9975 68.9995 -14.0025 68.0005 -18.9975 68.0005 -14.0025 } TexCoordArray 1 Vec2Array 4 { 0.53366 0.78778 0.52302 0.78779 0.53366 0.78834 0.52302 0.78834 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O035734" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_38 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_39 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 772.713 25.647 -727.036 772.586 26.076 -727.103 772.713 25.647 -727.036 773.165 26.231 -727 773.293 25.803 -726.931 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.200503 -0.0950464 -0.975072 0.198657 -0.0935861 -0.975591 0.200503 -0.0950464 -0.975072 0.200503 -0.0950464 -0.975072 0.202344 -0.0965038 -0.974548 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.05095 -0.9995 0.05095 -0.0005 0.05095 -0.9995 0.8909 -0.0005 0.8909 -0.9995 } TexCoordArray 1 Vec2Array 5 { 0.28014 0.81063 0.28024 0.81064 0.28014 0.81063 0.28009 0.81061 0.27999 0.81061 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O035433" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_40 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_41 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 772.404 26.075 -727.143 772.268 26.524 -727.213 772.404 26.075 -727.143 773.018 26.725 -727.077 773.151 26.276 -727.006 774.12 25.712 -727.021 774.12 26.18 -727.021 774.12 25.712 -727.021 774.838 26.18 -726.685 774.838 25.712 -726.685 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.202614 -0.0924392 -0.974886 0.201254 -0.0911134 -0.975292 0.202614 -0.0924392 -0.974886 0.202614 -0.0924392 -0.974886 0.203979 -0.0937707 -0.974474 0.423842 0 -0.905736 0.423842 0 -0.905736 0.423842 0 -0.905736 0.423842 0 -0.905736 0.423842 0 -0.905736 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.0005 -0.9995 0.0005 -0.0005 0.0005 -0.9995 0.9995 -0.0005 0.9995 -0.9995 0.0005 -0.9995 0.0005 -0.0005 0.0005 -0.9995 0.9995 -0.0005 0.9995 -0.9995 } TexCoordArray 1 Vec2Array 10 { 0.28028 0.81065 0.28038 0.81066 0.28028 0.81065 0.28019 0.81062 0.28009 0.81061 0.2801 0.81056 0.2801 0.81056 0.2801 0.81056 0.27965 0.81053 0.27965 0.81053 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O03477" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_31 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 13 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 7 DrawArrays TRIANGLE_STRIP 12 5 DrawArrays TRIANGLE_STRIP 17 5 DrawArrays TRIANGLE_STRIP 22 5 DrawArrays TRIANGLE_STRIP 27 5 DrawArrays TRIANGLE_STRIP 32 5 DrawArrays TRIANGLE_STRIP 37 5 DrawArrays TRIANGLE_STRIP 42 5 DrawArrays TRIANGLE_STRIP 47 5 DrawArrays TRIANGLE_STRIP 52 5 DrawArrays TRIANGLE_STRIP 57 5 DrawArrays TRIANGLE_STRIP 62 5 } VertexArray Vec3Array 67 { 828.463 25.59 -726.049 769.35 25.59 -725.689 828.463 25.59 -726.049 768.981 27.2128 -724.549 828.462 26.7375 -724.186 828.46 19.2244 -740.643 768.845 19.2244 -740.651 828.461 18.2464 -740.644 768.858 18.2464 -740.646 828.461 18.2464 -740.644 768.843 18.2464 -739.014 828.461 18.2464 -739.007 768.862 19.1259 -738.071 828.463 19.1259 -738.07 768.862 19.1259 -738.071 828.462 20.2666 -738.07 768.818 20.2666 -738.073 768.864 35.4308 -713.388 828.464 35.4308 -713.386 768.864 35.4308 -713.388 828.463 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 67 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O127" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_42 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_43 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 828.462 36.0303 -712.442 828.464 35.4308 -713.389 768.845 36.0303 -712.447 768.864 35.4308 -713.39 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 4.4905e-05 0.844917 -0.534897 2.71517e-05 0.84441 -0.535698 2.71517e-05 0.84441 -0.535698 9.34014e-06 0.8439 -0.536501 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 68.0008 -18.0005 68.0008 -18.0303 69.4992 -18.0005 69.4993 -18.0303 } TexCoordArray 1 Vec2Array 4 { 0.26018 0.80791 0.26143 0.80789 0.26114 0.81115 0.26238 0.81112 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O128" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_44 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_45 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 828.464 34.3475 -714.994 828.462 26.7375 -724.187 768.863 34.3475 -714.995 768.981 27.2128 -724.549 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1.04482e-05 0.770312 -0.637667 0.00502158 0.78602 -0.618181 0.00502158 0.78602 -0.618181 0.0100435 0.801258 -0.598235 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.51571 1.08717 0.17031 -4.59371 9.72441 1.08717 9.37901 -4.59371 } TexCoordArray 1 Vec2Array 4 { 0.26351 0.80786 0.27552 0.80767 0.26447 0.81109 0.27695 0.81089 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O129" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_46 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_47 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 828.463 25.59 -726.051 828.459 20.2127 -735.79 769.35 25.59 -725.691 768.863 20.2127 -735.792 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.00294403 0.875419 -0.483356 -0.00143723 0.879158 -0.476528 -0.00143723 0.879158 -0.476528 1.58817e-05 0.882712 -0.469915 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.47913 -0.39635 0.11322 -4.41053 9.68782 -0.39635 9.32193 -4.41053 } TexCoordArray 1 Vec2Array 4 { 0.27796 0.80763 0.29068 0.80743 0.27843 0.81085 0.29165 0.81066 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O038278" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_29 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_30 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 5 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 } VertexArray Vec3Array 25 { 769.64 19.2107 -740.898 769.64 20.6589 -740.898 769.64 19.2107 -740.898 774.036 20.6589 -740.898 774.036 19.2107 -740.898 774.036 19.2107 -740.898 774.036 20.6589 -740.898 774.036 19.2107 -740.898 778.432 20.6589 -740.898 778.432 19.2107 -740.898 778.432 19.2107 -740.898 778.432 20.6589 -740.898 778.432 19.2107 -740.898 782.828 20.6589 -740.898 782.828 19.2107 -740.898 782.828 19.2107 -740.898 782.828 20.6589 -740.898 782.828 19.2107 -740.898 787.224 20.6589 -740.898 787.224 19.2107 -740.898 787.224 19.2107 -740.898 787.224 20.6589 -740.898 787.224 19.2107 -740.898 791.62 20.6589 -740.897 791.62 19.2107 -740.897 } NormalBinding PER_VERTEX NormalArray Vec3Array 25 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 7.86775e-05 0 -1 0.000157355 0 -1 0.000157355 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Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4651_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS461" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 767.426 17.8671 -749.451 767.426 17.8671 -759.451 758.051 17.8671 -749.451 758.051 17.8671 -759.451 748.676 17.8671 -749.45 748.676 17.8671 -759.45 738.976 17.8671 -749.45 738.976 17.8671 -759.45 729.276 17.8671 -749.45 729.276 17.8671 -759.45 719.576 17.8671 -749.45 719.576 17.8671 -759.45 709.876 17.8671 -749.45 709.876 17.8671 -759.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -96.985 189.219 -96.985 190.355 -96.5793 189.219 -96.5793 190.355 -96.1737 189.219 -96.1737 190.355 -95.754 189.219 -95.754 190.355 -95.3343 189.219 -95.3343 190.355 -94.9146 189.219 -94.9146 190.355 -94.4949 189.219 -94.4949 } TexCoordArray 1 Vec2Array 14 { 0.51026 0.82697 0.51026 0.83655 0.50494 0.82697 0.50494 0.83655 0.49962 0.82697 0.49962 0.83655 0.49412 0.82697 0.49412 0.83655 0.48862 0.82697 0.48862 0.83655 0.48312 0.82697 0.48312 0.83655 0.47761 0.82697 0.47761 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS460" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 748.676 17.8671 -774.45 748.676 17.8671 -789.45 738.976 17.8671 -774.45 738.976 17.8671 -788.996 729.276 17.8671 -774.45 729.276 17.8671 -788.541 719.576 17.8671 -774.45 719.576 17.8671 -788.087 709.876 17.8671 -774.45 709.876 17.8671 -787.632 700.176 17.8671 -774.45 700.176 17.8671 -787.177 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 86.2618 0 86.2618 1 86.0669 0 86.0669 1 85.8714 0 85.8714 1 85.6765 0 85.6765 1 85.4816 0 85.4816 1 85.2861 0 85.2861 1 } TexCoordArray 1 Vec2Array 12 { 0.49962 0.85091 0.49962 0.86527 0.49412 0.85091 0.49412 0.86484 0.48862 0.85091 0.48862 0.8644 0.48312 0.85091 0.48312 0.86397 0.47761 0.85091 0.47761 0.86353 0.47211 0.85091 0.47211 0.86309 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4651" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 804.926 17.8671 -760.451 804.926 17.8671 -773.451 795.551 17.8671 -760.451 795.551 17.8671 -773.451 786.176 17.8671 -760.451 786.176 17.8671 -773.451 776.801 17.8671 -760.451 776.801 17.8671 -773.451 767.426 17.8671 -760.451 767.426 17.8671 -773.451 758.051 17.8671 -760.451 758.051 17.8671 -773.451 748.676 17.8671 -760.45 748.676 17.8671 -773.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 87.3932 0 87.3932 1 87.2043 0 87.2043 1 87.0161 0 87.0161 1 86.8272 0 86.8272 1 86.6389 0 86.6389 1 86.4501 0 86.4501 1 86.2618 0 86.2618 1 } TexCoordArray 1 Vec2Array 14 { 0.53153 0.83751 0.53153 0.84995 0.52621 0.83751 0.52621 0.84995 0.52089 0.83751 0.52089 0.84995 0.51558 0.83751 0.51558 0.84995 0.51026 0.83751 0.51026 0.84995 0.50494 0.83751 0.50494 0.84995 0.49962 0.8375 0.49962 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4591_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4591_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 68 Group { DataVariance STATIC name "OBJECT120_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 686.898 21.7736 -835.285 687.071 21.7767 -831.435 686.898 21.7736 -835.285 687.168 16.2465 -831.435 686.994 16.2434 -835.285 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.998834 0.0174342 -0.0450247 0.998838 0.017528 -0.0448904 0.998834 0.0174342 -0.0450247 0.998834 0.0174342 -0.0450247 0.998829 0.0173404 -0.0451591 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8554 0.4802 0.7051 0.4802 0.8554 0.4802 0.7051 0.242 0.8554 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3231" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 22 } VertexArray Vec3Array 22 { 603.88 16.1783 -749.449 594.356 15.3242 -749.449 603.88 16.1783 -749.449 606.447 15.1 -727.174 613.404 16.8826 -749.449 606.447 15.1 -727.174 622.928 17.4142 -749.449 642.242 17.1065 -716.094 632.452 17.7501 -749.449 642.242 17.1065 -716.094 641.975 17.8671 -749.45 642.242 17.1065 -716.094 651.675 17.8671 -749.45 664.836 16.89 -721.634 661.375 17.8671 -749.45 664.836 16.89 -721.634 671.076 17.8671 -749.45 664.836 16.89 -721.634 680.776 17.8671 -749.45 664.836 16.89 -721.634 690.476 17.8671 -749.45 717.593 15.3742 -716.163 } NormalBinding PER_VERTEX NormalArray Vec3Array 22 { -0.0814069 0.995018 0.057549 -0.089168 0.994303 0.0584087 -0.0814069 0.995018 0.057549 -0.0720229 0.995942 0.053967 -0.0646325 0.996132 0.0595313 -0.0720229 0.995942 0.053967 -0.061663 0.996949 0.0478512 -0.0280022 0.998987 0.0352136 -0.0237617 0.999373 0.0262576 -0.0280022 0.998987 0.0352136 -0.00608357 0.999721 0.0228448 -0.0280022 0.998987 0.0352136 0.00882825 0.999573 0.0278566 0.0142256 0.998952 0.0435005 0 0.999384 0.0351056 0.0142256 0.998952 0.0435005 0 0.999384 0.0351056 0.0142256 0.998952 0.0435005 0 0.999384 0.0351056 0.0142256 0.998952 0.0435005 0.0195777 0.998396 0.0531171 0.0228579 0.998162 0.0561324 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 22 { 15.9913 -4.78735 15.7884 -4.78735 15.9913 -4.78735 16.046 -5.46998 16.1941 -4.78735 16.046 -5.46998 16.397 -4.78735 16.8084 -5.80953 16.5998 -4.78735 16.8084 -5.80953 16.8027 -4.78732 16.8084 -5.80953 17.0093 -4.78732 17.2896 -5.63975 17.2159 -4.78732 17.2896 -5.63975 17.4225 -4.78732 17.2896 -5.63975 17.6291 -4.78732 17.2896 -5.63975 17.8357 -4.78732 18.4133 -5.80741 } TexCoordArray 1 Vec2Array 22 { 0.41749 0.82697 0.41209 0.82697 0.41749 0.82697 0.41894 0.80564 0.42289 0.82697 0.41894 0.80564 0.42829 0.82697 0.43925 0.79504 0.4337 0.82697 0.43925 0.79504 0.4391 0.82697 0.43925 0.79504 0.4446 0.82697 0.45207 0.80034 0.4501 0.82697 0.45207 0.80034 0.4556 0.82697 0.45207 0.80034 0.46111 0.82697 0.45207 0.80034 0.46661 0.82697 0.48199 0.7951 } TexCoordArray 2 Vec2Array 22 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 22 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR324" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 731.785 27.6364 -682.991 776.449 18.2404 -695.544 731.785 27.6364 -682.991 717.593 15.3742 -716.163 681.239 24.32 -696.703 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0636891 0.926894 -0.369879 0.0875963 0.921592 -0.378147 0.0636891 0.926894 -0.369879 0.0636891 0.926894 -0.369879 0.0365584 0.932152 -0.360216 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 18.7156 -6.82398 19.6669 -6.43929 18.7156 -6.82398 18.4133 -5.80741 17.639 -6.40377 } TexCoordArray 1 Vec2Array 5 { 0.49004 0.76334 0.51538 0.77536 0.49004 0.76334 0.48199 0.7951 0.46137 0.77647 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT4621" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 748.676 17.8671 -789.45 748.676 18.4671 -789.45 738.976 17.8671 -788.996 738.976 18.4671 -788.996 729.276 17.8671 -788.541 729.276 18.4671 -788.541 719.576 17.8671 -788.087 719.576 18.4671 -788.087 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.046757 0 0.998906 0.046757 0 0.998906 0.0467884 0 0.998905 0.0468198 0 0.998903 0.0468198 0 0.998903 0.0467884 0 0.998905 0.046757 0 0.998906 0.046757 0 0.998906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 429.129 0 429.129 1 428.159 0 428.159 1 427.189 0 427.189 1 426.219 0 426.219 1 } TexCoordArray 1 Vec2Array 8 { 0.49962 0.86527 0.49962 0.86527 0.49412 0.86484 0.49412 0.86484 0.48862 0.8644 0.48862 0.8644 0.48312 0.86397 0.48312 0.86397 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4541" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 700.176 18.4671 -749.45 700.176 17.8671 -749.45 690.476 18.4671 -749.45 690.476 17.8671 -749.45 680.776 18.4671 -749.45 680.776 17.8671 -749.45 671.076 18.4671 -749.45 671.076 17.8671 -749.45 661.375 18.4671 -749.45 661.375 17.8671 -749.45 651.675 18.4671 -749.45 651.675 17.8671 -749.45 641.975 18.4671 -749.45 641.975 17.8671 -749.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 424.279 1 424.279 0 423.309 1 423.309 0 422.339 1 422.339 0 421.369 1 421.369 0 420.399 1 420.399 0 419.429 1 419.429 0 418.459 1 418.459 0 } TexCoordArray 1 Vec2Array 14 { 0.47211 0.82697 0.47211 0.82697 0.46661 0.82697 0.46661 0.82697 0.46111 0.82697 0.46111 0.82697 0.4556 0.82697 0.4556 0.82697 0.4501 0.82697 0.4501 0.82697 0.4446 0.82697 0.4446 0.82697 0.4391 0.82697 0.4391 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB454" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { 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-826.333 700.26 17.5503 -826.347 702.059 16.6903 -822.883 702.059 16.6903 -822.883 701.762 16.6903 -822.869 702.059 17.5503 -822.883 700.26 16.6903 -826.347 700.26 16.6903 -826.347 699.963 16.6903 -826.333 700.26 17.5503 -826.347 701.762 17.5503 -822.869 701.762 17.5503 -822.869 701.762 16.6903 -822.869 702.059 17.5503 -822.883 } NormalBinding PER_VERTEX NormalArray Vec3Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 0 0 0 0 0 0 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 0.0470092 0 0.998895 -0.0470092 0 -0.998895 -0.0470092 0 -0.998895 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 24 { 0.9993 -1.6222 0.9993 -1.6222 0.9993 -1.6222 0.00066 -1.6222 0.9993 -1.6222 0.9993 -1.6222 0.9993 -1.6222 0.00066 -1.6222 0.9993 -1.9999 0.9993 -1.9999 0.9993 -1.6222 0.00066 -1.6222 0.00066 -1.9999 0.00066 -1.9999 0.9993 -1.9999 0.00066 -1.6222 0.00066 -1.9999 0.00066 -1.9999 0.9993 -1.9999 0.00066 -1.6222 0.9993 -1.6222 0.9993 -1.6222 0.9993 -1.9999 0.00066 -1.6222 } TexCoordArray 1 Vec2Array 24 { 0.47209 0.89719 0.47209 0.89719 0.47209 0.89719 0.47226 0.89721 0.47291 0.90066 0.47291 0.90066 0.47291 0.90066 0.47308 0.90067 0.47199 0.90058 0.47199 0.90058 0.47199 0.90058 0.47216 0.9006 0.47318 0.89728 0.47318 0.89728 0.47301 0.89727 0.47318 0.89728 0.47216 0.9006 0.47216 0.9006 0.47199 0.90058 0.47216 0.9006 0.47301 0.89727 0.47301 0.89727 0.47301 0.89727 0.47318 0.89728 } TexCoordArray 2 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1112" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_96 DataVariance STATIC file "CAMPER3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_97 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 5 } VertexArray Vec3Array 13 { 699.971 19.7503 -826.306 701.885 19.7503 -826.401 699.971 19.7503 -826.306 701.864 19.2403 -826.945 699.941 19.2403 -826.854 701.864 19.2403 -826.945 699.941 19.0203 -826.854 701.864 19.0203 -826.945 699.941 19.0203 -826.854 701.864 19.0203 -826.945 699.941 19.0203 -826.854 701.909 19.0203 -826.064 699.981 19.0203 -825.965 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { -0.0330269 0.731152 -0.681414 -0.0338822 0.729774 -0.682848 -0.0330269 0.731152 -0.681414 -0.0384861 0.599092 -0.799755 -0.0377841 0.600897 -0.798433 -0.0384861 0.599092 -0.799755 -0.0113767 -0.970606 -0.240406 -0.0114386 -0.97028 -0.241715 -0.0113767 -0.970606 -0.240406 -0.0114386 -0.97028 -0.241715 -0.0113767 -0.970606 -0.240406 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 0.9999 -0.9999 0 -0.9999 0.9999 -0.9999 0 -1.7932 0.9999 -1.7932 0 -1.7932 0.9999 -2 0 -2 0.9781 -2 0.04153 -2 0.9781 -2 0.04153 -2 0.9781 -2 } TexCoordArray 1 Vec2Array 13 { 0.472 0.90056 0.47308 0.90065 0.472 0.90056 0.47307 0.90117 0.47198 0.90108 0.47307 0.90117 0.47198 0.90108 0.47307 0.90117 0.47198 0.90108 0.47307 0.90117 0.47198 0.90108 0.47309 0.90033 0.472 0.90023 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1122" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_98 DataVariance STATIC file "CAMPER4.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_99 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 700.217 19.7503 -821.233 702.131 19.7503 -821.329 700.217 19.7503 -821.233 701.885 19.7503 -826.401 699.971 19.7503 -826.306 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9999 0 0 0 0.9999 0 0 -2 0.9999 -2 } TexCoordArray 1 Vec2Array 5 { 0.47213 0.8957 0.47322 0.89579 0.47213 0.8957 0.47308 0.90065 0.472 0.90056 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1132" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_100 DataVariance STATIC file "CAMPER01.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_101 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 5 DrawArrays TRIANGLE_STRIP 17 6 } VertexArray Vec3Array 23 { 702.131 16.6903 -821.329 701.838 16.6903 -827.341 702.131 16.6903 -821.329 701.838 17.5503 -827.341 702.131 19.7503 -821.329 701.909 19.0203 -826.064 701.864 19.2403 -826.945 701.864 19.0203 -826.945 701.864 19.2403 -826.945 701.885 19.7503 -826.401 701.864 19.2403 -826.945 702.131 19.7503 -821.329 699.941 19.0203 -826.854 699.981 19.0203 -825.965 699.941 19.2403 -826.854 700.217 19.7503 -821.233 699.971 19.7503 -826.306 700.217 19.7503 -821.233 699.981 19.0203 -825.965 700.217 19.7503 -821.233 699.919 17.5503 -827.236 700.217 16.6903 -821.233 699.919 16.6903 -827.236 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.998815 0 -0.0486727 0.998815 0 -0.0486727 0.998815 0 -0.0486727 0.998845 -0.00177667 -0.048024 0.998849 -0.000274739 -0.0479678 0.99892 -0.00444832 -0.0462471 0.998771 0.0100091 -0.04854 0.998699 0 -0.0509936 0.998771 0.0100091 -0.04854 0.998771 0.0105476 -0.0484362 0.998771 0.0100091 -0.04854 0.998849 -0.000274739 -0.0479678 -0.998987 0 0.0449939 -0.998777 0.00174592 0.0494151 -0.998807 0.00845255 0.0480986 -0.998775 0.00109329 0.0494593 -0.998804 0.00677682 0.0484279 -0.998775 0.00109329 0.0494593 -0.998777 0.00174592 0.0494151 -0.998775 0.00109329 0.0494593 -0.998766 -0.000218394 0.0496558 -0.99877 0 0.049576 -0.99877 0 0.049576 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0 -1.998 1 -1.998 0 -1.998 1 -1.7179 0 -1.00204 0.7881 -1.2382 0.9353 -1.167 0.9353 -1.2382 0.9353 -1.167 0.8444 -1.00204 0.9353 -1.167 0 -1.00204 0.9353 -1.2382 0.7881 -1.2382 0.9353 -1.167 0 -1.00204 0.8444 -1.00204 0 -1.00204 0.7881 -1.2382 0 -1.00204 1 -1.7179 0 -1.998 1 -1.998 } TexCoordArray 1 Vec2Array 23 { 0.47322 0.89579 0.47305 0.90155 0.47322 0.89579 0.47305 0.90155 0.47322 0.89579 0.47309 0.90033 0.47307 0.90117 0.47307 0.90117 0.47307 0.90117 0.47308 0.90065 0.47307 0.90117 0.47322 0.89579 0.47198 0.90108 0.472 0.90023 0.47198 0.90108 0.47213 0.8957 0.472 0.90056 0.47213 0.8957 0.472 0.90023 0.47213 0.8957 0.47197 0.90145 0.47213 0.8957 0.47197 0.90145 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1142" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_102 DataVariance STATIC file "CAMPER41.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_103 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 700.217 16.6903 -821.233 702.131 16.6903 -821.329 700.217 16.6903 -821.233 702.131 19.7503 -821.329 700.217 19.7503 -821.233 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0500981 0 0.998744 0.0500981 0 0.998744 0.0500981 0 0.998744 0.0500981 0 0.998744 0.0500981 0 0.998744 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -2 0.9999 -2 0 -2 0.9999 -0.9999 0 -0.9999 } TexCoordArray 1 Vec2Array 5 { 0.47213 0.8957 0.47322 0.89579 0.47213 0.8957 0.47322 0.89579 0.47213 0.8957 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1152" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_104 DataVariance STATIC file "CAMPER02.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_105 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 701.838 16.6903 -827.341 699.919 16.6903 -827.236 701.838 16.6903 -827.341 699.919 17.5503 -827.236 701.838 17.5503 -827.341 699.981 19.0203 -825.965 701.909 19.0203 -826.064 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.054624 0 -0.998507 -0.054624 0 -0.998507 -0.054624 0 -0.998507 -0.0507363 0.370508 -0.927442 -0.0442664 0.557631 -0.828908 -0.0399897 0.655435 -0.754192 -0.0386881 0.656377 -0.753441 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.00066 -1.9999 0.9993 -1.9999 0.00066 -1.9999 0.9993 -1.6222 0.00066 -1.6222 0.9993 -0.97541 0.00066 -0.97541 } TexCoordArray 1 Vec2Array 7 { 0.47305 0.90155 0.47197 0.90145 0.47305 0.90155 0.47197 0.90145 0.47305 0.90155 0.472 0.90023 0.47309 0.90033 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1151" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_104 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_105 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 732.361 19.6203 -802.648 730.434 19.6203 -802.548 732.361 19.6203 -802.648 730.505 18.1503 -801.272 732.424 18.1503 -801.376 730.505 17.2903 -801.272 732.424 17.2903 -801.376 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.040011 0.655451 0.754177 0.0391251 0.656092 0.753666 0.040011 0.655451 0.754177 0.0441903 0.557629 0.828914 0.0502598 0.370783 0.927359 0.0541173 0 0.998535 0.0541173 0 0.998535 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9993 -0.97541 0.00066 -0.97541 0.9993 -0.97541 0.00066 -1.6222 0.9993 -1.6222 0.00066 -1.9999 0.9993 -1.9999 } TexCoordArray 1 Vec2Array 7 { 0.49037 0.87791 0.48927 0.87781 0.49037 0.87791 0.48931 0.87659 0.4904 0.87669 0.48931 0.87659 0.4904 0.87669 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1141" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_102 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_103 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 730.211 20.3503 -807.284 732.126 20.3503 -807.379 730.211 20.3503 -807.284 732.126 17.2903 -807.379 730.211 17.2903 -807.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0495645 0 -0.998771 -0.0495645 0 -0.998771 -0.0495645 0 -0.998771 -0.0495645 0 -0.998771 -0.0495645 0 -0.998771 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9999 -0.9999 0 -0.9999 0.9999 -0.9999 0 -2 0.9999 -2 } TexCoordArray 1 Vec2Array 5 { 0.48915 0.88235 0.49023 0.88244 0.48915 0.88235 0.49023 0.88244 0.48915 0.88235 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1131" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_100 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_101 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 6 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 732.424 17.2903 -801.376 732.126 17.2903 -807.379 732.424 18.1503 -801.376 732.126 20.3503 -807.379 732.361 19.6203 -802.648 732.126 20.3503 -807.379 732.402 19.8403 -801.758 732.372 20.3503 -802.306 732.361 19.6203 -802.648 732.402 19.8403 -801.758 732.361 19.6203 -802.648 732.402 19.6203 -801.758 730.434 19.6203 -802.548 730.479 19.6203 -801.667 730.434 19.6203 -802.548 730.479 19.8403 -801.667 730.211 20.3503 -807.284 730.458 20.3503 -802.211 730.434 19.6203 -802.548 730.211 20.3503 -807.284 730.505 18.1503 -801.272 730.211 17.2903 -807.284 730.505 17.2903 -801.272 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.99877 0 -0.0495861 0.99877 0 -0.0495861 0.998769 -3.3392e-05 -0.0495983 0.998778 0.00110227 -0.0494147 0.998785 0.00182399 -0.0492496 0.998778 0.00110227 -0.0494147 0.998809 0.00728579 -0.048247 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0.49037 0.87791 0.49039 0.87705 0.49037 0.87791 0.49039 0.87705 0.48927 0.87781 0.4893 0.87697 0.48927 0.87781 0.4893 0.87697 0.48915 0.88235 0.48929 0.87749 0.48927 0.87781 0.48915 0.88235 0.48931 0.87659 0.48915 0.88235 0.48931 0.87659 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_98 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_99 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 730.458 20.3503 -802.211 732.372 20.3503 -802.306 730.458 20.3503 -802.211 732.126 20.3503 -807.379 730.211 20.3503 -807.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -2 0.9999 -2 0 -2 0.9999 0 0 0 } TexCoordArray 1 Vec2Array 5 { 0.48929 0.87749 0.49037 0.87758 0.48929 0.87749 0.49023 0.88244 0.48915 0.88235 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_96 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_97 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 730.479 19.6203 -801.667 732.402 19.6203 -801.758 730.479 19.8403 -801.667 732.402 19.8403 -801.758 730.479 19.8403 -801.667 732.372 20.3503 -802.306 730.458 20.3503 -802.211 730.434 19.6203 -802.548 732.361 19.6203 -802.648 730.434 19.6203 -802.548 732.402 19.6203 -801.758 730.479 19.6203 -801.667 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.011439 -0.97028 0.241715 0.0113729 -0.970628 0.240319 0.038495 0.599114 0.799738 0.0377838 0.600938 0.798402 0.038495 0.599114 0.799738 0.0330373 0.73117 0.681394 0.0339039 0.729774 0.682847 0 -1 0 0 -1 0 0 -1 0 0.0113729 -0.970628 0.240319 0.011439 -0.97028 0.241715 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0 -2 0.9999 -2 0 -1.7932 0.9999 -1.7932 0 -1.7932 0.9999 -0.9999 0 -0.9999 0.04153 -2 0.9781 -2 0.04153 -2 0.9781 -2 0.04153 -2 } TexCoordArray 1 Vec2Array 12 { 0.4893 0.87697 0.49039 0.87705 0.4893 0.87697 0.49039 0.87705 0.4893 0.87697 0.49037 0.87758 0.48929 0.87749 0.48927 0.87781 0.49037 0.87791 0.48927 0.87781 0.49039 0.87705 0.4893 0.87697 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_94 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_95 } } num_drawables 1 Geometry { 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Group { DataVariance STATIC name "OBJECT1762" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 11 DrawArrays TRIANGLE_STRIP 16 8 DrawArrays TRIANGLE_STRIP 24 4 } VertexArray Vec3Array 28 { 711.75 18.7603 -803.443 713.233 18.7603 -803.383 711.75 18.7603 -803.443 713.285 18.7703 -804.774 711.807 18.7703 -804.826 713.519 18.0603 -801.056 713.525 17.1503 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0.95834 0.0274683 0.241144 0.970358 0.0159913 -0.999201 -0.00219915 -0.0399184 -0.999104 -0.0012672 -0.0423013 -0.999201 -0.00219915 -0.0399184 -0.964452 0.262869 -0.0270532 -0.994508 0.0988158 -0.0344865 -0.964452 0.262869 -0.0270532 -0.41796 0.908456 0.00407353 -0.137192 0.990543 0.00148959 -0.999201 -0.00219915 -0.0399184 -0.994508 0.0988158 -0.0344865 -0.999115 -0.00494914 -0.0417798 -0.998647 0 -0.0519978 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 28 { 0.4507 -0.4113 0.4507 -0.4113 0.4507 -0.4113 0.7155 -0.4085 0.7155 -0.4085 0.00984 -0.4374 0.03097 -0.6093 0.00984 -0.4374 0.9902 -0.6079 0.2845 -0.3944 0.9902 -0.3736 0.2845 -0.3944 0.869 -0.3625 0.2845 -0.3944 0.7155 -0.3043 0.4507 -0.3071 0.03097 -0.6093 0.00984 -0.4374 0.03097 -0.6093 0.2845 -0.3944 0.869 -0.3625 0.2845 -0.3944 0.7155 -0.3043 0.4507 -0.3071 0.03097 -0.6093 0.869 -0.3625 0.9902 -0.6079 0.9902 -0.3736 } TexCoordArray 1 Vec2Array 28 { 0.47868 0.87867 0.47952 0.87861 0.47868 0.87867 0.47955 0.87994 0.47871 0.87999 0.47968 0.87638 0.47968 0.87649 0.47968 0.87638 0.47979 0.8813 0.47971 0.87775 0.47979 0.8813 0.47971 0.87775 0.47978 0.88069 0.47971 0.87775 0.47955 0.87994 0.47952 0.87861 0.47841 0.87657 0.47841 0.87647 0.47841 0.87657 0.47844 0.87785 0.47851 0.88078 0.47844 0.87785 0.47871 0.87999 0.47868 0.87867 0.47841 0.87657 0.47851 0.88078 0.47853 0.88139 0.47853 0.88139 } TexCoordArray 2 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1772" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_69 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_70 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 713.233 18.7603 -803.383 711.75 18.7603 -803.443 713.233 18.7603 -803.383 711.334 18.2903 -802.59 713.578 18.2903 -802.489 711.273 18.0603 -801.143 713.519 18.0603 -801.056 711.279 17.1503 -801.257 713.525 17.1503 -801.17 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0204384 0.880774 0.473096 -0.0192296 0.879612 0.475303 -0.0204384 0.880774 0.473096 -0.0143374 0.944314 0.328734 -0.0104236 0.970753 0.239856 -0.0176332 0.896217 0.443266 -0.0333631 0.50703 0.861283 -0.0384081 -0.124443 0.991483 -0.0384212 -0.124411 0.991487 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.7898 -0.0294 0.2102 -0.0294 0.7898 -0.0294 0.05913 -0.3134 0.9409 -0.3134 0.05913 -0.513 0.9409 -0.513 0.05913 -0.96404 0.9409 -0.96404 } TexCoordArray 1 Vec2Array 9 { 0.47952 0.87861 0.47868 0.87867 0.47952 0.87861 0.47844 0.87785 0.47971 0.87775 0.47841 0.87647 0.47968 0.87638 0.47841 0.87657 0.47968 0.87649 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1782" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_71 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_72 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 711.807 18.7703 -804.826 713.285 18.7703 -804.774 711.807 18.7703 -804.826 713.702 18.4603 -805.555 711.45 18.4603 -805.65 713.721 18.4003 -806.19 711.483 18.4003 -806.283 713.721 17.1503 -806.19 711.483 17.1503 -806.283 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0141845 0.932908 -0.359835 0.0127719 0.931704 -0.362995 0.0141845 0.932908 -0.359835 0.0111137 0.959974 -0.279869 0.00853672 0.979199 -0.202723 0.0304446 0.68061 -0.732013 0.0403092 0.240329 -0.969854 0.0415263 0 -0.999137 0.0415263 0 -0.999137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.2136 -0.0831 0.7864 -0.0831 0.2136 -0.0831 0.9357 -0.2712 0.06427 -0.2712 0.9357 -0.3153 0.06427 -0.3153 0.9357 -1.01652 0.06427 -1.01652 } TexCoordArray 1 Vec2Array 9 { 0.47871 0.87999 0.47955 0.87994 0.47871 0.87999 0.47978 0.88069 0.47851 0.88078 0.47979 0.8813 0.47853 0.88139 0.47979 0.8813 0.47853 0.88139 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1814" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 738.134 16.6953 -827.375 736.094 16.6953 -827.39 738.138 17.0421 -827.601 736.089 17.0421 -827.611 738.133 17.4909 -827.448 736.092 17.4909 -827.464 738.133 17.4909 -827.448 736.086 17.7561 -826.015 738.126 17.7561 -825.999 736.365 18.2253 -825.065 737.834 18.2253 -825.047 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.00616594 -0.546033 -0.837741 0.0051441 -0.541717 -0.840545 0.00545705 -0.248737 -0.968556 0.00593442 0.0630386 -0.997993 0.00281846 0.912926 -0.408115 0.00319944 0.912817 -0.408357 0.00281846 0.912926 -0.408115 0.00197156 0.967844 -0.251543 0.00303064 0.944565 -0.32831 0.00428637 0.896798 -0.44242 0.00540201 0.897623 -0.440731 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.07105 -0.98426 0.9289 -0.98426 0.07105 -0.7665 0.9289 -0.7665 0.07105 -0.4838 0.9289 -0.4838 0.07105 -0.4838 0.9289 -0.317 0.07105 -0.317 0.8078 -0.0157 0.1922 -0.0157 } TexCoordArray 1 Vec2Array 11 { 0.49364 0.90158 0.49249 0.9016 0.49364 0.9018 0.49248 0.90181 0.49364 0.90165 0.49248 0.90167 0.49364 0.90165 0.49248 0.90028 0.49364 0.90026 0.49264 0.89937 0.49347 0.89935 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1804" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 737.826 18.2253 -823.174 736.348 18.2253 -823.185 737.826 18.2253 -823.174 736.061 17.6541 -822.511 738.11 17.6541 -822.501 736.063 16.6953 -822.437 738.103 16.6953 -822.422 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00385032 0.762661 0.646787 -0.00479698 0.763892 0.645327 -0.00385032 0.762661 0.646787 -0.00458016 0.536095 0.844145 -0.00553905 0.31488 0.949115 -0.00610036 0.0795248 0.996814 -0.00733491 0.0821458 0.996593 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.1922 -0.0204 0.8078 -0.0204 0.1922 -0.0204 0.9289 -0.3772 0.07105 -0.3772 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 7 { 0.49347 0.89756 0.49263 0.89757 0.49347 0.89756 0.49247 0.89692 0.49363 0.89691 0.49247 0.89685 0.49362 0.89684 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1794" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 9 DrawArrays TRIANGLE_STRIP 9 11 DrawArrays TRIANGLE_STRIP 20 5 } VertexArray Vec3Array 25 { 737.834 18.2253 -825.047 737.826 18.2253 -823.174 738.126 17.7561 -825.999 738.11 17.6541 -822.501 738.133 17.4909 -827.448 738.11 17.6541 -822.501 738.138 17.0421 -827.601 738.103 16.6953 -822.422 738.134 16.6953 -827.375 736.089 17.0421 -827.611 736.094 16.6953 -827.39 736.089 17.0421 -827.611 736.063 16.6953 -822.437 736.092 17.4909 -827.464 736.063 16.6953 -822.437 736.086 17.7561 -826.015 736.061 17.6541 -822.511 736.086 17.7561 -826.015 736.348 18.2253 -823.185 736.365 18.2253 -825.065 736.348 18.2253 -823.185 737.826 18.2253 -823.174 736.348 18.2253 -823.185 737.834 18.2253 -825.047 736.365 18.2253 -825.065 } NormalBinding PER_VERTEX NormalArray Vec3Array 25 { 0.143294 0.98968 0.000611708 0.545733 0.83792 0.00813344 0.929128 0.369588 0.0111987 0.995199 0.0975274 0.0082149 0.999966 0.0069158 0.00442303 0.995199 0.0975274 0.0082149 0.999979 -0.00282368 0.0058026 0.999956 -0.00694562 0.00628746 0.999952 -0.0075436 0.00624739 -0.999982 -0.00301762 -0.00522748 -0.999811 -0.0184174 -0.00625883 -0.999982 -0.00301762 -0.00522748 -0.999982 -0.000938046 -0.00584459 -0.999968 0.00642837 -0.00474965 -0.999982 -0.000938046 -0.00584459 -0.984668 0.174405 -0.00337096 -0.983235 0.182335 -0.00171425 -0.984668 0.174405 -0.00337096 -0.370357 0.928889 0.0009241 -0.258042 0.966131 -0.00232893 -0.370357 0.928889 0.0009241 0.545733 0.83792 0.00813344 -0.370357 0.928889 0.0009241 0.143294 0.98968 0.000611708 -0.258042 0.966131 -0.00232893 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 25 { 0.493 -0.001 0.8481 -0.0024 0.312 -0.0942 0.9762 -0.1129 0.0377 -0.1459 0.9762 -0.1129 0.00985 -0.2334 0.9901 -0.3009 0.05163 -0.3009 0.00985 -0.2334 0.05163 -0.3009 0.00985 -0.2334 0.9901 -0.3009 0.0377 -0.1459 0.9901 -0.3009 0.312 -0.0942 0.9762 -0.1129 0.312 -0.0942 0.8481 -0.0024 0.493 -0.001 0.8481 -0.1722 0.8481 -0.1722 0.8481 -0.1722 0.493 -0.1708 0.493 -0.1708 } TexCoordArray 1 Vec2Array 25 { 0.49347 0.89935 0.49347 0.89756 0.49364 0.90026 0.49363 0.89691 0.49364 0.90165 0.49363 0.89691 0.49364 0.9018 0.49362 0.89684 0.49364 0.90158 0.49248 0.90181 0.49249 0.9016 0.49248 0.90181 0.49247 0.89685 0.49248 0.90167 0.49247 0.89685 0.49248 0.90028 0.49247 0.89692 0.49248 0.90028 0.49263 0.89757 0.49264 0.89937 0.49263 0.89757 0.49347 0.89756 0.49263 0.89757 0.49347 0.89935 0.49264 0.89937 } TexCoordArray 2 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1813" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 697.69 15.9103 -847.202 695.689 15.9103 -847.218 697.693 16.2503 -847.424 695.684 16.2503 -847.434 697.688 16.6903 -847.274 695.688 16.6903 -847.29 697.688 16.6903 -847.274 695.681 16.9503 -845.869 697.682 16.9503 -845.854 695.955 17.4103 -844.938 697.395 17.4103 -844.921 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.00669135 -0.546722 -0.837287 0.00545118 -0.541478 -0.840697 0.00570845 -0.248552 -0.968602 0.00605377 0.0634477 -0.997967 0.00283821 0.912929 -0.408108 0.00326456 0.912844 -0.408295 0.00283821 0.912929 -0.408108 0.00192072 0.96783 -0.251597 0.00290694 0.944531 -0.32841 0.0041134 0.89673 -0.442559 0.00519545 0.897531 -0.440921 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.07105 -0.98426 0.9289 -0.98426 0.07105 -0.7665 0.9289 -0.7665 0.07105 -0.4838 0.9289 -0.4838 0.07105 -0.4838 0.9289 -0.317 0.07105 -0.317 0.8078 -0.0157 0.1922 -0.0157 } TexCoordArray 1 Vec2Array 11 { 0.4707 0.92056 0.46957 0.92058 0.4707 0.92078 0.46956 0.92079 0.4707 0.92063 0.46957 0.92065 0.4707 0.92063 0.46956 0.91929 0.4707 0.91927 0.46972 0.9184 0.47053 0.91838 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1803" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 697.387 17.4103 -843.084 695.939 17.4103 -843.095 697.387 17.4103 -843.084 695.657 16.8503 -842.434 697.666 16.8503 -842.425 695.659 15.9103 -842.362 697.659 15.9103 -842.347 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00374666 0.762495 0.646983 -0.00489538 0.763988 0.645212 -0.00374666 0.762495 0.646983 -0.00435007 0.535696 0.8444 -0.00536584 0.314657 0.94919 -0.00597929 0.0795618 0.996812 -0.00748136 0.0827508 0.996542 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.1922 -0.0204 0.8078 -0.0204 0.1922 -0.0204 0.9289 -0.3772 0.07105 -0.3772 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 7 { 0.47053 0.91662 0.46971 0.91663 0.47053 0.91662 0.46955 0.916 0.47069 0.91599 0.46955 0.91593 0.47068 0.91592 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1793" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 9 DrawArrays TRIANGLE_STRIP 9 11 DrawArrays TRIANGLE_STRIP 20 5 } VertexArray Vec3Array 25 { 697.395 17.4103 -844.921 697.387 17.4103 -843.084 697.682 16.9503 -845.854 697.666 16.8503 -842.425 697.688 16.6903 -847.274 697.666 16.8503 -842.425 697.693 16.2503 -847.424 697.659 15.9103 -842.347 697.69 15.9103 -847.202 695.684 16.2503 -847.434 695.689 15.9103 -847.218 695.684 16.2503 -847.434 695.659 15.9103 -842.362 695.688 16.6903 -847.29 695.659 15.9103 -842.362 695.681 16.9503 -845.869 695.657 16.8503 -842.434 695.681 16.9503 -845.869 695.939 17.4103 -843.095 695.955 17.4103 -844.938 695.939 17.4103 -843.095 697.387 17.4103 -843.084 695.939 17.4103 -843.095 697.395 17.4103 -844.921 695.955 17.4103 -844.938 } NormalBinding PER_VERTEX NormalArray Vec3Array 25 { 0.143349 0.989672 0.000623918 0.545508 0.838065 0.00819103 0.929138 0.369561 0.0112724 0.995217 0.0973424 0.00817635 0.999973 0.00597338 0.00433416 0.995217 0.0973424 0.00817635 0.999981 -0.00230994 0.00575801 0.99996 -0.0063502 0.00627063 0.999969 -0.0046265 0.00638612 -0.999986 -0.00179652 -0.00505417 -0.999807 -0.0186454 -0.00618274 -0.999986 -0.00179652 -0.00505417 -0.999983 -0.000922853 -0.00583068 -0.999967 0.00655909 -0.00484471 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0.46956 0.92079 0.46955 0.91593 0.46957 0.92065 0.46955 0.91593 0.46956 0.91929 0.46955 0.916 0.46956 0.91929 0.46971 0.91663 0.46972 0.9184 0.46971 0.91663 0.47053 0.91662 0.46971 0.91663 0.47053 0.91838 0.46972 0.9184 } TexCoordArray 2 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT753" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_106 DataVariance STATIC file "BUS.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_107 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 5 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 6 DrawArrays TRIANGLE_STRIP 12 5 DrawArrays TRIANGLE_STRIP 17 6 DrawArrays 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Group { DataVariance STATIC name "OBJECT1652" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_75 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_76 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 695.28 17.6933 -826.223 696.98 17.6933 -826.323 695.28 17.6933 -826.223 696.98 16.7543 -826.323 695.28 16.7543 -826.223 695.48 18.3503 -825.823 696.78 18.3503 -825.923 695.48 18.3503 -825.823 696.98 17.6933 -826.323 695.28 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1661" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_73 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_74 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 6 } VertexArray Vec3Array 13 { 695.28 17.7273 -804.862 695.38 18.0133 -804.662 697.08 18.0133 -804.762 695.38 18.2843 -803.662 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useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 695.58 18.0933 -800.862 697.28 18.0933 -800.962 695.58 18.0933 -800.862 697.08 18.7503 -801.362 695.78 18.7503 -801.262 695.58 17.1543 -800.862 697.28 17.1543 -800.962 695.58 17.1543 -800.862 697.28 18.0933 -800.962 695.58 18.0933 -800.862 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0597389 0.31828 0.946112 0.0579503 0.16007 0.985403 0.0597389 0.31828 0.946112 0.0568364 0.519212 0.852753 0.0662219 0.504126 0.861087 0.0587073 0 0.998275 0.0587073 0 0.998275 0.0587073 0 0.998275 0.0579503 0.16007 0.985403 0.0597389 0.31828 0.946112 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.9348 -0.4145 0.06516 -0.4171 0.9348 -0.4145 0.19 -0.0086 0.81 -0.0086 0.9348 -0.99051 0.06516 -0.99051 0.9348 -0.99051 0.06516 -0.4145 0.9348 -0.4145 } TexCoordArray 1 Vec2Array 10 { 0.4695 0.8762 0.47047 0.87629 0.4695 0.8762 0.47036 0.87668 0.46962 0.87658 0.4695 0.8762 0.47047 0.87629 0.4695 0.8762 0.47047 0.87629 0.4695 0.8762 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1641" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 12 DrawArrays TRIANGLE_STRIP 24 5 } VertexArray Vec3Array 29 { 695.38 17.1533 -804.862 695.58 17.1543 -800.862 695.38 17.1533 -804.862 695.58 18.0933 -800.862 695.28 17.7273 -804.862 695.58 18.0933 -800.862 695.38 18.0133 -804.662 695.58 18.0933 -800.862 695.38 18.2843 -803.662 695.58 18.0933 -800.862 695.68 18.7503 -802.862 695.78 18.7503 -801.262 696.98 18.7503 -802.962 697.08 18.7503 -801.362 696.98 18.7503 -802.962 697.28 18.0933 -800.962 697.18 18.2843 -803.762 697.28 18.0933 -800.962 697.08 18.0133 -804.762 697.28 18.0933 -800.962 697.08 17.7273 -804.962 697.28 18.0933 -800.962 697.08 17.1533 -804.962 697.28 17.1543 -800.962 695.78 18.7503 -801.262 697.08 18.7503 -801.362 695.78 18.7503 -801.262 696.98 18.7503 -802.962 695.68 18.7503 -802.862 } NormalBinding PER_VERTEX NormalArray Vec3Array 29 { -0.995698 -0.0657934 0.0652494 -0.998752 0 0.0499407 -0.995698 -0.0657934 0.0652494 -0.99503 0.0733456 0.0673516 -0.99692 -0.0177666 0.0763916 -0.99503 0.0733456 0.0673516 -0.996314 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_81 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_82 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 DrawArrays TRIANGLE_STRIP 11 5 } VertexArray Vec3Array 16 { 734.778 16.4213 -847.944 734.778 16.8173 -847.644 736.778 16.8173 -847.844 734.978 17.0113 -846.444 736.878 17.0113 -846.644 736.778 15.8543 -847.944 734.778 15.8543 -847.744 736.778 15.8543 -847.944 734.778 16.4213 -847.944 736.778 16.4213 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ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_108 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_109 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 DrawArrays TRIANGLE_STRIP 11 8 } VertexArray Vec3Array 19 { 725.113 19.0703 -804.254 726.334 19.0703 -804.139 725.113 19.0703 -804.254 726.466 19.0703 -806.11 725.245 19.0703 -806.224 724.614 17.3703 -802.118 726.544 17.3703 -801.974 724.614 17.3703 -802.118 726.528 17.9803 -801.803 724.597 17.9803 -801.947 724.572 18.3403 -801.991 726.334 19.0703 -804.139 725.113 19.0703 -804.254 726.334 19.0703 -804.139 724.74 18.5703 -803.3 726.666 18.5703 -803.165 724.572 18.3403 -801.991 726.589 18.3403 -801.897 726.528 17.9803 -801.803 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} textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_109 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 DrawArrays TRIANGLE_STRIP 12 5 } VertexArray Vec3Array 17 { 693.484 17.9803 -800.519 693.519 18.3403 -800.625 691.546 18.3403 -800.194 693.264 18.5703 -801.87 691.369 18.5703 -801.502 692.692 19.0703 -802.725 691.482 19.0703 -802.52 691.546 18.3403 -800.194 691.581 17.9803 -800.159 693.484 17.9803 -800.519 691.553 17.3703 -800.328 693.455 17.3703 -800.689 692.31 19.0703 -804.663 691.101 19.0703 -804.458 692.31 19.0703 -804.663 691.482 19.0703 -802.52 692.692 19.0703 -802.725 } NormalBinding PER_VERTEX NormalArray Vec3Array 17 { 0.190344 -0.103072 0.976292 0.0845853 0.918119 0.387174 0.079861 0.917572 0.389467 0.0511555 0.965444 0.255539 0.0624944 0.940201 0.334837 0.0503796 0.960686 0.273028 0.0168434 0.994901 0.0994403 0.079861 0.917572 0.389467 0.184212 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TexCoordArray 1 Vec2Array 26 { 0.46675 0.87958 0.46722 0.87569 0.46667 0.88027 0.46724 0.87552 0.46671 0.88021 0.46724 0.87552 0.46712 0.87681 0.46722 0.87556 0.46671 0.88021 0.46712 0.87681 0.46696 0.87964 0.46718 0.87778 0.46819 0.87716 0.46834 0.87597 0.46819 0.87716 0.46832 0.87587 0.46778 0.88056 0.46832 0.87587 0.46779 0.88069 0.4683 0.87603 0.46783 0.87993 0.46819 0.87716 0.46778 0.88056 0.46819 0.87716 0.46765 0.87984 0.46787 0.87798 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6799" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_20 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_21 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 25 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 8 DrawArrays TRIANGLE_STRIP 13 4 DrawArrays TRIANGLE_STRIP 17 5 DrawArrays TRIANGLE_STRIP 22 5 DrawArrays TRIANGLE_STRIP 27 4 DrawArrays TRIANGLE_STRIP 31 5 DrawArrays TRIANGLE_STRIP 36 5 DrawArrays TRIANGLE_STRIP 41 5 DrawArrays TRIANGLE_STRIP 46 5 DrawArrays TRIANGLE_STRIP 51 9 DrawArrays TRIANGLE_STRIP 60 5 DrawArrays TRIANGLE_STRIP 65 5 DrawArrays TRIANGLE_STRIP 70 5 DrawArrays TRIANGLE_STRIP 75 5 DrawArrays TRIANGLE_STRIP 80 5 DrawArrays TRIANGLE_STRIP 85 5 DrawArrays TRIANGLE_STRIP 90 5 DrawArrays TRIANGLE_STRIP 95 10 DrawArrays TRIANGLE_STRIP 105 5 DrawArrays TRIANGLE_STRIP 110 5 DrawArrays 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{ DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 738.935 25.0896 -793.168 738.935 26.0247 -793.172 738.935 25.0896 -793.168 737.652 26.0297 -793.295 737.652 25.0896 -793.293 738.935 26.0247 -793.172 738.935 25.0896 -793.168 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.095411 0.00206809 0.995436 0.0969671 -0.00206777 -0.995285 -0.095411 0.00206809 0.995436 -0.0969664 0.0042226 0.995279 0.095402 -0.00422324 -0.99543 0.0969671 -0.00206777 -0.995285 -0.095411 0.00206809 0.995436 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9999 -0.9999 0.9999 0 0.9999 -0.9999 0 0 0 -0.9999 0.9999 0 0.9999 -0.9999 } TexCoordArray 1 Vec2Array 7 { 0.4941 0.86883 0.4941 0.86883 0.4941 0.86883 0.49337 0.86895 0.49337 0.86895 0.4941 0.86883 0.4941 0.86883 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR350" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_112 DataVariance STATIC file "ROADPARK.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_113 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 22 } VertexArray Vec3Array 22 { 795.551 17.8671 -789.451 826.779 16.4154 -849.058 795.551 17.8671 -789.451 770.138 15.3211 -854.599 786.176 17.8671 -789.451 770.138 15.3211 -854.599 776.801 17.8671 -789.451 770.138 15.3211 -854.599 767.426 17.8671 -789.451 770.138 15.3211 -854.599 758.051 17.8671 -789.451 770.138 15.3211 -854.599 748.676 17.8671 -789.45 770.138 15.3211 -854.599 738.976 17.8671 -788.996 708.611 15.6859 -860.139 729.276 17.8671 -788.541 708.611 15.6859 -860.139 719.576 17.8671 -788.087 708.611 15.6859 -860.139 709.876 17.8671 -787.632 700.176 17.8671 -787.177 } 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1.64298 -2.29056 -1.60429 -1.67858 1.64298 -2.56715 -1.60429 -3.433 1.84912 -2.84374 -1.60429 -3.433 1.84912 -3.12034 -1.60429 -3.433 1.84912 -3.39693 -1.60429 -3.67352 -1.60429 } TexCoordArray 1 Vec2Array 22 { 0.52621 0.86527 0.54393 0.92234 0.52621 0.86527 0.5118 0.92765 0.52089 0.86527 0.5118 0.92765 0.51558 0.86527 0.5118 0.92765 0.51026 0.86527 0.5118 0.92765 0.50494 0.86527 0.5118 0.92765 0.49962 0.86527 0.5118 0.92765 0.49412 0.86484 0.4769 0.93295 0.48862 0.8644 0.4769 0.93295 0.48312 0.86397 0.4769 0.93295 0.47761 0.86353 0.47211 0.86309 } TexCoordArray 2 Vec2Array 22 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 22 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_83 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_84 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 DrawArrays TRIANGLE_STRIP 16 4 DrawArrays TRIANGLE_STRIP 20 4 DrawArrays TRIANGLE_STRIP 24 4 DrawArrays TRIANGLE_STRIP 28 4 } VertexArray Vec3Array 32 { 717.393 24.423 -732.031 724.607 20.032 -725.585 717.393 24.423 -732.031 724.607 20.032 -738.477 709.022 22.608 -732.032 693.438 20.032 -725.585 709.022 22.608 -732.032 724.607 20.032 -725.585 709.022 22.608 -732.032 724.607 20.032 -725.585 709.022 22.608 -732.032 717.393 24.423 -732.031 693.438 20.032 -725.585 700.652 24.423 -732.032 693.438 20.032 -725.585 693.438 20.032 -738.478 693.438 20.032 -725.585 709.022 22.608 -732.032 693.438 20.032 -725.585 700.652 24.423 -732.032 709.022 22.608 -732.032 724.607 20.032 -738.477 709.022 22.608 -732.032 693.438 20.032 -738.478 709.022 22.608 -732.032 693.438 20.032 -738.478 709.022 22.608 -732.032 700.652 24.423 -732.032 724.607 20.032 -738.477 709.022 22.608 -732.032 724.607 20.032 -738.477 717.393 24.423 -732.031 } NormalBinding PER_VERTEX NormalArray Vec3Array 32 { 0.163074 0.986614 1.87318e-08 0.120018 0.929843 0.347834 0.163074 0.986614 1.87318e-08 0.120057 0.929828 -0.347859 7.37706e-06 1 -6.17585e-09 -0.120033 0.92985 0.347809 7.37706e-06 1 -6.17585e-09 0.120018 0.929843 0.347834 7.37706e-06 1 -6.17585e-09 0.120018 0.929843 0.347834 7.37706e-06 1 -6.17585e-09 0.163074 0.986614 1.87318e-08 -0.120033 0.92985 0.347809 -0.163085 0.986612 -1.87316e-08 -0.120033 0.92985 0.347809 -0.120046 0.929831 -0.347854 -0.120033 0.92985 0.347809 7.37706e-06 1 -6.17585e-09 -0.120033 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0.47711 0.81034 0.46829 0.81639 0.47711 0.81034 0.46829 0.81639 0.47711 0.81034 0.47237 0.81034 0.48593 0.81639 0.47711 0.81034 0.48593 0.81639 0.48185 0.81033 } TexCoordArray 2 Vec2Array 32 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 32 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O0115" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_85 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_86 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { 693.438 20.032 -738.478 724.607 20.032 -738.477 693.438 16.98 -738.478 724.607 16.98 -738.477 693.438 16.98 -725.585 724.607 16.98 -725.585 693.438 20.032 -725.585 724.607 20.032 -725.585 693.438 16.98 -725.585 693.438 20.032 -725.585 693.438 16.98 -738.478 693.438 20.032 -738.478 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.382211 0 -0.924075 3.32894e-05 0 -1 -0.382211 0 -0.924075 3.32894e-05 0 -1 -0.382237 0 0.924064 0 0 1 -0.382237 0 0.924064 0 0 1 -0.382237 0 0.924064 -0.382237 0 0.924064 -0.382211 0 -0.924075 -0.382211 0 -0.924075 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 4.53296 -0.0005 2.5 -0.0005 4.53296 -0.9995 2.5 -0.9995 0.46703 -0.9995 2.5 -0.9995 0.46703 -0.0005 2.5 -0.0005 2.9995 -0.9995 2.9995 -0.0005 2.0005 -0.9995 2.0005 -0.0005 } TexCoordArray 1 Vec2Array 12 { 0.46829 0.81639 0.48593 0.81639 0.46829 0.81639 0.48593 0.81639 0.46829 0.80428 0.48593 0.80428 0.46829 0.80428 0.48593 0.80428 0.46829 0.80428 0.46829 0.80428 0.46829 0.81639 0.46829 0.81639 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4591_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS455" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 709.876 17.8671 -749.45 709.876 17.8671 -759.45 700.176 17.8671 -749.45 700.176 17.8671 -759.45 690.476 17.8671 -749.45 690.476 17.8671 -759.45 680.776 17.8671 -749.45 680.776 17.8671 -759.45 671.076 17.8671 -749.45 671.076 17.8671 -759.45 661.375 17.8671 -749.45 661.375 17.8671 -759.45 651.675 17.8671 -749.45 651.675 17.8671 -759.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -94.4949 189.219 -94.4949 190.355 -94.0752 189.219 -94.0752 190.355 -93.6556 189.219 -93.6556 190.355 -93.2356 189.219 -93.2356 190.355 -92.8159 189.219 -92.8159 190.355 -92.3962 189.219 -92.3962 190.355 -91.9765 189.219 -91.9765 } TexCoordArray 1 Vec2Array 14 { 0.47761 0.82697 0.47761 0.83655 0.47211 0.82697 0.47211 0.83655 0.46661 0.82697 0.46661 0.83655 0.46111 0.82697 0.46111 0.83655 0.4556 0.82697 0.4556 0.83655 0.4501 0.82697 0.4501 0.83655 0.4446 0.82697 0.4446 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS454" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 700.176 17.8671 -774.45 700.176 17.8671 -787.177 690.476 17.8671 -774.45 690.475 17.8671 -786.723 680.775 17.8671 -774.45 680.775 17.8671 -786.268 671.075 17.8671 -774.45 671.075 17.8671 -785.813 661.375 17.8671 -774.45 661.375 17.8671 -785.359 651.675 17.8671 -774.45 651.675 17.8671 -784.904 641.975 17.8671 -774.45 641.975 17.8671 -784.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 85.2861 0 85.2861 1 85.0912 0 85.0912 1 84.8963 0 84.8963 1 84.7008 0 84.7008 1 84.5059 0 84.5059 1 84.3111 0 84.3111 1 84.1155 0 84.1155 1 } TexCoordArray 1 Vec2Array 14 { 0.47211 0.85091 0.47211 0.86309 0.46661 0.85091 0.46661 0.86266 0.46111 0.85091 0.46111 0.86222 0.4556 0.85091 0.4556 0.86179 0.4501 0.85091 0.4501 0.86135 0.4446 0.85091 0.4446 0.86092 0.4391 0.85091 0.4391 0.86048 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4591" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 748.676 17.8671 -760.45 748.676 17.8671 -773.45 738.976 17.8671 -760.45 738.976 17.8671 -773.45 729.276 17.8671 -760.45 729.276 17.8671 -773.45 719.576 17.8671 -760.45 719.576 17.8671 -773.45 709.876 17.8671 -760.45 709.876 17.8671 -773.45 700.176 17.8671 -760.45 700.176 17.8671 -773.45 690.476 17.8671 -760.45 690.476 17.8671 -773.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 86.2618 0 86.2618 1 86.0669 0 86.0669 1 85.8714 0 85.8714 1 85.6765 0 85.6765 1 85.4816 0 85.4816 1 85.2861 0 85.2861 1 85.0912 0 85.0912 1 } TexCoordArray 1 Vec2Array 14 { 0.49962 0.8375 0.49962 0.84995 0.49412 0.8375 0.49412 0.84995 0.48862 0.8375 0.48862 0.84995 0.48312 0.8375 0.48312 0.84995 0.47761 0.8375 0.47761 0.84995 0.47211 0.8375 0.47211 0.84995 0.46661 0.8375 0.46661 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4531_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4531_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 85 Group { DataVariance STATIC name "OBJECT120_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 670.845 21.4934 -830.722 670.675 21.4905 -834.555 670.845 21.4934 -830.722 670.742 17.616 -834.555 670.913 17.619 -830.722 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.99886 -0.0174111 0.0444452 -0.998868 -0.0172773 0.04431 -0.99886 -0.0174111 0.0444452 -0.99886 -0.0174111 0.0444452 -0.998852 -0.0175449 0.0445803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6596 0.2402 0.67 0.2402 0.6596 0.2402 0.67 0.0762 0.6596 0.0762 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 674.032 17.6734 -830.85 673.859 17.6704 -834.699 674.032 17.6734 -830.85 674.428 16.0241 -834.724 674.603 16.0271 -830.875 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.943889 -0.32746 0.042928 -0.944085 -0.326929 0.0426819 -0.943889 -0.32746 0.042928 -0.943889 -0.32746 0.042928 -0.943694 -0.327991 0.043174 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5018 0.3159 0.5436 0.3159 0.5018 0.3159 0.5436 0.242 0.5018 0.242 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 670.913 17.619 -830.722 670.742 17.616 -834.555 670.913 17.619 -830.722 673.859 17.6704 -834.699 674.032 17.6734 -830.85 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.017445 -0.999848 -1.77707e-07 0.0174506 -0.999848 4.01433e-06 0.017445 -0.999848 -1.77707e-07 0.017445 -0.999848 -1.77707e-07 0.0174393 -0.999848 -4.35062e-06 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6157 0.05524 0.6157 0.06554 0.6157 0.05524 0.6054 0.06554 0.6054 0.05524 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 673.623 17.6133 -834.671 673.803 17.6164 -830.824 673.623 17.6133 -834.671 673.831 16.0137 -830.824 673.651 16.0105 -834.671 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.998754 0.0174576 -0.0467433 0.998754 0.0174582 -0.046743 0.998754 0.0174576 -0.0467433 0.998754 0.0174576 -0.0467433 0.998754 0.0174571 -0.0467435 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6087 0.07196 0.5985 0.07196 0.6087 0.07196 0.5985 0.00292 0.6087 0.00292 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 673.623 17.6133 -834.671 670.161 17.5529 -834.52 673.623 17.6133 -834.671 670.34 17.556 -830.673 673.803 17.6164 -830.824 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0174412 0.999848 8.26735e-06 -0.0174438 0.999848 6.1724e-06 -0.0174412 0.999848 8.26735e-06 -0.0174412 0.999848 8.26735e-06 -0.0174387 0.999848 1.03617e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6005 0.06603 0.6166 0.06603 0.6005 0.06603 0.6166 0.04991 0.6005 0.04991 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 670.092 21.4803 -834.52 670.272 21.4834 -830.673 670.092 21.4803 -834.52 670.34 17.556 -830.673 670.161 17.5529 -834.52 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.998761 0.0174307 -0.0466165 0.998757 0.0173065 -0.046743 0.998761 0.0174307 -0.0466165 0.998761 0.0174307 -0.0466165 0.998765 0.017555 -0.0464901 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.762 0.2379 0.7517 0.2379 0.762 0.2379 0.7517 0.07296 0.762 0.07296 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 664.76 15.8553 -830.426 664.846 17.7421 -830.443 664.76 15.8553 -830.426 664.8 18.0654 -831.27 664.581 15.8522 -834.273 664.708 18.0638 -833.43 664.674 17.7391 -834.256 664.8 18.0654 -831.27 664.789 18.7163 -831.27 664.708 18.0638 -833.43 664.697 18.7147 -833.43 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.998019 0.0373806 0.0506118 -0.996235 0.0460679 0.073445 -0.998019 0.0373806 0.0506118 -0.998298 0.0337981 0.0475296 -0.998336 0.0388971 0.0425814 -0.998935 0.0246548 0.0390086 -0.998559 0.0490285 0.0218259 -0.998298 0.0337981 0.0475296 -0.998952 -0.016861 0.0425517 -0.998935 0.0246548 0.0390086 -0.998952 -0.016861 0.0425517 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.9842 0.2432 0.9836 0.3217 0.9842 0.2432 0.9587 0.3365 0.8685 0.2432 0.894 0.3365 0.8691 0.3217 0.9587 0.3365 0.9587 0.3662 0.894 0.3365 0.894 0.3662 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 666.162 19.0553 -833.869 664.697 18.7147 -833.43 666.162 19.0553 -833.869 664.789 18.7163 -831.27 666.287 19.0575 -830.981 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.223812 0.974592 0.0088867 -0.223941 0.974563 0.00881508 -0.223812 0.974592 0.0088867 -0.223812 0.974592 0.0088867 -0.223716 0.974613 0.0089402 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9094 0.136 0.9787 0.1171 0.9094 0.136 0.9728 0.1075 0.9035 0.1224 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 666.162 19.0553 -833.869 666.287 19.0575 -830.981 666.162 19.0553 -833.869 666.451 20.0095 -830.983 666.324 20.0073 -833.87 666.451 20.0095 -830.983 668.276 21.4486 -834.433 668.44 21.4514 -830.592 670.092 21.4803 -834.52 670.272 21.4834 -830.673 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.984742 0.168666 0.0428442 -0.984579 0.169701 0.0424858 -0.984742 0.168666 0.0428442 -0.729737 0.683017 0.0311571 -0.745307 0.66594 0.0322819 -0.729737 0.683017 0.0311571 -0.435936 0.899794 0.0181887 -0.258287 0.966013 0.0103224 -0.0174585 0.999848 1.3929e-05 -0.0174641 0.999848 1.15535e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.8829 0.3804 0.9698 0.3804 0.8829 0.3804 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8685 0.4793 0.9842 0.4793 0.8685 0.4953 0.9842 0.4953 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 686.898 21.7736 -835.285 670.675 21.4905 -834.555 686.898 21.7736 -835.285 670.845 21.4934 -830.722 687.071 21.7767 -831.435 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0174524 0.999848 -1.84494e-06 -0.0174471 0.999848 1.69769e-05 -0.0174524 0.999848 -1.84494e-06 -0.0174524 0.999848 -1.84494e-06 -0.0174578 0.999848 -2.05808e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.0005 0.4971 0.6995 0.4971 0.0005 0.4971 0.6995 0.4812 0.0005 0.4812 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 670.34 17.556 -830.673 670.272 21.4834 -830.673 670.34 17.556 -830.673 668.44 21.4514 -830.592 668.51 17.455 -830.592 666.451 20.0095 -830.983 668.51 17.455 -830.592 666.287 19.0575 -830.981 666.301 18.2246 -830.981 664.789 18.7163 -831.27 666.301 18.2246 -830.981 664.8 18.0654 -831.27 666.301 18.2246 -830.981 664.846 17.7421 -830.443 668.51 17.455 -830.592 664.76 15.8553 -830.426 670.34 17.556 -830.673 673.831 16.0137 -830.824 673.803 17.6164 -830.824 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { 0.0439352 0.000937867 0.999034 0.0441547 0.000765115 0.999024 0.0439352 0.000937867 0.999034 -0.0407673 -0.000716814 0.999168 -0.0416502 0.0588801 0.997396 -0.181951 0.00384424 0.9833 -0.0416502 0.0588801 0.997396 -0.168229 0.0105825 0.985691 -0.101536 0.401223 0.910335 -0.188735 -0.00318302 0.982023 -0.101536 0.401223 0.910335 -0.21097 0.625404 0.75124 -0.101536 0.401223 0.910335 0.028476 0.300587 0.953329 -0.0416502 0.0588801 0.997396 0.043092 0.00286172 0.999067 0.0439352 0.000937867 0.999034 0.0437346 0.00117978 0.999042 0.04355 0.000761255 0.999051 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.7549 0.07334 0.7549 0.2383 0.7549 0.07334 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.7549 0.07334 0.6038 0.00597 0.6038 0.07334 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 670.845 21.4934 -830.722 670.913 17.619 -830.722 670.845 21.4934 -830.722 674.032 17.6734 -830.85 687.071 21.7767 -831.435 674.032 17.6734 -830.85 687.168 16.2465 -831.435 674.603 16.0271 -830.875 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0433854 0.00272252 0.999055 0.0409893 0.000719981 0.999159 0.0433854 0.00272252 0.999055 0.0440388 0.00158165 0.999029 0.0442371 0.00186219 0.999019 0.0440388 0.00158165 0.999029 0.0445636 0.000665086 0.999006 0.0445194 0.000256914 0.999009 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.7081 0.4775 0.7081 0.3147 0.7081 0.4775 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.0005 0.2451 0.5487 0.2451 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 664.697 18.7147 -833.43 666.162 19.0553 -833.869 664.708 18.0638 -833.43 666.176 18.2224 -833.869 664.674 17.7391 -834.256 668.345 17.4522 -834.433 664.581 15.8522 -834.273 668.345 17.4522 -834.433 670.161 17.5529 -834.52 668.345 17.4522 -834.433 670.092 21.4803 -834.52 668.345 17.4522 -834.433 668.276 21.4486 -834.433 668.345 17.4522 -834.433 666.324 20.0073 -833.87 668.345 17.4522 -834.433 666.162 19.0553 -833.869 666.176 18.2224 -833.869 664.581 15.8522 -834.273 670.161 17.5529 -834.52 664.581 15.8522 -834.273 673.623 17.6133 -834.671 673.651 16.0105 -834.671 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { -0.286036 -0.00482791 -0.958207 -0.254129 0.0107678 -0.96711 -0.302072 0.397276 -0.866559 -0.167106 0.447242 -0.878664 -0.0571427 0.296303 -0.953383 -0.113885 0.0477172 -0.992347 -0.044998 0.00311993 -0.998982 -0.113885 0.0477172 -0.992347 -0.0464031 0.00121606 -0.998922 -0.113885 0.0477172 -0.992347 -0.0478419 -0.00083321 -0.998855 -0.113885 0.0477172 -0.992347 -0.168893 -0.00291475 -0.98563 -0.113885 0.0477172 -0.992347 -0.262773 0.00474906 -0.964846 -0.113885 0.0477172 -0.992347 -0.254129 0.0107678 -0.96711 -0.167106 0.447242 -0.878664 -0.044998 0.00311993 -0.998982 -0.0464031 0.00121606 -0.998922 -0.044998 0.00311993 -0.998982 -0.0437463 -0.00117852 -0.999042 -0.0438265 -0.000766041 -0.999039 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0.9821 0.1198 0.9287 0.133 0.9825 0.09876 0.9291 0.1044 0.9825 0.08516 0.8344 0.07041 0.9875 0.00597 0.8344 0.07041 0.7549 0.07334 0.8344 0.07041 0.7549 0.2383 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.9287 0.133 0.9291 0.1044 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.6038 0.07334 0.6038 0.00597 } TexCoordArray 1 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT120_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 670.742 17.616 -834.555 670.675 21.4905 -834.555 673.859 17.6704 -834.699 686.898 21.7736 -835.285 674.428 16.0241 -834.724 686.994 16.2434 -835.285 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0461293 -0.000797891 -0.998935 -0.0451437 2.53201e-05 -0.998981 -0.0450615 -5.28263e-05 -0.998984 -0.0447665 -0.000316165 -0.998997 -0.0446399 -0.00065284 -0.999003 -0.0445842 -0.000774014 -0.999005 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.7081 0.07559 0.7081 0.2383 0.5724 0.07559 0.0005 0.2383 0.5487 0.00597 0.0005 0.00598 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB4511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_114 DataVariance STATIC file "rroadgrs.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_115 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 622.928 17.4142 -774.449 622.928 17.4142 -773.449 632.451 17.7501 -774.449 632.451 17.7501 -773.449 641.975 17.8671 -774.45 641.975 17.8671 -773.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0352505 0.999379 0 -0.0352505 0.999379 0 -0.0275988 0.999619 0 -0.0199429 0.999801 0 -0.0122839 0.999925 0 -0.0122839 0.999925 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 244.869 0.98947 244.869 -0.01053 244.45 0.98947 244.45 -0.01053 244.03 0.98947 244.03 -0.01053 } TexCoordArray 1 Vec2Array 6 { 0.42829 0.85091 0.42829 0.84995 0.4337 0.85091 0.4337 0.84995 0.4391 0.85091 0.4391 0.84995 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT4561" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 719.576 17.8671 -788.087 719.576 18.4671 -788.087 709.876 17.8671 -787.632 709.876 18.4671 -787.632 700.176 17.8671 -787.177 700.176 18.4671 -787.177 690.475 17.8671 -786.723 690.475 18.4671 -786.723 680.775 17.8671 -786.268 680.775 18.4671 -786.268 671.075 17.8671 -785.813 671.075 18.4671 -785.813 661.375 17.8671 -785.359 661.375 18.4671 -785.359 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0468511 0 0.998902 0.0468511 0 0.998902 0.0468533 0 0.998902 0.0468555 0 0.998902 0.0468204 0 0.998903 0.0467831 0 0.998905 0.0467831 0 0.998905 0.0468204 0 0.998903 0.0468576 0 0.998902 0.0468575 0 0.998902 0.0468219 0 0.998903 0.0467863 0 0.998905 0.0467508 0 0.998907 0.0467508 0 0.998907 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 426.219 0 426.219 1 425.249 0 425.249 1 424.279 0 424.279 1 423.309 0 423.309 1 422.339 0 422.339 1 421.369 0 421.369 1 420.399 0 420.399 1 } TexCoordArray 1 Vec2Array 14 { 0.48312 0.86397 0.48312 0.86397 0.47761 0.86353 0.47761 0.86353 0.47211 0.86309 0.47211 0.86309 0.46661 0.86266 0.46661 0.86266 0.46111 0.86222 0.46111 0.86222 0.4556 0.86179 0.4556 0.86179 0.4501 0.86135 0.4501 0.86135 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT4501" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 661.375 17.8671 -785.359 661.375 18.4671 -785.359 651.675 17.8671 -784.904 651.675 18.4671 -784.904 641.975 17.8671 -784.45 641.975 18.4671 -784.45 632.451 17.7501 -784.449 632.451 18.3501 -784.449 622.927 17.4142 -784.449 622.927 18.0142 -784.449 613.404 16.8826 -784.449 613.404 17.4826 -784.449 603.88 16.1783 -784.449 603.88 16.7783 -784.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0468574 0 0.998902 0.0468574 0 0.998902 0.0468219 0 0.998903 0.0467863 0 0.998905 0.0314116 0 0.999507 0.0158619 0 0.999874 7.26305e-05 0 1 3.63152e-05 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 420.399 0 420.399 1 419.429 0 419.429 1 418.459 0 418.459 1 417.506 0 417.506 1 416.554 0 416.554 1 415.602 0 415.602 1 414.649 0 414.649 1 } TexCoordArray 1 Vec2Array 14 { 0.4501 0.86135 0.4501 0.86135 0.4446 0.86092 0.4446 0.86092 0.4391 0.86048 0.4391 0.86048 0.4337 0.86048 0.4337 0.86048 0.42829 0.86048 0.42829 0.86048 0.42289 0.86048 0.42289 0.86048 0.41749 0.86048 0.41749 0.86048 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT4481" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 641.975 18.4671 -749.45 641.975 17.8671 -749.45 632.452 18.3501 -749.449 632.452 17.7501 -749.449 622.928 18.0142 -749.449 622.928 17.4142 -749.449 613.404 17.4826 -749.449 613.404 16.8826 -749.449 603.88 16.7783 -749.449 603.88 16.1783 -749.449 594.356 15.9242 -749.449 594.356 15.3242 -749.449 584.833 14.9436 -749.449 584.833 14.3436 -749.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.000108958 0 -1 -0.000108958 0 -1 -7.26356e-05 0 -1 -3.63164e-05 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 418.459 1 418.459 0 417.506 1 417.506 0 416.554 1 416.554 0 415.602 1 415.602 0 414.649 1 414.649 0 413.697 1 413.697 0 412.744 1 412.744 0 } TexCoordArray 1 Vec2Array 14 { 0.4391 0.82697 0.4391 0.82697 0.4337 0.82697 0.4337 0.82697 0.42829 0.82697 0.42829 0.82697 0.42289 0.82697 0.42289 0.82697 0.41749 0.82697 0.41749 0.82697 0.41209 0.82697 0.41209 0.82697 0.40668 0.82697 0.40668 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB447" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 632.451 17.7501 -759.449 632.451 17.7501 -760.449 622.928 17.4142 -759.449 622.928 17.4142 -760.449 613.404 16.8826 -759.449 613.404 16.8826 -760.449 603.88 16.1783 -759.449 603.88 16.1783 -760.449 594.356 15.3242 -759.449 594.356 15.3242 -760.449 584.832 14.3436 -759.449 584.832 14.3436 -760.449 575.309 13.2592 -759.449 575.309 13.2592 -760.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0352505 0.999379 0 -0.0352505 0.999379 0 -0.0420837 0.999114 0 -0.0489106 0.998803 0 -0.0617433 0.998092 0 -0.0677497 0.997702 0 -0.0789459 0.996879 0 -0.0841366 0.996454 0 -0.0936922 0.995601 0 -0.0980584 0.995181 0 -0.105997 0.994366 0 -0.109571 0.993979 0 -0.113141 0.993579 0 -0.113141 0.993579 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 244.244 1 244.244 0 243.688 1 243.688 0 243.131 1 243.131 0 242.574 1 242.574 0 242.018 1 242.018 0 241.461 1 241.461 0 240.905 1 240.905 0 } TexCoordArray 1 Vec2Array 14 { 0.4337 0.83655 0.4337 0.8375 0.42829 0.83655 0.42829 0.8375 0.42289 0.83655 0.42289 0.8375 0.41749 0.83655 0.41749 0.8375 0.41209 0.83655 0.41209 0.8375 0.40668 0.83655 0.40668 0.8375 0.40128 0.83655 0.40128 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT456" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 719.576 17.8671 -788.339 719.576 20.9671 -788.339 709.876 17.8671 -787.884 709.876 20.9671 -787.884 700.176 17.8671 -787.429 700.176 20.9671 -787.429 690.475 17.8671 -786.975 690.475 20.9671 -786.975 680.775 17.8671 -786.52 680.775 20.9671 -786.52 671.075 17.8671 -786.065 671.075 20.9671 -786.065 661.375 17.8671 -785.611 661.375 20.9671 -785.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0468574 0 0.998902 0.0468574 0 0.998902 0.0468554 0 0.998902 0.0468534 0 0.998902 0.0468183 0 0.998903 0.0467852 0 0.998905 0.0467852 0 0.998905 0.0468183 0 0.998903 0.0468534 0 0.998902 0.0468554 0 0.998902 0.0468219 0 0.998903 0.0467863 0 0.998905 0.0467508 0 0.998907 0.0467508 0 0.998907 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 426.219 0 426.219 1 425.249 0 425.249 1 424.279 0 424.279 1 423.309 0 423.309 1 422.339 0 422.339 1 421.369 0 421.369 1 420.399 0 420.399 1 } TexCoordArray 1 Vec2Array 14 { 0.48312 0.86421 0.48312 0.86421 0.47761 0.86377 0.47761 0.86377 0.47211 0.86334 0.47211 0.86334 0.46661 0.8629 0.46661 0.8629 0.46111 0.86246 0.46111 0.86246 0.4556 0.86203 0.4556 0.86203 0.4501 0.86159 0.4501 0.86159 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT450" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 661.375 17.8671 -785.611 661.375 20.9671 -785.611 651.675 17.8671 -785.156 651.675 20.9671 -785.156 641.975 17.8671 -784.702 641.975 20.9671 -784.702 632.451 17.7501 -784.701 632.451 20.8501 -784.701 622.927 17.4142 -784.701 622.927 20.5142 -784.701 613.404 16.8826 -784.701 613.404 19.9826 -784.701 603.88 16.1783 -784.701 603.88 19.2783 -784.701 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0468574 0 0.998902 0.0468574 0 0.998902 0.0468219 0 0.998903 0.0467863 0 0.998905 0.0314116 0 0.999507 0.0158619 0 0.999874 7.26305e-05 0 1 3.63152e-05 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 420.399 0 420.399 1 419.429 0 419.429 1 418.459 0 418.459 1 417.506 0 417.506 1 416.554 0 416.554 1 415.602 0 415.602 1 414.649 0 414.649 1 } TexCoordArray 1 Vec2Array 14 { 0.4501 0.86159 0.4501 0.86159 0.4446 0.86116 0.4446 0.86116 0.4391 0.86072 0.4391 0.86072 0.4337 0.86072 0.4337 0.86072 0.42829 0.86072 0.42829 0.86072 0.42289 0.86072 0.42289 0.86072 0.41749 0.86072 0.41749 0.86072 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT454" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 699.908 20.9671 -748.615 699.908 17.8671 -748.615 690.231 20.9671 -748.615 690.231 17.8671 -748.615 680.553 20.9671 -748.615 680.553 17.8671 -748.615 670.876 20.9671 -748.615 670.876 17.8671 -748.615 661.197 20.9671 -748.615 661.197 17.8671 -748.615 651.52 20.9671 -748.615 651.52 17.8671 -748.615 641.842 20.9671 -748.615 641.842 17.8671 -748.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 18.5729 0.99944 18.5729 -0.00056 17.0241 0.99944 17.0241 -0.00056 15.4754 0.99944 15.4754 -0.00056 13.9266 0.99944 13.9266 -0.00056 12.3778 0.99944 12.3778 -0.00056 10.829 0.99944 10.829 -0.00056 9.28027 0.99944 9.28027 -0.00056 } TexCoordArray 1 Vec2Array 14 { 0.37207 0.82336 0.37207 0.82336 0.37185 0.82338 0.37185 0.82338 0.37163 0.82339 0.37163 0.82339 0.3714 0.82341 0.3714 0.82341 0.37118 0.82342 0.37118 0.82342 0.37096 0.82343 0.37096 0.82343 0.37073 0.82345 0.37073 0.82345 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 647.17 15.9169 -832.841 634.625 15.2595 -833.377 646.88 21.4403 -832.841 633.988 16.8844 -833.399 630.689 20.5918 -833.534 630.892 16.7221 -833.534 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.0425711 0.00223498 -0.999091 0.0424697 0.00243648 -0.999095 0.0425537 0.00209737 -0.999092 0.0426503 0.00202263 -0.999088 0.0428021 0.00170366 -0.999082 0.0434478 0.00227925 -0.999053 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.0005 0.506 0.5487 0.506 0.0005 0.7383 0.5724 0.5756 0.7081 0.7383 0.7081 0.5756 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 634.455 15.2506 -829.536 647 15.908 -829 633.834 16.8763 -829.557 646.71 21.4314 -829 633.834 16.8763 -829.557 630.519 20.5829 -829.693 630.721 16.7132 -829.693 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.0425134 -0.00333714 0.99909 -0.0424502 -0.0024752 0.999096 -0.042614 -0.00210331 0.999089 -0.0425483 -0.00189848 0.999093 -0.042614 -0.00210331 0.999089 -0.042818 -0.00164038 0.999082 -0.0435232 -0.00227222 0.99905 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.5487 0.7451 0.0005 0.7451 0.5724 0.8147 0.0005 0.9775 0.5724 0.8147 0.7081 0.9775 0.7081 0.8147 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 630.519 20.5829 -829.693 646.71 21.4314 -829 630.519 20.5829 -829.693 646.88 21.4403 -832.841 630.689 20.5918 -833.534 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0523337 0.99863 -2.34099e-06 -0.0523337 0.99863 -2.17165e-06 -0.0523337 0.99863 -2.34099e-06 -0.0523337 0.99863 -2.34099e-06 -0.0523338 0.99863 -2.51032e-06 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6995 0.9812 0.0005 0.9812 0.6995 0.9812 0.0005 0.9971 0.6995 0.9971 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 629.935 20.5523 -829.716 630.105 20.5612 -833.552 628.115 20.4569 -829.788 628.287 20.4659 -833.625 626.21 18.9481 -830.349 626.337 18.9548 -833.235 626.21 18.9481 -830.349 626.224 17.9986 -833.25 626.096 17.9919 -830.363 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0523453 0.998629 -2.69102e-06 -0.0523465 0.998629 -3.32881e-06 -0.291876 0.956395 -0.0108398 -0.46592 0.88463 -0.0186547 -0.753883 0.656233 -0.0319096 -0.769177 0.638216 -0.032354 -0.753883 0.656233 -0.0319096 -0.992011 0.118405 -0.0435337 -0.991942 0.118914 -0.0436999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9842 0.9953 0.8685 0.9953 0.9842 0.9793 0.8685 0.9793 0.9698 0.9184 0.8829 0.9184 0.9698 0.9184 0.8829 0.8804 0.9698 0.8804 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 630.14 16.6297 -829.716 630.311 16.6386 -833.552 630.14 16.6297 -829.716 630.105 20.5612 -833.552 629.935 20.5523 -829.716 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.997643 0.0522666 0.0444564 0.997631 0.0523902 0.0445831 0.997643 0.0522666 0.0444564 0.997643 0.0522666 0.0444564 0.997655 0.0521431 0.0443296 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7517 0.573 0.762 0.573 0.7517 0.573 0.762 0.7379 0.7517 0.7379 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 630.14 16.6297 -829.716 633.604 16.8112 -829.558 630.14 16.6297 -829.716 633.759 16.8193 -833.401 630.311 16.6386 -833.552 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0523294 0.99863 -1.02495e-05 -0.0523241 0.99863 -4.98543e-06 -0.0523294 0.99863 -1.02495e-05 -0.0523294 0.99863 -1.02495e-05 -0.0523348 0.99863 -1.55471e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6166 0.5499 0.6005 0.5499 0.6166 0.5499 0.6005 0.566 0.6166 0.566 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 633.688 15.2104 -829.558 633.843 15.2186 -833.401 633.688 15.2104 -829.558 633.759 16.8193 -833.401 633.604 16.8112 -829.558 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.997812 0.0523699 0.0403554 0.997811 0.0523905 0.040364 0.997812 0.0523699 0.0403554 0.997812 0.0523699 0.0403554 0.997813 0.0523493 0.0403468 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5985 0.5029 0.6087 0.5029 0.5985 0.5029 0.6087 0.572 0.5985 0.572 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 633.988 16.8844 -833.399 633.834 16.8763 -829.557 633.988 16.8844 -833.399 630.721 16.7132 -829.693 630.892 16.7221 -833.534 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0523366 -0.998629 4.56134e-06 0.0523226 -0.99863 -7.8787e-06 0.0523366 -0.998629 4.56134e-06 0.0523366 -0.998629 4.56134e-06 0.0523508 -0.998629 1.70706e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6054 0.5655 0.6054 0.5552 0.6054 0.5655 0.6157 0.5552 0.6157 0.5655 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 634.625 15.2595 -833.377 634.455 15.2506 -829.536 634.625 15.2595 -833.377 633.834 16.8763 -829.557 633.988 16.8844 -833.399 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.931663 -0.361105 -0.0400851 -0.933148 -0.357015 -0.0421235 -0.931663 -0.361105 -0.0400851 -0.931663 -0.361105 -0.0400851 -0.930161 -0.365174 -0.0380519 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5436 0.742 0.5018 0.742 0.5436 0.742 0.5018 0.8159 0.5436 0.8159 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 647 15.908 -829 647.17 15.9169 -832.841 647 15.908 -829 646.88 21.4403 -832.841 646.71 21.4314 -829 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.997646 0.0523763 0.044272 0.997646 0.0523763 0.044272 0.997646 0.0523763 0.044272 0.997646 0.0523763 0.044272 0.997646 0.0523763 0.044272 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7051 0.742 0.8554 0.742 0.7051 0.742 0.8554 0.9802 0.7051 0.9802 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 630.892 16.7221 -833.534 630.721 16.7132 -829.693 630.892 16.7221 -833.534 630.519 20.5829 -829.693 630.689 20.5918 -833.534 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.997648 -0.0522103 -0.0444144 -0.997649 -0.0520845 -0.0445409 -0.997648 -0.0522103 -0.0444144 -0.997648 -0.0522103 -0.0444144 -0.997647 -0.0523362 -0.0442878 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.67 0.5762 0.6596 0.5762 0.67 0.5762 0.6596 0.7402 0.67 0.7402 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 633.688 15.2104 -829.558 633.604 16.8112 -829.558 633.688 15.2104 -829.558 630.14 16.6297 -829.716 624.623 14.7353 -829.956 628.324 16.4654 -829.788 624.644 16.624 -829.958 626.14 17.16 -830.363 624.659 16.9492 -830.795 626.14 17.16 -830.363 624.624 17.5993 -830.795 626.14 17.16 -830.363 626.096 17.9919 -830.363 628.324 16.4654 -829.788 626.21 18.9481 -830.349 628.324 16.4654 -829.788 628.115 20.4569 -829.788 630.14 16.6297 -829.716 629.935 20.5523 -829.716 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.0443542 0.00035023 0.999016 -0.0454457 -0.00238427 0.998964 -0.0443542 0.00035023 0.999016 -0.0420232 -0.00165013 0.999115 -0.0439567 -0.000298567 0.999033 -0.128494 0.0509388 0.990401 -0.0656641 0.296597 0.952743 -0.196399 0.393676 0.898024 -0.299969 0.617709 0.726949 -0.196399 0.393676 0.898024 -0.277994 -0.014815 0.960468 -0.196399 0.393676 0.898024 -0.255425 -0.00179506 0.966827 -0.128494 0.0509388 0.990401 -0.265042 -0.00781131 0.964205 -0.128494 0.0509388 0.990401 -0.124644 -0.0065249 0.99218 -0.0420232 -0.00165013 0.999115 -0.0394332 -0.002061 0.99922 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.6038 0.506 0.6038 0.5733 0.6038 0.506 0.7549 0.5733 0.9875 0.506 0.8344 0.5704 0.9825 0.5852 0.9291 0.6044 0.9825 0.5988 0.9291 0.6044 0.9821 0.6198 0.9291 0.6044 0.9287 0.633 0.8344 0.5704 0.9215 0.6792 0.8344 0.5704 0.8344 0.7383 0.7549 0.5733 0.7549 0.7383 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1781" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_71 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_72 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 684.732 17.1503 -804.987 682.494 17.1503 -805.08 684.732 17.1503 -804.987 682.494 18.4003 -805.08 684.732 18.4003 -804.987 682.462 18.4603 -804.446 684.714 18.4603 -804.351 682.819 18.7703 -803.622 684.296 18.7703 -803.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0415274 0 -0.999137 0.0415274 0 -0.999137 0.0415274 0 -0.999137 0.0403066 0.240686 -0.969766 0.0304228 0.68117 -0.731493 0.00852466 0.979235 -0.202548 0.0111059 0.960013 -0.279736 0.0141823 0.932906 -0.35984 0.0127792 0.93171 -0.362978 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9357 -1.01652 0.06427 -1.01652 0.9357 -1.01652 0.06427 -0.3153 0.9357 -0.3153 0.06427 -0.2712 0.9357 -0.2712 0.2136 -0.0831 0.7864 -0.0831 } TexCoordArray 1 Vec2Array 9 { 0.46335 0.88015 0.46208 0.88023 0.46335 0.88015 0.46208 0.88023 0.46335 0.88015 0.46206 0.87963 0.46334 0.87954 0.46227 0.87884 0.4631 0.87879 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1771" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_69 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_70 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 682.29 17.1503 -800.053 684.536 17.1503 -799.966 682.29 17.1503 -800.053 684.531 18.0603 -799.852 682.284 18.0603 -799.94 684.589 18.2903 -801.285 682.346 18.2903 -801.387 684.244 18.7603 -802.179 682.762 18.7603 -802.239 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.038617 -0.123898 0.991543 -0.0383941 -0.124434 0.991485 -0.038617 -0.123898 0.991543 -0.0335558 0.507432 0.861038 -0.0178315 0.896225 0.44324 -0.0105358 0.970758 0.23983 -0.0144529 0.944291 0.328794 -0.0205893 0.88067 0.473282 -0.0192588 0.879391 0.475711 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.05913 -0.96404 0.9409 -0.96404 0.05913 -0.96404 0.9409 -0.513 0.05913 -0.513 0.9409 -0.3134 0.05913 -0.3134 0.7898 -0.0294 0.2102 -0.0294 } TexCoordArray 1 Vec2Array 9 { 0.46197 0.87542 0.46324 0.87534 0.46197 0.87542 0.46324 0.87523 0.46196 0.87531 0.46327 0.8766 0.462 0.8767 0.46307 0.87746 0.46223 0.87751 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1761" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 4 DrawArrays TRIANGLE_STRIP 10 11 DrawArrays TRIANGLE_STRIP 21 5 } VertexArray Vec3Array 26 { 682.494 18.4003 -805.08 682.494 17.1503 -805.08 682.462 18.4603 -804.446 682.29 17.1503 -800.053 682.346 18.2903 -801.387 682.284 18.0603 -799.94 682.462 18.4603 -804.446 682.346 18.2903 -801.387 682.819 18.7703 -803.622 682.762 18.7603 -802.239 684.296 18.7703 -803.57 684.244 18.7603 -802.179 684.296 18.7703 -803.57 684.589 18.2903 -801.285 684.714 18.4603 -804.351 684.589 18.2903 -801.285 684.732 18.4003 -804.987 684.589 18.2903 -801.285 684.732 17.1503 -804.987 684.531 18.0603 -799.852 684.536 17.1503 -799.966 684.296 18.7703 -803.57 682.819 18.7703 -803.622 684.296 18.7703 -803.57 682.762 18.7603 -802.239 684.244 18.7603 -802.179 } NormalBinding PER_VERTEX NormalArray Vec3Array 26 { -0.998725 0 -0.0504747 -0.999124 -0.00429488 -0.041621 -0.99445 0.0994353 -0.034369 -0.999199 -0.00148918 -0.0399887 -0.96432 0.263341 -0.0271568 -0.999074 -0.00122724 -0.0430101 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-0.4085 0.7155 -0.4085 0.4507 -0.4113 0.4507 -0.4113 } TexCoordArray 1 Vec2Array 26 { 0.46208 0.88023 0.46208 0.88023 0.46206 0.87963 0.46197 0.87542 0.462 0.8767 0.46196 0.87531 0.46206 0.87963 0.462 0.8767 0.46227 0.87884 0.46223 0.87751 0.4631 0.87879 0.46307 0.87746 0.4631 0.87879 0.46327 0.8766 0.46334 0.87954 0.46327 0.8766 0.46335 0.88015 0.46327 0.8766 0.46335 0.88015 0.46324 0.87523 0.46324 0.87534 0.4631 0.87879 0.46227 0.87884 0.4631 0.87879 0.46223 0.87751 0.46307 0.87746 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1792" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 11 DrawArrays TRIANGLE_STRIP 16 10 } VertexArray Vec3Array 26 { 666.855 17.7253 -822.749 665.386 17.7253 -822.766 666.855 17.7253 -822.749 665.369 17.7253 -820.887 666.847 17.7253 -820.875 665.369 17.7253 -820.887 665.386 17.7253 -822.766 665.369 17.7253 -820.887 665.107 17.2561 -823.716 665.082 17.1541 -820.213 665.107 17.2561 -823.716 665.084 16.1953 -820.139 665.113 16.9909 -825.165 665.084 16.1953 -820.139 665.11 16.5421 -825.312 665.115 16.1953 -825.092 667.124 16.1953 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0.00821438 0.929124 0.369599 0.011197 0.545648 0.837975 0.00813056 0.143364 0.98967 0.000611672 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 26 { 0.493 -0.1708 0.493 -0.1708 0.493 -0.1708 0.8481 -0.1722 0.8481 -0.1722 0.8481 -0.0024 0.493 -0.001 0.8481 -0.0024 0.312 -0.0942 0.9762 -0.1129 0.312 -0.0942 0.9901 -0.3009 0.0377 -0.1459 0.9901 -0.3009 0.00985 -0.2334 0.05163 -0.3009 0.9901 -0.3009 0.05163 -0.3009 0.9901 -0.3009 0.00985 -0.2334 0.9762 -0.1129 0.0377 -0.1459 0.9762 -0.1129 0.312 -0.0942 0.8481 -0.0024 0.493 -0.001 } TexCoordArray 1 Vec2Array 26 { 0.45321 0.89715 0.45238 0.89717 0.45321 0.89715 0.45237 0.89537 0.45321 0.89536 0.45237 0.89537 0.45238 0.89717 0.45237 0.89537 0.45222 0.89808 0.4522 0.89472 0.45222 0.89808 0.45221 0.89465 0.45222 0.89947 0.45221 0.89465 0.45222 0.89961 0.45222 0.8994 0.45336 0.89464 0.45338 0.89938 0.45336 0.89464 0.45338 0.8996 0.45337 0.89471 0.45338 0.89945 0.45337 0.89471 0.45338 0.89806 0.45321 0.89536 0.45321 0.89715 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1802" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 665.084 16.1953 -820.139 667.124 16.1953 -820.123 665.084 16.1953 -820.139 667.131 17.1541 -820.203 665.082 17.1541 -820.213 666.847 17.7253 -820.875 665.369 17.7253 -820.887 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00633813 0.0800928 0.996767 -0.00781125 0.08322 0.996501 -0.00633813 0.0800928 0.996767 -0.00571356 0.314901 0.949107 -0.0047068 0.535837 0.844308 -0.00404241 0.762415 0.647076 -0.0052491 0.763985 0.645213 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9289 -0.98426 0.07105 -0.98426 0.9289 -0.98426 0.07105 -0.3772 0.9289 -0.3772 0.1922 -0.0204 0.8078 -0.0204 } TexCoordArray 1 Vec2Array 7 { 0.45221 0.89465 0.45336 0.89464 0.45221 0.89465 0.45337 0.89471 0.4522 0.89472 0.45321 0.89536 0.45237 0.89537 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1812" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 665.386 17.7253 -822.766 666.855 17.7253 -822.749 665.386 17.7253 -822.766 667.147 17.2561 -823.701 665.107 17.2561 -823.716 667.154 16.9909 -825.15 665.113 16.9909 -825.165 667.154 16.9909 -825.15 665.11 16.5421 -825.312 667.159 16.5421 -825.303 665.115 16.1953 -825.092 667.155 16.1953 -825.076 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.00403255 0.896792 -0.442433 0.00509187 0.897576 -0.440831 0.00403255 0.896792 -0.442433 0.00284993 0.944566 -0.32831 0.00184907 0.967847 -0.251531 0.00261731 0.912926 -0.408116 0.00299185 0.912817 -0.408357 0.00261731 0.912926 -0.408116 0.00544713 0.0637685 -0.99795 0.00527534 -0.248791 -0.968543 0.00514402 -0.541717 -0.840545 0.00655829 -0.547687 -0.836658 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.8078 -0.0157 0.1922 -0.0157 0.8078 -0.0157 0.07105 -0.317 0.9289 -0.317 0.07105 -0.4838 0.9289 -0.4838 0.07105 -0.4838 0.9289 -0.7665 0.07105 -0.7665 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 12 { 0.45238 0.89717 0.45321 0.89715 0.45238 0.89717 0.45338 0.89806 0.45222 0.89808 0.45338 0.89945 0.45222 0.89947 0.45338 0.89945 0.45222 0.89961 0.45338 0.8996 0.45222 0.8994 0.45338 0.89938 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1811" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 657.806 17.1103 -804.074 655.806 17.1103 -804.09 657.81 17.4503 -804.296 655.801 17.4503 -804.306 657.805 17.8903 -804.146 655.804 17.8903 -804.162 657.805 17.8903 -804.146 655.798 18.1503 -802.741 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} NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00392656 0.76273 0.646706 -0.00489192 0.763984 0.645217 -0.00392656 0.76273 0.646706 -0.00467167 0.53601 0.844199 -0.00564907 0.314571 0.949217 -0.00622084 0.0790509 0.996851 -0.00747835 0.0817223 0.996627 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.1922 -0.0204 0.8078 -0.0204 0.1922 -0.0204 0.9289 -0.3772 0.07105 -0.3772 0.9289 -0.98426 0.07105 -0.98426 } TexCoordArray 1 Vec2Array 7 { 0.44791 0.87533 0.44708 0.87534 0.44791 0.87533 0.44692 0.87471 0.44806 0.8747 0.44693 0.87464 0.44806 0.87462 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1791" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 9 DrawArrays TRIANGLE_STRIP 9 11 DrawArrays TRIANGLE_STRIP 20 5 } VertexArray Vec3Array 25 { 657.512 18.6103 -801.793 657.504 18.6103 -799.956 657.798 18.1503 -802.726 657.783 18.0503 -799.296 657.805 17.8903 -804.146 657.783 18.0503 -799.296 657.81 17.4503 -804.296 657.776 17.1103 -799.219 657.806 17.1103 -804.074 655.801 17.4503 -804.306 655.806 17.1103 -804.09 655.801 17.4503 -804.306 655.775 17.1103 -799.234 655.804 17.8903 -804.162 655.775 17.1103 -799.234 655.798 18.1503 -802.741 655.774 18.0503 -799.306 655.798 18.1503 -802.741 656.055 18.6103 -799.967 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BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_73 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_74 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 6 } VertexArray Vec3Array 13 { 667.266 15.9273 -841.792 667.166 16.2133 -841.992 665.466 16.2133 -841.892 667.166 16.4843 -842.992 665.366 16.4843 -842.892 666.866 16.9503 -843.792 665.566 16.9503 -843.692 665.466 15.3533 -841.692 667.166 15.3533 -841.792 665.466 15.3533 -841.692 667.266 15.9273 -841.792 665.466 15.9273 -841.692 665.466 16.2133 -841.892 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.0555579 0.226177 0.972501 0.0246527 0.907559 0.419201 0.0239516 0.907552 0.419256 0.0190432 0.941047 0.337739 0.0255039 0.911829 0.409777 0.0323507 0.864515 0.501565 0.0392394 0.859127 0.510256 0.0570352 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0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_75 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_76 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 666.966 16.2933 -845.792 665.266 16.2933 -845.692 666.966 16.2933 -845.792 665.466 16.9503 -845.292 666.766 16.9503 -845.392 666.966 15.3543 -845.792 665.266 15.3543 -845.692 666.966 15.3543 -845.792 665.266 16.2933 -845.692 666.966 16.2933 -845.792 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0597499 0.318258 -0.946119 -0.0579503 0.160069 -0.985403 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TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 12 DrawArrays TRIANGLE_STRIP 24 5 } VertexArray Vec3Array 29 { 667.166 15.3533 -841.792 666.966 15.3543 -845.792 667.166 15.3533 -841.792 666.966 16.2933 -845.792 667.266 15.9273 -841.792 666.966 16.2933 -845.792 667.166 16.2133 -841.992 666.966 16.2933 -845.792 667.166 16.4843 -842.992 666.966 16.2933 -845.792 666.866 16.9503 -843.792 666.766 16.9503 -845.392 665.566 16.9503 -843.692 665.466 16.9503 -845.292 665.566 16.9503 -843.692 665.266 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binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_108 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_109 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 DrawArrays TRIANGLE_STRIP 11 8 } VertexArray Vec3Array 19 { 657.016 17.8703 -822.287 656.016 17.8703 -822.997 657.016 17.8703 -822.287 654.916 17.8703 -821.357 655.916 17.8703 -820.647 658.516 16.1703 -823.887 656.916 16.1703 -824.977 658.516 16.1703 -823.887 657.016 16.7803 -825.117 658.616 16.7803 -824.027 658.616 17.1403 -823.977 656.016 17.8703 -822.997 657.016 17.8703 -822.287 656.016 17.8703 -822.997 657.816 17.3703 -822.927 656.216 17.3703 -824.007 658.616 17.1403 -823.977 656.916 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STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 6 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 DrawArrays TRIANGLE_STRIP 16 4 DrawArrays TRIANGLE_STRIP 20 4 } VertexArray Vec3Array 24 { 676.838 17.6503 -803.613 676.838 17.6503 -803.613 676.838 17.6503 -803.613 676.541 17.6503 -803.6 675.384 17.6503 -799.995 675.384 17.6503 -799.995 675.384 17.6503 -799.995 675.087 17.6503 -799.982 677.01 16.7903 -800.072 677.01 16.7903 -800.072 677.01 17.6503 -800.072 676.714 17.6503 -800.059 674.915 16.7903 -803.522 674.915 16.7903 -803.522 675.211 16.7903 -803.536 674.915 17.6503 -803.522 676.714 16.7903 -800.059 676.714 16.7903 -800.059 677.01 16.7903 -800.072 676.714 17.6503 -800.059 675.211 17.6503 -803.536 675.211 17.6503 -803.536 675.211 16.7903 -803.536 674.915 17.6503 -803.522 } NormalBinding PER_VERTEX NormalArray Vec3Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -0.0438752 0 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PER_VERTEX NormalArray Vec3Array 23 { -0.998806 0 0.0488447 -0.998806 0 0.0488447 -0.998806 0 0.0488447 -0.998839 -0.0019301 0.04814 -0.998843 -0.000263356 0.0480992 -0.998918 -0.00444526 0.0462872 -0.998744 0.0110975 0.0488621 -0.998642 0 0.0520976 -0.998744 0.0110975 0.0488621 -0.99876 0.0106624 0.0486306 -0.998744 0.0110975 0.0488621 -0.998843 -0.000263356 0.0480992 0.99894 0 -0.0460385 0.998786 0.00179282 -0.0492337 0.998809 0.00722311 -0.0482484 0.998779 0.0010977 -0.0493974 0.998804 0.00668346 -0.0484285 0.998779 0.0010977 -0.0493974 0.998786 0.00179282 -0.0492337 0.998779 0.0010977 -0.0493974 0.99877 -2.8201e-05 -0.0495788 0.998771 0 -0.0495684 0.998771 0 -0.0495685 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0 -1.998 1 -1.998 0 -1.998 1 -1.7179 0 -1.00204 0.7881 -1.2382 0.9353 -1.167 0.9353 -1.2382 0.9353 -1.167 0.8444 -1.00204 0.9353 -1.167 0 -1.00204 0.9353 -1.2382 0.7881 -1.2382 0.9353 -1.167 0 -1.00204 0.8444 -1.00204 0 -1.00204 0.7881 -1.2382 0 -1.00204 1 -1.7179 0 -1.998 1 -1.998 } TexCoordArray 1 Vec2Array 23 { 0.45774 0.88023 0.45791 0.87448 0.45774 0.88023 0.45791 0.87448 0.45774 0.88023 0.45787 0.8757 0.45789 0.87486 0.45789 0.87486 0.45789 0.87486 0.45788 0.87537 0.45789 0.87486 0.45774 0.88023 0.45898 0.87494 0.45896 0.87579 0.45898 0.87494 0.45883 0.88032 0.45897 0.87547 0.45883 0.88032 0.45896 0.87579 0.45883 0.88032 0.459 0.87458 0.45883 0.88032 0.459 0.87458 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT114" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_102 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_103 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 676.757 16.7903 -805.173 674.842 16.7903 -805.077 676.757 16.7903 -805.173 674.842 19.8503 -805.077 676.757 19.8503 -805.173 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0500392 0 -0.998747 -0.0500392 0 -0.998747 -0.0500392 0 -0.998747 -0.0500392 0 -0.998747 -0.0500392 0 -0.998747 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -2 0.9999 -2 0 -2 0.9999 -0.9999 0 -0.9999 } TexCoordArray 1 Vec2Array 5 { 0.45883 0.88032 0.45774 0.88023 0.45883 0.88032 0.45774 0.88023 0.45883 0.88032 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT115" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_104 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_105 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 675.136 16.7903 -799.065 677.055 16.7903 -799.169 675.136 16.7903 -799.065 677.055 17.6503 -799.169 675.136 17.6503 -799.065 676.992 19.1203 -800.441 675.064 19.1203 -800.342 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0541173 0 0.998535 0.0541173 0 0.998535 0.0541173 0 0.998535 0.0502602 0.370768 0.927365 0.0440031 0.557795 0.828812 0.0397915 0.655593 0.754065 0.0386875 0.656391 0.753428 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.00066 -1.9999 0.9993 -1.9999 0.00066 -1.9999 0.9993 -1.6222 0.00066 -1.6222 0.9993 -0.97541 0.00066 -0.97541 } TexCoordArray 1 Vec2Array 7 { 0.45791 0.87448 0.459 0.87458 0.45791 0.87448 0.459 0.87458 0.45791 0.87448 0.45896 0.87579 0.45787 0.8757 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT176" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_61 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 11 DrawArrays TRIANGLE_STRIP 16 8 DrawArrays TRIANGLE_STRIP 24 4 } VertexArray Vec3Array 28 { 633.01 18.5603 -800.434 634.492 18.5603 -800.373 633.01 18.5603 -800.434 634.544 18.5703 -801.764 633.067 18.5703 -801.817 634.779 17.8603 -798.047 634.784 16.9503 -798.161 634.779 17.8603 -798.047 634.98 16.9503 -803.181 634.837 18.0903 -799.48 634.98 18.2003 -803.181 634.837 18.0903 -799.48 634.961 18.2603 -802.545 634.837 18.0903 -799.48 634.544 18.5703 -801.764 634.492 18.5603 -800.373 632.538 16.9503 -798.248 632.532 17.8603 -798.134 632.538 16.9503 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0.43404 0.87711 0.43401 0.87579 0.43374 0.87369 0.43384 0.8779 0.43386 0.87851 0.43386 0.87851 } TexCoordArray 2 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 28 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT177" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_69 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_70 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 634.492 18.5603 -800.373 633.01 18.5603 -800.434 634.492 18.5603 -800.373 632.593 18.0903 -799.581 634.837 18.0903 -799.48 632.532 17.8603 -798.134 634.779 17.8603 -798.047 632.538 16.9503 -798.248 634.784 16.9503 -798.161 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0205836 0.880674 0.473275 -0.019568 0.879698 0.475131 -0.0205836 0.880674 0.473275 -0.0144135 0.944295 0.328786 -0.0104247 0.970741 0.239902 -0.0176291 0.896184 0.443333 -0.0333427 0.50711 0.861236 -0.0383862 -0.124456 0.991482 -0.0383952 -0.124434 0.991485 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.7898 -0.0294 0.2102 -0.0294 0.7898 -0.0294 0.05913 -0.3134 0.9409 -0.3134 0.05913 -0.513 0.9409 -0.513 0.05913 -0.96404 0.9409 -0.96404 } TexCoordArray 1 Vec2Array 9 { 0.43485 0.87573 0.43401 0.87579 0.43485 0.87573 0.43378 0.87497 0.43505 0.87487 0.43374 0.87358 0.43502 0.8735 0.43374 0.87369 0.43502 0.87361 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT178" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_71 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_72 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 633.067 18.5703 -801.817 634.544 18.5703 -801.764 633.067 18.5703 -801.817 634.961 18.2603 -802.545 632.709 18.2603 -802.641 634.98 18.2003 -803.181 632.742 18.2003 -803.274 634.98 16.9503 -803.181 632.742 16.9503 -803.274 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0143831 0.9329 -0.359848 0.013031 0.931747 -0.362875 0.0143831 0.9329 -0.359848 0.0112585 0.960014 -0.279724 0.00860852 0.979214 -0.202648 0.0304284 0.680918 -0.731728 0.0402839 0.24033 -0.969855 0.0415002 0 -0.999139 0.0415002 0 -0.999139 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.2136 -0.0831 0.7864 -0.0831 0.2136 -0.0831 0.9357 -0.2712 0.06427 -0.2712 0.9357 -0.3153 0.06427 -0.3153 0.9357 -1.01652 0.06427 -1.01652 } TexCoordArray 1 Vec2Array 9 { 0.43404 0.87711 0.43488 0.87706 0.43404 0.87711 0.43512 0.87781 0.43384 0.8779 0.43513 0.87842 0.43386 0.87851 0.43513 0.87842 0.43386 0.87851 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT68110" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_22 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_23 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 653.701 25.0896 -787.429 653.701 26.0297 -787.432 653.701 25.0896 -787.429 654.984 26.0247 -787.309 654.984 25.0896 -787.305 653.701 26.0297 -787.432 653.701 25.0896 -787.429 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0954017 -0.00428821 -0.99543 -0.0962159 0.00428787 0.995351 0.0954017 -0.00428821 -0.99543 0.0962163 -0.0031665 -0.995355 -0.0954065 0.00316676 0.995433 -0.0962159 0.00428787 0.995351 0.0954017 -0.00428821 -0.99543 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0 -0.9999 0 0 0 -0.9999 0.9999 0 0.9999 -0.9999 0 0 0 -0.9999 } TexCoordArray 1 Vec2Array 7 { 0.44575 0.86334 0.44575 0.86334 0.44575 0.86334 0.44648 0.86322 0.44648 0.86322 0.44575 0.86334 0.44575 0.86334 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT68010" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_20 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_21 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 654.632 25.7108 -787.187 654.616 26.1095 -787.001 654.632 25.7108 -787.187 654.03 26.1117 -787.057 654.046 25.7129 -787.243 654.781 26.0884 -786.941 654.798 25.6896 -787.127 654.781 26.0884 -786.941 655.33 25.8117 -787.343 655.313 26.2105 -787.158 653.371 26.2139 -787.335 653.388 25.8151 -787.52 653.371 26.2139 -787.335 653.871 25.6892 -787.207 653.855 26.088 -787.022 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.0876966 -0.423996 0.901408 -0.0877746 -0.424095 0.901354 -0.0876966 -0.423996 0.901408 -0.0876966 -0.423996 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GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 613.046 30.5831 -893.795 585.186 11.6732 -837.978 613.046 30.5831 -893.795 649.156 14.9563 -851.828 660.764 30.9519 -908.729 649.156 14.9563 -851.828 687.293 29.7407 -905.513 708.611 15.6859 -860.139 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0491476 0.9491 0.311118 0.0232946 0.943275 0.331194 0.0491476 0.9491 0.311118 0.0373856 0.953935 0.297675 0.0551615 0.958231 0.280624 0.0373856 0.953935 0.297675 0.0219621 0.959773 0.279915 0.0279068 0.958483 0.283783 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 16.1865 -0.36382 15.5931 -2.07435 16.1865 -0.36382 16.9556 -1.64991 17.2029 0.09384 16.9556 -1.64991 17.7679 -0.00471 18.222 -1.39522 } TexCoordArray 1 Vec2Array 8 { 0.42269 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DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 603.677 14.7246 -705.014 606.447 15.1 -727.174 603.677 14.7246 -705.014 587.056 13.2338 -729.945 545.781 18.24 -705.014 553.985 8.65284 -727.174 545.781 18.24 -705.014 503.953 3.7326 -724.404 506.506 15.324 -697.469 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0239818 0.99685 -0.0755968 -0.0964767 0.995324 0.00480156 0.0239818 0.99685 -0.0755968 -0.0313821 0.981592 -0.188396 -0.0748089 0.944149 -0.320914 -0.130848 0.891331 -0.434061 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textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 603.677 14.7246 -705.014 592.103 24.3486 -669.002 653.262 25.1491 -682.853 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0759736 0.956944 -0.280155 -0.0759736 0.956944 -0.280155 -0.0759736 0.956944 -0.280155 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 15.987 -6.14908 15.7404 -7.25268 17.0431 -6.82821 } TexCoordArray 1 Vec2Array 3 { 0.41737 0.78443 0.41081 0.74995 0.4455 0.76321 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR296" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 603.677 14.7246 -705.014 545.781 18.24 -705.014 592.103 24.3486 -669.002 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.0588356 0.968977 -0.240045 0.0588356 0.968977 -0.240045 0.0588356 0.968977 -0.240045 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 15.987 -6.14908 14.7538 -6.14908 15.7404 -7.25268 } TexCoordArray 1 Vec2Array 3 { 0.41737 0.78443 0.38453 0.78443 0.41081 0.74995 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306140" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_135 DataVariance STATIC file "tree-fir_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_136 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 593.252 14.4075 -711.669 616.456 40.9399 -718.211 593.233 41.0492 -712.451 593.252 14.4075 -711.669 616.475 14.2982 -717.431 593.252 14.4075 -711.669 616.456 40.9399 -718.211 602.355 40.7721 -725.776 607.333 41.217 -704.887 602.355 40.7721 -725.776 607.354 14.5753 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GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 628.324 44.0997 -721.724 605.971 44.2202 -735.73 628.324 44.0997 -721.724 605.365 14.8477 -735.115 605.365 14.8477 -735.115 627.72 14.7272 -721.11 605.365 14.8477 -735.115 628.324 44.0997 -721.724 623.524 43.9147 -738.7 610.77 44.4052 -718.754 623.524 43.9147 -738.7 610.166 15.0327 -718.14 610.166 15.0327 -718.14 622.92 14.5422 -738.086 610.166 15.0327 -718.14 623.524 43.9147 -738.7 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.530604 0.0286522 0.847136 -0.530634 0.0286847 0.847116 -0.530604 0.0286522 0.847136 -0.530604 0.0286522 0.847136 -0.530604 0.0286522 0.847136 -0.530574 0.0286197 0.847155 -0.530604 0.0286522 0.847136 -0.530604 0.0286522 0.847136 0.842408 -0.00605953 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB451" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 622.928 17.4142 -773.449 622.928 17.4142 -774.449 613.404 16.8826 -773.449 613.404 16.8826 -774.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0557301 0.998446 0 -0.0557301 0.998446 0 -0.0557301 0.998446 0 -0.0557301 0.998446 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 243.688 0 243.688 1 243.131 0 243.131 1 } TexCoordArray 1 Vec2Array 4 { 0.42829 0.84995 0.42829 0.85091 0.42289 0.84995 0.42289 0.85091 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB445" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 613.404 16.8826 -773.449 613.404 16.8826 -774.449 603.88 16.1783 -773.449 603.88 16.1783 -774.449 594.356 15.3242 -773.449 594.356 15.3242 -774.449 584.832 14.3436 -773.449 584.832 14.3436 -774.449 575.309 13.2592 -773.449 575.309 13.2592 -774.449 565.785 12.0943 -773.449 565.785 12.0943 -774.449 556.261 10.8718 -773.449 556.261 10.8718 -774.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0737487 0.997277 0 -0.0737487 0.997277 0 -0.0789459 0.996879 0 -0.0841366 0.996454 0 -0.0936922 0.995601 0 -0.0980584 0.995181 0 -0.105997 0.994366 0 -0.109571 0.993979 0 -0.115899 0.993261 0 -0.118654 0.992936 0 -0.123378 0.99236 0 -0.125347 0.992113 0 -0.127316 0.991862 0 -0.127316 0.991862 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 243.131 0 243.131 1 242.574 0 242.574 1 242.018 0 242.018 1 241.461 0 241.461 1 240.905 0 240.905 1 240.348 0 240.348 1 239.791 0 239.791 1 } TexCoordArray 1 Vec2Array 14 { 0.42289 0.84995 0.42289 0.85091 0.41749 0.84995 0.41749 0.85091 0.41209 0.84995 0.41209 0.85091 0.40668 0.84995 0.40668 0.85091 0.40128 0.84995 0.40128 0.85091 0.39588 0.84995 0.39588 0.85091 0.39048 0.84995 0.39048 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT4441" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 603.88 16.1783 -784.449 603.88 16.7783 -784.449 594.356 15.3242 -784.449 594.356 15.9242 -784.449 584.832 14.3436 -784.449 584.832 14.9436 -784.449 575.308 13.2592 -784.449 575.308 13.8592 -784.449 565.785 12.0943 -784.449 565.785 12.6943 -784.449 556.261 10.8718 -784.449 556.261 11.4718 -784.449 546.737 9.61473 -784.449 546.737 10.2147 -784.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 414.649 0 414.649 1 413.697 0 413.697 1 412.744 0 412.744 1 411.792 0 411.792 1 410.84 0 410.84 1 409.887 0 409.887 1 408.935 0 408.935 1 } TexCoordArray 1 Vec2Array 14 { 0.41749 0.86048 0.41749 0.86048 0.41209 0.86048 0.41209 0.86048 0.40668 0.86048 0.40668 0.86048 0.40128 0.86048 0.40128 0.86048 0.39588 0.86048 0.39588 0.86048 0.39048 0.86048 0.39048 0.86048 0.38508 0.86048 0.38508 0.86048 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT442" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 584.833 14.9436 -749.449 584.833 14.3436 -749.449 575.309 13.8592 -749.449 575.309 13.2592 -749.449 565.785 12.6943 -749.449 565.785 12.0943 -749.449 556.261 11.4718 -749.449 556.261 10.8718 -749.449 546.737 10.2147 -749.449 546.737 9.61473 -749.449 537.214 8.94616 -749.449 537.214 8.34616 -749.449 527.69 7.68911 -749.449 527.69 7.08911 -749.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 412.744 1 412.744 0 411.792 1 411.792 0 410.84 1 410.84 0 409.887 1 409.887 0 408.935 1 408.935 0 407.982 1 407.982 0 407.03 1 407.03 0 } TexCoordArray 1 Vec2Array 14 { 0.40668 0.82697 0.40668 0.82697 0.40128 0.82697 0.40128 0.82697 0.39588 0.82697 0.39588 0.82697 0.39048 0.82697 0.39048 0.82697 0.38508 0.82697 0.38508 0.82697 0.37967 0.82697 0.37967 0.82697 0.37427 0.82697 0.37427 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB441" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 575.309 13.2592 -759.449 575.309 13.2592 -760.449 565.785 12.0943 -759.449 565.785 12.0943 -760.449 556.261 10.8718 -759.449 556.261 10.8718 -760.449 546.737 9.61473 -759.449 546.737 9.61473 -760.449 537.213 8.34616 -759.449 537.213 8.34616 -760.449 527.69 7.08911 -759.449 527.69 7.08911 -760.449 518.166 5.8666 -759.449 518.166 5.8666 -760.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.121407 0.992603 0 -0.121407 0.992603 0 -0.123378 0.99236 0 -0.125347 0.992113 0 -0.128496 0.99171 0 -0.129676 0.991556 0 -0.131247 0.99135 0 -0.131639 0.991298 0 -0.131643 0.991297 0 -0.131255 0.991349 0 -0.129683 0.991555 0 -0.1285 0.991709 0 -0.127317 0.991862 0 -0.127317 0.991862 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 240.905 1 240.905 0 240.348 1 240.348 0 239.791 1 239.791 0 239.235 1 239.235 0 238.678 1 238.678 0 238.122 1 238.122 0 237.565 1 237.565 0 } TexCoordArray 1 Vec2Array 14 { 0.40128 0.83655 0.40128 0.8375 0.39588 0.83655 0.39588 0.8375 0.39048 0.83655 0.39048 0.8375 0.38508 0.83655 0.38508 0.8375 0.37967 0.83655 0.37967 0.8375 0.37427 0.83655 0.37427 0.8375 0.36887 0.83655 0.36887 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT444_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_137 DataVariance STATIC file "FENCWIRE_arbor_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 603.88 16.1783 -784.701 603.88 19.2783 -784.701 594.356 15.3242 -784.701 594.356 18.4242 -784.701 584.832 14.3436 -784.701 584.832 17.4436 -784.701 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 415.013 0 415.013 1 414 0 414 1 412.987 0 412.987 1 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT444_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_137 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 584.832 14.3436 -784.701 584.832 17.4436 -784.701 584.857 13.8592 -793.639 584.857 16.9592 -793.639 584.959 12.8943 -809.264 584.959 15.9943 -809.264 585.06 12.2718 -822.873 585.06 15.3718 -822.873 585.009 11.6147 -837.869 585.009 14.7147 -837.869 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.999996 0 -0.00279977 -0.999996 0 -0.00279977 -0.99999 0 -0.00453829 -0.999984 0 -0.00569822 -0.999977 0 -0.00679876 -0.999975 0 -0.00709587 -0.999994 0 -0.00357701 -1 0 2.37971e-05 -0.999994 0 0.00340257 -0.999994 0 0.00340257 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 412.991 0 412.991 1 411.739 0 411.739 1 410.488 0 410.488 1 409.235 0 409.235 1 407.983 0 407.983 1 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT448" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 641.842 20.9671 -748.615 641.842 17.8671 -748.615 632.341 20.8501 -748.614 632.341 17.7501 -748.614 622.839 20.5142 -748.614 622.839 17.4142 -748.614 613.06 19.5826 -745.839 613.06 16.4826 -745.839 605.917 18.6783 -740.01 605.917 15.5783 -740.01 600.162 17.8242 -733.765 600.162 14.7242 -733.765 595.657 16.8436 -726.271 595.657 13.7436 -726.271 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.000102785 0 -1 -0.000102785 0 -1 -6.85212e-05 0 -1 -3.42593e-05 0 -1 -0.0959669 0 -0.995385 -0.187595 0 -0.982246 -0.392048 0 -0.919945 -0.514338 0 -0.857588 -0.666206 0 -0.745768 -0.700689 0 -0.713466 -0.780339 0 -0.625357 -0.82101 0 -0.570914 -0.857059 0 -0.515218 -0.857059 0 -0.515218 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 9.28027 0.99944 9.28027 -0.00056 7.75863 0.99944 7.75863 -0.00056 6.23854 0.99944 6.23854 -0.00056 4.71851 0.99944 4.71851 -0.00056 3.19687 0.99944 3.19687 -0.00056 1.67683 0.99944 1.67683 -0.00056 0.15519 0.99944 0.15519 -0.00056 } TexCoordArray 1 Vec2Array 14 { 0.37073 0.82345 0.37073 0.82345 0.37051 0.82346 0.37051 0.82346 0.37029 0.82348 0.37029 0.82348 0.37006 0.82334 0.37006 0.82334 0.36989 0.82304 0.36989 0.82304 0.36974 0.82272 0.36974 0.82272 0.36962 0.82232 0.36962 0.82232 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 624.624 17.5993 -830.795 626.096 17.9919 -830.363 624.624 17.5993 -830.795 626.224 17.9986 -833.25 624.726 17.6047 -832.944 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.255611 0.966734 -0.00935023 -0.255209 0.966843 -0.00907024 -0.255611 0.966734 -0.00935023 -0.255611 0.966734 -0.00935023 -0.256154 0.966587 -0.00972823 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9728 0.6075 0.9035 0.6224 0.9728 0.6075 0.9094 0.636 0.9787 0.6171 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 9 } VertexArray Vec3Array 21 { 633.759 16.8193 -833.401 633.843 15.2186 -833.401 633.759 16.8193 -833.401 624.794 14.7443 -833.792 630.311 16.6386 -833.552 624.794 14.7443 -833.792 628.496 16.4744 -833.625 624.803 16.6323 -833.766 626.267 17.1667 -833.25 624.761 16.9545 -832.944 626.224 17.9986 -833.25 624.726 17.6047 -832.944 626.267 17.1667 -833.25 626.224 17.9986 -833.25 628.496 16.4744 -833.625 626.337 18.9548 -833.235 628.496 16.4744 -833.625 628.287 20.4659 -833.625 628.496 16.4744 -833.625 630.105 20.5612 -833.552 630.311 16.6386 -833.552 } 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0.5704 0.8344 0.7383 0.8344 0.5704 0.7549 0.7383 0.7549 0.5733 } TexCoordArray 1 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT5_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC 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renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 626.983 16.6103 -802.668 624.982 16.6103 -802.683 626.983 16.6103 -802.668 624.976 17.5503 -802.606 626.985 17.5503 -802.596 625.254 18.1103 -801.946 626.703 18.1103 -801.935 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.00620578 0.0790121 -0.996854 0.007448 0.0816497 -0.996633 0.00620578 0.0790121 -0.996854 0.00563806 0.314566 -0.949219 0.0046717 0.536044 -0.844177 0.00392647 0.762762 -0.646668 0.00489185 0.764017 -0.645178 } ColorBinding OVERALL 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useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 11 DrawArrays TRIANGLE_STRIP 11 5 } VertexArray Vec3Array 16 { 613.047 16.5263 -805.745 612.977 16.5263 -807.875 613.047 16.5263 -805.745 612.307 16.4263 -807.855 612.377 16.4263 -805.715 612.307 16.4263 -807.855 612.207 16.0963 -805.715 612.137 16.0963 -807.845 612.207 16.0963 -805.715 612.577 15.3563 -807.865 612.647 15.3563 -805.735 614.067 16.6663 -805.895 614.007 16.6663 -807.815 614.067 16.6663 -805.895 612.977 16.5263 -807.875 613.047 16.5263 -805.745 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.142214 0.989825 0.00466776 -0.1383 0.99038 0.0044684 -0.142214 0.989825 0.00466776 -0.455197 0.890266 0.0149214 -0.455188 0.890271 0.0148912 -0.455197 0.890266 0.0149214 -0.96914 -0.244449 0.031807 -0.969041 -0.24484 0.0318228 -0.96914 -0.244449 0.031807 -0.858858 -0.511437 0.0282041 -0.858858 -0.511436 0.0282037 -0.135137 0.990817 0.0043379 -0.134919 0.990848 0.0042161 -0.135137 0.990817 0.0043379 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nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_112 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_113 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 594.356 15.3242 -784.449 603.88 16.1783 -784.449 594.356 15.3242 -784.449 585.186 11.6732 -837.978 584.832 14.3436 -784.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0957492 0.994078 -0.0513992 -0.089197 0.994626 -0.0525591 -0.0957492 0.994078 -0.0513992 -0.0957492 0.994078 -0.0513992 -0.10229 0.993485 -0.0502384 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -6.69095 -1.60429 -6.41937 -1.60429 -6.69095 -1.60429 -6.95243 1.02454 -6.96252 -1.60429 } TexCoordArray 1 Vec2Array 5 { 0.41209 0.86048 0.41749 0.86048 0.41209 0.86048 0.40688 0.91173 0.40668 0.86048 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7223_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 623.93 18.7903 -740.776 623.901 16.0373 -738.301 623.93 18.7903 -740.776 626.164 16.0373 -738.301 626.122 18.7903 -740.706 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0117595 0.663217 0.748334 0 0.668558 0.74366 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623.93 18.7903 -740.776 623.96 18.7903 -742.403 626.122 18.7903 -740.706 628.187 18.7903 -742.403 628.157 18.7903 -740.776 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.04292 0.89782 0.04329 0.79773 0.04292 0.89782 0.05492 0.79337 0.06617 0.89782 0.06655 0.79773 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4471_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS451" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 622.928 17.4142 -774.449 622.927 17.4142 -784.449 613.404 16.8826 -774.449 613.404 16.8826 -784.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0557301 0.998446 5.44239e-06 -0.055733 0.998446 2.72134e-06 -0.055733 0.998446 2.72134e-06 -0.0557358 0.998446 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 189.219 -90.7328 190.355 -90.7328 189.219 -90.3207 190.355 -90.3207 } TexCoordArray 1 Vec2Array 4 { 0.42829 0.85091 0.42829 0.86048 0.42289 0.85091 0.42289 0.86048 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS445" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 613.404 16.8826 -774.449 613.404 16.8826 -784.449 603.88 16.1783 -774.449 603.88 16.1783 -784.449 594.356 15.3242 -774.449 594.356 15.3242 -784.449 584.832 14.3436 -774.449 584.832 14.3436 -784.449 575.309 13.2592 -774.449 575.308 13.2592 -784.449 565.785 12.0943 -774.449 565.785 12.0943 -784.449 556.261 10.8718 -774.449 556.261 10.8718 -784.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0737487 0.997277 0 -0.0737487 0.997277 0 -0.0789459 0.996879 0 -0.0841366 0.996454 0 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0 0 0 } } } } Group { DataVariance STATIC name "TKRS443" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 594.356 15.3242 -749.449 594.356 15.3242 -759.449 584.833 14.3436 -749.449 584.832 14.3436 -759.449 575.309 13.2592 -749.449 575.309 13.2592 -759.449 565.785 12.0943 -749.449 565.785 12.0943 -759.449 556.261 10.8718 -749.449 556.261 10.8718 -759.449 546.737 9.61473 -749.449 546.737 9.61473 -759.449 537.214 8.34616 -749.449 537.213 8.34616 -759.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.10243 0.99474 0 -0.102424 0.994741 5.31431e-06 -0.105997 0.994366 7.45745e-06 -0.109567 0.993979 7.45456e-06 -0.115895 0.993262 3.91162e-06 -0.118654 0.992936 0 -0.123378 0.99236 0 -0.125347 0.992113 0 -0.128496 0.99171 0 -0.129676 0.991556 0 -0.131252 0.991349 0 -0.131644 0.991297 4.29821e-06 -0.132038 0.991245 6.44709e-06 -0.132031 0.991245 1.28935e-05 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -89.4965 189.219 -89.4965 190.355 -89.0846 189.219 -89.0846 190.355 -88.6725 189.219 -88.6725 190.355 -88.2603 189.219 -88.2603 190.355 -87.8482 189.219 -87.8482 190.355 -87.4363 189.219 -87.4363 190.355 -87.0242 189.219 -87.0242 } TexCoordArray 1 Vec2Array 14 { 0.41209 0.82697 0.41209 0.83655 0.40668 0.82697 0.40668 0.83655 0.40128 0.82697 0.40128 0.83655 0.39588 0.82697 0.39588 0.83655 0.39048 0.82697 0.39048 0.83655 0.38508 0.82697 0.38508 0.83655 0.37967 0.82697 0.37967 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4471" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 632.451 17.7501 -760.449 632.451 17.7501 -773.449 622.928 17.4142 -760.449 622.928 17.4142 -773.449 613.404 16.8826 -760.449 613.404 16.8826 -773.449 603.88 16.1783 -760.449 603.88 16.1783 -773.449 594.356 15.3242 -760.449 594.356 15.3242 -773.449 584.832 14.3436 -760.449 584.832 14.3436 -773.449 575.309 13.2592 -760.449 575.309 13.2592 -773.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0352505 0.999379 0 -0.0352505 0.999379 0 -0.0420837 0.999114 0 -0.0489106 0.998803 0 -0.0617433 0.998092 0 -0.0677497 0.997702 0 -0.0789459 0.996879 0 -0.0841366 0.996454 0 -0.0936922 0.995601 0 -0.0980584 0.995181 0 -0.105997 0.994366 0 -0.109571 0.993979 0 -0.113141 0.993579 0 -0.113141 0.993579 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 83.9243 0 83.9243 1 83.7324 0 83.7324 1 83.5411 0 83.5411 1 83.3492 0 83.3492 1 83.158 0 83.158 1 82.9661 0 82.9661 1 82.7748 0 82.7748 1 } TexCoordArray 1 Vec2Array 14 { 0.4337 0.8375 0.4337 0.84995 0.42829 0.8375 0.42829 0.84995 0.42289 0.8375 0.42289 0.84995 0.41749 0.8375 0.41749 0.84995 0.41209 0.8375 0.41209 0.84995 0.40668 0.8375 0.40668 0.84995 0.40128 0.8375 0.40128 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4411_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4411_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 7 Group { DataVariance STATIC name "TERR2945" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 592.104 24.3486 -669.002 545.781 18.24 -705.014 535.65 23.0868 -664.003 506.506 15.324 -697.469 458.416 17.4791 -680.083 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0332664 0.991548 -0.125402 -0.0604599 0.989422 -0.131868 -0.0491888 0.986348 -0.157155 -0.0589452 0.982521 -0.176574 -0.0290735 0.979001 -0.201771 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 3.08198 -0.40256 2.01821 0.99101 1.78554 -0.59599 1.11628 0.69904 0.01191 0.02624 } TexCoordArray 1 Vec2Array 5 { 0.41081 0.74995 0.38453 0.78443 0.37879 0.74516 0.36225 0.7772 0.33498 0.76056 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306237" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_138 DataVariance STATIC file "tree_bush_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_139 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 528.751 12.7355 -818.246 524.193 8.22287 -816.024 528.579 8.14621 -818.201 528.751 12.7355 -818.246 524.365 12.8122 -816.069 528.751 12.7355 -818.246 524.193 8.22287 -816.024 525.15 8.19395 -819.545 527.621 8.17513 -814.681 525.15 8.19395 -819.545 527.794 12.7644 -814.725 527.794 12.7644 -814.725 525.323 12.7833 -819.589 527.794 12.7644 -814.725 525.15 8.19395 -819.545 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.444475 -0.007878 0.895757 0.444475 -0.007878 0.895757 0.444475 -0.00787804 0.895757 0.444475 -0.007878 0.895757 0.444475 -0.00787797 0.895757 0.444475 -0.007878 0.895757 0.444475 -0.007878 0.895757 -0.89085 0.0379205 0.452712 -0.890851 0.0379238 0.45271 -0.89085 0.0379205 0.452712 -0.89085 0.0379205 0.452712 -0.89085 0.0379205 0.452712 -0.890849 0.0379173 0.452715 -0.89085 0.0379205 0.452712 -0.89085 0.0379205 0.452712 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.98465 0.9997 0.00022 0.05154 0.98465 0.05154 0.98465 0.9997 0.00022 0.9997 0.98465 0.9997 0.00022 0.05154 0.0091 0.03073 0.99354 0.03073 0.0091 0.03073 0.99354 0.99021 0.99354 0.99021 0.0091 0.99021 0.99354 0.99021 0.0091 0.03073 } TexCoordArray 1 Vec2Array 15 { 0.37487 0.89284 0.37229 0.89071 0.37478 0.8928 0.37487 0.89284 0.37239 0.89076 0.37487 0.89284 0.37229 0.89071 0.37283 0.89408 0.37423 0.88943 0.37283 0.89408 0.37433 0.88947 0.37433 0.88947 0.37293 0.89413 0.37433 0.88947 0.37283 0.89408 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306236" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 535.822 12.7644 -815.381 530.606 12.7833 -816.982 535.822 12.7644 -815.381 530.518 8.19395 -816.827 530.518 8.19395 -816.827 535.734 8.17513 -815.226 530.518 8.19395 -816.827 535.822 12.7644 -815.381 533.954 12.7355 -818.515 532.474 12.8122 -813.848 533.954 12.7355 -818.515 532.386 8.22287 -813.693 532.386 8.22287 -813.693 533.866 8.14621 -818.36 532.386 8.22287 -813.693 533.954 12.7355 -818.515 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.293095 0.0378798 0.955333 -0.293095 0.0378795 0.955333 -0.293095 0.0378798 0.955333 -0.293095 0.0378798 0.955333 -0.293095 0.0378798 0.955333 -0.293095 0.0378802 0.955332 -0.293095 0.0378798 0.955333 -0.293095 0.0378798 0.955333 0.953148 -0.00805775 0.302398 0.95315 -0.00806428 0.302392 0.953148 -0.00805775 0.302398 0.953148 -0.00805775 0.302398 0.953148 -0.00805775 0.302398 0.953146 -0.00805123 0.302403 0.953148 -0.00805775 0.302398 0.953148 -0.00805775 0.302398 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.99354 0.99021 0.0091 0.99021 0.99354 0.99021 0.0091 0.03073 0.0091 0.03073 0.99354 0.03073 0.0091 0.03073 0.99354 0.99021 0.98465 0.9997 0.00022 0.9997 0.98465 0.9997 0.00022 0.05154 0.00022 0.05154 0.98465 0.05154 0.00022 0.05154 0.98465 0.9997 } TexCoordArray 1 Vec2Array 16 { 0.37888 0.8901 0.37593 0.89163 0.37888 0.8901 0.37588 0.89148 0.37588 0.89148 0.37883 0.88995 0.37588 0.89148 0.37888 0.8901 0.37782 0.8931 0.37698 0.88863 0.37782 0.8931 0.37693 0.88848 0.37693 0.88848 0.37777 0.89295 0.37693 0.88848 0.37782 0.8931 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB439" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 556.261 10.8718 -773.449 556.261 10.8718 -774.449 546.737 9.61473 -773.449 546.737 9.61473 -774.449 537.213 8.34616 -773.449 537.213 8.34616 -774.449 527.69 7.08911 -773.449 527.69 7.08911 -774.449 518.166 5.8666 -773.449 518.166 5.8666 -774.449 508.642 4.70167 -773.448 508.642 4.70167 -774.448 499.118 3.61734 -773.448 499.118 3.61734 -774.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.130855 0.991402 0 -0.130855 0.991402 0 -0.131247 0.99135 0 -0.131639 0.991298 0 -0.131643 0.991297 0 -0.131255 0.991349 0 -0.129683 0.991555 0 -0.1285 0.991709 0 -0.125349 0.992113 0 -0.12338 0.992359 0 -0.11865 0.992936 0 -0.115887 0.993262 0 -0.113122 0.993581 0 -0.113122 0.993581 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 239.791 0 239.791 1 239.235 0 239.235 1 238.678 0 238.678 1 238.122 0 238.122 1 237.565 0 237.565 1 237.008 0 237.008 1 236.452 0 236.452 1 } TexCoordArray 1 Vec2Array 14 { 0.39048 0.84995 0.39048 0.85091 0.38508 0.84995 0.38508 0.85091 0.37967 0.84995 0.37967 0.85091 0.37427 0.84995 0.37427 0.85091 0.36887 0.84995 0.36887 0.85091 0.36347 0.84995 0.36347 0.85091 0.35806 0.84995 0.35806 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT438" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 546.737 9.61473 -784.449 546.737 10.2147 -784.449 537.213 8.34616 -784.449 537.213 8.94616 -784.449 527.689 7.08911 -784.449 527.689 7.68911 -784.449 518.166 5.8666 -784.449 518.166 6.4666 -784.449 508.642 4.70167 -784.448 508.642 5.30167 -784.448 499.118 3.61734 -784.448 499.118 4.21734 -784.448 489.594 2.63664 -784.448 489.594 3.23664 -784.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 3.41814e-05 0 1 6.83603e-05 0 1 6.8358e-05 0 1 3.4179e-05 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 408.935 0 408.935 1 407.982 0 407.982 1 407.03 0 407.03 1 406.078 0 406.078 1 405.125 0 405.125 1 404.173 0 404.173 1 403.22 0 403.22 1 } TexCoordArray 1 Vec2Array 14 { 0.38508 0.86048 0.38508 0.86048 0.37967 0.86048 0.37967 0.86048 0.37427 0.86048 0.37427 0.86048 0.36887 0.86048 0.36887 0.86048 0.36347 0.86048 0.36347 0.86048 0.35806 0.86048 0.35806 0.86048 0.35266 0.86048 0.35266 0.86048 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT436" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 527.69 7.68911 -749.449 527.69 7.08911 -749.449 518.166 6.4666 -749.449 518.166 5.8666 -749.449 508.642 5.30167 -749.448 508.642 4.70167 -749.448 499.118 4.21734 -749.448 499.118 3.61734 -749.448 489.595 3.23664 -749.448 489.595 2.63664 -749.448 480.071 2.38262 -749.448 480.071 1.78262 -749.448 470.547 1.67828 -749.448 470.547 1.07828 -749.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 -3.4179e-05 0 -1 -6.83579e-05 0 -1 -6.83579e-05 0 -1 -3.4179e-05 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 407.03 1 407.03 0 406.078 1 406.078 0 405.125 1 405.125 0 404.173 1 404.173 0 403.22 1 403.22 0 402.268 1 402.268 0 401.316 1 401.316 0 } TexCoordArray 1 Vec2Array 14 { 0.37427 0.82697 0.37427 0.82697 0.36887 0.82697 0.36887 0.82697 0.36347 0.82697 0.36347 0.82697 0.35806 0.82697 0.35806 0.82697 0.35266 0.82697 0.35266 0.82697 0.34726 0.82697 0.34726 0.82697 0.34186 0.82697 0.34186 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB435" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 518.166 5.8666 -759.449 518.166 5.8666 -760.449 508.642 4.70167 -759.448 508.642 4.70167 -760.448 499.118 3.61734 -759.448 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-85.3759 } TexCoordArray 1 Vec2Array 14 { 0.39048 0.85091 0.39048 0.86048 0.38508 0.85091 0.38508 0.86048 0.37967 0.85091 0.37967 0.86048 0.37427 0.85091 0.37427 0.86048 0.36887 0.85091 0.36887 0.86048 0.36347 0.85091 0.36347 0.86048 0.35806 0.85091 0.35806 0.86048 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS437" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 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-86.1999 190.355 -85.7878 189.219 -85.7878 190.355 -85.3759 189.219 -85.3759 190.355 -84.9638 189.219 -84.9638 190.355 -84.5517 189.219 -84.5517 } TexCoordArray 1 Vec2Array 14 { 0.37967 0.82697 0.37967 0.83655 0.37427 0.82697 0.37427 0.83655 0.36887 0.82697 0.36887 0.83655 0.36347 0.82697 0.36347 0.83655 0.35806 0.82697 0.35806 0.83655 0.35266 0.82697 0.35266 0.83655 0.34726 0.82697 0.34726 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4411" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 575.309 13.2592 -760.449 575.309 13.2592 -773.449 565.785 12.0943 -760.449 565.785 12.0943 -773.449 556.261 10.8718 -760.449 556.261 10.8718 -773.449 546.737 9.61473 -760.449 546.737 9.61473 -773.449 537.213 8.34616 -760.449 537.213 8.34616 -773.449 527.69 7.08911 -760.449 527.69 7.08911 -773.449 518.166 5.8666 -760.449 518.166 5.8666 -773.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.121407 0.992603 0 -0.121407 0.992603 0 -0.123378 0.99236 0 -0.125347 0.992113 0 -0.128496 0.99171 0 -0.129676 0.991556 0 -0.131247 0.99135 0 -0.131639 0.991298 0 -0.131643 0.991297 0 -0.131255 0.991349 0 -0.129683 0.991556 0 -0.1285 0.991709 0 -0.127317 0.991862 0 -0.127317 0.991862 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 82.7748 0 82.7748 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binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 494.027 8.73553 -791.725 496.407 4.22287 -787.247 494.078 4.14621 -791.554 494.027 8.73553 -791.725 496.356 8.81219 -787.418 494.027 8.73553 -791.725 496.407 4.22287 -787.247 492.855 4.19395 -788.081 497.63 4.17513 -790.72 492.855 4.19395 -788.081 497.579 8.76443 -790.891 497.579 8.76443 -790.891 492.804 8.78326 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Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 479.361 8.26443 -797.828 477.943 8.28326 -792.56 479.361 8.26443 -797.828 478.101 3.69395 -792.477 478.101 3.69395 -792.477 479.519 3.67513 -797.746 478.101 3.69395 -792.477 479.361 8.26443 -797.828 476.294 8.23553 -795.852 481.01 8.31219 -794.536 476.294 8.23553 -795.852 481.168 3.72287 -794.454 481.168 3.72287 -794.454 476.452 3.64621 -795.77 481.168 3.72287 -794.454 476.294 8.23553 -795.852 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.964977 0.0378939 0.259585 0.964969 0.0379216 0.259607 0.964977 0.0378939 0.259585 0.964977 0.0378939 0.259585 0.964977 0.0378939 0.259585 0.964983 0.0378661 0.259563 0.964977 0.0378939 0.259585 0.964977 0.0378939 0.259585 0.268894 -0.00795225 -0.963137 0.268889 -0.00795888 -0.963138 0.268894 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DataVariance STATIC name "OBJ306233" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 472.585 6.23553 -787.189 476.977 1.72287 -789.723 472.754 1.64621 -787.245 472.585 6.23553 -787.189 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GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 489.459 34.2985 -867.177 477.902 8 -813.047 489.459 34.2985 -867.177 539.429 9.56617 -818.587 554.549 30.131 -875.487 585.186 11.6732 -837.978 577.641 30.3095 -882.714 613.046 30.5831 -893.795 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0626229 0.91401 0.40083 0.0167456 0.897928 0.439824 0.0626229 0.91401 0.40083 0.0749089 0.917027 0.391728 0.107911 0.925233 0.363731 0.109464 0.924367 0.365464 0.107654 0.924054 0.36679 0.107656 0.924054 0.366789 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 13.5542 -1.17953 13.3081 -2.83837 13.5542 -1.17953 14.6185 -2.66859 14.9406 -0.92487 15.5931 -2.07435 15.4324 -0.7034 16.1865 -0.36382 } TexCoordArray 1 Vec2Array 8 { 0.35259 0.93969 0.34603 0.88786 0.35259 0.93969 0.38093 0.89317 0.38951 0.94765 0.40688 0.91173 0.40261 0.95456 0.42269 0.96517 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR347" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 477.902 8 -813.047 489.459 34.2985 -867.177 477.902 8 -813.047 454.645 33.0123 -869.91 426.087 0 -853.814 400.49 27.8675 -875.487 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.332586 0.805559 0.490369 -0.0666823 0.902984 0.424468 -0.332586 0.805559 0.490369 -0.283259 0.743914 0.605273 -0.371615 0.64639 0.666394 -0.136453 0.527029 0.838821 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 13.3081 -2.83837 13.5542 -1.17953 13.3081 -2.83837 12.8127 -1.09578 12.2044 -1.58905 11.6592 -0.92487 } TexCoordArray 1 Vec2Array 6 { 0.34603 0.88786 0.35259 0.93969 0.34603 0.88786 0.33284 0.94231 0.31664 0.92689 0.30212 0.94765 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3211" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 503.953 3.7326 -724.404 467.942 0 -729.945 506.506 15.324 -697.469 458.416 17.4791 -680.083 467.942 0 -729.945 424.486 13.2088 -705.014 420.85 0 -729.945 370.988 0 -735.485 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0349183 0.919191 -0.392261 0.042483 0.924464 -0.378894 -0.0349183 0.919191 -0.392261 0.109082 0.944388 -0.310215 0.042483 0.924464 -0.378894 0.062449 0.912686 -0.403861 0.0269164 0.881692 -0.471058 0.0526085 0.879223 -0.473497 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 13.8629 -5.55487 13.0959 -5.38506 13.9173 -6.3803 12.893 -6.9131 13.0959 -5.38506 12.1703 -6.14908 12.0929 -5.38506 11.0309 -5.21529 } TexCoordArray 1 Vec2Array 8 { 0.36081 0.80299 0.34038 0.8083 0.36225 0.7772 0.33498 0.76056 0.34038 0.8083 0.31573 0.78443 0.31367 0.8083 0.28538 0.8136 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR295" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 467.942 0 -729.945 458.416 17.4791 -680.083 506.506 15.324 -697.469 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0823206 0.935479 -0.343659 -0.0823206 0.935479 -0.343659 -0.0823206 0.935479 -0.343659 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 13.0959 -5.38506 12.893 -6.9131 13.9173 -6.3803 } TexCoordArray 1 Vec2Array 3 { 0.34038 0.8083 0.33498 0.76056 0.36225 0.7772 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306139" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 498.424 2.3753 -737.096 483.941 1.9304 -745.659 498.424 2.3753 -737.096 483.49 28.5721 -746.073 483.49 28.5721 -746.073 497.973 29.017 -737.509 483.49 28.5721 -746.073 498.424 2.3753 -737.096 486.486 2.2075 -733.264 495.879 2.0982 -749.489 486.486 2.2075 -733.264 495.428 28.7399 -749.903 495.428 28.7399 -749.903 486.035 28.8492 -733.679 495.428 28.7399 -749.903 486.486 2.2075 -733.264 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.509068 -0.00474033 -0.860713 0.509045 -0.00475768 -0.860726 0.509068 -0.00474033 -0.860713 0.509068 -0.00474033 -0.860713 0.509068 -0.00474033 -0.860713 0.509091 -0.00472299 -0.8607 0.509068 -0.00474033 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16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30627" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_140 DataVariance STATIC file "tree-pine1_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_141 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 499.144 2.0723 -742.099 512.35 32.7869 -727.301 499.715 32.9134 -742.395 499.144 2.0723 -742.099 511.779 1.9458 -727.005 499.144 2.0723 -742.099 512.35 32.7869 -727.301 512.858 32.5926 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TexCoordArray 1 Vec2Array 15 { 0.21539 0.61684 0.21574 0.61626 0.2154 0.61685 0.21539 0.61684 0.21572 0.61624 0.21539 0.61684 0.21574 0.61626 0.21575 0.61677 0.21539 0.61633 0.21575 0.61677 0.21537 0.61632 0.21537 0.61632 0.21573 0.61676 0.21537 0.61632 0.21575 0.61677 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB433" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 499.118 3.61734 -773.448 499.118 3.61734 -774.448 489.594 2.63664 -773.448 489.594 2.63664 -774.448 480.071 1.78262 -773.448 480.071 1.78262 -774.448 470.547 1.07828 -773.448 470.547 1.07828 -774.448 461.023 0.546673 -773.448 461.023 0.546673 -774.448 451.499 0.210819 -773.448 451.499 0.210819 -774.448 441.975 0.09375 -773.448 441.975 0.09375 -774.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.10243 0.99474 0 -0.10243 0.99474 0 -0.0980662 0.99518 0 -0.0936967 0.995601 0 -0.0841382 0.996454 0 -0.0789485 0.996879 0 -0.0677526 0.997702 0 -0.0617451 0.998092 0 -0.0489078 0.998803 0 -0.0420779 0.999114 0 -0.0275961 0.999619 0 -0.0199454 0.999801 0 -0.0122911 0.999924 0 -0.0122911 0.999924 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 236.452 0 236.452 1 235.895 0 235.895 1 235.339 0 235.339 1 234.782 0 234.782 1 234.226 0 234.226 1 233.669 0 233.669 1 233.112 0 233.112 1 } TexCoordArray 1 Vec2Array 14 { 0.35806 0.84995 0.35806 0.85091 0.35266 0.84995 0.35266 0.85091 0.34726 0.84995 0.34726 0.85091 0.34186 0.84995 0.34186 0.85091 0.33646 0.84995 0.33646 0.85091 0.33105 0.84995 0.33105 0.85091 0.32565 0.84995 0.32565 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB429" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 461.023 0.546673 -759.448 461.023 0.546673 -760.448 451.499 0.210819 -759.448 451.499 0.210819 -760.448 441.975 0.09375 -759.448 441.975 0.09375 -760.448 432.709 0.09375 -760.361 432.904 0.09375 -761.341 423.798 0.09375 -763.064 424.181 0.09375 -763.987 415.586 0.09375 -767.453 416.141 0.09375 -768.284 408.388 0.09375 -773.36 409.095 0.09375 -774.067 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.035242 0.999379 0 -0.035242 0.999379 0 -0.0275961 0.999619 0 -0.0199454 0.999801 0 -0.00826907 0.999966 0 -0.00420299 0.999991 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 234.226 1 234.226 0 233.669 1 233.669 0 233.112 1 233.112 0 232.653 1 232.653 0 232.194 1 232.194 0 231.735 1 231.735 0 231.276 1 231.276 0 } TexCoordArray 1 Vec2Array 14 { 0.33646 0.83655 0.33646 0.8375 0.33105 0.83655 0.33105 0.8375 0.32565 0.83655 0.32565 0.8375 0.32039 0.83742 0.32051 0.83836 0.31534 0.84001 0.31556 0.84089 0.31068 0.84421 0.311 0.845 0.3066 0.84986 0.307 0.85054 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4351_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS433" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 499.118 3.61734 -774.448 499.118 3.61734 -784.448 489.594 2.63664 -774.448 489.594 2.63664 -784.448 480.071 1.78262 -774.448 480.07 1.78262 -784.448 470.547 1.07828 -774.448 470.547 1.07828 -784.448 461.023 0.546673 -774.448 461.023 0.546673 -784.448 451.499 0.210819 -774.448 451.499 0.210819 -784.448 441.975 0.09375 -774.448 441.975 0.09375 -784.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.10243 0.99474 0 -0.10243 0.99474 0 -0.0980662 0.99518 0 -0.0936934 0.995601 2.99755e-06 -0.0841352 0.996454 5.474e-06 -0.0789485 0.996879 5.47633e-06 -0.067755 0.997702 2.47697e-06 -0.0617473 0.998092 0 -0.0489078 0.998803 0 -0.0420779 0.999114 0 -0.0275961 0.999619 0 -0.0199454 0.999801 0 -0.0122911 0.999924 0 -0.0122911 0.999924 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -85.3759 190.355 -85.3759 189.219 -84.9638 190.355 -84.9638 189.219 -84.5517 190.355 -84.5517 189.219 -84.1395 190.355 -84.1395 189.219 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Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 378.722 6.8407 -702.708 388.255 6.481 -710.54 378.722 6.8407 -702.708 388.653 28.0185 -710.748 388.653 28.0185 -710.748 379.12 28.3782 -702.916 388.653 28.0185 -710.748 378.722 6.8407 -702.708 379.076 6.705 -711.895 387.9 6.6167 -701.354 379.076 6.705 -711.895 388.298 28.1542 -701.561 388.298 28.1542 -701.561 379.475 28.2425 -712.102 388.298 28.1542 -701.561 379.076 6.705 -711.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772748 0.634699 -0.00426602 0.772747 0.634699 -0.00426602 0.772747 -0.76657 0.0203519 0.641838 -0.766552 0.0203339 0.64186 -0.76657 0.0203519 0.641838 -0.76657 0.0203519 0.641838 -0.76657 0.0203519 0.641838 -0.766588 0.02037 0.641817 -0.76657 0.0203519 0.641838 -0.76657 0.0203519 0.641838 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.2122 0.61529 0.21245 0.6156 0.2122 0.61529 0.21246 0.6156 0.21246 0.6156 0.21221 0.6153 0.21246 0.6156 0.2122 0.61529 0.21221 0.61565 0.21244 0.61524 0.21221 0.61565 0.21245 0.61525 0.21245 0.61525 0.21222 0.61566 0.21245 0.61525 0.21221 0.61565 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30625" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 411.166 2.0723 -727.912 429.104 32.7869 -719.45 411.576 32.9134 -728.408 411.166 2.0723 -727.912 428.695 1.9458 -718.955 411.166 2.0723 -727.912 429.104 32.7869 -719.45 424.432 32.5926 -731.758 416.248 33.1077 -716.1 424.432 32.5926 -731.758 415.839 2.2666 -715.605 415.839 2.2666 -715.605 424.023 1.7515 -731.262 415.839 2.2666 -715.605 424.432 32.5926 -731.758 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.454839 0.0203441 0.890341 -0.454839 0.0203441 0.890341 -0.45487 0.0203666 0.890325 -0.454839 0.0203441 0.890341 -0.454808 0.0203215 0.890358 -0.454839 0.0203441 0.890341 -0.454839 0.0203441 0.890341 0.886173 -0.00430812 0.463335 0.886179 -0.00431571 0.463323 0.886173 -0.00430812 0.463335 0.886173 -0.00430812 0.463335 0.886173 -0.00430812 0.463335 0.886167 -0.00430053 0.463346 0.886173 -0.00430812 0.463335 0.886173 -0.00430812 0.463335 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.21306 0.61628 0.21353 0.61595 0.21307 0.6163 0.21306 0.61628 0.21352 0.61593 0.21306 0.61628 0.21353 0.61595 0.21341 0.61643 0.21319 0.61582 0.21341 0.61643 0.21318 0.6158 0.21318 0.6158 0.2134 0.61641 0.21318 0.6158 0.21341 0.61643 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30624" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 437.138 6.2666 -700.158 438.553 5.7515 -717.768 437.138 6.2666 -700.158 438.735 36.5926 -718.384 438.735 36.5926 -718.384 437.32 37.1077 -700.774 438.735 36.5926 -718.384 437.138 6.2666 -700.158 428.027 6.0723 -709.661 447.662 5.9458 -708.265 428.027 6.0723 -709.661 447.845 36.7869 -708.881 447.845 36.7869 -708.881 428.211 36.9134 -710.278 447.845 36.7869 -708.881 428.027 6.0723 -709.661 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.996768 -0.00427975 0.0802173 0.996768 -0.00427924 0.0802181 0.996768 -0.00427975 0.0802173 0.996768 -0.00427975 0.0802173 0.996768 -0.00427975 0.0802173 0.996768 -0.00428026 0.0802164 0.996768 -0.00427975 0.0802173 0.996768 -0.00427975 0.0802173 -0.0708012 0.020356 0.997283 -0.0707734 0.020338 0.997285 -0.0708012 0.020356 0.997283 -0.0708012 0.020356 0.997283 -0.0708012 0.020356 0.997283 -0.070829 0.0203741 0.99728 -0.0708012 0.020356 0.997283 -0.0708012 0.020356 0.997283 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.21375 0.61519 0.21378 0.61588 0.21375 0.61519 0.21379 0.61591 0.21379 0.61591 0.21375 0.61521 0.21379 0.61591 0.21375 0.61519 0.21351 0.61556 0.21402 0.61551 0.21351 0.61556 0.21403 0.61553 0.21403 0.61553 0.21351 0.61559 0.21403 0.61553 0.21351 0.61556 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 329.556 25.5351 -669.872 376.528 23.7112 -654.422 329.556 25.5351 -669.872 376.983 16.8036 -672.326 356.704 6.06308 -705.014 376.983 16.8036 -672.326 424.486 13.2088 -705.014 376.983 16.8036 -672.326 458.416 17.4791 -680.083 376.528 23.7112 -654.422 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.148777 0.914116 -0.37717 0.0298589 0.932809 -0.359132 0.148777 0.914116 -0.37717 0.00561173 0.959139 -0.28288 0.00633575 0.948839 -0.315697 0.00561173 0.959139 -0.28288 -0.0615293 0.978467 -0.197021 0.00561173 0.959139 -0.28288 -0.0300115 0.972643 -0.23036 0.0298589 0.932809 -0.359132 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 10.1484 -7.22601 11.1489 -7.69949 10.1484 -7.22601 11.1586 -7.1508 10.7266 -6.14908 11.1586 -7.1508 12.1703 -6.14908 11.1586 -7.1508 12.893 -6.9131 11.1489 -7.69949 } TexCoordArray 1 Vec2Array 10 { 0.26188 0.75078 0.28853 0.73599 0.26188 0.75078 0.28878 0.75313 0.27728 0.78443 0.28878 0.75313 0.31573 0.78443 0.28878 0.75313 0.33498 0.76056 0.28853 0.73599 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT431" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 489.594 2.63664 -784.448 489.594 3.23664 -784.448 480.07 1.78262 -784.448 480.07 2.38262 -784.448 470.547 1.07828 -784.448 470.547 1.67828 -784.448 461.023 0.546673 -784.448 461.023 1.14667 -784.448 451.499 0.210819 -784.448 451.499 0.810819 -784.448 441.975 0.09375 -784.448 441.975 0.69375 -784.448 437.586 0.09375 -784.88 437.586 0.69375 -784.88 433.365 0.09375 -786.161 433.365 0.69375 -786.161 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 -0.0184296 0 0.99983 -0.0471562 0 0.998887 -0.162812 0 0.986657 -0.227238 0 0.973839 -0.290404 0 0.956904 -0.290404 0 0.956904 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 403.22 0 403.22 1 402.268 0 402.268 1 401.316 0 401.316 1 400.363 0 400.363 1 399.411 0 399.411 1 398.458 0 398.458 1 397.673 0 397.673 1 396.888 0 396.888 1 } TexCoordArray 1 Vec2Array 16 { 0.35266 0.86048 0.35266 0.86048 0.34726 0.86048 0.34726 0.86048 0.34186 0.86048 0.34186 0.86048 0.33646 0.86048 0.33646 0.86048 0.33105 0.86048 0.33105 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0.30753 0.83625 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB429" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_142 DataVariance STATIC file "RSA02.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_143 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 441.975 0.14375 -774.448 441.975 0.09375 -774.448 435.635 0.14375 -775.072 435.635 0.09375 -775.072 429.538 0.14375 -776.922 429.538 0.09375 -776.922 423.919 0.14375 -779.925 423.919 0.09375 -779.925 418.994 0.14375 -783.967 418.994 0.09375 -783.967 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0979531 0 -0.995191 0.0979531 0 -0.995191 0.162789 0 -0.986661 0.227198 0 -0.973849 0.352185 0 -0.93593 0.412776 0 -0.910833 0.527961 0 -0.849269 0.582548 0 -0.812796 0.634406 0 -0.773 0.634406 0 -0.773 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1875.63 0.99604 1875.63 0.99604 1871.71 0.99604 1871.71 0.99604 1867.78 0.99604 1867.78 0.99604 1863.85 0.99604 1863.85 0.99604 1859.92 0.99604 1859.92 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.32565 0.85091 0.32565 0.85091 0.32205 0.8515 0.32205 0.8515 0.3186 0.85328 0.3186 0.85328 0.31541 0.85615 0.31541 0.85615 0.31261 0.86002 0.31261 0.86002 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB427" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 418.287 0.09375 -783.26 418.994 0.09375 -783.967 411.241 0.09375 -789.043 411.796 0.09375 -789.874 403.201 0.09375 -793.34 403.584 0.09375 -794.263 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 231.276 0 231.276 1 230.817 0 230.817 1 230.358 0 230.358 1 } TexCoordArray 1 Vec2Array 6 { 0.31221 0.85934 0.31261 0.86002 0.30822 0.86488 0.30853 0.86568 0.30366 0.86899 0.30387 0.86988 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB425" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 408.388 0.09375 -773.36 409.095 -0.00625 -774.067 408.388 0.14375 -773.36 409.095 0.09375 -774.067 403.463 0.14375 -777.402 404.018 0.09375 -778.233 397.844 0.14375 -780.405 398.227 0.09375 -781.329 391.747 0.14375 -782.255 391.942 0.09375 -783.235 385.407 0.14375 -782.879 385.407 0.09375 -783.879 385.407 0.09375 -782.879 385.407 -0.00625 -783.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 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TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4291_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS431" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 480.071 1.78262 -749.448 480.071 1.78262 -759.448 470.547 1.07828 -749.448 470.547 1.07828 -759.448 461.023 0.546673 -749.448 461.023 0.546673 -759.448 451.499 0.210819 -749.448 451.499 0.210819 -759.448 441.975 0.09375 -749.448 441.975 0.09375 -759.448 430.758 0.09375 -750.553 432.709 0.09375 -760.361 419.971 0.09375 -753.825 423.798 0.09375 -763.064 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0737527 0.997277 0 -0.0737527 0.997277 0 -0.0677526 0.997702 0 -0.0617451 0.998092 0 -0.0489078 0.998803 0 -0.0420779 0.999114 0 -0.0275961 0.999619 0 -0.0199454 0.999801 0 -0.00773604 0.99997 0 -0.00390133 0.999992 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -84.5517 189.219 -84.5517 190.355 -84.1395 189.219 -84.1395 190.355 -83.7276 189.219 -83.7276 190.355 -83.3155 189.219 -83.3155 190.355 -82.9034 189.219 -82.9034 190.355 -82.5635 189.219 -82.5635 190.355 -82.2236 189.219 -82.2236 } TexCoordArray 1 Vec2Array 14 { 0.34726 0.82697 0.34726 0.83655 0.34186 0.82697 0.34186 0.83655 0.33646 0.82697 0.33646 0.83655 0.33105 0.82697 0.33105 0.83655 0.32565 0.82697 0.32565 0.83655 0.31929 0.82803 0.32039 0.83742 0.31317 0.83116 0.31534 0.84001 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS426" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 441.975 0.09375 -774.448 441.975 0.09375 -784.448 435.635 0.09375 -775.072 437.586 0.09375 -784.88 429.538 0.09375 -776.922 433.365 0.09375 -786.161 423.919 0.09375 -779.925 429.475 0.09375 -788.24 418.994 0.09375 -783.967 426.065 0.09375 -791.038 411.796 0.09375 -789.874 417.352 0.09375 -798.189 403.584 0.09375 -794.263 407.411 0.09375 -803.502 394.673 0.09375 -796.966 396.624 0.09375 -806.774 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 189.219 -82.9034 190.355 -82.9034 189.219 -82.5635 190.355 -82.5635 189.219 -82.2236 190.355 -82.2236 189.219 -81.884 190.355 -81.884 189.219 -81.5441 190.355 -81.5441 189.219 -81.2043 190.355 -81.2043 189.219 -80.8644 190.355 -80.8644 189.219 -80.5246 190.355 -80.5246 } TexCoordArray 1 Vec2Array 16 { 0.32565 0.85091 0.32565 0.86048 0.32205 0.8515 0.32316 0.86089 0.3186 0.85328 0.32077 0.86212 0.31541 0.85615 0.31856 0.86411 0.31261 0.86002 0.31663 0.86679 0.30853 0.86568 0.31168 0.87364 0.30387 0.86988 0.30604 0.87872 0.29882 0.87247 0.29993 0.88186 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4291" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 461.023 0.546673 -760.448 461.023 0.546673 -773.448 451.499 0.210819 -760.448 451.499 0.210819 -773.448 441.975 0.09375 -760.448 441.975 0.09375 -773.448 432.904 0.09375 -761.341 435.44 0.09375 -774.092 424.181 0.09375 -763.987 429.155 0.09375 -775.998 416.141 0.09375 -768.284 423.364 0.09375 -779.094 409.095 0.09375 -774.067 418.287 0.09375 -783.26 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.035242 0.999379 0 -0.035242 0.999379 0 -0.0275961 0.999619 0 -0.0199454 0.999801 0 -0.0083264 0.999965 0 -0.0046584 0.999989 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 80.4759 0 80.4759 1 80.2846 0 80.2846 1 80.0927 0 80.0927 1 79.9352 0 79.9352 1 79.7772 0 79.7772 1 79.6191 0 79.6191 1 79.461 0 79.461 1 } TexCoordArray 1 Vec2Array 14 { 0.33646 0.8375 0.33646 0.84995 0.33105 0.8375 0.33105 0.84995 0.32565 0.8375 0.32565 0.84995 0.32051 0.83836 0.32194 0.85057 0.31556 0.84089 0.31838 0.85239 0.311 0.845 0.31509 0.85535 0.307 0.85054 0.31221 0.85934 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4221_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4221_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 14 Group { DataVariance STATIC name "OBJ306231" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 420.93 5.23554 -798.875 422.158 0.72286 -803.795 421.007 0.64622 -799.036 420.93 5.23554 -798.875 422.081 5.31218 -803.634 420.93 5.23554 -798.875 422.158 0.72286 -803.795 424.24 0.69395 -800.799 418.925 0.67513 -802.032 424.24 0.69395 -800.799 418.848 5.26445 -801.872 418.848 5.26445 -801.872 424.163 5.28327 -800.638 418.848 5.26445 -801.872 424.24 0.69395 -800.799 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 -0.971915 -0.00805441 -0.235196 0.22578 0.03783 -0.973444 0.225691 0.0377193 -0.973468 0.22578 0.03783 -0.973444 0.22578 0.03783 -0.973444 0.22578 0.03783 -0.973444 0.225869 0.0379407 -0.973419 0.22578 0.03783 -0.973444 0.22578 0.03783 -0.973444 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.98465 0.9997 0.00022 0.05154 0.98465 0.05154 0.98465 0.9997 0.00022 0.9997 0.98465 0.9997 0.00022 0.05154 0.0091 0.03073 0.99354 0.03073 0.0091 0.03073 0.99354 0.99021 0.99354 0.99021 0.0091 0.99021 0.99354 0.99021 0.0091 0.03073 } TexCoordArray 1 Vec2Array 15 { 0.31371 0.87429 0.31441 0.879 0.31376 0.87445 0.31371 0.87429 0.31437 0.87885 0.31371 0.87429 0.31441 0.879 0.31559 0.87614 0.31258 0.87732 0.31559 0.87614 0.31253 0.87716 0.31253 0.87716 0.31555 0.87598 0.31253 0.87716 0.31559 0.87614 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3461" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_144 DataVariance STATIC file "cliff2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_145 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 426.087 0 -853.814 400.49 27.8675 -875.487 370.464 0 -851.492 371.127 24.4377 -866.549 331.577 0 -883.93 353.282 25.7238 -889.338 331.577 0 -883.93 328.611 25.6662 -906.558 304.042 0 -889.358 313.77 26.5484 -910.358 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0323261 0.631922 0.774358 0.0814412 0.598485 0.796984 -0.140379 0.577347 0.804341 -0.407264 0.552291 0.7274 -0.475721 0.562794 0.675983 -0.54602 0.586487 0.598243 -0.475721 0.562794 0.675983 -0.280521 0.617098 0.735186 -0.149695 0.645308 0.749112 -0.152828 0.646939 0.74707 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1 -0.81393 0.00241 -0.5469 1 -0.23366 0.04381 -0.24058 1 0.17202 0.02829 -0.05441 1 0.17202 0.02898 0.20296 1 0.45927 0.01834 0.35779 } TexCoordArray 1 Vec2Array 10 { 0.31664 0.92662 0.30221 0.9472 0.28528 0.92442 0.28565 0.93871 0.26335 0.95521 0.27559 0.96034 0.26335 0.95521 0.26168 0.97667 0.24783 0.96036 0.25332 0.98028 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3725" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 400.49 27.8675 -875.487 401.006 29.8675 -882.923 371.127 24.4377 -866.549 371.813 26.4377 -873.161 353.282 25.7238 -889.338 354.072 27.7238 -898.051 342.851 24.8664 -911.499 343.701 26.8664 -922.256 328.611 25.6662 -906.558 330.325 27.6662 -926.019 313.77 26.5484 -910.358 315.57 28.5484 -930.169 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0344655 0.965704 0.257347 -0.0259274 0.96203 0.271709 -0.086025 0.959333 0.268848 -0.152476 0.956216 0.249804 -0.286253 0.934978 0.209465 -0.331089 0.92787 0.171576 -0.224018 0.959492 0.170853 -0.056135 0.988633 0.13948 0.0503062 0.991091 0.123319 0.0308929 0.994068 0.104282 0.0313128 0.994079 0.104052 0.0304356 0.994202 0.103134 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 11.6592 -0.92488 11.6702 -0.69699 11.0338 -1.19879 11.0484 -0.99616 10.6537 -0.50042 10.6706 -0.23338 10.4316 0.17872 10.4497 0.50839 10.1283 0.02731 10.1648 0.6237 9.81216 0.14376 9.85051 0.75089 } TexCoordArray 1 Vec2Array 12 { 0.30212 0.94765 0.30241 0.95476 0.28546 0.93909 0.28585 0.94542 0.27534 0.96091 0.27579 0.96925 0.26942 0.98212 0.26991 0.99242 0.26135 0.97739 0.26232 0.99603 0.25293 0.98103 0.25395 1 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3721" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 401.006 29.8675 -882.923 400.49 27.8675 -875.487 454.853 34.5122 -876.324 454.645 33.0123 -869.91 489.459 35.2985 -873.847 489.459 34.2985 -867.177 554.549 30.131 -875.487 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.113648 0.961374 0.250687 -0.114238 0.964578 0.237778 -0.0970812 0.967059 0.235313 -0.0746817 0.976397 0.202663 0.0177825 0.9856 0.168155 0.0367739 0.988278 0.148168 0.0819716 0.985619 0.147769 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 11.6702 -0.69699 11.6592 -0.92488 12.8171 -0.89921 12.8127 -1.09579 13.5542 -0.97514 13.5542 -1.17955 14.9406 -0.92488 } TexCoordArray 1 Vec2Array 7 { 0.30241 0.95476 0.30212 0.94765 0.33296 0.94845 0.33284 0.94231 0.35259 0.94608 0.35259 0.93969 0.38951 0.94765 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3471" nodeMask 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0.989094 -0.00711711 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 11.5769 -3.03061 11.8066 -3.13088 12.2044 -1.58905 12.0184 -3.2937 12.2044 -1.58905 12.7418 -3.04277 13.3081 -2.83837 } TexCoordArray 1 Vec2Array 7 { 0.29993 0.88186 0.30604 0.87872 0.31664 0.92689 0.31168 0.87364 0.31664 0.92689 0.33095 0.88148 0.34603 0.88786 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR346" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { 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14 { 396.888 0 396.888 1 396.102 0 396.102 1 395.317 0 395.317 1 394.531 0 394.531 1 393.746 0 393.746 1 392.961 0 392.961 1 392.175 0 392.175 1 } TexCoordArray 1 Vec2Array 14 { 0.32077 0.86212 0.32077 0.86212 0.31856 0.86411 0.31856 0.86411 0.31663 0.86679 0.31663 0.86679 0.31168 0.87364 0.31168 0.87364 0.30604 0.87872 0.30604 0.87872 0.29993 0.88186 0.29993 0.88186 0.29356 0.88291 0.29356 0.88291 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT422" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 410.03 0.69375 -759.138 410.03 0.09375 -759.138 401.317 0.69375 -766.289 401.317 0.09375 -766.289 397.907 0.69375 -769.087 397.907 0.09375 -769.087 394.017 0.69375 -771.166 394.017 0.09375 -771.166 389.796 0.69375 -772.447 389.796 0.09375 -772.447 385.407 0.69375 -772.879 385.407 0.09375 -772.879 377.073 0.69375 -772.879 377.073 0.09375 -772.879 368.74 0.69375 -772.879 368.74 0.09375 -772.879 360.407 0.69375 -772.879 360.407 0.09375 -772.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.634415 0 -0.772992 0.634415 0 -0.772992 0.6344 0 -0.773005 0.634375 0 -0.773026 0.582495 0 -0.812835 0.52794 0 -0.849282 0.412801 0 -0.910821 0.352224 0 -0.935916 0.227238 0 -0.973839 0.162813 0 -0.986657 0.0504275 0 -0.998728 0.0205117 0 -0.99979 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 396.102 1 396.102 0 395.317 1 395.317 0 394.531 1 394.531 0 393.746 1 393.746 0 392.961 1 392.961 0 392.175 1 392.175 0 391.342 1 391.342 0 390.509 1 390.509 0 389.675 1 389.675 0 } TexCoordArray 1 Vec2Array 18 { 0.30753 0.83625 0.30753 0.83625 0.30259 0.84309 0.30259 0.84309 0.30065 0.84577 0.30065 0.84577 0.29845 0.84776 0.29845 0.84776 0.29605 0.84899 0.29605 0.84899 0.29356 0.8494 0.29356 0.8494 0.28884 0.8494 0.28884 0.8494 0.28411 0.8494 0.28411 0.8494 0.27938 0.8494 0.27938 0.8494 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB419" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 385.407 0.09375 -782.879 385.407 0.09375 -783.879 377.073 0.09375 -782.879 377.073 0.09375 -783.879 368.74 0.09375 -782.879 368.74 0.09375 -783.879 360.407 0.09375 -782.879 360.407 0.09375 -783.879 352.073 0.09375 -782.879 352.073 0.09375 -783.879 342.714 0.09375 -783.472 342.84 0.09375 -784.464 333.504 0.09375 -785.241 333.754 0.09375 -786.209 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 229.44 1 229.44 0 228.953 1 228.953 0 228.466 1 228.466 0 227.979 1 227.979 0 227.492 1 227.492 0 226.999 1 226.999 0 226.506 1 226.506 0 } TexCoordArray 1 Vec2Array 14 { 0.29356 0.85898 0.29356 0.85994 0.28884 0.85898 0.28884 0.85994 0.28411 0.85898 0.28411 0.85994 0.27938 0.85898 0.27938 0.85994 0.27465 0.85898 0.27465 0.85994 0.26935 0.85955 0.26942 0.8605 0.26412 0.86124 0.26426 0.86217 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB413" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 408.388 0.09375 -773.36 408.388 0.14375 -773.36 403.463 0.09375 -777.402 403.463 0.14375 -777.402 397.844 0.09375 -780.405 397.844 0.14375 -780.405 391.747 0.09375 -782.255 391.747 0.14375 -782.255 385.407 0.09375 -782.879 385.407 0.14375 -782.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.634408 0 0.772998 -0.634408 0 0.772998 -0.582551 0 0.812794 -0.527965 0 0.849266 -0.41278 0 0.910831 -0.352189 0 0.935929 -0.227199 0 0.973848 -0.16279 0 0.986661 -0.0979531 0 0.995191 -0.0979531 0 0.995191 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1859.92 0.99604 1859.92 0.99604 1856 0.99604 1856 0.99604 1852.07 0.99604 1852.07 0.99604 1848.14 0.99604 1848.14 0.99604 1844.22 0.99604 1844.22 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.3066 0.84986 0.3066 0.84986 0.30381 0.85373 0.30381 0.85373 0.30062 0.85661 0.30062 0.85661 0.29716 0.85838 0.29716 0.85838 0.29356 0.85898 0.29356 0.85898 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4221_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS423" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 419.971 0.09375 -753.825 423.798 0.09375 -763.064 410.03 0.09375 -759.138 415.586 0.09375 -767.453 401.317 0.09375 -766.289 408.388 0.09375 -773.36 397.907 0.09375 -769.087 403.463 0.09375 -777.402 394.017 0.09375 -771.166 397.844 0.09375 -780.405 389.796 0.09375 -772.447 391.747 0.09375 -782.255 385.407 0.09375 -772.879 385.407 0.09375 -782.879 377.073 0.09375 -772.879 377.073 0.09375 -782.879 368.74 0.09375 -772.879 368.74 0.09375 -782.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 190.355 -82.2236 189.219 -82.2236 190.355 -81.884 189.219 -81.884 190.355 -81.5441 189.219 -81.5441 190.355 -81.2043 189.219 -81.2043 190.355 -80.8644 189.219 -80.8644 190.355 -80.5246 189.219 -80.5246 190.355 -80.1849 189.219 -80.1849 190.355 -79.8242 189.219 -79.8242 190.355 -79.4636 189.219 -79.4636 } TexCoordArray 1 Vec2Array 18 { 0.31317 0.83116 0.31534 0.84001 0.30753 0.83625 0.31068 0.84421 0.30259 0.84309 0.3066 0.84986 0.30065 0.84577 0.30381 0.85373 0.29845 0.84776 0.30062 0.85661 0.29605 0.84899 0.29716 0.85838 0.29356 0.8494 0.29356 0.85898 0.28884 0.8494 0.28884 0.85898 0.28411 0.8494 0.28411 0.85898 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS420" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 394.673 0.09375 -796.966 396.624 0.09375 -806.774 385.407 0.09375 -797.879 385.406 0.09375 -807.879 377.073 0.09375 -797.879 377.073 0.09375 -807.879 368.74 0.09375 -797.879 368.74 0.09375 -807.879 360.407 0.09375 -797.879 360.407 0.09375 -807.879 352.073 0.09375 -797.879 352.073 0.09375 -807.879 344.607 0.09375 -798.352 345.868 0.09375 -808.272 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -80.5246 190.355 -80.5246 189.219 -80.1849 190.355 -80.1849 189.219 -79.8242 190.355 -79.8242 189.219 -79.4636 190.355 -79.4636 189.219 -79.1032 190.355 -79.1032 189.219 -78.7426 190.355 -78.7426 189.219 -78.3776 190.355 -78.3776 } TexCoordArray 1 Vec2Array 14 { 0.29882 0.87247 0.29993 0.88186 0.29356 0.87334 0.29356 0.88291 0.28884 0.87334 0.28884 0.88291 0.28411 0.87334 0.28411 0.88291 0.27938 0.87334 0.27938 0.88291 0.27465 0.87334 0.27465 0.88291 0.27042 0.87379 0.27114 0.88329 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 409.095 0.09375 -774.067 418.287 0.09375 -783.26 404.018 0.09375 -778.233 411.241 0.09375 -789.043 398.227 0.09375 -781.329 403.201 0.09375 -793.34 391.942 0.09375 -783.235 394.478 0.09375 -795.986 385.407 0.09375 -783.879 385.407 0.09375 -796.879 377.073 0.09375 -783.879 377.073 0.09375 -796.879 368.74 0.09375 -783.879 368.74 0.09375 -796.879 360.407 0.09375 -783.879 360.407 0.09375 -796.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 79.461 0 79.461 1 79.3029 0 79.3029 1 79.1454 0 79.1454 1 78.9873 0 78.9873 1 78.8292 0 78.8292 1 78.6615 0 78.6615 1 78.4943 0 78.4943 1 78.3266 0 78.3266 1 } TexCoordArray 1 Vec2Array 16 { 0.307 0.85054 0.31221 0.85934 0.30412 0.85453 0.30822 0.86488 0.30084 0.85749 0.30366 0.86899 0.29727 0.85932 0.29871 0.87153 0.29356 0.85994 0.29356 0.87238 0.28884 0.85994 0.28884 0.87238 0.28411 0.85994 0.28411 0.87238 0.27938 0.85994 0.27938 0.87238 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4161_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4161_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "TERR3203" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 424.486 13.2088 -705.014 370.988 0 -735.485 356.704 6.06307 -705.014 343.287 0 -752.105 356.704 6.06307 -705.014 320.693 11.9096 -729.945 315.369 10.3938 -716.094 312.896 12.3427 -761.581 320.693 11.9096 -729.945 312.896 12.3427 -761.581 343.287 0 -752.105 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.101782 0.965467 -0.23982 -0.0363053 0.976732 -0.211367 0.0674577 0.983026 -0.170617 0.26129 0.952461 -0.15667 0.0674577 0.983026 -0.170617 0.283526 0.954003 -0.0974218 0.0676138 0.988647 0.134183 0.397674 0.913534 -0.0855043 0.283526 0.954003 -0.0974218 0.397674 0.913534 -0.0855043 0.26129 0.952461 -0.15667 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 12.1703 -6.14908 11.0309 -5.21529 10.7266 -6.14908 10.4409 -4.70596 10.7266 -6.14908 9.95962 -5.38506 9.84622 -5.80953 9.79355 -4.41556 9.95962 -5.38506 9.79355 -4.41556 10.4409 -4.70596 } TexCoordArray 1 Vec2Array 11 { 0.31573 0.78443 0.28538 0.8136 0.27728 0.78443 0.26967 0.82951 0.27728 0.78443 0.25686 0.8083 0.25384 0.79504 0.25243 0.83859 0.25686 0.8083 0.25243 0.83859 0.26967 0.82951 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306138" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 342.265 -0.5925 -823.214 343.834 25.9399 -845.57 341.741 26.0492 -823.458 342.265 -0.5925 -823.214 344.357 -0.7018 -845.326 342.265 -0.5925 -823.214 343.834 25.9399 -845.57 335.224 25.7721 -835.835 350.351 26.217 -833.192 335.224 25.7721 -835.835 350.874 -0.4247 -832.949 350.874 -0.4247 -832.949 335.747 -0.8696 -835.592 350.874 -0.4247 -832.949 335.224 25.7721 -835.835 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.995354 0.0204201 0.0940912 0.995354 0.0204201 0.0940912 0.995352 0.0204397 0.0941143 0.995354 0.0204201 0.0940912 0.995357 0.0204006 0.0940682 0.995354 0.0204201 0.0940912 0.995354 0.0204201 0.0940912 0.172271 -0.00560429 -0.985034 0.172271 -0.00560439 -0.985034 0.172271 -0.00560429 -0.985034 0.172271 -0.00560429 -0.985034 0.172271 -0.00560429 -0.985034 0.172271 -0.00560418 -0.985034 0.172271 -0.00560429 -0.985034 0.172271 -0.00560429 -0.985034 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.40984 0.50353 0.7981 0.99499 0.40984 0.99499 0.40984 0.50353 0.7981 0.50353 0.40984 0.50353 0.7981 0.99499 0.38834 0.99985 9e-05 0.99985 0.38834 0.99985 9e-05 0.51419 9e-05 0.51419 0.38834 0.51419 9e-05 0.51419 0.38834 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.21124 0.62002 0.21128 0.6209 0.21122 0.62003 0.21124 0.62002 0.21129 0.62089 0.21124 0.62002 0.21128 0.6209 0.21105 0.62052 0.21145 0.62041 0.21105 0.62052 0.21146 0.6204 0.21146 0.6204 0.21106 0.62051 0.21146 0.6204 0.21105 0.62052 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30622" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 366.548 -0.1334 -824.921 350.484 -0.6485 -832.274 366.548 -0.1334 -824.921 349.967 30.1926 -832.656 349.967 30.1926 -832.656 366.031 30.7077 -825.303 349.967 30.1926 -832.656 366.548 -0.1334 -824.921 354.503 -0.3277 -819.61 362.53 -0.4542 -837.583 354.503 -0.3277 -819.61 362.014 30.3869 -837.966 362.014 30.3869 -837.966 353.986 30.5134 -819.994 362.014 30.3869 -837.966 354.503 -0.3277 -819.61 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.416312 -0.00428246 -0.909212 0.416311 -0.00428339 -0.909212 0.416312 -0.00428246 -0.909212 0.416312 -0.00428246 -0.909212 0.416312 -0.00428246 -0.909212 0.416314 -0.00428153 -0.909211 0.416312 -0.00428246 -0.909212 0.416312 -0.00428246 -0.909212 0.912925 0.0203575 0.407619 0.912939 0.0203356 0.407589 0.912925 0.0203575 0.407619 0.912925 0.0203575 0.407619 0.912925 0.0203575 0.407619 0.912911 0.0203794 0.40765 0.912925 0.0203575 0.407619 0.912925 0.0203575 0.407619 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.21188 0.62009 0.21145 0.62038 0.21188 0.62009 0.21144 0.62039 0.21144 0.62039 0.21187 0.6201 0.21144 0.62039 0.21188 0.62009 0.21156 0.61988 0.21177 0.62059 0.21156 0.61988 0.21176 0.6206 0.21176 0.6206 0.21155 0.61989 0.21176 0.6206 0.21156 0.61988 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30620" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 352.245 -0.5032 -819.383 342.647 -0.9018 -809.649 352.245 -0.5032 -819.383 342.232 22.9624 -809.374 342.232 22.9624 -809.374 351.83 23.361 -819.109 342.232 22.9624 -809.374 352.245 -0.5032 -819.383 352.919 -0.6536 -809.219 341.974 -0.7515 -819.813 352.919 -0.6536 -809.219 341.559 23.1128 -819.539 341.559 23.1128 -819.539 352.503 23.2107 -808.945 341.559 23.1128 -819.539 352.919 -0.6536 -809.219 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 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0.61989 0.21152 0.61947 0.21122 0.61988 0.21122 0.61988 0.21151 0.61946 0.21122 0.61988 0.21152 0.61947 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3202" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 15 } VertexArray Vec3Array 15 { 329.556 25.5351 -669.872 356.704 6.06308 -705.014 295.258 25.7112 -682.266 315.369 10.3938 -716.094 288.193 25.559 -693.178 315.369 10.3938 -716.094 282.507 20.5469 -714.166 315.369 10.3938 -716.094 282.507 21.0469 -733.797 320.693 11.9096 -729.945 282.507 21.0469 -733.797 307.879 14.3427 -758.122 282.507 21.0469 -733.797 284.409 16.6419 -766.922 276.114 19.5908 -748.887 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.145906 0.908815 -0.390855 0.164225 0.921391 -0.352233 0.18503 0.923275 -0.336642 0.240526 0.953513 -0.181551 0.289942 0.919687 -0.264783 0.240526 0.953513 -0.181551 0.284292 0.947699 -0.14507 0.240526 0.953513 -0.181551 0.210835 0.977477 -0.00935429 0.227563 0.972437 0.050814 0.210835 0.977477 -0.00935429 0.195095 0.978547 -0.0662046 0.210835 0.977477 -0.00935429 0.126672 0.984213 -0.123608 0.0750129 0.989035 -0.127216 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 10.1484 -7.22601 10.7266 -6.14908 9.41788 -6.8462 9.84623 -5.80953 9.26739 -6.51181 9.84623 -5.80953 9.1463 -5.86862 9.84623 -5.80953 9.1463 -5.26702 9.95963 -5.38506 9.1463 -5.26702 9.68669 -4.52155 9.1463 -5.26702 9.1868 -4.25189 9.01013 -4.80457 } TexCoordArray 1 Vec2Array 15 { 0.26188 0.75078 0.27728 0.78443 0.24243 0.76265 0.25384 0.79504 0.23842 0.7731 0.25384 0.79504 0.23519 0.79319 0.25384 0.79504 0.23519 0.81199 0.25686 0.8083 0.23519 0.81199 0.24959 0.83528 0.23519 0.81199 0.23627 0.8437 0.23157 0.82643 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3201" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 21 } VertexArray Vec3Array 21 { 307.878 14.3427 -758.123 320.693 11.9096 -729.945 307.878 14.3427 -758.123 312.896 12.3427 -761.581 284.409 16.6419 -766.922 276.923 13.6419 -773.612 284.409 16.6419 -766.922 264.593 15.5908 -751.155 276.114 19.5908 -748.887 264.593 15.5908 -751.155 282.507 21.0469 -733.797 274.314 17.5469 -734.12 282.507 20.5469 -714.166 274.314 17.5469 -711.959 282.507 20.5469 -714.166 282.959 22.059 -688.266 288.192 25.559 -693.178 282.959 22.059 -688.266 295.258 25.7112 -682.266 293.704 23.7112 -675.948 329.555 25.5351 -669.872 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { 0.275757 0.9496 -0.14906 0.328547 0.942031 -0.0680771 0.275757 0.9496 -0.14906 0.265442 0.906957 -0.327063 -0.0616471 0.938834 -0.338807 -0.0219229 0.921168 -0.388548 -0.0616471 0.938834 -0.338807 -0.289947 0.950344 -0.113037 -0.299454 0.943387 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0.23055 0.8123 0.23519 0.79319 0.23055 0.79108 0.23519 0.79319 0.23545 0.76839 0.23842 0.7731 0.23545 0.76839 0.24243 0.76265 0.24155 0.7566 0.26188 0.75078 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR320" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 312.896 12.3427 -761.581 343.287 0 -752.105 312.896 12.3427 -761.581 304.506 0 -777.036 276.924 13.6419 -773.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.353757 0.627756 -0.693381 0.445987 0.565519 -0.693746 0.353757 0.627756 -0.693381 0.353757 0.627756 -0.693381 0.253452 0.684106 -0.683931 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03918 -0.66707 0.91048 -1.15602 0.03918 -0.66707 0.91048 -0.38592 0.03918 0.0316 } TexCoordArray 1 Vec2Array 5 { 0.25243 0.83859 0.26967 0.82951 0.25243 0.83859 0.24767 0.85338 0.23203 0.85011 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR319" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 304.506 0 -777.036 271.264 0 -779.806 276.924 13.6419 -773.612 260.184 2.94788 -766.14 264.593 15.5908 -751.155 257.414 4.23758 -746.381 264.593 15.5908 -751.155 268.494 5.71152 -719.048 274.314 17.5469 -734.12 268.494 5.71152 -719.048 274.314 17.5469 -711.959 276.805 7.92243 -688.577 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0766164 0.385681 -0.919445 -0.181495 0.468001 -0.86489 -0.359076 0.578099 -0.732711 -0.697346 0.595978 -0.398143 -0.751548 0.659603 0.00994609 -0.818154 0.564131 0.111267 -0.751548 0.659603 0.00994609 -0.821503 0.527563 0.216359 -0.7855 0.596448 0.165046 -0.821503 0.527563 0.216359 -0.918316 0.374137 0.129293 -0.920856 0.316127 0.228228 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.91048 -0.38592 0.9223 0.16158 0.03918 0.0316 0.9158 0.47524 0.04272 0.61113 0.9158 0.75695 0.04272 0.61113 0.9158 1.20973 0.04272 0.96656 0.9158 1.20973 0.04272 1.35073 0.9158 1.48718 } TexCoordArray 1 Vec2Array 12 { 0.24767 0.85338 0.22882 0.85604 0.23203 0.85011 0.22253 0.84295 0.22503 0.82861 0.22096 0.82403 0.22503 0.82861 0.22725 0.79786 0.23055 0.8123 0.22725 0.79786 0.23055 0.79108 0.23196 0.76869 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT418" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 385.406 0.09375 -807.879 385.406 0.69375 -807.879 377.073 0.09375 -807.879 377.073 0.69375 -807.879 368.74 0.09375 -807.879 368.74 0.69375 -807.879 360.407 0.09375 -807.879 360.407 0.69375 -807.879 352.073 0.09375 -807.879 352.073 0.69375 -807.879 345.868 0.09375 -808.272 345.868 0.69375 -808.272 339.763 0.09375 -809.445 339.763 0.69375 -809.445 333.854 0.09375 -811.379 333.854 0.69375 -811.379 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 -0.0171768 0 0.999852 -0.037858 0 0.999283 -0.105215 0 0.99445 -0.14712 0 0.989119 -0.229894 0 0.973216 -0.270757 0 0.962648 -0.311063 0 0.950389 -0.311063 0 0.950389 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 392.175 0 392.175 1 391.342 0 391.342 1 390.509 0 390.509 1 389.675 0 389.675 1 388.842 0 388.842 1 387.998 0 387.998 1 387.155 0 387.155 1 386.311 0 386.311 1 } TexCoordArray 1 Vec2Array 16 { 0.29356 0.88291 0.29356 0.88291 0.28884 0.88291 0.28884 0.88291 0.28411 0.88291 0.28411 0.88291 0.27938 0.88291 0.27938 0.88291 0.27465 0.88291 0.27465 0.88291 0.27114 0.88329 0.27114 0.88329 0.26767 0.88441 0.26767 0.88441 0.26432 0.88627 0.26432 0.88627 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB417" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 352.073 0.14375 -797.879 352.073 0.09375 -797.879 344.607 0.14375 -798.352 344.607 0.09375 -798.352 337.259 0.14375 -799.763 337.259 0.09375 -799.763 330.149 0.14375 -802.091 330.149 0.09375 -802.091 323.389 0.14375 -805.297 323.389 0.09375 -805.297 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0632219 0 -0.997999 0.0632219 0 -0.997999 0.1052 0 -0.994451 0.147061 0 -0.989127 0.229851 0 -0.973226 0.270787 0 -0.962639 0.350908 0 -0.93641 0.390091 0 -0.920776 0.428512 0 -0.903536 0.428512 0 -0.903536 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1827.55 0.99604 1827.55 0.99604 1823.33 0.99604 1823.33 0.99604 1819.11 0.99604 1819.11 0.99604 1814.9 0.99604 1814.9 0.99604 1810.68 0.99604 1810.68 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.27465 0.87334 0.27465 0.87334 0.27042 0.87379 0.27042 0.87379 0.26625 0.87514 0.26625 0.87514 0.26222 0.87737 0.26222 0.87737 0.25838 0.88044 0.25838 0.88044 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT416" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 360.407 0.69375 -772.879 360.407 0.09375 -772.879 352.073 0.69375 -772.879 352.073 0.09375 -772.879 341.452 0.69375 -773.552 341.452 0.09375 -773.552 331 0.69375 -775.559 331 0.09375 -775.559 320.885 0.69375 -778.87 320.885 0.09375 -778.87 311.269 0.69375 -783.431 311.269 0.09375 -783.431 303.98 0.6625 -787.471 303.98 0.0625 -787.471 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0.0246535 0 -0.999696 0.045461 0 -0.998966 0.105205 0 -0.994451 0.14706 0 -0.989128 0.229825 0 -0.973232 0.270736 0 -0.962654 0.350869 0 -0.936425 0.390093 0 -0.920776 0.444551 0 -0.895753 0.463085 0 -0.886314 0.484775 0 -0.874639 0.484775 0 -0.874639 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 389.675 1 389.675 0 388.842 1 388.842 0 387.998 1 387.998 0 387.155 1 387.155 0 386.311 1 386.311 0 385.468 1 385.468 0 384.634 1 384.634 0 } TexCoordArray 1 Vec2Array 14 { 0.27938 0.8494 0.27938 0.8494 0.27465 0.8494 0.27465 0.8494 0.26863 0.85005 0.26863 0.85005 0.2627 0.85197 0.2627 0.85197 0.25696 0.85514 0.25696 0.85514 0.25151 0.85951 0.25151 0.85951 0.24737 0.86338 0.24737 0.86338 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB413" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 322.904 0.09375 -804.422 323.389 0.09375 -805.297 315.615 0.0625 -808.462 316.1 0.0625 -809.337 308.327 0.010416 -812.502 308.812 0.010416 -813.377 301.038 0 -816.542 301.523 0 -817.417 293.75 0.09375 -820.582 294.235 0.09375 -821.457 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.00327965 0.999993 -0.00181792 -0.00327965 0.999993 -0.00181792 -0.00400861 0.999989 -0.00222199 -0.00473761 0.999985 -0.00262608 -0.00400875 0.999989 -0.00222207 -0.00255091 0.999996 -0.00141398 0.00255099 0.999996 0.00141402 0.00619527 0.999975 0.00343395 0.00983951 0.999937 0.0054539 0.00983956 0.999937 0.00545376 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 225.52 0 225.52 1 225.033 0 225.033 1 224.546 0 224.546 1 224.059 0 224.059 1 223.572 0 223.572 1 } TexCoordArray 1 Vec2Array 10 { 0.25811 0.8796 0.25838 0.88044 0.25397 0.88347 0.25425 0.88431 0.24984 0.88734 0.25012 0.88818 0.24571 0.89121 0.24598 0.89205 0.24157 0.89508 0.24185 0.89591 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB413" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 333.504 0.09375 -785.241 333.754 0.09375 -786.209 324.59 0.09375 -788.159 324.961 0.09375 -789.087 316.117 0.09375 -792.177 316.601 0.09375 -793.052 308.828 0.0625 -796.218 309.313 0.0625 -797.092 301.54 0.010416 -800.258 302.024 0.010416 -801.132 294.251 0 -804.298 294.736 0 -805.172 286.963 0.09375 -808.338 287.447 0.09375 -809.212 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 -0.00101569 0.999999 -0.000561833 -0.0021105 0.999997 -0.0011693 -0.00400833 0.999989 -0.00222239 -0.00473718 0.999985 -0.00262662 -0.00400887 0.99999 -0.00222203 -0.00255111 0.999996 -0.00141306 0.00255086 0.999996 0.00141586 0.0061946 0.999975 0.00343366 0.0098388 0.999937 0.00545396 0.00984062 0.999937 0.00544948 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 226.506 1 226.506 0 226.013 1 226.013 0 225.52 1 225.52 0 225.033 1 225.033 0 224.546 1 224.546 0 224.059 1 224.059 0 223.572 1 223.572 0 } TexCoordArray 1 Vec2Array 14 { 0.26412 0.86124 0.26426 0.86217 0.25907 0.86403 0.25928 0.86492 0.25426 0.86788 0.25453 0.86872 0.25012 0.87175 0.2504 0.87259 0.24599 0.87562 0.24627 0.87645 0.24186 0.87949 0.24213 0.88032 0.23772 0.88335 0.238 0.88419 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT412" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 333.854 0.09375 -811.379 333.854 0.69375 -811.379 328.237 0.09375 -814.043 328.237 0.69375 -814.043 322.766 0.0625 -821.363 322.766 0.6625 -821.363 317.296 0.010416 -828.683 317.296 0.610416 -828.683 311.825 0 -836.003 311.825 0.6 -836.003 306.355 0.09375 -843.323 306.355 0.69375 -843.323 292.403 0.261301 -849.245 292.403 0.861301 -849.245 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.428522 0 0.903531 -0.428522 0 0.903531 -0.603634 0 0.797261 -0.722486 0 0.691386 -0.801013 0 0.598647 -0.801031 0 0.598623 -0.801032 0 0.598621 -0.801015 0 0.598644 -0.801015 0 0.598644 -0.801032 0 0.598621 -0.636864 0 0.770976 -0.497962 0 0.867199 -0.390716 0 0.920511 -0.390716 0 0.920511 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 386.311 0 386.311 1 385.468 0 385.468 1 384.634 0 384.634 1 383.801 0 383.801 1 382.968 0 382.968 1 382.134 0 382.134 1 381.297 0 381.297 1 } TexCoordArray 1 Vec2Array 14 { 0.26432 0.88627 0.26432 0.88627 0.26113 0.88882 0.26113 0.88882 0.25803 0.89582 0.25803 0.89582 0.25493 0.90283 0.25493 0.90283 0.25182 0.90984 0.25182 0.90984 0.24872 0.91685 0.24872 0.91685 0.24081 0.92252 0.24081 0.92252 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1LB337" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 352.073 -0.00625 -796.879 352.073 0.09375 -797.879 352.073 0.09375 -796.879 352.073 0.14375 -797.879 344.48 0.09375 -797.36 344.607 0.14375 -798.352 337.009 0.09375 -798.795 337.259 0.14375 -799.763 329.778 0.09375 -801.162 330.149 0.14375 -802.091 322.904 0.09375 -804.422 323.389 0.14375 -805.297 322.904 -0.00625 -804.422 323.389 0.09375 -805.297 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 1 0 0 1 0 0 0.016565 0.998615 0.0499308 0.000152809 0.998752 0.0499364 -0.0052663 0.998752 0.0496668 -0.00735791 0.998752 0.0494042 -0.011493 0.998752 0.0486132 -0.0135363 0.998752 0.0480817 -0.0175343 0.998752 0.0467617 -0.0194881 0.998753 0.0459702 -0.0272337 0.998747 0.0419774 -0.0389755 0.998611 0.0354592 -0.874622 0 -0.484806 -0.874622 0 -0.484806 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 1827.55 -0.01177 1827.55 0.99604 1827.55 -0.01177 1827.55 0.99604 1823.33 -0.01177 1823.33 0.99604 1819.11 -0.01177 1819.11 0.99604 1814.9 -0.01177 1814.9 0.99604 1810.68 -0.01177 1810.68 0.99604 1810.68 -0.01177 1810.68 0.99604 } TexCoordArray 1 Vec2Array 14 { 0.27465 0.87238 0.27465 0.87334 0.27465 0.87238 0.27465 0.87334 0.27035 0.87284 0.27042 0.87379 0.26611 0.87422 0.26625 0.87514 0.26201 0.87648 0.26222 0.87737 0.25811 0.8796 0.25838 0.88044 0.25811 0.8796 0.25838 0.88044 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4161_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS417" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 368.74 0.09375 -772.879 368.74 0.09375 -782.879 360.407 0.09375 -772.879 360.407 0.09375 -782.879 352.073 0.09375 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0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS413" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 344.607 0.09375 -798.352 345.868 0.09375 -808.272 337.259 0.09375 -799.763 339.763 0.09375 -809.445 330.149 0.09375 -802.091 333.854 0.09375 -811.379 323.389 0.09375 -805.297 328.237 0.09375 -814.043 316.1 0.0625 -809.337 322.766 0.0625 -821.363 308.812 0.010416 -813.377 317.296 0.010416 -828.683 301.523 0 -817.417 311.825 0 -836.003 294.235 0.09375 -821.457 306.355 0.09375 -843.323 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 -0.00124209 0.999999 -0.000688502 -0.00249695 0.999996 -0.00138407 -0.00408151 0.999989 -0.00226238 -0.00479836 0.999985 -0.00265971 -0.00389661 0.99999 -0.00215987 -0.00245372 0.999996 -0.00136008 0.00277877 0.999995 0.00154024 0.00639772 0.999973 0.00354617 0.00983946 0.999937 0.00545388 0.00983944 0.999937 0.00545386 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 189.219 -78.3776 190.355 -78.3776 189.219 -78.0126 190.355 -78.0126 189.219 -77.6475 190.355 -77.6475 189.219 -77.2825 190.355 -77.2825 189.219 -76.9221 190.781 -76.9221 189.219 -76.5615 191.207 -76.5615 189.219 -76.2009 191.633 -76.2009 189.219 -75.8404 192.059 -75.8404 } TexCoordArray 1 Vec2Array 16 { 0.27042 0.87379 0.27114 0.88329 0.26625 0.87514 0.26767 0.88441 0.26222 0.87737 0.26432 0.88627 0.25838 0.88044 0.26113 0.88882 0.25425 0.88431 0.25803 0.89582 0.25012 0.88818 0.25493 0.90283 0.24598 0.89205 0.25182 0.90984 0.24185 0.89591 0.24872 0.91685 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 360.407 0.09375 -783.879 360.407 0.09375 -796.879 352.073 0.09375 -783.879 352.073 0.09375 -796.879 342.84 0.09375 -784.464 344.48 0.09375 -797.36 333.754 0.09375 -786.209 337.009 0.09375 -798.795 324.961 0.09375 -789.087 329.778 0.09375 -801.162 316.601 0.09375 -793.052 322.904 0.09375 -804.422 309.313 0.0625 -797.092 315.615 0.0625 -808.462 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 -0.00108631 0.999999 -0.0006022 -0.0022533 0.999997 -0.00124902 -0.00327981 0.999993 -0.00181803 -0.00327971 0.999993 -0.00181783 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 78.3266 0 78.3266 1 78.1588 0 78.1588 1 77.9893 0 77.9893 1 77.8197 0 77.8197 1 77.6496 0 77.6496 1 77.48 0 77.48 1 77.3123 0 77.3123 1 } TexCoordArray 1 Vec2Array 14 { 0.27938 0.85994 0.27938 0.87238 0.27465 0.85994 0.27465 0.87238 0.26942 0.8605 0.27035 0.87284 0.26426 0.86217 0.26611 0.87422 0.25928 0.86492 0.26201 0.87648 0.25453 0.86872 0.25811 0.8796 0.2504 0.87259 0.25397 0.88347 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4101_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4101_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 13 Group { DataVariance STATIC name "TERR3451" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 304.042 0 -889.358 313.77 26.5484 -910.358 304.042 0 -889.358 274.991 28.725 -908.729 261.462 0 -895.346 225.958 24.4377 -905.958 225.695 0 -894.822 176.22 0 -900.776 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0307856 0.537256 0.842857 0.0672534 0.603706 0.794365 -0.0307856 0.537256 0.842857 -0.0145765 0.495558 0.868452 -0.0357441 0.435183 0.899632 -0.0292508 0.415529 0.909109 -0.0578541 0.414486 0.908215 -0.108806 0.413172 0.904129 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 1 0.45927 0.01834 0.35779 1 0.45927 -0.00793 0.76234 1 0.90348 0.04381 1.27386 1 1.27661 1 1.79241 } TexCoordArray 1 Vec2Array 8 { 0.24783 0.96036 0.25332 0.98028 0.24783 0.96036 0.23145 0.97874 0.22382 0.96604 0.20381 0.97611 0.20366 0.96554 0.17576 0.97119 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3724" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 } VertexArray Vec3Array 11 { 296.942 27.5955 -923.254 313.77 26.5484 -910.358 296.942 27.5955 -923.254 315.57 28.5484 -930.169 277.942 30.7249 -928.119 274.991 28.7249 -908.729 277.942 30.7249 -928.119 274.991 28.7249 -908.729 256.462 30.7249 -925.42 225.958 24.4377 -905.958 222.653 26.4377 -916.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.020283 0.981593 0.189905 -0.0140849 0.994971 0.0991664 0.020283 0.981593 0.189905 0.020283 0.981593 0.189905 0.0348869 0.981953 0.18588 -0.0466801 0.984377 0.169774 0.0348869 0.981953 0.18588 -0.0466801 0.984377 0.169774 -0.0511134 0.982446 0.179407 -0.0716837 0.976528 0.203113 -0.065966 0.975123 0.211621 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 9.45374 0.53896 9.81216 0.14376 9.45374 0.53896 9.85051 0.75089 9.04906 0.68804 8.9862 0.09383 9.04906 0.68804 8.9862 0.09383 8.59154 0.60533 7.94184 0.00891 7.87145 0.32292 } TexCoordArray 1 Vec2Array 11 { 0.24338 0.99338 0.25293 0.98103 0.24338 0.99338 0.25395 1 0.23261 0.99804 0.23093 0.97947 0.23261 0.99804 0.23093 0.97947 0.22042 0.99545 0.20312 0.97682 0.20124 0.98663 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR372" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 353.282 25.7238 -889.338 342.851 24.8664 -911.499 328.611 25.6662 -906.558 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.0366585 0.997766 -0.055858 0.0366585 0.997766 -0.055858 0.0366585 0.997766 -0.055858 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 10.6537 -0.5004 10.4316 0.17873 10.1283 0.02731 } TexCoordArray 1 Vec2Array 3 { 0.27534 0.96091 0.26942 0.98212 0.26135 0.97739 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR371" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 296.942 27.5955 -923.254 277.942 30.725 -928.119 296.942 27.5955 -923.254 274.991 28.725 -908.729 313.77 26.5484 -910.358 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0881983 0.99453 0.055953 0.130972 0.983922 0.12142 0.0881983 0.99453 0.055953 0.0881983 0.99453 0.055953 0.0563538 0.998383 0.00752828 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 9.45374 0.53897 9.04906 0.68806 9.45374 0.53897 8.9862 0.09384 9.81217 0.14376 } TexCoordArray 1 Vec2Array 5 { 0.24338 0.99338 0.23261 0.99804 0.24338 0.99338 0.23093 0.97947 0.25293 0.98103 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306120" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 325.204 20.8892 -856.837 321.298 -0.3417 -844.223 324.915 -0.7023 -856.418 325.204 20.8892 -856.837 321.587 21.2497 -844.642 325.204 20.8892 -856.837 321.298 -0.3417 -844.223 311.166 -0.4777 -851.406 335.045 -0.5663 -849.235 311.166 -0.4777 -851.406 335.335 21.0252 -849.653 335.335 21.0252 -849.653 311.457 21.1137 -851.825 335.335 21.0252 -849.653 311.166 -0.4777 -851.406 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.958635 -0.00730981 0.284545 0.958635 -0.00730981 0.284545 0.958635 -0.00731021 0.284545 0.958635 -0.00730981 0.284545 0.958635 -0.00730941 0.284546 0.958635 -0.00730981 0.284545 0.958635 -0.00730981 0.284545 -0.0904716 0.0205171 0.995688 -0.0904496 0.0204922 0.99569 -0.0904716 0.0205171 0.995688 -0.0904716 0.0205171 0.995688 -0.0904716 0.0205171 0.995688 -0.0904937 0.0205421 0.995685 -0.0904716 0.0205171 0.995688 -0.0904716 0.0205171 0.995688 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.59147 0.50181 0.20321 0.03717 0.59147 0.03717 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 } TexCoordArray 1 Vec2Array 15 { 0.21078 0.62134 0.21068 0.62085 0.21078 0.62133 0.21078 0.62134 0.21069 0.62086 0.21078 0.62134 0.21068 0.62085 0.21041 0.62113 0.21105 0.62104 0.21041 0.62113 0.21105 0.62106 0.21105 0.62106 0.21042 0.62114 0.21105 0.62106 0.21041 0.62113 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30685" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 316.544 29.431 -870.573 309.789 29.5575 -852.084 316.544 29.431 -870.573 310.331 -1.2835 -851.737 310.331 -1.2835 -851.737 317.085 -1.4101 -870.227 310.331 -1.2835 -851.737 316.544 29.431 -870.573 304.897 29.2367 -864.435 321.435 29.7518 -858.221 304.897 29.2367 -864.435 321.977 -1.0893 -857.876 321.977 -1.0893 -857.876 305.439 -1.6043 -864.09 321.977 -1.0893 -857.876 304.897 29.2367 -864.435 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.939136 0.0203417 0.342942 0.939125 0.0203626 0.342972 0.939136 0.0203417 0.342942 0.939136 0.0203417 0.342942 0.939136 0.0203417 0.342942 0.939148 0.0203208 0.342912 0.939136 0.0203417 0.342942 0.939136 0.0203417 0.342942 0.351846 -0.00428779 -0.936048 0.351845 -0.00428874 -0.936049 0.351846 -0.00428779 -0.936048 0.351846 -0.00428779 -0.936048 0.351846 -0.00428779 -0.936048 0.351848 -0.00428684 -0.936047 0.351846 -0.00428779 -0.936048 0.351846 -0.00428779 -0.936048 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.21055 0.62188 0.21038 0.62116 0.21055 0.62188 0.21039 0.62114 0.21039 0.62114 0.21057 0.62187 0.21039 0.62114 0.21055 0.62188 0.21025 0.62164 0.21069 0.6214 0.21025 0.62164 0.2107 0.62138 0.2107 0.62138 0.21026 0.62163 0.2107 0.62138 0.21025 0.62164 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30619" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 274.855 -0.1277 -869.918 255.18 30.5869 -872.423 274.618 30.7134 -869.32 274.855 -0.1277 -869.918 255.417 -0.2542 -873.02 274.855 -0.1277 -869.918 255.18 30.5869 -872.423 263.428 30.3926 -862.161 266.372 30.9077 -879.581 263.428 30.3926 -862.161 266.608 0.0666 -880.178 266.608 0.0666 -880.178 263.663 -0.4485 -862.759 266.608 0.0666 -880.178 263.428 30.3926 -862.161 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.157452 0.0203389 -0.987317 0.157452 0.0203389 -0.987317 0.157476 0.0203546 -0.987313 0.157452 0.0203389 -0.987317 0.157428 0.0203232 -0.987321 0.157452 0.0203389 -0.987317 0.157452 0.0203389 -0.987317 -0.985983 -0.00429731 -0.166793 -0.985988 -0.00431671 -0.166761 -0.985983 -0.00429731 -0.166793 -0.985983 -0.00429731 -0.166793 -0.985983 -0.00429731 -0.166793 -0.985977 -0.00427792 -0.166824 -0.985983 -0.00429731 -0.166793 -0.985983 -0.00429731 -0.166793 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.20945 0.62186 0.20893 0.62195 0.20945 0.62183 0.20945 0.62186 0.20894 0.62198 0.20945 0.62186 0.20893 0.62195 0.20915 0.62155 0.20923 0.62223 0.20915 0.62155 0.20923 0.62226 0.20923 0.62226 0.20916 0.62157 0.20923 0.62226 0.20915 0.62155 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30618" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 298.449 0.2666 -876.071 306.028 -0.2485 -860.113 298.449 0.2666 -876.071 306.179 30.5926 -859.488 306.179 30.5926 -859.488 298.599 31.1077 -875.446 306.179 30.5926 -859.488 298.449 0.2666 -876.071 311.091 0.0723 -872.397 293.388 -0.0542 -863.788 311.091 0.0723 -872.397 293.537 30.7869 -863.163 293.537 30.7869 -863.163 311.24 30.9134 -871.771 293.537 30.7869 -863.163 311.091 0.0723 -872.397 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.903335 -0.0042844 0.428914 -0.903346 -0.0042696 0.428892 -0.903335 -0.0042844 0.428914 -0.903335 -0.0042844 0.428914 -0.903335 -0.0042844 0.428914 -0.903324 -0.0042992 0.428936 -0.903335 -0.0042844 0.428914 -0.903335 -0.0042844 0.428914 -0.437336 0.0203467 -0.899068 -0.437356 0.0203323 -0.899058 -0.437336 0.0203467 -0.899068 -0.437336 0.0203467 -0.899068 -0.437336 0.0203467 -0.899068 -0.437316 0.020361 -0.899077 -0.437336 0.0203467 -0.899068 -0.437336 0.0203467 -0.899068 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.21008 0.6221 0.21028 0.62147 0.21008 0.6221 0.21028 0.62145 0.21028 0.62145 0.21008 0.62207 0.21028 0.62145 0.21008 0.6221 0.21041 0.62195 0.20994 0.62162 0.21041 0.62195 0.20995 0.62159 0.20995 0.62159 0.21041 0.62193 0.20995 0.62159 0.21041 0.62195 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB4071" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_146 DataVariance STATIC file "roadgrsd.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_147 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 285.094 0.261301 -825.337 284.801 0.261301 -824.381 294.235 0.09375 -821.457 293.75 0.09375 -820.582 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0162173 0.999856 0.00497037 0.0156913 0.999855 0.0066672 0.0156913 0.999855 0.0066672 0.0151543 0.99985 0.00839956 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.87772 0.99965 0.87772 -0.00035 0.04203 0.99965 0.04203 -0.00035 } TexCoordArray 1 Vec2Array 4 { 0.23666 0.89963 0.2365 0.89871 0.24185 0.89591 0.24157 0.89508 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT408" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 303.98 0.6625 -787.471 303.98 0.0625 -787.471 296.692 0.610416 -791.511 296.692 0.010416 -791.511 289.403 0.6 -795.551 289.403 0 -795.551 282.115 0.69375 -799.591 282.115 0.09375 -799.591 277.785 0.861301 -801.429 277.785 0.261301 -801.429 273.167 1.02885 -802.327 273.167 0.428854 -802.327 268.464 1.19641 -802.245 268.464 0.596405 -802.245 263.881 1.36396 -801.186 263.881 0.763956 -801.186 259.618 1.53151 -799.198 259.618 0.931509 -799.198 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.484824 0 -0.874612 0.484824 0 -0.874612 0.48481 0 -0.874619 0.484796 0 -0.874627 0.484796 0 -0.874627 0.48481 0 -0.874619 0.464551 0 -0.885546 0.435526 0 -0.900176 0.325699 0 -0.945473 0.258755 0 -0.965943 0.122044 0 -0.992525 0.0522632 0 -0.998633 -0.0871 0 -0.9962 -0.156674 0 -0.98765 -0.292396 0 -0.956297 -0.358548 0 -0.933511 -0.422637 0 -0.906299 -0.422637 0 -0.906299 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 384.634 1 384.634 0 383.801 1 383.801 0 382.968 1 382.968 0 382.134 1 382.134 0 381.297 1 381.297 0 380.459 1 380.459 0 379.621 1 379.621 0 378.783 1 378.783 0 377.945 1 377.945 0 } TexCoordArray 1 Vec2Array 18 { 0.24737 0.86338 0.24737 0.86338 0.24324 0.86724 0.24324 0.86724 0.23911 0.87111 0.23911 0.87111 0.23497 0.87498 0.23497 0.87498 0.23252 0.87674 0.23252 0.87674 0.2299 0.8776 0.2299 0.8776 0.22723 0.87752 0.22723 0.87752 0.22463 0.87651 0.22463 0.87651 0.22221 0.8746 0.22221 0.8746 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB407" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_148 DataVariance STATIC file "roadsand.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_149 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 284.801 0.261301 -824.381 285.094 0.261301 -825.337 275.259 0.428854 -826.235 275.346 0.428854 -827.232 265.539 0.596405 -826.066 265.417 0.596405 -827.058 256.067 0.763956 -823.879 255.742 0.763956 -824.824 247.257 0.931509 -819.77 246.742 0.931509 -820.628 239.493 1.09906 -813.92 238.811 1.09906 -814.651 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0165701 0.99985 0.00507853 0.0167366 0.999855 0.00325652 0.0169103 0.999853 0.00267705 0.0169972 0.999855 0.000296012 0.0170968 0.999853 -0.000900503 0.0166884 0.999855 -0.00324202 0.0165388 0.999853 -0.00443024 0.0156519 0.999856 -0.00663568 0.0152573 0.999853 -0.00776933 0.0139288 0.999855 -0.00974511 0.0136176 0.999855 -0.0102582 0.0124028 0.999856 -0.011571 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 427.434 0 427.434 1 426.599 0 426.599 1 425.763 0 425.763 1 424.928 0 424.928 1 424.092 0 424.092 1 423.256 0 423.256 1 } TexCoordArray 1 Vec2Array 12 { 0.2365 0.89871 0.23666 0.89963 0.23108 0.90049 0.23113 0.90144 0.22557 0.90033 0.2255 0.90128 0.2202 0.89823 0.22001 0.89914 0.2152 0.8943 0.21491 0.89512 0.2108 0.8887 0.21041 0.8894 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB407" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 286.963 0.09375 -808.338 287.447 -0.00625 -809.212 286.963 0.14375 -808.338 287.447 0.09375 -809.212 280.708 0.311301 -810.992 281.001 0.261301 -811.949 274.039 0.478854 -812.289 274.126 0.428854 -813.285 267.245 0.646405 -812.17 267.124 0.596405 -813.163 260.625 0.813956 -810.642 260.3 0.763956 -811.587 254.468 0.981509 -807.77 253.953 0.931509 -808.627 249.041 1.14906 -803.681 248.359 1.09906 -804.413 249.041 1.09906 -803.681 248.359 0.99906 -804.413 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.874818 0 0.484452 0.874818 0 0.484452 0.0606357 0.997883 -0.023511 0.0482871 0.998281 -0.0332091 0.0390706 0.998496 -0.0384713 0.0364738 0.998419 -0.0427777 0.0302152 0.998495 -0.0457594 0.0267796 0.998417 -0.0494515 0.0200449 0.998496 -0.0510271 0.0159168 0.998418 -0.0539234 0.00898656 0.998495 -0.0541046 0.00433862 0.998416 -0.0560929 -0.00246487 0.998494 -0.0548015 -0.00739878 0.998417 -0.0557498 -0.0134962 0.998545 -0.0521996 -0.028355 0.998724 -0.0418005 -0.731647 0 0.681683 -0.731647 0 0.681683 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 1794.01 0.99604 1794.01 -0.01177 1794.01 0.99604 1794.01 -0.01177 1789.82 0.99604 1789.82 -0.01177 1785.63 0.99604 1785.63 -0.01177 1781.45 0.99604 1781.45 -0.01177 1777.26 0.99604 1777.26 -0.01177 1773.07 0.99604 1773.07 -0.01177 1768.88 0.99604 1768.88 -0.01177 1768.88 0.99604 1768.88 -0.01177 } TexCoordArray 1 Vec2Array 18 { 0.23772 0.88335 0.238 0.88419 0.23772 0.88335 0.238 0.88419 0.23417 0.8859 0.23434 0.88681 0.23039 0.88714 0.23044 0.88809 0.22654 0.88702 0.22647 0.88797 0.22278 0.88556 0.2226 0.88646 0.21929 0.88281 0.219 0.88363 0.21621 0.8789 0.21582 0.8796 0.21621 0.8789 0.21582 0.8796 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB403" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 286.963 0.09375 -808.338 286.963 0.14375 -808.338 280.708 0.261301 -810.992 280.708 0.311301 -810.992 274.039 0.428854 -812.289 274.039 0.478854 -812.289 267.245 0.596405 -812.17 267.245 0.646405 -812.17 260.625 0.763956 -810.642 260.625 0.813956 -810.642 254.468 0.931509 -807.77 254.468 0.981509 -807.77 249.041 1.09906 -803.681 249.041 1.14906 -803.681 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.390594 0 0.920563 -0.390594 0 0.920563 -0.325617 0 0.945502 -0.258729 0 0.96595 -0.122019 0 0.992528 -0.0522049 0 0.998636 0.0870588 0 0.996203 0.156524 0 0.987674 0.292266 0 0.956337 0.358535 0 0.933516 0.484772 0 0.87464 0.54474 0 0.838605 0.601763 0 0.798674 0.601763 0 0.798674 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 1794.01 0.99604 1794.01 0.99604 1789.82 0.99604 1789.82 0.99604 1785.63 0.99604 1785.63 0.99604 1781.45 0.99604 1781.45 0.99604 1777.26 0.99604 1777.26 0.99604 1773.07 0.99604 1773.07 0.99604 1768.88 0.99604 1768.88 0.99604 } TexCoordArray 1 Vec2Array 14 { 0.23772 0.88335 0.23772 0.88335 0.23417 0.8859 0.23417 0.8859 0.23039 0.88714 0.23039 0.88714 0.22654 0.88702 0.22654 0.88702 0.22278 0.88556 0.22278 0.88556 0.21929 0.88281 0.21929 0.88281 0.21621 0.8789 0.21621 0.8789 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN4101_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS4111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_150 DataVariance STATIC file "esp-grass-sand.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_151 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 292.403 0.261301 -849.245 285.094 0.261301 -825.337 306.355 0.09375 -843.323 294.235 0.09375 -821.457 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0106291 0.999938 0.00324947 0.0122946 0.999911 0.00521853 0.0122946 0.999911 0.00521853 0.0148364 0.999856 0.0082236 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 279.492 2.01756 279.492 0.04598 279.025 2.01756 279.025 0.04598 } TexCoordArray 1 Vec2Array 4 { 0.24081 0.92252 0.23666 0.89963 0.24872 0.91685 0.24185 0.89591 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS411" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_152 DataVariance STATIC file "SAND02.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_153 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 285.094 0.261301 -825.337 292.403 0.261301 -849.245 275.346 0.428854 -827.232 277.525 0.428854 -852.136 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0162219 0.999856 0.00495927 0.0131113 0.999911 0.00254855 0.0131113 0.999911 0.00254855 0.0110728 0.999938 0.000968822 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 279.381 0.04018 279.381 2.01176 278.915 0.04018 278.915 2.01176 } TexCoordArray 1 Vec2Array 4 { 0.23666 0.89963 0.24081 0.92252 0.23113 0.90144 0.23237 0.92529 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS409" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 311.269 0.09375 -783.431 316.117 0.09375 -792.177 303.98 0.0625 -787.471 308.828 0.0625 -796.218 296.692 0.010416 -791.511 301.54 0.010416 -800.258 289.403 0 -795.551 294.251 0 -804.298 282.115 0.09375 -799.591 286.963 0.09375 -808.338 277.785 0.261301 -801.429 280.708 0.261301 -810.992 273.167 0.428854 -802.327 274.039 0.428854 -812.289 268.464 0.596405 -802.245 267.245 0.596405 -812.17 263.881 0.763956 -801.186 260.625 0.763956 -810.642 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.00327964 0.999993 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0.86338 0.25012 0.87175 0.24324 0.86724 0.24599 0.87562 0.23911 0.87111 0.24186 0.87949 0.23497 0.87498 0.23772 0.88335 0.23252 0.87674 0.23417 0.8859 0.2299 0.8776 0.23039 0.88714 0.22723 0.87752 0.22654 0.88702 0.22463 0.87651 0.22278 0.88556 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN4101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 309.313 0.0625 -797.092 315.615 0.0625 -808.462 302.024 0.010416 -801.132 308.327 0.010416 -812.502 294.736 0 -805.172 301.038 0 -816.542 287.447 0.09375 -809.212 293.75 0.09375 -820.582 281.001 0.261301 -811.949 284.801 0.261301 -824.381 274.126 0.428854 -813.285 275.259 0.428854 -826.235 267.124 0.596405 -813.163 265.539 0.596405 -826.066 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00546616 0.99998 -0.00302971 -0.00546635 0.99998 -0.00303005 -0.00400871 0.99999 -0.00222209 -0.00255098 0.999996 -0.00141411 0.00255099 0.999996 0.0014139 0.00619505 0.999975 0.003434 0.0131393 0.999887 0.00728351 0.0155695 0.999854 0.00703517 0.0197853 0.999775 0.00759159 0.0185275 0.999819 0.00427884 0.0209326 0.999775 0.00331256 0.0190128 0.999819 0.000333684 0.0200295 0.999799 -0.000350182 0.0171984 0.99985 -0.00211265 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 77.3123 0 77.3123 1 77.1451 0 77.1451 1 76.9774 0 76.9774 1 76.8097 0 76.8097 1 76.6413 0 76.6413 1 76.473 0 76.473 1 76.304 0 76.304 1 } TexCoordArray 1 Vec2Array 14 { 0.2504 0.87259 0.25397 0.88347 0.24627 0.87645 0.24984 0.88734 0.24213 0.88032 0.24571 0.89121 0.238 0.88419 0.24157 0.89508 0.23434 0.88681 0.2365 0.89871 0.23044 0.88809 0.23108 0.90049 0.22647 0.88797 0.22557 0.90033 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN4041_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN4041_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 34 Group { DataVariance STATIC name "BOXD4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_154 DataVariance STATIC file "BLBDBK.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 212.009 -2.29247 -826.337 212.129 -2.29247 -826.205 212.009 -2.29247 -826.337 212.129 3.32547 -826.205 212.009 3.32547 -826.337 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.739847 0 0.672775 -0.739847 0 0.672775 -0.739847 0 0.672775 -0.739847 0 0.672775 -0.739847 0 0.672775 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 212.339 -2.29247 -826.394 212.219 -2.29247 -826.526 212.339 -2.29247 -826.394 212.219 3.32547 -826.526 212.339 3.32547 -826.394 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.739959 0 -0.672652 0.739959 0 -0.672652 0.739959 0 -0.672652 0.739959 0 -0.672652 0.739959 0 -0.672652 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 212.339 -2.29247 -826.394 212.339 3.32547 -826.394 212.339 -2.29247 -826.394 212.129 3.32547 -826.205 212.129 -2.29247 -826.205 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.668884 0 0.743367 0.668884 0 0.743367 0.668884 0 0.743367 0.668884 0 0.743367 0.668884 0 0.743367 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 212.219 3.32547 -826.526 212.219 -2.29247 -826.526 212.219 3.32547 -826.526 212.009 -2.29247 -826.337 212.009 3.32547 -826.337 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.66903 0 -0.743235 -0.66903 0 -0.743235 -0.66903 0 -0.743235 -0.66903 0 -0.743235 -0.66903 0 -0.743235 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 205.587 -2.29247 -820.555 205.587 3.32547 -820.555 205.587 -2.29247 -820.555 205.796 3.32547 -820.743 205.796 -2.29247 -820.743 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.668746 0 -0.743491 -0.668746 0 -0.743491 -0.668746 0 -0.743491 -0.668746 0 -0.743491 -0.668746 0 -0.743491 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 205.707 3.32547 -820.423 205.707 -2.29247 -820.423 205.707 3.32547 -820.423 205.917 -2.29247 -820.612 205.917 3.32547 -820.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.669003 0 0.743259 0.669003 0 0.743259 0.669003 0 0.743259 0.669003 0 0.743259 0.669003 0 0.743259 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 205.796 3.32547 -820.743 205.917 3.32547 -820.612 205.796 3.32547 -820.743 205.917 -2.29247 -820.612 205.796 -2.29247 -820.743 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 205.707 3.32547 -820.423 205.587 3.32547 -820.555 205.707 3.32547 -820.423 205.587 -2.29247 -820.555 205.707 -2.29247 -820.423 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.740002 0 0.672605 -0.740002 0 0.672605 -0.740002 0 0.672605 -0.740002 0 0.672605 -0.740002 0 0.672605 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 199.177 -2.29247 -814.783 199.298 -2.29247 -814.653 199.177 -2.29247 -814.783 199.298 3.32547 -814.653 199.177 3.32547 -814.783 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.731997 0 0.681307 -0.731997 0 0.681307 -0.731997 0 0.681307 -0.731997 0 0.681307 -0.731997 0 0.681307 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 199.508 -2.29247 -814.841 199.387 -2.29247 -814.972 199.508 -2.29247 -814.841 199.387 3.32547 -814.972 199.508 3.32547 -814.841 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 0.734534 0 -0.678571 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 199.508 -2.29247 -814.841 199.508 3.32547 -814.841 199.508 -2.29247 -814.841 199.298 3.32547 -814.653 199.298 -2.29247 -814.653 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.666994 0 0.745063 0.666994 0 0.745063 0.666994 0 0.745063 0.666994 0 0.745063 0.666994 0 0.745063 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 199.387 3.32547 -814.972 199.387 -2.29247 -814.972 199.387 3.32547 -814.972 199.177 -2.29247 -814.783 199.177 3.32547 -814.783 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.668911 0 -0.743343 -0.668911 0 -0.743343 -0.668911 0 -0.743343 -0.668911 0 -0.743343 -0.668911 0 -0.743343 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_155 DataVariance STATIC file "CONCSH01.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 198.567 3.2824 -814.402 212.734 3.2824 -827.158 198.567 3.2824 -814.402 213.016 3.2824 -826.845 198.849 3.2824 -814.089 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 212.734 9.52451 -827.158 198.567 9.52451 -814.402 198.849 9.52451 -814.089 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 212.734 9.52451 -827.158 213.016 9.52451 -826.845 212.734 9.52451 -827.158 213.016 3.2824 -826.845 212.734 3.2824 -827.158 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.742977 0 -0.669317 0.742977 0 -0.669317 0.742977 0 -0.669317 0.742977 0 -0.669317 0.742977 0 -0.669317 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 213.016 9.52451 -826.845 212.734 9.52451 -827.158 213.016 9.52451 -826.845 198.849 9.52451 -814.089 198.849 9.52451 -814.089 198.567 9.52451 -814.402 198.849 9.52451 -814.089 198.567 3.2824 -814.402 198.849 3.2824 -814.089 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 -0.406978 0.836609 0.366681 -0.406978 0.836609 0.366681 -0.74293 0 0.669369 -0.406978 0.836609 0.366681 -0.74293 0 0.669369 -0.74293 0 0.669369 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_156 DataVariance STATIC file "BLBDBK.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_157 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 198.567 9.52451 -814.402 212.734 9.52451 -827.158 198.567 3.2824 -814.402 212.734 3.2824 -827.158 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.669131 0 -0.743144 -0.669131 0 -0.743144 -0.669131 0 -0.743144 -0.669131 0 -0.743144 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.18758 0.88916 0.19562 0.90137 0.18758 0.88916 0.19562 0.90137 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXD2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_158 DataVariance STATIC file "LOGOSUIS.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_159 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 213.016 3.2824 -826.845 213.016 9.52451 -826.845 213.016 3.2824 -826.845 198.849 9.52451 -814.089 198.849 3.2824 -814.089 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.669129 0 0.743146 0.669129 0 0.743146 0.669129 0 0.743146 0.669129 0 0.743146 0.669129 0 0.743146 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99998 0.01172 0.99998 0.98438 0.99998 0.01172 0.00246 0.98438 0.00246 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.1971 0.89207 0.1971 0.89207 0.1971 0.89207 0.1952 0.89071 0.1952 0.89071 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3442" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 176.22 0 -900.776 225.958 24.4377 -905.958 176.22 0 -900.776 169.232 19.2929 -917.039 143.446 0 -895.086 125.643 19.9789 -902.288 123.944 0 -852.11 113.114 17.7066 -850.931 123.944 0 -852.11 114.299 16.8062 -828.395 121.911 0 -822.088 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0826802 0.624631 0.776531 -0.206228 0.585917 0.783691 -0.0826802 0.624631 0.776531 0.0339752 0.605159 0.79538 0.414317 0.671403 0.614459 0.635438 0.621081 0.458779 0.794761 0.574478 0.195777 0.847647 0.508334 0.151956 0.794761 0.574478 0.195777 0.880377 0.473748 0.0223204 0.900428 0.430711 0.0609742 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 1 1.79241 0.04381 1.27386 1 1.79241 0.1059 1.86564 0.99698 2.17773 0.0946 2.28983 0.99698 2.5777 0.12203 2.72269 0.99698 2.5777 0.12934 2.99908 0.99698 2.92584 } TexCoordArray 1 Vec2Array 11 { 0.17576 0.97119 0.20381 0.97611 0.17576 0.97119 0.17182 0.98663 0.15728 0.96579 0.14725 0.97263 0.14629 0.92501 0.14018 0.92389 0.14629 0.92501 0.14085 0.90251 0.14514 0.89652 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3723" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 225.958 24.4377 -905.958 222.653 26.4377 -916.204 225.958 24.4377 -905.958 163.162 21.2929 -928.307 169.232 19.2929 -917.039 117.448 21.9789 -912.196 125.643 19.9789 -902.288 99.362 19.7066 -852.667 113.114 17.7066 -850.93 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.132432 0.962523 0.236667 -0.130244 0.964375 0.230257 -0.132432 0.962523 0.236667 -0.0651882 0.976626 0.20482 -0.00219913 0.984108 0.177556 0.0931832 0.988319 0.120588 0.11751 0.98825 0.0977457 0.138221 0.987276 0.0786242 0.13404 0.988025 0.0764141 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 7.94184 0.00891 7.87145 0.32292 7.94184 0.00891 6.60433 0.69382 6.73362 0.34849 5.63066 0.20008 5.80521 -0.10355 5.24544 -1.62419 5.53835 -1.67742 } TexCoordArray 1 Vec2Array 9 { 0.20312 0.97682 0.20124 0.98663 0.20312 0.97682 0.1675 0.99822 0.17094 0.98743 0.14157 0.98279 0.14622 0.97331 0.13131 0.9258 0.13911 0.92413 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR345" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 292.403 0.261301 -849.245 306.355 0.09375 -843.323 292.403 0.261301 -849.245 304.042 0 -889.358 277.525 0.428854 -852.136 261.462 0 -895.346 262.37 0.596405 -851.872 261.462 0 -895.346 247.602 0.763956 -848.462 225.695 0 -894.822 233.866 0.931509 -842.057 225.695 0 -894.822 221.761 1.09906 -832.935 176.22 0 -900.776 215.667 1.20323 -827.252 209.572 1.26573 -821.568 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0125045 0.999918 -0.00288535 0.0131529 0.99991 -0.00269717 0.0125045 0.999918 -0.00288535 0.00609846 0.999955 -0.00729092 0.00566064 0.999937 -0.0096883 0.00308282 0.999904 -0.013509 0.00948872 0.999858 -0.0139149 0.00308282 0.999904 -0.013509 0.00249805 0.999864 -0.0163143 0.00149878 0.999848 -0.017372 0.00215901 0.999836 -0.0179854 0.00149878 0.999848 -0.017372 0.00172392 0.999844 -0.0175474 0.00115583 0.999854 -0.0170673 -0.0010581 0.999875 -0.0157954 -0.0033371 0.999888 -0.0145729 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 9.35707 -1.72907 9.65423 -1.91055 9.35707 -1.72907 9.60497 -0.49979 9.04018 -1.64047 8.69805 -0.31628 8.71739 -1.64856 8.69805 -0.31628 8.40284 -1.75306 7.93624 -0.33234 8.11027 -1.94935 7.93624 -0.33234 7.85245 -2.22889 6.88246 -0.14988 7.72265 -2.40305 7.59283 -2.57724 } TexCoordArray 1 Vec2Array 16 { 0.24081 0.92252 0.24872 0.91685 0.24081 0.92252 0.24741 0.96093 0.23237 0.92529 0.22326 0.96666 0.22377 0.92504 0.22326 0.96666 0.2154 0.92177 0.20297 0.96616 0.2076 0.91564 0.20297 0.96616 0.20074 0.9069 0.1749 0.97186 0.19728 0.90146 0.19382 0.89602 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30684" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 168.429 30.2366 -855.63 185.509 -0.0894 -849.071 168.971 -0.6044 -855.285 168.429 30.2366 -855.63 184.967 30.7517 -849.416 168.429 30.2366 -855.63 185.509 -0.0894 -849.071 173.863 -0.2836 -842.932 180.617 -0.4101 -861.422 173.863 -0.2836 -842.932 180.076 30.4309 -861.768 180.076 30.4309 -861.768 173.321 30.5574 -843.279 180.076 30.4309 -861.768 173.863 -0.2836 -842.932 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.351845 -0.00428866 -0.936049 0.351845 -0.00428866 -0.936049 0.351844 -0.00428876 -0.936049 0.351845 -0.00428866 -0.936049 0.351845 -0.00428856 -0.936049 0.351845 -0.00428866 -0.936049 0.351845 -0.00428866 -0.936049 0.939136 0.0203422 0.342942 0.939148 0.0203213 0.342912 0.939136 0.0203422 0.342942 0.939136 0.0203422 0.342942 0.939136 0.0203422 0.342942 0.939125 0.0203631 0.342972 0.939136 0.0203422 0.342942 0.939136 0.0203422 0.342942 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.2815 0.49008 0.00223 0.00442 0.2815 0.00442 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 } TexCoordArray 1 Vec2Array 15 { 0.20664 0.62129 0.20709 0.62104 0.20665 0.62128 0.20664 0.62129 0.20707 0.62105 0.20664 0.62129 0.20709 0.62104 0.20678 0.6208 0.20696 0.62152 0.20678 0.6208 0.20694 0.62154 0.20694 0.62154 0.20677 0.62081 0.20694 0.62154 0.20678 0.6208 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30617" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 166.147 3.2723 -877.443 157.064 33.9869 -859.811 166.628 34.1134 -877.016 166.147 3.2723 -877.443 156.584 3.1458 -860.238 166.147 3.2723 -877.443 157.064 33.9869 -859.811 169.528 33.7926 -864.051 154.166 34.3077 -872.776 169.528 33.7926 -864.051 153.685 3.4666 -873.202 153.685 3.4666 -873.202 169.046 2.9516 -864.477 153.685 3.4666 -873.202 169.528 33.7926 -864.051 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.873929 0.0203393 -0.485629 -0.873929 0.0203393 -0.485629 -0.873918 0.0203537 -0.485648 -0.873929 0.0203393 -0.485629 -0.87394 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} TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30616" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 199.113 0.2666 -846.64 216.701 -0.2484 -848.304 199.113 0.2666 -846.64 217.34 30.5926 -848.231 217.34 30.5926 -848.231 199.751 31.1077 -846.567 217.34 30.5926 -848.231 199.113 0.2666 -846.64 206.889 0.0723 -857.262 208.924 -0.0542 -837.683 206.889 0.0723 -857.262 209.562 30.7869 -837.609 209.562 30.7869 -837.609 207.529 30.9134 -857.188 209.562 30.7869 -837.609 206.889 0.0723 -857.262 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.094061 -0.00430372 0.995557 0.0940636 -0.0043053 0.995557 0.094061 -0.00430372 0.995557 0.094061 -0.00430372 0.995557 0.094061 -0.00430372 0.995557 0.0940584 -0.00430215 0.995557 0.094061 -0.00430372 0.995557 0.094061 -0.00430372 0.995557 -0.994428 0.0203554 0.103439 -0.994423 0.0203231 0.103489 -0.994428 0.0203554 0.103439 -0.994428 0.0203554 0.103439 -0.994428 0.0203554 0.103439 -0.994432 0.0203878 0.103389 -0.994428 0.0203554 0.103439 -0.994428 0.0203554 0.103439 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.20745 0.62094 0.20791 0.62101 0.20745 0.62094 0.20793 0.621 0.20793 0.621 0.20747 0.62094 0.20793 0.621 0.20745 0.62094 0.20765 0.62136 0.20771 0.62059 0.20765 0.62136 0.20772 0.62059 0.20772 0.62059 0.20767 0.62136 0.20772 0.62059 0.20765 0.62136 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT408" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 292.403 0.261301 -849.245 292.403 0.861301 -849.245 277.525 0.428854 -852.136 277.525 1.02885 -852.136 262.37 0.596405 -851.872 262.37 1.19641 -851.872 247.602 0.763956 -848.462 247.602 1.36396 -848.462 233.866 0.931509 -842.057 233.866 1.53151 -842.057 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.190745 0 0.98164 -0.190745 0 0.98164 -0.121948 0 0.992536 -0.0522217 0 0.998636 0.0870283 0 0.996206 0.156557 0 0.987669 0.29228 0 0.956333 0.358475 0 0.933539 0.422605 0 0.906314 0.422605 0 0.906314 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 381.297 0 381.297 1 380.459 0 380.459 1 379.621 0 379.621 1 378.783 0 378.783 1 377.945 0 377.945 1 } TexCoordArray 1 Vec2Array 10 { 0.24081 0.92252 0.24081 0.92252 0.23237 0.92529 0.23237 0.92529 0.22377 0.92504 0.22377 0.92504 0.2154 0.92177 0.2154 0.92177 0.2076 0.91564 0.2076 0.91564 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB403" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 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TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.79 -1.89247 -798.829 186.79 3.72547 -798.829 186.79 -1.89247 -798.829 186.963 3.72547 -799.051 186.963 -1.89247 -799.051 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.788832 0 -0.614608 -0.788832 0 -0.614608 -0.788832 0 -0.614608 -0.788832 0 -0.614608 -0.788832 0 -0.614608 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.931 3.72547 -798.721 186.931 -1.89247 -798.721 186.931 3.72547 -798.721 187.105 -1.89247 -798.943 187.105 3.72547 -798.943 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.963 3.72547 -799.051 187.105 3.72547 -798.943 186.963 3.72547 -799.051 187.105 -1.89247 -798.943 186.963 -1.89247 -799.051 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.605486 0 -0.795856 0.605486 0 -0.795856 0.605486 0 -0.795856 0.605486 0 -0.795856 0.605486 0 -0.795856 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.931 3.72547 -798.721 186.79 3.72547 -798.829 186.931 3.72547 -798.721 186.79 -1.89247 -798.829 186.931 -1.89247 -798.721 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.607957 0 0.79397 -0.607957 0 0.79397 -0.607957 0 0.79397 -0.607957 0 0.79397 -0.607957 0 0.79397 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 192.1 -1.89247 -805.625 192.241 -1.89247 -805.517 192.1 -1.89247 -805.625 192.241 3.72547 -805.517 192.1 3.72547 -805.625 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.607998 0 0.793938 -0.607998 0 0.793938 -0.607998 0 0.793938 -0.607998 0 0.793938 -0.607998 0 0.793938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 192.415 -1.89247 -805.739 192.273 -1.89247 -805.847 192.415 -1.89247 -805.739 192.273 3.72547 -805.847 192.415 3.72547 -805.739 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.60527 0 -0.79602 0.60527 0 -0.79602 0.60527 0 -0.79602 0.60527 0 -0.79602 0.60527 0 -0.79602 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 192.415 -1.89247 -805.739 192.415 3.72547 -805.739 192.415 -1.89247 -805.739 192.241 3.72547 -805.517 192.241 -1.89247 -805.517 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 0.787042 0 0.616899 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 192.273 3.72547 -805.847 192.273 -1.89247 -805.847 192.273 3.72547 -805.847 192.1 -1.89247 -805.625 192.1 3.72547 -805.625 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.788777 0 -0.61468 -0.788777 0 -0.61468 -0.788777 0 -0.61468 -0.788777 0 -0.61468 -0.788777 0 -0.61468 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 197.42 -1.89247 -812.435 197.42 3.72547 -812.435 197.42 -1.89247 -812.435 197.594 3.72547 -812.658 197.594 -1.89247 -812.658 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.788436 0 -0.615116 -0.788436 0 -0.615116 -0.788436 0 -0.615116 -0.788436 0 -0.615116 -0.788436 0 -0.615116 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 197.561 3.72547 -812.326 197.561 -1.89247 -812.326 197.561 3.72547 -812.326 197.735 -1.89247 -812.549 197.735 3.72547 -812.549 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.788436 0 0.615116 0.788436 0 0.615116 0.788436 0 0.615116 0.788436 0 0.615116 0.788436 0 0.615116 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 197.594 3.72547 -812.658 197.735 3.72547 -812.549 197.594 3.72547 -812.658 197.735 -1.89247 -812.549 197.594 -1.89247 -812.658 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.61162 0 -0.791151 0.61162 0 -0.791151 0.61162 0 -0.791151 0.61162 0 -0.791151 0.61162 0 -0.791151 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 197.561 3.72547 -812.326 197.42 3.72547 -812.435 197.561 3.72547 -812.326 197.42 -1.89247 -812.435 197.561 -1.89247 -812.326 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.61162 0 0.791151 -0.61162 0 0.791151 -0.61162 0 0.791151 -0.61162 0 0.791151 -0.61162 0 0.791151 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 186.587 9.9245 -798.088 186.255 9.9245 -798.347 186.255 3.6824 -798.347 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.615049 0 0.788489 -0.615049 0 0.788489 -0.615049 0 0.788489 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 198.324 3.6824 -813.11 197.991 3.6824 -813.37 198.324 3.6824 -813.11 197.991 9.9245 -813.37 198.324 9.9245 -813.11 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.61542 0 -0.7882 0.61542 0 -0.7882 0.61542 0 -0.7882 0.61542 0 -0.7882 0.61542 0 -0.7882 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 186.255 3.6824 -798.347 186.587 3.6824 -798.088 186.587 9.9245 -798.088 186.587 9.9245 -798.088 198.324 9.9245 -813.11 186.587 9.9245 -798.088 197.991 9.9245 -813.37 186.255 9.9245 -798.347 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.615049 0 0.788489 -0.615049 0 0.788489 -0.0992072 0.986905 0.127183 -0.0992072 0.986905 0.127183 0 1 0 -0.0992072 0.986905 0.127183 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 198.324 3.6824 -813.11 186.587 3.6824 -798.088 198.324 3.6824 -813.11 186.255 3.6824 -798.347 197.991 3.6824 -813.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 197.991 3.6824 -813.37 186.255 3.6824 -798.347 197.991 9.9245 -813.37 186.255 9.9245 -798.347 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.788043 0 -0.61562 -0.788043 0 -0.61562 -0.788043 0 -0.61562 -0.788043 0 -0.61562 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.18725 0.88817 0.1806 0.87379 0.18725 0.88817 0.1806 0.87379 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXC3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_158 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_159 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.587 9.9245 -798.088 186.587 3.6824 -798.088 186.587 9.9245 -798.088 198.324 3.6824 -813.11 198.324 9.9245 -813.11 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.787997 0 0.615679 0.787997 0 0.615679 0.787997 0 0.615679 0.787997 0 0.615679 0.787997 0 0.615679 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00246 0.98438 0.00246 0.01172 0.00246 0.98438 0.99998 0.01172 0.99998 0.98438 } TexCoordArray 1 Vec2Array 5 { 0.19356 0.88899 0.19356 0.88899 0.19356 0.88899 0.19513 0.8906 0.19513 0.8906 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 185.489 -1.49247 -795.495 185.655 -1.49247 -795.428 185.489 -1.49247 -795.495 185.655 4.12547 -795.428 185.489 4.12547 -795.495 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.374357 0 0.927285 -0.374357 0 0.927285 -0.374357 0 0.927285 -0.374357 0 0.927285 -0.374357 0 0.927285 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 185.76 -1.49247 -795.69 185.595 -1.49247 -795.756 185.76 -1.49247 -795.69 185.595 4.12547 -795.756 185.76 4.12547 -795.69 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.371302 0 -0.928512 0.371302 0 -0.928512 0.371302 0 -0.928512 0.371302 0 -0.928512 0.371302 0 -0.928512 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 185.76 -1.49247 -795.69 185.76 4.12547 -795.69 185.76 -1.49247 -795.69 185.655 4.12547 -795.428 185.655 -1.49247 -795.428 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.928249 0 0.371959 0.928249 0 0.371959 0.928249 0 0.371959 0.928249 0 0.371959 0.928249 0 0.371959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 185.595 4.12547 -795.756 185.595 -1.49247 -795.756 185.595 4.12547 -795.756 185.489 -1.49247 -795.495 185.489 4.12547 -795.495 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 182.252 -1.49247 -787.482 182.252 4.12547 -787.482 182.252 -1.49247 -787.482 182.358 4.12547 -787.743 182.358 -1.49247 -787.743 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 182.417 4.12547 -787.417 182.417 -1.49247 -787.417 182.417 4.12547 -787.417 182.523 -1.49247 -787.678 182.523 4.12547 -787.678 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.926514 0 0.376261 0.926514 0 0.376261 0.926514 0 0.376261 0.926514 0 0.376261 0.926514 0 0.376261 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 182.358 4.12547 -787.743 182.523 4.12547 -787.678 182.358 4.12547 -787.743 182.523 -1.49247 -787.678 182.358 -1.49247 -787.743 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.366549 0 -0.930399 0.366549 0 -0.930399 0.366549 0 -0.930399 0.366549 0 -0.930399 0.366549 0 -0.930399 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 182.417 4.12547 -787.417 182.252 4.12547 -787.482 182.417 4.12547 -787.417 182.252 -1.49247 -787.482 182.417 -1.49247 -787.417 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.36652 0 0.93041 -0.36652 0 0.93041 -0.36652 0 0.93041 -0.36652 0 0.93041 -0.36652 0 0.93041 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 179.021 -1.49247 -779.485 179.187 -1.49247 -779.42 179.021 -1.49247 -779.485 179.187 4.12547 -779.42 179.021 4.12547 -779.485 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.364622 0 0.931156 -0.364622 0 0.931156 -0.364622 0 0.931156 -0.364622 0 0.931156 -0.364622 0 0.931156 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 179.293 -1.49247 -779.682 179.127 -1.49247 -779.746 179.293 -1.49247 -779.682 179.127 4.12547 -779.746 179.293 4.12547 -779.682 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.35956 0 -0.933122 0.35956 0 -0.933122 0.35956 0 -0.933122 0.35956 0 -0.933122 0.35956 0 -0.933122 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 179.293 -1.49247 -779.682 179.293 4.12547 -779.682 179.293 -1.49247 -779.682 179.187 4.12547 -779.42 179.187 -1.49247 -779.42 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.927014 0 0.375027 0.927014 0 0.375027 0.927014 0 0.375027 0.927014 0 0.375027 0.927014 0 0.375027 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 179.127 4.12547 -779.746 179.127 -1.49247 -779.746 179.127 4.12547 -779.746 179.021 -1.49247 -779.485 179.021 4.12547 -779.485 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 -0.926495 0 -0.376307 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.639 4.0825 -778.875 185.781 4.0825 -796.55 178.639 4.0825 -778.875 186.172 4.0825 -796.392 179.03 4.0825 -778.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 185.781 10.3246 -796.55 178.639 10.3246 -778.875 179.03 10.3246 -778.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 185.781 10.3246 -796.55 186.172 10.3246 -796.392 185.781 10.3246 -796.55 186.172 4.0825 -796.392 185.781 4.0825 -796.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.374583 0 -0.927194 0.374583 0 -0.927194 0.374583 0 -0.927194 0.374583 0 -0.927194 0.374583 0 -0.927194 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 186.172 10.3246 -796.392 185.781 10.3246 -796.55 186.172 10.3246 -796.392 179.03 10.3246 -778.717 179.03 10.3246 -778.717 178.639 10.3246 -778.875 179.03 10.3246 -778.717 178.639 4.0825 -778.875 179.03 4.0825 -778.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 -0.205292 0.836561 0.507957 -0.205292 0.836561 0.507957 -0.374707 0 0.927143 -0.205292 0.836561 0.507957 -0.374707 0 0.927143 -0.374707 0 0.927143 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 178.639 10.3246 -778.875 185.781 10.3246 -796.55 178.639 4.0825 -778.875 185.781 4.0825 -796.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.927169 0 -0.374644 -0.927169 0 -0.374644 -0.927169 0 -0.374644 -0.927169 0 -0.374644 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.17628 0.85515 0.18033 0.87207 0.17628 0.85515 0.18033 0.87207 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXB3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_158 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_159 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 186.172 4.0825 -796.392 186.172 10.3246 -796.392 186.172 4.0825 -796.392 179.03 10.3246 -778.717 179.03 4.0825 -778.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.927169 0 0.374643 0.927169 0 0.374643 0.927169 0 0.374643 0.927169 0 0.374643 0.927169 0 0.374643 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99998 0.01172 0.99998 0.98438 0.99998 0.01172 0.00246 0.98438 0.00246 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.19351 0.88881 0.19351 0.88881 0.19351 0.88881 0.19255 0.88692 0.19255 0.88692 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 176.819 -1.09247 -758.668 176.819 4.52547 -758.668 176.819 -1.09247 -758.668 176.843 4.52547 -758.949 176.843 -1.09247 -758.949 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.99637 0 -0.0851233 -0.99637 0 -0.0851233 -0.99637 0 -0.0851233 -0.99637 0 -0.0851233 -0.99637 0 -0.0851233 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 176.997 4.52547 -758.655 176.997 -1.09247 -758.655 176.997 4.52547 -758.655 177.021 -1.09247 -758.935 177.021 4.52547 -758.935 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996345 0 0.0854181 0.996345 0 0.0854181 0.996345 0 0.0854181 0.996345 0 0.0854181 0.996345 0 0.0854181 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 176.843 4.52547 -758.949 177.021 4.52547 -758.935 176.843 4.52547 -758.949 177.021 -1.09247 -758.935 176.843 -1.09247 -758.949 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0782845 0 -0.996931 0.0782845 0 -0.996931 0.0782845 0 -0.996931 0.0782845 0 -0.996931 0.0782845 0 -0.996931 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 176.997 4.52547 -758.655 176.819 4.52547 -758.668 176.997 4.52547 -758.655 176.819 -1.09247 -758.668 176.997 -1.09247 -758.655 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.072845 0 0.997343 -0.072845 0 0.997343 -0.072845 0 0.997343 -0.072845 0 0.997343 -0.072845 0 0.997343 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 177.571 -1.09247 -767.26 177.748 -1.09247 -767.246 177.571 -1.09247 -767.26 177.748 4.52547 -767.246 177.571 4.52547 -767.26 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0790621 0 0.99687 -0.0790621 0 0.99687 -0.0790621 0 0.99687 -0.0790621 0 0.99687 -0.0790621 0 0.99687 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 177.773 -1.09247 -767.527 177.595 -1.09247 -767.541 177.773 -1.09247 -767.527 177.595 4.52547 -767.541 177.773 4.52547 -767.527 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0786243 0 -0.996904 0.0786243 0 -0.996904 0.0786243 0 -0.996904 0.0786243 0 -0.996904 0.0786243 0 -0.996904 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 177.773 -1.09247 -767.527 177.773 4.52547 -767.527 177.773 -1.09247 -767.527 177.748 4.52547 -767.246 177.748 -1.09247 -767.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 177.595 4.52547 -767.541 177.595 -1.09247 -767.541 177.595 4.52547 -767.541 177.571 -1.09247 -767.26 177.571 4.52547 -767.26 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.996372 0 -0.085105 -0.996372 0 -0.085105 -0.996372 0 -0.085105 -0.996372 0 -0.085105 -0.996372 0 -0.085105 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.324 -1.09247 -775.869 178.324 4.52547 -775.869 178.324 -1.09247 -775.869 178.349 4.52547 -776.15 178.349 -1.09247 -776.15 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.996068 0 -0.0885946 -0.996068 0 -0.0885946 -0.996068 0 -0.0885946 -0.996068 0 -0.0885946 -0.996068 0 -0.0885946 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.501 4.52547 -775.854 178.501 -1.09247 -775.854 178.501 4.52547 -775.854 178.526 -1.09247 -776.135 178.526 4.52547 -776.135 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 0.996068 0 0.0885946 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.349 4.52547 -776.15 178.526 4.52547 -776.135 178.349 4.52547 -776.15 178.526 -1.09247 -776.135 178.349 -1.09247 -776.15 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.084524 0 -0.996421 0.084524 0 -0.996421 0.084524 0 -0.996421 0.084524 0 -0.996421 0.084524 0 -0.996421 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.501 4.52547 -775.854 178.324 4.52547 -775.869 178.501 4.52547 -775.854 178.324 -1.09247 -775.869 178.501 -1.09247 -775.854 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.084524 0 0.996421 -0.084524 0 0.996421 -0.084524 0 0.996421 -0.084524 0 0.996421 -0.084524 0 0.996421 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 177.052 10.7246 -757.936 176.632 10.7246 -757.973 176.632 4.4825 -757.973 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0878695 0 0.996132 -0.0878695 0 0.996132 -0.0878695 0 0.996132 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.714 4.4825 -776.927 178.294 4.4825 -776.964 178.714 4.4825 -776.927 178.294 10.7246 -776.964 178.714 10.7246 -776.927 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0877259 0 -0.996145 0.0877259 0 -0.996145 0.0877259 0 -0.996145 0.0877259 0 -0.996145 0.0877259 0 -0.996145 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 176.632 4.4825 -757.973 177.052 4.4825 -757.936 177.052 10.7246 -757.936 177.052 10.7246 -757.936 178.714 10.7246 -776.927 177.052 10.7246 -757.936 178.294 10.7246 -776.964 176.632 10.7246 -757.973 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0878695 0 0.996132 -0.0878695 0 0.996132 -0.0141969 0.986862 0.160943 -0.0141969 0.986862 0.160943 0 1 0 -0.0141969 0.986862 0.160943 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 178.714 4.4825 -776.927 177.052 4.4825 -757.936 178.714 4.4825 -776.927 176.632 4.4825 -757.973 178.294 4.4825 -776.964 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 178.294 4.4825 -776.964 176.632 4.4825 -757.973 178.294 10.7246 -776.964 176.632 10.7246 -757.973 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.996192 0 -0.0871822 -0.996192 0 -0.0871822 -0.996192 0 -0.0871822 -0.996192 0 -0.0871822 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.17608 0.85332 0.17514 0.83513 0.17608 0.85332 0.17514 0.83513 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXA3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_158 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_159 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 177.052 10.7246 -757.936 177.052 4.4825 -757.936 177.052 10.7246 -757.936 178.714 4.4825 -776.927 178.714 10.7246 -776.927 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996192 0 0.0871819 0.996192 0 0.0871819 0.996192 0 0.0871819 0.996192 0 0.0871819 0.996192 0 0.0871819 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00246 0.98438 0.00246 0.01172 0.00246 0.98438 0.99998 0.01172 0.99998 0.98438 } TexCoordArray 1 Vec2Array 5 { 0.19229 0.88469 0.19229 0.88469 0.19229 0.88469 0.19251 0.88673 0.19251 0.88673 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306222" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 130.878 28.4996 -825.038 115.893 28.6201 -813.775 130.878 28.4996 -825.038 116.146 -0.7523 -813.216 116.146 -0.7523 -813.216 131.131 -0.8728 -824.481 116.146 -0.7523 -813.216 130.878 28.4996 -825.038 118.392 28.3146 -826.177 128.378 28.8051 -812.635 118.392 28.3146 -826.177 128.632 -0.5673 -812.079 128.632 -0.5673 -812.079 118.646 -1.0578 -825.62 128.632 -0.5673 -812.079 118.392 28.3146 -826.177 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.600842 0.0203567 0.799109 0.600807 0.0203845 0.799134 0.600842 0.0203567 0.799109 0.600842 0.0203567 0.799109 0.600842 0.0203567 0.799109 0.600877 0.020329 0.799083 0.600842 0.0203567 0.799109 0.600842 0.0203567 0.799109 0.804894 -0.00428278 -0.593403 0.804904 -0.00427268 -0.59339 0.804894 -0.00428278 -0.593403 0.804894 -0.00428278 -0.593403 0.804894 -0.00428278 -0.593403 0.804884 -0.00429288 -0.593417 0.804894 -0.00428278 -0.593403 0.804894 -0.00428278 -0.593403 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.20564 0.62009 0.20525 0.61965 0.20564 0.62009 0.20525 0.61963 0.20525 0.61963 0.20565 0.62007 0.20525 0.61963 0.20564 0.62009 0.20531 0.62014 0.20558 0.61961 0.20531 0.62014 0.20558 0.61959 0.20558 0.61959 0.20532 0.62012 0.20558 0.61959 0.20531 0.62014 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 131.084 -2.432 -813.536 124.924 -2.947 -830.094 131.084 -2.432 -813.536 124.829 27.894 -830.729 124.829 27.894 -830.729 130.988 28.4091 -814.171 124.829 27.894 -830.729 131.084 -2.432 -813.536 118.811 -2.6263 -818.298 137.196 -2.7528 -825.331 118.811 -2.6263 -818.298 137.102 28.0883 -825.966 137.102 28.0883 -825.966 118.717 28.2148 -818.934 137.102 28.0883 -825.966 118.811 -2.6263 -818.298 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.937286 -0.00427398 -0.348534 0.937277 -0.00428959 -0.348558 0.937286 -0.00427398 -0.348534 0.937286 -0.00427398 -0.348534 0.937286 -0.00427398 -0.348534 0.937296 -0.00425838 -0.348509 0.937286 -0.00427398 -0.348534 0.937286 -0.00427398 -0.348534 0.357316 0.0203306 0.933762 0.357339 0.0203148 0.933754 0.357316 0.0203306 0.933762 0.357316 0.0203306 0.933762 0.357316 0.0203306 0.933762 0.357293 0.0203464 0.933771 0.357316 0.0203306 0.933762 0.357316 0.0203306 0.933762 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.20565 0.61964 0.20549 0.62029 0.20565 0.61964 0.20548 0.62032 0.20548 0.62032 0.20565 0.61967 0.20548 0.62032 0.20565 0.61964 0.20532 0.61983 0.20581 0.62011 0.20532 0.61983 0.20581 0.62013 0.20581 0.62013 0.20532 0.61985 0.20581 0.62013 0.20532 0.61983 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306220" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 118.793 29.1309 -822.3 127.401 29.2574 -804.597 118.793 29.1309 -822.3 128.027 -1.5836 -804.747 128.027 -1.5836 -804.747 119.418 -1.7102 -822.449 128.027 -1.5836 -804.747 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useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 209.572 1.26573 -821.568 176.22 0 -900.776 209.572 1.26573 -821.568 143.446 0 -895.086 203.477 1.41156 -815.885 143.446 0 -895.086 197.383 1.76573 -810.202 123.944 0 -852.11 189.461 2.3003 -798.292 121.911 0 -822.088 183.824 2.83486 -785.532 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0010177 0.999867 -0.0162989 -0.00258502 0.999886 -0.0148895 -0.0010177 0.999867 -0.0162989 -0.00708012 0.999868 -0.0146456 0.0142895 0.999488 -0.0286442 -0.00708012 0.999868 -0.0146456 -0.00907245 0.999767 -0.0195736 -0.0197799 0.999723 -0.0127243 -0.0196947 0.999494 -0.0249924 -0.0278751 0.999459 -0.0174857 -0.0166744 0.99865 -0.0492031 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 7.59283 -2.57724 6.88246 -0.14988 7.59283 -2.57724 6.1844 -0.32425 7.46301 -2.7514 6.1844 -0.32425 7.33321 -2.92555 5.76902 -1.64127 7.16448 -3.29054 5.72572 -2.5613 7.04442 -3.68158 } TexCoordArray 1 Vec2Array 11 { 0.19382 0.89602 0.1749 0.97186 0.19382 0.89602 0.15631 0.96641 0.19037 0.89058 0.15631 0.96641 0.18691 0.88514 0.14525 0.92526 0.18242 0.87374 0.1441 0.89652 0.17922 0.86152 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR344" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 90.695 14.7055 -806.235 119.681 2.21091 -787.686 90.695 14.7055 -806.235 121.911 0 -822.088 114.299 16.8062 -828.395 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.508 0.829969 0.230405 0.412712 0.910308 -0.0317499 0.508 0.829969 0.230405 0.508 0.829969 0.230405 0.567798 0.501997 0.652384 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 5.06084 -3.04712 5.67822 -3.61557 5.06084 -3.04712 5.72572 -2.5613 5.56359 -2.36802 } TexCoordArray 1 Vec2Array 5 { 0.12639 0.88134 0.14283 0.86358 0.12639 0.88134 0.1441 0.89652 0.13978 0.90256 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR318" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 } VertexArray Vec3Array 7 { 109.575 4.80178 -732.884 115.522 3.30123 -749.505 78.893 15.3057 -741.922 119.681 2.21091 -787.686 78.893 14.7055 -794.854 119.681 2.21091 -787.686 115.522 3.30123 -749.505 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.316475 0.948198 0.027631 0.298613 0.954315 0.0106131 0.316475 0.948198 0.027631 0.292167 0.956357 0.00451504 0.292167 0.956357 0.00451504 0.292167 0.956357 0.00451504 0.298613 0.954315 0.0106131 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 5.46297 -5.29499 5.58964 -4.78564 4.80947 -5.01802 5.67822 -3.61557 4.80947 -3.3959 5.67822 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13 { 90.695 14.7055 -806.235 78.893 14.7055 -794.854 90.695 14.7055 -806.235 119.681 2.21091 -787.686 61.191 14.505 -759.143 78.893 15.3057 -741.922 78.893 14.7055 -794.854 115.522 3.30123 -749.505 78.893 15.3057 -741.922 81.844 18.0657 -701.318 78.893 15.3057 -741.922 106.602 6.60245 -710.123 109.575 4.80178 -732.884 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.242749 0.936859 0.25173 0.211371 0.976857 0.0327606 0.242749 0.936859 0.25173 0.242749 0.936859 0.25173 -0.034179 0.999351 -0.0113317 0.269151 0.962533 -0.0329943 0.211371 0.976857 0.0327606 0.309398 0.950871 -0.010782 0.269151 0.962533 -0.0329943 0.391684 0.915618 -0.0907045 0.269151 0.962533 -0.0329943 0.367793 0.927517 -0.06663 0.331956 0.942778 -0.0312256 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 5.06084 -3.04712 4.80947 -3.3959 5.06084 -3.04712 5.67822 -3.61557 4.43243 -4.49028 4.80947 -5.01802 4.80947 -3.3959 5.58964 -4.78564 4.80947 -5.01802 4.87232 -6.26234 4.80947 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GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 166.716 31.6309 -821.356 167.722 31.7574 -801.698 166.716 31.6309 -821.356 168.357 0.9164 -801.59 168.357 0.9164 -801.59 167.349 0.7899 -821.249 168.357 0.9164 -801.59 166.716 31.6309 -821.356 158.393 31.4366 -811.156 176.045 31.9517 -811.897 158.393 31.4366 -811.156 176.678 1.1106 -811.791 176.678 1.1106 -811.791 159.027 0.5956 -811.05 176.678 1.1106 -811.791 158.393 31.4366 -811.156 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.998477 0.0203469 -0.0512774 0.998479 0.0203786 -0.0512282 0.998477 0.0203469 -0.0512774 0.998477 0.0203469 -0.0512774 0.998477 0.0203469 -0.0512774 0.998475 0.0203151 -0.0513266 0.998477 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GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 159.113 0.0723 -843.699 172.575 30.7869 -829.134 159.679 30.9134 -844.006 159.113 0.0723 -843.699 172.01 -0.0542 -828.828 159.113 0.0723 -843.699 172.575 30.7869 -829.134 172.853 30.5926 -842.296 159.4 31.1077 -830.845 172.853 30.5926 -842.296 158.836 0.2666 -830.538 158.836 0.2666 -830.538 172.289 -0.2484 -841.989 158.836 0.2666 -830.538 172.853 30.5926 -842.296 } NormalBinding 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num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 123.641 3.2723 -736.799 141.932 33.9869 -744.467 123.547 34.1134 -737.435 123.641 3.2723 -736.799 142.026 3.1458 -743.832 123.641 3.2723 -736.799 141.932 33.9869 -744.467 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0.99985 } TexCoordArray 1 Vec2Array 15 { 0.20545 0.61663 0.20594 0.61693 0.20545 0.61665 0.20545 0.61663 0.20594 0.6169 0.20545 0.61663 0.20594 0.61693 0.20561 0.61712 0.20577 0.61647 0.20561 0.61712 0.20578 0.61644 0.20578 0.61644 0.20561 0.61709 0.20578 0.61644 0.20561 0.61712 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT402" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects 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TexCoordArray 1 Vec2Array 14 { 0.2076 0.91564 0.2076 0.91564 0.20074 0.9069 0.20074 0.9069 0.19728 0.90146 0.19728 0.90146 0.19382 0.89602 0.19382 0.89602 0.19037 0.89058 0.19037 0.89058 0.18691 0.88514 0.18691 0.88514 0.18242 0.87374 0.18242 0.87374 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB396" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 203.022 2.83487 -775.385 202.138 2.83487 -775.853 199.109 3.36943 -766.2 198.16 3.36943 -766.514 196.779 3.904 -756.492 195.79 3.904 -756.644 196.095 4.43857 -746.532 195.095 4.43857 -746.517 197.077 4.97314 -736.597 196.093 4.97314 -736.416 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0251055 0.99856 -0.0474199 0.0208064 0.998593 -0.0487708 0.0194963 0.998584 -0.04949 0.0137959 0.9986 -0.0510685 0.0109876 0.998584 -0.0520469 0.00510966 0.9986 -0.0526527 0.00217059 0.998584 -0.053149 -0.0037292 0.9986 -0.0527698 -0.00521122 0.998593 -0.0527708 -0.0095461 0.998606 -0.0519055 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 418.155 0 418.155 1 417.267 0 417.267 1 416.378 0 416.378 1 415.49 0 415.49 1 414.602 0 414.602 1 } TexCoordArray 1 Vec2Array 10 { 0.19011 0.8518 0.18961 0.85225 0.18789 0.84301 0.18735 0.84331 0.18657 0.83371 0.18601 0.83386 0.18618 0.82418 0.18561 0.82416 0.18674 0.81467 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num_children 2 Group { DataVariance STATIC name "TKLS396" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 202.138 2.83487 -775.853 183.824 2.83487 -785.532 198.16 3.36943 -766.514 180.526 3.36943 -772.341 195.79 3.904 -756.644 179.551 3.904 -759.133 195.095 4.43857 -746.517 180.811 4.43857 -746.303 196.093 4.97314 -736.416 184.151 4.97314 -734.218 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0246579 0.998607 -0.0466564 0.0179475 0.998973 -0.0416083 0.0175456 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STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 73.192 26.4459 -640.028 112.549 8.70323 -652.551 70.042 22.2347 -676.04 103.629 6.60245 -682.722 81.844 18.0657 -701.318 106.602 6.60245 -710.123 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.36965 0.918601 -0.139754 0.376768 0.913112 -0.155797 0.390916 0.914156 -0.107254 0.414766 0.908668 -0.0478676 0.431507 0.900737 0.0497417 0.433419 0.899965 0.0470258 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 4.68804 -8.1406 5.52632 -7.75683 4.62095 -7.037 5.33633 -6.83222 4.87232 -6.26234 5.39965 -5.99251 } TexCoordArray 1 Vec2Array 6 { 0.11646 0.72221 0.13879 0.7342 0.11468 0.75669 0.13373 0.76308 0.12137 0.78089 0.13542 0.78932 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306137" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 142.941 6.1752 -704.97 127.814 5.7303 -706.987 142.941 6.1752 -704.97 127.291 32.372 -707.172 127.291 32.372 -707.172 142.418 32.8169 -705.155 127.291 32.372 -707.172 142.941 6.1752 -704.97 134.332 6.0074 -697.54 136.424 5.8981 -714.415 134.332 6.0074 -697.54 135.901 32.5398 -714.601 135.901 32.5398 -714.601 133.808 32.6491 -697.727 135.901 32.5398 -714.601 134.332 6.0074 -697.54 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.132291 -0.00428698 -0.991202 0.132293 -0.00428578 -0.991201 0.132291 -0.00428698 -0.991202 0.132291 -0.00428698 -0.991202 0.132291 -0.00428698 -0.991202 0.132289 -0.00428817 -0.991202 0.132291 -0.00428698 -0.991202 0.132291 -0.00428698 -0.991202 0.99221 0.020357 0.122906 0.992214 0.0203359 0.122873 0.99221 0.020357 0.122906 0.99221 0.020357 0.122906 0.99221 0.020357 0.122906 0.992205 0.0203781 0.122938 0.99221 0.020357 0.122906 0.99221 0.020357 0.122906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 9e-05 0.51419 0.38834 0.51419 9e-05 0.51419 0.38834 0.99985 0.38834 0.99985 9e-05 0.99985 0.38834 0.99985 9e-05 0.51419 0.40984 0.50353 0.7981 0.50353 0.40984 0.50353 0.7981 0.99499 0.7981 0.99499 0.40984 0.99499 0.7981 0.99499 0.40984 0.50353 } TexCoordArray 1 Vec2Array 16 { 0.20596 0.61538 0.20556 0.61546 0.20596 0.61538 0.20555 0.61547 0.20555 0.61547 0.20595 0.61539 0.20555 0.61547 0.20596 0.61538 0.20573 0.61509 0.20579 0.61575 0.20573 0.61509 0.20578 0.61576 0.20578 0.61576 0.20572 0.61509 0.20578 0.61576 0.20573 0.61509 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306118" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 162.417 34.3146 -725.81 172.657 5.4327 -711.712 162.671 4.9422 -725.253 162.417 34.3146 -725.81 172.403 34.8051 -712.268 162.417 34.3146 -725.81 172.657 5.4327 -711.712 160.171 5.2477 -712.849 175.156 5.1272 -724.114 160.171 5.2477 -712.849 174.903 34.4996 -724.671 174.903 34.4996 -724.671 159.918 34.6201 -713.408 174.903 34.4996 -724.671 160.171 5.2477 -712.849 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.804894 -0.00428287 -0.593403 0.804894 -0.00428287 -0.593403 0.804884 -0.00429308 -0.593416 0.804894 -0.00428287 -0.593403 0.804904 -0.00427267 -0.593389 0.804894 -0.00428287 -0.593403 0.804894 -0.00428287 -0.593403 0.600842 0.0203569 0.799109 0.600876 0.0203293 0.799083 0.600842 0.0203569 0.799109 0.600842 0.0203569 0.799109 0.600842 0.0203569 0.799109 0.600807 0.0203845 0.799134 0.600842 0.0203569 0.799109 0.600842 0.0203569 0.799109 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.59147 0.50181 0.20321 0.03717 0.59147 0.03717 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 } TexCoordArray 1 Vec2Array 15 { 0.20648 0.6162 0.20675 0.61564 0.20648 0.61618 0.20648 0.6162 0.20674 0.61567 0.20648 0.6162 0.20675 0.61564 0.20642 0.61569 0.20681 0.61613 0.20642 0.61569 0.20681 0.61615 0.20681 0.61615 0.20641 0.61571 0.20681 0.61615 0.20642 0.61569 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306117" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 118.392 33.8996 -694.261 116.084 34.0201 -675.656 118.392 33.8996 -694.261 116.662 4.6477 -675.451 116.662 4.6477 -675.451 118.968 4.5272 -694.056 116.662 4.6477 -675.451 118.392 33.8996 -694.261 108.899 33.7146 -686.07 125.577 34.2051 -683.846 108.899 33.7146 -686.07 126.153 4.8327 -683.642 126.153 4.8327 -683.642 109.475 4.3422 -685.866 126.153 4.8327 -683.642 108.899 33.7146 -686.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.99221 0.0203491 0.122901 0.992203 0.0203832 0.122953 0.99221 0.0203491 0.122901 0.99221 0.0203491 0.122901 0.99221 0.0203491 0.122901 0.992218 0.020315 0.122849 0.99221 0.0203491 0.122901 0.99221 0.0203491 0.122901 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 0.132302 -0.00428903 -0.9912 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.20531 0.61496 0.20525 0.61423 0.20531 0.61496 0.20527 0.61422 0.20527 0.61422 0.20533 0.61495 0.20527 0.61422 0.20531 0.61496 0.20506 0.61464 0.2055 0.61455 0.20506 0.61464 0.20552 0.61454 0.20552 0.61454 0.20508 0.61463 0.20552 0.61454 0.20506 0.61464 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30612" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 126.151 5.4407 -703.063 115.995 5.081 -710.068 126.151 5.4407 -703.063 115.686 26.6185 -710.393 115.686 26.6185 -710.393 125.842 26.9782 -703.389 115.686 26.6185 -710.393 126.151 5.4407 -703.063 117.223 5.305 -700.871 124.923 5.2167 -712.259 117.223 5.305 -700.871 124.615 26.7542 -712.585 124.615 26.7542 -712.585 116.914 26.8425 -701.198 124.615 26.7542 -712.585 117.223 5.305 -700.871 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.567852 -0.00429292 -0.82312 0.567878 -0.0042735 -0.823102 0.567852 -0.00429292 -0.82312 0.567852 -0.00429292 -0.82312 0.567852 -0.00429292 -0.82312 0.567825 -0.00431234 -0.823138 0.567852 -0.00429292 -0.82312 0.567852 -0.00429292 -0.82312 0.82828 0.0203536 0.559944 0.828309 0.0203215 0.559903 0.82828 0.0203536 0.559944 0.82828 0.0203536 0.559944 0.82828 0.0203536 0.559944 0.828252 0.0203858 0.559985 0.82828 0.0203536 0.559944 0.82828 0.0203536 0.559944 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.20552 0.6153 0.20525 0.61558 0.20552 0.6153 0.20524 0.61559 0.20524 0.61559 0.20551 0.61532 0.20524 0.61559 0.20552 0.6153 0.20528 0.61522 0.20549 0.61566 0.20528 0.61522 0.20548 0.61568 0.20548 0.61568 0.20527 0.61523 0.20548 0.61568 0.20528 0.61522 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB3961" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 198.757 5.50771 -726.621 199.697 5.50771 -726.963 196.093 4.97314 -736.416 197.077 4.97314 -736.597 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0180451 0.998607 -0.0495917 -0.0139092 0.998593 -0.0511678 -0.0139092 0.998593 -0.0511678 -0.00970487 0.99856 -0.0527688 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.05464 1.00029 0.05464 0.00029 0.92887 1.00029 0.92887 0.00029 } TexCoordArray 1 Vec2Array 4 { 0.18769 0.80512 0.18822 0.80544 0.18618 0.81449 0.18674 0.81467 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT397" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 189.461 2.3003 -798.292 189.461 2.9003 -798.292 183.824 2.83487 -785.532 183.824 3.43486 -785.532 180.526 3.36943 -772.341 180.526 3.96943 -772.341 179.551 3.904 -759.133 179.551 4.504 -759.133 180.811 4.43857 -746.303 180.811 5.03857 -746.303 184.151 4.97314 -734.218 184.151 5.57314 -734.218 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.914717 0 0.404095 0.914717 0 0.404095 0.935888 0 0.352297 0.954472 0 0.2983 0.982201 0 0.187832 0.991336 0 0.131354 0.999845 0 0.0175787 0.999211 0 -0.0397189 0.988162 0 -0.153415 0.97774 0 -0.209818 0.963865 0 -0.26639 0.963865 0 -0.26639 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 372.884 0 372.884 1 371.993 0 371.993 1 371.102 0 371.102 1 370.211 0 370.211 1 369.32 0 369.32 1 368.429 0 368.429 1 } TexCoordArray 1 Vec2Array 12 { 0.18242 0.87374 0.18242 0.87374 0.17922 0.86152 0.17922 0.86152 0.17735 0.84889 0.17735 0.84889 0.17679 0.83624 0.17679 0.83624 0.17751 0.82396 0.17751 0.82396 0.1794 0.81239 0.1794 0.81239 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB395" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 212.852 5.50771 -731.751 211.913 5.50771 -731.409 216.11 6.07914 -722.802 215.17 6.07914 -722.46 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0204959 0.998205 -0.0562778 -0.0204867 0.998205 -0.0562823 -0.0204867 0.998205 -0.0562823 -0.0204775 0.998205 -0.0562868 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 215.042 1 215.042 0 214.485 1 214.485 0 } TexCoordArray 1 Vec2Array 4 { 0.19568 0.81003 0.19515 0.8097 0.19753 0.80146 0.197 0.80113 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT394" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 224.241 3.43486 -764.171 224.241 2.83487 -764.171 221.898 3.96943 -758.67 221.898 3.36943 -758.67 220.502 4.504 -752.856 220.502 3.904 -752.856 220.092 5.03857 -746.891 220.092 4.43857 -746.891 220.68 5.57314 -740.941 220.68 4.97314 -740.941 222.249 6.10771 -735.172 222.249 5.50771 -735.172 225.507 6.67914 -726.222 225.507 6.07914 -726.222 228.764 7.25057 -717.273 228.764 6.65057 -717.273 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.920026 0 -0.391858 -0.920026 0 -0.391857 -0.940383 0 -0.340116 -0.957883 0 -0.287158 -0.983838 0 -0.179063 -0.992292 0 -0.123925 -0.999916 0 -0.0129748 -0.999082 0 0.0428372 -0.988146 0 0.153515 -0.978047 0 0.208383 -0.954566 0 0.298 -0.946314 0 0.323248 -0.939684 0 0.342045 -0.939691 0 0.342025 -0.939698 0 0.342006 -0.939698 0 0.342006 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 371.993 1 371.993 0 371.102 1 371.102 0 370.211 1 370.211 0 369.32 1 369.32 0 368.429 1 368.429 0 367.538 1 367.538 0 366.585 1 366.585 0 365.633 1 365.633 0 } TexCoordArray 1 Vec2Array 16 { 0.20214 0.84107 0.20214 0.84107 0.20082 0.8358 0.20082 0.8358 0.20002 0.83023 0.20002 0.83023 0.19979 0.82452 0.19979 0.82452 0.20012 0.81883 0.20012 0.81883 0.20101 0.8133 0.20101 0.8133 0.20286 0.80473 0.20286 0.80473 0.20471 0.79617 0.20471 0.79617 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT391" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 184.151 4.97314 -734.218 184.151 5.57314 -734.218 189.36 5.50771 -723.201 189.36 6.10771 -723.201 192.617 6.07914 -714.251 192.617 6.67914 -714.251 195.875 6.65057 -705.302 195.875 7.25057 -705.302 199.132 7.222 -696.352 199.132 7.822 -696.352 202.39 7.79343 -687.403 202.39 8.39343 -687.403 205.647 8.36485 -678.454 205.647 8.96486 -678.454 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.904042 0 -0.427443 0.904042 0 -0.427443 0.914857 0 -0.403778 0.926741 0 -0.375702 0.939695 0 -0.342013 0.93968 0 -0.342055 0.93968 0 -0.342055 0.939695 0 -0.342013 0.939695 0 -0.342013 0.93968 0 -0.342055 0.939676 0 -0.342066 0.939687 0 -0.342035 0.939699 0 -0.342004 0.939699 0 -0.342004 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 368.429 0 368.429 1 367.538 0 367.538 1 366.585 0 366.585 1 365.633 0 365.633 1 364.681 0 364.681 1 363.728 0 363.728 1 362.776 0 362.776 1 } TexCoordArray 1 Vec2Array 14 { 0.1794 0.81239 0.1794 0.81239 0.18236 0.80184 0.18236 0.80184 0.18421 0.79327 0.18421 0.79327 0.18605 0.7847 0.18605 0.7847 0.1879 0.77613 0.1879 0.77613 0.18975 0.76757 0.18975 0.76757 0.1916 0.759 0.1916 0.759 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB391" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 199.697 5.50771 -726.963 198.757 5.50771 -726.621 202.954 6.07914 -718.014 202.014 6.07914 -717.672 206.211 6.65057 -709.064 205.272 6.65057 -708.722 209.469 7.222 -700.115 208.529 7.222 -699.773 212.726 7.79343 -691.165 211.786 7.79343 -690.823 215.984 8.36485 -682.216 215.044 8.36485 -681.874 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0204807 0.998205 -0.0562853 -0.0204792 0.998205 -0.056286 -0.0204781 0.998205 -0.0562844 -0.0204837 0.998205 -0.0562795 -0.0204908 0.998205 -0.056276 -0.0204915 0.998205 -0.0562779 -0.0204843 0.998205 -0.0562812 -0.0204763 0.998205 -0.0562828 -0.0204759 0.998205 -0.0562819 -0.0204762 0.998205 -0.0562828 -0.0204766 0.998205 -0.0562837 -0.0204767 0.998205 -0.0562836 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 215.042 0 215.042 1 214.485 0 214.485 1 213.928 0 213.928 1 213.372 0 213.372 1 212.815 0 212.815 1 212.259 0 212.259 1 } TexCoordArray 1 Vec2Array 12 { 0.18822 0.80544 0.18769 0.80512 0.19007 0.79687 0.18954 0.79655 0.19192 0.78831 0.19138 0.78798 0.19376 0.77974 0.19323 0.77941 0.19561 0.77117 0.19508 0.77084 0.19746 0.7626 0.19693 0.76227 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB389" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 216.11 6.07914 -722.802 215.17 6.07914 -722.46 219.367 6.65057 -713.853 218.427 6.65057 -713.51 222.624 7.222 -704.903 221.685 7.222 -704.561 225.882 7.79343 -695.954 224.942 7.79343 -695.612 229.139 8.36485 -687.004 228.2 8.36485 -686.662 232.397 8.93628 -678.055 231.457 8.93628 -677.713 235.654 9.50771 -669.105 234.714 9.50771 -668.763 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204775 0.998205 -0.0562867 -0.0205039 0.998205 -0.0562739 -0.0205127 0.998205 -0.0562696 -0.02052 0.998205 -0.0562661 -0.0205097 0.998205 -0.0562711 -0.020492 0.998205 -0.0562797 -0.020484 0.998205 -0.0562811 -0.0204832 0.998205 -0.056279 -0.0204903 0.998205 -0.0562755 -0.0204911 0.998205 -0.0562777 -0.020484 0.998205 -0.0562814 -0.0204762 0.998205 -0.0562829 -0.0204755 0.998205 -0.056281 -0.0204755 0.998205 -0.056281 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 214.485 1 214.485 0 213.928 1 213.928 0 213.372 1 213.372 0 212.815 1 212.815 0 212.259 1 212.259 0 211.702 1 211.702 0 211.145 1 211.145 0 } TexCoordArray 1 Vec2Array 14 { 0.19753 0.80146 0.197 0.80113 0.19938 0.79289 0.19885 0.79256 0.20123 0.78432 0.20069 0.78399 0.20307 0.77575 0.20254 0.77543 0.20492 0.76718 0.20439 0.76686 0.20677 0.75862 0.20624 0.75829 0.20862 0.75005 0.20808 0.74972 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT388" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 228.764 7.25057 -717.273 228.764 6.65057 -717.273 232.021 7.822 -708.323 232.021 7.222 -708.323 235.279 8.39343 -699.374 235.279 7.79343 -699.374 238.536 8.96486 -690.424 238.536 8.36485 -690.424 241.794 9.53628 -681.475 241.794 8.93628 -681.475 245.051 10.1077 -672.526 245.051 9.50771 -672.526 247.807 10.6197 -665.646 247.807 10.0197 -665.646 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.939711 0 0.341969 -0.939711 0 0.341969 -0.939695 0 0.342012 -0.93968 0 0.342056 -0.93968 0 0.342056 -0.939695 0 0.342012 -0.939696 0 0.342012 -0.93968 0 0.342054 -0.939676 0 0.342066 -0.939687 0 0.342035 -0.936599 0 0.350403 -0.932866 0 0.360224 -0.92829 0 0.371857 -0.92829 0 0.371857 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 365.633 1 365.633 0 364.681 1 364.681 0 363.728 1 363.728 0 362.776 1 362.776 0 361.823 1 361.823 0 360.871 1 360.871 0 360.018 1 360.018 0 } TexCoordArray 1 Vec2Array 14 { 0.20471 0.79617 0.20471 0.79617 0.20656 0.7876 0.20656 0.7876 0.20841 0.77903 0.20841 0.77903 0.21025 0.77046 0.21025 0.77046 0.2121 0.76189 0.2121 0.76189 0.21395 0.75332 0.21395 0.75332 0.21551 0.74674 0.21551 0.74674 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 224.663 1.76573 -780.948 224.663 1.81573 -780.948 219.524 2.3003 -775.284 219.524 2.3503 -775.284 215.399 2.83487 -768.844 215.399 2.88487 -768.844 212.402 3.36943 -761.808 212.402 3.41943 -761.808 210.617 3.904 -754.371 210.617 3.954 -754.371 210.093 4.43857 -746.742 210.093 4.48857 -746.742 210.845 4.97314 -739.131 210.845 5.02314 -739.131 212.852 5.50771 -731.751 212.852 5.55771 -731.751 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.740597 0 0.671949 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0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3921_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKLS3961" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 189.36 5.50771 -723.201 198.757 5.50771 -726.621 184.151 4.97314 -734.218 196.093 4.97314 -736.416 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0150521 0.999031 -0.0413583 -0.0122853 0.998835 -0.0466639 -0.0122853 0.998835 -0.0466639 -0.00955277 0.998607 -0.0519014 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 272.024 0.97693 272.024 0.01889 272.839 0.9827 272.839 0.01889 } TexCoordArray 1 Vec2Array 4 { 0.18236 0.80184 0.18769 0.80512 0.1794 0.81239 0.18618 0.81449 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS395" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 227.466 2.3003 -769.206 219.524 2.3003 -775.284 224.241 2.83487 -764.171 215.399 2.83487 -768.844 221.898 3.36943 -758.67 212.402 3.36943 -761.808 220.502 3.904 -752.856 210.617 3.904 -754.371 220.092 4.43857 -746.891 210.093 4.43857 -746.742 220.68 4.97314 -740.941 210.845 4.97314 -739.131 222.249 5.50771 -735.172 212.852 5.50771 -731.751 225.507 6.07914 -726.222 216.11 6.07914 -722.802 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.054307 0.996 -0.0709619 0.0421886 0.996936 -0.0658632 0.0420563 0.996669 -0.0698741 0.0313856 0.997169 -0.0683326 0.0298541 0.996669 -0.0758938 0.019587 0.997169 -0.0725989 0.0168183 0.996669 -0.0798007 0.00724355 0.997169 -0.0748487 0.00331878 0.996668 -0.0814927 -0.00530029 0.997169 -0.0750121 -0.010278 0.996669 -0.0809075 -0.0177033 0.997169 -0.0730834 -0.0205129 0.997504 -0.0675698 -0.0214721 0.998028 -0.0589865 -0.0204853 0.998205 -0.0562784 -0.0204836 0.998205 -0.0562823 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 -71.8378 189.219 -71.8378 190.355 -71.4522 189.219 -71.4522 190.355 -71.0667 189.219 -71.0667 190.355 -70.6812 189.219 -70.6812 190.355 -70.2957 189.219 -70.2957 190.355 -69.9104 189.219 -69.9104 190.355 -69.5249 189.219 -69.5249 190.355 -69.1128 189.219 -69.1128 } TexCoordArray 1 Vec2Array 16 { 0.20397 0.84589 0.19947 0.85171 0.20214 0.84107 0.19713 0.84554 0.20082 0.8358 0.19543 0.8388 0.20002 0.83023 0.19442 0.83168 0.19979 0.82452 0.19412 0.82438 0.20012 0.81883 0.19455 0.81709 0.20101 0.8133 0.19568 0.81003 0.20286 0.80473 0.19753 0.80146 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS394" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 198.757 5.50771 -726.621 189.36 5.50771 -723.201 202.014 6.07914 -717.672 192.617 6.07914 -714.251 205.272 6.65057 -708.722 195.875 6.65057 -705.302 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0204843 0.998205 -0.0562843 -0.020486 0.998205 -0.0562804 -0.0204863 0.998205 -0.0562784 -0.0204861 0.998205 -0.0562778 -0.0204853 0.998205 -0.0562784 -0.0204836 0.998205 -0.0562823 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 189.219 -69.5249 190.355 -69.5249 189.219 -69.1128 190.355 -69.1128 189.219 -68.7007 190.355 -68.7007 } TexCoordArray 1 Vec2Array 6 { 0.18769 0.80512 0.18236 0.80184 0.18954 0.79655 0.18421 0.79327 0.19138 0.78798 0.18605 0.7847 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS389" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 225.507 6.07914 -726.222 216.11 6.07914 -722.802 228.764 6.65057 -717.273 219.367 6.65057 -713.853 232.021 7.222 -708.323 222.624 7.222 -704.903 235.279 7.79343 -699.374 225.882 7.79343 -695.954 238.536 8.36485 -690.424 229.139 8.36485 -687.004 241.794 8.93628 -681.475 232.397 8.93628 -678.055 245.051 9.50771 -672.526 235.654 9.50771 -669.105 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204843 0.998205 -0.0562842 -0.0204843 0.998205 -0.0562842 -0.0204836 0.998205 -0.0562824 -0.0204829 0.998205 -0.0562805 -0.0204827 0.998205 -0.0562798 -0.0204832 0.998205 -0.0562809 -0.0204832 0.998205 -0.0562805 -0.0204827 0.998205 -0.056279 -0.0204826 0.998205 -0.0562791 -0.020483 0.998205 -0.0562806 -0.0204838 0.998205 -0.0562827 -0.0204852 0.998205 -0.0562809 -0.0204861 0.998205 -0.0562804 -0.0204878 0.998205 -0.0562765 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -69.1128 189.219 -69.1128 190.355 -68.7007 189.219 -68.7007 190.355 -68.2885 189.219 -68.2885 190.355 -67.8766 189.219 -67.8766 190.355 -67.4645 189.219 -67.4645 190.355 -67.0524 189.219 -67.0524 190.355 -66.6403 189.219 -66.6403 } TexCoordArray 1 Vec2Array 14 { 0.20286 0.80473 0.19753 0.80146 0.20471 0.79617 0.19938 0.79289 0.20656 0.7876 0.20123 0.78432 0.20841 0.77903 0.20307 0.77575 0.21025 0.77046 0.20492 0.76718 0.2121 0.76189 0.20677 0.75862 0.21395 0.75332 0.20862 0.75005 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3921" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 209.093 4.43857 -746.727 196.095 4.43857 -746.532 209.862 4.97314 -738.95 197.077 4.97314 -736.597 211.913 5.50771 -731.409 199.697 5.50771 -726.963 215.17 6.07914 -722.46 202.954 6.07914 -718.014 218.427 6.65057 -713.51 206.211 6.65057 -709.064 221.685 7.222 -704.561 209.469 7.222 -700.115 224.942 7.79343 -695.612 212.726 7.79343 -691.165 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00102731 0.997652 -0.0684745 -0.00589705 0.998201 -0.0596709 -0.00788069 0.998044 -0.0620157 -0.013571 0.998337 -0.0560306 -0.017394 0.998205 -0.0573087 -0.0197522 0.998331 -0.0542719 -0.0204839 0.998205 -0.0562821 -0.0204833 0.998205 -0.0562803 -0.0204829 0.998205 -0.0562797 -0.0204833 0.998205 -0.0562809 -0.0204839 0.998205 -0.0562827 -0.0204849 0.998205 -0.056281 -0.0204856 0.998205 -0.0562806 -0.0204866 0.998205 -0.0562769 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 74.2326 0 74.2326 1 74.0534 0 74.0534 1 73.8742 0 73.8742 1 73.6823 0 73.6823 1 73.491 0 73.491 1 73.2991 0 73.2991 1 73.1078 0 73.1078 1 } TexCoordArray 1 Vec2Array 14 { 0.19355 0.82437 0.18618 0.82418 0.19399 0.81692 0.18674 0.81467 0.19515 0.8097 0.18822 0.80544 0.197 0.80113 0.19007 0.79687 0.19885 0.79256 0.19192 0.78831 0.20069 0.78399 0.19376 0.77974 0.20254 0.77543 0.19561 0.77117 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3861_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3861_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "BOX4B_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_168 DataVariance STATIC file "CONCSH01.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_169 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 225.245 15.8093 -630.01 225.245 17.8093 -630.01 225.245 15.8093 -630.01 224.745 17.8093 -630.876 224.745 15.8093 -630.876 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.866011 0 0.500025 -0.866011 0 0.500025 -0.866011 0 0.500025 -0.866011 0 0.500025 -0.866011 0 0.500025 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00972 0.0178 0.95086 0.02529 0.00972 0.0178 0.95086 0.98503 0.00972 0.97754 } TexCoordArray 1 Vec2Array 5 { 0.20271 0.71262 0.20271 0.71262 0.20271 0.71262 0.20243 0.71345 0.20243 0.71345 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2542" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_170 DataVariance STATIC file "DIST03.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_171 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 206.25 8.4203 -677.516 206.25 8.4203 -677.516 208.04 8.4103 -678.42 206.25 9.4203 -677.516 206.25 9.4203 -677.516 206.25 9.4203 -677.516 208.04 9.4103 -678.42 208.04 8.4103 -678.42 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.450798 0 -0.892626 -0.450798 0 -0.892626 0 0 0 0 0 0 0 0 0 0 0 0 0.450798 0 0.892626 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 3 -0.99407 3 -0.99407 0 -0.99407 3 -0.0059 3 -0.0059 3 -0.0059 0 -0.0059 0 -0.99407 } TexCoordArray 1 Vec2Array 8 { 0.19194 0.7581 0.19194 0.7581 0.19295 0.75897 0.19194 0.7581 0.19194 0.7581 0.19194 0.7581 0.19295 0.75897 0.19295 0.75897 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2552" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_172 DataVariance STATIC file "DIST04.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_173 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 206.28 9.4203 -677.501 206.28 9.4203 -677.501 208.07 9.4103 -678.405 206.28 8.4203 -677.501 206.28 8.4203 -677.501 206.28 8.4203 -677.501 208.07 8.4103 -678.405 208.07 9.4103 -678.405 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.45082 0 0.892615 0.45082 0 0.892615 0 0 0 0 0 0 0 0 0 0 0 0 -0.45082 0 -0.892615 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 2 0 2 0 3 0 2 -0.5 2 -0.5 2 -0.5 3 -0.5 3 0 } TexCoordArray 1 Vec2Array 8 { 0.19196 0.75809 0.19196 0.75809 0.19297 0.75895 0.19196 0.75809 0.19196 0.75809 0.19196 0.75809 0.19297 0.75895 0.19297 0.75895 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR292" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 73.192 26.4459 -640.028 126.6 24.7511 -609.557 112.549 8.70323 -652.551 127.414 10.2038 -640.87 103.629 6.60245 -682.722 127.414 10.2038 -640.87 126.6 24.7511 -609.557 148.225 9.60357 -631.96 156.204 24.7933 -590.861 169.037 11.7043 -621.48 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.262501 0.872763 -0.411555 0.242108 0.883266 -0.401528 0.222486 0.900359 -0.37397 0.15735 0.928077 -0.337511 -0.0600333 0.996859 -0.0516617 0.15735 0.928077 -0.337511 0.242108 0.883266 -0.401528 0.182658 0.906246 -0.381253 0.176029 0.911738 -0.371143 0.0876708 0.928721 -0.360265 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 4.68804 -8.1406 5.82559 -9.07439 5.52632 -7.75683 5.84293 -8.11479 5.33633 -6.83222 5.84293 -8.11479 5.82559 -9.07439 6.28619 -8.38784 6.45613 -9.64734 6.72947 -8.70901 } TexCoordArray 1 Vec2Array 10 { 0.11646 0.72221 0.14676 0.69303 0.13879 0.7342 0.14722 0.72301 0.13373 0.76308 0.14722 0.72301 0.14676 0.69303 0.15903 0.71448 0.16355 0.67513 0.17083 0.70445 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30681" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 256.705 37.231 -708.952 271.545 37.3575 -696.02 256.705 37.231 -708.952 272.063 6.5164 -696.402 272.063 6.5164 -696.402 257.222 6.3899 -709.334 272.063 6.5164 -696.402 256.705 37.231 -708.952 258.261 37.0367 -695.88 269.99 37.5518 -709.092 258.261 37.0367 -695.88 270.506 6.7107 -709.474 270.506 6.7107 -709.474 258.778 6.1956 -696.262 270.506 6.7107 -709.474 258.261 37.0367 -695.88 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.656731 0.0203556 -0.75385 0.656743 0.0203661 -0.75384 0.656731 0.0203556 -0.75385 0.656731 0.0203556 -0.75385 0.656731 0.0203556 -0.75385 0.656719 0.0203451 -0.753861 0.656731 0.0203556 -0.75385 0.656731 0.0203556 -0.75385 -0.747754 -0.00429906 -0.663962 -0.74774 -0.00428643 -0.663978 -0.747754 -0.00429906 -0.663962 -0.747754 -0.00429906 -0.663962 -0.747754 -0.00429906 -0.663962 -0.747768 -0.0043117 -0.663946 -0.747754 -0.00429906 -0.663962 -0.747754 -0.00429906 -0.663962 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.20897 0.61554 0.20937 0.61503 0.20897 0.61554 0.20938 0.61504 0.20938 0.61504 0.20899 0.61555 0.20938 0.61504 0.20897 0.61554 0.20901 0.61502 0.20932 0.61554 0.20901 0.61502 0.20934 0.61555 0.20934 0.61555 0.20903 0.61504 0.20934 0.61555 0.20901 0.61502 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT385" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 205.647 8.36485 -678.454 205.647 8.96486 -678.454 208.904 8.93628 -669.504 208.904 9.53628 -669.504 212.162 9.50771 -660.555 212.162 10.1077 -660.555 215.751 10.0197 -651.596 215.751 10.6197 -651.596 219.906 10.5316 -642.885 219.906 11.1316 -642.885 224.609 11.0436 -634.458 224.609 11.6436 -634.458 229.842 11.5556 -626.349 229.842 12.1556 -626.349 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.93971 0 -0.341973 0.93971 0 -0.341973 0.939695 0 -0.342014 0.93968 0 -0.342055 0.935944 0 -0.35215 0.932148 0 -0.362076 0.920135 0 -0.3916 0.911565 0 -0.411157 0.893201 0 -0.449658 0.883408 0 -0.468605 0.862615 0 -0.505861 0.851615 0 -0.524168 0.840231 0 -0.542228 0.840231 0 -0.542228 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 362.776 0 362.776 1 361.823 0 361.823 1 360.871 0 360.871 1 360.018 0 360.018 1 359.165 0 359.165 1 358.311 0 358.311 1 357.458 0 357.458 1 } TexCoordArray 1 Vec2Array 14 { 0.1916 0.759 0.1916 0.759 0.19344 0.75043 0.19344 0.75043 0.19529 0.74186 0.19529 0.74186 0.19733 0.73328 0.19733 0.73328 0.19969 0.72494 0.19969 0.72494 0.20235 0.71687 0.20235 0.71687 0.20532 0.70911 0.20532 0.70911 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB385" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 215.984 8.36485 -682.216 215.044 8.36485 -681.874 219.241 8.93628 -673.266 218.301 8.93628 -672.924 222.498 9.50771 -664.317 221.559 9.50771 -663.975 225.826 10.0197 -656.012 224.91 10.0197 -655.61 229.678 10.5316 -647.936 228.789 10.5316 -647.477 234.038 11.0436 -640.123 233.181 11.0436 -639.608 238.889 11.5556 -632.606 238.067 11.5556 -632.037 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204758 0.998205 -0.0562809 -0.0204756 0.998205 -0.056281 -0.0204763 0.998205 -0.0562829 -0.0204841 0.998205 -0.0562813 -0.0201932 0.998257 -0.0554596 -0.0209529 0.99832 -0.0540281 -0.0217834 0.998375 -0.0526664 -0.0239391 0.998382 -0.0515717 -0.0250768 0.998375 -0.0511787 -0.0271651 0.998382 -0.0499512 -0.0283025 0.998374 -0.0494763 -0.0303304 0.998382 -0.0481018 -0.0308811 0.998378 -0.0478295 -0.0323061 0.998388 -0.0466685 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 212.259 0 212.259 1 211.702 0 211.702 1 211.145 0 211.145 1 210.647 0 210.647 1 210.148 0 210.148 1 209.649 0 209.649 1 209.151 0 209.151 1 } TexCoordArray 1 Vec2Array 14 { 0.19746 0.7626 0.19693 0.76227 0.19931 0.75403 0.19877 0.7537 0.20116 0.74546 0.20062 0.74514 0.20304 0.73751 0.20252 0.73713 0.20523 0.72978 0.20472 0.72934 0.2077 0.7223 0.20722 0.72181 0.21045 0.7151 0.20999 0.71456 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB382" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 235.654 9.50771 -669.105 234.714 9.50771 -668.763 238.648 10.0197 -661.632 237.732 10.0197 -661.23 242.115 10.5316 -654.365 241.226 10.5316 -653.905 246.039 11.0436 -647.334 245.181 11.0436 -646.819 250.404 11.5556 -640.569 249.582 11.5556 -640 255.193 12.0675 -634.097 254.409 12.0675 -633.477 260.386 12.5795 -627.944 259.643 12.5795 -627.275 266.47 13.1249 -621.188 265.726 13.1249 -620.519 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.0217105 0.997982 -0.0596758 -0.0235222 0.998 -0.0586777 -0.024184 0.997995 -0.0584948 -0.0265949 0.998006 -0.0572492 -0.0278803 0.997995 -0.0568169 -0.0301827 0.998005 -0.0554462 -0.0314285 0.997994 -0.0549477 -0.0336535 0.998005 -0.0534165 -0.0348897 0.997995 -0.0528114 -0.0370206 0.998006 -0.0511319 -0.0381983 0.997995 -0.0504675 -0.0402054 0.998005 -0.0486729 -0.0405197 0.998076 -0.0469353 -0.0407015 0.998147 -0.0452256 -0.0400545 0.998205 -0.0445157 -0.040042 0.998205 -0.0445298 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 211.145 1 211.145 0 210.647 1 210.647 0 210.148 1 210.148 0 209.649 1 209.649 0 209.151 1 209.151 0 208.652 1 208.652 0 208.153 1 208.153 0 207.622 1 207.622 0 } TexCoordArray 1 Vec2Array 16 { 0.20862 0.75005 0.20808 0.74972 0.21032 0.74289 0.2098 0.74251 0.21228 0.73593 0.21178 0.73549 0.21451 0.7292 0.21402 0.72871 0.21698 0.72273 0.21652 0.72218 0.2197 0.71653 0.21926 0.71594 0.22265 0.71064 0.22223 0.71 0.2261 0.70417 0.22568 0.70353 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_174 DataVariance STATIC file "TRIBA07_arbor_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 225.65 10.8092 -631.399 226.15 10.8092 -630.533 225.245 10.8092 -630.01 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 1 0 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 225.245 15.8092 -630.01 226.15 15.8092 -630.533 224.745 15.8092 -630.876 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 0 1 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 224.745 10.8092 -630.876 225.245 10.8092 -630.01 224.745 15.8092 -630.876 225.245 15.8092 -630.01 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.866011 0 0.500025 -0.866011 0 0.500025 -0.866011 0 0.500025 -0.866011 0 0.500025 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { 225.65 10.8092 -631.399 225.245 10.8092 -630.01 225.65 10.8092 -631.399 224.745 10.8092 -630.876 225.65 15.8092 -631.399 224.745 15.8092 -630.876 225.65 15.8092 -631.399 226.15 15.8092 -630.533 225.245 10.8092 -630.01 226.15 10.8092 -630.533 225.245 15.8092 -630.01 226.15 15.8092 -630.533 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 -1 0 0.490649 -0.196107 0.849003 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0.490649 0.196107 0.849003 0.490649 -0.196107 0.849003 0.500365 0 0.865814 0.500365 0 0.865814 0.490649 0.196107 0.849003 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 1 1 0 0 1 1 1 0 0 1 0 0 0 1 1 1 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 225.65 15.8092 -631.399 226.15 15.8092 -630.533 225.65 10.8092 -631.399 226.15 10.8092 -630.533 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.866011 0 -0.500025 0.866011 0 -0.500025 0.866011 0 -0.500025 0.866011 0 -0.500025 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX6_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 225.65 10.8092 -631.399 224.745 10.8092 -630.876 225.65 15.8092 -631.399 224.745 15.8092 -630.876 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.500365 0 -0.865814 -0.500365 0 -0.865814 -0.500365 0 -0.865814 -0.500365 0 -0.865814 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_175 DataVariance STATIC file "MOB1DUO.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_176 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 258.251 15.8093 -650.221 224.745 15.8093 -630.876 258.251 17.8093 -650.221 224.745 15.8093 -630.876 224.745 17.8093 -630.876 258.251 17.8093 -650.221 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.500006 0 -0.866022 -0.500006 0 -0.866022 -0.500006 0 -0.866022 -0.500006 0 -0.866022 -0.500006 0 -0.866022 -0.500006 0 -0.866022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { -1 0.03083 2 0.03083 -1 0.99843 2 0.03083 2 0.99843 -1 0.99843 } TexCoordArray 1 Vec2Array 6 { 0.28683 0.76268 0.27629 0.75033 0.28683 0.76268 0.27629 0.75033 0.27629 0.75033 0.28683 0.76268 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3861_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS388" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 205.272 6.65057 -708.722 195.875 6.65057 -705.302 208.529 7.222 -699.773 199.132 7.222 -696.352 211.786 7.79343 -690.823 202.39 7.79343 -687.403 215.044 8.36485 -681.874 205.647 8.36485 -678.454 218.301 8.93628 -672.924 208.904 8.93628 -669.504 221.559 9.50771 -663.975 212.162 9.50771 -660.555 224.91 10.0197 -655.61 215.751 10.0197 -651.596 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204843 0.998205 -0.0562843 -0.020486 0.998205 -0.0562804 -0.0204866 0.998205 -0.0562791 -0.020487 0.998205 -0.0562782 -0.0204861 0.998205 -0.0562795 -0.020485 0.998205 -0.0562817 -0.020484 0.998205 -0.0562806 -0.020483 0.998205 -0.0562801 -0.0204828 0.998205 -0.0562797 -0.0204831 0.998205 -0.0562809 -0.0201389 0.998265 -0.0553351 -0.0204114 0.998402 -0.0526911 -0.0203744 0.998498 -0.0508569 -0.0212751 0.998594 -0.048545 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -68.7007 190.355 -68.7007 189.219 -68.2885 190.355 -68.2885 189.219 -67.8766 190.355 -67.8766 189.219 -67.4645 190.355 -67.4645 189.219 -67.0524 190.355 -67.0524 189.219 -66.6403 190.355 -66.6403 189.219 -66.2712 190.355 -66.2712 } TexCoordArray 1 Vec2Array 14 { 0.19138 0.78798 0.18605 0.7847 0.19323 0.77941 0.1879 0.77613 0.19508 0.77084 0.18975 0.76757 0.19693 0.76227 0.1916 0.759 0.19877 0.7537 0.19344 0.75043 0.20062 0.74514 0.19529 0.74186 0.20252 0.73713 0.19733 0.73328 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3861" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 224.942 7.79343 -695.612 212.726 7.79343 -691.165 228.2 8.36485 -686.662 215.984 8.36485 -682.216 231.457 8.93628 -677.713 219.241 8.93628 -673.266 234.714 9.50771 -668.763 222.498 9.50771 -664.317 237.732 10.0197 -661.23 225.826 10.0197 -656.012 241.226 10.5316 -653.905 229.678 10.5316 -647.936 245.181 11.0436 -646.819 234.038 11.0436 -640.123 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204856 0.998205 -0.056274 -0.0204845 0.998205 -0.0562776 -0.0204845 0.998205 -0.0562798 -0.0204849 0.998205 -0.0562808 -0.0204859 0.998205 -0.0562794 -0.0204859 0.998205 -0.0562794 -0.0208022 0.998149 -0.0571524 -0.021636 0.998205 -0.0558519 -0.0232471 0.998144 -0.0562796 -0.0248077 0.998261 -0.0534718 -0.0267978 0.998145 -0.054673 -0.0281803 0.998261 -0.0517795 -0.0291975 0.998204 -0.052311 -0.0294417 0.998365 -0.048995 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 73.1078 0 73.1078 1 72.916 0 72.916 1 72.7247 0 72.7247 1 72.5328 0 72.5328 1 72.3614 0 72.3614 1 72.1901 0 72.1901 1 72.0181 0 72.0181 1 } TexCoordArray 1 Vec2Array 14 { 0.20254 0.77543 0.19561 0.77117 0.20439 0.76686 0.19746 0.7626 0.20624 0.75829 0.19931 0.75403 0.20808 0.74972 0.20116 0.74546 0.2098 0.74251 0.20304 0.73751 0.21178 0.73549 0.20523 0.72978 0.21402 0.72871 0.2077 0.7223 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3801_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3801_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 21 Group { DataVariance STATIC name "BOX4B_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 258.751 17.8093 -649.355 258.751 15.8093 -649.355 258.751 17.8093 -649.355 258.251 15.8093 -650.221 258.251 17.8093 -650.221 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.866026 0 -0.499999 0.866026 0 -0.499999 0.866026 0 -0.499999 0.866026 0 -0.499999 0.866026 0 -0.499999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.95086 0.98503 0.00972 0.97754 0.95086 0.98503 0.00972 0.0178 0.95086 0.02529 } TexCoordArray 1 Vec2Array 5 { 0.22172 0.73114 0.22172 0.73114 0.22172 0.73114 0.22144 0.73197 0.22144 0.73197 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX4B_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 224.745 17.8093 -630.876 225.245 17.8093 -630.01 224.745 17.8093 -630.876 258.751 17.8093 -649.355 258.251 17.8093 -650.221 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.05987 0.97754 0.05987 0.0178 0.05987 0.97754 4.18939 0.02529 4.18939 0.98503 } TexCoordArray 1 Vec2Array 5 { 0.27629 0.75033 0.27645 0.74978 0.27629 0.75033 0.28698 0.76213 0.28683 0.76268 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2553" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_177 DataVariance STATIC file "DIST01.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_178 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 229.23 11.3103 -631.038 229.23 11.3103 -631.038 227.75 11.3203 -629.703 229.23 12.3103 -631.038 229.23 12.3103 -631.038 229.23 12.3103 -631.038 227.75 12.3203 -629.703 227.75 11.3203 -629.703 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.669803 0 0.742539 0.669803 0 0.742539 0 0 0 0 0 0 0 0 0 0 0 0 -0.669803 0 -0.742539 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 3 -0.5 3 -0.5 2 -0.5 3 0 3 0 3 0 2 0 2 -0.5 } TexCoordArray 1 Vec2Array 8 { 0.20497 0.7136 0.20497 0.7136 0.20413 0.71232 0.20497 0.7136 0.20497 0.7136 0.20497 0.7136 0.20413 0.71232 0.20413 0.71232 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2543" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_170 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_171 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 229.2 12.3103 -631.045 229.2 12.3103 -631.045 227.71 12.3203 -629.71 229.2 11.3103 -631.045 229.2 11.3103 -631.045 229.2 11.3103 -631.045 227.71 11.3203 -629.71 227.71 12.3203 -629.71 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.667298 0 -0.744791 -0.667298 0 -0.744791 0 0 0 0 0 0 0 0 0 0 0 0 0.667298 0 0.744791 0 0 0 } 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR293" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 274.314 17.5469 -711.959 276.805 7.92243 -688.577 282.96 22.059 -688.266 304.506 10.5018 -644.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.889327 0.381668 0.251846 -0.839404 0.356445 0.410301 -0.839404 0.356445 0.410301 -0.80692 0.340713 0.482489 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.04272 1.35073 0.9158 1.48718 0.04272 1.57864 0.9158 1.93714 } TexCoordArray 1 Vec2Array 4 { 0.23055 0.79108 0.23196 0.76869 0.23545 0.76839 0.24767 0.72608 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT381" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 247.807 10.6197 -665.646 247.807 10.0197 -665.646 250.998 11.1316 -658.956 250.998 10.5316 -658.956 254.61 11.6436 -652.484 254.61 11.0436 -652.484 258.629 12.1556 -646.257 258.629 11.5556 -646.257 263.037 12.6675 -640.299 263.037 12.0675 -640.299 267.818 13.1795 -634.635 267.818 12.5795 -634.635 273.901 13.7249 -627.88 273.901 13.1249 -627.88 279.984 14.2704 -621.124 279.984 13.6704 -621.124 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.902584 0 0.430514 -0.902584 0 0.430514 -0.8932 0 0.449659 -0.883406 0 0.468609 -0.862603 0 0.505882 -0.851593 0 0.524203 -0.828475 0 0.560026 -0.816371 0 0.577528 -0.791014 0 0.611798 -0.77776 0 0.628561 -0.756246 0 0.654287 -0.74928 0 0.662254 -0.743119 0 0.66916 -0.743134 0 0.669142 -0.743151 0 0.669124 -0.743151 0 0.669124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 360.018 1 360.018 0 359.165 1 359.165 0 358.311 1 358.311 0 357.458 1 357.458 0 356.605 1 356.605 0 355.751 1 355.751 0 354.842 1 354.842 0 353.933 1 353.933 0 } TexCoordArray 1 Vec2Array 16 { 0.21551 0.74674 0.21551 0.74674 0.21732 0.74033 0.21732 0.74033 0.21937 0.73413 0.21937 0.73413 0.22165 0.72817 0.22165 0.72817 0.22415 0.72247 0.22415 0.72247 0.22686 0.71704 0.22686 0.71704 0.23031 0.71058 0.23031 0.71058 0.23376 0.70411 0.23376 0.70411 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT379" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 229.842 11.5556 -626.349 229.842 12.1556 -626.349 235.583 12.0675 -618.591 235.583 12.6675 -618.591 241.808 12.5795 -611.216 241.808 13.1795 -611.216 247.891 13.1249 -604.46 247.891 13.7249 -604.46 253.974 13.6704 -597.704 253.974 14.2704 -597.704 260.057 14.2159 -590.948 260.057 14.8159 -590.948 266.14 14.7613 -584.192 266.14 15.3613 -584.192 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.803838 0 -0.594848 0.803838 0 -0.594848 0.790975 0 -0.611848 0.777747 0 -0.628577 0.757525 0 -0.652806 0.750526 0 -0.66084 0.743152 0 -0.669123 0.743153 0 -0.669121 0.743153 0 -0.669121 0.743152 0 -0.669123 0.743151 0 -0.669124 0.743151 0 -0.669124 0.743151 0 -0.669124 0.743151 0 -0.669124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 357.458 0 357.458 1 356.605 0 356.605 1 355.751 0 355.751 1 354.842 0 354.842 1 353.933 0 353.933 1 353.024 0 353.024 1 352.115 0 352.115 1 } TexCoordArray 1 Vec2Array 14 { 0.20532 0.70911 0.20532 0.70911 0.20858 0.70168 0.20858 0.70168 0.21211 0.69462 0.21211 0.69462 0.21556 0.68815 0.21556 0.68815 0.21901 0.68169 0.21901 0.68169 0.22246 0.67522 0.22246 0.67522 0.22591 0.66875 0.22591 0.66875 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB379" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 238.889 11.5556 -632.606 238.067 11.5556 -632.037 244.211 12.0675 -625.413 243.427 12.0675 -624.793 249.982 12.5795 -618.576 249.239 12.5795 -617.907 256.066 13.1249 -611.82 255.322 13.1249 -611.151 262.149 13.6704 -605.065 261.405 13.6704 -604.395 268.232 14.2159 -598.309 267.489 14.2159 -597.64 274.315 14.7613 -591.553 273.572 14.7613 -590.884 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0325253 0.998366 -0.0469852 -0.0338661 0.998379 -0.0457425 -0.034395 0.998375 -0.045441 -0.0362129 0.998382 -0.0438384 -0.0378477 0.998321 -0.043838 -0.0393676 0.998267 -0.0437417 -0.0400542 0.998205 -0.0445243 -0.0400586 0.998205 -0.0445273 -0.040072 0.998204 -0.0445202 -0.0400811 0.998205 -0.04451 -0.0400778 0.998205 -0.0445078 -0.0400743 0.998205 -0.044506 -0.0400715 0.998205 -0.0445033 -0.0400711 0.998205 -0.0445037 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 209.151 0 209.151 1 208.652 0 208.652 1 208.153 0 208.153 1 207.622 0 207.622 1 207.091 0 207.091 1 206.559 0 206.559 1 206.028 0 206.028 1 } TexCoordArray 1 Vec2Array 14 { 0.21045 0.7151 0.20999 0.71456 0.21347 0.70821 0.21303 0.70762 0.21675 0.70167 0.21632 0.70103 0.2202 0.6952 0.21977 0.69456 0.22365 0.68873 0.22322 0.68809 0.2271 0.68226 0.22668 0.68162 0.23055 0.6758 0.23013 0.67516 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB376" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 266.47 13.1249 -621.188 265.726 13.1249 -620.519 272.553 13.6704 -614.432 271.809 13.6704 -613.763 278.636 14.2159 -607.677 277.893 14.2159 -607.007 284.719 14.7613 -600.921 283.976 14.7613 -600.252 290.802 15.3068 -594.165 290.059 15.3068 -593.496 296.885 15.8522 -587.409 296.142 15.8522 -586.74 302.968 16.3977 -580.653 302.225 16.3977 -579.984 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0400495 0.998205 -0.0445382 -0.0400491 0.998205 -0.0445386 -0.04005 0.998204 -0.04454 -0.0400698 0.998205 -0.0445202 -0.0400884 0.998205 -0.0444985 -0.0400962 0.998205 -0.0444865 -0.0400863 0.998205 -0.0444972 -0.0400777 0.998205 -0.0445098 -0.0400763 0.998205 -0.0445089 -0.0400736 0.998205 -0.0445066 -0.0400737 0.998205 -0.0445066 -0.0400764 0.998205 -0.0445091 -0.040079 0.998205 -0.0445117 -0.0400795 0.998205 -0.0445112 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 207.622 1 207.622 0 207.091 1 207.091 0 206.559 1 206.559 0 206.028 1 206.028 0 205.497 1 205.497 0 204.966 1 204.966 0 204.434 1 204.434 0 } TexCoordArray 1 Vec2Array 14 { 0.2261 0.70417 0.22568 0.70353 0.22955 0.6977 0.22913 0.69706 0.233 0.69123 0.23258 0.69059 0.23645 0.68477 0.23603 0.68412 0.2399 0.6783 0.23948 0.67766 0.24335 0.67183 0.24293 0.67119 0.2468 0.66536 0.24638 0.66472 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX5_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 258.251 15.8092 -650.221 258.751 15.8092 -649.355 258.251 10.8092 -650.221 258.751 10.8092 -649.355 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.866026 0 -0.499999 0.866026 0 -0.499999 0.866026 0 -0.499999 0.866026 0 -0.499999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX5_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 257.845 10.8092 -648.832 258.751 10.8092 -649.355 257.845 15.8092 -648.832 258.751 15.8092 -649.355 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.499948 0 0.866055 0.499948 0 0.866055 0.499948 0 0.866055 0.499948 0 0.866055 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX5_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 257.345 10.8092 -649.698 257.845 10.8092 -648.832 257.345 15.8092 -649.698 257.845 15.8092 -648.832 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.866026 0 0.499999 -0.866026 0 0.499999 -0.866026 0 0.499999 -0.866026 0 0.499999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX5_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 258.251 10.8092 -650.221 257.345 10.8092 -649.698 258.251 10.8092 -650.221 258.251 15.8092 -650.221 258.251 15.8092 -650.221 257.345 15.8092 -649.698 258.751 15.8092 -649.355 257.845 15.8092 -648.832 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.499948 0 -0.866055 -0.499948 0 -0.866055 -0.499948 0 -0.866055 -0.490239 0.196117 -0.849237 -0.490239 0.196117 -0.849237 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 0 1 0 0 0 0 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX5_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_174 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 258.251 15.8092 -650.221 257.345 10.8092 -649.698 258.251 15.8092 -650.221 257.345 15.8092 -649.698 258.751 10.8092 -649.355 257.845 10.8092 -648.832 258.251 10.8092 -650.221 257.345 10.8092 -649.698 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.499948 0 -0.866055 -0.490239 -0.196117 -0.849237 -0.499948 0 -0.866055 -0.499948 0 -0.866055 0 -1 0 0 -1 0 0 -1 0 -0.490239 -0.196117 -0.849237 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 1 0 0 1 1 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 224.745 15.8093 -630.876 258.251 15.8093 -650.221 225.245 15.8093 -630.01 225.245 15.8093 -630.01 258.251 15.8093 -650.221 258.751 15.8093 -649.355 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 2.13466e-08 -1 -1.23253e-08 2.13468e-08 -1 -1.2325e-08 2.13468e-08 -1 -1.2325e-08 2.13468e-08 -1 -1.2325e-08 2.13468e-08 -1 -1.2325e-08 2.1347e-08 -1 -1.23247e-08 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1.53549 0.03083 1.53549 0.99843 -0.0285 0.03083 -0.0285 0.03083 1.53549 0.99843 -0.0285 0.99843 } TexCoordArray 1 Vec2Array 6 { 0.20815 0.70852 0.21438 0.71406 0.20824 0.70827 1 1 0 0 1 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_175 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_176 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 225.245 15.8093 -630.01 258.751 15.8093 -649.355 225.245 17.8093 -630.01 258.751 15.8093 -649.355 258.751 17.8093 -649.355 225.245 17.8093 -630.01 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.500005 0 0.866022 0.500005 0 0.866022 0.500005 0 0.866022 0.500005 0 0.866022 0.500005 0 0.866022 0.500005 0 0.866022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { -1 0 2 0 -1 0.99843 2 0 2 1 -1 0.99843 } TexCoordArray 1 Vec2Array 6 { 0.20824 0.70827 0.21448 0.71382 0.20824 0.70827 0.21448 0.71382 0.21448 0.71382 0.20824 0.70827 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3801_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS382" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 224.91 10.0197 -655.61 215.751 10.0197 -651.596 228.789 10.5316 -647.477 219.906 10.5316 -642.885 233.181 11.0436 -639.608 224.609 11.0436 -634.458 238.067 11.5556 -632.037 229.842 11.5556 -626.349 243.427 12.0675 -624.793 235.583 12.0675 -618.591 249.239 12.5795 -617.907 241.808 12.5795 -611.216 255.322 13.1249 -611.151 247.891 13.1249 -604.46 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0227786 0.998389 -0.0519756 -0.0235834 0.998499 -0.0494416 -0.0243904 0.998463 -0.0497585 -0.0258945 0.998532 -0.0475799 -0.0275246 0.998463 -0.0481056 -0.0288847 0.998531 -0.0458332 -0.0305421 0.998463 -0.0462441 -0.0317521 0.998532 -0.0438837 -0.0334348 0.998463 -0.0441921 -0.0344966 0.998532 -0.0417661 -0.0368903 0.998405 -0.042732 -0.0384761 0.998345 -0.0427316 -0.0400716 0.998205 -0.0445035 -0.0400716 0.998205 -0.0445035 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -66.2712 190.355 -66.2712 189.219 -65.9019 190.355 -65.9019 189.219 -65.5328 190.355 -65.5328 189.219 -65.1635 190.355 -65.1635 189.219 -64.7943 190.355 -64.7943 189.219 -64.4252 190.355 -64.4252 189.219 -64.0319 190.355 -64.0319 } TexCoordArray 1 Vec2Array 14 { 0.20252 0.73713 0.19733 0.73328 0.20472 0.72934 0.19969 0.72494 0.20722 0.72181 0.20235 0.71687 0.20999 0.71456 0.20532 0.70911 0.21303 0.70762 0.20858 0.70168 0.21632 0.70103 0.21211 0.69462 0.21977 0.69456 0.21556 0.68815 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS382" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 245.051 9.50771 -672.526 235.654 9.50771 -669.105 247.807 10.0197 -665.646 238.648 10.0197 -661.632 250.998 10.5316 -658.956 242.115 10.5316 -654.365 254.61 11.0436 -652.484 246.039 11.0436 -647.334 258.629 11.5556 -646.257 250.404 11.5556 -640.569 263.037 12.0675 -640.299 255.193 12.0675 -634.097 267.818 12.5795 -634.635 260.386 12.5795 -627.944 273.901 13.1249 -627.88 266.47 13.1249 -621.188 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.0235875 0.99762 -0.0647912 -0.0245778 0.997814 -0.0613405 -0.02558 0.997753 -0.0619228 -0.0274292 0.997874 -0.0591256 -0.0294818 0.997754 -0.0601543 -0.0311552 0.997874 -0.0572516 -0.0332748 0.997753 -0.0581541 -0.0347579 0.997873 -0.0551474 -0.0369254 0.997753 -0.0559062 -0.0382088 0.997873 -0.052807 -0.0404205 0.997753 -0.0534251 -0.0415076 0.997873 -0.0502566 -0.0416754 0.997964 -0.0482788 -0.0408121 0.998138 -0.0453273 -0.040072 0.998205 -0.0445034 -0.0400721 0.998206 -0.0444971 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 -66.6403 189.219 -66.6403 190.355 -66.2712 189.219 -66.2712 190.355 -65.9019 189.219 -65.9019 190.355 -65.5328 189.219 -65.5328 190.355 -65.1635 189.219 -65.1635 190.355 -64.7943 189.219 -64.7943 190.355 -64.4252 189.219 -64.4252 190.355 -64.0319 189.219 -64.0319 } TexCoordArray 1 Vec2Array 16 { 0.21395 0.75332 0.20862 0.75005 0.21551 0.74674 0.21032 0.74289 0.21732 0.74033 0.21228 0.73593 0.21937 0.73413 0.21451 0.7292 0.22165 0.72817 0.21698 0.72273 0.22415 0.72247 0.2197 0.71653 0.22686 0.71704 0.22265 0.71064 0.23031 0.71058 0.2261 0.70417 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3801" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 245.181 11.0436 -646.819 234.038 11.0436 -640.123 249.582 11.5556 -640 238.889 11.5556 -632.606 254.409 12.0675 -633.477 244.211 12.0675 -625.413 259.643 12.5795 -627.275 249.982 12.5795 -618.576 265.726 13.1249 -620.519 256.066 13.1249 -611.82 271.809 13.6704 -613.763 262.149 13.6704 -605.065 277.893 14.2159 -607.007 268.232 14.2159 -598.309 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0324461 0.998014 -0.0539946 -0.0324813 0.998204 -0.0503381 -0.0335593 0.998144 -0.0508125 -0.0345554 0.998261 -0.0477596 -0.0367377 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"TKMN3741_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3741_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 7 Group { DataVariance STATIC name "TERR2944" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 304.316 15.8522 -594.1 310.399 16.3977 -587.345 304.316 15.8522 -594.1 329.437 11.9758 -618.956 298.233 15.3068 -600.856 329.437 11.9758 -618.956 292.15 14.7613 -607.612 304.506 10.5018 -644.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0390629 0.992561 -0.115315 0.0390544 0.99256 -0.115323 0.0390629 0.992561 -0.115315 0.0414842 0.993334 -0.107553 0.0390683 0.992561 -0.115311 0.0414842 0.993334 -0.107553 0.0424935 0.993636 -0.104313 0.043396 0.993898 -0.10141 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 9.6108 -9.54808 9.74037 -9.75509 9.6108 -9.54808 10.1459 -8.78636 9.48124 -9.34104 10.1459 -8.78636 9.35168 -9.134 9.61485 -8.0167 } TexCoordArray 1 Vec2Array 8 { 0.24757 0.67823 0.25102 0.67177 0.24757 0.67823 0.26181 0.70203 0.24411 0.6847 0.26181 0.70203 0.24066 0.69117 0.24767 0.72608 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR267" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 13 } VertexArray Vec3Array 13 { 207.686 16.206 -553.497 204.713 18.907 -544.817 227.516 18.8128 -541.715 204.091 18.7186 -540.697 227.516 18.8128 -541.715 203.1 18.4185 -534.133 227.516 18.8128 -541.715 201.74 18.0067 -525.126 227.516 18.8128 -541.715 204.713 18.6069 -516.516 227.516 18.8128 -541.715 219.577 19.8074 -507.905 240.389 19.2071 -503.866 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.0425293 0.958016 -0.283544 0.0291759 0.982373 -0.184642 -0.00728213 0.9991 -0.041787 -0.00204567 0.998968 0.0453664 -0.00728213 0.9991 -0.041787 -0.00204559 0.998968 0.0453634 -0.00728213 0.9991 -0.041787 -0.0360082 0.999324 -0.00739003 -0.00728213 0.9991 -0.041787 -0.0579357 0.997338 -0.0442778 -0.00728213 0.9991 -0.041787 -0.0058986 0.999509 -0.0307879 0.0330212 0.99922 -0.0216406 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 7.55266 -10.7924 7.48934 -11.0584 7.97502 -11.1534 7.47609 -11.1846 7.97502 -11.1534 7.45498 -11.3858 7.97502 -11.1534 7.42601 -11.6618 7.97502 -11.1534 7.48934 -11.9257 7.97502 -11.1534 7.80593 -12.1896 8.24921 -12.3133 } TexCoordArray 1 Vec2Array 13 { 0.19275 0.63936 0.19107 0.63105 0.204 0.62808 0.19071 0.6271 0.204 0.62808 0.19015 0.62082 0.204 0.62808 0.18938 0.6122 0.204 0.62808 0.19107 0.60395 0.204 0.62808 0.1995 0.59571 0.2113 0.59184 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR240" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 204.713 18.6069 -516.516 148.653 18.0468 -488.02 192.809 20.0891 -468.629 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0294107 0.998836 -0.0382271 -0.0294107 0.998836 -0.0382271 -0.0294107 0.998836 -0.0382271 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 7.48934 -11.9257 6.2953 -12.7989 7.23579 -13.3932 } TexCoordArray 1 Vec2Array 3 { 0.19107 0.60395 0.15927 0.57667 0.18431 0.5581 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT375" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 279.984 14.2704 -621.124 279.984 13.6704 -621.124 286.067 14.8159 -614.368 286.067 14.2159 -614.368 292.15 15.3613 -607.612 292.15 14.7613 -607.612 298.233 15.9068 -600.856 298.233 15.3068 -600.856 304.316 16.4522 -594.1 304.316 15.8522 -594.1 310.399 16.9977 -587.345 310.399 16.3977 -587.345 316.482 17.5431 -580.589 316.482 16.9431 -580.589 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.743155 0 0.669119 -0.743155 0 0.669119 -0.743154 0 0.669121 -0.743152 0 0.669122 -0.743151 0 0.669124 -0.743151 0 0.669124 -0.743152 0 0.669123 -0.743153 0 0.669122 -0.743137 0 0.669139 -0.743121 0 0.669157 -0.74312 0 0.669159 -0.743135 0 0.669141 -0.743151 0 0.669124 -0.743151 0 0.669124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 353.933 1 353.933 0 353.024 1 353.024 0 352.115 1 352.115 0 351.206 1 351.206 0 350.297 1 350.297 0 349.388 1 349.388 0 348.479 1 348.479 0 } TexCoordArray 1 Vec2Array 14 { 0.23376 0.70411 0.23376 0.70411 0.23721 0.69764 0.23721 0.69764 0.24066 0.69117 0.24066 0.69117 0.24411 0.6847 0.24411 0.6847 0.24757 0.67823 0.24757 0.67823 0.25102 0.67177 0.25102 0.67177 0.25447 0.6653 0.25447 0.6653 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB373" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 274.315 14.7613 -591.553 273.572 14.7613 -590.884 280.398 15.3068 -584.797 279.655 15.3068 -584.128 286.481 15.8522 -578.041 285.738 15.8522 -577.372 292.564 16.3977 -571.285 291.821 16.3977 -570.616 298.647 16.9431 -564.53 297.904 16.9431 -563.86 304.73 17.4886 -557.774 303.987 17.4886 -557.105 310.813 18.034 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Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB370" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 302.968 16.3977 -580.653 302.225 16.3977 -579.984 309.051 16.9431 -573.897 308.308 16.9431 -573.228 315.134 17.4886 -567.142 314.391 17.4886 -566.473 321.217 18.034 -560.386 320.474 18.034 -559.717 327.3 18.5795 -553.63 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0.51534 } TexCoordArray 1 Vec2Array 16 { 0.21176 0.60967 0.2115 0.60966 0.21176 0.60967 0.21149 0.60967 0.21149 0.60967 0.21176 0.60967 0.21149 0.60967 0.21176 0.60967 0.21164 0.60945 0.21163 0.60988 0.21164 0.60945 0.21162 0.60988 0.21162 0.60988 0.21163 0.60945 0.21162 0.60988 0.21164 0.60945 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2942" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 6 } VertexArray Vec3Array 11 { 431.93 30.2774 -541.578 415.018 35.0227 -531.327 431.93 30.2774 -541.578 423.494 34.8027 -492.332 464.19 32.1804 -469.363 351.567 29.595 -607.961 362.873 30.5333 -585.031 351.567 29.595 -607.961 399.079 29.8688 -574.957 351.717 28.4534 -630.726 376.528 23.7112 -654.422 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.141032 0.987762 -0.066608 0.243125 0.968837 -0.0473799 0.141032 0.987762 -0.066608 0.141032 0.987762 -0.066608 0.105174 0.991762 -0.0731182 0.031077 0.99811 -0.0530181 0.0343897 0.997737 -0.057784 0.031077 0.99811 -0.0530181 0.0662502 0.994425 -0.0820408 0.0725636 0.993576 -0.0868414 0.0912776 0.99052 -0.102657 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 12.3289 -11.1576 11.9687 -11.4718 12.3289 -11.1576 12.1492 -12.6668 13.016 -13.3707 10.6172 -9.12331 10.858 -9.826 10.6172 -9.12331 11.6292 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11.6292 -10.1347 11.4464 -10.2882 11.9687 -11.4718 11.8004 -11.5554 12.1492 -12.6668 12.0364 -12.8446 13.016 -13.3707 12.7419 -13.4543 } TexCoordArray 1 Vec2Array 14 { 0.27437 0.69151 0.27445 0.7133 0.27437 0.69151 0.26943 0.68889 0.28078 0.66955 0.27602 0.66307 0.30132 0.65991 0.29645 0.65511 0.31036 0.61813 0.30588 0.61552 0.31517 0.5808 0.31216 0.57524 0.33825 0.55881 0.33095 0.55619 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR294" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 346.057 15.4764 -580.175 342.861 26.0561 -605.231 346.057 15.4764 -580.175 329.437 11.9758 -618.956 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.82034 0.481801 0.308075 -0.82034 0.481801 0.308075 -0.82034 0.481801 0.308075 -0.82034 0.481801 0.308075 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.93927 0.42209 0.06144 0.0253 0.93927 0.42209 0.93927 -0.19614 } TexCoordArray 1 Vec2Array 4 { 0.27124 0.6649 0.26943 0.68889 0.27124 0.6649 0.26181 0.70203 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR268" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN 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1 Vec2Array 14 { 0.25125 0.63699 0.25083 0.63635 0.2547 0.63052 0.25428 0.62988 0.25826 0.6235 0.25782 0.6229 0.26161 0.61619 0.26115 0.61563 0.26474 0.60861 0.26426 0.60809 0.26764 0.60078 0.26715 0.60029 0.2703 0.59271 0.2698 0.59227 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB365" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 340.359 19.7763 -537.586 339.552 19.7763 -536.995 346.272 20.3747 -529.097 345.437 20.3747 -528.546 351.755 20.9731 -520.323 350.893 20.9731 -519.814 356.793 21.5715 -511.286 355.908 21.5715 -510.821 361.375 22.1699 -502.01 360.468 22.1699 -501.589 365.489 22.7683 -492.516 364.562 22.7683 -492.142 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0341282 0.99833 -0.0466016 -0.0330486 0.998323 -0.0475195 -0.0326352 0.998326 -0.0477498 -0.0310952 0.998321 -0.0488748 -0.0302293 0.998326 -0.0493059 -0.0286247 0.998321 -0.0503608 -0.0277437 0.998326 -0.0507462 -0.0260989 0.998321 -0.051715 -0.0252068 0.998326 -0.052052 -0.0234906 0.998321 -0.0529495 -0.0230197 0.998324 -0.053104 -0.0217154 0.998314 -0.0538252 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 201.143 1 201.143 0 200.56 1 200.56 0 199.977 1 199.977 0 199.395 1 199.395 0 198.812 1 198.812 0 198.229 1 198.229 0 } TexCoordArray 1 Vec2Array 12 { 0.26801 0.62413 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"TKMN3621_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3621_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 11 Group { DataVariance STATIC name "RECT17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_179 DataVariance STATIC file "treeline_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE 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0.132507 0.991067 0.0150897 0.0867361 0.995023 0.0490549 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 7.80593 -12.1896 7.48934 -11.9257 7.80593 -12.1896 7.23579 -13.3932 8.24921 -12.3133 8.61619 -13.563 8.81281 -12.7081 8.61619 -13.563 9.13572 -12.8595 8.61619 -13.563 9.57898 -13.869 8.95775 -14.4225 9.57898 -14.6238 8.95775 -14.4225 9.51566 -15.5187 8.67903 -15.5367 } TexCoordArray 1 Vec2Array 16 { 0.1995 0.59571 0.19107 0.60395 0.1995 0.59571 0.18431 0.5581 0.2113 0.59184 0.22108 0.5528 0.22631 0.57951 0.22108 0.5528 0.23491 0.57478 0.22108 0.5528 0.24672 0.54324 0.23017 0.52595 0.24672 0.51966 0.23017 0.52595 0.24503 0.4917 0.22275 0.49113 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR269" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_144 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_145 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 395.919 20.6352 -505.75 418.2 33.182 -486.529 407.119 32.3435 -528.597 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.571752 0.809331 0.134472 -0.571752 0.809331 0.134472 -0.571752 0.809331 0.134472 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.9305 1.50752 0.03595 1.78104 -0.00529 1.30441 } TexCoordArray 1 Vec2Array 3 { 0.29953 0.59364 0.31216 0.57524 0.30588 0.61552 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR243" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "cliff2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow3.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 418.2 33.182 -486.529 395.919 20.6352 -505.75 418.2 33.182 -486.529 418.08 24.5043 -452.934 451.321 29.809 -466.633 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.318637 0.91803 0.235992 -0.60465 0.7717 0.197172 -0.318637 0.91803 0.235992 -0.318637 0.91803 0.235992 -0.0514547 0.966983 0.249591 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03595 1.78104 0.9305 1.50752 0.03595 1.78104 0.9305 2.12896 0.03109 2.42391 } TexCoordArray 1 Vec2Array 5 { 0.31216 0.57524 0.29953 0.59364 0.31216 0.57524 0.3121 0.54308 0.33095 0.55619 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT364" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 354.617 20.9747 -534.606 354.617 20.3747 -534.606 360.364 21.5731 -525.409 360.364 20.9731 -525.409 365.646 22.1715 -515.937 365.646 21.5715 -515.937 370.448 22.7699 -506.213 370.448 22.1699 -506.213 374.761 23.3683 -496.262 374.761 22.7683 -496.262 378.571 23.9667 -486.109 378.571 23.3667 -486.109 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.848045 0 0.529924 -0.848045 0 0.529924 -0.856727 0 0.51577 -0.865175 0 0.50147 -0.881376 0 0.472416 -0.889127 0 0.45766 -0.903843 0 0.427864 -0.910811 0 0.412824 -0.924023 0 0.382337 -0.930266 0 0.366887 -0.936248 0 0.351338 -0.936248 0 0.351338 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 342.76 1 342.76 0 341.762 1 341.762 0 340.765 1 340.765 0 339.768 1 339.768 0 338.77 1 338.77 0 337.773 1 337.773 0 } TexCoordArray 1 Vec2Array 12 { 0.2761 0.62127 0.2761 0.62127 0.27936 0.61247 0.27936 0.61247 0.28235 0.6034 0.28235 0.6034 0.28508 0.59409 0.28508 0.59409 0.28752 0.58456 0.28752 0.58456 0.28969 0.57484 0.28969 0.57484 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT361" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 334.661 21.5715 -499.659 334.661 22.1715 -499.659 338.691 22.1699 -491.501 338.691 22.7699 -491.501 342.309 22.7683 -483.151 342.309 23.3683 -483.151 345.507 23.3667 -474.632 345.507 23.9667 -474.632 348.275 23.9651 -465.963 348.275 24.5651 -465.963 350.609 24.5635 -457.168 350.609 25.1635 -457.168 352.501 25.1619 -448.267 352.501 25.7619 -448.267 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.896571 0 -0.442901 0.896571 0 -0.442901 0.903822 0 -0.427909 0.910823 0 -0.412797 0.924036 0 -0.382305 0.93025 0 -0.366925 0.94194 0 -0.335782 0.947411 0 -0.320018 0.957522 0 -0.288361 0.962165 0 -0.272466 0.970681 0 -0.240372 0.97455 0 -0.224172 0.978147 0 -0.207915 0.978147 0 -0.207915 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 340.765 0 340.765 1 339.768 0 339.768 1 338.77 0 338.77 1 337.773 0 337.773 1 336.776 0 336.776 1 335.778 0 335.778 1 334.781 0 334.781 1 } TexCoordArray 1 Vec2Array 14 { 0.26478 0.58781 0.26478 0.58781 0.26706 0.58 0.26706 0.58 0.26912 0.57201 0.26912 0.57201 0.27093 0.56385 0.27093 0.56385 0.2725 0.55555 0.2725 0.55555 0.27382 0.54713 0.27382 0.54713 0.2749 0.53861 0.2749 0.53861 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB360" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 365.489 22.7683 -492.516 364.562 22.7683 -492.142 369.124 23.3667 -482.83 368.18 23.3667 -482.502 372.272 23.9651 -472.974 371.312 23.9651 -472.694 374.925 24.5635 -462.974 373.953 24.5635 -462.742 377.076 25.1619 -452.854 376.093 25.1619 -452.67 378.72 25.7603 -442.639 377.729 25.7603 -442.505 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0216111 0.99833 -0.0535665 -0.0203321 0.998324 -0.0541926 -0.0198724 0.998326 -0.0543149 -0.0180855 0.998321 -0.0550326 -0.0171276 0.998326 -0.0552418 -0.0153012 0.998321 -0.0558726 -0.0143539 0.998326 -0.0560268 -0.0125211 0.998321 -0.0565585 -0.0115718 0.998326 -0.0566655 -0.00969518 0.998321 -0.0571108 -0.00920542 0.998323 -0.0571442 -0.00777754 0.998314 -0.0575176 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 198.229 1 198.229 0 197.646 1 197.646 0 197.063 1 197.063 0 196.48 1 196.48 0 195.898 1 195.898 0 195.315 1 195.315 0 } TexCoordArray 1 Vec2Array 12 { 0.28226 0.58097 0.28174 0.58062 0.28433 0.5717 0.28379 0.57139 0.28611 0.56226 0.28557 0.562 0.28762 0.55269 0.28707 0.55247 0.28884 0.543 0.28828 0.54282 0.28977 0.53322 0.28921 0.53309 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT359" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 378.571 23.9667 -486.109 378.571 23.3667 -486.109 381.871 24.5651 -475.778 381.871 23.9651 -475.778 384.652 25.1635 -465.296 384.652 24.5635 -465.296 386.907 25.7619 -454.688 386.907 25.1619 -454.688 388.63 26.3603 -443.981 388.63 25.7603 -443.981 389.817 26.9587 -433.202 389.817 26.3587 -433.202 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.952583 0 0.30428 -0.952583 0 0.30428 -0.957506 0 0.288413 -0.962167 0 0.272462 -0.97069 0 0.240336 -0.974552 0 0.224161 -0.981467 0 0.191632 -0.984519 0 0.175277 -0.989803 0 0.142445 -0.992034 0 0.125967 -0.993991 0 0.109458 -0.993991 0 0.109458 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 337.773 1 337.773 0 336.776 1 336.776 0 335.778 1 335.778 0 334.781 1 334.781 0 333.783 1 333.783 0 332.786 1 332.786 0 } TexCoordArray 1 Vec2Array 12 { 0.28969 0.57484 0.28969 0.57484 0.29156 0.56495 0.29156 0.56495 0.29313 0.55491 0.29313 0.55491 0.29441 0.54476 0.29441 0.54476 0.29539 0.5345 0.29539 0.5345 0.29606 0.52418 0.29606 0.52418 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3621_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKRS365" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 348.419 19.7763 -543.505 340.359 19.7763 -537.586 354.617 20.3747 -534.606 346.272 20.3747 -529.097 360.364 20.9731 -525.409 351.755 20.9731 -520.323 365.646 21.5715 -515.937 356.793 21.5715 -511.286 370.448 22.1699 -506.213 361.375 22.1699 -502.01 374.761 22.7683 -496.262 365.489 22.7683 -492.516 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0326215 0.99848 -0.0444211 -0.0322322 0.998409 -0.0462694 -0.0315993 0.998433 -0.0461758 -0.0305192 0.998384 -0.0479448 -0.0292557 0.998434 -0.0476922 -0.0280897 0.998384 -0.0494048 -0.0268412 0.998434 -0.0490913 -0.0255913 0.998384 -0.0507449 -0.0243591 0.998434 -0.0503692 -0.0230277 0.998384 -0.0519563 -0.022417 0.998409 -0.0517347 -0.0216345 0.998331 -0.0535489 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 -59.2355 189.219 -59.2355 190.355 -58.8039 189.219 -58.8039 190.355 -58.3723 189.219 -58.3723 190.355 -57.9409 189.219 -57.9409 190.355 -57.5093 189.219 -57.5093 190.355 -57.0777 189.219 -57.0777 } TexCoordArray 1 Vec2Array 12 { 0.27258 0.62979 0.26801 0.62413 0.2761 0.62127 0.27136 0.616 0.27936 0.61247 0.27447 0.6076 0.28235 0.6034 0.27733 0.59895 0.28508 0.59409 0.27993 0.59006 0.28752 0.58456 0.28226 0.58097 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS364" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 328.267 19.7763 -528.709 320.207 19.7763 -522.791 333.753 20.3747 -520.833 325.407 20.3747 -515.324 338.84 20.9731 -512.693 330.23 20.9731 -507.607 343.514 21.5715 -504.31 334.661 21.5715 -499.659 347.765 22.1699 -495.704 338.691 22.1699 -491.501 351.581 22.7683 -486.897 342.309 22.7683 -483.151 354.954 23.3667 -477.911 345.507 23.3667 -474.632 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0368378 0.998061 -0.0501713 -0.0365087 0.997958 -0.0524163 -0.0357551 0.997993 -0.052256 -0.0346046 0.997921 -0.0543691 -0.0331045 0.997994 -0.0539727 -0.0318525 0.997921 -0.0560271 -0.0303749 0.997993 -0.0555564 -0.0290202 0.997921 -0.0575461 -0.0275654 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 374.761 22.7683 -496.262 365.489 22.7683 -492.516 378.571 23.3667 -486.109 369.124 23.3667 -482.83 381.871 23.9651 -475.778 372.272 23.9651 -472.974 384.652 24.5635 -465.296 374.925 24.5635 -462.974 386.907 25.1619 -454.688 377.076 25.1619 -452.854 388.63 25.7603 -443.981 378.72 25.7603 -442.639 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0206456 0.99848 -0.0511013 -0.0198131 0.998409 -0.0527944 -0.0192233 0.998433 -0.0525467 -0.0177407 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0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 354.954 23.3667 -477.911 345.507 23.3667 -474.632 357.874 23.9651 -468.768 348.275 23.9651 -465.963 360.335 24.5635 -459.49 350.609 24.5635 -457.168 362.331 25.1619 -450.102 352.501 25.1619 -448.267 363.856 25.7603 -440.625 353.947 25.7603 -439.283 364.907 26.3587 -431.085 354.943 26.3587 -430.238 365.481 26.9571 -421.503 355.487 26.9571 -421.154 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0204105 0.998061 -0.0588036 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Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3621" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 350.893 20.9731 -519.814 339.701 20.9731 -513.202 355.908 21.5715 -510.821 344.399 21.5715 -504.775 360.468 22.1699 -501.589 348.672 22.1699 -496.125 364.562 22.7683 -492.142 352.508 22.7683 -487.272 368.18 23.3667 -482.502 355.898 23.3667 -478.239 371.312 23.9651 -472.694 358.834 23.9651 -469.048 373.953 24.5635 -462.742 361.308 24.5635 -459.722 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0295193 0.998315 -0.0499669 -0.0291704 0.998205 -0.0523144 -0.0284281 0.998243 -0.0519954 -0.0272657 0.998165 -0.0540685 -0.0257993 0.998243 -0.053351 -0.0245359 0.998165 -0.055362 -0.0231083 0.998242 -0.0545699 -0.0217467 0.998165 -0.0565139 -0.02036 0.998242 -0.0556542 -0.0189038 0.998165 -0.0575282 -0.0175626 0.998243 -0.0565987 -0.0160151 0.998165 -0.0583963 -0.0153613 0.998205 -0.0578939 -0.0143838 0.998081 -0.0602257 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 68.6898 0 68.6898 1 68.4889 0 68.4889 1 68.2885 0 68.2885 1 68.0876 0 68.0876 1 67.8873 0 67.8873 1 67.6863 0 67.6863 1 67.486 0 67.486 1 } TexCoordArray 1 Vec2Array 14 { 0.27399 0.60711 0.26764 0.60078 0.27683 0.5985 0.2703 0.59271 0.27942 0.58966 0.27273 0.58443 0.28174 0.58062 0.2749 0.57595 0.28379 0.57139 0.27682 0.5673 0.28557 0.562 0.27849 0.5585 0.28707 0.55247 0.27989 0.54958 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3561_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3561_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 12 Group { DataVariance STATIC name "TERR2433" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 418.08 27.2679 -408.428 418.08 24.5043 -452.934 418.08 27.2679 -408.428 389.817 26.3587 -433.202 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.022212 0.997831 -0.0619604 0.022212 0.997831 -0.0619604 0.022212 0.997831 -0.0619604 0.022212 0.997831 -0.0619604 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 12.0339 -15.2381 12.0339 -13.8742 12.0339 -15.2381 11.4319 -14.4789 } TexCoordArray 1 Vec2Array 4 { 0.3121 0.50046 0.3121 0.54308 0.3121 0.50046 0.29606 0.52418 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2432" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 451.321 29.809 -466.633 418.08 24.5043 -452.934 440.24 42.087 -431.015 418.08 27.2679 -408.428 443.01 42.4154 -409.006 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.300664 0.868958 -0.393081 -0.4594 0.859298 -0.22485 -0.475177 0.864033 -0.166295 -0.566162 0.824163 -0.014734 -0.517663 0.853978 0.0524099 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 12.7419 -13.4544 12.0339 -13.8742 12.5059 -14.5459 12.0339 -15.2381 12.5649 -15.2203 } TexCoordArray 1 Vec2Array 5 { 0.33095 0.55619 0.3121 0.54308 0.32467 0.52209 0.3121 0.50046 0.32624 0.50102 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306116" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 388.779 55.3147 -420.246 410.801 26.4327 -417.148 389.515 25.9422 -419.986 388.779 55.3147 -420.246 410.065 55.8052 -417.408 388.779 55.3147 -420.246 410.801 26.4327 -417.148 398.687 26.2477 -406.693 401.63 26.1272 -430.438 398.687 26.2477 -406.693 400.895 55.4997 -430.7 400.895 55.4997 -430.7 397.95 55.6202 -406.956 400.895 55.4997 -430.7 398.687 26.2477 -406.693 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.132279 -0.0054591 -0.991198 0.132279 -0.0054591 -0.991198 0.132279 -0.00545956 -0.991197 0.132279 -0.0054591 -0.991198 0.13228 -0.00545864 -0.991197 0.132279 -0.0054591 -0.991198 0.132279 -0.0054591 -0.991198 0.992083 0.0259575 0.122873 0.992089 0.0259217 0.12283 0.992083 0.0259575 0.122873 0.992083 0.0259575 0.122873 0.992083 0.0259575 0.122873 0.992077 0.0259933 0.122916 0.992083 0.0259575 0.122873 0.992083 0.0259575 0.122873 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.59147 0.50181 0.20321 0.03717 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Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 413.179 55.0367 -435.425 404.875 24.7107 -451.728 413.007 24.1956 -436.044 413.179 55.0367 -435.425 405.047 55.5518 -451.109 413.179 55.0367 -435.425 404.875 24.7107 -451.728 417.637 24.5164 -448.497 400.246 24.3899 -439.276 417.637 24.5164 -448.497 400.416 55.231 -438.657 400.416 55.231 -438.657 417.808 55.3575 -447.877 400.416 55.231 -438.657 417.637 24.5164 -448.497 } NormalBinding PER_VERTEX NormalArray 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0.60492 0.21324 0.60528 0.21277 0.60492 0.21323 0.60531 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ3069" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 407.559 23.2724 -453.92 395.417 53.987 -469.603 406.968 54.1135 -453.664 407.559 23.2724 -453.92 396.007 23.1459 -469.858 407.559 23.2724 -453.92 395.417 53.987 -469.603 393.993 53.7927 -456.515 408.393 54.3078 -466.751 393.993 53.7927 -456.515 408.982 23.4667 -467.007 408.982 23.4667 -467.007 394.582 22.9516 -456.772 408.982 23.4667 -467.007 393.993 53.7927 -456.515 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.80946 0.02036 -0.586822 0.80946 0.02036 -0.586822 0.809481 0.0203829 -0.586793 0.80946 0.02036 -0.586822 0.80944 0.020337 -0.586851 0.80946 0.02036 -0.586822 0.80946 0.02036 -0.586822 -0.579247 -0.00428321 -0.815141 -0.579266 -0.00429699 -0.815127 -0.579247 -0.00428321 -0.815141 -0.579247 -0.00428321 -0.815141 -0.579247 -0.00428321 -0.815141 -0.579229 -0.00426944 -0.815154 -0.579247 -0.00428321 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rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 418.586 27.0724 -396.942 399.645 57.787 -402.825 418.249 57.9135 -396.394 418.586 27.0724 -396.942 399.982 26.9459 -403.372 418.586 27.0724 -396.942 399.645 57.787 -402.825 405.985 57.5927 -391.287 411.91 58.1078 -407.931 405.985 57.5927 -391.287 412.246 27.2667 -408.479 412.246 27.2667 -408.479 406.321 26.7516 -391.835 412.246 27.2667 -408.479 405.985 57.5927 -391.287 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.326496 0.0203428 -0.94498 0.326496 0.0203428 -0.94498 0.326518 0.0203578 -0.944972 0.326496 0.0203428 -0.94498 0.326474 0.0203277 -0.944988 0.326496 0.0203428 -0.94498 0.326496 0.0203428 -0.94498 -0.942036 -0.00430241 -0.335483 -0.942036 -0.00430193 -0.335484 -0.942036 -0.00430241 -0.335483 -0.942036 -0.00430241 -0.335483 -0.942036 -0.00430241 -0.335483 -0.942037 -0.00430289 -0.335482 -0.942036 -0.00430241 -0.335483 -0.942036 -0.00430241 -0.335483 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.21326 0.60328 0.21275 0.60351 0.21325 0.60326 0.21326 0.60328 0.21276 0.60354 0.21326 0.60328 0.21275 0.60351 0.21292 0.60306 0.21308 0.60371 0.21292 0.60306 0.21309 0.60374 0.21309 0.60374 0.21293 0.60308 0.21309 0.60374 0.21292 0.60306 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 346.805 27.0996 -406.484 342.328 49.8479 -420.474 346.329 49.9416 -406.455 346.805 27.0996 -406.484 342.803 27.0059 -420.503 346.805 27.0996 -406.484 342.328 49.8479 -420.474 338.021 49.704 -411.726 350.636 50.0855 -415.202 338.021 49.704 -411.726 351.111 27.2435 -415.231 351.111 27.2435 -415.231 338.496 26.862 -411.756 351.111 27.2435 -415.231 338.021 49.704 -411.726 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.96136 0.020361 -0.274541 0.96136 0.020361 -0.274541 0.961368 0.0203818 -0.274509 0.96136 0.020361 -0.274541 0.961352 0.0203401 -0.274572 0.96136 0.020361 -0.274541 0.96136 0.020361 -0.274541 -0.265486 -0.00427593 -0.964105 -0.265521 -0.00429792 -0.964096 -0.265486 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"TERR2431" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 464.19 32.1804 -469.363 451.321 29.809 -466.633 440.24 42.087 -431.015 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.245393 0.890434 -0.383288 -0.245393 0.890434 -0.383288 -0.245393 0.890434 -0.383288 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 13.016 -13.3707 12.7419 -13.4544 12.5059 -14.5459 } TexCoordArray 1 Vec2Array 3 { 0.33825 0.55881 0.33095 0.55619 0.32467 0.52209 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT355" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 352.501 25.1619 -448.267 352.501 25.7619 -448.267 353.947 25.7603 -439.283 353.947 26.3603 -439.283 354.943 26.3587 -430.238 354.943 26.9587 -430.238 355.487 26.9571 -421.154 355.487 27.5571 -421.154 355.578 27.5555 -412.055 355.578 28.1555 -412.055 355.215 28.1539 -402.963 355.215 28.7539 -402.963 354.399 28.7523 -393.9 354.399 29.3523 -393.9 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.987294 0 -0.158906 0.987294 0 -0.158906 0.9898 0 -0.142462 0.992034 0 -0.125973 0.995674 0 -0.0929212 0.99708 0 -0.076358 0.999066 0 -0.0431993 0.999646 0 -0.026602 0.999978 0 0.00663232 0.999729 0 0.0232687 0.998402 0 0.0565038 0.997324 0 0.0731019 0.995971 0 0.0896745 0.995971 0 0.0896745 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 334.781 0 334.781 1 333.783 0 333.783 1 332.786 0 332.786 1 331.789 0 331.789 1 330.791 0 330.791 1 329.794 0 329.794 1 328.797 0 328.797 1 } TexCoordArray 1 Vec2Array 14 { 0.2749 0.53861 0.2749 0.53861 0.27572 0.53001 0.27572 0.53001 0.27628 0.52135 0.27628 0.52135 0.27659 0.51265 0.27659 0.51265 0.27664 0.50394 0.27664 0.50394 0.27644 0.49523 0.27644 0.49523 0.27597 0.48656 0.27597 0.48656 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB355" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 363.314 25.1619 -450.285 362.331 25.1619 -450.102 364.847 25.7603 -440.759 363.856 25.7603 -440.625 365.904 26.3587 -431.169 364.907 26.3587 -431.085 366.481 26.9571 -421.538 365.481 26.9571 -421.503 366.577 27.5555 -411.891 365.577 27.5555 -411.906 366.192 28.1539 -402.25 365.194 28.1539 -402.315 365.327 28.7523 -392.641 364.334 28.7523 -392.755 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0113333 0.998081 -0.0608732 -0.00984048 0.998073 -0.0612746 -0.00932532 0.998076 -0.0613045 -0.00728974 0.998069 -0.0616895 -0.00624285 0.998075 -0.0616975 -0.00420286 0.998069 -0.0619758 -0.00318273 0.998075 -0.0619296 -0.00113854 0.998069 -0.0621094 -0.000102833 0.998075 -0.0620138 0.00196807 0.998069 -0.0620873 0.0029981 0.998076 -0.0619379 0.00505451 0.998069 -0.0619121 0.00555792 0.998072 -0.0618136 0.00709978 0.998061 -0.0618341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 195.898 0 195.898 1 195.315 0 195.315 1 194.732 0 194.732 1 194.149 0 194.149 1 193.566 0 193.566 1 192.983 0 192.983 1 192.4 0 192.4 1 } TexCoordArray 1 Vec2Array 14 { 0.28103 0.54054 0.28047 0.54037 0.2819 0.53142 0.28134 0.53129 0.2825 0.52224 0.28193 0.52216 0.28283 0.51302 0.28226 0.51298 0.28288 0.50378 0.28231 0.50379 0.28266 0.49455 0.2821 0.49461 0.28217 0.48535 0.28161 0.48546 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB355" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 378.72 25.7603 -442.639 377.729 25.7603 -442.505 379.853 26.3587 -432.355 378.857 26.3587 -432.27 380.472 26.9571 -422.027 379.473 26.9571 -421.992 380.575 27.5555 -411.681 379.575 27.5555 -411.696 380.163 28.1539 -401.343 379.165 28.1539 -401.408 379.235 28.7523 -391.039 378.242 28.7523 -391.153 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.00773968 0.998331 -0.0572377 -0.00634145 0.998324 -0.0575299 -0.00586444 0.998326 -0.0575361 -0.00396184 0.998321 -0.0577908 -0.00299066 0.998326 -0.057757 -0.00106238 0.998321 -0.0579178 -9.59203e-05 0.998326 -0.0578347 0.00183534 0.998321 -0.0578995 0.00279631 0.998326 -0.0577692 0.00471372 0.998321 -0.0577379 0.00518342 0.998323 -0.0576488 0.00662022 0.998314 -0.057658 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 195.315 1 195.315 0 194.732 1 194.732 0 194.149 1 194.149 0 193.566 1 193.566 0 192.983 1 192.983 0 192.4 1 192.4 0 } TexCoordArray 1 Vec2Array 12 { 0.28977 0.53322 0.28921 0.53309 0.29041 0.52337 0.28985 0.52329 0.29076 0.51349 0.2902 0.51345 0.29082 0.50358 0.29026 0.50359 0.29059 0.49368 0.29002 0.49374 0.29006 0.48382 0.2895 0.48393 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT354" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 389.817 26.9587 -433.202 389.817 26.3587 -433.202 390.466 27.5571 -422.376 390.466 26.9571 -422.376 390.574 28.1555 -411.532 390.574 27.5555 -411.532 390.142 28.7539 -400.695 390.142 28.1539 -400.695 389.17 29.3523 -389.894 389.17 28.7523 -389.894 387.66 29.9507 -379.155 387.66 29.3507 -379.155 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.998208 0 0.0598425 -0.998208 0 0.0598425 -0.999065 0 0.0432276 -0.999646 0 0.0265952 -0.999978 0 -0.00664101 -0.99973 0 -0.0232427 -0.998406 0 -0.0564456 -0.997328 0 -0.0730488 -0.994345 0 -0.106195 -0.992439 0 -0.122737 -0.990259 0 -0.13924 -0.990259 0 -0.13924 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 332.786 1 332.786 0 331.789 1 331.789 0 330.791 1 330.791 0 329.794 1 329.794 0 328.797 1 328.797 0 327.799 1 327.799 0 } TexCoordArray 1 Vec2Array 12 { 0.29606 0.52418 0.29606 0.52418 0.29643 0.51382 0.29643 0.51382 0.29649 0.50344 0.29649 0.50344 0.29625 0.49306 0.29625 0.49306 0.2957 0.48272 0.2957 0.48272 0.29484 0.47244 0.29484 0.47244 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3561_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Group { DataVariance STATIC name "TKMN3561" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 373.953 24.5635 -462.742 361.308 24.5635 -459.722 376.093 25.1619 -452.67 363.314 25.1619 -450.285 377.729 25.7603 -442.505 364.847 25.7603 -440.759 378.857 26.3587 -432.27 365.904 26.3587 -431.169 379.473 26.9571 -421.992 366.481 26.9571 -421.538 379.575 27.5555 -411.696 366.577 27.5555 -411.891 379.165 28.1539 -401.408 366.192 28.1539 -402.25 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0134815 0.998314 -0.0564478 -0.0124558 0.998204 -0.058589 -0.0118405 0.998242 -0.058067 -0.0101205 0.998165 -0.0597037 -0.0089327 0.998243 -0.058583 -0.0071333 0.998165 -0.0601308 -0.00600066 0.998243 -0.0589553 -0.00412507 0.998165 -0.0604136 -0.00305356 0.998243 -0.0591818 -0.00110747 0.998165 -0.0605451 -9.73671e-05 0.998242 -0.0592623 0.00191343 0.998165 -0.0605249 0.00238973 0.998205 -0.05985 0.0040104 0.998081 -0.0617891 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 67.486 0 67.486 1 67.2857 0 67.2857 1 67.0848 0 67.0848 1 66.8844 0 66.8844 1 66.6835 0 66.6835 1 66.4832 0 66.4832 1 66.2822 0 66.2822 1 } TexCoordArray 1 Vec2Array 14 { 0.28707 0.55247 0.27989 0.54958 0.28828 0.54282 0.28103 0.54054 0.28921 0.53309 0.2819 0.53142 0.28985 0.52329 0.2825 0.52224 0.2902 0.51345 0.28283 0.51302 0.29026 0.50359 0.28288 0.50378 0.29002 0.49374 0.28266 0.49455 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3501_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3501_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 18 Group { DataVariance STATIC name "RECT16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 253.381 15.4101 -383.741 253.381 36.9351 -383.741 253.381 15.4101 -383.741 216.377 42.9351 -331.833 216.377 21.4101 -331.833 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.814276 0 0.580478 0.814276 0 0.580478 0.814276 0 0.580478 0.814276 0 0.580478 0.814276 0 0.580478 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.20888 0.60276 0.20888 0.60276 0.20888 0.60276 0.20791 0.60073 0.20791 0.60073 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2436" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 406.782 41.0735 -322.891 406.782 40.1345 -301.033 406.782 41.0735 -322.891 456.78 50.6086 -262.734 429.16 41.7447 -344.294 456.78 50.6086 -262.734 478.665 45.8637 -330.908 456.78 50.6086 -262.734 514.757 38.8637 -311.659 456.78 50.6086 -262.734 529.159 38.7515 -284.98 492.872 42.1086 -243.485 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.143546 0.988935 -0.0374447 -0.235371 0.97101 0.0417138 -0.143546 0.988935 -0.0374447 0.0397976 0.998725 -0.0310734 -0.075418 0.993737 -0.0824588 0.0397976 0.998725 -0.0310734 0.0534797 0.997202 -0.0522372 0.0397976 0.998725 -0.0310734 0.170243 0.984792 -0.0346675 0.0397976 0.998725 -0.0310734 0.163297 0.986562 0.00546356 0.186037 0.97899 0.0834834 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 11.7932 -17.8594 11.7932 -18.5292 11.7932 -17.8594 12.8582 -19.7029 12.2699 -17.2035 12.8582 -19.7029 13.3243 -17.6137 12.8582 -19.7029 14.093 -18.2036 12.8582 -19.7029 14.3998 -19.0212 13.6269 -20.2928 } TexCoordArray 1 Vec2Array 12 { 0.30569 0.41857 0.30569 0.39764 0.30569 0.41857 0.33405 0.36097 0.31838 0.43906 0.33405 0.36097 0.34646 0.42624 0.33405 0.36097 0.36694 0.40781 0.33405 0.36097 0.3751 0.38227 0.35452 0.34254 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2171" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 409.77 29.663 -366.877 418.08 27.2679 -408.428 409.77 29.663 -366.877 389.17 28.7523 -389.894 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0164814 0.998391 -0.0542535 0.0164814 0.998391 -0.0542535 0.0164814 0.998391 -0.0542535 0.0164814 0.998391 -0.0542535 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 11.8569 -16.5114 12.0339 -15.2381 11.8569 -16.5114 11.4181 -15.806 } TexCoordArray 1 Vec2Array 4 { 0.30738 0.46068 0.3121 0.50046 0.30738 0.46068 0.2957 0.48272 } TexCoordArray 2 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renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 345.148 30.6434 -364.287 332.178 30.262 -366.016 345.148 30.6434 -364.287 331.73 53.1039 -366.175 331.73 53.1039 -366.175 344.7 53.4854 -364.446 331.73 53.1039 -366.175 345.148 30.6434 -364.287 337.767 30.4996 -357.917 339.56 30.4059 -372.385 337.767 30.4996 -357.917 339.112 53.2478 -372.545 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Vec3Array 15 { 417.976 30.4075 -374.547 412.754 56.9399 -390.865 417.421 57.0492 -374.514 417.976 30.4075 -374.547 413.308 30.2982 -390.898 417.976 30.4075 -374.547 412.754 56.9399 -390.865 407.731 56.7721 -380.662 422.444 57.217 -384.716 407.731 56.7721 -380.662 422.998 30.5753 -384.75 422.998 30.5753 -384.75 408.285 30.1304 -380.696 422.998 30.5753 -384.75 407.731 56.7721 -380.662 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.961354 0.0203497 -0.274561 0.961354 0.0203497 -0.274561 0.961362 0.0203679 -0.274534 0.961354 0.0203497 -0.274561 0.961347 0.0203316 -0.274588 0.961354 0.0203497 -0.274561 0.961354 0.0203497 -0.274561 -0.265516 -0.00429048 -0.964097 -0.265517 -0.00429089 -0.964097 -0.265516 -0.00429048 -0.964097 -0.265516 -0.00429048 -0.964097 -0.265516 -0.00429048 -0.964097 -0.265516 -0.00429006 -0.964097 -0.265516 -0.00429048 -0.964097 -0.265516 -0.00429048 -0.964097 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.40984 0.50353 0.7981 0.99499 0.40984 0.99499 0.40984 0.50353 0.7981 0.50353 0.40984 0.50353 0.7981 0.99499 0.38834 0.99985 9e-05 0.99985 0.38834 0.99985 9e-05 0.51419 9e-05 0.51419 0.38834 0.51419 9e-05 0.51419 0.38834 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.21324 0.6024 0.2131 0.60304 0.21322 0.6024 0.21324 0.6024 0.21312 0.60305 0.21324 0.6024 0.2131 0.60304 0.21297 0.60264 0.21336 0.6028 0.21297 0.60264 0.21337 0.6028 0.21337 0.6028 0.21298 0.60264 0.21337 0.6028 0.21297 0.60264 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ3063" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 409.51 60.4462 -371.095 414.655 60.5667 -349.886 409.51 60.4462 -371.095 415.267 22.6942 -349.929 415.267 22.6942 -349.929 410.121 31.0737 -371.138 415.267 22.6942 -349.929 409.51 60.4462 -371.095 403.972 60.2612 -357.861 420.193 60.7517 -363.119 403.972 60.2612 -357.861 420.804 31.3792 -363.163 420.804 31.3792 -363.163 404.583 30.8887 -357.905 420.804 31.3792 -363.163 403.972 60.2612 -357.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.972448 0.0179833 -0.232423 0.97167 0.0159694 -0.235803 0.972448 0.0179833 -0.232423 0.972448 0.0179833 -0.232423 0.972448 0.0179833 -0.232423 0.973431 0.0205827 -0.228054 0.972448 0.0179833 -0.232423 0.972448 0.0179833 -0.232423 -0.308212 -0.00498618 -0.951304 -0.308212 -0.00498602 -0.951305 -0.308212 -0.00498618 -0.951304 -0.308212 -0.00498618 -0.951304 -0.308212 -0.00498618 -0.951304 -0.308213 -0.00498635 -0.951304 -0.308212 -0.00498618 -0.951304 -0.308212 -0.00498618 -0.951304 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.21302 0.60227 0.21315 0.60144 0.21302 0.60227 0.21317 0.60144 0.21317 0.60144 0.21303 0.60227 0.21317 0.60144 0.21302 0.60227 0.21287 0.60175 0.2133 0.60195 0.21287 0.60175 0.21331 0.60196 0.21331 0.60196 0.21288 0.60175 0.21331 0.60196 0.21287 0.60175 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ3062" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 394.447 53.8407 -378.952 405.084 53.9491 -392.055 394.447 53.8407 -378.952 404.741 27.5067 -392.488 404.741 27.5067 -392.488 394.104 27.3983 -379.384 404.741 27.5067 -392.488 394.447 53.8407 -378.952 405.601 53.6741 -380.677 393.93 54.1157 -390.331 405.601 53.6741 -380.677 393.587 27.6733 -390.762 393.587 27.6733 -390.762 405.258 27.2317 -381.108 393.587 27.6733 -390.762 405.601 53.6741 -380.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.776313 0.0203751 -0.630018 -0.776301 0.0203876 -0.630033 -0.776313 0.0203751 -0.630018 -0.776313 0.0203751 -0.630018 -0.776313 0.0203751 -0.630018 -0.776326 0.0203626 -0.630003 -0.776313 0.0203751 -0.630018 -0.776313 0.0203751 -0.630018 -0.637471 -0.00428913 0.770462 -0.637471 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0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ3061" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 341.736 53.6137 -399.32 346.148 53.717 -383.864 341.736 53.6137 -399.32 346.673 28.5337 -383.896 346.673 28.5337 -383.896 342.26 28.4304 -399.352 346.673 28.5337 -383.896 341.736 53.6137 -399.32 336.988 53.455 -389.676 350.896 53.8756 -393.508 336.988 53.455 -389.676 351.42 28.6923 -393.54 351.42 28.6923 -393.54 337.512 28.2718 -389.708 351.42 28.6923 -393.54 336.988 53.455 -389.676 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.961346 0.0203712 -0.274589 0.961353 0.0203899 -0.274561 0.961346 0.0203712 -0.274589 0.961346 0.0203712 -0.274589 0.961346 0.0203712 -0.274589 0.961338 0.0203524 -0.274617 0.961346 0.0203712 -0.274589 0.961346 0.0203712 -0.274589 -0.265504 -0.00429892 -0.9641 -0.265504 -0.00429908 -0.9641 -0.265504 -0.00429892 -0.9641 -0.265504 -0.00429892 -0.9641 -0.265504 -0.00429892 -0.9641 -0.265503 -0.00429876 -0.9641 -0.265504 -0.00429892 -0.9641 -0.265504 -0.00429892 -0.9641 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.53729 0.51419 0.75685 0.51419 0.53729 0.51419 0.75685 0.99985 } TexCoordArray 1 Vec2Array 16 { 0.21122 0.60338 0.21134 0.60277 0.21122 0.60338 0.21135 0.60277 0.21135 0.60277 0.21124 0.60338 0.21135 0.60277 0.21122 0.60338 0.2111 0.603 0.21146 0.60315 0.2111 0.603 0.21148 0.60315 0.21148 0.60315 0.21111 0.603 0.21148 0.60315 0.2111 0.603 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB350" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 379.235 28.7523 -391.039 378.242 28.7523 -391.153 377.795 29.3507 -380.793 376.809 29.3507 -380.957 375.847 29.9491 -370.632 374.869 29.9491 -370.845 373.394 30.5475 -360.581 372.428 30.5475 -360.842 370.443 31.1459 -350.664 369.492 31.1459 -350.973 367.001 31.7443 -340.907 366.067 31.7443 -341.263 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.00658833 0.998331 -0.0573799 0.00805192 0.998324 -0.0573163 0.00852762 0.998326 -0.0572029 0.0104495 0.998321 -0.0569789 0.0113727 0.998326 -0.0567071 0.0132591 0.998321 -0.0563908 0.0141639 0.998326 -0.0560739 0.0160442 0.998321 -0.0556606 0.0169473 0.998326 -0.0552955 0.0188156 0.998321 -0.0547873 0.0192553 0.998324 -0.0545831 0.0206698 0.998314 -0.0542325 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 192.4 1 192.4 0 191.817 1 191.817 0 191.234 1 191.234 0 190.652 1 190.652 0 190.069 1 190.069 0 189.486 1 189.486 0 } TexCoordArray 1 Vec2Array 12 { 0.29006 0.48382 0.2895 0.48393 0.28925 0.47401 0.28869 0.47416 0.28814 0.46428 0.28759 0.46448 0.28675 0.45465 0.2862 0.4549 0.28508 0.44516 0.28454 0.44546 0.28312 0.43582 0.28259 0.43616 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT349" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 354.399 28.7523 -393.9 354.399 29.3523 -393.9 353.133 29.3507 -384.888 353.133 29.9507 -384.888 351.419 29.9491 -375.952 351.419 30.5491 -375.952 349.262 30.5475 -367.111 349.262 31.1475 -367.111 346.666 31.1459 -358.389 346.666 31.7459 -358.389 343.64 31.7443 -349.808 343.64 32.3443 -349.808 340.189 32.3427 -341.388 340.189 32.9427 -341.388 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.990277 0 0.139113 0.990277 0 0.139113 0.987824 0 0.155574 0.985097 0 0.171999 0.978835 0 0.204649 0.975303 0 0.220871 0.96742 0 0.253178 0.963066 0 0.269264 0.953587 0 0.301117 0.948464 0 0.316886 0.937412 0 0.348221 0.931483 0 0.363784 0.925298 0 0.379242 0.925298 0 0.379242 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 328.797 0 328.797 1 327.799 0 327.799 1 326.802 0 326.802 1 325.805 0 325.805 1 324.807 0 324.807 1 323.81 0 323.81 1 322.813 0 322.813 1 } TexCoordArray 1 Vec2Array 14 { 0.27597 0.48656 0.27597 0.48656 0.27526 0.47793 0.27526 0.47793 0.27428 0.46937 0.27428 0.46937 0.27306 0.46091 0.27306 0.46091 0.27159 0.45256 0.27159 0.45256 0.26987 0.44434 0.26987 0.44434 0.26791 0.43628 0.26791 0.43628 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT349" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 387.66 29.9507 -379.155 387.66 29.3507 -379.155 385.618 30.5491 -368.504 385.618 29.9491 -368.504 383.046 31.1475 -357.968 383.046 30.5475 -357.968 379.953 31.7459 -347.574 379.953 31.1459 -347.574 376.346 32.3443 -337.347 376.346 31.7443 -337.347 372.234 32.9427 -327.312 372.234 32.3427 -327.312 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.982114 0 -0.188289 -0.982114 0 -0.188289 -0.978838 0 -0.204634 -0.97529 0 -0.220927 -0.967403 0 -0.253242 -0.963066 0 -0.269267 -0.953594 0 -0.301097 -0.948459 0 -0.3169 -0.93741 0 -0.348227 -0.931497 0 -0.36375 -0.925328 0 -0.379169 -0.925328 0 -0.379169 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 327.799 1 327.799 0 326.802 1 326.802 0 325.805 1 325.805 0 324.807 1 324.807 0 323.81 1 323.81 0 322.813 1 322.813 0 } TexCoordArray 1 Vec2Array 12 { 0.29484 0.47244 0.29484 0.47244 0.29368 0.46224 0.29368 0.46224 0.29222 0.45215 0.29222 0.45215 0.29047 0.4422 0.29047 0.4422 0.28842 0.43241 0.28842 0.43241 0.28609 0.4228 0.28609 0.4228 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB349" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 365.327 28.7523 -392.641 364.334 28.7523 -392.755 363.984 29.3507 -383.086 362.998 29.3507 -383.25 362.167 29.9491 -373.611 361.19 29.9491 -373.824 359.88 30.5475 -364.238 358.915 30.5475 -364.499 357.128 31.1459 -354.99 356.177 31.1459 -355.299 353.919 31.7443 -345.892 352.984 31.7443 -346.248 350.26 32.3427 -336.964 349.344 32.3427 -337.366 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00706302 0.998081 -0.0615141 0.00863357 0.998072 -0.0614567 0.00914331 0.998076 -0.0613329 0.0112093 0.998069 -0.0611008 0.0122023 0.998075 -0.0608018 0.0142317 0.998069 -0.0604675 0.0152001 0.998076 -0.0601188 0.0172149 0.998069 -0.0596825 0.0181777 0.998075 -0.059287 0.0201723 0.998069 -0.0587541 0.0211048 0.998075 -0.058312 0.0230622 0.998069 -0.0576773 0.0235179 0.998072 -0.0574304 0.0250116 0.998061 -0.0569914 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 192.4 0 192.4 1 191.817 0 191.817 1 191.234 0 191.234 1 190.652 0 190.652 1 190.069 0 190.069 1 189.486 0 189.486 1 188.903 0 188.903 1 } TexCoordArray 1 Vec2Array 14 { 0.28217 0.48535 0.28161 0.48546 0.28141 0.4762 0.28085 0.47636 0.28038 0.46713 0.27983 0.46733 0.27908 0.45816 0.27854 0.45841 0.27752 0.4493 0.27698 0.4496 0.2757 0.44059 0.27517 0.44093 0.27363 0.43204 0.27311 0.43243 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB345" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 367.001 31.7443 -340.907 366.067 31.7443 -341.263 363.078 32.3427 -331.334 362.162 32.3427 -331.736 358.682 32.9411 -321.968 357.788 32.9411 -322.415 353.825 33.5395 -312.832 352.954 33.5395 -313.324 348.518 34.1379 -303.951 347.673 34.1379 -304.485 342.776 34.7363 -295.344 341.958 34.7363 -295.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0205716 0.99833 -0.0539746 0.0219441 0.998323 -0.053561 0.0223668 0.998326 -0.053337 0.0241608 0.998321 -0.0526495 0.0249967 0.998326 -0.0521535 0.0267761 0.998321 -0.0513678 0.0275933 0.998326 -0.0508281 0.0293174 0.998321 -0.0499631 0.0300872 0.998326 -0.0493934 0.0317571 0.998321 -0.0484465 0.0321323 0.998324 -0.0481397 0.033415 0.998314 -0.047452 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 189.486 1 189.486 0 188.903 1 188.903 0 188.32 1 188.32 0 187.737 1 187.737 0 187.154 1 187.154 0 186.572 1 186.572 0 } TexCoordArray 1 Vec2Array 12 { 0.28312 0.43582 0.28259 0.43616 0.2809 0.42665 0.28038 0.42704 0.2784 0.41768 0.2779 0.41811 0.27565 0.40894 0.27515 0.40941 0.27264 0.40043 0.27216 0.40095 0.26938 0.39219 0.26892 0.39275 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3501_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKRS355" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 388.63 25.7603 -443.981 378.72 25.7603 -442.639 389.817 26.3587 -433.202 379.853 26.3587 -432.355 390.466 26.9571 -422.376 380.472 26.9571 -422.027 390.574 27.5555 -411.532 380.575 27.5555 -411.681 390.142 28.1539 -400.695 380.163 28.1539 -401.343 389.17 28.7523 -389.894 379.235 28.7523 -391.039 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.007396 0.99848 -0.0546166 -0.00617343 0.998409 -0.0560497 -0.0056637 0.998433 -0.0556641 -0.00387124 0.998384 -0.0566994 -0.00288219 0.998434 -0.055876 -0.00104033 0.998384 -0.056823 -9.51874e-05 0.998434 -0.0559499 0.00179247 0.998384 -0.0568028 0.00269557 0.998434 -0.0558853 0.00462548 0.998384 -0.0566459 0.00505653 0.998409 -0.0561616 0.00661315 0.99833 -0.0573821 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 -54.9202 189.219 -54.9202 190.355 -54.4886 189.219 -54.4886 190.355 -54.0573 189.219 -54.0573 190.355 -53.6257 189.219 -53.6257 190.355 -53.1941 189.219 -53.1941 190.355 -52.7627 189.219 -52.7627 } TexCoordArray 1 Vec2Array 12 { 0.29539 0.5345 0.28977 0.53322 0.29606 0.52418 0.29041 0.52337 0.29643 0.51382 0.29076 0.51349 0.29649 0.50344 0.29082 0.50358 0.29625 0.49306 0.29059 0.49368 0.2957 0.48272 0.29006 0.48382 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS352" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 365.481 26.9571 -421.503 355.487 26.9571 -421.154 365.577 27.5555 -411.906 355.578 27.5555 -412.055 365.194 28.1539 -402.315 355.215 28.1539 -402.963 364.334 28.7523 -392.755 354.399 28.7523 -393.9 362.998 29.3507 -383.25 353.133 29.3507 -384.888 361.19 29.9491 -373.824 351.419 29.9491 -375.952 358.915 30.5475 -364.499 349.262 30.5475 -367.111 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00217244 0.998061 -0.0622103 -0.000639029 0.997958 -0.0638766 -0.000107725 0.997993 -0.0633194 0.00203283 0.997921 -0.0644176 0.00305063 0.997993 -0.0632439 0.00524535 0.997921 -0.0642355 0.00620219 0.997993 -0.0630123 0.00844005 0.997921 -0.0638918 0.00933307 0.997993 -0.0626252 0.0116127 0.997921 -0.0633952 0.0124437 0.997993 -0.0620854 0.0147584 0.997921 -0.0627362 0.0151425 0.997958 -0.0620524 0.0171435 0.997844 -0.0633561 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -54.0573 190.355 -54.0573 189.219 -53.6257 190.355 -53.6257 189.219 -53.1941 190.355 -53.1941 189.219 -52.7627 190.355 -52.7627 189.219 -52.3311 190.355 -52.3311 189.219 -51.8995 190.355 -51.8995 189.219 -51.4681 190.355 -51.4681 } TexCoordArray 1 Vec2Array 14 { 0.28226 0.51298 0.27659 0.51265 0.28231 0.50379 0.27664 0.50394 0.2821 0.49461 0.27644 0.49523 0.28161 0.48546 0.27597 0.48656 0.28085 0.47636 0.27526 0.47793 0.27983 0.46733 0.27428 0.46937 0.27854 0.45841 0.27306 0.46091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS350" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 389.17 28.7523 -389.894 379.235 28.7523 -391.039 387.66 29.3507 -379.155 377.795 29.3507 -380.793 385.618 29.9491 -368.504 375.847 29.9491 -370.632 383.046 30.5475 -357.968 373.394 30.5475 -360.581 379.953 31.1459 -347.574 370.443 31.1459 -350.664 376.346 31.7443 -337.347 367.001 31.7443 -340.907 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.00630983 0.99848 -0.0547502 0.00784819 0.998409 -0.0558372 0.00824725 0.998433 -0.0553394 0.0102401 0.998384 -0.0559021 0.0109953 0.998434 -0.0548593 0.0130166 0.998384 -0.0553221 0.0137199 0.998434 -0.0542432 0.0157595 0.998384 -0.0546046 0.0164049 0.998434 -0.0534928 0.0184574 0.998384 -0.053752 0.0187552 0.998409 -0.0531771 0.0205618 0.998331 -0.0539744 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 -52.7627 189.219 -52.7627 190.355 -52.3311 189.219 -52.3311 190.355 -51.8995 189.219 -51.8995 190.355 -51.4681 189.219 -51.4681 190.355 -51.0365 189.219 -51.0365 190.355 -50.6049 189.219 -50.6049 } TexCoordArray 1 Vec2Array 12 { 0.2957 0.48272 0.29006 0.48382 0.29484 0.47244 0.28925 0.47401 0.29368 0.46224 0.28814 0.46428 0.29222 0.45215 0.28675 0.45465 0.29047 0.4422 0.28508 0.44516 0.28842 0.43241 0.28312 0.43582 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS346" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 358.915 30.5475 -364.499 349.262 30.5475 -367.111 356.177 31.1459 -355.299 346.666 31.1459 -358.389 352.984 31.7443 -346.248 343.64 31.7443 -349.808 349.344 32.3427 -337.366 340.189 32.3427 -341.388 345.266 32.9411 -328.677 336.323 32.9411 -333.15 340.76 33.5395 -320.202 332.05 33.5395 -325.116 335.837 34.1379 -311.963 327.383 34.1379 -317.304 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0162568 0.998061 -0.0600793 0.0182154 0.997958 -0.0612207 0.0185607 0.997993 -0.0605356 0.020931 0.997921 -0.0609576 0.0215567 0.997993 -0.0595371 0.0239448 0.997921 -0.0598359 0.0244989 0.997993 -0.0583842 0.0268987 0.997921 -0.058566 0.027379 0.997994 -0.057091 0.0297841 0.997921 -0.0571528 0.030192 0.997993 -0.0556572 0.0325958 0.997921 -0.0555993 0.0327625 0.997958 -0.0548355 0.0350575 0.997844 -0.0554911 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -51.4681 190.355 -51.4681 189.219 -51.0365 190.355 -51.0365 189.219 -50.6049 190.355 -50.6049 189.219 -50.1735 190.355 -50.1735 189.219 -49.742 190.355 -49.742 189.219 -49.3104 190.355 -49.3104 189.219 -48.8788 190.355 -48.8788 } TexCoordArray 1 Vec2Array 14 { 0.27854 0.45841 0.27306 0.46091 0.27698 0.4496 0.27159 0.45256 0.27517 0.44093 0.26987 0.44434 0.27311 0.43243 0.26791 0.43628 0.27079 0.42411 0.26572 0.42839 0.26824 0.41599 0.2633 0.4207 0.26545 0.40811 0.26065 0.41322 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3501" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 379.165 28.1539 -401.408 366.192 28.1539 -402.25 378.242 28.7523 -391.153 365.327 28.7523 -392.641 376.809 29.3507 -380.957 363.984 29.3507 -383.086 374.869 29.9491 -370.845 362.167 29.9491 -373.611 372.428 30.5475 -360.842 359.88 30.5475 -364.238 369.492 31.1459 -350.973 357.128 31.1459 -354.99 366.067 31.7443 -341.263 353.919 31.7443 -345.892 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00375899 0.998314 -0.0579155 0.00536939 0.998204 -0.0596583 0.00580295 0.998242 -0.058977 0.00792816 0.998165 -0.0600325 0.00873299 0.998243 -0.0586128 0.0109087 0.998165 -0.0595631 0.0116444 0.998242 -0.0581064 0.0138668 0.998165 -0.0589465 0.014528 0.998242 -0.0574525 0.0167876 0.998165 -0.0581797 0.0173725 0.998243 -0.056656 0.0196669 0.998165 -0.0572721 0.0199255 0.998204 -0.0564901 0.022051 0.998081 -0.0578689 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 66.2822 0 66.2822 1 66.0819 0 66.0819 1 65.881 0 65.881 1 65.6807 0 65.6807 1 65.4803 0 65.4803 1 65.2794 0 65.2794 1 65.0791 0 65.0791 1 } TexCoordArray 1 Vec2Array 14 { 0.29002 0.49374 0.28266 0.49455 0.2895 0.48393 0.28217 0.48535 0.28869 0.47416 0.28141 0.4762 0.28759 0.46448 0.28038 0.46713 0.2862 0.4549 0.27908 0.45816 0.28454 0.44546 0.27752 0.4493 0.28259 0.43616 0.2757 0.44059 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3441_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3441_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 19 Group { DataVariance STATIC name "BOXV4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 346.646 31.3075 -281.545 346.646 36.9255 -281.545 346.646 31.3075 -281.545 346.818 36.9255 -281.769 346.818 31.3075 -281.769 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 346.788 36.9255 -281.437 346.788 31.3075 -281.437 346.788 36.9255 -281.437 346.96 31.3075 -281.661 346.96 36.9255 -281.661 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 346.818 36.9255 -281.769 346.96 36.9255 -281.661 346.818 36.9255 -281.769 346.96 31.3075 -281.661 346.818 31.3075 -281.769 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 346.788 36.9255 -281.437 346.646 36.9255 -281.545 346.788 36.9255 -281.437 346.646 31.3075 -281.545 346.788 31.3075 -281.437 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 347.209 43.1246 -282.484 347.544 43.1246 -282.227 347.544 36.8825 -282.227 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.608718 0 -0.793386 0.608718 0 -0.793386 0.608718 0 -0.793386 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 347.544 36.8825 -282.227 347.209 36.8825 -282.484 347.209 43.1246 -282.484 347.209 43.1246 -282.484 335.604 43.1246 -267.36 347.209 43.1246 -282.484 335.939 43.1246 -267.103 347.544 43.1246 -282.227 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.608718 0 -0.793386 0.608718 0 -0.793386 0.098352 0.986861 -0.128189 0.098352 0.986861 -0.128189 0 1 0 0.098352 0.986861 -0.128189 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 335.604 36.8825 -267.36 347.209 36.8825 -282.484 335.604 36.8825 -267.36 347.544 36.8825 -282.227 335.939 36.8825 -267.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 335.939 36.8825 -267.103 347.544 36.8825 -282.227 335.939 43.1246 -267.103 347.544 43.1246 -282.227 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.793354 0 0.60876 0.793354 0 0.60876 0.793354 0 0.60876 0.793354 0 0.60876 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.24067 0.30981 0.24182 0.31115 0.24067 0.30981 0.24182 0.31115 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_181 DataVariance STATIC file "LOGOTSUB.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_182 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 347.209 43.1246 -282.484 347.209 36.8825 -282.484 347.209 43.1246 -282.484 335.604 36.8825 -267.36 335.604 43.1246 -267.36 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1e-05 1.06966 1e-05 -0.02341 1e-05 1.06966 1.0019 -0.02341 1.0019 1.06966 } TexCoordArray 1 Vec2Array 5 { 0.28185 0.37558 0.28185 0.37558 0.28185 0.37558 0.27526 0.3611 0.27526 0.3611 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2437" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 492.872 42.1086 -243.485 456.78 50.6086 -262.734 464.895 46.528 -215.759 409.688 54.355 -219.811 445.78 48.955 -200.562 409.688 54.355 -219.811 420.849 52.1018 -175.924 409.688 54.355 -219.811 362.461 47.4102 -226.089 409.688 54.355 -219.811 385.055 45.4121 -262.252 409.688 54.355 -219.811 406.782 40.1345 -301.033 456.78 50.6086 -262.734 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.203744 0.97776 0.0497385 0.0453281 0.99748 -0.0545869 0.157423 0.986251 0.0502722 -0.0214991 0.997965 -0.0600327 0.139658 0.990072 0.0158886 -0.0214991 0.997965 -0.0600327 -0.0370723 0.997471 0.0606391 -0.0214991 0.997965 -0.0600327 -0.143214 0.989541 -0.0173007 -0.0214991 0.997965 -0.0600327 -0.0953993 0.983777 -0.151925 -0.0214991 0.997965 -0.0600327 -0.0723484 0.982872 -0.169495 0.0453281 0.99748 -0.0545869 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 13.6269 -20.2928 12.8582 -19.7029 13.031 -21.1425 11.8551 -21.0183 12.6239 -21.6082 11.8551 -21.0183 12.0929 -22.3632 11.8551 -21.0183 10.8492 -20.8259 11.8551 -21.0183 11.3305 -19.7177 11.8551 -21.0183 11.7932 -18.5292 12.8582 -19.7029 } TexCoordArray 1 Vec2Array 14 { 0.35452 0.34254 0.33405 0.36097 0.33865 0.316 0.30734 0.31988 0.32781 0.30145 0.30734 0.31988 0.31367 0.27786 0.30734 0.31988 0.28055 0.32589 0.30734 0.31988 0.29336 0.36051 0.30734 0.31988 0.30569 0.39764 0.33405 0.36097 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1901" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 22 DrawArrays TRIANGLE_STRIP 22 5 } VertexArray Vec3Array 27 { 303.447 39.3347 -228.344 296.638 39.8233 -220.648 303.447 39.3347 -228.344 310.046 47.0334 -201.039 309.311 38.7632 -235.849 337.577 46.4656 -236.682 315.174 38.1918 -243.354 337.577 46.4656 -236.682 321.038 37.6204 -250.859 337.577 46.4656 -236.682 326.901 37.0489 -258.364 337.577 46.4656 -236.682 332.764 36.4775 -265.869 345.9 35.6204 -271.786 338.628 35.9061 -273.374 345.9 35.6204 -271.786 344.491 35.3347 -280.879 345.9 35.6204 -271.786 350.953 34.7363 -289.588 345.9 35.6204 -271.786 370.988 39.6376 -284.326 337.577 46.4656 -236.682 356.972 34.1379 -298.609 350.953 34.7363 -289.588 356.972 34.1379 -298.609 370.988 39.6376 -284.326 362.534 33.5395 -307.919 } NormalBinding PER_VERTEX NormalArray Vec3Array 27 { -0.188686 0.956152 -0.223988 -0.185522 0.956565 -0.224869 -0.188686 0.956152 -0.223988 -0.239939 0.94557 -0.219833 -0.252025 0.940696 -0.227099 -0.252614 0.925592 -0.281895 -0.260358 0.925846 -0.273902 -0.252614 0.925592 -0.281895 -0.260359 0.925844 -0.273909 -0.252614 0.925592 -0.281895 -0.260369 0.925844 -0.2739 -0.252614 0.925592 -0.281895 -0.124563 0.952558 -0.2777 -0.204935 0.943172 -0.261587 0.0476744 0.998111 -0.038745 -0.204935 0.943172 -0.261587 0.0444299 0.99828 -0.0382501 -0.204935 0.943172 -0.261587 -0.176727 0.976049 -0.12687 -0.204935 0.943172 -0.261587 -0.261124 0.931733 -0.252363 -0.252614 0.925592 -0.281895 -0.191139 0.964219 -0.183708 -0.176727 0.976049 -0.12687 -0.191139 0.964219 -0.183708 -0.261124 0.931733 -0.252363 -0.195902 0.964147 -0.179007 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 27 { 9.59229 -20.7568 9.44727 -20.9927 9.59229 -20.7568 9.73285 -21.5936 9.71719 -20.5268 10.3192 -20.5013 9.84207 -20.2968 10.3192 -20.5013 9.96697 -20.0668 10.3192 -20.5013 10.0918 -19.8368 10.3192 -20.5013 10.2167 -19.6068 10.4965 -19.4255 10.3416 -19.3768 10.4965 -19.4255 10.4665 -19.1468 10.4965 -19.4255 10.6041 -18.88 10.4965 -19.4255 11.0309 -19.0412 10.3192 -20.5013 10.7323 -18.6035 10.6041 -18.88 10.7323 -18.6035 11.0309 -19.0412 10.8508 -18.3182 } TexCoordArray 1 Vec2Array 27 { 0.24707 0.32805 0.24321 0.32068 0.24707 0.32805 0.25082 0.3019 0.2504 0.33523 0.26643 0.33603 0.25372 0.34242 0.26643 0.33603 0.25705 0.3496 0.26643 0.33603 0.26038 0.35679 0.26643 0.33603 0.2637 0.36397 0.27115 0.36964 0.26703 0.37116 0.27115 0.36964 0.27035 0.37834 0.27115 0.36964 0.27402 0.38668 0.27115 0.36964 0.28538 0.38164 0.26643 0.33603 0.27743 0.39532 0.27402 0.38668 0.27743 0.39532 0.28538 0.38164 0.28059 0.40423 } TexCoordArray 2 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR190" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 406.782 40.1345 -301.033 370.988 39.6376 -284.326 385.055 45.4121 -262.252 337.577 46.4656 -236.682 362.461 47.4102 -226.089 337.577 46.4656 -236.682 334.976 51.701 -189.368 310.046 47.0334 -201.039 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.102335 0.976396 -0.190208 -0.0930251 0.976165 -0.196081 -0.0675607 0.985687 -0.154458 -0.0571539 0.990278 -0.126822 -0.000946829 0.996242 -0.0866126 -0.0571539 0.990278 -0.126822 -0.0611799 0.991699 -0.113097 -0.130007 0.984692 -0.116105 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 11.7933 -18.5292 11.0309 -19.0412 11.3305 -19.7177 10.3192 -20.5013 10.8492 -20.8259 10.3192 -20.5013 10.2638 -21.9512 9.73285 -21.5936 } TexCoordArray 1 Vec2Array 8 { 0.30569 0.39764 0.28538 0.38164 0.29336 0.36051 0.26643 0.33603 0.28055 0.32589 0.26643 0.33603 0.26496 0.29073 0.25082 0.3019 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306147" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 318.389 54.9252 -327.266 311.484 55.0137 -315.34 318.389 54.9252 -327.266 311.816 33.4223 -315.035 311.816 33.4223 -315.035 318.72 33.3337 -326.962 311.816 33.4223 -315.035 318.389 54.9252 -327.266 309.613 54.7891 -324.451 320.259 55.1497 -318.155 309.613 54.7891 -324.451 320.591 33.5583 -317.852 320.591 33.5583 -317.852 309.945 33.1977 -324.147 320.591 33.5583 -317.852 309.613 54.7891 -324.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.865323 0.0203479 0.500802 0.865297 0.02038 0.500845 0.865323 0.0203479 0.500802 0.865323 0.0203479 0.500802 0.865323 0.0203479 0.500802 0.865348 0.0203158 0.500759 0.865323 0.0203479 0.500802 0.865323 0.0203479 0.500802 0.509113 -0.00426981 -0.860689 0.509141 -0.00424966 -0.860672 0.509113 -0.00426981 -0.860689 0.509113 -0.00426981 -0.860689 0.509113 -0.00426981 -0.860689 0.509084 -0.00428995 -0.860706 0.509113 -0.00426981 -0.860689 0.509113 -0.00426981 -0.860689 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.53729 0.51419 0.75685 0.51419 0.53729 0.51419 0.75685 0.99985 } TexCoordArray 1 Vec2Array 16 { 0.2106 0.60055 0.21042 0.60008 0.2106 0.60055 0.21043 0.60007 0.21043 0.60007 0.21061 0.60054 0.21043 0.60007 0.2106 0.60055 0.21037 0.60044 0.21065 0.60019 0.21037 0.60044 0.21066 0.60018 0.21066 0.60018 0.21038 0.60042 0.21066 0.60018 0.21037 0.60044 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306146" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 320.725 56.955 -342.87 335.519 32.1924 -340.788 321.22 31.7718 -342.695 320.725 56.955 -342.87 335.024 57.3756 -340.963 320.725 56.955 -342.87 335.519 32.1924 -340.788 327.381 32.0338 -333.765 329.358 31.9304 -349.717 327.381 32.0338 -333.765 328.864 57.1137 -349.892 328.864 57.1137 -349.892 326.886 57.217 -333.941 328.864 57.1137 -349.892 327.381 32.0338 -333.765 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.132318 -0.00428714 -0.991198 0.132318 -0.00428714 -0.991198 0.132319 -0.0042866 -0.991198 0.132318 -0.00428714 -0.991198 0.132317 -0.00428768 -0.991198 0.132318 -0.00428714 -0.991198 0.132318 -0.00428714 -0.991198 0.992214 0.0203397 0.122873 0.992219 0.0203166 0.122838 0.992214 0.0203397 0.122873 0.992214 0.0203397 0.122873 0.992214 0.0203397 0.122873 0.992209 0.0203628 0.122909 0.992214 0.0203397 0.122873 0.992214 0.0203397 0.122873 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.75685 0.99985 0.53729 0.51419 0.75685 0.51419 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 } TexCoordArray 1 Vec2Array 15 { 0.21067 0.60116 0.21106 0.60108 0.21068 0.60115 0.21067 0.60116 0.21104 0.60108 0.21067 0.60116 0.21106 0.60108 0.21084 0.6008 0.21089 0.60143 0.21084 0.6008 0.21088 0.60144 0.21088 0.60144 0.21083 0.60081 0.21088 0.60144 0.21084 0.6008 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT344" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 372.234 32.9427 -327.312 372.234 32.3427 -327.312 367.626 33.5411 -317.494 367.626 32.9411 -317.494 362.534 34.1395 -307.919 362.534 33.5395 -307.919 356.972 34.7379 -298.609 356.972 34.1379 -298.609 350.953 35.3363 -289.588 350.953 34.7363 -289.588 344.491 35.9347 -280.879 344.491 35.3347 -280.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.905253 0 -0.424873 -0.905253 0 -0.424872 -0.898056 0 -0.439882 -0.890607 0 -0.454774 -0.875005 0 -0.484114 -0.866854 0 -0.498562 -0.849826 0 -0.527064 -0.840947 0 -0.541118 -0.822479 0 -0.568795 -0.81289 0 -0.582418 -0.803077 0 -0.595875 -0.803077 0 -0.595875 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 322.813 1 322.813 0 321.815 1 321.815 0 320.818 1 320.818 0 319.821 1 319.821 0 318.823 1 318.823 0 317.826 1 317.826 0 } TexCoordArray 1 Vec2Array 12 { 0.28609 0.4228 0.28609 0.4228 0.28348 0.4134 0.28348 0.4134 0.28059 0.40423 0.28059 0.40423 0.27743 0.39532 0.27743 0.39532 0.27402 0.38668 0.27402 0.38668 0.27035 0.37834 0.27035 0.37834 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT343" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 340.189 32.3427 -341.388 340.189 32.9427 -341.388 336.323 32.9411 -333.15 336.323 33.5411 -333.15 332.05 33.5395 -325.116 332.05 34.1395 -325.116 327.383 34.1379 -317.304 327.383 34.7379 -317.304 322.332 34.7363 -309.735 322.332 35.3363 -309.735 316.911 35.3347 -302.427 316.911 35.9347 -302.427 311.047 35.9061 -294.922 311.047 36.5061 -294.922 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.905272 0 0.424833 0.905272 0 0.424833 0.898061 0 0.43987 0.890599 0 0.45479 0.874991 0 0.48414 0.866849 0 0.498571 0.849816 0 0.52708 0.840922 0 0.541157 0.822476 0 0.5688 0.812926 0 0.582368 0.798 0 0.602658 0.792944 0 0.609294 0.787987 0 0.615692 0.787987 0 0.615692 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 322.813 0 322.813 1 321.815 0 321.815 1 320.818 0 320.818 1 319.821 0 319.821 1 318.823 0 318.823 1 317.826 0 317.826 1 316.874 0 316.874 1 } TexCoordArray 1 Vec2Array 14 { 0.26791 0.43628 0.26791 0.43628 0.26572 0.42839 0.26572 0.42839 0.2633 0.4207 0.2633 0.4207 0.26065 0.41322 0.26065 0.41322 0.25778 0.40597 0.25778 0.40597 0.25471 0.39898 0.25471 0.39898 0.25138 0.39179 0.25138 0.39179 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB343" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 350.26 32.3427 -336.964 349.344 32.3427 -337.366 346.161 32.9411 -328.23 345.266 32.9411 -328.677 341.631 33.5395 -319.711 340.76 33.5395 -320.202 336.683 34.1379 -311.429 335.837 34.1379 -311.963 331.327 34.7363 -303.403 330.51 34.7363 -303.979 325.579 35.3347 -295.654 324.791 35.3347 -296.27 319.715 35.9061 -288.149 318.927 35.9061 -288.765 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0248852 0.998081 -0.0567035 0.0263437 0.998072 -0.0561948 0.0267853 0.998075 -0.0559283 0.028678 0.998069 -0.0551008 0.0295449 0.998075 -0.0545217 0.0313989 0.998069 -0.0536013 0.0322276 0.998075 -0.0529809 0.0340455 0.998069 -0.0519575 0.0348635 0.998075 -0.0512815 0.0366248 0.998069 -0.0501733 0.0369627 0.998117 -0.0489491 0.0373683 0.998158 -0.0478026 0.0368829 0.998205 -0.047181 0.036884 0.998205 -0.0471803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 188.903 0 188.903 1 188.32 0 188.32 1 187.737 0 187.737 1 187.154 0 187.154 1 186.572 0 186.572 1 185.989 0 185.989 1 185.432 0 185.432 1 } TexCoordArray 1 Vec2Array 14 { 0.27363 0.43204 0.27311 0.43243 0.2713 0.42368 0.27079 0.42411 0.26873 0.41552 0.26824 0.41599 0.26593 0.40759 0.26545 0.40811 0.26289 0.39991 0.26242 0.40046 0.25963 0.39249 0.25918 0.39308 0.2563 0.38531 0.25585 0.38589 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB339" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 342.776 34.7363 -295.344 341.958 34.7363 -295.92 336.611 35.3347 -287.035 335.823 35.3347 -287.651 330.748 35.9061 -279.53 329.96 35.9061 -280.146 324.884 36.4775 -272.025 324.096 36.4775 -272.641 319.021 37.0489 -264.521 318.233 37.0489 -265.136 313.157 37.6204 -257.016 312.369 37.6204 -257.631 307.294 38.1918 -249.511 306.506 38.1918 -250.126 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0332547 0.998331 -0.0472243 0.0344964 0.998324 -0.0464765 0.0352507 0.998287 -0.0467 0.036485 0.998244 -0.0466722 0.0368843 0.998205 -0.047183 0.0368835 0.998205 -0.0471821 0.0368846 0.998205 -0.0471834 0.0368729 0.998205 -0.0471941 0.0368625 0.998205 -0.0472066 0.0368504 0.998205 -0.0472167 0.0368505 0.998205 -0.0472167 0.0368494 0.998205 -0.0472148 0.0368481 0.998205 -0.0472131 0.0368483 0.998205 -0.047213 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 186.572 1 186.572 0 185.989 1 185.989 0 185.432 1 185.432 0 184.876 1 184.876 0 184.319 1 184.319 0 183.762 1 183.762 0 183.206 1 183.206 0 } TexCoordArray 1 Vec2Array 14 { 0.26938 0.39219 0.26892 0.39275 0.26588 0.38424 0.26544 0.38483 0.26256 0.37705 0.26211 0.37764 0.25923 0.36987 0.25879 0.37046 0.25591 0.36268 0.25546 0.36327 0.25258 0.3555 0.25213 0.35609 0.24925 0.34831 0.24881 0.3489 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT338" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 344.491 35.9347 -280.879 344.491 35.3347 -280.879 338.628 36.5061 -273.374 338.628 35.9061 -273.374 332.764 37.0775 -265.869 332.764 36.4775 -265.869 326.901 37.6489 -258.364 326.901 37.0489 -258.364 321.038 38.2204 -250.859 321.038 37.6204 -250.859 315.174 38.7918 -243.354 315.174 38.1918 -243.354 309.311 39.3632 -235.849 309.311 38.7632 -235.849 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.788039 0 -0.615626 -0.788039 0 -0.615626 -0.788022 0 -0.615647 -0.788005 0 -0.615668 -0.788005 0 -0.615669 -0.788021 0 -0.615648 -0.788038 0 -0.615627 -0.788039 0 -0.615626 -0.788022 0 -0.615647 -0.788005 0 -0.615669 -0.788005 0 -0.615669 -0.788022 0 -0.615647 -0.788039 0 -0.615626 -0.788039 0 -0.615626 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 317.826 1 317.826 0 316.874 1 316.874 0 315.921 1 315.921 0 314.969 1 314.969 0 314.016 1 314.016 0 313.064 1 313.064 0 312.112 1 312.112 0 } TexCoordArray 1 Vec2Array 14 { 0.27035 0.37834 0.27035 0.37834 0.26703 0.37116 0.26703 0.37116 0.2637 0.36397 0.2637 0.36397 0.26038 0.35679 0.26038 0.35679 0.25705 0.3496 0.25705 0.3496 0.25372 0.34242 0.25372 0.34242 0.2504 0.33523 0.2504 0.33523 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3441_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKRS345" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 376.346 31.7443 -337.347 367.001 31.7443 -340.907 372.234 32.3427 -327.312 363.078 32.3427 -331.334 367.626 32.9411 -317.494 358.682 32.9411 -321.968 362.534 33.5395 -307.919 353.825 33.5395 -312.832 356.972 34.1379 -298.609 348.518 34.1379 -303.951 350.953 34.7363 -289.588 342.776 34.7363 -295.344 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0196197 0.99848 -0.0515013 0.021383 0.998409 -0.0521769 0.0216472 0.998433 -0.0515938 0.0237197 0.998384 -0.051646 0.0241944 0.998434 -0.0504482 0.0262651 0.998384 -0.0503985 0.0266779 0.998434 -0.0491805 0.0287437 0.998384 -0.0490279 0.0290976 0.998433 -0.0477908 0.0311528 0.998384 -0.0475347 0.0312983 0.998409 -0.0469025 0.0332459 0.998331 -0.0472294 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 -50.6049 189.219 -50.6049 190.355 -50.1735 189.219 -50.1735 190.355 -49.742 189.219 -49.742 190.355 -49.3104 189.219 -49.3104 190.355 -48.8788 189.219 -48.8788 190.355 -48.4474 189.219 -48.4474 } TexCoordArray 1 Vec2Array 12 { 0.28842 0.43241 0.28312 0.43582 0.28609 0.4228 0.2809 0.42665 0.28348 0.4134 0.2784 0.41768 0.28059 0.40423 0.27565 0.40894 0.27743 0.39532 0.27264 0.40043 0.27402 0.38668 0.26938 0.39219 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3441" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 366.067 31.7443 -341.263 353.919 31.7443 -345.892 362.162 32.3427 -331.736 350.26 32.3427 -336.964 357.788 32.9411 -322.415 346.161 32.9411 -328.23 352.954 33.5395 -313.324 341.631 33.5395 -319.711 347.673 34.1379 -304.485 336.683 34.1379 -311.429 341.958 34.7363 -295.92 331.327 34.7363 -303.403 335.823 35.3347 -287.651 325.579 35.3347 -295.654 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.020666 0.998314 -0.0542343 0.0227154 0.998205 -0.055423 0.0229284 0.998242 -0.0546451 0.0252709 0.998165 -0.0550286 0.0256236 0.998242 -0.0534358 0.027982 0.998165 -0.0537011 0.0282534 0.998242 -0.0520915 0.0306241 0.998165 -0.0522402 0.0308169 0.998242 -0.0506188 0.0331906 0.998165 -0.050647 0.0332997 0.998243 -0.049018 0.0356718 0.998165 -0.0489301 0.0356877 0.998204 -0.0481067 0.0381219 0.998081 -0.0487968 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 65.0791 0 65.0791 1 64.8781 0 64.8781 1 64.6778 0 64.6778 1 64.4769 0 64.4769 1 64.2766 0 64.2766 1 64.0756 0 64.0756 1 63.8753 0 63.8753 1 } TexCoordArray 1 Vec2Array 14 { 0.28259 0.43616 0.2757 0.44059 0.28038 0.42704 0.27363 0.43204 0.2779 0.41811 0.2713 0.42368 0.27515 0.40941 0.26873 0.41552 0.27216 0.40095 0.26593 0.40759 0.26892 0.39275 0.26289 0.39991 0.26544 0.38483 0.25963 0.39249 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3381_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3381_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 56 Group { DataVariance STATIC name "BOXS4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 308.64 34.3075 -232.674 308.773 34.3075 -232.555 308.64 34.3075 -232.674 308.773 39.9255 -232.555 308.64 39.9255 -232.674 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.666817 0 0.745221 -0.666817 0 0.745221 -0.666817 0 0.745221 -0.666817 0 0.745221 -0.666817 0 0.745221 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 308.962 34.3075 -232.765 308.829 34.3075 -232.884 308.962 34.3075 -232.765 308.829 39.9255 -232.884 308.962 39.9255 -232.765 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.666817 0 -0.745221 0.666817 0 -0.745221 0.666817 0 -0.745221 0.666817 0 -0.745221 0.666817 0 -0.745221 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 308.962 34.3075 -232.765 308.962 39.9255 -232.765 308.962 34.3075 -232.765 308.773 39.9255 -232.555 308.773 34.3075 -232.555 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.743313 0 0.668944 0.743313 0 0.668944 0.743313 0 0.668944 0.743313 0 0.668944 0.743313 0 0.668944 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 308.829 39.9255 -232.884 308.829 34.3075 -232.884 308.829 39.9255 -232.884 308.64 34.3075 -232.674 308.64 39.9255 -232.674 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.743313 0 -0.668944 -0.743313 0 -0.668944 -0.743313 0 -0.668944 -0.743313 0 -0.668944 -0.743313 0 -0.668944 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 310.92 33.3075 -235.394 310.92 38.9255 -235.394 310.92 33.3075 -235.394 311.095 38.9255 -235.615 311.095 33.3075 -235.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.784006 0 -0.620753 -0.784006 0 -0.620753 -0.784006 0 -0.620753 -0.784006 0 -0.620753 -0.784006 0 -0.620753 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 311.061 38.9255 -235.285 311.061 33.3075 -235.285 311.061 38.9255 -235.285 311.236 33.3075 -235.506 311.236 38.9255 -235.506 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.783985 0 0.620779 0.783985 0 0.620779 0.783985 0 0.620779 0.783985 0 0.620779 0.783985 0 0.620779 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 311.095 38.9255 -235.615 311.236 38.9255 -235.506 311.095 38.9255 -235.615 311.236 33.3075 -235.506 311.095 33.3075 -235.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.611662 0 -0.791119 0.611662 0 -0.791119 0.611662 0 -0.791119 0.611662 0 -0.791119 0.611662 0 -0.791119 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 311.061 38.9255 -235.285 310.92 38.9255 -235.394 311.061 38.9255 -235.285 310.92 33.3075 -235.394 311.061 33.3075 -235.285 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.611608 0 0.791161 -0.611608 0 0.791161 -0.611608 0 0.791161 -0.611608 0 0.791161 -0.611608 0 0.791161 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 316.289 33.3075 -242.144 316.429 33.3075 -242.034 316.289 33.3075 -242.144 316.429 38.9255 -242.034 316.289 38.9255 -242.144 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 316.605 33.3075 -242.255 316.465 33.3075 -242.365 316.605 33.3075 -242.255 316.465 38.9255 -242.365 316.605 38.9255 -242.255 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.617784 0 -0.786348 0.617784 0 -0.786348 0.617784 0 -0.786348 0.617784 0 -0.786348 0.617784 0 -0.786348 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 316.605 33.3075 -242.255 316.605 38.9255 -242.255 316.605 33.3075 -242.255 316.429 38.9255 -242.034 316.429 33.3075 -242.034 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.782216 0 0.623008 0.782216 0 0.623008 0.782216 0 0.623008 0.782216 0 0.623008 0.782216 0 0.623008 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 316.465 38.9255 -242.365 316.465 33.3075 -242.365 316.465 38.9255 -242.365 316.289 33.3075 -242.144 316.289 38.9255 -242.144 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 321.669 33.3075 -248.907 321.669 38.9255 -248.907 321.669 33.3075 -248.907 321.845 38.9255 -249.128 321.845 33.3075 -249.128 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 -0.782268 0 -0.622941 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 321.809 38.9255 -248.797 321.809 33.3075 -248.797 321.809 38.9255 -248.797 321.984 33.3075 -249.018 321.984 38.9255 -249.018 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.783954 0 0.620819 0.783954 0 0.620819 0.783954 0 0.620819 0.783954 0 0.620819 0.783954 0 0.620819 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 321.845 38.9255 -249.128 321.984 38.9255 -249.018 321.845 38.9255 -249.128 321.984 33.3075 -249.018 321.845 33.3075 -249.128 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.62054 0 -0.784175 0.62054 0 -0.784175 0.62054 0 -0.784175 0.62054 0 -0.784175 0.62054 0 -0.784175 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 321.809 38.9255 -248.797 321.669 38.9255 -248.907 321.809 38.9255 -248.797 321.669 33.3075 -248.907 321.809 33.3075 -248.797 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 -0.617867 0 0.786283 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 322.248 45.1246 -249.837 322.578 45.1246 -249.574 322.578 38.8825 -249.574 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.62323 0 -0.782039 0.62323 0 -0.782039 0.62323 0 -0.782039 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 310.381 38.8825 -234.918 310.711 38.8825 -234.655 310.381 38.8825 -234.918 310.711 45.1246 -234.655 310.381 45.1246 -234.918 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.623265 0 0.78201 -0.623265 0 0.78201 -0.623265 0 0.78201 -0.623265 0 0.78201 -0.623265 0 0.78201 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 322.578 38.8825 -249.574 322.248 38.8825 -249.837 322.248 45.1246 -249.837 322.248 45.1246 -249.837 310.381 45.1246 -234.918 322.248 45.1246 -249.837 310.711 45.1246 -234.655 322.578 45.1246 -249.574 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.62323 0 -0.782039 0.62323 0 -0.782039 0.100699 0.98686 -0.126358 0.100699 0.98686 -0.126358 0 1 0 0.100699 0.98686 -0.126358 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 310.381 38.8825 -234.918 322.248 38.8825 -249.837 310.381 38.8825 -234.918 322.578 38.8825 -249.574 310.711 38.8825 -234.655 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 310.711 38.8825 -234.655 322.578 38.8825 -249.574 310.711 45.1246 -234.655 322.578 45.1246 -249.574 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.782611 0 0.622511 0.782611 0 0.622511 0.782611 0 0.622511 0.782611 0 0.622511 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.23816 0.30693 0.23934 0.30825 0.23816 0.30693 0.23934 0.30825 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXT3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_181 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_182 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 322.248 45.1246 -249.837 322.248 38.8825 -249.837 322.248 45.1246 -249.837 310.381 38.8825 -234.918 310.381 45.1246 -234.918 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.782612 0 -0.62251 -0.782612 0 -0.62251 -0.782612 0 -0.62251 -0.782612 0 -0.62251 -0.782612 0 -0.62251 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1e-05 1.06966 1e-05 -0.02341 1e-05 1.06966 1.0019 -0.02341 1.0019 1.06966 } TexCoordArray 1 Vec2Array 5 { 0.26769 0.34432 0.26769 0.34432 0.26769 0.34432 0.26095 0.33004 0.26095 0.33004 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 334.255 32.3075 -265.107 334.397 32.3075 -264.999 334.255 32.3075 -265.107 334.397 37.9255 -264.999 334.255 37.9255 -265.107 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 -0.605378 0 0.795938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 334.569 32.3075 -265.223 334.427 32.3075 -265.331 334.569 32.3075 -265.223 334.427 37.9255 -265.331 334.569 37.9255 -265.223 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 0.605378 0 -0.795938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 334.569 32.3075 -265.223 334.569 37.9255 -265.223 334.569 32.3075 -265.223 334.397 37.9255 -264.999 334.397 32.3075 -264.999 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 0.793154 0 0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 334.427 37.9255 -265.331 334.427 32.3075 -265.331 334.427 37.9255 -265.331 334.255 32.3075 -265.107 334.255 37.9255 -265.107 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 328.994 32.3075 -258.25 328.994 37.9255 -258.25 328.994 32.3075 -258.25 329.166 37.9255 -258.474 329.166 32.3075 -258.474 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 329.137 37.9255 -258.143 329.137 32.3075 -258.143 329.137 37.9255 -258.143 329.308 32.3075 -258.367 329.308 37.9255 -258.367 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 329.166 37.9255 -258.474 329.308 37.9255 -258.367 329.166 37.9255 -258.474 329.308 32.3075 -258.367 329.166 32.3075 -258.474 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.601701 0 -0.798721 0.601701 0 -0.798721 0.601701 0 -0.798721 0.601701 0 -0.798721 0.601701 0 -0.798721 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 329.137 37.9255 -258.143 328.994 37.9255 -258.25 329.137 37.9255 -258.143 328.994 32.3075 -258.25 329.137 32.3075 -258.143 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 323.744 32.3075 -251.408 323.887 32.3075 -251.301 323.744 32.3075 -251.408 323.887 37.9255 -251.301 323.744 37.9255 -251.408 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.599125 0 0.800656 -0.599125 0 0.800656 -0.599125 0 0.800656 -0.599125 0 0.800656 -0.599125 0 0.800656 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 324.058 32.3075 -251.525 323.916 32.3075 -251.632 324.058 32.3075 -251.525 323.916 37.9255 -251.632 324.058 37.9255 -251.525 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.601756 0 -0.79868 0.601756 0 -0.79868 0.601756 0 -0.79868 0.601756 0 -0.79868 0.601756 0 -0.79868 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 324.058 32.3075 -251.525 324.058 37.9255 -251.525 324.058 32.3075 -251.525 323.887 37.9255 -251.301 323.887 32.3075 -251.301 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 0.794825 0 0.606839 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 323.916 37.9255 -251.632 323.916 32.3075 -251.632 323.916 37.9255 -251.632 323.744 32.3075 -251.408 323.744 37.9255 -251.408 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 335.153 37.8825 -265.789 323.548 37.8825 -250.665 335.153 37.8825 -265.789 323.213 37.8825 -250.922 334.818 37.8825 -266.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 323.548 44.1246 -250.665 335.153 44.1246 -265.789 334.818 44.1246 -266.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 323.548 44.1246 -250.665 323.213 44.1246 -250.922 323.548 44.1246 -250.665 323.213 37.8825 -250.922 323.548 37.8825 -250.665 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.608696 0 0.793404 -0.608696 0 0.793404 -0.608696 0 0.793404 -0.608696 0 0.793404 -0.608696 0 0.793404 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 323.213 44.1246 -250.922 323.548 44.1246 -250.665 323.213 44.1246 -250.922 334.818 44.1246 -266.046 334.818 44.1246 -266.046 335.153 44.1246 -265.789 334.818 44.1246 -266.046 335.153 37.8825 -265.789 334.818 37.8825 -266.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.333454 0.836564 -0.434705 0.333454 0.836564 -0.434705 0.608638 0 -0.793448 0.333454 0.836564 -0.434705 0.608638 0 -0.793448 0.608638 0 -0.793448 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 335.153 44.1246 -265.789 323.548 44.1246 -250.665 335.153 37.8825 -265.789 323.548 37.8825 -250.665 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.793355 0 0.60876 0.793355 0 0.60876 0.793355 0 0.60876 0.793355 0 0.60876 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.24059 0.30969 0.23944 0.30835 0.24059 0.30969 0.23944 0.30835 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXU3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_181 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_182 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 323.213 37.8825 -250.922 323.213 44.1246 -250.922 323.213 37.8825 -250.922 334.818 44.1246 -266.046 334.818 37.8825 -266.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 -0.793355 0 -0.608759 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.0019 -0.02341 1.0019 1.06966 1.0019 -0.02341 1e-05 1.06966 1e-05 -0.02341 } TexCoordArray 1 Vec2Array 5 { 0.26822 0.34536 0.26822 0.34536 0.26822 0.34536 0.27481 0.35984 0.27481 0.35984 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 336.135 31.3075 -267.846 336.135 36.9255 -267.846 336.135 31.3075 -267.846 336.307 36.9255 -268.07 336.307 31.3075 -268.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 336.278 36.9255 -267.739 336.278 31.3075 -267.739 336.278 36.9255 -267.739 336.449 31.3075 -267.963 336.449 36.9255 -267.963 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 336.307 36.9255 -268.07 336.449 36.9255 -267.963 336.307 36.9255 -268.07 336.449 31.3075 -267.963 336.307 31.3075 -268.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 336.278 36.9255 -267.739 336.135 36.9255 -267.846 336.278 36.9255 -267.739 336.135 31.3075 -267.846 336.278 31.3075 -267.739 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 341.385 31.3075 -274.688 341.528 31.3075 -274.581 341.385 31.3075 -274.688 341.528 36.9255 -274.581 341.385 36.9255 -274.688 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 -0.59907 0 0.800697 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 341.699 31.3075 -274.805 341.557 31.3075 -274.912 341.699 31.3075 -274.805 341.557 36.9255 -274.912 341.699 36.9255 -274.805 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 0.601784 0 -0.798659 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 341.699 31.3075 -274.805 341.699 36.9255 -274.805 341.699 31.3075 -274.805 341.528 36.9255 -274.581 341.528 31.3075 -274.581 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 0.794877 0 0.606771 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 341.557 36.9255 -274.912 341.557 31.3075 -274.912 341.557 36.9255 -274.912 341.385 31.3075 -274.688 341.385 36.9255 -274.688 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 -0.793154 0 -0.609021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXV1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 335.604 36.8825 -267.36 335.939 36.8825 -267.103 335.604 36.8825 -267.36 335.939 43.1246 -267.103 335.604 43.1246 -267.36 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.608673 0 0.793421 -0.608673 0 0.793421 -0.608673 0 0.793421 -0.608673 0 0.793421 -0.608673 0 0.793421 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1912" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 304.938 62.1429 -160.116 334.592 61.1946 -146.915 334.976 51.701 -189.368 385.247 52.2752 -185.483 362.461 47.4103 -226.089 385.247 52.2752 -185.483 420.849 52.1018 -175.924 385.247 52.2752 -185.483 405.298 52.2752 -164.63 385.247 52.2752 -185.483 388.77 52.4594 -152.626 334.592 61.1946 -146.915 371.264 52.6546 -139.912 354.643 55.6946 -126.062 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.126844 0.968257 -0.21538 0.110068 0.989214 -0.0966511 0.0318902 0.982817 -0.181806 0.0427111 0.992749 -0.112359 0.0153186 0.991732 -0.127413 0.0427111 0.992749 -0.112359 0.0319575 0.994374 -0.100986 0.0427111 0.992749 -0.112359 0.00656351 0.999959 -0.00631108 0.0427111 0.992749 -0.112359 0.133126 0.990563 0.0326018 0.110068 0.989214 -0.0966511 0.199525 0.970101 0.138183 0.217926 0.974806 0.0475618 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 9.62405 -22.8477 10.2557 -23.2522 10.2638 -21.9512 11.3346 -22.0703 10.8492 -20.8259 11.3346 -22.0703 12.0929 -22.3632 11.3346 -22.0703 11.7616 -22.7093 11.3346 -22.0703 11.4096 -23.0772 10.2557 -23.2522 11.0367 -23.4668 10.6827 -23.8913 } TexCoordArray 1 Vec2Array 14 { 0.24792 0.26272 0.26474 0.25008 0.26496 0.29073 0.29347 0.28701 0.28055 0.32589 0.29347 0.28701 0.31367 0.27786 0.29347 0.28701 0.30485 0.26704 0.29347 0.28701 0.29547 0.25555 0.26474 0.25008 0.28554 0.24338 0.27611 0.23012 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2151" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 284.985 31.8113 -366.03 266.85 32.959 -341.999 327.383 34.1379 -317.304 245.522 32.7395 -311.761 299.32 37.0489 -279.912 245.522 32.7395 -311.761 257.316 32.7549 -328.481 316.911 35.3347 -302.427 266.85 32.959 -341.999 311.047 35.9061 -294.922 257.316 32.7549 -328.481 305.184 36.4775 -287.417 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 6.431e-06 0.998862 -0.0476999 -0.0125427 0.999004 -0.0428263 6.431e-06 0.998862 -0.0476999 -0.056756 0.997622 -0.0391156 -0.056756 0.997622 -0.0391156 -0.056756 0.997622 -0.0391156 -0.0432131 0.998248 -0.0404062 0.00784843 0.997529 -0.0698153 -0.0125427 0.999004 -0.0428263 -0.0217691 0.998558 -0.0490808 -0.0432131 0.998248 -0.0404062 -0.00743173 0.99663 -0.081685 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 9.19907 -16.5374 8.81281 -17.2738 10.1021 -18.0306 8.35854 -18.2005 9.50439 -19.1765 8.35854 -18.2005 8.60974 -17.6881 9.87907 -18.4865 8.81281 -17.2738 9.75417 -18.7165 8.60974 -17.6881 9.62929 -18.9465 } TexCoordArray 1 Vec2Array 12 { 0.2366 0.45987 0.22631 0.43686 0.26065 0.41322 0.21422 0.40791 0.24473 0.37742 0.21422 0.40791 0.22091 0.42392 0.25471 0.39898 0.22631 0.43686 0.25138 0.39179 0.22091 0.42392 0.24806 0.3846 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306158" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 293.7 36.4434 -279.029 282.437 36.0619 -285.689 293.7 36.4434 -279.029 282.086 58.9038 -286.011 282.086 58.9038 -286.011 293.349 59.2853 -279.351 282.086 58.9038 -286.011 293.7 36.4434 -279.029 284.416 36.2995 -276.05 291.721 36.2058 -288.667 284.416 36.2995 -276.05 291.37 59.0477 -288.989 291.37 59.0477 -288.989 284.065 59.1414 -276.373 291.37 59.0477 -288.989 284.416 36.2995 -276.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.509092 -0.0043102 -0.860701 0.509093 -0.0043096 -0.860701 0.509092 -0.0043102 -0.860701 0.509092 -0.0043102 -0.860701 0.509092 -0.0043102 -0.860701 0.509091 -0.00431079 -0.860702 0.509092 -0.0043102 -0.860701 0.509092 -0.0043102 -0.860701 0.865291 0.0203681 0.500855 0.865299 0.0203579 0.500842 0.865291 0.0203681 0.500855 0.865291 0.0203681 0.500855 0.865291 0.0203681 0.500855 0.865283 0.0203783 0.500869 0.865291 0.0203681 0.500855 0.865291 0.0203681 0.500855 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55293 0.00247 0.78932 0.00247 0.55293 0.00247 0.78932 0.48813 0.78932 0.48813 0.55293 0.48813 0.78932 0.48813 0.55293 0.00247 0.78861 0.00362 1.00303 0.00362 0.78861 0.00362 1.00303 0.48325 1.00303 0.48325 0.78861 0.48325 1.00303 0.48325 0.78861 0.00362 } TexCoordArray 1 Vec2Array 16 { 0.20995 0.59865 0.20965 0.59891 0.20995 0.59865 0.20964 0.59893 0.20964 0.59893 0.20994 0.59867 0.20964 0.59893 0.20995 0.59865 0.20971 0.59854 0.2099 0.59903 0.20971 0.59854 0.20989 0.59904 0.20989 0.59904 0.2097 0.59855 0.20989 0.59904 0.20971 0.59854 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306157" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH 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GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 301.337 37.6204 -266.25 293.457 37.6204 -272.407 295.474 38.1918 -258.746 287.594 38.1918 -264.902 289.61 38.7632 -251.241 281.73 38.7632 -257.397 283.747 39.3347 -243.736 275.867 39.3347 -249.892 278.96 39.8233 -238.325 271.889 39.8233 -245.396 273.55 40.312 -233.539 267.393 40.312 -241.419 267.596 40.8007 -229.447 262.446 40.8007 -238.018 261.188 41.2894 -226.111 257.121 41.2894 -235.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.036877 0.998205 -0.0471967 0.0368736 0.998205 -0.0471962 0.0368716 0.998205 -0.047195 0.0368686 0.998205 -0.0471937 0.0368709 0.998205 -0.0471965 0.0368739 0.998205 -0.0472004 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306.506 38.1918 -250.126 296.262 38.1918 -258.13 300.643 38.7632 -242.622 290.398 38.7632 -250.625 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0368707 0.998205 -0.0471953 0.0368684 0.998205 -0.0471946 0.0368677 0.998205 -0.0471944 0.0368696 0.998205 -0.047195 0.0368721 0.998205 -0.0471947 0.0368747 0.998205 -0.0471944 0.0368751 0.998205 -0.0471948 0.0368764 0.998205 -0.0471965 0.0368763 0.998205 -0.0471965 0.0368749 0.998205 -0.0471948 0.0368746 0.998205 -0.0471944 0.0368721 0.998205 -0.0471947 0.0368714 0.998205 -0.0471955 0.0368662 0.998205 -0.047194 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 63.8753 0 63.8753 1 63.684 0 63.684 1 63.4922 0 63.4922 1 63.3009 0 63.3009 1 63.109 0 63.109 1 62.9177 0 62.9177 1 62.7258 0 62.7258 1 } TexCoordArray 1 Vec2Array 14 { 0.26544 0.38483 0.25963 0.39249 0.26211 0.37764 0.2563 0.38531 0.25879 0.37046 0.25297 0.37812 0.25546 0.36327 0.24965 0.37093 0.25213 0.35609 0.24632 0.36375 0.24881 0.3489 0.243 0.35656 0.24548 0.34172 0.23967 0.34938 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3321_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3321_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 43 Group { DataVariance STATIC name "BOXR4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.78 35.3075 -204.982 281.78 40.9255 -204.982 281.78 35.3075 -204.982 281.979 40.9255 -205.182 281.979 35.3075 -205.182 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.908 40.9255 -204.858 281.908 35.3075 -204.858 281.908 40.9255 -204.858 282.107 35.3075 -205.057 282.107 40.9255 -205.057 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.979 40.9255 -205.182 282.107 40.9255 -205.057 281.979 40.9255 -205.182 282.107 35.3075 -205.057 281.979 35.3075 -205.182 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.698699 0 -0.715416 0.698699 0 -0.715416 0.698699 0 -0.715416 0.698699 0 -0.715416 0.698699 0 -0.715416 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.908 40.9255 -204.858 281.78 40.9255 -204.982 281.908 40.9255 -204.858 281.78 35.3075 -204.982 281.908 35.3075 -204.858 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.695801 0 0.718235 -0.695801 0 0.718235 -0.695801 0 0.718235 -0.695801 0 0.718235 -0.695801 0 0.718235 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 287.879 35.3075 -211.081 288.006 35.3075 -210.956 287.879 35.3075 -211.081 288.006 40.9255 -210.956 287.879 40.9255 -211.081 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.701433 0 0.712735 -0.701433 0 0.712735 -0.701433 0 0.712735 -0.701433 0 0.712735 -0.701433 0 0.712735 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 288.205 35.3075 -211.156 288.078 35.3075 -211.281 288.205 35.3075 -211.156 288.078 40.9255 -211.281 288.205 40.9255 -211.156 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.701519 0 -0.712651 0.701519 0 -0.712651 0.701519 0 -0.712651 0.701519 0 -0.712651 0.701519 0 -0.712651 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 288.205 35.3075 -211.156 288.205 40.9255 -211.156 288.205 35.3075 -211.156 288.006 40.9255 -210.956 288.006 35.3075 -210.956 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.708943 0 0.705266 0.708943 0 0.705266 0.708943 0 0.705266 0.708943 0 0.705266 0.708943 0 0.705266 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 288.078 40.9255 -211.281 288.078 35.3075 -211.281 288.078 40.9255 -211.281 287.879 35.3075 -211.081 287.879 40.9255 -211.081 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 -0.708889 0 -0.70532 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 293.99 35.3075 -217.192 293.99 40.9255 -217.192 293.99 35.3075 -217.192 294.189 40.9255 -217.392 294.189 35.3075 -217.392 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.708862 0 -0.705347 -0.708862 0 -0.705347 -0.708862 0 -0.705347 -0.708862 0 -0.705347 -0.708862 0 -0.705347 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 294.116 40.9255 -217.067 294.116 35.3075 -217.067 294.116 40.9255 -217.067 294.315 35.3075 -217.266 294.315 40.9255 -217.266 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 0.707107 0 0.707107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 294.189 40.9255 -217.392 294.315 40.9255 -217.266 294.189 40.9255 -217.392 294.315 35.3075 -217.266 294.189 35.3075 -217.392 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.707064 0 -0.70715 0.707064 0 -0.70715 0.707064 0 -0.70715 0.707064 0 -0.70715 0.707064 0 -0.70715 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 294.116 40.9255 -217.067 293.99 40.9255 -217.192 294.116 40.9255 -217.067 293.99 35.3075 -217.192 294.116 35.3075 -217.067 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.704264 0 0.709938 -0.704264 0 0.709938 -0.704264 0 0.709938 -0.704264 0 0.709938 -0.704264 0 0.709938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 294.67 47.1246 -218.05 294.968 47.1246 -217.752 294.968 40.8825 -217.752 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.707143 0 -0.707071 0.707143 0 -0.707071 0.707143 0 -0.707071 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.19 40.8825 -204.57 281.488 40.8825 -204.272 281.19 40.8825 -204.57 281.488 47.1246 -204.272 281.19 47.1246 -204.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 -0.707107 0 0.707107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 294.968 40.8825 -217.752 294.67 40.8825 -218.05 294.67 47.1246 -218.05 294.67 47.1246 -218.05 281.19 47.1246 -204.57 294.67 47.1246 -218.05 281.488 47.1246 -204.272 294.968 47.1246 -217.752 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.707143 0 -0.707071 0.707143 0 -0.707071 0.114248 0.986862 -0.114236 0.114248 0.986862 -0.114236 0 1 0 0.114248 0.986862 -0.114236 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 281.19 40.8825 -204.57 294.67 40.8825 -218.05 281.19 40.8825 -204.57 294.968 40.8825 -217.752 281.488 40.8825 -204.272 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 281.488 40.8825 -204.272 294.968 40.8825 -217.752 281.488 47.1246 -204.272 294.968 47.1246 -217.752 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.707107 0 0.707106 0.707107 0 0.707106 0.707107 0 0.707106 0.707107 0 0.707106 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.23526 0.30424 0.2366 0.30543 0.23526 0.30424 0.2366 0.30543 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXR3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_181 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_182 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 294.67 47.1246 -218.05 294.67 40.8825 -218.05 294.67 47.1246 -218.05 281.19 40.8825 -204.57 281.19 47.1246 -204.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.707106 0 -0.707107 -0.707106 0 -0.707107 -0.707106 0 -0.707107 -0.707106 0 -0.707107 -0.707106 0 -0.707107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1e-05 1.06966 1e-05 -0.02341 1e-05 1.06966 1.0019 -0.02341 1.0019 1.06966 } TexCoordArray 1 Vec2Array 5 { 0.25204 0.31389 0.25204 0.31389 0.25204 0.31389 0.2444 0.30098 0.2444 0.30098 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 302.858 34.3075 -226.252 302.858 39.9255 -226.252 302.858 34.3075 -226.252 303.046 39.9255 -226.461 303.046 34.3075 -226.461 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.743491 0 -0.668746 -0.743491 0 -0.668746 -0.743491 0 -0.668746 -0.743491 0 -0.668746 -0.743491 0 -0.668746 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 302.991 39.9255 -226.134 302.991 34.3075 -226.134 302.991 39.9255 -226.134 303.18 34.3075 -226.343 303.18 39.9255 -226.343 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 303.046 39.9255 -226.461 303.18 39.9255 -226.343 303.046 39.9255 -226.461 303.18 34.3075 -226.343 303.046 34.3075 -226.461 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 302.991 39.9255 -226.134 302.858 39.9255 -226.252 302.991 39.9255 -226.134 302.858 34.3075 -226.252 302.991 34.3075 -226.134 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.663666 0 0.748029 -0.663666 0 0.748029 -0.663666 0 0.748029 -0.663666 0 0.748029 -0.663666 0 0.748029 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 297.087 34.3075 -219.842 297.22 34.3075 -219.725 297.087 34.3075 -219.842 297.22 39.9255 -219.725 297.087 39.9255 -219.842 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.660478 0 0.750845 -0.660478 0 0.750845 -0.660478 0 0.750845 -0.660478 0 0.750845 -0.660478 0 0.750845 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 297.409 34.3075 -219.934 297.275 34.3075 -220.052 297.409 34.3075 -219.934 297.275 39.9255 -220.052 297.409 39.9255 -219.934 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 0.660861 0 -0.750508 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 297.409 34.3075 -219.934 297.409 39.9255 -219.934 297.409 34.3075 -219.934 297.22 39.9255 -219.725 297.22 34.3075 -219.725 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 0.741712 0 0.670719 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 297.275 39.9255 -220.052 297.275 34.3075 -220.052 297.275 39.9255 -220.052 297.087 34.3075 -219.842 297.087 39.9255 -219.842 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.745087 0 -0.666967 -0.745087 0 -0.666967 -0.745087 0 -0.666967 -0.745087 0 -0.666967 -0.745087 0 -0.666967 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 309.589 39.8825 -233.284 296.833 39.8825 -219.117 309.589 39.8825 -233.284 296.519 39.8825 -219.399 309.275 39.8825 -233.567 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 296.833 46.1246 -219.117 309.589 46.1246 -233.284 309.275 46.1246 -233.567 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 296.833 46.1246 -219.117 296.519 46.1246 -219.399 296.833 46.1246 -219.117 296.519 39.8825 -219.399 296.833 39.8825 -219.117 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.668181 0 0.743998 -0.668181 0 0.743998 -0.668181 0 0.743998 -0.668181 0 0.743998 -0.668181 0 0.743998 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 296.519 46.1246 -219.399 296.833 46.1246 -219.117 296.519 46.1246 -219.399 309.275 46.1246 -233.567 309.275 46.1246 -233.567 309.589 46.1246 -233.284 309.275 46.1246 -233.567 309.589 39.8825 -233.284 309.275 39.8825 -233.567 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.367185 0.836185 -0.407394 0.367185 0.836185 -0.407394 0.669499 0 -0.742813 0.367185 0.836185 -0.407394 0.669499 0 -0.742813 0.669499 0 -0.742813 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 309.589 46.1246 -233.284 296.833 46.1246 -219.117 309.589 39.8825 -233.284 296.833 39.8825 -219.117 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.743146 0 0.66913 0.743146 0 0.66913 0.743146 0 0.66913 0.743146 0 0.66913 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.23805 0.30681 0.23678 0.30555 0.23805 0.30681 0.23678 0.30555 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXS3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_181 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_182 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 296.519 39.8825 -219.399 296.519 46.1246 -219.399 296.519 39.8825 -219.399 309.275 46.1246 -233.567 309.275 39.8825 -233.567 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.743169 0 -0.669103 -0.743169 0 -0.669103 -0.743169 0 -0.669103 -0.743169 0 -0.669103 -0.743169 0 -0.669103 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.0019 -0.02341 1.0019 1.06966 1.0019 -0.02341 1e-05 1.06966 1e-05 -0.02341 } TexCoordArray 1 Vec2Array 5 { 0.25309 0.31518 0.25309 0.31518 0.25309 0.31518 0.26032 0.32875 0.26032 0.32875 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1891" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 29 DrawArrays TRIANGLE_STRIP 33 5 } VertexArray Vec3Array 38 { 257.316 32.7549 -328.481 299.32 37.0489 -279.912 257.316 32.7549 -328.481 305.184 36.4775 -287.417 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renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 254.714 41.7781 -222.625 254.422 41.7781 -223.581 246.021 42.3236 -219.967 245.728 42.3236 -220.923 237.327 42.869 -217.309 237.034 42.869 -218.265 228.633 43.4145 -214.651 228.341 43.4145 -215.607 219.94 43.9599 -211.993 219.647 43.9599 -212.949 211.246 44.5054 -209.335 210.953 44.5054 -210.291 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0572886 0.998204 -0.0174988 0.0572774 0.998204 -0.0175249 0.05727 0.998205 -0.0175325 0.0572589 0.998205 -0.0175489 0.0572589 0.998205 -0.017549 0.0572701 0.998205 -0.0175324 0.0572777 0.998205 -0.0175146 0.0572742 0.998205 -0.0175134 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DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 284.535 39.2347 -243.12 283.747 39.3347 -243.736 284.535 39.3347 -243.12 283.747 39.3847 -243.736 279.667 39.8233 -237.618 278.96 39.8733 -238.325 274.165 40.312 -232.75 273.55 40.362 -233.539 268.111 40.8007 -228.59 267.596 40.8507 -229.447 261.595 41.2894 -225.197 261.188 41.3394 -226.111 254.714 41.7781 -222.625 254.422 41.8281 -223.581 254.714 41.6781 -222.625 254.422 41.7781 -223.581 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.615878 0 -0.787842 0.615878 0 -0.787842 0.0907114 0.995253 -0.035257 0.0837665 0.996291 -0.019667 0.0811355 0.996598 -0.0144928 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TexCoordArray 1 Vec2Array 14 { 0.25372 0.34242 0.24925 0.34831 0.2504 0.33523 0.24593 0.34113 0.24707 0.32805 0.2426 0.33394 0.24321 0.32068 0.2392 0.32745 0.23884 0.31416 0.23535 0.3217 0.23404 0.30858 0.23112 0.31679 0.22887 0.30404 0.22656 0.31279 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS327" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 261.188 41.2894 -226.111 257.121 41.2894 -235.246 254.422 41.7781 -223.581 251.498 41.7781 -233.144 245.728 42.3236 -220.923 242.804 42.3236 -230.486 237.034 42.869 -218.265 234.111 42.869 -227.828 228.341 43.4145 -215.607 225.417 43.4145 -225.17 219.647 43.9599 -212.949 216.723 43.9599 -222.512 210.953 44.5054 -210.291 208.03 44.5054 -219.854 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0617789 0.997711 -0.0275045 0.0690287 0.997281 -0.0258091 0.0642408 0.997682 -0.0224284 0.0623574 0.997872 -0.0190665 0.0572741 0.998205 -0.0175122 0.057273 0.998205 -0.0175099 0.0572756 0.998205 -0.0175087 0.0572792 0.998205 -0.0175098 0.0572767 0.998205 -0.017511 0.0572705 0.998205 -0.0175111 0.0572705 0.998205 -0.0175111 0.0572766 0.998205 -0.017511 0.0572815 0.998204 -0.0175115 0.0572853 0.998204 -0.0175097 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -43.7217 190.355 -43.7217 189.219 -43.3693 190.355 -43.3693 189.219 -42.9761 190.355 -42.9761 189.219 -42.5827 190.355 -42.5827 189.219 -42.1892 190.355 -42.1892 189.219 -41.7959 190.355 -41.7959 189.219 -41.4026 190.355 -41.4026 } TexCoordArray 1 Vec2Array 14 { 0.2231 0.32591 0.22079 0.33465 0.21926 0.32349 0.21761 0.33264 0.21433 0.32094 0.21267 0.3301 0.2094 0.3184 0.20774 0.32755 0.20447 0.31585 0.20281 0.32501 0.19954 0.31331 0.19788 0.32246 0.19461 0.31076 0.19295 0.31992 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS327" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use 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0.998205 -0.0175115 0.0572777 0.998205 -0.0175133 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -43.7217 189.219 -43.7217 190.355 -43.3693 189.219 -43.3693 190.355 -42.9761 189.219 -42.9761 190.355 -42.5827 189.219 -42.5827 190.355 -42.1892 189.219 -42.1892 190.355 -41.7959 189.219 -41.7959 190.355 -41.4026 189.219 -41.4026 } TexCoordArray 1 Vec2Array 14 { 0.22887 0.30404 0.22656 0.31279 0.22341 0.30059 0.22175 0.30975 0.21848 0.29805 0.21682 0.30721 0.21355 0.29551 0.21189 0.30466 0.20862 0.29296 0.20696 0.30212 0.20368 0.29042 0.20203 0.29957 0.19875 0.28787 0.19709 0.29703 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 300.643 38.7632 -242.622 290.398 38.7632 -250.625 294.779 39.3347 -235.117 284.535 39.3347 -243.12 288.86 39.8233 -228.426 279.667 39.8233 -237.618 282.169 40.312 -222.506 274.165 40.312 -232.75 274.807 40.8007 -217.446 268.111 40.8007 -228.59 266.883 41.2894 -213.321 261.595 41.2894 -225.197 258.515 41.7781 -210.193 254.714 41.7781 -222.625 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0368728 0.998204 -0.0472025 0.0368751 0.998204 -0.0472031 0.0358579 0.998302 -0.0459004 0.0386575 0.998205 -0.0457369 0.0393436 0.998314 -0.0426876 0.0455437 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TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3261_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 10 Group { DataVariance STATIC name "TERR1914" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 263.17 62.0048 -156.33 232.049 63.831 -142.683 270.604 69.4334 -126.646 199.235 71.2451 -112.798 270.604 69.4334 -126.646 216.078 64.745 -98.361 270.604 69.4334 -126.646 254.21 63.6938 -92.821 290.655 58.9334 -105.793 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0447053 0.971694 -0.231976 -0.0342002 0.966249 -0.25533 0.0407196 0.998448 0.037984 0.0229833 0.99966 -0.012333 0.0407196 0.998448 0.037984 0.0439249 0.968475 0.245206 0.0407196 0.998448 0.037984 0.0969061 0.972458 0.211979 0.216908 0.939655 0.264574 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 8.73442 -22.9637 8.07157 -23.3819 8.89277 -23.8734 7.37266 -24.2978 8.89277 -23.8734 7.7314 -24.7402 8.89277 -23.8734 8.54358 -24.91 9.31983 -24.5124 } TexCoordArray 1 Vec2Array 9 { 0.22423 0.2591 0.20657 0.24603 0.22844 0.23068 0.18796 0.21742 0.22844 0.23068 0.19751 0.20359 0.22844 0.23068 0.21914 0.19829 0.23982 0.21071 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1913" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { 304.938 62.1429 -160.116 263.17 62.0048 -156.33 304.938 62.1429 -160.116 270.604 69.4334 -126.646 334.592 61.1946 -146.915 270.604 69.4334 -126.646 315.802 55.7646 -112.211 290.655 58.9334 -105.793 354.643 55.6946 -126.062 334.592 61.1946 -146.915 354.643 55.6946 -126.062 315.802 55.7646 -112.211 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0346972 0.983311 -0.178594 -0.0246823 0.971227 -0.236874 0.0346972 0.983311 -0.178594 0.119127 0.992073 0.0399914 0.135307 0.983584 0.119394 0.119127 0.992073 0.0399914 0.162101 0.956051 0.244314 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rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 231.47 33.9126 -291.837 195.897 32.6383 -318.829 231.47 33.9126 -291.837 213.632 34.8129 -275.217 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00290662 0.998696 -0.0509793 0.00290662 0.998696 -0.0509793 0.00290662 0.998696 -0.0509793 0.00290662 0.998696 -0.0509793 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 8.05924 -18.811 7.30156 -17.9839 8.05924 -18.811 7.6793 -19.3204 } TexCoordArray 1 Vec2Array 4 { 0.20624 0.38884 0.18607 0.41468 0.20624 0.38884 0.19613 0.37292 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR163" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 9 } VertexArray Vec3Array 13 { 315.802 55.7646 -112.211 290.655 58.9334 -105.793 315.802 55.7646 -112.211 271.095 52.5957 -78.97 304.938 62.1429 -160.116 310.046 47.0334 -201.039 304.938 62.1429 -160.116 282.345 44.9024 -184.05 263.17 62.0048 -156.33 240.793 50.6288 -171.368 232.049 63.831 -142.683 210.322 52.4712 -159.92 199.458 64.657 -136.736 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.20768 0.907225 0.365804 0.20768 0.907225 0.365804 0.20768 0.907225 0.365804 0.20768 0.907225 0.365804 -0.167975 0.868234 -0.466856 -0.290803 0.885196 -0.363128 -0.167975 0.868234 -0.466856 -0.133009 0.859343 -0.493799 -0.0779706 0.847723 -0.524678 -0.100352 0.867113 -0.487899 -0.109967 0.880977 -0.460202 -0.091115 0.880412 -0.465374 -0.0671237 0.86988 -0.488674 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 9.85545 -24.3157 9.31983 -24.5124 9.85545 -24.3157 8.90322 -25.3344 9.62405 -22.8477 9.73285 -21.5936 9.62405 -22.8477 9.14284 -22.1142 8.73442 -22.9637 8.25781 -22.5029 8.07157 -23.3819 7.6088 -22.8537 7.37741 -23.5642 } TexCoordArray 1 Vec2Array 13 { 0.25408 0.21686 0.23982 0.21071 0.25408 0.21686 0.22872 0.18503 0.24792 0.26272 0.25082 0.3019 0.24792 0.26272 0.2351 0.28564 0.22423 0.2591 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DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 207.737 66.9548 -239.592 211.095 42.1922 -225.034 207.751 41.7716 -239.067 207.737 66.9548 -239.592 211.081 67.3754 -225.559 207.737 66.9548 -239.592 211.095 42.1922 -225.034 201.622 42.0336 -230.115 217.223 41.9303 -233.985 201.622 42.0336 -230.115 217.21 67.1135 -234.51 217.21 67.1135 -234.51 201.609 67.2168 -230.64 217.21 67.1135 -234.51 201.622 42.0336 -230.115 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.972782 -0.00428883 -0.231681 0.972782 -0.00428883 -0.231681 0.972782 -0.00428875 -0.231681 0.972782 -0.00428883 -0.231681 0.972782 -0.0042889 -0.231681 0.972782 -0.00428883 -0.231681 0.972782 -0.00428883 -0.231681 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 0.0203532 0.970351 0.240841 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TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 235.644 65.7136 -241.975 222.795 65.8169 -232.318 235.644 65.7136 -241.975 223.013 40.6337 -231.84 223.013 40.6337 -231.84 235.861 40.5304 -241.498 223.013 40.6337 -231.84 235.644 65.7136 -241.975 224.938 65.5549 -242.952 233.5 65.9755 -231.341 224.938 65.5549 -242.952 233.718 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Vec2Array 16 { 0.20841 0.5972 0.20808 0.59682 0.20841 0.5972 0.20808 0.5968 0.20808 0.5968 0.20842 0.59718 0.20808 0.5968 0.20841 0.5972 0.20813 0.59724 0.20836 0.59678 0.20813 0.59724 0.20836 0.59676 0.20836 0.59676 0.20814 0.59722 0.20836 0.59676 0.20813 0.59724 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT326" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 261.731 42.3781 -199.673 261.731 41.7781 -199.673 253.037 42.9236 -197.016 253.037 42.3236 -197.016 244.344 43.469 -194.358 244.344 42.869 -194.358 235.65 44.0145 -191.7 235.65 43.4145 -191.7 226.956 44.5599 -189.042 226.956 43.9599 -189.042 218.263 45.1054 -186.384 218.263 44.5054 -186.384 209.569 45.6508 -183.726 209.569 45.0508 -183.726 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.292269 0 -0.956336 -0.292269 0 -0.956336 -0.292313 0 -0.956323 -0.292357 0 -0.956309 -0.29239 0 -0.956299 -0.29238 0 -0.956302 -0.292369 0 -0.956305 -0.292369 0 -0.956306 -0.292379 0 -0.956302 -0.29239 0 -0.956299 -0.292391 0 -0.956299 -0.29238 0 -0.956302 -0.29237 0 -0.956305 -0.29237 0 -0.956305 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 307.087 1 307.087 0 306.178 1 306.178 0 305.269 1 305.269 0 304.36 1 304.36 0 303.451 1 303.451 0 302.542 1 302.542 0 301.632 1 301.632 0 } TexCoordArray 1 Vec2Array 14 { 0.22341 0.30059 0.22341 0.30059 0.21848 0.29805 0.21848 0.29805 0.21355 0.29551 0.21355 0.29551 0.20862 0.29296 0.20862 0.29296 0.20368 0.29042 0.20368 0.29042 0.19875 0.28787 0.19875 0.28787 0.19382 0.28533 0.19382 0.28533 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT324" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 234.111 42.869 -227.828 234.111 43.469 -227.828 225.417 43.4145 -225.17 225.417 44.0145 -225.17 216.723 43.9599 -222.512 216.723 44.5599 -222.512 208.03 44.5054 -219.854 208.03 45.1054 -219.854 199.336 45.0508 -217.196 199.336 45.6508 -217.196 190.642 45.5963 -214.538 190.642 46.1963 -214.538 181.949 46.1417 -211.88 181.949 46.7417 -211.88 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.29237 0 0.956305 0.29237 0 0.956305 0.29237 0 0.956305 0.29237 0 0.956305 0.29238 0 0.956302 0.292389 0 0.956299 0.292389 0 0.956299 0.29238 0 0.956302 0.29237 0 0.956305 0.29237 0 0.956305 0.29238 0 0.956302 0.29239 0 0.956299 0.292399 0 0.956296 0.292399 0 0.956296 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 305.269 0 305.269 1 304.36 0 304.36 1 303.451 0 303.451 1 302.542 0 302.542 1 301.632 0 301.632 1 300.723 0 300.723 1 299.814 0 299.814 1 } TexCoordArray 1 Vec2Array 14 { 0.20774 0.32755 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14 { 211.246 44.5054 -209.335 210.953 44.5054 -210.291 202.552 45.0508 -206.677 202.26 45.0508 -207.633 193.859 45.5963 -204.019 193.566 45.5963 -204.975 185.165 46.1417 -201.361 184.872 46.1417 -202.317 176.471 46.6872 -198.703 176.179 46.6872 -199.659 167.778 47.2327 -196.045 167.485 47.2327 -197.001 159.084 47.7781 -193.387 158.792 47.7781 -194.344 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572553 0.998205 -0.017548 0.0572665 0.998205 -0.0175217 0.0572738 0.998205 -0.017514 0.0572773 0.998205 -0.017515 0.0572699 0.998205 -0.0175325 0.0572591 0.998205 -0.0175489 0.0572591 0.998205 -0.0175489 0.05727 0.998205 -0.0175322 0.0572811 0.998204 -0.0175156 0.0572812 0.998204 -0.0175156 0.0572702 0.998205 -0.0175322 0.0572689 0.998205 -0.0175257 0.0572702 0.998205 -0.017513 0.0572851 0.998205 -0.0174783 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 177.056 0 177.056 1 176.525 0 176.525 1 175.994 0 175.994 1 175.462 0 175.462 1 174.931 0 174.931 1 174.4 0 174.4 1 173.868 0 173.868 1 } TexCoordArray 1 Vec2Array 14 { 0.19477 0.30985 0.19461 0.31076 0.18984 0.3073 0.18968 0.30822 0.18491 0.30476 0.18474 0.30567 0.17998 0.30221 0.17981 0.30313 0.17505 0.29967 0.17488 0.30058 0.17012 0.29712 0.16995 0.29804 0.16518 0.29458 0.16502 0.29549 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 215.339 44.5054 -195.947 215.047 44.5054 -196.903 206.645 45.0508 -193.289 206.353 45.0508 -194.245 197.952 45.5963 -190.631 197.659 45.5963 -191.587 189.258 46.1417 -187.973 188.966 46.1417 -188.929 180.564 46.6872 -185.315 180.272 46.6872 -186.271 171.871 47.2327 -182.657 171.578 47.2327 -183.613 163.177 47.7781 -179.999 162.885 47.7781 -180.955 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572719 0.998205 -0.0174936 0.0572719 0.998205 -0.0174936 0.0572773 0.998205 -0.0174953 0.0572753 0.998205 -0.0175144 0.0572699 0.998205 -0.0175325 0.0572667 0.998205 -0.0175312 0.0572723 0.998205 -0.0175129 0.0572812 0.998205 -0.0174956 0.0572847 0.998205 -0.0174966 0.0572792 0.998205 -0.017515 0.0572702 0.998205 -0.0175322 0.0572665 0.998205 -0.0175313 0.0572666 0.998205 -0.0175215 0.0572779 0.998205 -0.0174952 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 177.056 1 177.056 0 176.525 1 176.525 0 175.994 1 175.994 0 175.462 1 175.462 0 174.931 1 174.931 0 174.4 1 174.4 0 173.868 1 173.868 0 } TexCoordArray 1 Vec2Array 14 { 0.19709 0.29703 0.19693 0.29794 0.19216 0.29448 0.192 0.2954 0.18723 0.29194 0.18707 0.29285 0.1823 0.28939 0.18213 0.29031 0.17737 0.28685 0.1772 0.28776 0.17244 0.2843 0.17227 0.28522 0.16751 0.28176 0.16734 0.28267 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3261_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKRS321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 218.263 44.5054 -186.384 215.339 44.5054 -195.947 209.569 45.0508 -183.726 206.645 45.0508 -193.289 200.875 45.5963 -181.068 197.952 45.5963 -190.631 192.182 46.1417 -178.41 189.258 46.1417 -187.973 183.488 46.6872 -175.752 180.564 46.6872 -185.315 174.794 47.2327 -173.094 171.871 47.2327 -182.657 166.101 47.7781 -170.436 163.177 47.7781 -179.999 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572669 0.998205 -0.01751 0.0572669 0.998205 -0.01751 0.0572703 0.998205 -0.017511 0.0572763 0.998205 -0.0175109 0.057279 0.998205 -0.0175098 0.0572757 0.998205 -0.0175088 0.0572732 0.998205 -0.01751 0.0572739 0.998205 -0.0175122 0.0572774 0.998205 -0.0175133 0.0572801 0.998205 -0.0175121 0.0572792 0.998205 -0.0175098 0.0572756 0.998205 -0.0175087 0.0572707 0.998205 -0.0175082 0.0572669 0.998205 -0.01751 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -41.4026 189.219 -41.4026 190.355 -41.0093 189.219 -41.0093 190.355 -40.616 189.219 -40.616 190.355 -40.2227 189.219 -40.2227 190.355 -39.8292 189.219 -39.8292 190.355 -39.4359 189.219 -39.4359 190.355 -39.0426 189.219 -39.0426 } TexCoordArray 1 Vec2Array 14 { 0.19875 0.28787 0.19709 0.29703 0.19382 0.28533 0.19216 0.29448 0.18889 0.28278 0.18723 0.29194 0.18396 0.28024 0.1823 0.28939 0.17903 0.27769 0.17737 0.28685 0.1741 0.27515 0.17244 0.2843 0.16916 0.2726 0.16751 0.28176 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3261" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 258.515 41.7781 -210.193 254.714 41.7781 -222.625 249.821 42.3236 -207.535 246.021 42.3236 -219.967 241.128 42.869 -204.877 237.327 42.869 -217.309 232.434 43.4145 -202.219 228.633 43.4145 -214.651 223.74 43.9599 -199.561 219.94 43.9599 -211.993 215.047 44.5054 -196.903 211.246 44.5054 -209.335 206.353 45.0508 -194.245 202.552 45.0508 -206.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572779 0.998205 -0.0175124 0.0572815 0.998204 -0.0175112 0.0572792 0.998205 -0.0175097 0.0572756 0.998205 -0.0175086 0.0572732 0.998205 -0.0175094 0.0572744 0.998205 -0.0175113 0.0572744 0.998205 -0.0175113 0.0572732 0.998205 -0.0175094 0.0572756 0.998205 -0.0175086 0.0572792 0.998205 -0.0175097 0.0572768 0.998205 -0.0175104 0.0572708 0.998205 -0.0175101 0.0572672 0.998205 -0.017509 0.0572672 0.998205 -0.017509 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 61.7152 0 61.7152 1 61.5323 0 61.5323 1 61.3495 0 61.3495 1 61.1667 0 61.1667 1 60.9839 0 60.9839 1 60.801 0 60.801 1 60.6182 0 60.6182 1 } TexCoordArray 1 Vec2Array 14 { 0.22159 0.31067 0.21943 0.32257 0.21665 0.30812 0.2145 0.32002 0.21172 0.30558 0.20957 0.31748 0.20679 0.30303 0.20464 0.31494 0.20186 0.30049 0.1997 0.31239 0.19693 0.29794 0.19477 0.30985 0.192 0.2954 0.18984 0.3073 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3201_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3201_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 9 Group { DataVariance STATIC name "RECT15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 216.377 21.4101 -331.833 216.377 42.9351 -331.833 216.377 21.4101 -331.833 160.141 48.9354 -302.128 160.141 27.4101 -302.128 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.467065 0 0.884223 0.467065 0 0.884223 0.467065 0 0.884223 0.467065 0 0.884223 0.467065 0 0.884223 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.20791 0.60073 0.20791 0.60073 0.20791 0.60073 0.20642 0.59956 0.20642 0.59956 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 34.225 56.9351 -255.089 34.225 35.4101 -255.089 34.225 56.9351 -255.089 97.4687 29.4101 -288.632 97.4687 50.9351 -288.632 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.468553 0 0.883435 0.468553 0 0.883435 0.468553 0 0.883435 0.468553 0 0.883435 0.468553 0 0.883435 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.20308 0.59771 0.20308 0.59771 0.20308 0.59771 0.20476 0.59903 0.20476 0.59903 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 160.142 27.4101 -302.127 160.142 48.9351 -302.127 160.142 27.4101 -302.127 97.469 50.9351 -288.632 97.469 29.4101 -288.632 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.2105 0 0.977594 0.2105 0 0.977594 0.2105 0 0.977594 0.2105 0 0.977594 0.2105 0 0.977594 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.20642 0.59956 0.20642 0.59956 0.20642 0.59956 0.20476 0.59903 0.20476 0.59903 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1911" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 193.918 63.4457 -90.051 216.078 64.745 -98.361 193.918 63.4457 -90.051 199.235 71.2451 -112.798 163.23 66.2607 -81.74 199.235 71.2451 -112.798 160.243 64.3119 -103.901 199.235 71.2451 -112.798 176.864 64.2468 -120.522 199.235 71.2451 -112.798 199.458 64.657 -136.736 232.049 63.831 -142.683 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.13657 0.926848 0.349717 0.0719288 0.938212 0.338503 0.13657 0.926848 0.349717 -0.0675331 0.997255 -0.0303513 -0.0270441 0.991436 0.127761 -0.0675331 0.997255 -0.0303513 -0.200469 0.972204 -0.120961 -0.0675331 0.997255 -0.0303513 -0.212071 0.946476 -0.24333 -0.0675331 0.997255 -0.0303513 -0.0991508 0.959165 -0.264901 -0.0240161 0.963817 -0.265481 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 7.25941 -24.9948 7.7314 -24.7402 7.25941 -24.9948 7.37266 -24.2978 6.60578 -25.2495 7.37266 -24.2978 6.54216 -24.5704 7.37266 -24.2978 6.89617 -24.061 7.37266 -24.2978 7.37741 -23.5642 8.07157 -23.3819 } TexCoordArray 1 Vec2Array 12 { 0.18494 0.19564 0.19751 0.20359 0.18494 0.19564 0.18796 0.21742 0.16754 0.18768 0.18796 0.21742 0.16584 0.2089 0.18796 0.21742 0.17527 0.22481 0.18796 0.21742 0.18809 0.24034 0.20657 0.24603 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 143.699 45.1264 -204.923 145.475 44.8157 -215.432 143.699 45.1264 -204.923 145.617 63.4206 -215.793 145.617 63.4206 -215.793 143.841 63.7313 -205.284 145.617 63.4206 -215.793 143.699 45.1264 -204.923 138.723 45.0092 -211.113 150.45 44.9329 -209.242 138.723 45.0092 -211.113 150.592 63.5378 -209.602 150.592 63.5378 -209.602 138.866 63.6141 -211.474 150.592 63.5378 -209.602 138.723 45.0092 -211.113 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 0.985989 -0.00428977 0.166757 -0.15744 0.0203365 0.987319 -0.157393 0.0203058 0.987327 -0.15744 0.0203365 0.987319 -0.15744 0.0203365 0.987319 -0.15744 0.0203365 0.987319 -0.157486 0.0203673 0.987311 -0.15744 0.0203365 0.987319 -0.15744 0.0203365 0.987319 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55293 0.00247 0.78932 0.00247 0.55293 0.00247 0.78932 0.48813 0.78932 0.48813 0.55293 0.48813 0.78932 0.48813 0.55293 0.00247 0.78861 0.00362 1.00303 0.00362 0.78861 0.00362 1.00303 0.48325 1.00303 0.48325 0.78861 0.48325 1.00303 0.48325 0.78861 0.00362 } TexCoordArray 1 Vec2Array 16 { 0.20598 0.59574 0.20603 0.59615 0.20598 0.59574 0.20603 0.59617 0.20603 0.59617 0.20599 0.59576 0.20603 0.59617 0.20598 0.59574 0.20585 0.59599 0.20616 0.59591 0.20585 0.59599 0.20616 0.59593 0.20616 0.59593 0.20585 0.596 0.20616 0.59593 0.20585 0.59599 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306160" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 193.847 43.3433 -219.599 186.082 42.9618 -230.13 193.847 43.3433 -219.599 185.884 65.8037 -230.563 185.884 65.8037 -230.563 193.65 66.1852 -220.032 185.884 65.8037 -230.563 193.847 43.3433 -219.599 184.138 43.1994 -220.484 195.791 43.1057 -229.244 184.138 43.1994 -220.484 195.595 65.9476 -229.677 195.595 65.9476 -229.677 183.941 66.0413 -220.918 195.595 65.9476 -229.677 184.138 43.1994 -220.484 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.804911 -0.00428867 -0.593381 0.804928 -0.00427058 -0.593356 0.804911 -0.00428867 -0.593381 0.804911 -0.00428867 -0.593381 0.804911 -0.00428867 -0.593381 0.804893 -0.00430676 -0.593405 0.804911 -0.00428867 -0.593381 0.804911 -0.00428867 -0.593381 0.600831 0.0203347 0.799118 0.600869 0.0203037 0.799089 0.600831 0.0203347 0.799118 0.600831 0.0203347 0.799118 0.600831 0.0203347 0.799118 0.600792 0.0203658 0.799146 0.600831 0.0203347 0.799118 0.600831 0.0203347 0.799118 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55293 0.00247 0.78932 0.00247 0.55293 0.00247 0.78932 0.48813 0.78932 0.48813 0.55293 0.48813 0.78932 0.48813 0.55293 0.00247 0.78861 0.00362 1.00303 0.00362 0.78861 0.00362 1.00303 0.48325 1.00303 0.48325 0.78861 0.48325 1.00303 0.48325 0.78861 0.00362 } TexCoordArray 1 Vec2Array 16 { 0.20731 0.59632 0.2071 0.59673 0.20731 0.59632 0.2071 0.59675 0.2071 0.59675 0.2073 0.59634 0.2071 0.59675 0.20731 0.59632 0.20705 0.59635 0.20736 0.5967 0.20705 0.59635 0.20736 0.59671 0.20736 0.59671 0.20705 0.59637 0.20736 0.59671 0.20705 0.59635 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306151" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 173.796 68.8135 -215.973 157.923 68.9168 -218.507 173.796 68.8135 -215.973 157.73 43.7336 -218.018 157.73 43.7336 -218.018 173.603 43.6303 -215.485 157.73 43.7336 -218.018 173.796 68.8135 -215.973 167.061 68.6548 -224.352 164.657 69.0754 -210.128 167.061 68.6548 -224.352 164.465 43.8922 -209.64 164.465 43.8922 -209.64 166.869 43.4716 -223.864 164.465 43.8922 -209.64 167.061 68.6548 -224.352 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.157454 0.0203587 0.987316 -0.157484 0.0203782 0.987311 -0.157454 0.0203587 0.987316 -0.157454 0.0203587 0.987316 -0.157454 0.0203587 0.987316 -0.157424 0.0203391 0.987322 -0.157454 0.0203587 0.987316 -0.157454 0.0203587 0.987316 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 0.985987 -0.00428565 0.166769 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.53729 0.51419 0.75685 0.51419 0.53729 0.51419 0.75685 0.99985 } TexCoordArray 1 Vec2Array 16 { 0.20678 0.59618 0.20636 0.59628 0.20678 0.59618 0.20635 0.59626 0.20635 0.59626 0.20677 0.59616 0.20635 0.59626 0.20678 0.59618 0.2066 0.5965 0.20654 0.59595 0.2066 0.5965 0.20653 0.59593 0.20653 0.59593 0.2066 0.59649 0.20653 0.59593 0.2066 0.5965 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB317" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 163.177 47.7781 -179.999 162.885 47.6781 -180.955 163.177 47.8281 -179.999 162.885 47.7781 -180.955 156.411 48.3168 -177.469 156.004 48.2668 -178.383 150.003 48.8055 -174.133 149.488 48.7555 -174.99 144.049 49.2942 -170.042 143.434 49.2442 -170.83 138.639 49.7829 -165.255 137.932 49.7329 -165.962 138.639 49.7329 -165.255 137.932 49.6329 -165.962 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.956381 0 -0.292121 0.956381 0 -0.292121 0.0668428 0.995129 -0.072462 0.0516671 0.996056 -0.0721294 0.0429931 0.996572 -0.0706848 0.0385758 0.996462 -0.0746681 0.0340496 0.996571 -0.0754053 0.0291851 0.996461 -0.078828 0.0246157 0.996571 -0.0789938 0.0193637 0.996461 -0.0817908 0.014568 0.996746 -0.0792754 -0.000538331 0.997546 -0.0700137 -0.707107 0 0.707107 -0.707107 0 0.707107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 1368.78 0.99604 1368.78 -0.01177 1368.78 0.99604 1368.78 -0.01177 1364.7 0.99604 1364.7 -0.01177 1360.63 0.99604 1360.63 -0.01177 1356.56 0.99604 1356.56 -0.01177 1352.49 0.99604 1352.49 -0.01177 1352.49 0.99604 1352.49 -0.01177 } TexCoordArray 1 Vec2Array 14 { 0.16751 0.28176 0.16734 0.28267 0.16751 0.28176 0.16734 0.28267 0.16367 0.27934 0.16344 0.28021 0.16003 0.27614 0.15974 0.27696 0.15666 0.27222 0.15631 0.27298 0.15359 0.26764 0.15319 0.26832 0.15359 0.26764 0.15319 0.26832 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB315" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 159.084 47.7781 -193.387 158.792 47.7781 -194.344 150.716 48.2668 -190.259 150.309 48.2668 -191.172 142.792 48.7555 -186.134 142.277 48.7555 -186.991 135.43 49.2442 -181.074 134.814 49.2442 -181.862 128.739 49.7329 -175.154 128.032 49.7329 -175.861 122.005 50.3568 -168.42 121.298 50.3568 -169.127 115.271 51.0705 -161.685 114.563 51.0705 -162.392 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0523438 0.998501 -0.0159707 0.0508158 0.998527 -0.0189946 0.0505393 0.99852 -0.0200848 0.048516 0.998533 -0.0240323 0.0477162 0.99852 -0.026102 0.0452328 0.998533 -0.0297582 0.044177 0.99852 -0.0317214 0.0412658 0.998533 -0.0350482 0.042568 0.998312 -0.0395149 0.043636 0.998094 -0.0436366 0.0484319 0.997652 -0.0484322 0.0506237 0.997433 -0.0506486 0.0528195 0.997204 -0.0528569 0.0527989 0.997204 -0.0528736 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 173.868 0 173.868 1 173.392 0 173.392 1 172.916 0 172.916 1 172.44 0 172.44 1 171.964 0 171.964 1 171.408 0 171.408 1 170.851 0 170.851 1 } TexCoordArray 1 Vec2Array 14 { 0.16518 0.29458 0.16502 0.29549 0.16044 0.29158 0.16021 0.29246 0.15594 0.28763 0.15565 0.28845 0.15177 0.28279 0.15142 0.28354 0.14797 0.27712 0.14757 0.2778 0.14415 0.27067 0.14375 0.27135 0.14033 0.26422 0.13993 0.2649 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3201_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 210.953 44.5054 -210.291 208.03 44.5054 -219.854 202.26 45.0508 -207.633 199.336 45.0508 -217.196 193.566 45.5963 -204.975 190.642 45.5963 -214.538 184.872 46.1417 -202.317 181.949 46.1417 -211.88 176.179 46.6872 -199.659 173.255 46.6872 -209.222 167.485 47.2327 -197.001 164.561 47.2327 -206.565 158.792 47.7781 -194.344 155.868 47.7781 -203.907 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572745 0.998205 -0.0175064 0.0572707 0.998205 -0.0175082 0.0572729 0.998205 -0.0175098 0.0572738 0.998205 -0.0175121 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS315" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 158.792 47.7781 -194.344 155.868 47.7781 -203.907 150.309 48.2668 -191.172 146.242 48.2668 -200.308 142.277 48.7555 -186.991 137.127 48.7555 -195.562 134.814 49.2442 -181.862 128.658 49.2442 -189.742 128.032 49.7329 -175.861 120.961 49.7329 -182.932 121.298 50.3568 -169.127 113.469 50.3568 -176.956 114.563 51.0705 -162.392 105.977 51.0705 -170.979 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0516232 0.998542 -0.0157845 0.0472933 0.998725 -0.0176816 0.0479417 0.998669 -0.0190458 0.0443342 0.998776 -0.02194 0.045265 0.998668 -0.0247478 0.0413296 0.998776 -0.0271808 0.0419117 0.998668 -0.0300793 0.0377083 0.998776 -0.0320134 0.0405979 0.998465 -0.0376789 0.0419757 0.998236 -0.0419756 0.0485044 0.997645 -0.0485043 0.0507055 0.997426 -0.0507033 0.0528397 0.997204 -0.0528365 0.0528429 0.997204 -0.0528367 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -39.0426 190.355 -39.0426 189.219 -38.6902 190.355 -38.6902 189.219 -38.3378 190.355 -38.3378 189.219 -37.9853 190.355 -37.9853 189.219 -37.6329 190.355 -37.6329 189.219 -37.2208 190.477 -37.2208 189.219 -36.8089 190.599 -36.8089 } TexCoordArray 1 Vec2Array 14 { 0.16502 0.29549 0.16336 0.30465 0.16021 0.29246 0.1579 0.3012 0.15565 0.28845 0.15273 0.29666 0.15142 0.28354 0.14793 0.29109 0.14757 0.2778 0.14356 0.28457 0.14375 0.27135 0.13931 0.27884 0.13993 0.2649 0.13506 0.27312 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3201" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 206.353 45.0508 -194.245 202.552 45.0508 -206.677 197.659 45.5963 -191.587 193.859 45.5963 -204.019 188.966 46.1417 -188.929 185.165 46.1417 -201.361 180.272 46.6872 -186.271 176.471 46.6872 -198.703 171.578 47.2327 -183.613 167.778 47.2327 -196.045 162.885 47.7781 -180.955 159.084 47.7781 -193.387 156.004 48.2668 -178.383 150.716 48.2668 -190.259 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0572776 0.998205 -0.0175122 0.0572812 0.998205 -0.017511 0.0572791 0.998205 -0.0175096 0.0572757 0.998205 -0.0175086 0.0572733 0.998205 -0.0175094 0.0572742 0.998205 -0.0175113 0.0572777 0.998205 -0.0175123 0.0572803 0.998204 -0.0175116 0.0572792 0.998205 -0.0175097 0.0572756 0.998205 -0.0175086 0.0590896 0.998089 -0.0180646 0.0565414 0.998205 -0.0197408 0.0561352 0.998203 -0.0209895 0.0499927 0.998501 -0.0222601 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 60.6182 0 60.6182 1 60.4354 0 60.4354 1 60.2526 0 60.2526 1 60.0698 0 60.0698 1 59.8869 0 59.8869 1 59.7041 0 59.7041 1 59.5402 0 59.5402 1 } TexCoordArray 1 Vec2Array 14 { 0.192 0.2954 0.18984 0.3073 0.18707 0.29285 0.18491 0.30476 0.18213 0.29031 0.17998 0.30221 0.1772 0.28776 0.17505 0.29967 0.17227 0.28522 0.17012 0.29712 0.16734 0.28267 0.16518 0.29458 0.16344 0.28021 0.16044 0.29158 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3141_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3141_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 36 Group { DataVariance STATIC name "OBJ306215" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 120.329 41.0092 -215.593 127.487 59.5378 -206.005 120.688 59.6141 -215.741 120.329 41.0092 -215.593 127.128 40.9329 -205.857 120.329 41.0092 -215.593 127.487 59.5378 -206.005 128.484 59.4206 -213.884 119.69 59.7313 -207.862 128.484 59.4206 -213.884 119.332 41.1264 -207.714 119.332 41.1264 -207.714 128.126 40.8157 -213.736 119.332 41.1264 -207.714 128.484 59.4206 -213.884 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.819627 0.0203701 0.572535 -0.819627 0.0203701 0.572535 -0.819627 0.0203699 0.572535 -0.819627 0.0203701 0.572535 -0.819628 0.0203703 0.572534 -0.819627 0.0203701 0.572535 -0.819627 0.0203701 0.572535 0.564898 -0.00430562 0.82515 0.564899 -0.00430621 0.825149 0.564898 -0.00430562 0.82515 0.564898 -0.00430562 0.82515 0.564898 -0.00430562 0.82515 0.564897 -0.00430503 0.82515 0.564898 -0.00430562 0.82515 0.564898 -0.00430562 0.82515 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.78861 0.00362 1.00303 0.48325 0.78861 0.48325 0.78861 0.00362 1.00303 0.00362 0.78861 0.00362 1.00303 0.48325 0.78932 0.48813 0.55293 0.48813 0.78932 0.48813 0.55293 0.00247 0.55293 0.00247 0.78932 0.00247 0.55293 0.00247 0.78932 0.48813 } TexCoordArray 1 Vec2Array 15 { 0.20536 0.59616 0.20555 0.59579 0.20537 0.59617 0.20536 0.59616 0.20554 0.59578 0.20536 0.59616 0.20555 0.59579 0.20558 0.59609 0.20535 0.59586 0.20558 0.59609 0.20534 0.59585 0.20534 0.59585 0.20557 0.59609 0.20534 0.59585 0.20558 0.59609 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -21.798 62.9354 -218.86 -21.798 41.4101 -218.86 -21.798 62.9354 -218.86 34.2245 35.4101 -255.089 34.2245 56.9351 -255.089 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.543031 0 0.839713 0.543031 0 0.839713 0.543031 0 0.839713 0.543031 0 0.839713 0.543031 0 0.839713 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.2016 0.59629 0.2016 0.59629 0.2016 0.59629 0.20308 0.59771 0.20308 0.59771 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 82.6979 46.9075 -174.973 82.6979 52.5255 -174.973 82.6979 46.9075 -174.973 82.4381 52.5255 -174.959 82.4381 46.9075 -174.959 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0538393 0 0.99855 0.0538393 0 0.99855 0.0538393 0 0.99855 0.0538393 0 0.99855 0.0538393 0 0.99855 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 82.6851 52.5255 -175.108 82.6851 46.9075 -175.108 82.6851 52.5255 -175.108 82.4253 46.9075 -175.095 82.4253 52.5255 -175.095 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0499786 0 -0.99875 -0.0499786 0 -0.99875 -0.0499786 0 -0.99875 -0.0499786 0 -0.99875 -0.0499786 0 -0.99875 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 82.4381 52.5255 -174.959 82.4253 52.5255 -175.095 82.4381 52.5255 -174.959 82.4253 46.9075 -175.095 82.4381 46.9075 -174.959 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.995599 0 0.0937179 -0.995599 0 0.0937179 -0.995599 0 0.0937179 -0.995599 0 0.0937179 -0.995599 0 0.0937179 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 82.6851 52.5255 -175.108 82.6979 52.5255 -174.973 82.6851 52.5255 -175.108 82.6979 46.9075 -174.973 82.6851 46.9075 -175.108 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995533 0 -0.0944108 0.995533 0 -0.0944108 0.995533 0 -0.0944108 0.995533 0 -0.0944108 0.995533 0 -0.0944108 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 90.6398 46.9075 -175.392 90.6269 46.9075 -175.521 90.6398 46.9075 -175.392 90.6269 52.5255 -175.521 90.6398 52.5255 -175.392 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995036 0 -0.0995154 0.995036 0 -0.0995154 0.995036 0 -0.0995154 0.995036 0 -0.0995154 0.995036 0 -0.0995154 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 90.3672 46.9075 -175.509 90.38 46.9075 -175.38 90.3672 46.9075 -175.509 90.38 52.5255 -175.38 90.3672 52.5255 -175.509 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.995117 0 0.0986995 -0.995117 0 0.0986995 -0.995117 0 0.0986995 -0.995117 0 0.0986995 -0.995117 0 0.0986995 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 90.3672 46.9075 -175.509 90.3672 52.5255 -175.509 90.3672 46.9075 -175.509 90.6269 52.5255 -175.521 90.6269 46.9075 -175.521 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0461331 0 -0.998935 -0.0461331 0 -0.998935 -0.0461331 0 -0.998935 -0.0461331 0 -0.998935 -0.0461331 0 -0.998935 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 90.38 52.5255 -175.38 90.38 46.9075 -175.38 90.38 52.5255 -175.38 90.6398 46.9075 -175.392 90.6398 52.5255 -175.392 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0461142 0 0.998936 0.0461142 0 0.998936 0.0461142 0 0.998936 0.0461142 0 0.998936 0.0461142 0 0.998936 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 98.8411 46.9075 -175.708 98.8411 52.5255 -175.708 98.8411 46.9075 -175.708 98.5813 52.5255 -175.695 98.5813 46.9075 -175.695 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0499186 0 0.998753 0.0499186 0 0.998753 0.0499186 0 0.998753 0.0499186 0 0.998753 0.0499186 0 0.998753 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 98.8283 52.5255 -175.844 98.8283 46.9075 -175.844 98.8283 52.5255 -175.844 98.5686 46.9075 -175.83 98.5686 52.5255 -175.83 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0538013 0 -0.998552 -0.0538013 0 -0.998552 -0.0538013 0 -0.998552 -0.0538013 0 -0.998552 -0.0538013 0 -0.998552 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 98.5813 52.5255 -175.695 98.5686 52.5255 -175.83 98.5813 52.5255 -175.695 98.5686 46.9075 -175.83 98.5813 46.9075 -175.695 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.995607 0 0.0936301 -0.995607 0 0.0936301 -0.995607 0 0.0936301 -0.995607 0 0.0936301 -0.995607 0 0.0936301 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 98.8283 52.5255 -175.844 98.8411 52.5255 -175.708 98.8283 52.5255 -175.844 98.8411 46.9075 -175.708 98.8283 46.9075 -175.844 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995599 0 -0.0937179 0.995599 0 -0.0937179 0.995599 0 -0.0937179 0.995599 0 -0.0937179 0.995599 0 -0.0937179 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 108.087 46.9075 -176.073 108.074 46.9075 -176.203 108.087 46.9075 -176.073 108.074 52.5255 -176.203 108.087 52.5255 -176.073 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995037 0 -0.0995037 0.995037 0 -0.0995037 0.995037 0 -0.0995037 0.995037 0 -0.0995037 0.995037 0 -0.0995037 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 107.814 46.9075 -176.19 107.827 46.9075 -176.061 107.814 46.9075 -176.19 107.827 52.5255 -176.061 107.814 52.5255 -176.19 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.99496 0 0.100273 -0.99496 0 0.100273 -0.99496 0 0.100273 -0.99496 0 0.100273 -0.99496 0 0.100273 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 107.814 46.9075 -176.19 107.814 52.5255 -176.19 107.814 46.9075 -176.19 108.074 52.5255 -176.203 108.074 46.9075 -176.203 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0499405 0 -0.998752 -0.0499405 0 -0.998752 -0.0499405 0 -0.998752 -0.0499405 0 -0.998752 -0.0499405 0 -0.998752 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 107.827 52.5255 -176.061 107.827 46.9075 -176.061 107.827 52.5255 -176.061 108.087 46.9075 -176.073 108.087 52.5255 -176.073 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0460805 0 0.998938 0.0460805 0 0.998938 0.0460805 0 0.998938 0.0460805 0 0.998938 0.0460805 0 0.998938 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 74.3959 52.0126 -174.747 74.4389 52.0126 -174.488 74.3959 52.0126 -174.747 74.4209 57.7528 -174.433 74.3779 57.7528 -174.692 74.4209 57.7528 -174.433 91.1679 57.8777 -175.642 91.2109 57.8777 -175.383 108.125 57.9776 -176.271 108.168 57.9776 -176.012 108.107 52.2233 -176.262 108.15 52.2233 -176.003 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.986484 -0.00466307 0.163794 -0.98648 -0.00466411 0.163813 -0.986484 -0.00466307 0.163794 -0.327017 0.943457 0.0542971 -0.327025 0.943455 0.0542922 -0.327017 0.943457 0.0542971 -0.00686251 0.999976 0.0011393 -0.0063577 0.999979 0.00105549 0.160696 0.986643 -0.0266786 0.554363 0.827171 -0.0920372 0.986491 -0.00334147 -0.163781 0.98649 -0.00334126 -0.163785 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.29165 1e-05 0.34104 1e-05 0.29165 1e-05 0.35156 0.32139 0.30218 0.32139 0.35156 0.32139 0.12037 0.32838 0.16976 0.32838 0 0.33398 0.04939 0.33398 0.00172 0.01181 0.05111 0.01181 } TexCoordArray 1 Vec2Array 12 { 0.11715 0.27673 0.11717 0.27648 0.11715 0.27673 0.11716 0.27643 0.11714 0.27668 0.11716 0.27643 0.12666 0.27759 0.12668 0.27734 0.13628 0.27819 0.1363 0.27794 0.13627 0.27818 0.13629 0.27793 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 74.3959 52.0126 -174.747 74.3779 57.7528 -174.692 91.1629 52.1242 -175.619 91.1679 57.8777 -175.642 108.107 52.2233 -176.262 108.125 57.9776 -176.271 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0519974 0.00940386 -0.998603 -0.0542349 0.00271848 -0.998525 -0.0487535 0.000476855 -0.998811 -0.0437709 -0.00311394 -0.999037 -0.0374781 -0.00270367 -0.999294 -0.0370594 -0.00144753 -0.999312 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.60727 0.07118 0.59365 0.92156 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44.5054 -219.854 199.336 45.0508 -217.196 183.901 34.8129 -265.937 190.642 45.5963 -214.538 183.901 34.8129 -265.937 181.949 46.1417 -211.88 148.225 37.5139 -248.047 173.255 46.6872 -209.222 148.225 37.5139 -248.047 164.561 47.2327 -206.565 148.225 37.5139 -248.047 155.868 47.7781 -203.907 148.225 37.5139 -248.047 146.242 48.2668 -200.308 109.575 38.4143 -215.775 137.127 48.7555 -195.562 128.658 49.2442 -189.742 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.00131966 0.978727 -0.205161 -0.00132475 0.978728 -0.205159 -0.00131966 0.978727 -0.205161 -0.0174232 0.978463 -0.205687 -0.00131963 0.978727 -0.205162 -0.0174232 0.978463 -0.205687 -0.0214126 0.97774 -0.208726 -0.0703137 0.973424 -0.217948 -0.00771351 0.974277 -0.225222 -0.0703137 0.973424 -0.217948 -0.00771962 0.974277 -0.225223 -0.0703137 0.973424 -0.217948 -0.0211414 0.974596 -0.222969 -0.0703137 0.973424 -0.217948 -0.135414 0.962355 -0.23566 -0.155126 0.956928 -0.245408 -0.130616 0.943467 -0.304647 -0.143644 0.94664 -0.288513 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 7.37481 -21.0984 7.55999 -21.017 7.37481 -21.0984 7.04606 -19.6048 7.18963 -21.1799 7.04606 -19.6048 7.00448 -21.2613 6.28619 -20.153 6.81931 -21.3428 6.28619 -20.153 6.63413 -21.4242 6.28619 -20.153 6.44898 -21.5057 6.28619 -20.153 6.24395 -21.616 5.46297 -21.142 6.04981 -21.7614 5.86942 -21.9398 } TexCoordArray 1 Vec2Array 18 { 0.18802 0.31737 0.19295 0.31992 0.18802 0.31737 0.17926 0.36404 0.18309 0.31483 0.17926 0.36404 0.17815 0.31228 0.15903 0.34691 0.17322 0.30974 0.15903 0.34691 0.16829 0.30719 0.15903 0.34691 0.16336 0.30465 0.15903 0.34691 0.1579 0.3012 0.1371 0.31601 0.15273 0.29666 0.14793 0.29109 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1621" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 31 } VertexArray Vec3Array 38 { 120.961 49.7329 -182.932 128.658 49.2442 -189.742 120.961 49.7329 -182.932 109.575 38.4143 -215.775 113.469 50.3568 -176.956 82.819 39.0145 -200.055 105.977 51.0705 -170.979 98.5696 54.6152 -111.043 91.8353 55.2656 -104.309 98.5696 54.6152 -111.043 113.538 61.2476 -95.591 105.304 53.9172 -117.777 113.538 61.2476 -95.591 112.038 53.1895 -124.512 143.84 58.2605 -126.697 118.773 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0.1741 0.27515 0.17382 0.24664 0.17903 0.27769 0.19425 0.26253 0.18396 0.28024 } TexCoordArray 2 Vec2Array 38 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 38 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1611" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList 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GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 125.25 31.6806 -294.113 109.575 38.4143 -215.775 125.25 31.6806 -294.113 148.225 37.5139 -248.047 159.672 31.6383 -303.759 183.901 34.8129 -265.937 195.897 32.6383 -318.829 213.632 34.8129 -275.217 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0461547 0.99363 -0.102803 -0.0578278 0.993605 -0.0969783 -0.0461547 0.99363 -0.102803 -0.0253385 0.994466 -0.101954 -0.0176958 0.995952 -0.0881314 -0.0121183 0.997683 -0.0669479 -0.0330558 0.998274 -0.0485401 -0.0137959 0.998927 -0.0441988 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 5.79684 -18.7413 5.46297 -21.142 5.79684 -18.7413 6.28619 -20.153 6.53 -18.4457 7.04606 -19.6048 7.30156 -17.9839 7.6793 -19.3204 } TexCoordArray 1 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rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 199.458 64.657 -136.736 210.322 52.4712 -159.92 199.458 64.657 -136.736 174.311 55.8654 -143.317 176.864 64.2468 -120.522 143.84 58.2605 -126.697 160.243 64.3119 -103.901 113.538 61.2476 -95.591 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.195731 0.881506 -0.429693 -0.158915 0.841308 -0.516669 -0.195731 0.881506 -0.429693 -0.164056 0.903821 -0.395212 -0.160648 0.949579 -0.269243 -0.113645 0.968248 -0.222669 -0.115685 0.977524 -0.17625 -0.0977427 0.977092 -0.189046 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 7.37741 -23.5642 7.6088 -22.8537 7.37741 -23.5642 6.8418 -23.3625 6.89617 -24.061 6.19279 -23.8718 6.54216 -24.5704 5.54738 -24.8251 } TexCoordArray 1 Vec2Array 8 { 0.18809 0.24034 0.19425 0.26253 0.18809 0.24034 0.17382 0.24664 0.17527 0.22481 0.15654 0.23072 0.16584 0.2089 0.13935 0.20094 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -19.9848 47.313 -220.894 17.412 48.5167 -171.453 12.5667 48.0257 -242.752 47.142 42.6158 -185.904 82.819 39.0145 -200.055 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0253529 0.999665 -0.00516128 0.0760399 0.997032 -0.0120336 0.0884339 0.99608 0.00178362 0.146044 0.989264 0.00531789 0.111002 0.993453 0.0270293 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.70345 -20.9851 3.49997 -22.5002 3.39677 -20.3153 4.1332 -22.0574 4.89309 -21.6237 } TexCoordArray 1 Vec2Array 5 { 0.06361 0.32091 0.08482 0.27358 0.08207 0.34184 0.10169 0.28741 0.12192 0.30096 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT319" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 209.569 45.6508 -183.726 209.569 45.0508 -183.726 200.875 46.1963 -181.068 200.875 45.5963 -181.068 192.182 46.7417 -178.41 192.182 46.1417 -178.41 183.488 47.2872 -175.752 183.488 46.6872 -175.752 174.794 47.8327 -173.094 174.794 47.2327 -173.094 166.101 48.3781 -170.436 166.101 47.7781 -170.436 160.478 48.8668 -168.334 160.478 48.2668 -168.334 155.153 49.3555 -165.562 155.153 48.7555 -165.562 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.29237 0 -0.956305 -0.29237 0 -0.956305 -0.29238 0 -0.956302 -0.29239 0 -0.956299 -0.29239 0 -0.956299 -0.29238 0 -0.956302 -0.29237 0 -0.956305 -0.29237 0 -0.956305 -0.29238 0 -0.956302 -0.292389 0 -0.956299 -0.306842 0 -0.95176 -0.325418 0 -0.94557 -0.387998 0 -0.92166 -0.425257 0 -0.905073 -0.461747 0 -0.887012 -0.461747 0 -0.887012 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 301.632 1 301.632 0 300.723 1 300.723 0 299.814 1 299.814 0 298.905 1 298.905 0 297.996 1 297.996 0 297.087 1 297.087 0 296.273 1 296.273 0 295.458 1 295.458 0 } TexCoordArray 1 Vec2Array 16 { 0.19382 0.28533 0.19382 0.28533 0.18889 0.28278 0.18889 0.28278 0.18396 0.28024 0.18396 0.28024 0.17903 0.27769 0.17903 0.27769 0.1741 0.27515 0.1741 0.27515 0.16916 0.2726 0.16916 0.2726 0.16598 0.27059 0.16598 0.27059 0.16295 0.26794 0.16295 0.26794 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT318" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 181.949 46.1417 -211.88 181.949 46.7417 -211.88 173.255 46.6872 -209.222 173.255 47.2872 -209.222 164.561 47.2327 -206.565 164.561 47.8327 -206.565 155.868 47.7781 -203.907 155.868 48.3781 -203.907 146.242 48.2668 -200.308 146.242 48.8668 -200.308 137.127 48.7555 -195.562 137.127 49.3555 -195.562 128.658 49.2442 -189.742 128.658 49.8442 -189.742 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.29237 0 0.956305 0.29237 0 0.956305 0.292336 0 0.956316 0.292302 0 0.956326 0.292313 0 0.956323 0.292357 0 0.956309 0.313411 0 0.949618 0.332612 0 0.943064 0.388057 0 0.921635 0.425326 0 0.90504 0.497496 0 0.867467 0.5324 0 0.846493 0.566367 0 0.824153 0.566367 0 0.824153 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 299.814 0 299.814 1 298.905 0 298.905 1 297.996 0 297.996 1 297.087 0 297.087 1 296.273 0 296.273 1 295.458 0 295.458 1 294.644 0 294.644 1 } TexCoordArray 1 Vec2Array 14 { 0.17815 0.31228 0.17815 0.31228 0.17322 0.30974 0.17322 0.30974 0.16829 0.30719 0.16829 0.30719 0.16336 0.30465 0.16336 0.30465 0.1579 0.3012 0.1579 0.3012 0.15273 0.29666 0.15273 0.29666 0.14793 0.29109 0.14793 0.29109 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB315" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 138.639 49.7329 -165.255 137.932 49.7329 -165.962 131.904 50.3402 -158.52 131.197 50.3402 -159.227 125.17 51.0075 -151.786 124.463 51.0075 -152.493 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.044994 0.997973 -0.044994 0.044994 0.997974 -0.044994 0.0464718 0.997838 -0.0464718 0.0479491 0.997698 -0.0479491 0.0494259 0.997554 -0.0494259 0.0494259 0.997554 -0.0494259 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 171.964 1 171.964 0 171.408 1 171.408 0 170.851 1 170.851 0 } TexCoordArray 1 Vec2Array 6 { 0.15359 0.26764 0.15319 0.26832 0.14977 0.26119 0.14937 0.26187 0.14595 0.25475 0.14555 0.25542 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT313" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 155.153 49.3555 -165.562 155.153 48.7555 -165.562 150.206 49.8442 -162.161 150.206 49.2442 -162.161 145.71 50.3329 -158.184 145.71 49.7329 -158.184 138.975 50.9402 -151.449 138.975 50.3402 -151.449 132.241 51.6075 -144.715 132.241 51.0075 -144.715 125.507 52.3167 -137.981 125.507 51.7168 -137.981 118.773 53.0501 -131.246 118.773 52.4501 -131.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.566521 0 -0.824047 -0.566521 0 -0.824047 -0.599519 0 -0.800361 -0.631582 0 -0.775309 -0.682578 0 -0.730812 -0.696669 0 -0.717393 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707107 0 -0.707107 -0.707124 0 -0.707089 -0.707142 0 -0.707072 -0.707159 0 -0.707054 -0.707159 0 -0.707054 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 295.458 1 295.458 0 294.644 1 294.644 0 293.829 1 293.829 0 292.877 1 292.877 0 291.924 1 291.924 0 290.972 1 290.972 0 290.02 1 290.02 0 } TexCoordArray 1 Vec2Array 14 { 0.16295 0.26794 0.16295 0.26794 0.16015 0.26468 0.16015 0.26468 0.1576 0.26087 0.1576 0.26087 0.15378 0.25442 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0.12656 0.26168 0.12656 0.26168 0.12231 0.25595 0.12231 0.25595 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB309" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 115.271 51.0705 -161.685 114.563 51.0705 -162.392 108.536 51.851 -154.951 107.829 51.851 -155.658 101.802 52.6756 -148.217 101.095 52.6756 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0.13269 0.25133 0.13229 0.25201 0.12887 0.24488 0.12847 0.24556 0.12505 0.23843 0.12465 0.23911 0.12123 0.23198 0.12083 0.23266 0.11741 0.22554 0.11701 0.22621 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB309" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 125.17 51.0075 -151.786 124.463 51.0075 -152.493 118.436 51.7168 -145.052 117.729 51.7168 -145.759 111.701 52.4501 -138.317 110.994 52.4501 -139.024 104.967 53.1895 -131.583 104.26 53.1895 -132.29 98.2328 53.9172 -124.848 97.5257 53.9172 -125.556 91.4985 54.6152 -118.114 90.7914 54.6152 -118.821 84.7642 55.2656 -111.38 84.0571 55.2656 -112.087 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0525202 0.997238 -0.0525202 0.0525202 0.997238 -0.0525202 0.0531066 0.997176 -0.0531066 0.0536929 0.997113 -0.0536927 0.0544313 0.997033 -0.0544309 0.0545836 0.997016 -0.0545832 0.0544472 0.997031 -0.054447 0.0541711 0.997062 -0.0541482 0.0531658 0.997172 -0.053121 0.052436 0.997249 -0.0523936 0.0505256 0.997445 -0.0505083 0.0493439 0.997562 -0.0493508 0.0481755 0.997676 -0.0481822 0.0481755 0.997676 -0.0481822 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 170.851 1 170.851 0 170.295 1 170.295 0 169.738 1 169.738 0 169.181 1 169.181 0 168.625 1 168.625 0 168.068 1 168.068 0 167.512 1 167.512 0 } TexCoordArray 1 Vec2Array 14 { 0.14595 0.25475 0.14555 0.25542 0.14213 0.2483 0.14173 0.24898 0.13831 0.24185 0.13791 0.24253 0.13449 0.2354 0.13409 0.23608 0.13067 0.22895 0.13027 0.22963 0.12685 0.22251 0.12645 0.22318 0.12303 0.21606 0.12263 0.21674 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB303" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 163.177 47.7781 -179.999 163.177 47.8281 -179.999 156.411 48.2668 -177.469 156.411 48.3168 -177.469 150.003 48.7555 -174.133 150.003 48.8055 -174.133 144.049 49.2442 -170.042 144.049 49.2942 -170.042 138.639 49.7329 -165.255 138.639 49.7829 -165.255 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.350243 0 0.936659 0.350243 0 0.936659 0.388065 0 0.921632 0.425303 0 0.905051 0.497437 0 0.8675 0.532339 0 0.846531 0.599422 0 0.800433 0.631599 0 0.775296 0.66267 0 0.748911 0.66267 0 0.748911 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1368.78 0.99604 1368.78 0.99604 1364.7 0.99604 1364.7 0.99604 1360.63 0.99604 1360.63 0.99604 1356.56 0.99604 1356.56 0.99604 1352.49 0.99604 1352.49 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.16751 0.28176 0.16751 0.28176 0.16367 0.27934 0.16367 0.27934 0.16003 0.27614 0.16003 0.27614 0.15666 0.27222 0.15666 0.27222 0.15359 0.26764 0.15359 0.26764 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_183 DataVariance STATIC file "torcsad2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_184 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 74.4209 57.7528 -174.433 74.4389 52.0126 -174.488 74.4209 57.7528 -174.433 91.2059 52.1242 -175.361 91.2109 57.8777 -175.383 108.15 52.2233 -176.004 108.168 57.9776 -176.012 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0542645 -0.00280589 0.998523 0.0520554 -0.00940623 0.9986 0.0542645 -0.00280589 0.998523 0.0487738 -0.000592753 0.99881 0.0437723 0.00294084 0.999037 0.0374796 0.00253009 0.999294 0.0370605 0.00127263 0.999312 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 1 1 1.07813 0.52344 1 1 2.07813 0.52344 2 1 3.07813 0.52344 3 1 } TexCoordArray 1 Vec2Array 7 { 0.08295 0.21548 0.08295 0.21549 0.08295 0.21548 0.0844 0.21558 0.0844 0.21558 0.08586 0.21565 0.08586 0.21565 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3141_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS314" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 166.101 47.7781 -170.436 163.177 47.7781 -179.999 160.478 48.2668 -168.334 156.411 48.2668 -177.469 155.153 48.7555 -165.562 150.003 48.7555 -174.133 150.206 49.2442 -162.161 144.049 49.2442 -170.042 145.71 49.7329 -158.184 138.639 49.7329 -165.255 138.975 50.3402 -151.449 131.904 50.3402 -158.52 132.241 51.0075 -144.715 125.17 51.0075 -151.786 125.507 51.7168 -137.981 118.436 51.7168 -145.052 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0777379 0.996691 -0.0237693 0.0690286 0.997281 -0.0258091 0.0706632 0.997105 -0.0280744 0.0640984 0.997439 -0.0317232 0.0667117 0.997105 -0.0364747 0.0597531 0.997439 -0.039298 0.0617729 0.997105 -0.0443348 0.0545225 0.997439 -0.046289 0.0509231 0.997585 -0.0472248 0.0457691 0.997903 -0.0457691 0.0464718 0.997838 -0.0464718 0.0479491 0.997698 -0.0479491 0.0504577 0.997451 -0.0504577 0.0514891 0.997345 -0.0514891 0.0525202 0.997238 -0.0525202 0.0525202 0.997238 -0.0525202 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 -39.0426 189.219 -39.0426 190.355 -38.6902 189.219 -38.6902 190.355 -38.3378 189.219 -38.3378 190.355 -37.9853 189.219 -37.9853 190.355 -37.6329 189.219 -37.6329 190.355 -37.2208 189.219 -37.2208 190.355 -36.8089 189.219 -36.8089 190.355 -36.3968 189.219 -36.3968 } TexCoordArray 1 Vec2Array 16 { 0.16916 0.2726 0.16751 0.28176 0.16598 0.27059 0.16367 0.27934 0.16295 0.26794 0.16003 0.27614 0.16015 0.26468 0.15666 0.27222 0.1576 0.26087 0.15359 0.26764 0.15378 0.25442 0.14977 0.26119 0.14996 0.24798 0.14595 0.25475 0.14614 0.24153 0.14213 0.2483 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS309" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 114.563 51.0705 -162.392 105.977 51.0705 -170.979 107.829 51.851 -155.658 98.4852 51.851 -165.002 101.095 52.6756 -148.924 90.9932 52.6756 -159.025 94.3605 53.5211 -142.189 83.5013 53.5211 -153.048 87.6262 54.3649 -135.455 76.0094 54.3649 -147.072 80.8918 55.1839 -128.721 68.5175 55.1839 -141.095 74.1575 55.9553 -121.986 61.0255 55.9553 -135.118 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0577621 0.996658 -0.0577554 0.0577588 0.996659 -0.057755 0.0588692 0.996529 -0.0588662 0.059944 0.9964 -0.0599449 0.0615175 0.996208 -0.0615205 0.0620268 0.996145 -0.0620304 0.0624847 0.996088 -0.0624871 0.0624466 0.996093 -0.0624469 0.0617868 0.996175 -0.0617864 0.0611795 0.99625 -0.0611793 0.0593934 0.996466 -0.059394 0.0582276 0.996604 -0.0582285 0.0570844 0.996736 -0.0570851 0.0570853 0.996736 -0.0570853 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -36.8089 190.599 -36.8089 189.219 -36.3968 190.72 -36.3968 189.219 -35.9847 190.842 -35.9847 189.219 -35.5725 190.964 -35.5725 189.219 -35.1604 191.085 -35.1604 189.219 -34.7485 191.207 -34.7485 189.219 -34.3364 191.329 -34.3364 } TexCoordArray 1 Vec2Array 14 { 0.13993 0.2649 0.13506 0.27312 0.13611 0.25845 0.13081 0.2674 0.13229 0.25201 0.12656 0.26168 0.12847 0.24556 0.12231 0.25595 0.12465 0.23911 0.11806 0.25023 0.12083 0.23266 0.11381 0.24451 0.11701 0.22621 0.10956 0.23879 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3141" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 156.004 48.2668 -178.383 150.716 48.2668 -190.259 149.488 48.7555 -174.99 142.792 48.7555 -186.134 143.434 49.2442 -170.83 135.43 49.2442 -181.074 137.932 49.7329 -165.962 128.739 49.7329 -175.154 131.197 50.3402 -159.227 122.005 50.3568 -168.42 124.463 51.0075 -152.493 115.271 51.0705 -161.685 117.729 51.7168 -145.759 108.536 51.851 -154.951 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.060749 0.997786 -0.0270495 0.0531577 0.998203 -0.0276734 0.0543554 0.998079 -0.0297201 0.0485127 0.998313 -0.0319064 0.0503283 0.998079 -0.0361234 0.0442588 0.998313 -0.0375797 0.0449221 0.998121 -0.0416646 0.0437121 0.998114 -0.0430996 0.0474837 0.997799 -0.0462807 0.05124 0.997544 -0.0477565 0.0541751 0.997328 -0.049016 0.0590741 0.997017 -0.0496686 0.0604821 0.996927 -0.0497915 0.0650225 0.996606 -0.0504793 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 59.5402 0 59.5402 1 59.3764 0 59.3764 1 59.2126 0 59.2126 1 59.0488 0 59.0488 1 58.8573 0 58.8573 1 58.6657 0 58.6657 1 58.4741 0 58.4741 1 } TexCoordArray 1 Vec2Array 14 { 0.16344 0.28021 0.16044 0.29158 0.15974 0.27696 0.15594 0.28763 0.15631 0.27298 0.15177 0.28279 0.15319 0.26832 0.14797 0.27712 0.14937 0.26187 0.14415 0.27067 0.14555 0.25542 0.14033 0.26422 0.14173 0.24898 0.13651 0.25778 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3081_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3081_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 35 Group { DataVariance STATIC name "MESH7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 68.6552 61.7447 -145.993 68.6562 56.0051 -146.007 50.6332 61.6626 -145.062 50.6382 55.9148 -145.052 34.4972 61.5776 -143.906 34.4872 55.8233 -143.889 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0516012 0.00242827 -0.998665 -0.0522608 0.00032158 -0.998633 -0.0582048 -0.00033434 -0.998305 -0.0649363 -0.00212107 -0.997887 -0.0716268 -0.00230959 -0.997429 -0.0718054 -0.00282161 -0.997415 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 6.09996 0.92156 6.11357 0.07118 4.72338 0.92156 4.73701 0.07118 3.34681 0.92156 3.36043 0.07118 } TexCoordArray 1 Vec2Array 6 { 0.11389 0.26369 0.11389 0.2637 0.10367 0.2628 0.10367 0.26279 0.09451 0.26169 0.09451 0.26167 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_183 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_184 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 68.6992 56.0051 -145.749 68.6982 61.7447 -145.735 68.6992 56.0051 -145.749 50.6762 61.6626 -144.804 50.6812 55.9148 -144.794 34.5402 61.5776 -143.648 34.5302 55.8233 -143.631 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0522604 -0.000320229 0.998633 0.0516012 -0.00242555 0.998665 0.0522604 -0.000320229 0.998633 0.0582047 0.000335273 0.998305 0.0649366 0.00212106 0.997887 0.0716278 0.00230959 0.997429 0.0718064 0.00282161 0.997415 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 5.07812 0.52344 5 1 5.07812 0.52344 4 1 4.07813 0.52344 3 1 3.07813 0.52344 } TexCoordArray 1 Vec2Array 7 { 0.08246 0.21244 0.08245 0.21244 0.08246 0.21244 0.0809 0.21234 0.0809 0.21234 0.07951 0.21221 0.07951 0.21221 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 74.74 46.9075 -174.551 74.7274 46.9075 -174.694 74.74 46.9075 -174.551 74.7274 52.5255 -174.694 74.74 52.5255 -174.551 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996143 0 -0.0877418 0.996143 0 -0.0877418 0.996143 0 -0.0877418 0.996143 0 -0.0877418 0.996143 0 -0.0877418 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 74.4676 46.9075 -174.68 74.4802 46.9075 -174.537 74.4676 46.9075 -174.68 74.4802 52.5255 -174.537 74.4676 52.5255 -174.68 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.996138 0 0.0878038 -0.996138 0 0.0878038 -0.996138 0 0.0878038 -0.996138 0 0.0878038 -0.996138 0 0.0878038 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 74.4676 46.9075 -174.68 74.4676 52.5255 -174.68 74.4676 46.9075 -174.68 74.7274 52.5255 -174.694 74.7274 46.9075 -174.694 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0538378 0 -0.99855 -0.0538378 0 -0.99855 -0.0538378 0 -0.99855 -0.0538378 0 -0.99855 -0.0538378 0 -0.99855 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX9_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 74.4802 52.5255 -174.537 74.4802 46.9075 -174.537 74.4802 52.5255 -174.537 74.74 46.9075 -174.551 74.74 52.5255 -174.551 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0537809 0 0.998553 0.0537809 0 0.998553 0.0537809 0 0.998553 0.0537809 0 0.998553 0.0537809 0 0.998553 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 68.5155 50.5076 -145.829 68.5155 56.1256 -145.829 68.5155 50.5076 -145.829 68.2531 56.1256 -145.812 68.2531 50.5076 -145.812 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0646433 0 0.997908 0.0646433 0 0.997908 0.0646433 0 0.997908 0.0646433 0 0.997908 0.0646433 0 0.997908 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 68.5002 56.1256 -145.958 68.5002 50.5076 -145.958 68.5002 56.1256 -145.958 68.2378 50.5076 -145.941 68.2378 56.1256 -145.941 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0646451 0 -0.997908 -0.0646451 0 -0.997908 -0.0646451 0 -0.997908 -0.0646451 0 -0.997908 -0.0646451 0 -0.997908 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 68.2531 56.1256 -145.812 68.2378 56.1256 -145.941 68.2531 56.1256 -145.812 68.2378 50.5076 -145.941 68.2531 50.5076 -145.812 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.993042 0 0.117758 -0.993042 0 0.117758 -0.993042 0 0.117758 -0.993042 0 0.117758 -0.993042 0 0.117758 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 68.5002 56.1256 -145.958 68.5155 56.1256 -145.829 68.5002 56.1256 -145.958 68.5155 50.5076 -145.829 68.5002 50.5076 -145.958 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.993035 0 -0.117816 0.993035 0 -0.117816 0.993035 0 -0.117816 0.993035 0 -0.117816 0.993035 0 -0.117816 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 59.1735 50.5076 -145.301 59.1582 50.5076 -145.436 59.1735 50.5076 -145.301 59.1582 56.1256 -145.436 59.1735 56.1256 -145.301 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.993639 0 -0.11261 0.993639 0 -0.11261 0.993639 0 -0.11261 0.993639 0 -0.11261 0.993639 0 -0.11261 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 58.8957 50.5076 -145.418 58.911 50.5076 -145.283 58.8957 50.5076 -145.418 58.911 56.1256 -145.283 58.8957 56.1256 -145.418 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.993638 0 0.112622 -0.993638 0 0.112622 -0.993638 0 0.112622 -0.993638 0 0.112622 -0.993638 0 0.112622 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 58.8957 50.5076 -145.418 58.8957 56.1256 -145.418 58.8957 50.5076 -145.418 59.1582 56.1256 -145.436 59.1582 50.5076 -145.436 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0684309 0 -0.997656 -0.0684309 0 -0.997656 -0.0684309 0 -0.997656 -0.0684309 0 -0.997656 -0.0684309 0 -0.997656 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 58.911 56.1256 -145.283 58.911 50.5076 -145.283 58.911 56.1256 -145.283 59.1735 50.5076 -145.301 59.1735 56.1256 -145.301 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0683732 0 0.99766 0.0683732 0 0.99766 0.0683732 0 0.99766 0.0683732 0 0.99766 0.0683732 0 0.99766 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 50.8864 50.5076 -144.84 50.8864 56.1256 -144.84 50.8864 50.5076 -144.84 50.624 56.1256 -144.823 50.624 50.5076 -144.823 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0646451 0 0.997908 0.0646451 0 0.997908 0.0646451 0 0.997908 0.0646451 0 0.997908 0.0646451 0 0.997908 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 50.8711 56.1256 -144.969 50.8711 50.5076 -144.969 50.8711 56.1256 -144.969 50.6087 50.5076 -144.952 50.6087 56.1256 -144.952 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0646442 0 -0.997908 -0.0646442 0 -0.997908 -0.0646442 0 -0.997908 -0.0646442 0 -0.997908 -0.0646442 0 -0.997908 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 50.624 56.1256 -144.823 50.6087 56.1256 -144.952 50.624 56.1256 -144.823 50.6087 50.5076 -144.952 50.624 50.5076 -144.823 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.993039 0 0.117787 -0.993039 0 0.117787 -0.993039 0 0.117787 -0.993039 0 0.117787 -0.993039 0 0.117787 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 50.8711 56.1256 -144.969 50.8864 56.1256 -144.84 50.8711 56.1256 -144.969 50.8864 50.5076 -144.84 50.8711 50.5076 -144.969 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.993042 0 -0.117758 0.993042 0 -0.117758 0.993042 0 -0.117758 0.993042 0 -0.117758 0.993042 0 -0.117758 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 42.8635 50.5076 -144.28 42.8482 50.5076 -144.415 42.8635 50.5076 -144.28 42.8482 56.1256 -144.415 42.8635 56.1256 -144.28 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.993641 0 -0.112595 0.993641 0 -0.112595 0.993641 0 -0.112595 0.993641 0 -0.112595 0.993641 0 -0.112595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 42.5858 50.5076 -144.397 42.6011 50.5076 -144.262 42.5858 50.5076 -144.397 42.6011 56.1256 -144.262 42.5858 56.1256 -144.397 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.993639 0 0.11261 -0.993639 0 0.11261 -0.993639 0 0.11261 -0.993639 0 0.11261 -0.993639 0 0.11261 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 42.5858 50.5076 -144.397 42.5858 56.1256 -144.397 42.5858 50.5076 -144.397 42.8482 56.1256 -144.415 42.8482 50.5076 -144.415 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 42.6011 56.1256 -144.262 42.6011 50.5076 -144.262 42.6011 56.1256 -144.262 42.8635 50.5076 -144.28 42.8635 56.1256 -144.28 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0684576 0 0.997654 0.0684576 0 0.997654 0.0684576 0 0.997654 0.0684576 0 0.997654 0.0684576 0 0.997654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 34.8244 50.5076 -143.718 34.8244 56.1256 -143.718 34.8244 50.5076 -143.718 34.562 56.1256 -143.7 34.562 50.5076 -143.7 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0684566 0 0.997654 0.0684566 0 0.997654 0.0684566 0 0.997654 0.0684566 0 0.997654 0.0684566 0 0.997654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 34.8091 56.1256 -143.861 34.8091 50.5076 -143.861 34.8091 56.1256 -143.861 34.5467 50.5076 -143.843 34.5467 56.1256 -143.843 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 -0.0683989 0 -0.997658 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 34.562 56.1256 -143.7 34.5467 56.1256 -143.843 34.562 56.1256 -143.7 34.5467 50.5076 -143.843 34.562 50.5076 -143.7 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.994325 0 0.106387 -0.994325 0 0.106387 -0.994325 0 0.106387 -0.994325 0 0.106387 -0.994325 0 0.106387 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX8_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 34.8091 56.1256 -143.861 34.8244 56.1256 -143.718 34.8091 56.1256 -143.861 34.8244 50.5076 -143.718 34.8091 50.5076 -143.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.994324 0 -0.106398 0.994324 0 -0.106398 0.994324 0 -0.106398 0.994324 0 -0.106398 0.994324 0 -0.106398 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 68.6992 56.0051 -145.749 68.6562 56.0051 -146.007 68.6982 61.7447 -145.735 68.6552 61.7447 -145.993 50.6762 61.6626 -144.804 50.6332 61.6626 -145.062 34.5402 61.5776 -143.648 34.4972 61.5776 -143.906 34.5402 61.5776 -143.648 34.4872 55.8233 -143.889 34.5302 55.8233 -143.631 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.986391 0.000573901 -0.164418 0.986392 0.000573441 -0.164408 0.52902 0.844016 -0.0881753 0.151529 0.98813 -0.0252548 -0.00473018 0.999988 0.000788356 -0.00495929 0.999987 0.000826525 -0.335973 0.940206 0.0559923 -0.335965 0.940209 0.0559908 -0.335973 0.940206 0.0559923 -0.986393 0.0021995 0.164389 -0.986393 0.0021995 0.164389 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 } TexCoordArray 1 Vec2Array 11 { 0.11392 0.24897 0.11389 0.24921 0.11391 0.24895 0.11389 0.2492 0.10369 0.24806 0.10367 0.24831 0.09454 0.24695 0.09451 0.2472 0.09454 0.24695 0.09451 0.24718 0.09453 0.24694 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1361" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet 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0.24451 0.10956 0.23879 0.10956 0.23879 0.10531 0.23306 0.10531 0.23306 0.10106 0.22734 0.10106 0.22734 0.09681 0.22162 0.09681 0.22162 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB303" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 74.8646 55.9553 -121.279 74.1575 55.9553 -121.986 68.1303 56.6562 -114.545 67.4232 56.6562 -115.252 61.396 57.2636 -107.81 60.6889 57.2636 -108.517 54.6617 57.7548 -101.076 53.9546 57.7548 -101.783 47.9274 58.1068 -94.3416 47.2203 58.1068 -95.0487 41.1931 58.2967 -87.6072 40.486 58.2967 -88.3143 34.4587 58.3016 -80.8729 33.7516 58.3016 -81.58 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0518968 0.997303 -0.0519041 0.0518968 0.997303 -0.0519041 0.0495995 0.997537 -0.0496064 0.0473007 0.99776 -0.0473073 0.0421424 0.998222 -0.0421483 0.0392822 0.998456 -0.0392877 0.0329871 0.998911 -0.0329917 0.0295527 0.999126 -0.0295556 0.0221115 0.999511 -0.0221127 0.0181052 0.999672 -0.0181052 0.00952 0.999909 -0.00952 0.00494228 0.999976 -0.00494228 0.000363946 1 -0.000363946 0.000363946 1 -0.000363946 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 167.512 0 167.512 1 166.955 0 166.955 1 166.398 0 166.398 1 165.842 0 165.842 1 165.285 0 165.285 1 164.729 0 164.729 1 164.172 0 164.172 1 } TexCoordArray 1 Vec2Array 14 { 0.11741 0.22554 0.11701 0.22621 0.11359 0.21909 0.11319 0.21977 0.10977 0.21264 0.10937 0.21332 0.10595 0.20619 0.10555 0.20687 0.10213 0.19975 0.10173 0.20042 0.09831 0.1933 0.09791 0.19398 0.09449 0.18685 0.09409 0.18753 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB303" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 84.7642 55.2656 -111.38 84.0571 55.2656 -112.087 78.0298 55.8504 -104.645 77.3228 55.8504 -105.352 71.2955 56.3518 -97.9109 70.5884 56.3518 -98.618 64.5612 56.7518 -91.1766 63.8541 56.7518 -91.8837 57.8269 57.0324 -84.4422 57.1198 57.0324 -85.1493 51.0926 57.1759 -77.7078 50.3855 57.1759 -78.4149 44.3583 57.1642 -70.9734 43.6512 57.1642 -71.6805 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0433323 0.99812 -0.0433384 0.043334 0.99812 -0.0433371 0.0412827 0.998294 -0.0412847 0.0392305 0.99846 -0.0392305 0.0346763 0.998797 -0.0346763 0.0321751 0.998964 -0.0321752 0.0267245 0.999286 -0.0267246 0.023775 0.999435 -0.0237751 0.017435 0.999696 -0.0174351 0.0140446 0.999803 -0.0140446 0.00681308 0.999954 -0.00681308 0.00297234 0.999991 -0.00297234 -0.000868656 0.999999 0.000868656 -0.000868656 0.999999 0.000868656 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 167.512 1 167.512 0 166.955 1 166.955 0 166.398 1 166.398 0 165.842 1 165.842 0 165.285 1 165.285 0 164.729 1 164.729 0 164.172 1 164.172 0 } TexCoordArray 1 Vec2Array 14 { 0.12303 0.21606 0.12263 0.21674 0.11921 0.20961 0.11881 0.21029 0.11539 0.20316 0.11499 0.20384 0.11157 0.19672 0.11117 0.19739 0.10775 0.19027 0.10735 0.19095 0.10393 0.18382 0.10353 0.1845 0.10011 0.17737 0.09971 0.17805 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3081_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS308" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 125.507 51.7168 -137.981 118.436 51.7168 -145.052 118.773 52.4501 -131.246 111.701 52.4501 -138.317 112.038 53.1895 -124.512 104.967 53.1895 -131.583 105.304 53.9172 -117.777 98.2328 53.9172 -124.848 98.5696 54.6152 -111.043 91.4985 54.6152 -118.114 91.8353 55.2656 -104.309 84.7642 55.2656 -111.38 85.101 55.8504 -97.5743 78.0298 55.8504 -104.645 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0542828 0.997049 -0.0542828 0.0542789 0.997049 -0.0542828 0.0544285 0.997033 -0.0544337 0.0545794 0.997016 -0.0545846 0.0544447 0.997031 -0.0544473 0.0541585 0.997063 -0.0541591 0.0531421 0.997172 -0.0531431 0.052414 0.997249 -0.0524153 0.0505173 0.997445 -0.0505183 0.0493482 0.997562 -0.0493489 0.0465651 0.997829 -0.0465658 0.0449502 0.997977 -0.0449517 0.0433351 0.99812 -0.043337 0.0433338 0.99812 -0.0433369 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -36.3968 189.219 -36.3968 190.355 -35.9847 189.219 -35.9847 190.355 -35.5725 189.219 -35.5725 190.355 -35.1604 189.219 -35.1604 190.355 -34.7485 189.219 -34.7485 190.355 -34.3364 189.219 -34.3364 190.355 -33.9243 189.219 -33.9243 } TexCoordArray 1 Vec2Array 14 { 0.14614 0.24153 0.14213 0.2483 0.14232 0.23508 0.13831 0.24185 0.1385 0.22863 0.13449 0.2354 0.13468 0.22218 0.13067 0.22895 0.13086 0.21574 0.12685 0.22251 0.12704 0.20929 0.12303 0.21606 0.12322 0.20284 0.11921 0.20961 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS302" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 85.101 55.8504 -97.5743 78.0298 55.8504 -104.645 78.3666 56.3518 -90.8399 71.2955 56.3518 -97.9109 71.6323 56.7518 -84.1055 64.5612 56.7518 -91.1766 64.898 57.0324 -77.3712 57.8269 57.0324 -84.4422 58.1637 57.1759 -70.6368 51.0926 57.1759 -77.7078 51.4294 57.1642 -63.9024 44.3583 57.1642 -70.9734 48.6614 57.066 -60.1703 39.8422 57.066 -64.8843 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.037174 0.998617 -0.0371766 0.037175 0.998617 -0.0371766 0.0346754 0.998797 -0.0346766 0.0321749 0.998964 -0.0321752 0.0267245 0.999286 -0.0267246 0.023775 0.999435 -0.0237751 0.017435 0.999696 -0.0174352 0.0140445 0.999803 -0.0140447 0.00681304 0.999954 -0.00681313 0.00297232 0.999991 -0.00297237 -0.00363648 0.999987 0.00363653 -0.00573538 0.999955 0.00760002 -0.00956668 0.999871 0.0128992 -0.00617238 0.999914 0.0115476 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -33.9243 189.219 -33.9243 190.355 -33.5121 189.219 -33.5121 190.355 -33.1002 189.219 -33.1002 190.355 -32.6881 189.219 -32.6881 190.355 -32.276 189.219 -32.276 190.355 -31.8639 189.219 -31.8639 190.355 -31.4392 189.219 -31.4392 } TexCoordArray 1 Vec2Array 14 { 0.12322 0.20284 0.11921 0.20961 0.1194 0.19639 0.11539 0.20316 0.11558 0.18995 0.11157 0.19672 0.11176 0.1835 0.10775 0.19027 0.10794 0.17705 0.10393 0.18382 0.10412 0.1706 0.10011 0.17737 0.10255 0.16703 0.09755 0.17154 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3081" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 117.729 51.7168 -145.759 108.536 51.851 -154.951 110.994 52.4501 -139.024 101.802 52.6756 -148.217 104.26 53.1895 -132.29 95.0676 53.5211 -141.482 97.5257 53.9172 -125.556 88.3333 54.3649 -134.748 90.7914 54.6152 -118.821 81.5989 55.1839 -128.013 84.0571 55.2656 -112.087 74.8646 55.9553 -121.279 77.3228 55.8504 -105.352 68.1303 56.6562 -114.545 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0615506 0.996997 -0.0470013 0.0673836 0.996577 -0.0478858 0.0672417 0.996672 -0.0460904 0.0735484 0.996264 -0.0452725 0.0730899 0.996483 -0.0409767 0.0796419 0.99604 -0.03952 0.078129 0.99637 -0.0337986 0.0846232 0.995907 -0.0317511 0.0820749 0.996317 -0.0248098 0.0882157 0.995853 -0.0222385 0.0846675 0.996307 -0.0142881 0.0901558 0.995864 -0.0112451 0.0880557 0.996091 -0.00703009 0.0954286 0.995403 -0.00817256 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 58.4741 0 58.4741 1 58.2826 0 58.2826 1 58.091 0 58.091 1 57.8995 0 57.8995 1 57.7079 0 57.7079 1 57.5163 0 57.5163 1 57.3248 0 57.3248 1 } TexCoordArray 1 Vec2Array 14 { 0.14173 0.24898 0.13651 0.25778 0.13791 0.24253 0.13269 0.25133 0.13409 0.23608 0.12887 0.24488 0.13027 0.22963 0.12505 0.23843 0.12645 0.22318 0.12123 0.23198 0.12263 0.21674 0.11741 0.22554 0.11881 0.21029 0.11359 0.21909 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN3021_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN3021_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 39 Group { DataVariance STATIC name "RECT13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -21.7979 41.4101 -218.859 -21.7979 62.9354 -218.859 -21.7979 41.4101 -218.859 -65.7297 68.9354 -165.023 -65.7297 47.4101 -165.023 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.774774 0 0.632239 0.774774 0 0.632239 0.774774 0 0.632239 0.774774 0 0.632239 0.774774 0 0.632239 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.2016 0.59629 0.2016 0.59629 0.2016 0.59629 0.20044 0.59418 0.20044 0.59418 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -3.0196 53.3076 -114.387 -3.0359 53.3076 -114.583 -3.0196 53.3076 -114.387 -3.0359 58.9256 -114.583 -3.0196 58.9256 -114.387 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.99656 0 -0.0828785 0.99656 0 -0.0828785 0.99656 0 -0.0828785 0.99656 0 -0.0828785 0.99656 0 -0.0828785 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -3.3169 53.3076 -114.557 -3.3006 53.3076 -114.361 -3.3169 53.3076 -114.557 -3.3006 58.9256 -114.361 -3.3169 58.9256 -114.557 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.99656 0 0.0828773 -0.99656 0 0.0828773 -0.99656 0 0.0828773 -0.99656 0 0.0828773 -0.99656 0 0.0828773 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -3.3169 53.3076 -114.557 -3.3169 58.9256 -114.557 -3.3169 53.3076 -114.557 -3.0359 58.9256 -114.583 -3.0359 53.3076 -114.583 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0921366 0 -0.995746 -0.0921366 0 -0.995746 -0.0921366 0 -0.995746 -0.0921366 0 -0.995746 -0.0921366 0 -0.995746 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -3.3006 58.9256 -114.361 -3.3006 53.3076 -114.361 -3.3006 58.9256 -114.361 -3.0196 53.3076 -114.387 -3.0196 58.9256 -114.387 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0921365 0 0.995746 0.0921365 0 0.995746 0.0921365 0 0.995746 0.0921365 0 0.995746 0.0921365 0 0.995746 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 5.58844 53.3076 -115.158 5.58844 58.9256 -115.158 5.58844 53.3076 -115.158 5.30745 58.9256 -115.134 5.30745 53.3076 -115.134 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0850828 0 0.996374 0.0850828 0 0.996374 0.0850828 0 0.996374 0.0850828 0 0.996374 0.0850828 0 0.996374 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 5.57208 58.9256 -115.344 5.57208 53.3076 -115.344 5.57208 58.9256 -115.344 5.29109 53.3076 -115.319 5.29109 58.9256 -115.319 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0886264 0 -0.996065 -0.0886264 0 -0.996065 -0.0886264 0 -0.996065 -0.0886264 0 -0.996065 -0.0886264 0 -0.996065 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 5.30745 58.9256 -115.134 5.29109 58.9256 -115.319 5.30745 58.9256 -115.134 5.29109 53.3076 -115.319 5.30745 53.3076 -115.134 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.996113 0 0.0880888 -0.996113 0 0.0880888 -0.996113 0 0.0880888 -0.996113 0 0.0880888 -0.996113 0 0.0880888 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 5.57208 58.9256 -115.344 5.58844 58.9256 -115.158 5.57208 58.9256 -115.344 5.58844 53.3076 -115.158 5.57208 53.3076 -115.344 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996154 0 -0.0876155 0.996154 0 -0.0876155 0.996154 0 -0.0876155 0.996154 0 -0.0876155 0.996154 0 -0.0876155 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 14.1792 53.3076 -115.928 14.1628 53.3076 -116.104 14.1792 53.3076 -115.928 14.1628 58.9256 -116.104 14.1792 58.9256 -115.928 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995686 0 -0.0927845 0.995686 0 -0.0927845 0.995686 0 -0.0927845 0.995686 0 -0.0927845 0.995686 0 -0.0927845 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 13.8818 53.3076 -116.081 13.8982 53.3076 -115.904 13.8818 53.3076 -116.081 13.8982 58.9256 -115.904 13.8818 58.9256 -116.081 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.995735 0 0.0922611 -0.995735 0 0.0922611 -0.995735 0 0.0922611 -0.995735 0 0.0922611 -0.995735 0 0.0922611 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 13.8818 53.3076 -116.081 13.8818 58.9256 -116.081 13.8818 53.3076 -116.081 14.1628 58.9256 -116.104 14.1628 53.3076 -116.104 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0815601 0 -0.996668 -0.0815601 0 -0.996668 -0.0815601 0 -0.996668 -0.0815601 0 -0.996668 -0.0815601 0 -0.996668 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 13.8982 58.9256 -115.904 13.8982 53.3076 -115.904 13.8982 58.9256 -115.904 14.1792 53.3076 -115.928 14.1792 58.9256 -115.928 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0851067 0 0.996372 0.0851067 0 0.996372 0.0851067 0 0.996372 0.0851067 0 0.996372 0.0851067 0 0.996372 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 23.0527 53.3076 -116.56 23.0527 58.9256 -116.56 23.0527 53.3076 -116.56 22.7717 58.9256 -116.536 22.7717 53.3076 -116.536 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0850798 0 0.996374 0.0850798 0 0.996374 0.0850798 0 0.996374 0.0850798 0 0.996374 0.0850798 0 0.996374 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 23.0364 58.9256 -116.746 23.0364 53.3076 -116.746 23.0364 58.9256 -116.746 22.7554 53.3076 -116.721 22.7554 58.9256 -116.721 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0886233 0 -0.996065 -0.0886233 0 -0.996065 -0.0886233 0 -0.996065 -0.0886233 0 -0.996065 -0.0886233 0 -0.996065 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 22.7717 58.9256 -116.536 22.7554 58.9256 -116.721 22.7717 58.9256 -116.536 22.7554 53.3076 -116.721 22.7717 53.3076 -116.536 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.996141 0 0.0877703 -0.996141 0 0.0877703 -0.996141 0 0.0877703 -0.996141 0 0.0877703 -0.996141 0 0.0877703 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 23.0364 58.9256 -116.746 23.0527 58.9256 -116.56 23.0364 58.9256 -116.746 23.0527 53.3076 -116.56 23.0364 53.3076 -116.746 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996182 0 -0.0872987 0.996182 0 -0.0872987 0.996182 0 -0.0872987 0.996182 0 -0.0872987 0.996182 0 -0.0872987 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 33.0559 53.3076 -117.286 33.0396 53.3076 -117.463 33.0559 53.3076 -117.286 33.0396 58.9256 -117.463 33.0559 58.9256 -117.286 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.995786 0 -0.0917064 0.995786 0 -0.0917064 0.995786 0 -0.0917064 0.995786 0 -0.0917064 0.995786 0 -0.0917064 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 32.7586 53.3076 -117.44 32.7749 53.3076 -117.262 32.7586 53.3076 -117.44 32.7749 58.9256 -117.262 32.7586 58.9256 -117.44 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.995833 0 0.0911919 -0.995833 0 0.0911919 -0.995833 0 0.0911919 -0.995833 0 0.0911919 -0.995833 0 0.0911919 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 32.7586 53.3076 -117.44 32.7586 58.9256 -117.44 32.7586 53.3076 -117.44 33.0396 58.9256 -117.463 33.0396 53.3076 -117.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0815595 0 -0.996669 -0.0815595 0 -0.996669 -0.0815595 0 -0.996669 -0.0815595 0 -0.996669 -0.0815595 0 -0.996669 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX7_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 32.7749 58.9256 -117.262 32.7749 53.3076 -117.262 32.7749 58.9256 -117.262 33.0559 53.3076 -117.286 33.0559 58.9256 -117.286 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0851061 0 0.996372 0.0851061 0 0.996372 0.0851061 0 0.996372 0.0851061 0 0.996372 0.0851061 0 0.996372 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { -3.3455 58.705 -114.585 -3.3255 58.705 -114.324 -3.3383 64.4446 -114.573 -3.3183 64.4446 -114.312 -3.3383 64.4446 -114.573 14.0384 64.5508 -115.872 14.0184 64.5508 -116.133 33.0994 64.6419 -117.238 33.0794 64.6419 -117.499 33.1024 58.9017 -117.233 33.0824 58.9017 -117.494 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.997076 0.00109102 0.0764038 -0.997076 0.00109102 0.0764038 -0.317027 0.948105 0.0242931 -0.317027 0.948105 0.0242931 -0.317027 0.948105 0.0242931 -0.00560782 0.999984 0.000429701 -0.00516767 0.999987 0.000395978 0.14348 0.989592 -0.0109948 0.510366 0.859068 -0.0391091 0.997077 0.000454962 -0.0764056 0.997077 0.000454962 -0.0764056 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 0.19352 0.0301 } TexCoordArray 1 Vec2Array 11 { 0.07305 0.21913 0.07306 0.21888 0.07305 0.21912 0.07306 0.21887 0.07305 0.21912 0.08291 0.22036 0.0829 0.22061 0.09372 0.22167 0.09371 0.22192 0.09372 0.22166 0.09371 0.22191 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { -3.3454 58.705 -114.585 -3.3382 64.4446 -114.573 14.0085 58.8071 -116.144 14.0185 64.5508 -116.133 33.0825 58.9017 -117.494 33.0795 64.6419 -117.499 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0894879 0.00219478 -0.995986 -0.0895092 0.0021285 -0.995984 -0.0828155 0.00209448 -0.996563 -0.0768359 0.00103335 -0.997043 -0.0710435 0.000564156 -0.997473 -0.0714769 -0.000905729 -0.997442 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 6.11357 0.07118 6.09996 0.92156 7.49016 0.07118 7.47654 0.92156 8.86672 0.07118 8.85312 0.92156 } TexCoordArray 1 Vec2Array 6 { 0.07305 0.23362 0.07305 0.23361 0.08289 0.23511 0.0829 0.2351 0.09371 0.2364 0.09371 0.23641 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1601" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 16.0739 58.3016 -99.2576 -30.156 55.0184 -147.723 6.21899 58.2034 -82.8561 -62.86 54.1192 -126.531 -77.725 55.5206 -94.56 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0473582 0.998625 -0.0224763 -0.0446199 0.998715 -0.0240163 -0.0362825 0.998667 -0.0367092 -0.0339004 0.998634 -0.0397668 -0.0242304 0.998191 -0.0550201 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 3.47147 -24.7127 2.48681 -23.2275 3.26157 -25.2153 1.79024 -23.8769 1.47363 -24.8567 } TexCoordArray 1 Vec2Array 5 { 0.08406 0.20445 0.05784 0.25086 0.07847 0.18875 0.03929 0.23057 0.03086 0.19996 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB3001" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 26.6135 58.2034 -71.9551 27.4954 58.2034 -71.4838 33.7516 58.3016 -81.58 34.4587 58.3016 -80.8729 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.00390477 0.999966 0.00730665 -0.00494196 0.999966 0.00666394 -0.00494196 0.999966 0.00666394 -0.00600513 0.999964 0.00600513 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 326.911 1 326.911 0 326.057 1 326.057 0 } TexCoordArray 1 Vec2Array 4 { 0.09004 0.17831 0.09054 0.17786 0.09409 0.18753 0.09449 0.18685 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB302" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 44.3583 57.1642 -70.9734 44.3583 57.2142 -70.9734 39.8422 57.066 -64.8843 39.8422 57.116 -64.8843 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.8032 0 0.595709 0.8032 0 0.595709 0.8032 0 0.595709 0.8032 0 0.595709 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1285.82 0.99604 1285.82 0.99604 1280.91 0.99604 1280.91 0.99604 } TexCoordArray 1 Vec2Array 4 { 0.10011 0.17737 0.10011 0.17737 0.09755 0.17154 0.09755 0.17154 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB302" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 44.3583 57.1642 -70.9734 43.6512 57.0642 -71.6805 44.3583 57.2142 -70.9734 43.6512 57.1642 -71.6805 39.8422 57.116 -64.8843 38.9603 57.066 -65.3557 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.707107 0 -0.707107 0.707107 0 -0.707107 -0.0356702 0.998752 -0.0349519 -0.0434897 0.998753 -0.0244994 -0.0481038 0.998644 -0.0198779 -0.0464838 0.998739 -0.0189693 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1285.82 0.99604 1285.82 -0.01177 1285.82 0.99604 1285.82 -0.01177 1280.91 0.99604 1280.91 -0.01177 } TexCoordArray 1 Vec2Array 6 { 0.10011 0.17737 0.09971 0.17805 0.10011 0.17737 0.09971 0.17805 0.09755 0.17154 0.09705 0.17199 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB300" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 27.4954 58.2034 -71.4838 26.6135 58.2034 -71.9551 23.5573 58.1052 -60.4775 22.5765 58.1052 -60.6726 22.9837 58.007 -48.8021 21.9885 58.007 -48.7041 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.00400251 0.999964 0.00748954 -0.00279453 0.999966 0.00781121 -0.00241844 0.999965 0.00798247 -0.00081351 0.999966 0.00823217 -0.000407189 0.999966 0.00828644 0.00081187 0.999966 0.00824462 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 325.932 0 325.932 1 324.953 0 324.953 1 323.974 0 323.974 1 } TexCoordArray 1 Vec2Array 6 { 0.09054 0.17786 0.09004 0.17831 0.08831 0.16732 0.08775 0.16751 0.08798 0.15614 0.08742 0.15605 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB295" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 39.8422 57.116 -64.8843 38.9603 57.066 -65.3557 37.2883 57.0179 -57.7463 36.3075 56.9679 -57.9414 36.9163 56.9197 -50.1744 35.9211 56.8697 -50.0764 38.7584 56.8215 -42.8205 37.8345 56.7715 -42.4378 42.6558 56.7233 -36.318 41.8828 56.6733 -35.6836 48.273 56.6252 -31.2269 47.7175 56.5752 -30.3954 55.1263 56.527 -27.9856 54.836 56.477 -27.0286 62.6253 56.4288 -26.8732 62.6253 56.3788 -25.8732 62.6253 56.3788 -26.8732 62.6253 56.2788 -25.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.0536815 0.998543 -0.00548298 -0.0517983 0.998645 -0.00506856 -0.0521827 0.998637 5.15369e-06 -0.0506845 0.998701 0.00518007 -0.0499342 0.998637 0.015161 -0.0469978 0.998701 0.0196744 -0.0433827 0.998637 0.0290032 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STATIC name "OBJECT7183" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_121 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_122 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { -14.982 65.0603 -88.839 3.492 58.8703 -82.123 -14.982 65.0603 -88.839 6.788 58.8703 -91.383 -11.687 65.0603 -98.1 -18.803 65.0603 -78.341 -0.286 58.8703 -71.534 -18.803 65.0603 -78.341 3.154 58.8703 -81.193 -15.32 65.0603 -87.909 -26.258 65.0603 -57.652 -7.783 58.8703 -50.936 -26.258 65.0603 -57.652 -4.446 58.8703 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TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "MESH" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_183 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_184 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { -3.3182 64.4446 -114.312 -3.3254 58.705 -114.324 -3.3182 64.4446 -114.312 14.0285 58.8071 -115.883 14.0385 64.5508 -115.872 33.1025 58.9017 -117.233 33.0995 64.6419 -117.238 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0895095 -0.00212918 0.995984 0.0894883 -0.00219478 0.995986 0.0895095 -0.00212918 0.995984 0.0828155 -0.00209538 0.996563 0.0768358 -0.00103423 0.997043 0.0710433 -0.000564818 0.997473 0.0714769 0.000905729 0.997442 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 5 1 5.07812 0.52344 5 1 6.07813 0.52344 6 1 7.07812 0.52344 7 1 } TexCoordArray 1 Vec2Array 7 { 0.07624 0.20911 0.07624 0.20911 0.07624 0.20911 0.07774 0.20927 0.07774 0.20927 0.07938 0.20941 0.07938 0.20941 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN3021_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKLS2991" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 6.21899 58.2034 -82.8561 26.6135 58.2034 -71.9551 16.0739 58.3016 -99.2576 33.7516 58.3016 -81.58 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0024223 0.999987 0.00453184 -0.00380139 0.99998 0.00506419 -0.00380139 0.99998 0.00506419 -0.00585802 0.999966 0.00585806 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 223.581 1.85433 223.581 0.03062 223.034 2.0022 223.034 0.03062 } TexCoordArray 1 Vec2Array 4 { 0.07847 0.18875 0.09004 0.17831 0.08406 0.20445 0.09409 0.18753 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS303" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 74.1575 55.9553 -121.986 61.0255 55.9553 -135.118 67.4232 56.6562 -115.252 53.5336 56.6562 -129.141 60.6889 57.2636 -108.517 46.0416 57.2636 -123.165 53.9546 57.7548 -101.783 38.5497 57.7548 -117.188 47.2203 58.1068 -95.0487 31.0578 58.1068 -111.211 40.486 58.2967 -88.3143 23.5659 58.2967 -105.234 33.7516 58.3016 -81.58 16.0739 58.3016 -99.2576 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0519004 0.997303 -0.0519004 0.0518987 0.997303 -0.0518999 0.049559 0.997541 -0.0495604 0.0472634 0.997764 -0.0472641 0.0420968 0.998226 -0.0420961 0.0392377 0.998459 -0.0392364 0.0329321 0.998915 -0.0329314 0.0294983 0.999129 -0.0294982 0.0220484 0.999514 -0.0220485 0.0180432 0.999674 -0.0180435 0.00945053 0.999911 -0.0094507 0.0048749 0.999976 -0.00487502 0.000363948 1 -0.000363953 0.000363954 1 -0.000363956 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -34.3364 191.329 -34.3364 189.219 -33.9243 191.451 -33.9243 189.219 -33.5121 191.572 -33.5121 189.219 -33.1002 191.694 -33.1002 189.219 -32.6881 191.816 -32.6881 189.219 -32.276 191.937 -32.276 189.219 -31.8639 192.059 -31.8639 } TexCoordArray 1 Vec2Array 14 { 0.11701 0.22621 0.10956 0.23879 0.11319 0.21977 0.10531 0.23306 0.10937 0.21332 0.10106 0.22734 0.10555 0.20687 0.09681 0.22162 0.10173 0.20042 0.09256 0.2159 0.09791 0.19398 0.08831 0.21018 0.09409 0.18753 0.08406 0.20445 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS299" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 26.6135 58.2034 -71.9551 6.21899 58.2034 -82.8561 22.5765 58.1052 -60.6726 1.7348 58.1052 -64.8182 21.9885 58.007 -48.7041 2.70685 58.007 -46.805 24.9002 57.9089 -37.0802 8.7323 57.9089 -30.3832 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.00390509 0.999966 0.00730598 -0.00220973 0.999979 0.00605593 -0.00204733 0.999976 0.00662219 -0.000630473 0.999982 0.00601325 -4.13017e-05 0.999975 0.00701996 0.00116396 0.999981 0.00607102 0.00157465 0.999978 0.0064937 0.00214791 0.999984 0.00518549 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 222.677 0.04018 222.677 1.86389 222.13 0.04018 222.13 1.71603 221.583 0.04018 221.583 1.56816 221.036 0.04018 221.036 1.42029 } TexCoordArray 1 Vec2Array 8 { 0.09004 0.17831 0.07847 0.18875 0.08775 0.16751 0.07593 0.17148 0.08742 0.15605 0.07648 0.15423 0.08907 0.14492 0.0799 0.13851 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS294" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 48.6614 57.066 -60.1703 39.8422 57.066 -64.8843 47.0961 56.9679 -55.7955 37.2883 56.9679 -57.7463 46.8682 56.8697 -51.1545 36.9163 56.8697 -50.1744 47.9971 56.7715 -46.6473 38.7584 56.7715 -42.8205 50.3859 56.6733 -42.6619 42.6558 56.6733 -36.318 53.8287 56.5752 -39.5416 48.273 56.5752 -31.2269 58.0291 56.477 -37.555 55.1263 56.477 -27.9856 62.6253 56.3788 -36.8732 62.6253 56.3788 -26.8732 72.0003 56.3134 -36.8732 72.0003 56.3134 -26.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.0100596 0.999772 0.01882 -0.00540507 0.999871 0.0151063 -0.0050641 0.999847 0.0167154 -0.00146301 0.999889 0.0148115 5.55107e-06 0.999847 0.0174773 0.00289998 0.999889 0.0146038 0.0050787 0.999847 0.0167234 0.0070143 0.999889 0.0131329 0.00971078 0.999847 0.0145243 0.0105173 0.999889 0.0105247 0.0135052 0.999847 0.0110755 0.0131242 0.999889 0.00701982 0.016149 0.999847 0.00668303 0.0146018 0.999889 0.00290924 0.0119959 0.999927 0.0013276 0.00872382 0.999962 0 0.00697574 0.999976 0 0.00697574 0.999976 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 190.355 -31.4392 189.219 -31.4392 190.355 -31.0143 189.219 -31.0143 190.355 -30.5897 189.219 -30.5897 190.355 -30.1648 189.219 -30.1648 190.355 -29.7401 189.219 -29.7401 190.355 -29.3152 189.219 -29.3152 190.355 -28.8905 189.219 -28.8905 190.355 -28.4657 189.219 -28.4657 190.355 -28.06 189.219 -28.06 } TexCoordArray 1 Vec2Array 18 { 0.10255 0.16703 0.09755 0.17154 0.10166 0.16284 0.0961 0.16471 0.10153 0.1584 0.09589 0.15746 0.10217 0.15408 0.09693 0.15042 0.10353 0.15027 0.09914 0.14419 0.10548 0.14728 0.10233 0.13932 0.10786 0.14538 0.10622 0.13621 0.11047 0.14472 0.11047 0.13515 0.11579 0.14472 0.11579 0.13515 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN3021" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 77.3228 55.8504 -105.352 68.1303 56.6562 -114.545 70.5884 56.3518 -98.618 61.396 57.2636 -107.81 63.8541 56.7518 -91.8837 54.6617 57.7548 -101.076 57.1198 57.0324 -85.1493 47.9274 58.1068 -94.3416 50.3855 57.1759 -78.4149 41.1931 58.2967 -87.6072 43.6512 57.1642 -71.6805 34.4587 58.3016 -80.8729 38.9603 57.066 -65.3557 27.4954 58.2034 -71.4838 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.080789 0.996709 0.0065808 0.0875357 0.996146 0.00552877 0.0847045 0.996353 0.0102946 0.0879864 0.996022 0.0141039 0.0816067 0.99638 0.0238154 0.0833396 0.99613 0.0279294 0.0760772 0.996385 0.0378002 0.0759562 0.99622 0.0421579 0.0678355 0.996342 0.0519695 0.0655492 0.996247 0.0565199 0.0612113 0.996234 0.0614167 0.063879 0.996106 0.0607624 0.064807 0.996061 0.0605133 0.0667703 0.995967 0.0599362 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 57.3248 0 57.3248 1 57.1332 0 57.1332 1 56.9417 0 56.9417 1 56.7501 0 56.7501 1 56.5586 0 56.5586 1 56.367 0 56.367 1 56.1696 0 56.1696 1 } TexCoordArray 1 Vec2Array 14 { 0.11881 0.21029 0.11359 0.21909 0.11499 0.20384 0.10977 0.21264 0.11117 0.19739 0.10595 0.20619 0.10735 0.19095 0.10213 0.19975 0.10353 0.1845 0.09831 0.1933 0.09971 0.17805 0.09449 0.18685 0.09705 0.17199 0.09054 0.17786 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2961_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2961_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 59 Group { DataVariance STATIC name "B0LT3011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1.0552 61.205 -64.8813 1.04787 58.1052 -64.8818 5.5461 61.3071 -83.139 5.53206 58.2034 -83.137 11.0635 61.0017 -98.4305 11.0698 57.9016 -98.4308 -0.242768 60.3928 -102.166 -0.213066 57.2967 -102.17 -10.26 60.0217 -105.408 -10.1908 56.9068 -105.408 -20.2686 59.4651 -108.842 -20.2689 56.3548 -108.846 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.971056 -0.00233442 0.23884 0.971092 -0.00328739 0.238682 0.963013 -0.00351768 0.269433 0.952931 -0.00224087 0.30318 0.999974 -0.000770405 -0.0071403 0.800462 0.00315134 -0.599375 0.31211 0.00300433 -0.950041 0.310363 0.00505817 -0.950605 0.313504 0.00608365 -0.949567 0.318513 0.00506978 -0.947905 0.323488 0.00418806 -0.946223 0.322808 0.00118546 -0.946464 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 277.002 1 277.002 0 278 1 278 0 278.998 1 278.998 0 280.001 1 280.001 0 281.004 1 281.004 0 282.008 1 282.008 0 } TexCoordArray 1 Vec2Array 12 { 0.20221 0.59024 0.20221 0.59024 0.20233 0.59096 0.20233 0.59096 0.20247 0.59156 0.20247 0.59156 0.20217 0.59171 0.20217 0.59171 0.20191 0.59184 0.20191 0.59184 0.20164 0.59197 0.20164 0.59197 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2971" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 31.6408 60.8125 -6.70216 31.6136 57.7125 -6.6933 18.2742 60.9241 -16.3673 18.2956 57.8107 -16.376 8.02822 61.0231 -30.0416 8.04537 57.9089 -30.0321 2.01004 61.1147 -46.6463 2.01992 58.007 -46.6517 1.0552 61.205 -64.8813 1.04787 58.1052 -64.8818 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.585891 -0.00745693 -0.810356 0.586994 -0.000568888 -0.809591 0.666675 0.00210046 -0.745346 0.738306 0.00539203 -0.674444 0.85618 0.00466992 -0.516656 0.90306 0.00347375 -0.429501 0.969528 0.00369353 -0.244951 0.988953 0.00149335 -0.148225 0.998607 0.000460332 -0.052766 0.998578 -0.00235278 -0.053258 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 273.011 1 273.011 0 274.009 1 274.009 0 275.007 1 275.007 0 276.004 1 276.004 0 277.002 1 277.002 0 } TexCoordArray 1 Vec2Array 10 { 0.20302 0.58796 0.20302 0.58796 0.20266 0.58834 0.20266 0.58834 0.20239 0.58888 0.20239 0.58888 0.20223 0.58953 0.20223 0.58953 0.20221 0.59024 0.20221 0.59024 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2921" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { -7.0994 60.0538 24.9388 -7.0994 56.9538 24.9388 2.06501 60.0863 23.1796 2.06501 56.9863 23.1796 12.4474 60.138 19.3905 12.4474 57.038 19.3905 22.2884 60.2162 13.5715 22.2884 57.1162 13.5715 31.8878 60.3143 5.86472 31.8878 57.2143 5.86472 31.6408 60.8125 -6.70216 31.6136 57.7125 -6.6933 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.188518 0 0.98207 0.188518 0 0.98207 0.246654 0 0.969104 0.297825 0 0.95462 0.400999 0 0.916079 0.456538 0 0.889704 0.55122 0 0.83436 0.590219 0 0.807243 0.827956 0 0.560794 0.963858 -0.00325804 0.266397 0.999771 -0.00441609 -0.0209148 0.999715 -0.00883531 -0.022179 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 267.992 1 267.992 0 269 1 269 0 270.008 1 270.008 0 271.016 1 271.016 0 272.013 1 272.013 0 273.011 1 273.011 0 } TexCoordArray 1 Vec2Array 12 { 0.20199 0.58672 0.20199 0.58672 0.20224 0.58679 0.20224 0.58679 0.20251 0.58693 0.20251 0.58693 0.20277 0.58716 0.20277 0.58716 0.20302 0.58747 0.20302 0.58747 0.20302 0.58796 0.20302 0.58796 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -77.6582 72.9354 -98.576 -77.6582 51.4101 -98.576 -77.6582 72.9354 -98.576 -65.73 47.4101 -165.023 -65.73 68.9354 -165.023 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.984267 0 0.17669 0.984267 0 0.17669 0.984267 0 0.17669 0.984267 0 0.17669 0.984267 0 0.17669 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.20013 0.59157 0.20013 0.59157 0.20013 0.59157 0.20044 0.59418 0.20044 0.59418 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -77.6582 51.4101 -98.5757 -77.6582 72.9354 -98.5757 -77.6582 51.4101 -98.5757 -58.751 72.9354 -32.241 -58.751 51.4101 -32.241 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.961698 0 -0.27411 0.961698 0 -0.27411 0.961698 0 -0.27411 0.961698 0 -0.27411 0.961698 0 -0.27411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.20013 0.59157 0.20013 0.59157 0.20013 0.59157 0.20063 0.58896 0.20063 0.58896 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 13.9429 69.8714 82.5044 13.9429 53.4101 78.8404 13.9429 69.8714 82.5044 -35.6631 53.4101 30.7938 -35.6631 74.9354 30.7938 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.709131 0.067694 -0.701819 0.687001 0.157878 -0.709298 0.709131 0.067694 -0.701819 0.709131 0.067694 -0.701819 0.72164 0 -0.692269 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.20255 0.58446 0.20255 0.5846 0.20255 0.58446 0.20124 0.58649 0.20124 0.58649 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -58.7509 51.4101 -32.241 -58.7509 72.9354 -32.241 -58.7509 51.4101 -32.241 -35.6631 74.9354 30.794 -35.6631 53.4101 30.794 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.938997 0 -0.343926 0.938997 0 -0.343926 0.938997 0 -0.343926 0.938997 0 -0.343926 0.938997 0 -0.343926 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.20063 0.58896 0.20063 0.58896 0.20063 0.58896 0.20124 0.58649 0.20124 0.58649 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1341" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 6.21899 58.2034 -82.8561 -77.725 55.5206 -94.56 1.7348 58.1052 -64.8182 -77.725 56.7211 -70.829 1.7348 58.1052 -64.8182 -71.779 58.421 -28.077 2.70685 58.007 -46.805 -71.779 58.421 -28.077 8.7323 57.9089 -30.3832 -68.806 60.2216 7.93399 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0316065 0.999497 -0.00241607 -0.0217601 0.999351 -0.0287095 -0.0140425 0.999542 -0.0267949 -0.0142008 0.999003 -0.0423127 -0.0140425 0.999542 -0.0267949 -0.00186614 0.999573 -0.0291739 0.00665137 0.999968 0.00434881 -0.00186614 0.999573 -0.0291739 0.00540086 0.999428 -0.0333784 0.00491042 0.99872 -0.0503427 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 3.26157 -25.2153 1.47363 -24.8567 3.16606 -25.7681 1.47363 -25.5839 3.16606 -25.7681 1.60027 -26.8941 3.18676 -26.3201 1.60027 -26.8941 3.3151 -26.8234 1.66359 -27.9976 } TexCoordArray 1 Vec2Array 10 { 0.07847 0.18875 0.03086 0.19996 0.07593 0.17148 0.03086 0.17723 0.07593 0.17148 0.03423 0.1363 0.07648 0.15423 0.03423 0.1363 0.0799 0.13851 0.03592 0.10182 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1081" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -14.995 57.2073 32.265 8.7323 57.9089 -30.3832 -41.455 59.8655 29.495 -68.806 60.2216 7.93399 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0949642 0.994366 0.0471026 0.0512658 0.998631 0.0103371 0.0512658 0.998631 0.0103371 0.023342 0.999642 -0.0131004 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 2.80973 -28.7433 3.3151 -26.8234 2.24615 -28.6584 1.66359 -27.9976 } TexCoordArray 1 Vec2Array 4 { 0.06644 0.07853 0.0799 0.13851 0.05143 0.08118 0.03592 0.10182 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR159" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { -77.725 55.5206 -94.56 -112.28 50.7809 -119.249 -116.948 50.5772 -104.595 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.118938 0.992609 -0.0240898 -0.118938 0.992609 -0.0240898 -0.118938 0.992609 -0.0240898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.47363 -24.8567 0.73763 -24.1001 0.63821 -24.5491 } TexCoordArray 1 Vec2Array 3 { 0.03086 0.19996 0.01126 0.22359 0.00861 0.20956 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR134" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 6 } VertexArray Vec3Array 10 { -77.725 55.5206 -94.56 -121.688 49.3283 -89.3912 -77.725 55.5206 -94.56 -77.725 56.7211 -70.829 -85.619 59.5951 -2.20999 -68.806 60.2216 7.93399 -85.619 59.5951 -2.20999 -71.779 58.421 -28.077 -109.022 52.3416 -42.399 -77.725 56.7211 -70.829 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.145062 0.988159 -0.0499889 -0.145062 0.988159 -0.0499889 -0.145062 0.988159 -0.0499889 -0.150605 0.988109 -0.0309717 -0.0827116 0.992564 -0.0893067 -0.00745753 0.998755 -0.0493234 -0.0827116 0.992564 -0.0893067 -0.116253 0.991635 -0.0560751 -0.139288 0.988585 -0.0574292 -0.150605 0.988109 -0.0309717 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 1.47363 -24.8567 0.53725 -25.0151 1.47363 -24.8567 1.47363 -25.5839 1.30549 -27.6868 1.66359 -27.9976 1.30549 -27.6868 1.60027 -26.8941 0.80702 -26.4552 1.47363 -25.5839 } TexCoordArray 1 Vec2Array 10 { 0.03086 0.19996 0.00592 0.19501 0.03086 0.19996 0.03086 0.17723 0.02638 0.11154 0.03592 0.10182 0.02638 0.11154 0.03423 0.1363 0.01311 0.15001 0.03086 0.17723 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR133" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { -116.948 50.5772 -104.595 -121.688 49.3283 -89.3912 -116.948 50.5772 -104.595 -77.725 55.5206 -94.56 -132.126 47.6045 -56.231 -109.022 52.3416 -42.399 -126.871 48.989 -73.0863 -77.725 56.7211 -70.829 -121.688 49.3283 -89.3912 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.134837 0.990088 0.0392925 -0.145676 0.989331 0.00146255 -0.134837 0.990088 0.0392925 -0.134837 0.990088 0.0392925 -0.209448 0.977705 0.015009 -0.167889 0.985755 -0.0100429 -0.163811 0.98637 -0.0154852 -0.154407 0.987769 -0.021721 -0.145676 0.989331 0.00146255 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.63821 -24.5491 0.53725 -25.0151 0.63821 -24.5491 1.47363 -24.8567 0.31493 -26.0313 0.80702 -26.4552 0.42685 -25.5147 1.47363 -25.5839 0.53725 -25.0151 } TexCoordArray 1 Vec2Array 9 { 0.00861 0.20956 0.00592 0.19501 0.00861 0.20956 0.03086 0.19996 0 0.16326 0.01311 0.15001 0.00298 0.1794 0.03086 0.17723 0.00592 0.19501 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR108" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { -85.619 59.5951 -2.20999 -103.421 64.9003 29.304 -68.806 60.2216 7.93399 -59.665 67.3277 58.038 -41.455 59.8655 29.495 -59.665 67.3277 58.038 -14.995 57.2073 32.265 0.055981 64.4702 55.268 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0474354 0.989056 -0.139706 0.0436647 0.98837 -0.145664 0.0743584 0.985634 -0.151643 0.0725738 0.97629 -0.203937 0.132026 0.97638 -0.171031 0.0725738 0.97629 -0.203937 0.0614864 0.960705 -0.270676 0.0305249 0.947245 -0.319053 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 1.30549 -27.6868 0.92632 -28.6525 1.66359 -27.9976 1.85829 -29.5331 2.24615 -28.6584 1.85829 -29.5331 2.80973 -28.7433 3.1303 -29.4482 } TexCoordArray 1 Vec2Array 8 { 0.02638 0.11154 0.01628 0.08136 0.03592 0.10182 0.0411 0.05385 0.05143 0.08118 0.0411 0.05385 0.06644 0.07853 0.07498 0.0565 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306181" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_185 DataVariance STATIC file "tree_apple_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_186 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 55.288 59.833 13.1699 54.8751 55.8963 13.4741 55.287 55.8299 13.1716 55.288 59.833 13.1699 54.8762 59.8993 13.4724 55.288 59.833 13.1699 54.8751 55.8963 13.4741 54.908 55.8712 13.0583 55.254 55.8549 13.5874 54.908 55.8712 13.0583 55.255 59.858 13.5857 55.255 59.858 13.5857 54.9091 59.8743 13.0565 55.255 59.858 13.5857 54.908 55.8712 13.0583 51.541 59.3188 15.6028 58.4681 59.1704 10.8588 51.541 59.3188 15.6028 58.7502 68.0565 10.7419 58.7502 68.0565 10.7419 51.8231 68.2049 15.4858 58.7502 68.0565 10.7419 51.541 59.3188 15.6028 52.3259 59.2628 9.39598 57.6826 59.2264 17.0652 52.3259 59.2628 9.39598 57.9649 68.1125 16.9488 57.9649 68.1125 16.9488 52.6087 68.1489 9.2794 57.9649 68.1125 16.9488 52.3259 59.2628 9.39598 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { 0.591991 0.000186927 0.805944 0.591991 0.000186927 0.805944 0.591944 0.000194566 0.805979 0.591991 0.000186927 0.805944 0.592038 0.000179285 0.80591 0.591991 0.000186927 0.805944 0.591991 0.000186927 0.805944 -0.836986 0.000458562 0.547224 -0.836927 0.000441438 0.547315 -0.836986 0.000458562 0.547224 -0.836986 0.000458562 0.547224 -0.836986 0.000458562 0.547224 -0.837045 0.000475686 0.547134 -0.836986 0.000458562 0.547224 -0.836986 0.000458562 0.547224 0.56492 -0.00707464 0.825115 0.564924 -0.00707937 0.825113 0.56492 -0.00707464 0.825115 0.56492 -0.00707464 0.825115 0.56492 -0.00707464 0.825115 0.564916 -0.0070699 0.825118 0.56492 -0.00707464 0.825115 0.56492 -0.00707464 0.825115 -0.819301 0.0335548 0.572381 -0.819286 0.033526 0.572404 -0.819301 0.0335548 0.572381 -0.819301 0.0335548 0.572381 -0.819301 0.0335548 0.572381 -0.819316 0.0335836 0.572358 -0.819301 0.0335548 0.572381 -0.819301 0.0335548 0.572381 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 31 { 0.52472 0.31047 0.47589 0.00934 0.52472 0.00934 0.52472 0.31047 0.47589 0.31047 0.52472 0.31047 0.47589 0.00934 0.47464 0.01127 0.52354 0.01127 0.47464 0.01127 0.52354 0.30867 0.52354 0.30867 0.47464 0.30867 0.52354 0.30867 0.47464 0.01127 0.13607 0.26899 0.85713 0.26899 0.13607 0.26899 0.85713 0.99981 0.85713 0.99981 0.13607 0.99981 0.85713 0.99981 0.13607 0.26899 0.1176 0.27369 0.83977 0.27369 0.1176 0.27369 0.83977 0.99543 0.83977 0.99543 0.1176 0.99543 0.83977 0.99543 0.1176 0.27369 } TexCoordArray 1 Vec2Array 31 { 0.20364 0.58718 0.20363 0.58717 0.20364 0.58718 0.20364 0.58718 0.20363 0.58717 0.20364 0.58718 0.20363 0.58717 0.20363 0.58718 0.20364 0.58716 0.20363 0.58718 0.20364 0.58716 0.20364 0.58716 0.20363 0.58718 0.20364 0.58716 0.20363 0.58718 0.20354 0.58708 0.20373 0.58727 0.20354 0.58708 0.20373 0.58727 0.20373 0.58727 0.20355 0.58709 0.20373 0.58727 0.20354 0.58708 0.20356 0.58733 0.20371 0.58703 0.20356 0.58733 0.20371 0.58703 0.20371 0.58703 0.20357 0.58733 0.20371 0.58703 0.20356 0.58733 } TexCoordArray 2 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB2951" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 62.6253 57.5162 -11.8732 62.6253 57.5162 -12.8732 50.772 57.6143 -13.6314 51.0623 57.6143 -14.5884 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00827579 0.999966 0 0.008198 0.999966 0.00121609 0.008198 0.999966 0.00121609 0.00811825 0.999964 0.00246264 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 319.023 1 319.023 0 319.979 1 319.979 0 } TexCoordArray 1 Vec2Array 4 { 0.11047 0.12079 0.11047 0.12175 0.10375 0.12247 0.10391 0.12339 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 38.5497 57.7548 -117.188 38.55 58.3651 -117.184 31.0578 58.1068 -111.211 30.9886 58.7217 -111.211 23.5659 58.2967 -105.234 23.5362 58.8928 -105.23 16.0739 58.3016 -99.2576 16.0676 58.9017 -99.2573 6.21899 58.2034 -82.8561 6.23303 58.8071 -82.8581 1.7348 58.1052 -64.8182 1.74213 58.705 -64.8177 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.623478 -0.00543509 0.781822 0.622361 0.0324436 0.782058 0.622738 0.0450388 0.781133 0.623309 0.0556785 0.77999 0.624345 0.0409791 0.780073 0.624697 0.0192932 0.780629 0.752592 0.0125521 0.658368 0.819172 -0.00262627 0.573542 0.90316 -0.0104516 0.429176 0.941171 -0.0175472 0.337476 0.970306 -0.0169278 0.241286 0.97033 -0.0120576 0.241482 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 283.353 0 283.353 1 282.4 0 282.4 1 281.448 0 281.448 1 280.496 0 280.496 1 279.514 0 279.514 1 278.532 0 278.532 1 } TexCoordArray 1 Vec2Array 12 { 0.09681 0.22162 0.09681 0.22162 0.09256 0.2159 0.09252 0.2159 0.08831 0.21018 0.0883 0.21017 0.08406 0.20445 0.08406 0.20445 0.07847 0.18875 0.07848 0.18875 0.07593 0.17148 0.07593 0.17148 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 78.3666 56.9518 -90.8399 78.3666 56.3518 -90.8399 71.6323 57.3518 -84.1055 71.6323 56.7518 -84.1055 64.898 57.6324 -77.3712 64.898 57.0324 -77.3712 58.1637 57.7759 -70.6368 58.1637 57.1759 -70.6368 51.4294 57.7642 -63.9024 51.4294 57.1642 -63.9024 48.6614 57.666 -60.1703 48.6614 57.066 -60.1703 47.0961 57.5679 -55.7955 47.0961 56.9679 -55.7955 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.707112 0 -0.707102 -0.707112 0 -0.707102 -0.70711 0 -0.707103 -0.707108 0 -0.707105 -0.707108 0 -0.707105 -0.70711 0 -0.707103 -0.707112 0 -0.707102 -0.707112 0 -0.707102 -0.727197 0 -0.686429 -0.756616 0 -0.65386 -0.85756 0 -0.514384 -0.904124 0 -0.427271 -0.941546 0 -0.336885 -0.941546 0 -0.336885 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 284.305 1 284.305 0 283.353 1 283.353 0 282.4 1 282.4 0 281.448 1 281.448 0 280.496 1 280.496 0 279.514 1 279.514 0 278.532 1 278.532 0 } TexCoordArray 1 Vec2Array 14 { 0.1194 0.19639 0.1194 0.19639 0.11558 0.18995 0.11558 0.18995 0.11176 0.1835 0.11176 0.1835 0.10794 0.17705 0.10794 0.17705 0.10412 0.1706 0.10412 0.1706 0.10255 0.16703 0.10255 0.16703 0.10166 0.16284 0.10166 0.16284 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT297" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1.7348 58.1052 -64.8182 1.74213 58.705 -64.8177 2.70685 58.007 -46.805 2.69697 58.6147 -46.7997 8.7323 57.9089 -30.3832 8.71515 58.5231 -30.3926 18.9825 57.8107 -16.8896 18.9611 58.4241 -16.881 32.3005 57.7125 -7.32208 32.3277 58.3125 -7.33083 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.99847 -0.0121575 -0.0539469 0.998571 0.00236501 -0.0533896 0.988615 0.00765416 -0.150275 0.968609 0.018808 -0.247877 0.900828 0.0176095 -0.433818 0.85327 0.0236002 -0.520935 0.734121 0.0272002 -0.678474 0.66268 0.0106571 -0.748827 0.582375 -0.00288433 -0.812915 0.580708 -0.0381859 -0.813216 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 278.532 0 278.532 1 277.55 0 277.55 1 276.569 0 276.569 1 275.587 0 275.587 1 274.605 0 274.605 1 } TexCoordArray 1 Vec2Array 10 { 0.07593 0.17148 0.07593 0.17148 0.07648 0.15423 0.07648 0.15423 0.0799 0.13851 0.07989 0.13852 0.08571 0.12559 0.0857 0.12558 0.09327 0.11643 0.09328 0.11644 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB295" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 22.9837 58.007 -48.8021 21.9885 58.007 -48.7041 25.8241 57.9089 -37.4629 24.9002 57.9089 -37.0802 31.8337 57.8107 -27.4365 31.0607 57.8107 -26.8021 40.4951 57.7125 -19.5863 39.9396 57.7125 -18.7548 51.0623 57.6143 -14.5884 50.772 57.6143 -13.6314 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.000831375 0.999964 0.00844273 0.0020137 0.999966 0.00803932 0.00242237 0.999965 0.00797542 0.00389617 0.999966 0.00729409 0.00463621 0.999965 0.0069337 0.0058476 0.999966 0.00585095 0.00644945 0.999965 0.00528889 0.0072945 0.999966 0.00390142 0.00750005 0.999966 0.00354685 0.00792782 0.999966 0.00240487 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 323.974 0 323.974 1 322.994 0 322.994 1 322.016 0 322.016 1 321.036 0 321.036 1 320.058 0 320.058 1 } TexCoordArray 1 Vec2Array 10 { 0.08798 0.15614 0.08742 0.15605 0.08959 0.14529 0.08907 0.14492 0.093 0.13569 0.09257 0.13508 0.09792 0.12817 0.0976 0.12738 0.10391 0.12339 0.10375 0.12247 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT293" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 47.0961 57.5679 -55.7955 47.0961 56.9679 -55.7955 46.8682 57.4697 -51.1545 46.8682 56.8697 -51.1545 47.9971 57.3715 -46.6473 47.9971 56.7715 -46.6473 50.3859 57.2733 -42.6619 50.3859 56.6733 -42.6619 53.8287 57.1752 -39.5416 53.8287 56.5752 -39.5416 58.0291 57.077 -37.555 58.0291 56.477 -37.555 62.6253 56.9788 -36.8732 62.6253 56.3788 -36.8732 72.0003 56.9134 -36.8732 72.0003 56.3134 -36.8732 81.3753 56.8978 -36.8732 81.3753 56.2978 -36.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.998796 0 -0.049047 -0.998796 0 -0.049047 -0.998811 0 0.0487553 -0.989131 0 0.147036 -0.941654 0 0.336582 -0.903854 0 0.427842 -0.803392 0 0.59545 -0.740731 0 0.671801 -0.595945 0 0.803025 -0.513821 0 0.857897 -0.337185 0 0.941438 -0.242672 0 0.970109 -0.0732433 0 0.997314 -0.0291916 0 0.999574 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 278.532 1 278.532 0 277.55 1 277.55 0 276.569 1 276.569 0 275.587 1 275.587 0 274.605 1 274.605 0 273.623 1 273.623 0 272.642 1 272.642 0 271.704 1 271.704 0 270.767 1 270.767 0 } TexCoordArray 1 Vec2Array 18 { 0.10166 0.16284 0.10166 0.16284 0.10153 0.1584 0.10153 0.1584 0.10217 0.15408 0.10217 0.15408 0.10353 0.15027 0.10353 0.15027 0.10548 0.14728 0.10548 0.14728 0.10786 0.14538 0.10786 0.14538 0.11047 0.14472 0.11047 0.14472 0.11579 0.14472 0.11579 0.14472 0.12111 0.14472 0.12111 0.14472 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT72212_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 12.034 56.3843 0.625 13.332 56.3843 2.478 14.079 59.2903 -0.771 15.278 59.2903 1.065 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.623451 0.648526 0.436718 -0.634233 0.643002 0.429298 -0.634233 0.643002 0.429298 -0.645362 0.637092 0.421453 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { -1.05218 0.54391 -1.05218 0.04391 1.05127 0.55954 0.9912 0.07516 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT72212_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 15.278 59.2903 1.065 16.668 59.2903 0.092 14.079 59.2903 -0.771 14.2236 59.2903 -3.45258 12.8326 59.2903 -2.47958 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.05208 0.79338 0.05208 0.89782 0.04152 0.79773 0.03095 0.89782 0.03095 0.79337 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT72211_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -14.452 59.2903 -41.27 -16.496 56.5373 -39.875 -14.452 59.2903 -41.27 -15.198 56.5373 -38.021 -13.253 59.2903 -39.434 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.619943 0.663084 0.419511 -0.609253 0.668486 0.426543 -0.619943 0.663084 0.419511 -0.619943 0.663084 0.419511 -0.630996 0.657299 0.412071 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.50882 0.56363 -0.00088 0.54776 2.50882 0.56363 -0.00088 0.03983 2.43709 0.07157 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT72211_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { -13.103 59.2903 -42.179 -14.452 59.2903 -41.27 -13.103 59.2903 -42.179 -13.253 59.2903 -39.434 -10.589 59.2903 -38.588 -11.938 59.2903 -37.679 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.04292 0.89782 0.04329 0.79773 0.04292 0.89782 0.05492 0.79337 0.06617 0.89782 0.06655 0.79773 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7164" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_117 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_118 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 7 } VertexArray Vec3Array 14 { -22.424 65.0603 -30.342 -22.424 65.6803 -30.342 -22.424 65.0603 -30.342 -10.094 65.6803 -12.733 -10.094 65.0603 -12.733 2.351 65.6803 4.794 2.351 65.0603 4.794 18.45 58.8703 -6.487 18.45 56.3563 -6.487 18.45 58.8703 -6.487 6.103 57.0083 -23.996 6.103 58.8703 -23.996 -6.325 57.4093 -41.623 -6.325 58.8703 -41.623 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.819151 0 -0.573578 0.819151 0 -0.573578 0.819151 0 -0.573578 0.817893 0 -0.57537 0.816631 0 -0.57716 0.815365 0 -0.578948 0.815365 0 -0.578948 0.817238 0 -0.5763 0.817238 0 -0.5763 0.817238 0 -0.5763 0.817253 0 -0.57628 0.817269 0 -0.576256 0.817286 0 -0.576232 0.817286 0 -0.576232 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 10 -10 10 -9 10 -10 5 -9 5 -10 0 -9 0 -10.012 0 -9 0 -10 0 -9 5 -10 5 -9 10 -10 10 -9 } TexCoordArray 1 Vec2Array 14 { 0.06223 0.13847 0.06223 0.13847 0.06223 0.13847 0.06922 0.12161 0.06922 0.12161 0.07628 0.10483 0.07628 0.10483 0.08541 0.11563 0.08541 0.11563 0.08541 0.11563 0.07841 0.13239 0.07841 0.13239 0.07136 0.14927 0.07136 0.14927 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7174" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_119 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_120 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 5 DrawArrays TRIANGLE_STRIP 13 5 } VertexArray Vec3Array 18 { 5.877 58.8703 -24.443 -10.32 65.0603 -13.179 5.877 58.8703 -24.443 6.329 58.8703 -23.551 -10.32 65.0603 -13.179 -9.752 65.0603 -12.368 -10.32 65.0603 -13.179 6.329 58.8703 -23.551 12.285 58.8703 -15.291 -3.912 65.0603 -4.027 12.285 58.8703 -15.291 -3.344 65.0603 -3.216 12.853 58.8703 -14.48 -0.63 58.8703 -33.612 -16.728 65.0603 -22.331 -0.63 58.8703 -33.612 -16.16 65.0603 -21.52 -0.062 58.8703 -32.801 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.269392 0.953307 -0.136508 0.258209 0.95363 -0.154653 0.269392 0.953307 -0.136508 0.258209 0.95363 -0.154653 0.258209 0.95363 -0.154653 0.246821 0.953518 -0.172866 0.258209 0.95363 -0.154653 0.258209 0.95363 -0.154653 0.24521 0.954138 -0.171737 0.24521 0.954137 -0.171738 0.24521 0.954138 -0.171737 0.24521 0.954138 -0.171737 0.24521 0.954138 -0.171737 0.246019 0.953827 -0.172305 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TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_125 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_126 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 9 DrawArrays TRIANGLE_STRIP 19 5 } VertexArray Vec3Array 24 { -10.301 64.5903 -97.564 -10.301 65.5703 -97.564 -10.301 64.5903 -97.564 6.788 59.8503 -91.383 6.788 58.8703 -91.383 -7.783 58.8703 -50.936 -7.783 59.8503 -50.936 -7.783 58.8703 -50.936 -24.873 65.5703 -57.116 -24.873 64.5903 -57.116 6.788 58.8703 -91.383 6.788 59.8503 -91.383 6.788 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0.20283 0.0691 0.20283 0.0691 0.20283 0.0788 0.19691 0.0788 0.19691 0.07053 0.15819 0.07053 0.15819 0.07053 0.15819 0.06084 0.16411 0.06084 0.16411 0.0788 0.19691 0.0788 0.19691 0.0788 0.19691 0.07465 0.17749 0.07465 0.17749 0.07053 0.15819 0.07053 0.15819 0.06084 0.16411 0.06084 0.16411 0.0691 0.20283 0.0788 0.19691 0.0691 0.20283 0.0788 0.19691 0.0691 0.20283 } TexCoordArray 2 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 24 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7163" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_117 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_118 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 7 } VertexArray Vec3Array 14 { -26.258 65.6803 -57.652 -26.258 65.0603 -57.652 -26.258 65.6803 -57.652 -19.039 65.0603 -77.9 -19.039 65.6803 -77.9 -11.687 65.0603 -98.1 -11.687 65.6803 -98.1 6.788 57.4093 -91.383 6.788 58.8703 -91.383 6.788 57.4093 -91.383 -0.522 58.8703 -71.093 -0.522 57.0083 -71.093 -7.783 58.8703 -50.936 -7.783 56.3563 -50.936 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.941925 0 0.335824 0.941925 0 0.335824 0.941925 0 0.335824 0.941186 0 0.337888 0.940443 0 0.339951 0.939696 0 0.342012 0.939696 0 0.342012 0.940805 0 0.338949 0.940805 0 0.338949 0.940805 0 0.338949 0.94081 0 0.338933 0.940816 0 0.338918 0.940821 0 0.338905 0.940821 0 0.338905 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 0 -9 0 -10.012 0 -9 5 -10 5 -9 10 -10 10 -9 10 -10 10 -9 10 -10 5 -9 5 -10 0 -9 0 -10 } TexCoordArray 1 Vec2Array 14 { 0.06005 0.16462 0.06005 0.16462 0.06005 0.16462 0.06415 0.184 0.06415 0.184 0.06832 0.20334 0.06832 0.20334 0.0788 0.19691 0.0788 0.19691 0.0788 0.19691 0.07465 0.17749 0.07465 0.17749 0.07053 0.15819 0.07053 0.15819 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7227_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { -12.728 59.2903 -52.6561 -14.323 59.2903 -53.2361 -12.728 59.2903 -52.6561 -14.972 59.2903 -51.237 -14.194 59.2903 -48.621 -15.789 59.2903 -49.201 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.03095 0.89782 0.03095 0.79337 0.03095 0.89782 0.04152 0.79773 0.05208 0.89782 0.05208 0.79338 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7227_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -15.789 59.2903 -49.201 -14.972 59.2903 -51.237 -18.062 56.3843 -49.985 -17.288 56.3843 -52.111 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.7154 0.637017 -0.287074 -0.715445 0.642916 -0.273492 -0.715445 0.642916 -0.273492 -0.71534 0.648432 -0.26043 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.9912 0.07516 1.05127 0.55954 -1.05218 0.04391 -1.05218 0.54391 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_187 DataVariance STATIC file "pylon1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { -0.515161 -0.98905 112.254 -0.515161 -0.98905 112.454 -0.715161 -0.98905 112.454 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 1 0 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { -0.715161 3.01095 114.274 -0.515161 3.01095 114.274 -0.715161 3.01095 114.074 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 0 1 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.715161 -0.98905 112.254 -0.715161 -0.98905 112.454 -0.715161 3.01095 114.074 -0.715161 3.01095 114.274 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { -0.515161 -0.98905 112.254 -0.715161 -0.98905 112.454 -0.515161 -0.98905 112.254 -0.715161 -0.98905 112.254 -0.515161 3.01095 114.074 -0.715161 3.01095 114.074 -0.515161 3.01095 114.074 -0.515161 3.01095 114.274 -0.715161 -0.98905 112.454 -0.515161 -0.98905 112.454 -0.715161 3.01095 114.274 -0.515161 3.01095 114.274 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 -1 0 0 -0.450781 0.892634 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 -0.375381 0.92687 0 -0.450781 0.892634 0 -0.414146 0.910211 0 -0.414146 0.910211 0 -0.375381 0.92687 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 1 1 0 0 1 1 1 0 0 1 0 0 0 1 1 1 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.515161 3.01095 114.074 -0.515161 3.01095 114.274 -0.515161 -0.98905 112.254 -0.515161 -0.98905 112.454 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX3_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.515161 -0.98905 112.254 -0.715161 -0.98905 112.254 -0.515161 3.01095 114.074 -0.715161 3.01095 114.074 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.414146 -0.910211 0 0.414146 -0.910211 0 0.414146 -0.910211 0 0.414146 -0.910211 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX2_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.72516 3.01095 114.084 -4.72516 3.01095 114.284 -4.72516 -0.98905 112.264 -4.72516 -0.98905 112.464 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX2_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.92516 -0.98905 112.464 -4.72516 -0.98905 112.464 -4.92516 3.01095 114.284 -4.72516 3.01095 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 -0.414146 0.91021 0 -0.414146 0.91021 0 -0.414146 0.91021 0 -0.414146 0.91021 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX2_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.92516 -0.98905 112.264 -4.92516 -0.98905 112.464 -4.92516 3.01095 114.084 -4.92516 3.01095 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX2_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { -4.72516 -0.98905 112.264 -4.92516 -0.98905 112.264 -4.72516 -0.98905 112.264 -4.72516 3.01095 114.084 -4.72516 3.01095 114.084 -4.92516 3.01095 114.084 -4.72516 3.01095 114.284 -4.92516 3.01095 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0.414146 -0.91021 0 0.414146 -0.91021 0 0.414146 -0.91021 0 0.45078 -0.892635 0 0.45078 -0.892635 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 0 1 0 0 0 0 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX2_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { -4.72516 3.01095 114.084 -4.92516 -0.98905 112.264 -4.72516 3.01095 114.084 -4.92516 3.01095 114.084 -4.72516 -0.98905 112.464 -4.92516 -0.98905 112.464 -4.72516 -0.98905 112.264 -4.92516 -0.98905 112.264 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0.414146 -0.91021 0 0.375383 -0.92687 0 0.414146 -0.91021 0 0.414146 -0.91021 0 -1 0 0 -1 0 0 -1 0 0 0.375383 -0.92687 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 1 0 0 1 1 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { -4.72731 -1.00616 114.084 -4.72731 -1.00616 114.284 -4.92731 -1.00616 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 1 0 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { -4.92731 2.99384 114.284 -4.72731 2.99384 114.284 -4.92731 2.99384 114.084 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1 0 1 1 0 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.92731 -1.00616 114.084 -4.92731 -1.00616 114.284 -4.92731 2.99384 114.084 -4.92731 2.99384 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { -4.72731 -1.00616 114.084 -4.92731 -1.00616 114.284 -4.72731 -1.00616 114.084 -4.92731 -1.00616 114.084 -4.72731 2.99384 114.084 -4.92731 2.99384 114.084 -4.72731 2.99384 114.084 -4.72731 2.99384 114.284 -4.92731 -1.00616 114.284 -4.72731 -1.00616 114.284 -4.92731 2.99384 114.284 -4.72731 2.99384 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 -1 0 0 -0.0499369 0.998752 0 -1 0 0 -1 0 0 1 0 0 1 0 0 1 0 0 0.0499369 0.998752 0 -0.0499369 0.998752 0 0 1 0 0 1 0 0.0499369 0.998752 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 1 1 0 0 1 1 1 0 0 1 0 0 0 1 1 1 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.72731 2.99384 114.084 -4.72731 2.99384 114.284 -4.72731 -1.00616 114.084 -4.72731 -1.00616 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -4.72731 -1.00616 114.084 -4.92731 -1.00616 114.084 -4.72731 2.99384 114.084 -4.92731 2.99384 114.084 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.517241 2.99384 114.084 -0.517241 2.99384 114.284 -0.517241 -1.00616 114.084 -0.517241 -1.00616 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1 1 0 1 1 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.717241 -1.00616 114.284 -0.517241 -1.00616 114.284 -0.717241 2.99384 114.284 -0.517241 2.99384 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { -0.717241 -1.00616 114.084 -0.717241 -1.00616 114.284 -0.717241 2.99384 114.084 -0.717241 2.99384 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1 0 0 1 1 1 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { -0.517241 -1.00616 114.084 -0.717241 -1.00616 114.084 -0.517241 -1.00616 114.084 -0.517241 2.99384 114.084 -0.517241 2.99384 114.084 -0.717241 2.99384 114.084 -0.517241 2.99384 114.284 -0.717241 2.99384 114.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0 -1 0 0 -1 0 0 -1 0 0.0499369 -0.998752 0 0.0499369 -0.998752 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 0 1 0 0 0 0 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOX_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_187 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { -0.517241 2.99384 114.084 -0.717241 -1.00616 114.084 -0.517241 2.99384 114.084 -0.717241 2.99384 114.084 -0.517241 -1.00616 114.284 -0.717241 -1.00616 114.284 -0.517241 -1.00616 114.084 -0.717241 -1.00616 114.084 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0 -1 0 -0.0499369 -0.998752 0 0 -1 0 0 -1 0 -1 0 0 -1 0 0 -1 0 0 -0.0499369 -0.998752 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 1 0 0 1 1 1 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "torcsad1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { -0.72083 3 114.275 -4.72083 3 114.275 -0.72083 3 114.275 -4.72083 0 114.275 -0.72083 0 114.275 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.52643 0 0.52643 1 0.52643 0 0 1 0 } TexCoordArray 1 Vec2Array 5 { 0.07454 1e-05 0.07227 1e-05 0.07454 1e-05 0.07227 1e-05 0.07454 1e-05 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2961_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS295" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 24.9002 57.9089 -37.0802 8.7323 57.9089 -30.3832 31.0607 57.8107 -26.8021 18.9825 57.8107 -16.8896 39.9396 57.7125 -18.7548 32.3005 57.7125 -7.32208 50.772 57.6143 -13.6314 47.325 57.6143 -2.26776 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.00317036 0.999966 0.00765388 0.00345549 0.999977 0.0058764 0.00396273 0.999974 0.00602498 0.00454634 0.999979 0.00462457 0.00561197 0.999973 0.00468373 0.00583057 0.999978 0.00318963 0.00637525 0.999975 0.00310035 0.00593078 0.999981 0.00179902 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 221.036 0.04018 221.036 1.42029 220.489 0.04018 220.489 1.27242 219.942 0.04018 219.942 1.12455 219.395 0.04018 219.395 0.97668 } TexCoordArray 1 Vec2Array 8 { 0.08907 0.14492 0.0799 0.13851 0.09257 0.13508 0.08571 0.12559 0.0976 0.12738 0.09327 0.11643 0.10375 0.12247 0.10179 0.11159 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2961" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 38.9603 57.066 -65.3557 27.4954 58.2034 -71.4838 36.3075 56.9679 -57.9414 23.5573 58.1052 -60.4775 35.9211 56.8697 -50.0764 22.9837 58.007 -48.8021 37.8345 56.7715 -42.4378 25.8241 57.9089 -37.4629 41.8828 56.6733 -35.6836 31.8337 57.8107 -27.4365 47.7175 56.5752 -30.3954 40.4951 57.7125 -19.5863 54.836 56.477 -27.0286 51.0623 57.6143 -14.5884 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0770487 0.996194 0.0407489 0.0795813 0.996062 0.0390888 0.0812984 0.996155 0.032649 0.0851799 0.996096 0.0231618 0.0872719 0.996155 0.00764731 0.0882369 0.996096 -0.00256589 0.0857375 0.996155 -0.0180214 0.0836981 0.996096 -0.0280715 0.0768164 0.996155 -0.0421346 0.0719433 0.996096 -0.0511568 0.0612751 0.996155 -0.0626155 0.0539954 0.996096 -0.0698324 0.0467041 0.996062 -0.0753606 0.0457555 0.995967 -0.0771728 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 56.1696 0 56.1696 1 55.9721 0 55.9721 1 55.7746 0 55.7746 1 55.5772 0 55.5772 1 55.3797 0 55.3797 1 55.1823 0 55.1823 1 54.9848 0 54.9848 1 } TexCoordArray 1 Vec2Array 14 { 0.09705 0.17199 0.09054 0.17786 0.09554 0.1649 0.08831 0.16732 0.09532 0.15737 0.08798 0.15614 0.09641 0.15005 0.08959 0.14529 0.0987 0.14358 0.093 0.13569 0.10201 0.13852 0.09792 0.12817 0.10605 0.1353 0.10391 0.12339 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2901_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2901_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 16 Group { DataVariance STATIC name "OBJECT2551" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_172 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_173 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 113.959 57.3103 -4.181 113.959 57.3103 -4.181 114.198 57.3203 -2.195 113.959 58.3103 -4.181 113.959 58.3103 -4.181 113.959 58.3103 -4.181 114.198 58.3203 -2.195 114.198 57.3203 -2.195 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.992837 0 -0.11948 0.992837 0 -0.11948 0 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FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 113.935 58.3103 -4.16 113.935 58.3103 -4.16 114.174 58.3203 -2.174 113.935 57.3103 -4.16 113.935 57.3103 -4.16 113.935 57.3103 -4.16 114.174 57.3203 -2.174 114.174 58.3203 -2.174 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.992836 0 0.119483 -0.992836 0 0.119483 1 0 0 1 0 0 1 0 0 1 0 0 0.992836 0 -0.119483 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 -0.0059 0 -0.0059 3 -0.0059 0 -0.99407 0 -0.99407 0 -0.99407 3 -0.99407 3 -0.0059 } TexCoordArray 1 Vec2Array 8 { 0.13957 0.1134 0.13957 0.1134 0.13971 0.1115 0.13957 0.1134 0.13957 0.1134 0.13957 0.1134 0.13971 0.1115 0.13971 0.1115 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { 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GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 15 } VertexArray Vec3Array 15 { 100.125 57.3336 -1.87323 90.7503 57.3538 -1.87323 92.331 57.4837 37.805 81.3753 57.3863 -1.87323 92.331 57.4837 37.805 72.0003 57.438 -1.87323 63.194 55.8255 40.575 62.6253 57.5162 -1.87323 63.194 55.8255 40.575 47.325 57.6143 -2.26776 20.088 56.3782 37.805 32.3005 57.7125 -7.32208 20.088 56.3782 37.805 18.9825 57.8107 -16.8896 -14.995 57.2073 32.265 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.002155 0.999992 -0.00335961 0.00281069 0.99999 -0.00338573 -0.0265218 0.999574 0.0121847 0.00449048 0.999983 -0.00369461 -0.0265218 0.999574 0.0121847 -0.0305218 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num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_185 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_186 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 78.5424 60.433 30.8872 78.0367 56.4963 30.8015 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renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 32.3005 57.7125 -7.32208 32.3277 58.3125 -7.33083 47.325 57.6143 -2.26776 47.325 58.2143 -2.26776 62.6253 57.5162 -1.87323 62.6253 58.1162 -1.87323 72.0003 57.438 -1.87323 72.0003 58.038 -1.87323 81.3753 57.3863 -1.87323 81.3753 57.9863 -1.87323 90.7503 57.3538 -1.87323 90.7503 57.9538 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.318554 -0.02826 -0.947484 0.319239 -0.0141461 -0.947569 0.22588 -0.00963347 -0.974108 0.127298 0 -0.991865 0.0197347 0 -0.999805 0.0115859 0 -0.999933 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 274.605 0 274.605 1 273.623 0 273.623 1 272.642 0 272.642 1 271.704 0 271.704 1 270.767 0 270.767 1 269.829 0 269.829 1 } TexCoordArray 1 Vec2Array 12 { 0.09327 0.11643 0.09328 0.11644 0.10179 0.11159 0.10179 0.11159 0.11047 0.11121 0.11047 0.11121 0.11579 0.11121 0.11579 0.11121 0.12111 0.11121 0.12111 0.11121 0.12642 0.11121 0.12642 0.11121 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB289" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 62.6253 57.5162 -12.8732 62.6253 57.5162 -11.8732 72.0003 57.438 -12.8732 72.0003 57.438 -11.8732 81.3753 57.3863 -12.8732 81.3753 57.3863 -11.8732 90.7503 57.3538 -12.8732 90.7503 57.3538 -11.8732 100.125 57.3336 -12.8732 100.125 57.3336 -11.8732 109.5 57.3183 -12.8732 109.5 57.3183 -11.8732 118.875 57.3011 -12.8732 118.875 57.3011 -11.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00834118 0.999965 0 0.00834118 0.999965 0 0.00739902 0.999973 0 0.00645684 0.999979 0 0.00483189 0.999988 0 0.00414913 0.999991 0 0.00302926 0.999995 0 0.00259214 0.999997 0 0.0019807 0.999998 0 0.00180639 0.999998 0 0.00169949 0.999999 0 0.0017669 0.999998 0 0.00183431 0.999998 0 0.00183431 0.999998 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 159.582 0 159.582 1 159.034 0 159.034 1 158.486 0 158.486 1 157.938 0 157.938 1 157.39 0 157.39 1 156.842 0 156.842 1 156.294 0 156.294 1 } TexCoordArray 1 Vec2Array 14 { 0.11047 0.12175 0.11047 0.12079 0.11579 0.12175 0.11579 0.12079 0.12111 0.12175 0.12111 0.12079 0.12642 0.12175 0.12642 0.12079 0.13174 0.12175 0.13174 0.12079 0.13706 0.12175 0.13706 0.12079 0.14238 0.12175 0.14238 0.12079 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB288" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 72.0003 56.3134 -26.8732 72.0003 56.3134 -25.8732 81.3753 56.2978 -26.8732 81.3753 56.2978 -25.8732 90.7503 56.3214 -26.8732 90.7503 56.3214 -25.8732 100.125 56.3739 -26.8732 100.125 56.3739 -25.8732 109.5 56.4448 -26.8732 109.5 56.4448 -25.8732 118.875 56.5236 -26.8732 118.875 56.5236 -25.8732 128.25 56.5999 -26.8732 128.25 56.5999 -25.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00166422 0.999999 0 0.00166422 0.999999 0 0.000270318 1 0 -0.00112359 0.999999 0 -0.00354507 0.999994 0 -0.00457267 0.99999 0 -0.00625435 0.99998 0 -0.00690841 0.999976 0 -0.00784332 0.999969 0 -0.00812419 0.999967 0 -0.00831609 0.999965 0 -0.00822712 0.999966 0 -0.00813816 0.999967 0 -0.00813816 0.999967 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 159.034 1 159.034 0 158.486 1 158.486 0 157.938 1 157.938 0 157.39 1 157.39 0 156.842 1 156.842 0 156.294 1 156.294 0 155.747 1 155.747 0 } TexCoordArray 1 Vec2Array 14 { 0.11579 0.13515 0.11579 0.13419 0.12111 0.13515 0.12111 0.13419 0.12642 0.13515 0.12642 0.13419 0.13174 0.13515 0.13174 0.13419 0.13706 0.13515 0.13706 0.13419 0.14238 0.13515 0.14238 0.13419 0.14769 0.13515 0.14769 0.13419 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT287" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 81.3753 56.8978 -36.8732 81.3753 56.2978 -36.8732 90.7503 56.9214 -36.8732 90.7503 56.3214 -36.8732 100.125 56.9739 -36.8732 100.125 56.3739 -36.8732 109.5 57.0448 -36.8732 109.5 56.4448 -36.8732 118.875 57.1236 -36.8732 118.875 56.5236 -36.8732 128.25 57.1999 -36.8732 128.25 56.5999 -36.8732 137.625 57.2631 -36.8732 137.625 56.6631 -36.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 270.767 1 270.767 0 269.829 1 269.829 0 268.892 1 268.892 0 267.954 1 267.954 0 267.017 1 267.017 0 266.079 1 266.079 0 265.142 1 265.142 0 } TexCoordArray 1 Vec2Array 14 { 0.12111 0.14472 0.12111 0.14472 0.12642 0.14472 0.12642 0.14472 0.13174 0.14472 0.13174 0.14472 0.13706 0.14472 0.13706 0.14472 0.14238 0.14472 0.14238 0.14472 0.14769 0.14472 0.14769 0.14472 0.15301 0.14472 0.15301 0.14472 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT286" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 90.7503 57.3538 -1.87323 90.7503 57.9538 -1.87323 100.125 57.3336 -1.87323 100.125 57.9336 -1.87323 109.5 57.3183 -1.87323 109.5 57.9183 -1.87323 118.875 57.3011 -1.87323 118.875 57.9011 -1.87323 128.25 57.2746 -1.87323 128.25 57.8746 -1.87323 137.625 57.2318 -1.87323 137.625 57.8318 -1.87323 147 57.1656 -1.87323 147 57.7656 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 269.829 0 269.829 1 268.892 0 268.892 1 267.954 0 267.954 1 267.017 0 267.017 1 266.079 0 266.079 1 265.142 0 265.142 1 264.204 0 264.204 1 } TexCoordArray 1 Vec2Array 14 { 0.12642 0.11121 0.12642 0.11121 0.13174 0.11121 0.13174 0.11121 0.13706 0.11121 0.13706 0.11121 0.14238 0.11121 0.14238 0.11121 0.14769 0.11121 0.14769 0.11121 0.15301 0.11121 0.15301 0.11121 0.15833 0.11121 0.15833 0.11121 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2901_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKLS2951" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 62.6253 57.5162 -1.87323 62.6253 57.5162 -11.8732 47.325 57.6143 -2.26776 50.772 57.6143 -13.6314 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00641143 0.999979 0 0.00713402 0.999974 0.00115107 0.00713402 0.999974 0.00115107 0.00791946 0.999966 0.00240226 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 219.022 0.83934 219.022 0.05071 219.569 0.98721 219.569 0.05071 } TexCoordArray 1 Vec2Array 4 { 0.11047 0.11121 0.11047 0.12079 0.10179 0.11159 0.10375 0.12247 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS290" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 62.6253 57.5162 -11.8732 62.6253 57.5162 -1.87323 72.0003 57.438 -11.8732 72.0003 57.438 -1.87323 81.3753 57.3863 -11.8732 81.3753 57.3863 -1.87323 90.7503 57.3538 -11.8732 90.7503 57.3538 -1.87323 100.125 57.3336 -11.8732 100.125 57.3336 -1.87323 109.5 57.3183 -11.8732 109.5 57.3183 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.00834118 0.999965 0 0.00834118 0.999965 0 0.00739902 0.999973 0 0.00645684 0.999979 0 0.00483189 0.999988 0 0.00414913 0.999991 0 0.00302926 0.999995 0 0.00259214 0.999997 0 0.0019807 0.999998 0 0.00180639 0.999998 0 0.00163208 0.999999 0 0.00163208 0.999999 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 189.219 -28.4657 190.355 -28.4657 189.219 -28.06 190.355 -28.06 189.219 -27.6544 190.355 -27.6544 189.219 -27.2488 190.355 -27.2488 189.219 -26.8431 190.355 -26.8431 189.219 -26.4375 190.355 -26.4375 } TexCoordArray 1 Vec2Array 12 { 0.11047 0.12079 0.11047 0.11121 0.11579 0.12079 0.11579 0.11121 0.12111 0.12079 0.12111 0.11121 0.12642 0.12079 0.12642 0.11121 0.13174 0.12079 0.13174 0.11121 0.13706 0.12079 0.13706 0.11121 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS288" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 72.0003 56.3134 -36.8732 72.0003 56.3134 -26.8732 81.3753 56.2978 -36.8732 81.3753 56.2978 -26.8732 90.7503 56.3214 -36.8732 90.7503 56.3214 -26.8732 100.125 56.3739 -36.8732 100.125 56.3739 -26.8732 109.5 56.4448 -36.8732 109.5 56.4448 -26.8732 118.875 56.5236 -36.8732 118.875 56.5236 -26.8732 128.25 56.5999 -36.8732 128.25 56.5999 -26.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00166422 0.999999 0 0.00166422 0.999999 0 0.000270318 1 0 -0.00112359 0.999999 0 -0.00354507 0.999994 0 -0.00457267 0.999989 0 -0.00625435 0.999981 0 -0.00690841 0.999976 0 -0.00784332 0.999969 0 -0.00812419 0.999967 0 -0.00831609 0.999965 0 -0.00822712 0.999966 0 -0.00813816 0.999967 0 -0.00813816 0.999967 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -28.06 189.219 -28.06 190.355 -27.6544 189.219 -27.6544 190.355 -27.2488 189.219 -27.2488 190.355 -26.8431 189.219 -26.8431 190.355 -26.4375 189.219 -26.4375 190.355 -26.0319 189.219 -26.0319 190.355 -25.6262 189.219 -25.6262 } TexCoordArray 1 Vec2Array 14 { 0.11579 0.14472 0.11579 0.13515 0.12111 0.14472 0.12111 0.13515 0.12642 0.14472 0.12642 0.13515 0.13174 0.14472 0.13174 0.13515 0.13706 0.14472 0.13706 0.13515 0.14238 0.14472 0.14238 0.13515 0.14769 0.14472 0.14769 0.13515 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS284" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 109.5 57.3183 -11.8732 109.5 57.3183 -1.87323 118.875 57.3011 -11.8732 118.875 57.3011 -1.87323 128.25 57.2746 -11.8732 128.25 57.2746 -1.87323 137.625 57.2318 -11.8732 137.625 57.2318 -1.87323 147 57.1656 -11.8732 147 57.1656 -1.87323 156.375 57.0688 -11.8732 156.375 57.0688 -1.87323 165.75 56.9344 -11.8732 165.75 56.9344 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00183431 0.999998 0 0.00183431 0.999998 0 0.00216512 0.999998 0 0.00249592 0.999997 0 0.00340628 0.999994 0 0.00398584 0.999992 0 0.00539733 0.999986 0 0.00622926 0.999981 0 0.00814901 0.999967 0 0.0092368 0.999957 0 0.0116614 0.999932 0 0.0129982 0.999915 0 0.0143349 0.999897 0 0.0143349 0.999897 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -26.4375 190.355 -26.4375 189.219 -26.0319 190.355 -26.0319 189.219 -25.6262 190.355 -25.6262 189.219 -25.2206 190.355 -25.2206 189.219 -24.815 190.355 -24.815 189.219 -24.4094 190.355 -24.4094 189.219 -24.0037 190.355 -24.0037 } TexCoordArray 1 Vec2Array 14 { 0.13706 0.12079 0.13706 0.11121 0.14238 0.12079 0.14238 0.11121 0.14769 0.12079 0.14769 0.11121 0.15301 0.12079 0.15301 0.11121 0.15833 0.12079 0.15833 0.11121 0.16365 0.12079 0.16365 0.11121 0.16897 0.12079 0.16897 0.11121 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2901" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 54.836 56.477 -27.0286 51.0623 57.6143 -14.5884 62.6253 56.3788 -25.8732 62.6253 57.5162 -12.8732 72.0003 56.3134 -25.8732 72.0003 57.438 -12.8732 81.3753 56.2978 -25.8732 81.3753 57.3863 -12.8732 90.7503 56.3214 -25.8732 90.7503 57.3538 -12.8732 100.125 56.3739 -25.8732 100.125 57.3336 -12.8732 109.5 56.4448 -25.8732 109.5 57.3183 -12.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0249459 0.996195 -0.0835061 0.0228125 0.996062 -0.0856776 0.0176364 0.996125 -0.0861629 0.0128741 0.996138 -0.0868512 0.00563923 0.996235 -0.086509 0.00515456 0.996345 -0.0852692 0.00154828 0.996435 -0.0843546 0.00214728 0.996629 -0.082015 -0.0015454 0.996746 -0.0805909 7.03199e-06 0.997006 -0.0773192 -0.00365889 0.997141 -0.0754707 -0.00125534 0.997445 -0.0714296 -0.00295793 0.997519 -0.0703326 0.00162841 0.997749 -0.0670408 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 54.9848 0 54.9848 1 54.7874 0 54.7874 1 54.5988 0 54.5988 1 54.4102 0 54.4102 1 54.2217 0 54.2217 1 54.0331 0 54.0331 1 53.8446 0 53.8446 1 } TexCoordArray 1 Vec2Array 14 { 0.10605 0.1353 0.10391 0.12339 0.11047 0.13419 0.11047 0.12175 0.11579 0.13419 0.11579 0.12175 0.12111 0.13419 0.12111 0.12175 0.12642 0.13419 0.12642 0.12175 0.13174 0.13419 0.13174 0.12175 0.13706 0.13419 0.13706 0.12175 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2841_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2841_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 13 Group { DataVariance STATIC name "OBJECT254" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_170 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_171 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 165.778 56.9203 -2.051 165.778 56.9203 -2.051 165.539 56.9103 -4.037 165.778 57.9203 -2.051 165.778 57.9203 -2.051 165.778 57.9203 -2.051 165.539 57.9103 -4.037 165.539 56.9103 -4.037 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.992837 0 0.11948 -0.992837 0 0.11948 0 0 0 0 0 0 0 0 0 0 0 0 0.992837 0 -0.11948 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 3 -0.99407 3 -0.99407 0 -0.99407 3 -0.0059 3 -0.0059 3 -0.0059 0 -0.0059 0 -0.99407 } TexCoordArray 1 Vec2Array 8 { 0.16898 0.11138 0.16898 0.11138 0.16885 0.11329 0.16898 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56.9103 -4.058 165.563 57.9103 -4.058 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.992837 0 -0.11948 0.992837 0 -0.11948 0 0 0 0 0 0 0 0 0 0 0 0 -0.992837 0 0.11948 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 2 0 2 0 3 0 2 -0.5 2 -0.5 2 -0.5 3 -0.5 3 0 } TexCoordArray 1 Vec2Array 8 { 0.169 0.1114 0.169 0.1114 0.16886 0.11331 0.169 0.1114 0.169 0.1114 0.169 0.1114 0.16886 0.11331 0.16886 0.11331 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR110" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use 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11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 164.135 60.233 32.0198 164.238 56.2963 31.5174 164.134 56.2299 32.0178 164.135 60.233 32.0198 164.238 60.2993 31.5193 164.135 60.233 32.0198 164.238 56.2963 31.5174 164.492 56.2712 31.8484 163.881 56.2549 31.6867 164.492 56.2712 31.8484 163.881 60.258 31.6887 163.881 60.258 31.6887 164.492 60.2743 31.8505 163.881 60.258 31.6887 164.492 56.2712 31.8484 165.291 59.7188 27.7045 163.318 59.5704 35.8651 165.291 59.7188 27.7045 163.186 68.4565 36.1408 163.186 68.4565 36.1408 165.16 68.6049 27.9802 163.186 68.4565 36.1408 165.291 59.7188 27.7045 168.861 59.6628 32.8423 159.749 59.6264 30.7273 168.861 59.6628 32.8423 159.617 68.5125 31.0027 159.617 68.5125 31.0027 168.729 68.5489 33.1181 159.617 68.5125 31.0027 168.861 59.6628 32.8423 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { -0.979279 0.000219932 -0.202516 -0.979279 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 147 57.1656 -1.87323 147 57.7656 -1.87323 156.375 57.0688 -1.87323 156.375 57.6688 -1.87323 165.75 56.9344 -1.87323 165.75 57.5344 -1.87323 175.125 56.7551 -1.87323 175.125 57.3551 -1.87323 184.5 56.5239 -1.87323 184.5 57.1239 -1.87323 193.875 56.2336 -1.87323 193.875 56.8336 -1.87323 203.25 55.8772 -1.87323 203.25 56.4772 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 264.204 0 264.204 1 263.267 0 263.267 1 262.329 0 262.329 1 261.392 0 261.392 1 260.454 0 260.454 1 259.517 0 259.517 1 258.579 0 258.579 1 } TexCoordArray 1 Vec2Array 14 { 0.15833 0.11121 0.15833 0.11121 0.16365 0.11121 0.16365 0.11121 0.16897 0.11121 0.16897 0.11121 0.17428 0.11121 0.17428 0.11121 0.1796 0.11121 0.1796 0.11121 0.18492 0.11121 0.18492 0.11121 0.19024 0.11121 0.19024 0.11121 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2841_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS282" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 128.25 56.5999 -36.8732 128.25 56.5999 -26.8732 137.625 56.6631 -36.8732 137.625 56.6631 -26.8732 147 56.703 -36.8732 147 56.703 -26.8732 156.375 56.709 -36.8732 156.375 56.709 -26.8732 165.75 56.6706 -36.8732 165.75 56.6706 -26.8732 175.125 56.5774 -36.8732 175.125 56.5774 -26.8732 184.5 56.4189 -36.8732 184.5 56.4189 -26.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00674138 0.999977 0 -0.00674138 0.999977 0 -0.00591285 0.999983 0 -0.0050843 0.999987 0 -0.00305052 0.999995 0 -0.00184529 0.999998 0 0.000938585 1 0 0.00251722 0.999997 0 0.00604427 0.999982 0 0.00799264 0.999968 0 0.0122623 0.999925 0 0.0145834 0.999894 0 0.0169043 0.999857 0 0.0169043 0.999857 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -25.6262 189.219 -25.6262 190.355 -25.2206 189.219 -25.2206 190.355 -24.815 189.219 -24.815 190.355 -24.4094 189.219 -24.4094 190.355 -24.0037 189.219 -24.0037 190.355 -23.5981 189.219 -23.5981 190.355 -23.1925 189.219 -23.1925 } TexCoordArray 1 Vec2Array 14 { 0.14769 0.14472 0.14769 0.13515 0.15301 0.14472 0.15301 0.13515 0.15833 0.14472 0.15833 0.13515 0.16365 0.14472 0.16365 0.13515 0.16897 0.14472 0.16897 0.13515 0.17428 0.14472 0.17428 0.13515 0.1796 0.14472 0.1796 0.13515 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS278" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 165.75 56.9344 -11.8732 165.75 56.9344 -1.87323 175.125 56.7551 -11.8732 175.125 56.7551 -1.87323 184.5 56.5239 -11.8732 184.5 56.5239 -1.87323 193.875 56.2336 -11.8732 193.875 56.2336 -1.87323 203.25 55.8772 -11.8732 203.25 55.8772 -1.87323 212.625 55.4475 -11.8732 212.625 55.4475 -1.87323 220.959 55.0508 -11.8732 220.959 55.0508 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0191217 0.999817 0 0.0191217 0.999817 0 0.020966 0.99978 0 0.0228101 0.99974 0 0.0267531 0.999642 0 0.0288519 0.999584 0 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 109.5 56.4448 -25.8732 109.5 57.3183 -12.8732 118.875 56.5236 -25.8732 118.875 57.3011 -12.8732 128.25 56.5999 -25.8732 128.25 57.2746 -12.8732 137.625 56.6631 -25.8732 137.625 57.2318 -12.8732 147 56.703 -25.8732 147 57.1656 -12.8732 156.375 56.709 -25.8732 156.375 57.0688 -12.8732 165.75 56.6706 -25.8732 165.75 56.9344 -12.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00838615 0.997715 -0.0670386 -0.0032789 0.997985 -0.0633719 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0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2781_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2781_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 11 Group { DataVariance STATIC name "TERR1371" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 33 DrawArrays TRIANGLE_STRIP 33 6 } VertexArray Vec3Array 39 { 305.229 50.0066 -41.9158 293.282 50.2893 -54.0115 296.822 50.5721 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STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 216.078 64.745 -98.361 193.918 63.4457 -90.051 216.078 64.745 -98.361 210.322 57.6496 -62.35 254.21 63.6938 -92.821 271.095 52.5957 -78.97 290.655 58.9334 -105.793 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.00487927 0.980976 0.194066 0.0159118 0.980527 0.195741 0.00487927 0.980976 0.194066 0.0770498 0.952364 0.295068 0.132523 0.930808 0.340636 0.219923 0.874395 0.432512 0.255858 0.882311 0.395049 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 7.7314 -24.7402 7.25941 -24.9948 7.7314 -24.7402 7.6088 -25.8438 8.54358 -24.91 8.90322 -25.3344 9.31983 -24.5124 } TexCoordArray 1 Vec2Array 7 { 0.19751 0.20359 0.18494 0.19564 0.19751 0.20359 0.19425 0.16912 0.21914 0.19829 0.22872 0.18503 0.23982 0.21071 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE 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0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB277" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 175.125 56.7551 -12.8732 175.125 56.7551 -11.8732 184.5 56.5239 -12.8732 184.5 56.5239 -11.8732 193.875 56.2336 -12.8732 193.875 56.2336 -11.8732 203.25 55.8772 -12.8732 203.25 55.8772 -11.8732 212.625 55.4475 -12.8732 212.625 55.4475 -11.8732 220.959 55.0508 -12.8732 220.959 55.0508 -11.8732 229.292 54.6806 -12.8732 229.292 54.6806 -11.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.024654 0.999696 0 0.024654 0.999696 0 0.0267531 0.999642 0 0.0288519 0.999584 0 0.033297 0.999445 0 0.035643 0.999365 0 0.0405888 0.999176 0 0.0431883 0.999067 0 0.0463283 0.998926 0 0.0469129 0.998899 0 0.0464917 0.998919 0 0.045437 0.998967 0 0.0443821 0.999015 0 0.0443821 0.999015 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 153.007 0 153.007 1 152.459 0 152.459 1 151.911 0 151.911 1 151.363 0 151.363 1 150.815 0 150.815 1 150.329 0 150.329 1 149.841 0 149.841 1 } TexCoordArray 1 Vec2Array 14 { 0.17428 0.12175 0.17428 0.12079 0.1796 0.12175 0.1796 0.12079 0.18492 0.12175 0.18492 0.12079 0.19024 0.12175 0.19024 0.12079 0.19556 0.12175 0.19556 0.12079 0.20028 0.12175 0.20028 0.12079 0.20501 0.12175 0.20501 0.12079 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB276" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 184.5 56.4189 -26.8732 184.5 56.4189 -25.8732 193.875 56.1848 -26.8732 193.875 56.1848 -25.8732 203.25 55.8644 -26.8732 203.25 55.8644 -25.8732 212.625 55.4475 -26.8732 212.625 55.4475 -25.8732 220.959 55.034 -26.8732 220.959 55.034 -25.8732 229.292 54.6218 -26.8732 229.292 54.6218 -25.8732 237.625 54.2033 -26.8732 237.625 54.2033 -25.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0249629 0.999688 0 0.0249629 0.999688 0 0.0280281 0.999607 0 0.0310925 0.999516 0 0.0375806 0.999294 0 0.0410038 0.999159 0 0.0460042 0.998941 0 0.0477088 0.998861 0 0.0495051 0.998774 0 0.0494554 0.998776 0 0.0496567 0.998766 0 0.0499077 0.998754 0 0.0501587 0.998741 0 0.0501587 0.998741 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 152.459 1 152.459 0 151.911 1 151.911 0 151.363 1 151.363 0 150.815 1 150.815 0 150.329 1 150.329 0 149.841 1 149.841 0 149.355 1 149.355 0 } TexCoordArray 1 Vec2Array 14 { 0.1796 0.13515 0.1796 0.13419 0.18492 0.13515 0.18492 0.13419 0.19024 0.13515 0.19024 0.13419 0.19556 0.13515 0.19556 0.13419 0.20028 0.13515 0.20028 0.13419 0.20501 0.13515 0.20501 0.13419 0.20974 0.13515 0.20974 0.13419 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT275" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 193.875 56.7848 -36.8732 193.875 56.1848 -36.8732 203.25 56.4644 -36.8732 203.25 55.8644 -36.8732 212.625 56.0475 -36.8732 212.625 55.4475 -36.8732 220.959 55.634 -36.8732 220.959 55.034 -36.8732 229.292 55.2218 -36.8732 229.292 54.6218 -36.8732 237.625 54.8033 -36.8732 237.625 54.2033 -36.8732 245.959 54.3708 -36.8732 245.959 53.7709 -36.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 259.517 1 259.517 0 258.579 1 258.579 0 257.642 1 257.642 0 256.808 1 256.808 0 255.975 1 255.975 0 255.142 1 255.142 0 254.308 1 254.308 0 } TexCoordArray 1 Vec2Array 14 { 0.18492 0.14472 0.18492 0.14472 0.19024 0.14472 0.19024 0.14472 0.19556 0.14472 0.19556 0.14472 0.20028 0.14472 0.20028 0.14472 0.20501 0.14472 0.20501 0.14472 0.20974 0.14472 0.20974 0.14472 0.21446 0.14472 0.21446 0.14472 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT273" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 203.25 55.8772 -1.87323 203.25 56.4772 -1.87323 212.625 55.4475 -1.87323 212.625 56.0475 -1.87323 220.959 55.0508 -1.87323 220.959 55.6508 -1.87323 229.292 54.6806 -1.87323 229.292 55.2806 -1.87323 237.625 54.3167 -1.87323 237.625 54.9167 -1.87323 245.959 53.9389 -1.87323 245.959 54.5389 -1.87323 254.292 53.5271 -1.87323 254.292 54.1271 -1.87323 262.625 53.0609 -1.87323 262.625 53.6609 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 258.579 0 258.579 1 257.642 0 257.642 1 256.808 0 256.808 1 255.975 0 255.975 1 255.142 0 255.142 1 254.308 0 254.308 1 253.475 0 253.475 1 252.642 0 252.642 1 } TexCoordArray 1 Vec2Array 16 { 0.19024 0.11121 0.19024 0.11121 0.19556 0.11121 0.19556 0.11121 0.20028 0.11121 0.20028 0.11121 0.20501 0.11121 0.20501 0.11121 0.20974 0.11121 0.20974 0.11121 0.21446 0.11121 0.21446 0.11121 0.21919 0.11121 0.21919 0.11121 0.22392 0.11121 0.22392 0.11121 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2781_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS276" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 184.5 56.4189 -36.8732 184.5 56.4189 -26.8732 193.875 56.1848 -36.8732 193.875 56.1848 -26.8732 203.25 55.8644 -36.8732 203.25 55.8644 -26.8732 212.625 55.4475 -36.8732 212.625 55.4475 -26.8732 220.959 55.034 -36.8732 220.959 55.034 -26.8732 229.292 54.6218 -36.8732 229.292 54.6218 -26.8732 237.625 54.2033 -36.8732 237.625 54.2033 -26.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0249629 0.999688 0 0.0249629 0.999688 0 0.0280281 0.999607 0 0.0310925 0.999516 0 0.0375806 0.999294 0 0.0410038 0.999159 0 0.0460042 0.998941 0 0.0477088 0.998861 0 0.0495051 0.998774 0 0.0494554 0.998776 0 0.0496567 0.998766 0 0.0499077 0.998754 0 0.0501587 0.998741 0 0.0501587 0.998741 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -23.1925 189.219 -23.1925 190.355 -22.7868 189.219 -22.7868 190.355 -22.3812 189.219 -22.3812 190.355 -21.9755 189.219 -21.9755 190.355 -21.6151 189.219 -21.6151 190.355 -21.2545 189.219 -21.2545 190.355 -20.8941 189.219 -20.8941 } TexCoordArray 1 Vec2Array 14 { 0.1796 0.14472 0.1796 0.13515 0.18492 0.14472 0.18492 0.13515 0.19024 0.14472 0.19024 0.13515 0.19556 0.14472 0.19556 0.13515 0.20028 0.14472 0.20028 0.13515 0.20501 0.14472 0.20501 0.13515 0.20974 0.14472 0.20974 0.13515 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS272" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 220.959 55.0508 -11.8732 220.959 55.0508 -1.87323 229.292 54.6806 -11.8732 229.292 54.6806 -1.87323 237.625 54.3167 -11.8732 237.625 54.3167 -1.87323 245.959 53.9389 -11.8732 245.959 53.9389 -1.87323 254.292 53.5271 -11.8732 254.292 53.5271 -1.87323 262.625 53.0609 -11.8732 262.625 53.0609 -1.87323 272.4 52.4955 -12.1036 272.871 52.4955 -2.11469 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0443821 0.999015 0 0.0443821 0.999015 0 0.0441308 0.999026 0 0.0438794 0.999037 0 0.0441808 0.999023 0 0.0447334 0.998999 0 0.0466433 0.998912 0 0.0480006 0.998847 0 0.0515255 0.998672 0 0.0536925 0.998558 0 0.0565562 0.998399 0 0.0562126 0.998418 -0.000937748 0.0563599 0.99841 -0.00132804 0.0550378 0.998481 -0.00259521 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -21.6151 190.355 -21.6151 189.219 -21.2545 190.355 -21.2545 189.219 -20.8941 190.355 -20.8941 189.219 -20.5335 190.355 -20.5335 189.219 -20.1728 190.355 -20.1728 189.219 -19.8124 190.355 -19.8124 189.219 -19.4046 190.355 -19.4046 } TexCoordArray 1 Vec2Array 14 { 0.20028 0.12079 0.20028 0.11121 0.20501 0.12079 0.20501 0.11121 0.20974 0.12079 0.20974 0.11121 0.21446 0.12079 0.21446 0.11121 0.21919 0.12079 0.21919 0.11121 0.22392 0.12079 0.22392 0.11121 0.22946 0.12101 0.22973 0.11144 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2781" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 165.75 56.6706 -25.8732 165.75 56.9344 -12.8732 175.125 56.5774 -25.8732 175.125 56.7551 -12.8732 184.5 56.4189 -25.8732 184.5 56.5239 -12.8732 193.875 56.1848 -25.8732 193.875 56.2336 -12.8732 203.25 55.8644 -25.8732 203.25 55.8772 -12.8732 212.625 55.4475 -25.8732 212.625 55.4475 -12.8732 220.959 55.034 -25.8732 220.959 55.0508 -12.8732 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00993887 0.999745 -0.020287 0.0145297 0.99975 -0.0169764 0.0153207 0.999757 -0.015873 0.0202256 0.999726 -0.0118019 0.0221731 0.999705 -0.00993807 0.0268555 0.999617 -0.00663337 0.0300234 0.999536 -0.00519252 0.0343653 0.999405 -0.00282921 0.0388577 0.999243 -0.00190639 0.0427344 0.999086 -0.000655919 0.0464754 0.998919 -0.000340508 0.0475558 0.998868 -0.000413081 0.0485505 0.998821 -0.000645389 0.0475461 0.998868 -0.00129084 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 52.7132 0 52.7132 1 52.5246 0 52.5246 1 52.3361 0 52.3361 1 52.1475 0 52.1475 1 51.9589 0 51.9589 1 51.7704 0 51.7704 1 51.6028 0 51.6028 1 } TexCoordArray 1 Vec2Array 14 { 0.16897 0.13419 0.16897 0.12175 0.17428 0.13419 0.17428 0.12175 0.1796 0.13419 0.1796 0.12175 0.18492 0.13419 0.18492 0.12175 0.19024 0.13419 0.19024 0.12175 0.19556 0.13419 0.19556 0.12175 0.20028 0.13419 0.20028 0.12175 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2721_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2721_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 56 Group { DataVariance STATIC name "BOXQ4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.84 48.8464 -58.0456 272.971 48.8464 -58.0475 272.84 48.8464 -58.0456 272.971 52.9761 -58.0475 272.84 52.9761 -58.0456 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0144988 0 0.999895 0.0144988 0 0.999895 0.0144988 0 0.999895 0.0144988 0 0.999895 0.0144988 0 0.999895 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.969 48.8464 -58.2548 272.838 48.8464 -58.253 272.969 48.8464 -58.2548 272.838 52.9761 -58.253 272.969 52.9761 -58.2548 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0137452 0 -0.999906 -0.0137452 0 -0.999906 -0.0137452 0 -0.999906 -0.0137452 0 -0.999906 -0.0137452 0 -0.999906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.969 48.8464 -58.2548 272.969 52.9761 -58.2548 272.969 48.8464 -58.2548 272.971 52.9761 -58.0475 272.971 48.8464 -58.0475 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999953 0 -0.00971578 0.999953 0 -0.00971578 0.999953 0 -0.00971578 0.999953 0 -0.00971578 0.999953 0 -0.00971578 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.838 52.9761 -58.253 272.838 48.8464 -58.253 272.838 52.9761 -58.253 272.84 48.8464 -58.0456 272.84 52.9761 -58.0456 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999954 0 0.00956401 -0.999954 0 0.00956401 -0.999954 0 0.00956401 -0.999954 0 0.00956401 -0.999954 0 0.00956401 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.896 48.8464 -51.6932 272.896 52.9761 -51.6932 272.896 48.8464 -51.6932 272.894 52.9761 -51.9004 272.894 48.8464 -51.9004 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999954 0 0.00957317 -0.999954 0 0.00957317 -0.999954 0 0.00957317 -0.999954 0 0.00957317 -0.999954 0 0.00957317 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 273.026 52.9761 -51.6954 273.026 48.8464 -51.6954 273.026 52.9761 -51.6954 273.025 48.8464 -51.9027 273.025 52.9761 -51.9027 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999988 0 -0.00485806 0.999988 0 -0.00485806 0.999988 0 -0.00485806 0.999988 0 -0.00485806 0.999988 0 -0.00485806 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.894 52.9761 -51.9004 273.025 52.9761 -51.9027 272.894 52.9761 -51.9004 273.025 48.8464 -51.9027 272.894 48.8464 -51.9004 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.017559 0 -0.999846 -0.017559 0 -0.999846 -0.017559 0 -0.999846 -0.017559 0 -0.999846 -0.017559 0 -0.999846 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 273.026 52.9761 -51.6954 272.896 52.9761 -51.6932 273.026 52.9761 -51.6954 272.896 48.8464 -51.6932 273.026 48.8464 -51.6954 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0169283 0 0.999857 0.0169283 0 0.999857 0.0169283 0 0.999857 0.0169283 0 0.999857 0.0169283 0 0.999857 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.951 48.8464 -45.3535 273.082 48.8464 -45.3561 272.951 48.8464 -45.3535 273.082 52.9761 -45.3561 272.951 52.9761 -45.3535 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0198249 0 0.999803 0.0198249 0 0.999803 0.0198249 0 0.999803 0.0198249 0 0.999803 0.0198249 0 0.999803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 273.08 48.8464 -45.5633 272.949 48.8464 -45.5606 273.08 48.8464 -45.5633 272.949 52.9761 -45.5606 273.08 52.9761 -45.5633 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0206154 0 -0.999788 -0.0206154 0 -0.999788 -0.0206154 0 -0.999788 -0.0206154 0 -0.999788 -0.0206154 0 -0.999788 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 273.08 48.8464 -45.5633 273.08 52.9761 -45.5633 273.08 48.8464 -45.5633 273.082 52.9761 -45.3561 273.082 48.8464 -45.3561 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999953 0 -0.00972025 0.999953 0 -0.00972025 0.999953 0 -0.00972025 0.999953 0 -0.00972025 0.999953 0 -0.00972025 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.949 52.9761 -45.5606 272.949 48.8464 -45.5606 272.949 52.9761 -45.5606 272.951 48.8464 -45.3535 272.951 52.9761 -45.3535 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999954 0 0.00957775 -0.999954 0 0.00957775 -0.999954 0 0.00957775 -0.999954 0 0.00957775 -0.999954 0 0.00957775 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.863 52.7974 -44.8314 272.741 52.7974 -58.8445 272.863 52.7974 -44.8314 273.051 52.7974 -58.8474 273.173 52.7974 -44.8342 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 272.741 57.3859 -58.8445 272.863 57.3859 -44.8314 273.173 57.3859 -44.8342 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 272.741 57.3859 -58.8445 273.051 57.3859 -58.8474 272.741 57.3859 -58.8445 273.051 52.7974 -58.8474 272.741 52.7974 -58.8445 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.00935183 0 -0.999956 -0.00935183 0 -0.999956 -0.00935183 0 -0.999956 -0.00935183 0 -0.999956 -0.00935183 0 -0.999956 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 273.051 57.3859 -58.8474 272.741 57.3859 -58.8445 273.051 57.3859 -58.8474 273.173 57.3859 -44.8342 273.173 57.3859 -44.8342 272.863 57.3859 -44.8314 273.173 57.3859 -44.8342 272.863 52.7974 -44.8314 273.173 52.7974 -44.8342 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.00494805 0.836583 0.547818 0.00494805 0.836583 0.547818 0.00903192 0 0.999959 0.00494805 0.836583 0.547818 0.00903192 0 0.999959 0.00903192 0 0.999959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 272.863 57.3859 -44.8314 272.741 57.3859 -58.8445 272.863 52.7974 -44.8314 272.741 52.7974 -58.8445 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.999962 0 0.00870647 -0.999962 0 0.00870647 -0.999962 0 0.00870647 -0.999962 0 0.00870647 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.25095 0.18178 0.25088 0.18467 0.25095 0.18178 0.25088 0.18467 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXQ3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_188 DataVariance STATIC file "LOGOFSTN.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_189 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 273.173 57.3859 -44.8342 273.051 52.7974 -58.8474 273.051 57.3859 -58.8474 273.051 52.7974 -58.8474 273.173 57.3859 -44.8342 273.173 52.7974 -44.8342 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999962 0 -0.00870641 0.999962 0 -0.00870641 0.999962 0 -0.00870641 0.999962 0 -0.00870641 0.999962 0 -0.00870641 0.999962 0 -0.00870641 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0 1 1 0 1 1 1 0 0 1 0 0 } TexCoordArray 1 Vec2Array 6 { 0.25158 0.23444 0.25153 0.23565 0.25153 0.23565 0.25153 0.23565 0.25158 0.23444 0.25158 0.23444 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 275.126 48.8463 19.3707 275.126 52.976 19.3707 275.126 48.8463 19.3707 275.11 52.976 19.1642 275.11 48.8463 19.1642 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.997004 0 0.0773542 -0.997004 0 0.0773542 -0.997004 0 0.0773542 -0.997004 0 0.0773542 -0.997004 0 0.0773542 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 275.257 52.976 19.359 275.257 48.8463 19.359 275.257 52.976 19.359 275.24 48.8463 19.1524 275.24 52.976 19.1524 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.996632 0 -0.0819992 0.996632 0 -0.0819992 0.996632 0 -0.0819992 0.996632 0 -0.0819992 0.996632 0 -0.0819992 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 275.11 52.976 19.1642 275.24 52.976 19.1524 275.11 52.976 19.1642 275.24 48.8463 19.1524 275.11 48.8463 19.1642 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0904001 0 -0.995906 -0.0904001 0 -0.995906 -0.0904001 0 -0.995906 -0.0904001 0 -0.995906 -0.0904001 0 -0.995906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 275.257 52.976 19.359 275.126 52.976 19.3707 275.257 52.976 19.359 275.126 48.8463 19.3707 275.257 48.8463 19.359 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0889833 0 0.996033 0.0889833 0 0.996033 0.0889833 0 0.996033 0.0889833 0 0.996033 0.0889833 0 0.996033 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.629 48.8463 13.0503 274.759 48.8463 13.0389 274.629 48.8463 13.0503 274.759 52.976 13.0389 274.629 52.976 13.0503 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0873483 0 0.996178 0.0873483 0 0.996178 0.0873483 0 0.996178 0.0873483 0 0.996178 0.0873483 0 0.996178 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.743 48.8463 12.8323 274.613 48.8463 12.8437 274.743 48.8463 12.8323 274.613 52.976 12.8437 274.743 52.976 12.8323 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0873555 0 -0.996177 -0.0873555 0 -0.996177 -0.0873555 0 -0.996177 -0.0873555 0 -0.996177 -0.0873555 0 -0.996177 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.743 48.8463 12.8323 274.743 52.976 12.8323 274.743 48.8463 12.8323 274.759 52.976 13.0389 274.759 48.8463 13.0389 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.613 52.976 12.8437 274.613 48.8463 12.8437 274.613 52.976 12.8437 274.629 48.8463 13.0503 274.629 52.976 13.0503 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.997018 0 0.0771713 -0.997018 0 0.0771713 -0.997018 0 0.0771713 -0.997018 0 0.0771713 -0.997018 0 0.0771713 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.13 48.8463 6.71718 274.13 52.976 6.71718 274.13 48.8463 6.71718 274.114 52.976 6.51048 274.114 48.8463 6.51048 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.997021 0 0.0771339 -0.997021 0 0.0771339 -0.997021 0 0.0771339 -0.997021 0 0.0771339 -0.997021 0 0.0771339 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.261 52.976 6.70628 274.261 48.8463 6.70628 274.261 52.976 6.70628 274.245 48.8463 6.49968 274.245 52.976 6.49968 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 0.997018 0 -0.0771709 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.114 52.976 6.51048 274.245 52.976 6.49968 274.114 52.976 6.51048 274.245 48.8463 6.49968 274.114 48.8463 6.51048 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0821747 0 -0.996618 -0.0821747 0 -0.996618 -0.0821747 0 -0.996618 -0.0821747 0 -0.996618 -0.0821747 0 -0.996618 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.261 52.976 6.70628 274.13 52.976 6.71718 274.261 52.976 6.70628 274.13 48.8463 6.71718 274.261 48.8463 6.70628 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0829278 0 0.996556 0.0829278 0 0.996556 0.0829278 0 0.996556 0.0829278 0 0.996556 0.0829278 0 0.996556 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 275.384 57.3858 19.8731 275.075 57.3858 19.8976 275.075 52.7973 19.8976 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.079042 0 0.996871 0.079042 0 0.996871 0.079042 0 0.996871 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.285 52.7973 5.90276 273.976 52.7973 5.92718 274.285 52.7973 5.90276 273.976 57.3858 5.92718 274.285 57.3858 5.90276 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0787852 0 -0.996892 -0.0787852 0 -0.996892 -0.0787852 0 -0.996892 -0.0787852 0 -0.996892 -0.0787852 0 -0.996892 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 275.075 52.7973 19.8976 275.384 52.7973 19.8731 275.384 57.3858 19.8731 275.384 57.3858 19.8731 274.285 57.3858 5.90276 275.384 57.3858 19.8731 273.976 57.3858 5.92718 275.075 57.3858 19.8976 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.079042 0 0.996871 0.079042 0 0.996871 0.0127706 0.986862 0.161062 0.0127706 0.986862 0.161062 0 1 0 0.0127706 0.986862 0.161062 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 274.285 52.7973 5.90276 275.384 52.7973 19.8731 274.285 52.7973 5.90276 275.075 52.7973 19.8976 273.976 52.7973 5.92718 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 273.976 52.7973 5.92718 275.075 52.7973 19.8976 273.976 57.3858 5.92718 275.075 57.3858 19.8976 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.99692 0 0.0784239 -0.99692 0 0.0784239 -0.99692 0 0.0784239 -0.99692 0 0.0784239 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.25159 0.1713 0.25221 0.16841 0.25159 0.1713 0.25221 0.16841 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXP3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_188 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_189 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 275.384 52.7973 19.8731 274.285 52.7973 5.90276 275.384 57.3858 19.8731 274.285 52.7973 5.90276 274.285 57.3858 5.90276 275.384 57.3858 19.8731 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.99692 0 -0.0784243 0.99692 0 -0.0784243 0.99692 0 -0.0784243 0.99692 0 -0.0784243 0.99692 0 -0.0784243 0.99692 0 -0.0784243 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.00327018 0 1 0 0.00327018 1 1 0 1 1 0.00327018 1 } TexCoordArray 1 Vec2Array 6 { 0.25258 0.22885 0.25209 0.23006 0.25258 0.22885 0.25209 0.23006 0.25209 0.23006 0.25258 0.22885 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306190" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_185 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_186 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 228.675 55.2629 35.9992 227.079 64.1125 26.7096 228.37 64.1489 35.9747 228.675 55.2629 35.9992 227.384 55.2264 26.734 228.675 55.2629 35.9992 227.079 64.1125 26.7096 223.562 64.0565 31.8834 231.888 64.2049 30.8014 223.562 64.0565 31.8834 232.192 55.3188 30.8253 232.192 55.3188 30.8253 223.866 55.1704 31.9073 232.192 55.3188 30.8253 223.562 64.0565 31.8834 227.967 55.858 30.9363 228.035 55.8743 31.5649 227.967 55.858 30.9363 228.037 51.8713 31.5638 228.037 51.8713 31.5638 227.969 51.855 30.9353 228.037 51.8713 31.5638 227.967 55.858 30.9363 227.749 55.833 31.2919 228.253 55.8993 31.2093 227.749 55.833 31.2919 228.255 51.8963 31.2083 228.255 51.8963 31.2083 227.751 51.8299 31.2909 228.255 51.8963 31.2083 227.749 55.833 31.2919 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { 0.989854 0.0335963 -0.138058 0.989854 0.0335963 -0.138058 0.989854 0.0335957 -0.138058 0.989854 0.0335963 -0.138058 0.989854 0.0335968 -0.138057 0.989854 0.0335963 -0.138058 0.989854 0.0335963 -0.138058 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707167 -0.991653 -0.128744 -0.00707168 -0.991653 -0.128744 -0.00707168 -0.991653 0.994196 0.000524646 -0.107585 0.994197 0.000525978 -0.107576 0.994196 0.000524646 -0.107585 0.994196 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{ rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_185 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_186 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 228.746 55.2629 17.6607 225.873 64.1125 8.68346 228.44 64.1489 17.6789 228.746 55.2629 17.6607 226.178 55.2264 8.66535 228.746 55.2629 17.6607 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} } } Group { DataVariance STATIC name "T0LB271" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 229.292 54.6806 -12.8732 229.292 54.6806 -11.8732 237.625 54.3167 -12.8732 237.625 54.3167 -11.8732 245.959 53.9389 -12.8732 245.959 53.9389 -11.8732 254.292 53.5271 -12.8732 254.292 53.5271 -11.8732 262.625 53.0609 -12.8732 262.625 53.0609 -11.8732 272.353 52.4955 -13.1025 272.4 52.4955 -12.1036 282.059 51.93 -13.7897 282.153 51.93 -12.7942 } NormalBinding PER_VERTEX NormalArray 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0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB270" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 237.625 54.2033 -26.8732 237.625 54.2033 -25.8732 245.959 53.7709 -26.8732 245.959 53.7709 -25.8732 254.292 53.317 -26.8732 254.292 53.317 -25.8732 262.625 52.834 -26.8732 262.625 52.834 -25.8732 271.693 52.2685 -27.087 271.74 52.2685 -26.0881 280.741 51.703 -27.7275 280.835 51.703 -26.732 289.749 51.1376 -28.7938 289.89 51.1376 -27.8037 } NormalBinding PER_VERTEX 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT269" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 245.959 54.3708 -36.8732 245.959 53.7709 -36.8732 254.292 53.917 -36.8732 254.292 53.317 -36.8732 262.625 53.434 -36.8732 262.625 52.834 -36.8732 271.222 52.8685 -37.0759 271.222 52.2685 -37.0759 279.8 52.303 -37.6832 279.8 51.703 -37.6832 288.34 51.7376 -38.694 288.34 51.1376 -38.694 296.822 51.1721 -40.1059 296.822 50.5721 -40.1059 } 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0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_190 DataVariance STATIC file "GSTNDA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 260.684 59.599 18.7024 264.952 59.599 18.5907 260.684 59.599 18.7024 265.19 51.7 36.1723 260.923 51.7 36.2839 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0107184 -0.91217 -0.409672 -0.0107217 -0.91217 -0.409671 -0.0107184 -0.91217 -0.409672 -0.0107184 -0.91217 -0.409672 -0.0107151 -0.91217 -0.409673 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.98094 -0.0005 2.98094 -0.9995 2.98094 -0.0005 0.00999 -0.9995 0.00999 -0.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_190 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 264.935 59.599 17.9653 260.669 59.599 18.0772 264.935 59.599 17.9653 260.437 59.599 9.25396 264.705 59.599 9.14226 260.234 59.599 1.47547 264.5 59.599 1.36359 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 3.10981 -0.9995 3.10981 -0.0005 3.10981 -0.9995 4.92928 -0.0005 4.92928 -0.9995 6.53321 -0.0005 6.53321 -0.9995 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_191 DataVariance STATIC file "GSTNDA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_192 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 259.032 59.599 -44.4165 263.299 59.599 -44.5282 259.032 59.599 -44.4165 264.485 59.599 0.775051 260.218 59.599 0.886749 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 15.9962 -0.0005 15.9962 -0.9995 15.9962 -0.0005 6.6546 -0.9995 6.6546 -0.0005 } TexCoordArray 1 Vec2Array 5 { 0.22834 0.07899 0.22942 0.079 0.22834 0.07899 0.22948 0.07726 0.2284 0.07725 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_191 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_192 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 263.277 59.599 -45.3433 259.011 59.599 -45.2315 263.277 59.599 -45.3433 258.868 59.599 -50.6536 263.136 59.599 -50.7653 258.464 51.999 -67.9922 262.731 51.999 -68.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0 -1 0 0 -1 0 0 -1 0 0.00681072 -0.965523 0.260228 0.00923476 -0.935107 0.354245 0.0104598 -0.915914 0.401238 0.0104186 -0.915911 0.401247 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 16.1643 -0.9995 16.1643 -0.0005 16.1643 -0.9995 17.2823 -0.0005 17.2823 -0.9995 19.99 -0.0005 19.99 -0.9995 } TexCoordArray 1 Vec2Array 7 { 0.22942 0.07906 0.22834 0.07905 0.22942 0.07906 0.22828 0.07993 0.22936 0.07994 0.22823 0.0807 0.22931 0.08071 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_190 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 20 } VertexArray Vec3Array 20 { 260.923 56.044 36.2839 265.19 56.044 36.1723 260.684 63.424 18.7024 264.952 63.424 18.5907 260.669 63.424 18.0772 264.935 63.424 17.9653 260.437 63.424 9.25396 264.705 63.424 9.14226 260.234 63.424 1.47547 264.5 63.424 1.36359 260.218 63.424 0.886749 264.485 63.424 0.775051 259.032 63.424 -44.4165 263.299 63.424 -44.5282 259.011 63.424 -45.2315 263.277 63.424 -45.3433 258.868 63.424 -50.6536 263.136 63.424 -50.7653 258.464 56.342 -67.9922 262.731 56.342 -68.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.0101195 0.922063 0.386907 0.0101227 0.922063 0.386906 0.00997167 0.924466 0.381135 0.0095456 0.931062 0.364735 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 -0.00637503 0.96986 -0.243581 -0.00867735 0.942935 -0.332864 -0.0098519 0.925786 -0.37792 -0.00981307 0.925783 -0.377929 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 0.00999 -0.0005 0.00999 -0.9995 2.98094 -0.0005 2.98094 -0.9995 3.10981 -0.0005 3.10981 -0.9995 4.92928 -0.0005 4.92928 -0.9995 6.53321 -0.0005 6.53321 -0.9995 6.6546 -0.0005 6.6546 -0.9995 15.9962 -0.0005 15.9962 -0.9995 16.1643 -0.0005 16.1643 -0.9995 17.2823 -0.0005 17.2823 -0.9995 19.99 -0.0005 19.99 -0.9995 } TexCoordArray 1 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_190 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 258.464 51.999 -67.9922 258.464 56.342 -67.9922 258.464 51.999 -67.9922 262.731 56.342 -68.103 262.731 51.999 -68.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0259566 0 -0.999663 -0.0259566 0 -0.999663 -0.0259566 0 -0.999663 -0.0259566 0 -0.999663 -0.0259566 0 -0.999663 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9995 -0.9995 0.9995 -0.0005 0.9995 -0.9995 0.0005 -0.0005 0.0005 -0.9995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT3_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_190 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 260.923 56.044 36.2839 260.923 51.7 36.2839 260.923 56.044 36.2839 265.19 51.7 36.1723 265.19 56.044 36.1723 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0261459 0 0.999658 0.0261459 0 0.999658 0.0261459 0 0.999658 0.0261459 0 0.999658 0.0261459 0 0.999658 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9995 -0.0005 0.9995 -0.9995 0.9995 -0.0005 0.0005 -0.9995 0.0005 -0.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "BRDGA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 10 DrawArrays TRIANGLE_STRIP 10 10 DrawArrays TRIANGLE_STRIP 20 10 } VertexArray Vec3Array 30 { 264.952 59.599 18.5907 260.684 59.599 18.7024 264.952 51.3 18.5907 260.684 51.3 18.7024 264.952 51.3 18.5907 260.669 51.3 18.0772 264.935 51.3 17.9653 260.669 51.3 18.0772 264.935 59.599 17.9653 260.669 59.599 18.0772 264.5 59.599 1.36359 260.234 59.599 1.47547 264.5 51.7 1.36359 260.234 51.7 1.47547 264.5 51.7 1.36359 260.218 51.7 0.886749 264.485 51.7 0.775051 260.218 51.7 0.886749 264.485 59.599 0.775051 260.218 59.599 0.886749 263.299 59.599 -44.5282 259.032 59.599 -44.4165 263.299 51.7 -44.5282 259.032 51.7 -44.4165 263.299 51.7 -44.5282 259.011 51.7 -45.2315 263.277 51.7 -45.3433 259.011 51.7 -45.2315 263.277 59.599 -45.3433 259.011 59.599 -45.2315 } NormalBinding PER_VERTEX NormalArray Vec3Array 30 { 0.0261625 0 0.999658 0.0261625 0 0.999658 0.0260886 -0.0751403 0.996832 0.0260886 -0.0751428 0.996831 0.0260886 -0.0751403 0.996832 -0.0261476 -0.0751755 -0.996827 -0.0261476 -0.075173 -0.996828 -0.0261476 -0.0751755 -0.996827 -0.0262218 0 -0.999656 -0.0262218 0 -0.999656 0.026217 0 0.999656 0.026217 0 0.999656 0.0261444 -0.0743479 0.99689 0.0261444 -0.0743523 0.996889 0.0261444 -0.0743479 0.99689 -0.0260958 -0.0743305 -0.996892 -0.0260958 -0.0743261 -0.996893 -0.0260958 -0.0743305 -0.996892 -0.0261682 0 -0.999658 -0.0261682 0 -0.999658 0.0261683 0 0.999658 0.0261683 0 0.999658 0.02603 -0.102663 0.994376 0.02603 -0.102666 0.994375 0.02603 -0.102663 0.994376 -0.0260599 -0.102686 -0.994372 -0.0260599 -0.102682 -0.994373 -0.0260599 -0.102686 -0.994372 -0.0261984 0 -0.999657 -0.0261984 0 -0.999657 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 30 { 0.0005 -0.0005 0.9995 -0.0005 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.0005 0.9995 -0.0005 0.0005 -0.0005 0.9995 -0.0005 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.0005 0.9995 -0.0005 0.0005 -0.0005 0.9995 -0.0005 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.9995 0.9995 -0.9995 0.0005 -0.0005 0.9995 -0.0005 } TexCoordArray 1 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 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GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 265.19 56.044 36.1723 265.19 51.7 36.1723 265.19 56.044 36.1723 264.952 59.599 18.5907 264.952 63.424 18.5907 264.952 59.599 18.5907 264.935 63.424 17.9653 264.935 59.599 17.9653 264.705 63.424 9.14226 264.705 59.599 9.14226 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.999908 0 -0.013536 0.999908 0 -0.013536 0.999908 0 -0.013536 0.999902 0 -0.0139757 0.999902 0 -0.0140045 0.999902 0 -0.0139757 0.999657 0 -0.0261982 0.999659 0 -0.0260985 0.99966 0 -0.0260605 0.99966 0 -0.0260605 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.99918 -0.0005 0.99918 -0.9995 0.99918 -0.0005 0.99918 -0.9995 0.99918 -0.0005 0.99918 -0.9995 0.99918 -0.0005 0.99918 -0.9995 0.99918 -0.0005 0.99918 -0.9995 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_193 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 264.705 63.424 9.14226 264.705 59.599 9.14226 264.5 63.424 1.36359 264.5 59.599 1.36359 264.485 63.424 0.775051 264.485 59.599 0.775051 263.299 63.424 -44.5282 263.299 59.599 -44.5282 263.277 63.424 -45.3433 263.277 59.599 -45.3433 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.999653 0 -0.0263433 0.999653 0 -0.0263433 0.999654 0 -0.0263126 0.999656 0 -0.0262329 0.999658 0 -0.0261527 0.999658 0 -0.0261653 0.999657 0 -0.0261769 0.999657 0 -0.0261979 0.999636 0 -0.0269846 0.999636 0 -0.0269846 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.0015 -0.0005 0.0015 -0.9995 0.42936 -0.0005 0.42936 -0.9995 0.46174 -0.0005 0.46174 -0.9995 2.95368 -0.0005 2.95368 -0.9995 2.9985 -0.0005 2.9985 -0.9995 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_193 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 263.277 63.424 -45.3433 263.277 59.599 -45.3433 263.136 63.424 -50.7653 263.136 59.599 -50.7653 262.731 56.342 -68.103 262.731 51.999 -68.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999662 0 -0.0260004 0.999662 0 -0.0260004 0.999703 0 -0.0243718 0.999719 0 -0.0236913 0.999727 0 -0.0233531 0.999727 0 -0.0233531 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.99918 -0.0005 0.99918 -0.9995 0.99918 -0.00051 0.99918 -0.9995 0.99918 -0.00051 0.99918 -0.9995 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_193 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 258.464 56.342 -67.9922 258.464 51.999 -67.9922 258.464 56.342 -67.9922 258.868 59.599 -50.6536 258.868 63.424 -50.6536 258.868 59.599 -50.6536 259.011 63.424 -45.2315 259.011 59.599 -45.2315 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.999729 0 0.0232956 -0.999729 0 0.0232956 -0.999729 0 0.0232956 -0.999712 0 0.0239898 -0.999711 0 0.0240256 -0.999712 0 0.0239898 -0.999653 0 0.0263597 -0.999653 0 0.0263597 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.9996 -0.0005 0.9996 -0.9995 0.9996 -0.0005 0.9996 -0.9995 0.9996 -0.0005 0.9996 -0.9995 0.9996 -0.0005 0.9996 -0.9995 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_193 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 259.011 63.424 -45.2315 259.011 59.599 -45.2315 259.032 63.424 -44.4165 259.032 59.599 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DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_193 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 260.437 63.424 9.25396 260.437 59.599 9.25396 260.669 63.424 18.0772 260.669 59.599 18.0772 260.684 63.424 18.7024 260.684 59.599 18.7024 260.923 56.044 36.2839 260.923 51.7 36.2839 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.999654 0 0.0262845 -0.999654 0 0.0262845 -0.999657 0 0.026205 -0.999662 0 0.025996 -0.999898 0 0.0142819 -0.999905 0 0.0137632 -0.999908 0 0.0135934 -0.999908 0 0.0135934 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.9996 -0.0005 0.9996 -0.9995 0.9996 -0.0005 0.9996 -0.9995 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GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 6 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 } VertexArray Vec3Array 30 { 260.669 51.3 18.0772 260.684 51.3 18.7024 260.669 51.3 18.0772 260.684 59.599 18.7024 260.669 59.599 18.0772 264.952 51.3 18.5907 264.935 51.3 17.9653 264.952 51.3 18.5907 264.935 59.599 17.9653 264.952 59.599 18.5907 260.218 51.7 0.886749 260.234 51.7 1.47547 260.218 51.7 0.886749 260.234 59.599 1.47547 260.218 59.599 0.886749 264.5 51.7 1.36359 264.485 51.7 0.775051 264.5 51.7 1.36359 264.485 59.599 0.775051 264.5 59.599 1.36359 259.011 51.7 -45.2315 259.032 51.7 -44.4165 259.011 51.7 -45.2315 259.032 59.599 -44.4165 259.011 59.599 -45.2315 263.299 51.7 -44.5282 263.277 51.7 -45.3433 263.299 51.7 -44.5282 263.277 59.599 -45.3433 263.299 59.599 -44.5282 } NormalBinding PER_VERTEX NormalArray Vec3Array 30 { -0.999713 0 0.02396 -0.999713 0 0.02396 -0.999713 0 0.02396 -0.999713 0 0.02396 -0.999713 0 0.02396 0.999631 0 -0.0271698 0.999631 0 -0.0271698 0.999631 0 -0.0271698 0.999631 0 -0.0271698 0.999631 0 -0.0271698 -0.99963 0 0.0272044 -0.99963 0 0.0272044 -0.99963 0 0.0272044 -0.99963 0 0.0272044 -0.99963 0 0.0272044 0.999675 0 -0.0255034 0.999675 0 -0.0255034 0.999675 0 -0.0255034 0.999675 0 -0.0255034 0.999675 0 -0.0255034 -0.999667 0 0.025791 -0.999667 0 0.025791 -0.999667 0 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0.24767 0.23045 0.24766 0.2305 0.24767 0.23045 0.22187 0.15273 0.22188 0.15195 0.22187 0.15273 0.22188 0.15195 0.22187 0.15273 0.24713 0.23441 0.24712 0.23448 0.24713 0.23441 0.24712 0.23448 0.24713 0.23441 } TexCoordArray 2 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2721_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Group { DataVariance STATIC name "TKMN2721" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 220.959 55.034 -25.8732 220.959 55.0508 -12.8732 229.292 54.6218 -25.8732 229.292 54.6806 -12.8732 237.625 54.2033 -25.8732 237.625 54.3167 -12.8732 245.959 53.7709 -25.8732 245.959 53.9389 -12.8732 254.292 53.317 -25.8732 254.292 53.5271 -12.8732 262.625 52.834 -25.8732 262.625 53.0609 -12.8732 271.74 52.2685 -26.0881 272.353 52.4955 -13.1025 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0494056 0.998778 -0.00129072 0.0468941 0.998896 -0.00290447 0.0479823 0.998842 -0.00344215 0.0460561 0.998921 -0.00591666 0.0485334 0.998795 -0.00731428 0.046908 0.998848 -0.0101114 0.0504941 0.998658 -0.0115075 0.0496737 0.998668 -0.0139838 0.0538657 0.998435 -0.0150583 0.0543542 0.998384 -0.0165655 0.0584982 0.998143 -0.0170046 0.0583508 0.998127 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0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_194 DataVariance STATIC file "MUR43B.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 324.181 49.399 14.684 324.241 53.3984 14.699 324.181 49.399 14.684 321.784 53.4842 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useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 327.631 49.4026 -0.151 327.69 53.402 -0.137 327.631 49.4026 -0.151 328.742 53.3653 5.77 328.685 49.3659 5.756 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.984374 -0.0136607 -0.175561 0.984399 -0.0139057 -0.175402 0.984374 -0.0136607 -0.175561 0.984374 -0.0136607 -0.175561 0.984349 -0.0134156 -0.175721 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2 0.003 1.997 0.995 2 0.003 0 0.997 0.003 0.005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT55_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_194 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 337.109 53.2482 4.278 342.524 53.1722 3.312 337.087 51.677 4.272 342.465 49.1728 3.298 337.087 51.677 4.272 337.051 49.2478 4.264 333.78 50.7669 4.856 336.43 49.2575 4.374 333.78 50.7669 4.856 328.685 49.3659 5.756 333.78 50.7669 4.856 328.742 53.3653 5.77 333.78 50.7669 4.856 329.234 53.3581 5.682 337.087 51.677 4.272 337.109 53.2482 4.278 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.175473 0.00621673 -0.984465 -0.175499 0.00608614 -0.984461 -0.175494 0.00601668 -0.984462 -0.175517 0.00596277 -0.984458 -0.175494 0.00601668 -0.984462 -0.175477 0.00595173 -0.984465 -0.175511 0.00598712 -0.984459 -0.175481 0.00628493 -0.984463 -0.175511 0.00598712 -0.984459 -0.175549 0.00600703 -0.984452 -0.175511 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DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 333.476 55.1392 -110.383 326.383 54.4361 -105.797 333.476 55.1392 -110.383 326.383 52.2729 -105.797 333.476 52.9759 -110.383 326.383 54.4361 -105.797 318.572 54.3057 -101.764 326.383 54.4361 -105.797 318.572 52.1424 -101.764 326.383 52.2729 -105.797 318.572 54.3057 -101.764 310.432 54.4355 -97.6831 318.572 54.3057 -101.764 310.432 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0.39428 0.39831 0.39394 0.39808 0.39428 0.39831 0.39394 0.39808 0.39428 0.39831 0.39394 0.39808 0.39356 0.39788 0.39394 0.39808 0.39356 0.39788 0.39394 0.39808 0.39356 0.39788 0.39317 0.39768 0.39356 0.39788 0.39317 0.39768 0.39356 0.39788 0.39317 0.39768 0.39274 0.39742 0.39317 0.39768 0.39274 0.39742 0.39317 0.39768 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 291.245 49.4691 37.7051 309.867 49.0532 1.1544 303.381 50.799 -5.72583 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.179022 0.980583 0.0800509 0.179022 0.980583 0.0800509 0.179022 0.980583 0.0800509 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 9.3324 -28.91 9.72904 -27.7899 9.59089 -27.579 } TexCoordArray 1 Vec2Array 3 { 0.24015 0.07332 0.25071 0.10831 0.24704 0.1149 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 23 } VertexArray Vec3Array 23 { 303.381 50.799 -5.72583 293.271 51.3645 -4.04315 291.245 49.4691 37.7051 283.094 51.93 -2.83856 267.74 50.8509 26.725 272.871 52.4955 -2.11469 267.74 50.8509 26.725 262.625 53.0609 -1.87323 267.74 50.8509 26.725 254.292 53.5271 -1.87323 267.74 50.8509 26.725 245.959 53.9389 -1.87323 222.848 52.5091 26.725 237.625 54.3167 -1.87323 222.848 52.5091 26.725 229.292 54.6806 -1.87323 222.848 52.5091 26.725 220.959 55.0508 -1.87323 222.848 52.5091 26.725 212.625 55.4475 -1.87323 222.848 52.5091 26.725 203.25 55.8772 -1.87323 193.875 56.2336 -1.87323 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.0638024 0.996791 0.0483512 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DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_195 DataVariance STATIC file "tree_maple_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_196 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 322.687 49.4691 83.2649 311.614 57.278 114.214 322.687 49.4691 83.2649 370.017 63.6364 106.55 352.994 49.0532 87.032 370.017 63.6364 106.55 377.717 50.7344 78.7217 412.204 64.278 84.1724 398.971 50.5128 71.5768 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0786892 0.914637 -0.396544 -0.141047 0.946775 -0.289349 -0.0786892 0.914637 -0.396544 -0.150483 0.891587 -0.427115 -0.0652323 0.825828 -0.560137 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_197 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 342.465 49.1728 3.298 342.524 53.1722 3.312 343.928 53.1232 11.189 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.984373 -0.0139048 -0.175544 0.984373 -0.0139048 -0.175544 0.984373 -0.0139048 -0.175544 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 2.003 -0.991 1.995 0.008 -0.003 -0.009 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name 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10.242 344.507 53.1129 11.593 339.315 55.1023 7.96 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0817761 0.918733 0.38632 0.0817689 0.918709 0.386377 0.0817761 0.918733 0.38632 0.0817761 0.918733 0.38632 0.0817877 0.918771 0.386227 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.477 0.304 0.007 -5.99 2.477 0.304 14.993 -5.99 11.754 0.304 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 329.146 53.3612 5.19 325.291 55.3249 3.35 326.52 55.282 10.242 323.836 53.4025 15.279 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.482712 0.872058 -0.0806505 0.0146418 0.999886 0.00361293 0.0146418 0.999886 0.00361293 -0.456763 0.885328 0.0869622 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 5.003 -3.402 2.477 0.094 2.477 -9.696 0.007 -15.99 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 329.146 53.3612 5.19 328.094 53.3979 -0.717 325.291 55.3249 3.35 321.203 53.4945 0.511 323.836 53.4025 15.279 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.482676 0.872088 -0.0805433 0.196044 0.931542 -0.306262 -0.176676 0.979477 -0.0970054 -0.351796 0.931354 -0.0939128 -0.45679 0.885314 0.0869566 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 5.003 -7.402 5.003 0.99 2.477 -3.906 0.007 0.99 0.007 -19.99 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 339.315 55.1023 7.96 344.507 53.1129 11.593 339.315 55.1023 7.96 342.927 53.1681 2.732 337.7 53.658 4.682 342.927 53.1681 2.732 337.193 53.6425 4.713 337.022 53.2512 3.785 337.193 53.6425 4.713 329.146 53.3612 5.19 337.208 53.6609 4.77 329.146 53.3612 5.19 337.297 53.8696 5.263 329.146 53.3612 5.19 337.711 54.8272 7.521 329.146 53.3612 5.19 337.84 55.1228 8.223 326.52 55.282 10.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.254682 0.950902 -0.175846 0.396363 0.915792 -0.0649698 0.254682 0.950902 -0.175846 0.225401 0.954111 -0.197145 -0.0549491 0.923626 -0.379336 0.225401 0.954111 -0.197145 -0.0543952 0.924928 -0.37623 -0.0547235 0.923624 -0.379372 -0.0543952 0.924928 -0.37623 -0.0545729 0.923566 -0.379536 -0.0538424 0.926517 -0.37238 -0.0545729 0.923566 -0.379536 -0.0541451 0.922845 -0.381346 -0.0545729 0.923566 -0.379536 -0.0543466 0.923047 -0.380829 -0.0545729 0.923566 -0.379536 -0.0547404 0.923568 -0.379507 -0.0547113 0.923542 -0.379575 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 11.754 -5.696 14.993 -11.99 11.754 -5.696 14.993 0.598 11.062 -0.801 14.993 0.598 10.705 -0.718 10.711 0.598 10.705 -0.718 5.003 0.598 10.705 -0.801 5.003 0.598 10.702 -1.5 5.003 0.598 10.688 -4.702 5.003 0.598 10.683 -5.696 2.477 -5.696 } TexCoordArray 1 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 339.315 55.1023 7.96 337.711 54.8272 7.521 337.84 55.1228 8.223 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0547267 0.923803 -0.378937 -0.0547267 0.923803 -0.378937 -0.0547267 0.923803 -0.378937 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 11.754 -0.696 10.688 0.298 10.683 -0.696 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 337.297 53.8696 5.263 337.711 54.8272 7.521 337.297 53.8696 5.263 339.315 55.1023 7.96 337.789 53.8667 5.175 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0562881 0.923315 -0.379896 -0.0538595 0.922806 -0.381481 -0.0562881 0.923315 -0.379896 -0.0562881 0.923315 -0.379896 -0.0618494 0.92445 -0.376254 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 10.702 0.5 10.688 -2.702 10.702 0.5 11.754 -3.696 11.059 0.5 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT53_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 3 } VertexArray Vec3Array 7 { 337.208 53.6609 4.77 337.7 53.658 4.682 337.208 53.6609 4.77 337.193 53.6425 4.713 339.315 55.1023 7.96 337.7 53.658 4.682 337.789 53.8667 5.175 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.0472374 0.954162 -0.295538 -0.0508963 0.924819 -0.376986 -0.0472374 0.954162 -0.295538 -0.0472374 0.954162 -0.295538 -0.051091 0.922961 -0.381488 -0.0508963 0.924819 -0.376986 -0.051091 0.922961 -0.381488 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 10.705 0.199 11.062 0.199 10.705 0.199 10.705 0.282 11.754 -4.696 11.062 0.199 11.059 -0.5 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT52_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_199 DataVariance STATIC file "BRIQUE.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 337.207 53.6609 4.77 337.297 53.8696 5.263 337.207 53.6609 4.77 337.295 55.1303 5.266 337.207 55.1319 4.774 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.984016 -0.00117087 0.178077 -0.983593 -0.00197686 0.18039 -0.984016 -0.00117087 0.178077 -0.984016 -0.00117087 0.178077 -0.984374 -0.000478855 0.176091 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.998 -0.953 0.018 -0.676 1.998 -0.953 0.019 0.986 1.999 0.985 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT52_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 337.699 53.658 4.682 337.207 53.6609 4.77 337.699 53.658 4.682 337.207 55.1319 4.774 337.698 55.1343 4.686 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.176239 0.0026116 -0.984344 -0.17605 0.00267688 -0.984378 -0.176239 0.0026116 -0.984344 -0.176239 0.0026116 -0.984344 -0.176428 0.00254642 -0.98431 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.999 -0.985 0.116 -0.999 1.999 -0.985 0.001 0.985 1.884 0.999 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT52_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 337.789 53.8667 5.175 337.699 53.658 4.682 337.789 53.8667 5.175 337.698 55.1343 4.686 337.786 55.1328 5.178 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.983988 0.00188932 -0.178224 0.983656 0.00115884 -0.180055 0.983988 0.00188932 -0.178224 0.983988 0.00188932 -0.178224 0.984371 0.00274243 -0.176083 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.001 -0.708 1.981 -0.986 0.001 -0.708 1.982 0.953 0.002 0.953 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 333.085 58.8708 48.939 331.401 58.8708 49.221 333.085 58.8708 48.939 332.243 59.3704 49.08 328.033 58.8708 49.785 326.35 58.8708 50.066 328.033 58.8708 49.785 327.191 59.3704 49.925 317.369 58.8708 51.567 318.211 59.3704 51.427 317.369 58.8708 51.567 319.053 58.8708 51.286 322.421 58.8708 50.722 323.262 59.3704 50.582 322.421 58.8708 50.722 324.104 58.8708 50.441 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.16516 8.80407e-06 -0.986267 -0.16516 8.80407e-06 -0.986267 -0.16516 8.80407e-06 -0.986267 -0.16516 8.80407e-06 -0.986267 -0.164687 -0.00115132 -0.986345 -0.164687 -0.00115132 -0.986345 -0.164687 -0.00115132 -0.986345 -0.164687 -0.00115132 -0.986345 -0.164588 0.000982849 -0.986362 -0.164588 0.000982849 -0.986362 -0.164588 0.000982849 -0.986362 -0.164588 0.000982849 -0.986362 -0.164682 0.000820613 -0.986346 -0.164682 0.000820613 -0.986346 -0.164682 0.000820613 -0.986346 -0.164682 0.000820613 -0.986346 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 0.6 0.667 0.6 0 0.6 0.333 0.933 0 0.6 0.667 0.6 0 0.6 0.333 0.933 0.667 0.6 0.333 0.933 0.667 0.6 0 0.6 0.667 0.6 0.333 0.933 0.667 0.6 0 0.6 } TexCoordArray 1 Vec2Array 16 { 0.27141 0.02036 0.27046 0.02009 0.27141 0.02036 0.27094 0.02023 0.26855 0.01955 0.26759 0.01928 0.26855 0.01955 0.26807 0.01942 0.2625 0.01785 0.26298 0.01798 0.2625 0.01785 0.26345 0.01812 0.26537 0.01866 0.26584 0.01879 0.26537 0.01866 0.26632 0.01893 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT21" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 333.085 58.8708 48.939 333.085 57.1512 48.939 331.401 58.8708 49.221 331.401 57.1512 49.221 328.033 58.8708 49.785 328.033 57.1512 49.785 326.35 58.8708 50.066 326.35 57.1512 50.066 319.053 58.8708 51.286 319.053 57.1512 51.286 317.369 58.8708 51.567 317.369 57.1512 51.567 324.104 58.8708 50.441 324.104 57.1512 50.441 322.421 58.8708 50.722 322.421 57.1512 50.722 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.16516 0 -0.986267 -0.16516 0 -0.986267 -0.16516 0 -0.986267 -0.16516 0 -0.986267 -0.164687 0 -0.986346 -0.164687 0 -0.986346 -0.164687 0 -0.986346 -0.164687 0 -0.986346 -0.164588 0 -0.986362 -0.164588 0 -0.986362 -0.164588 0 -0.986362 -0.164588 0 -0.986362 -0.164682 0 -0.986347 -0.164682 0 -0.986347 -0.164682 0 -0.986347 -0.164682 0 -0.986347 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 1 0 0 0.6 1 0.6 0 0 1 0 0 0.6 1 0.6 0 0 1 0 0 0.6 1 0.6 0 0 1 0 0 0.6 1 0.6 0 } TexCoordArray 1 Vec2Array 16 { 0.27141 0.02036 0.27141 0.02036 0.27046 0.02009 0.27046 0.02009 0.26855 0.01955 0.26855 0.01955 0.26759 0.01928 0.26759 0.01928 0.26345 0.01812 0.26345 0.01812 0.2625 0.01785 0.2625 0.01785 0.26632 0.01893 0.26632 0.01893 0.26537 0.01866 0.26537 0.01866 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT20" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 317.47 58.8708 52.173 317.369 58.8708 51.567 317.47 58.8708 52.173 317.369 57.1512 51.567 331.502 58.8708 49.828 331.401 58.8708 49.221 331.502 58.8708 49.828 331.401 57.1512 49.221 326.451 58.8708 50.672 326.35 58.8708 50.066 326.451 58.8708 50.672 326.35 57.1512 50.066 322.522 58.8708 51.329 322.421 58.8708 50.722 322.522 58.8708 51.329 322.421 57.1512 50.722 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.98639 0 0.16442 -0.98639 0 0.16442 -0.98639 0 0.16442 -0.98639 0 0.16442 -0.986434 0 0.164157 -0.986434 0 0.164157 -0.986434 0 0.164157 -0.986434 0 0.164157 -0.986399 0 0.164372 -0.986399 0 0.164372 -0.986399 0 0.164372 -0.986399 0 0.164372 -0.986434 0 0.164157 -0.986434 0 0.164157 -0.986434 0 0.164157 -0.986434 0 0.164157 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 16 { 0.26256 0.01727 0.2625 0.01785 0.26256 0.01727 0.2625 0.01785 0.27052 0.01951 0.27046 0.02009 0.27052 0.01951 0.27046 0.02009 0.26765 0.0187 0.26759 0.01928 0.26765 0.0187 0.26759 0.01928 0.26542 0.01808 0.26537 0.01866 0.26542 0.01808 0.26537 0.01866 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F4.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 319.155 58.8708 51.892 319.053 57.1512 51.286 319.155 58.8708 51.892 319.053 58.8708 51.286 333.186 58.8708 49.546 333.085 57.1512 48.939 333.186 58.8708 49.546 333.085 58.8708 48.939 328.134 58.8708 50.39 328.033 57.1512 49.785 328.134 58.8708 50.39 328.033 58.8708 49.785 324.206 58.8708 51.048 324.104 57.1512 50.441 324.206 58.8708 51.048 324.104 58.8708 50.441 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.986131 0 -0.165966 0.986131 0 -0.165966 0.986131 0 -0.165966 0.986131 0 -0.165966 0.986434 0 -0.164156 0.986434 0 -0.164156 0.986434 0 -0.164156 0.986434 0 -0.164156 0.986346 0 -0.164684 0.986346 0 -0.164684 0.986346 0 -0.164684 0.986346 0 -0.164684 0.986176 0 -0.1657 0.986176 0 -0.1657 0.986176 0 -0.1657 0.986176 0 -0.1657 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 16 { 0.25672 0.05086 0.25666 0.05144 0.25672 0.05086 0.25666 0.05144 0.26468 0.0531 0.26462 0.05368 0.26468 0.0531 0.26462 0.05368 0.26182 0.05229 0.26176 0.05287 0.26182 0.05229 0.26176 0.05287 0.25959 0.05166 0.25953 0.05225 0.25959 0.05166 0.25953 0.05225 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F6.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 318.211 59.3704 51.427 317.369 58.8708 51.567 318.495 59.3704 53.119 317.47 58.8708 52.173 332.243 59.3704 49.08 331.401 58.8708 49.221 332.525 59.3704 50.772 331.502 58.8708 49.828 327.191 59.3704 49.925 326.35 58.8708 50.066 327.474 59.3704 51.617 326.451 58.8708 50.672 323.262 59.3704 50.582 322.421 58.8708 50.722 323.546 59.3704 52.275 322.522 58.8708 51.329 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.498172 0.863037 0.0836165 -0.497975 0.863168 0.0834314 -0.497975 0.863168 0.0834314 -0.497427 0.863535 0.0829154 -0.498197 0.863079 0.0830278 -0.498156 0.863107 0.0829891 -0.498156 0.863107 0.0829891 -0.498041 0.863184 0.0828811 -0.498581 0.862823 0.0833883 -0.498476 0.862893 0.0832903 -0.498476 0.862893 0.0832903 -0.498185 0.863087 0.0830168 -0.498613 0.86278 0.083641 -0.498385 0.862932 0.0834275 -0.498385 0.862932 0.0834275 -0.497752 0.863355 0.0828331 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 1 0 0 0.8 1 0.467 0 0 1 0 0 0.8 1 0.4 0 0 1 0 0 0.8 1 0.467 0 0 1 0 0 0.733 1 0.4 0 } TexCoordArray 1 Vec2Array 16 { 0.26298 0.01798 0.2625 0.01785 0.26314 0.01636 0.26256 0.01727 0.27094 0.02023 0.27046 0.02009 0.2711 0.01861 0.27052 0.01951 0.26807 0.01942 0.26759 0.01928 0.26823 0.0178 0.26765 0.0187 0.26584 0.01879 0.26537 0.01866 0.266 0.01717 0.26542 0.01808 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26F1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 318.495 59.3704 53.119 319.155 58.8708 51.892 318.211 59.3704 51.427 319.053 58.8708 51.286 332.525 59.3704 50.772 333.186 58.8708 49.546 332.243 59.3704 49.08 333.085 58.8708 48.939 327.474 59.3704 51.617 328.134 58.8708 50.39 327.191 59.3704 49.925 328.033 58.8708 49.785 323.546 59.3704 52.275 324.206 58.8708 51.048 323.262 59.3704 50.582 324.104 58.8708 50.441 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.497983 0.863149 -0.0835847 0.498004 0.863131 -0.0836478 0.498004 0.863131 -0.0836478 0.498064 0.863079 -0.0838242 0.498273 0.863034 -0.0830405 0.498262 0.863044 -0.0830066 0.498262 0.863044 -0.0830066 0.49823 0.863072 -0.082912 0.498308 0.862985 -0.0833427 0.498295 0.862997 -0.0833027 0.498295 0.862997 -0.0833027 0.498257 0.863029 -0.083191 0.498037 0.863122 -0.0835444 0.49805 0.863111 -0.0835828 0.49805 0.863111 -0.0835828 0.498086 0.863079 -0.08369 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0 1 0.333 0 0.8 1 0.8 0 0 1 0.4 0 0.8 1 0.8 0 0 1 0.4 0 0.8 1 0.8 0 0 1 0.4 0 0.8 1 0.8 0 } TexCoordArray 1 Vec2Array 16 { 0.26314 0.01636 0.26351 0.01754 0.26298 0.01798 0.26345 0.01812 0.26357 0.06081 0.26394 0.06198 0.26341 0.06243 0.26388 0.06256 0.26823 0.0178 0.26861 0.01897 0.26807 0.01942 0.26855 0.01955 0.266 0.01717 0.26638 0.01834 0.26584 0.01879 0.26632 0.01893 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26SID.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 316.843 56.9361 51.873 316.843 49.7058 51.873 318.119 56.9361 59.504 318.119 49.7058 59.504 334.957 56.9361 56.688 334.957 49.7058 56.688 333.681 56.9361 49.057 333.681 49.7058 49.057 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.986306 0 0.164923 -0.986306 0 0.164923 -0.986306 0 0.164923 -0.986306 0 0.164923 0.986306 0 -0.164923 0.986306 0 -0.164923 0.986306 0 -0.164923 0.986306 0 -0.164923 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 0 0.032 1.016 1 1.016 0.032 0 1 0 0.032 1.016 1 1 0.032 } TexCoordArray 1 Vec2Array 8 { 0.2622 0.01755 0.2622 0.01755 0.26292 0.01025 0.26292 0.01025 0.26569 0.04626 0.26569 0.04626 0.26496 0.05357 0.26496 0.05357 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26TOP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 317.47 60.224 55.625 316.944 58.6557 52.48 318.119 56.9361 59.504 316.843 56.9361 51.873 333.681 56.9361 49.057 333.783 58.6557 49.664 334.957 56.9361 56.688 334.308 60.224 52.81 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.986297 -4.23517e-05 0.164979 -0.986301 -0.000147019 0.164954 -0.986301 -0.000147019 0.164954 -0.986306 -0.000278023 0.164923 0.986306 -0.000281737 -0.164923 0.98632 6.40999e-05 -0.164841 0.98632 6.40999e-05 -0.164841 0.986331 0.000340393 -0.164775 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.445 0.994 0.027 0.531 1 0.016 0.008 0.016 1 0 0.955 0.563 0 0 0.464 1 } TexCoordArray 1 Vec2Array 8 { 0.26256 0.01396 0.26226 0.01697 0.26292 0.01025 0.2622 0.01755 0.26496 0.05357 0.26502 0.05299 0.26569 0.04626 0.26532 0.04998 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H26FNT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 333.681 49.7058 49.057 316.843 49.7058 51.873 333.681 56.9361 49.057 316.843 56.9361 51.873 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.16495 0 -0.986302 -0.16495 0 -0.986302 -0.16495 0 -0.986302 -0.16495 0 -0.986302 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0.032 1.008 0.032 0 1 1.008 1 } TexCoordArray 1 Vec2Array 4 { 0.27175 0.02025 0.2622 0.01755 0.27175 0.02025 0.2622 0.01755 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT13_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_200 DataVariance STATIC file "H26FA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 333.747 58.8708 49.452 333.646 57.1512 48.846 333.747 58.8708 49.452 316.808 57.1512 51.661 316.909 58.8708 52.268 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.155293 0.336681 -0.928725 -0.15528 0.336442 -0.928814 -0.155293 0.336681 -0.928725 -0.155293 0.336681 -0.928725 -0.155306 0.33692 -0.928636 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 1 0 0.067 0 1 4 0.067 4 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT13_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_200 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 333.611 57.1512 48.634 333.611 56.9361 48.634 333.611 57.1512 48.634 316.773 56.9361 51.45 316.773 57.1512 51.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.16495 0 -0.986302 -0.16495 0 -0.986302 -0.16495 0 -0.986302 -0.16495 0 -0.986302 -0.16495 0 -0.986302 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.067 0 0 0 0.067 1 0 1 0.067 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT13_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_200 Use TexEnv_2 } } 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52.81 317.47 60.4391 55.625 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0690137 0.908267 -0.412661 -0.06901 0.908243 -0.412712 -0.06901 0.908243 -0.412712 -0.0690063 0.90822 -0.412764 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 4 0 0 1 4 1 } TexCoordArray 1 Vec2Array 4 { 0.27179 0.01987 0.26224 0.01718 0.27211 0.01666 0.26256 0.01396 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2661_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS270" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { 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TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 438.909 47.2729 52.1869 398.971 50.5128 71.5768 412.204 64.278 84.1724 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.228467 0.76759 -0.598839 -0.228467 0.76759 -0.598839 -0.228467 0.76759 -0.598839 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 12.4775 -29.3538 11.6269 -29.948 11.9087 -30.334 } TexCoordArray 1 Vec2Array 3 { 0.32391 0.05945 0.30126 0.04089 0.30876 0.02883 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2631" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 313.4 50.2335 -7.88287 313.4 50.8335 -7.88287 323.306 49.668 -10.5095 323.306 50.268 -10.5095 333.077 49.1025 -13.5997 333.077 49.7025 -13.5997 342.692 48.537 -17.147 342.692 49.137 -17.147 352.13 47.9716 -21.1432 352.13 48.5716 -21.1432 361.368 47.4061 -25.5795 361.368 48.0061 -25.5795 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.256298 0 -0.966598 -0.256298 0 -0.966598 -0.271446 0 -0.962454 -0.286531 0 -0.958071 -0.316483 0 -0.948598 -0.331349 0 -0.943508 -0.36081 0 -0.932639 -0.375406 0 -0.926861 -0.404333 0 -0.914612 -0.418667 0 -0.90814 -0.432894 0 -0.901445 -0.432894 0 -0.901445 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 247.929 0 247.929 1 246.987 0 246.987 1 246.044 0 246.044 1 245.102 0 245.102 1 244.159 0 244.159 1 243.217 0 243.217 1 } TexCoordArray 1 Vec2Array 12 { 0.25272 0.11697 0.25272 0.11697 0.25834 0.11948 0.25834 0.11948 0.26388 0.12244 0.26388 0.12244 0.26933 0.12584 0.26933 0.12584 0.27469 0.12966 0.27469 0.12966 0.27993 0.13391 0.27993 0.13391 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT263" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 296.822 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141.272 0 140.716 1 140.716 0 140.159 1 140.159 0 139.602 1 139.602 0 } TexCoordArray 1 Vec2Array 14 { 0.26885 0.15148 0.26908 0.15061 0.27349 0.15524 0.27375 0.15438 0.2783 0.15938 0.27856 0.15852 0.28312 0.16352 0.28337 0.16266 0.28793 0.16766 0.28819 0.1668 0.29274 0.1718 0.293 0.17094 0.29756 0.17594 0.29781 0.17508 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2571" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 361.368 47.4061 -25.5795 361.368 48.0061 -25.5795 369.854 46.8346 -29.9032 369.854 47.4346 -29.9032 378.34 46.2632 -34.2269 378.34 46.8632 -34.2269 386.826 45.6918 -38.5507 386.826 46.2918 -38.5507 395.311 45.1204 -42.8744 395.311 45.7204 -42.8744 403.797 44.5489 -47.1981 403.797 45.1489 -47.1981 412.283 43.9775 -51.5219 412.283 44.5775 -51.5219 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.45398 0 -0.891012 -0.45398 0 -0.891012 -0.45398 0 -0.891012 -0.45398 0 -0.891012 -0.453983 0 -0.891011 -0.453985 0 -0.891009 -0.453999 0 -0.891002 -0.45401 0 -0.890996 -0.454007 0 -0.890998 -0.453994 0 -0.891005 -0.453983 0 -0.891011 -0.453985 0 -0.891009 -0.453988 0 -0.891008 -0.453988 0 -0.891008 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 243.217 0 243.217 1 242.265 0 242.265 1 241.312 0 241.312 1 240.36 0 240.36 1 239.407 0 239.407 1 238.455 0 238.455 1 237.503 0 237.503 1 } TexCoordArray 1 Vec2Array 14 { 0.27993 0.13391 0.27993 0.13391 0.28474 0.13805 0.28474 0.13805 0.28955 0.14219 0.28955 0.14219 0.29437 0.14633 0.29437 0.14633 0.29918 0.15047 0.29918 0.15047 0.30399 0.15461 0.30399 0.15461 0.30881 0.15875 0.30881 0.15875 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT74" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 9 DrawArrays TRIANGLE_STRIP 9 17 } VertexArray Vec3Array 26 { 415.537 46.1616 4.8136 401.306 46.6818 11.4497 400.341 45.9188 17.1167 388.382 47.202 18.1004 402.946 45.9642 24.0021 398.971 50.5128 71.5769 402.946 45.9642 24.0021 438.908 47.2728 52.1869 433.325 46.4945 12.5065 402.805 44.7996 -28.9385 408.294 44.9913 -31.3857 402.805 44.7996 -28.9385 399.408 44.7728 -33.6907 397.581 44.6172 -26.6101 399.408 44.7728 -33.6907 392.359 44.4349 -24.2826 357.785 48.5963 -13.7977 398.473 44.6484 -10.5502 367.557 47.4549 -4.3045 398.473 44.6484 -10.5502 384.627 47.202 9.8342 398.473 44.6484 -10.5502 398.88 46.6818 3.1772 398.473 44.6484 -10.5502 410.925 46.1616 -2.9545 414.408 45.2048 -17.6533 } NormalBinding PER_VERTEX NormalArray Vec3Array 26 { 0.106064 0.982919 0.1504 0.111635 0.982172 0.151249 0.108865 0.990974 0.0782251 0.117085 0.991145 -0.0626249 0.0334193 0.997311 -0.0652289 0.0593842 0.994162 -0.0900895 0.0334193 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TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 362.055 47.4061 -22.8533 362.055 50.5061 -22.8533 371.205 46.8346 -25.9812 371.205 49.9346 -25.9812 380.754 46.2632 -29.6405 380.754 49.3632 -29.6405 389.24 45.4918 -33.9643 389.24 48.5918 -33.9643 397.725 44.8204 -38.288 397.725 47.9204 -38.288 406.211 44.2489 -42.6117 406.211 47.3489 -42.6117 414.697 43.6775 -46.9355 414.697 46.7775 -46.9355 } NormalBinding PER_VERTEX 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Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 19 DrawArrays TRIANGLE_STRIP 19 18 } VertexArray Vec3Array 37 { 386.883 47 15.8996 388.383 47.202 18.1003 386.883 47 15.8996 401.306 46.6818 11.4497 400.583 46.5 9.5011 415.538 46.1616 4.8135 414.261 46 3.1226 429.769 45.6414 -1.82269 427.94 45.5 -3.25587 442.172 44.601 -7.94687 441.619 44.5 -9.63435 456.403 42.5202 -14.583 455.298 42.5 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num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 385.135 47 12.1511 386.883 47 15.8996 398.835 46.5 5.7527 400.583 46.5 9.5011 412.513 46 -0.6258 414.262 46 3.1227 426.192 45.5 -7.00432 427.94 45.5 -3.25582 439.871 44.5 -13.3828 441.619 44.5 -9.6343 453.55 42.5 -19.7613 455.298 42.5 -16.0128 467.228 40.5 -26.1398 468.976 40.5 -22.3913 480.907 39 -32.5182 482.655 39 -28.7697 494.663 38 -38.9764 496.411 38 -35.2279 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.0299531 0.999454 -0.0139676 0.0299529 0.999454 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unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_202 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 367.557 47.455 -4.305 357.781 47.6359 -2.203 367.626 51.4537 -4.33 357.85 51.6355 -2.229 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.210255 -0.00248419 -0.977643 -0.21021 -0.00260698 -0.977653 -0.21021 -0.00260698 -0.977653 -0.210164 -0.00272974 -0.977662 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.021 0.003 1.479 0.005 0.021 0.995 1.479 0.997 } TexCoordArray 1 Vec2Array 4 { 0.38422 0.12144 0.38334 0.12118 0.38423 0.12145 0.38334 0.12118 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT59_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_201 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_202 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 369.727 51.4799 5.447 369.659 47.4812 5.472 369.727 51.4799 5.447 367.557 47.455 -4.305 367.626 51.4537 -4.33 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.977521 -0.018058 -0.210062 0.977513 -0.0179351 -0.210111 0.977521 -0.018058 -0.210062 0.977521 -0.018058 -0.210062 0.97753 -0.0181809 -0.210013 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.499 0.993 1.499 0.001 1.499 0.993 0.001 0.007 0.001 0.999 } TexCoordArray 1 Vec2Array 5 { 0.28467 0.1042 0.28463 0.10418 0.28467 0.1042 0.28344 0.11354 0.28348 0.11357 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT59_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_201 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_202 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 357.781 47.6359 -2.203 359.882 47.6621 7.574 357.85 51.6355 -2.229 359.952 51.6618 7.548 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.977529 0.0182293 0.210013 -0.977516 0.0183523 0.21006 -0.977516 0.0183523 0.21006 -0.977504 0.0184752 0.210107 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.499 0.002 0.001 0.005 1.499 0.995 0.001 0.998 } TexCoordArray 1 Vec2Array 4 { 0.2915 0.07084 0.29269 0.06148 0.29154 0.07086 0.29273 0.0615 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT58_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 368.009 51.4442 -4.924 363.819 53.358 1.598 370.321 51.4731 5.831 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.320321 0.944615 -0.0713981 0.320321 0.944615 -0.0713981 0.320321 0.944615 -0.0713981 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 10.995 0.995 5.439 -4.789 10.995 -9.995 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT58_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 359.568 51.6722 8.142 359.342 51.966 2.309 357.256 51.6434 -2.612 363.819 53.358 1.598 368.009 51.4442 -4.924 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.287703 0.955882 0.0592927 -0.287754 0.955866 0.0593152 -0.138691 0.973772 -0.18037 -0.117935 0.970277 -0.211314 -0.0490945 0.949423 -0.310137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.005 -9.995 0.993 -4.25 0.005 0.995 5.439 -4.211 10.995 0.995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT58_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 359.568 51.6722 8.142 370.321 51.4731 5.831 359.568 51.6722 8.142 363.819 53.358 1.598 359.94 52.1222 2.69 359.342 51.966 2.309 359.94 52.1222 2.69 359.448 51.9673 2.797 359.568 51.6722 8.142 359.342 51.966 2.309 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0229537 0.971632 0.23538 0.0816654 0.95105 0.298051 -0.0229537 0.971632 0.23538 -0.0196624 0.971206 0.237429 -0.287849 0.955838 0.0592962 -0.287145 0.956029 0.0596412 -0.287849 0.955838 0.0592962 -0.287476 0.955951 0.0592874 -0.0229537 0.971632 0.23538 -0.287145 0.956029 0.0596412 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.005 -4.995 10.995 -4.995 0.005 -4.995 5.439 0.211 1.487 0.25 0.993 0.75 1.487 0.25 0.993 0.25 0.005 -4.995 0.993 0.75 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT57" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_203 DataVariance STATIC file "ROADC.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_204 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 359.952 51.6618 7.548 369.727 51.4799 5.447 370.321 51.4731 5.831 367.626 51.4537 -4.33 368.009 51.4442 -4.924 367.626 51.4537 -4.33 357.256 51.6434 -2.612 357.85 51.6355 -2.229 357.256 51.6434 -2.612 359.952 51.6618 7.548 359.568 51.6722 8.142 370.321 51.4731 5.831 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.017152 -0.999829 0.00686577 -0.0160632 -0.999846 0.00713906 -0.0161902 -0.999847 0.00665881 -0.0163962 -0.999849 0.00569642 -0.0164959 -0.99985 0.00535882 -0.0163962 -0.999849 0.00569642 -0.0173583 -0.999832 0.00590402 -0.017356 -0.99983 0.00630358 -0.0173583 -0.999832 0.00590402 -0.017152 -0.999829 0.00686577 -0.0171706 -0.999832 0.0064033 -0.0161902 -0.999847 0.00665881 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.046 0.046 0.954 0.046 0.999 0.001 0.954 0.954 0.999 0.999 0.954 0.954 0.001 0.999 0.046 0.954 0.001 0.999 0.046 0.046 0.001 0.001 0.999 0.001 } TexCoordArray 1 Vec2Array 12 { 0.27912 0.10219 0.28467 0.1042 0.28501 0.10384 0.28348 0.11357 0.28369 0.11413 0.28348 0.11357 0.27759 0.11192 0.27793 0.11155 0.27759 0.11192 0.27912 0.10219 0.27891 0.10162 0.28501 0.10384 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT56_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 359.94 52.1222 2.69 359.834 52.1209 2.202 359.94 52.1222 2.69 359.857 53.4295 2.194 359.962 53.4308 2.682 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.97727 -0.018088 -0.211225 0.977061 -0.0184547 -0.212156 0.97727 -0.018088 -0.211225 0.97727 -0.018088 -0.211225 0.977478 -0.0177212 -0.210293 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.999 -0.698 0.028 -0.696 0.999 -0.698 0.026 0.993 0.997 0.991 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT56_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 359.342 51.966 2.309 359.448 51.9673 2.797 359.342 51.966 2.309 359.473 53.4399 2.787 359.369 53.4386 2.299 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.977468 0.0186763 0.210257 -0.977069 0.0180242 0.212159 -0.977468 0.0186763 0.210257 -0.977468 0.0186763 0.210257 -0.977863 0.019329 0.208353 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.003 -0.991 0.974 -0.993 0.003 -0.991 0.972 0.907 0.001 0.909 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT56_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 359.448 51.9673 2.797 359.94 52.1222 2.69 359.448 51.9673 2.797 359.962 53.4308 2.682 359.473 53.4399 2.787 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.210833 0.00276389 0.977518 0.211784 0.00241382 0.977314 0.210833 0.00276389 0.977518 0.210833 0.00276389 0.977518 0.209987 0.00307524 0.977699 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.912 -0.868 0.056 -0.657 0.912 -0.868 0.081 0.984 0.94 0.978 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT56_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 359.834 52.1209 2.202 359.342 51.966 2.309 359.834 52.1209 2.202 359.369 53.4386 2.299 359.857 53.4295 2.194 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.211073 -0.00253476 -0.977467 -0.21168 -0.00275888 -0.977335 -0.211073 -0.00253476 -0.977467 -0.211073 -0.00253476 -0.977467 -0.210387 -0.00228196 -0.977615 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06 -0.773 0.916 -0.984 0.06 -0.773 0.944 0.862 0.085 0.868 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT49" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H15SIDE1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 398.107 55.1452 -10.55 391.993 54.9317 -24.282 398.107 55.1452 -10.55 392.36 44.4348 -24.282 398.473 44.6483 -10.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.912907 -0.0318729 0.406922 -0.912893 -0.0319149 0.406949 -0.912907 -0.0318729 0.406922 -0.912907 -0.0318729 0.406922 -0.91292 -0.031831 0.406895 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 1 0 1 1 1 0 0 1 0 } TexCoordArray 1 Vec2Array 5 { 0.29591 0.12393 0.2941 0.13071 0.29591 0.12393 0.29421 0.13071 0.29602 0.12393 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT46" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H15FRNT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 392.36 44.4348 -24.282 391.993 54.9317 -24.282 397.581 44.6172 -26.61 397.124 57.7081 -26.61 402.805 44.7996 -28.938 402.439 55.2964 -28.938 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.406786 -0.0142213 -0.913413 -0.406767 -0.0142093 -0.913421 -0.406705 -0.0142038 -0.913449 -0.406639 -0.0141908 -0.913479 -0.406576 -0.0141859 -0.913507 -0.406557 -0.0141756 -0.913516 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0 0 0 0.802 1 0 1 1 0 0 0 0.802 } TexCoordArray 1 Vec2Array 6 { 0.38647 0.12397 0.38644 0.12397 0.38695 0.12427 0.38691 0.12427 0.38742 0.12456 0.38739 0.12456 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT45_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_205 DataVariance STATIC file "H15RF.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 402.518 55.2707 -29.442 396.944 57.9027 -27.002 408.864 55.4923 -15.188 403.29 58.1243 -12.748 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.357428 0.917703 -0.173397 0.357428 0.917703 -0.173397 0.357428 0.917703 -0.173397 0.357428 0.917703 -0.173397 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.001 0.016 0 1 4.407 0.009 4.375 0.993 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT45_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_205 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 403.29 58.1243 -12.748 396.944 57.9027 -27.002 397.914 55.1099 -10.307 391.568 54.8883 -24.561 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.420592 0.890524 0.173407 -0.420592 0.890524 0.173407 -0.420592 0.890524 0.173407 -0.420592 0.890524 0.173407 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0.993 4.375 1 0.009 0.014 4.375 0.014 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT45_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_205 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 14 DrawArrays TRIANGLE_STRIP 14 6 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 6 } VertexArray Vec3Array 31 { 397.921 54.9093 -10.307 397.914 55.1099 -10.307 397.921 54.9093 -10.307 391.568 54.8883 -24.561 391.575 54.6877 -24.561 391.568 54.8883 -24.561 396.951 57.7008 -27.002 396.944 57.9027 -27.002 396.951 57.7008 -27.002 402.518 55.2707 -29.442 402.525 55.07 -29.442 402.518 55.2707 -29.442 408.871 55.2917 -15.188 408.864 55.4923 -15.188 402.525 55.07 -29.442 408.871 55.2917 -15.188 402.264 55.2904 -29.33 408.611 55.512 -15.076 396.951 57.7008 -27.002 403.297 57.9224 -12.748 398.165 55.1472 -10.42 397.921 54.9093 -10.307 398.165 55.1472 -10.42 391.575 54.6877 -24.561 391.819 54.9256 -24.674 391.819 54.9256 -24.674 396.951 57.7008 -27.002 391.993 54.9317 -24.282 397.125 57.7069 -26.61 398.165 55.1472 -10.42 403.297 57.9224 -12.748 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { -0.453217 -0.865028 0.215225 -0.912906 -0.031804 0.406928 -0.453217 -0.865028 0.215225 -0.998086 -0.0348299 0.0510989 0.363143 -0.886983 -0.285285 -0.998086 -0.0348299 0.0510989 -0.337722 -0.931019 0.138372 -0.406686 -0.0140773 -0.91346 -0.337722 -0.931019 0.138372 0.705458 0.0245876 -0.708325 -0.165478 -0.9649 -0.203922 0.705458 0.0245876 -0.708325 -0.0590495 -0.997379 0.0418232 0.912906 0.0318048 -0.406928 -0.165478 -0.9649 -0.203922 -0.0590495 -0.997379 0.0418232 -0.368081 -0.91258 0.178084 -0.351433 -0.920504 0.170784 -0.337722 -0.931019 0.138372 0.0291281 -0.999572 0.00256338 0.420756 -0.890429 -0.173496 -0.453217 -0.865028 0.215225 0.420756 -0.890429 -0.173496 0.363143 -0.886983 -0.285285 0.54885 -0.803172 -0.231685 0.54885 -0.803172 -0.231685 -0.337722 -0.931019 0.138372 0.408833 -0.897002 -0.168056 0.408825 -0.897002 -0.168075 0.420756 -0.890429 -0.173496 0.0291281 -0.999572 0.00256338 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT45_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_206 DataVariance STATIC file "H15RF.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_207 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 397.125 57.7082 -26.61 402.439 55.2964 -28.938 397.124 57.7081 -26.61 402.439 55.2964 -28.938 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0610857 0.620254 -0.782019 -0.0610857 0.620254 -0.782019 -0.0610857 0.620254 -0.782019 -0.0610857 0.620254 -0.782019 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.30021 0.1349 0.30322 0.13713 0.30021 0.1349 0.30322 0.13713 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT44_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_208 DataVariance STATIC file "H17F5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 415.536 59.1716 11.062 420.304 58.7794 9.261 410.784 58.6132 12.864 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.35385 -0.00692465 -0.935276 -0.35385 -0.00692465 -0.935276 -0.35385 -0.00692465 -0.935276 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.333 0.933 0 0.6 0.667 0.6 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_209 DataVariance STATIC file "H17F2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 410.784 58.6132 12.864 420.304 58.7794 9.261 410.784 58.6132 12.864 420.332 57.1445 9.261 410.813 56.9784 12.864 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.353879 -0.00616985 -0.935271 -0.353865 -0.00606373 -0.935277 -0.353879 -0.00616985 -0.935271 -0.353879 -0.00616985 -0.935271 -0.353893 -0.00627598 -0.935265 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6 1 0 1 0.6 1 0 0 0.6 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT42" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17F3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 410.992 58.6168 13.411 410.784 58.6132 12.864 410.992 58.6168 13.411 410.813 56.9784 12.864 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.934535 -0.0165731 0.355485 -0.934535 -0.0165731 0.355485 -0.934535 -0.0165731 0.355485 -0.934535 -0.0165731 0.355485 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.38816 0.1192 0.38815 0.11927 0.38816 0.1192 0.38815 0.11927 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_210 DataVariance STATIC file "H17F6.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 416.114 59.1817 12.59 415.536 59.1716 11.062 416.114 59.1817 12.59 410.784 58.6132 12.864 410.992 58.6168 13.411 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.104326 0.993997 0.0329565 -0.104329 0.993999 0.0328939 -0.104326 0.993997 0.0329565 -0.104326 0.993997 0.0329565 -0.104316 0.993992 0.0331315 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0 0 0.467 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_211 DataVariance STATIC file "H17F1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 415.536 59.1716 11.062 416.114 59.1817 12.59 415.536 59.1716 11.062 420.51 58.783 9.809 420.304 58.7794 9.261 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0696137 0.997032 -0.0328713 0.0696014 0.997032 -0.0329196 0.0696137 0.997032 -0.0328713 0.0696137 0.997032 -0.0328713 0.0696478 0.997034 -0.0327363 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0.4 0 0.8 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT38" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17SID.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 400.154 56.5876 17.116 400.341 45.9188 17.116 402.76 56.6331 24.002 402.946 45.9643 24.002 433.139 57.1634 12.506 433.325 46.4945 12.506 430.535 57.1179 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.935102 -0.0163913 0.353999 -0.935125 -0.0163475 0.353939 -0.935125 -0.0163475 0.353939 -0.935149 -0.0163038 0.35388 0.93516 0.0163038 -0.35385 0.93516 0.0163039 -0.35385 0.93516 0.0163039 -0.35385 0.93516 0.016304 -0.35385 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 0 0.032 1.016 1 1.016 0.032 0 1 0 0.032 1.016 1 1 0.032 } TexCoordArray 1 Vec2Array 8 { 0.29106 0.06006 0.29116 0.06006 0.29254 0.05347 0.29264 0.05347 0.31366 0.08389 0.31376 0.08389 0.31218 0.09048 0.31229 0.09048 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT37" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17TOP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 401.381 59.7379 20.501 400.333 58.2261 17.664 402.76 56.6331 24.002 400.154 56.5876 17.116 430.535 57.1179 5.622 430.713 58.7564 6.168 433.139 57.1634 12.506 431.76 60.2682 9.007 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.935098 -0.0161243 0.354023 -0.935101 -0.0161712 0.354012 -0.935101 -0.0161712 0.354012 -0.935105 -0.01623 0.353999 0.93516 0.0163168 -0.35385 0.935173 0.0165176 -0.353805 0.935173 0.0165176 -0.353805 0.935184 0.0166778 -0.353768 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.445 0.994 0.027 0.531 1 0.016 0.008 0.016 1 0 0.955 0.563 0 0 0.464 1 } TexCoordArray 1 Vec2Array 8 { 0.29175 0.05682 0.29116 0.05954 0.29254 0.05347 0.29106 0.06006 0.31218 0.09048 0.31228 0.08995 0.31366 0.08389 0.31288 0.08724 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT36" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17FNT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 430.721 46.4491 5.622 400.341 45.9188 17.116 430.535 57.1179 5.622 400.154 56.5876 17.116 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.353761 -0.00616762 -0.935316 -0.353755 -0.00618422 -0.935318 -0.353755 -0.00618422 -0.935318 -0.35375 -0.00620082 -0.93532 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0.032 1.008 0.032 0 1 1.008 1 } TexCoordArray 1 Vec2Array 4 { 0.38995 0.12019 0.3872 0.11873 0.38994 0.12019 0.38718 0.11873 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT35_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_212 DataVariance STATIC file "H17FA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 430.637 58.9597 5.977 430.459 57.3202 5.43 430.637 58.9597 5.977 400.079 56.791 16.926 400.258 58.4295 17.473 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.339031 0.330839 -0.880684 -0.339041 0.330657 -0.880748 -0.339031 0.330839 -0.880684 -0.339031 0.330839 -0.880684 -0.339021 0.331021 -0.880619 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 1 0 0.067 0 1 4 0.067 4 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT35_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17FA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 430.386 57.3189 5.239 430.389 57.1154 5.239 430.386 57.3189 5.239 400.011 56.5851 16.734 400.007 56.7898 16.734 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.353804 -0.00608401 -0.9353 -0.353823 -0.00525293 -0.935297 -0.353804 -0.00608401 -0.9353 -0.353804 -0.00608401 -0.9353 -0.353785 -0.00691014 -0.935301 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.067 0 0 0 0.067 1 0 1 0.067 } TexCoordArray 1 Vec2Array 5 { 0.31287 0.08724 0.31366 0.08389 0.31287 0.08724 0.31366 0.08389 0.31288 0.08724 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT35_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_212 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 27 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 401.381 59.7379 20.501 402.76 56.6331 24.002 401.381 59.7379 20.501 402.756 56.8377 24.002 401.377 59.9425 20.501 433.135 57.3669 12.506 431.756 60.4728 9.007 433.139 57.1634 12.506 431.756 60.4728 9.007 431.76 60.2682 9.007 430.637 58.9597 5.977 430.713 58.7564 6.168 430.459 57.3202 5.43 430.535 57.1179 5.622 430.386 57.3189 5.239 430.535 57.1179 5.622 430.389 57.1154 5.239 400.154 56.5876 17.116 400.011 56.5851 16.734 400.154 56.5876 17.116 400.007 56.7898 16.734 400.154 56.5876 17.116 400.079 56.791 16.926 400.333 58.2261 17.664 400.258 58.4295 17.473 401.381 59.7379 20.501 401.377 59.9425 20.501 400.079 56.791 16.926 430.459 57.3202 5.43 400.007 56.7898 16.734 430.386 57.3189 5.239 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { -0.935476 -0.0169077 0.352984 -0.935692 -0.0182829 0.352343 -0.935476 -0.0169077 0.352984 0.204488 0.770958 0.603165 0.209347 0.770934 0.601527 0.215807 0.771055 0.599084 0.226489 0.771041 0.595146 0.93564 0.018331 -0.352478 0.226489 0.771041 0.595146 0.93522 0.0178159 -0.353619 0.935012 0.0173982 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Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT34" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17FB.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 430.637 58.9597 5.977 400.258 58.4295 17.473 431.756 60.4728 9.007 401.377 59.9425 20.501 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.163983 0.905415 -0.391578 -0.164004 0.905374 -0.391665 -0.164004 0.905374 -0.391665 -0.164024 0.905333 -0.391751 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 4 0 0 1 4 1 } TexCoordArray 1 Vec2Array 4 { 0.38994 0.12014 0.38719 0.11868 0.39005 0.11976 0.38729 0.1183 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2601_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKRS264" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 288.34 51.1376 -38.694 289.749 51.1376 -28.7938 296.822 50.5721 -40.1059 298.696 50.5721 -30.283 305.229 50.0066 -41.9158 307.563 50.0066 -32.1921 313.541 49.4411 -44.1197 316.331 49.4411 -34.5168 321.74 48.8756 -46.7128 324.979 48.8756 -37.252 329.808 48.3101 -49.6891 333.489 48.3101 -40.3914 337.727 47.7446 -53.0422 341.842 47.7446 -43.9282 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0649871 0.997843 -0.00924896 0.0630132 0.997958 -0.0104889 0.063491 0.997921 -0.0110819 0.0620037 0.997993 -0.0128401 0.0628979 0.997921 -0.0140578 0.0613293 0.997993 -0.0157448 0.0621643 0.997921 -0.0170058 0.0605188 0.997993 -0.0186181 0.0612953 0.997921 -0.0199157 0.0595751 0.997993 -0.0214472 0.0602876 0.997921 -0.0227796 0.0584971 0.997994 -0.024229 0.0588188 0.997958 -0.0249055 0.0567249 0.998061 -0.0256116 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -18.589 189.219 -18.589 190.355 -18.1812 189.219 -18.1812 190.355 -17.7734 189.219 -17.7734 190.355 -17.3656 189.219 -17.3656 190.355 -16.9578 189.219 -16.9578 190.355 -16.55 189.219 -16.55 190.355 -16.1423 189.219 -16.1423 } TexCoordArray 1 Vec2Array 14 { 0.2385 0.14647 0.2393 0.13699 0.24331 0.14782 0.24438 0.13841 0.24808 0.14955 0.24941 0.14024 0.2528 0.15166 0.25438 0.14247 0.25745 0.15414 0.25929 0.14509 0.26203 0.15699 0.26411 0.14809 0.26652 0.1602 0.26885 0.15148 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS261" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 320.516 49.668 -20.1124 323.306 49.668 -10.5095 329.838 49.1025 -23.0606 333.077 49.1025 -13.5997 339.011 48.537 -26.4448 342.692 48.537 -17.147 348.014 47.9716 -30.2572 352.13 47.9716 -21.1432 356.828 47.4061 -34.4895 361.368 47.4061 -25.5795 365.314 46.8346 -38.8132 369.854 46.8346 -29.9032 373.8 46.2632 -43.137 378.34 46.2632 -34.2269 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0554649 0.998331 -0.0161147 0.0537644 0.998409 -0.0170032 0.054053 0.998384 -0.0175624 0.0526451 0.998433 -0.0189521 0.0531625 0.998384 -0.0200871 0.0516857 0.998434 -0.0214094 0.0521508 0.998384 -0.0225706 0.0506215 0.998434 -0.0238241 0.0516491 0.998345 -0.0253085 0.0518789 0.998303 -0.0264344 0.0533667 0.998205 -0.0271925 0.0533635 0.998205 -0.0271908 0.0533603 0.998205 -0.0271891 0.0533605 0.998205 -0.027189 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -17.3656 190.355 -17.3656 189.219 -16.9578 190.355 -16.9578 189.219 -16.55 190.355 -16.55 189.219 -16.1423 190.355 -16.1423 189.219 -15.7345 190.355 -15.7345 189.219 -15.3223 190.355 -15.3223 189.219 -14.9102 190.355 -14.9102 } TexCoordArray 1 Vec2Array 14 { 0.25675 0.12868 0.25834 0.11948 0.26204 0.1315 0.26388 0.12244 0.26725 0.13474 0.26933 0.12584 0.27235 0.13839 0.27469 0.12966 0.27735 0.14244 0.27993 0.13391 0.28217 0.14658 0.28474 0.13805 0.28698 0.15072 0.28955 0.14219 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS258" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 337.727 47.7446 -53.0422 341.842 47.7446 -43.9282 345.478 47.1792 -56.7646 350.018 47.1792 -47.8546 353.964 46.6077 -61.0884 358.504 46.6077 -52.1783 362.45 46.0363 -65.4121 366.99 46.0363 -56.5021 370.936 45.4649 -69.7358 375.476 45.4649 -60.8258 379.422 44.8934 -74.0596 383.961 44.8934 -65.1495 387.907 44.322 -78.3833 392.447 44.322 -69.4733 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0598175 0.997844 -0.0270079 0.0575762 0.997958 -0.0276478 0.0561029 0.998047 -0.0274889 0.0540408 0.998159 -0.0275359 0.0533665 0.998205 -0.0271922 0.0533634 0.998205 -0.0271906 0.0533603 0.998205 -0.027189 0.0533603 0.998205 -0.0271891 0.0533635 0.998205 -0.0271908 0.0533692 0.998205 -0.0271917 0.0533717 0.998204 -0.0271908 0.0533685 0.998205 -0.0271891 0.053364 0.998205 -0.0271879 0.0533602 0.998205 -0.027189 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -16.1423 189.219 -16.1423 190.355 -15.7345 189.219 -15.7345 190.355 -15.3223 189.219 -15.3223 190.355 -14.9102 189.219 -14.9102 190.355 -14.4983 189.219 -14.4983 190.355 -14.0862 189.219 -14.0862 190.355 -13.6741 189.219 -13.6741 } TexCoordArray 1 Vec2Array 14 { 0.26652 0.1602 0.26885 0.15148 0.27091 0.16377 0.27349 0.15524 0.27573 0.16791 0.2783 0.15938 0.28054 0.17205 0.28312 0.16352 0.28535 0.17619 0.28793 0.16766 0.29017 0.18033 0.29274 0.1718 0.29498 0.18447 0.29756 0.17594 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2601" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 325.303 48.8756 -36.3058 329.514 49.1025 -24.0067 333.857 48.3101 -39.4616 338.643 48.537 -27.3745 342.253 47.7446 -43.0168 347.603 47.9716 -31.1686 350.472 47.1792 -46.9636 356.374 47.4061 -35.3805 358.958 46.6077 -51.2874 364.86 46.8346 -39.7042 367.444 46.0363 -55.6111 373.346 46.2632 -44.028 375.93 45.4649 -59.9348 381.832 45.6918 -48.3517 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0525447 0.997955 -0.0364013 0.0501567 0.998053 -0.0370774 0.050357 0.998021 -0.0376511 0.0482019 0.998083 -0.0388255 0.0485191 0.998022 -0.0399837 0.0463163 0.998083 -0.0410542 0.0461083 0.998053 -0.0419961 0.045016 0.998082 -0.0424885 0.0454504 0.998053 -0.042709 0.0454474 0.998053 -0.0427073 0.0454441 0.998054 -0.0427059 0.045444 0.998054 -0.042706 0.0454442 0.998054 -0.0427061 0.0454442 0.998054 -0.0427061 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 49.4378 0 49.4378 1 49.2482 0 49.2482 1 49.0587 0 49.0587 1 48.8691 0 48.8691 1 48.6776 0 48.6776 1 48.486 0 48.486 1 48.2944 0 48.2944 1 } TexCoordArray 1 Vec2Array 14 { 0.25947 0.14418 0.26186 0.1324 0.26432 0.1472 0.26704 0.13563 0.26908 0.15061 0.27212 0.13926 0.27375 0.15438 0.27709 0.14329 0.27856 0.15852 0.28191 0.14743 0.28337 0.16266 0.28672 0.15157 0.28819 0.1668 0.29154 0.15571 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } 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DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 425.916 69.355 -28.2966 423.32 44.5924 -13.5844 425.724 44.1718 -27.8084 425.916 69.355 -28.2966 423.512 69.7756 -14.0725 425.916 69.355 -28.2966 423.32 44.5924 -13.5844 416.585 44.4337 -21.9626 432.458 44.3304 -19.4297 416.585 44.4337 -21.9626 432.651 69.5137 -19.9174 432.651 69.5137 -19.9174 416.778 69.617 -22.4513 432.651 69.5137 -19.9174 416.585 44.4337 -21.9626 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.985987 -0.00428414 0.166767 0.985987 -0.00428414 0.166767 0.985987 -0.00428379 0.166768 0.985987 -0.00428414 0.166767 0.985987 -0.00428448 0.166767 0.985987 -0.00428414 0.166767 0.985987 -0.00428414 0.166767 -0.157448 0.0203467 0.987318 -0.157417 0.0203269 0.987323 -0.157448 0.0203467 0.987318 -0.157448 0.0203467 0.987318 -0.157448 0.0203467 0.987318 -0.157478 0.0203665 0.987312 -0.157448 0.0203467 0.987318 -0.157448 0.0203467 0.987318 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.75685 0.99985 0.53729 0.51419 0.75685 0.51419 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 } TexCoordArray 1 Vec2Array 15 { 0.21345 0.58881 0.21338 0.58823 0.21344 0.58879 0.21345 0.58881 0.21339 0.58825 0.21345 0.58881 0.21338 0.58823 0.2132 0.58856 0.21362 0.58846 0.2132 0.58856 0.21363 0.58848 0.21363 0.58848 0.21321 0.58858 0.21363 0.58848 0.2132 0.58856 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ3066" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_195 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_196 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 423.515 47.4309 -22.4876 418.953 62.1863 -36.7431 423.031 62.2471 -22.4587 423.515 47.4309 -22.4876 419.437 47.3701 -36.7719 423.515 47.4309 -22.4876 418.953 62.1863 -36.7431 414.565 62.093 -27.8297 427.419 62.3404 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STATIC name "TERR113" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 438.909 47.2729 52.1869 412.204 64.278 84.1724 469.428 58.259 78.6324 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.0525499 0.899271 -0.434223 0.0525499 0.899271 -0.434223 0.0525499 0.899271 -0.434223 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 12.4775 -29.3538 11.9087 -30.334 13.1276 -30.1642 } TexCoordArray 1 Vec2Array 3 { 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} TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB253" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 390.317 45.1204 -52.6754 390.771 45.1204 -51.7844 398.803 44.5489 -56.9991 399.257 44.5489 -56.1082 407.289 43.9775 -61.3229 407.743 43.9775 -60.4319 415.775 43.4061 -65.6466 416.229 43.4061 -64.7556 424.26 42.8346 -69.9703 424.714 42.8346 -69.0793 432.746 42.2632 -74.2941 433.2 42.2632 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11.9797 -27.902 11.6561 -28.279 11.6362 -26.722 11.8255 -26.7927 12.4653 -26.0635 11.9557 -27.2135 12.4653 -26.0635 12.4877 -27.2572 12.7532 -27.0873 12.4877 -27.2572 11.9557 -27.2135 12.1846 -27.4606 11.8815 -27.6639 } TexCoordArray 1 Vec2Array 16 { 0.32576 0.11703 0.31873 0.11116 0.31927 0.10404 0.31065 0.10481 0.30203 0.09303 0.3015 0.14168 0.30655 0.13947 0.32359 0.16225 0.31001 0.12632 0.32359 0.16225 0.32418 0.12496 0.33125 0.13026 0.32418 0.12496 0.31001 0.12632 0.31611 0.1186 0.30804 0.11225 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT72" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 12 DrawArrays TRIANGLE_STRIP 16 11 } VertexArray Vec3Array 27 { 469.586 39.9381 -43.2512 460.547 40.0748 -55.4219 469.586 39.9381 -43.2512 465.317 40.0264 -41.7611 460.547 40.0748 -55.4219 452.911 39.9618 -55.7815 452.011 40.2503 -52.4413 438.335 42.8483 -55.18 456.781 40.2019 -38.7798 438.335 42.8483 -55.18 452.512 40.2892 -37.2897 451.853 42.5202 -21.77 454.896 40.2655 -30.4588 466.085 40.4394 -28.4062 471.97 39.9143 -36.421 480.316 38.8788 -35.0424 483.037 38.8788 -26.6851 470.634 40.4394 -21.2191 484.55 40.9618 10.6349 456.403 42.5202 -14.583 484.55 40.9618 10.6349 442.172 44.601 -7.9468 484.55 40.9618 10.6349 430.721 46.449 5.622 484.55 40.9618 10.6349 433.325 46.4945 12.5065 438.908 47.2728 52.1869 } NormalBinding PER_VERTEX NormalArray Vec3Array 27 { 0.0195358 0.999804 -0.00327932 0.011005 0.999559 -0.0275949 0.0195358 0.999804 -0.00327932 0.0195358 0.999804 -0.00327932 0.011005 0.999559 -0.0275949 0.123171 0.991001 -0.0524067 0.176658 0.982316 -0.062023 0.228858 0.971657 -0.059215 0.148495 0.988885 -0.00744894 0.228858 0.971657 -0.059215 0.261285 0.962977 -0.0663735 0.249533 0.955918 -0.154769 0.0735452 0.985694 -0.151651 0.0419036 0.993085 -0.109662 0.0491791 0.99836 -0.0292983 0.11941 0.992587 0.0226485 0.098787 0.993331 -0.0594473 0.107023 0.992257 -0.0630276 0.107091 0.993135 -0.0470586 0.114112 0.991266 -0.0661082 0.107091 0.993135 -0.0470586 0.109071 0.992546 -0.054361 0.107091 0.993135 -0.0470586 0.10557 0.993334 -0.0462959 0.107091 0.993135 -0.0470586 0.106005 0.993706 -0.0362177 0.106077 0.993762 -0.0344167 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 27 { 13.1309 -26.429 12.9384 -26.0561 13.1309 -26.429 13.04 -26.4747 12.9384 -26.0561 12.7758 -26.045 12.7566 -26.1474 12.4653 -26.0635 12.8582 -26.5661 12.4653 -26.0635 12.7673 -26.6117 12.7532 -27.0873 12.818 -26.8211 13.0564 -26.884 13.1817 -26.6384 13.3595 -26.6806 13.4174 -26.9367 13.1533 -27.1042 13.4497 -28.0804 12.8501 -27.3076 13.4497 -28.0804 12.547 -27.511 13.4497 -28.0804 12.3031 -27.9268 13.4497 -28.0804 12.3586 -28.1378 12.4775 -29.3538 } TexCoordArray 1 Vec2Array 27 { 0.34131 0.15083 0.33619 0.16248 0.34131 0.15083 0.33889 0.1494 0.33619 0.16248 0.33185 0.16283 0.33134 0.15963 0.32359 0.16225 0.33405 0.14655 0.32359 0.16225 0.33163 0.14512 0.33125 0.13026 0.33298 0.13858 0.33933 0.13662 0.34266 0.14429 0.3474 0.14297 0.34894 0.13497 0.34191 0.12974 0.3498 0.09924 0.33383 0.12338 0.3498 0.09924 0.32576 0.11703 0.3498 0.09924 0.31927 0.10404 0.3498 0.09924 0.32074 0.09745 0.32391 0.05945 } TexCoordArray 2 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_213 DataVariance STATIC file "TOITCAS.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 454.725 45.6975 -29.9 455.115 46.9426 -34.343 452.042 45.7251 -37.585 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.525592 0.830048 0.186478 -0.525592 0.830048 0.186478 -0.525592 0.830048 0.186478 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 15.992 0.342 11.144 0.452 7.888 -2.989 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 454.768 45.8365 -30.394 454.725 45.6975 -29.9 454.768 45.8365 -30.394 459.273 45.7431 -31.967 455.115 46.9426 -34.343 458.104 46.8804 -35.386 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.116658 0.953622 0.277482 0.11698 0.953309 0.278421 0.116658 0.953622 0.277482 0.116646 0.953637 0.277434 0.116621 0.953662 0.277359 0.116626 0.953664 0.277352 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 15.453 -4.646 15.992 -4.658 15.453 -4.646 13.473 0.04 11.144 -4.548 9.83 -1.44 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 458.104 46.8804 -35.386 456.737 45.6285 -39.225 458.104 46.8804 -35.386 452.042 45.7251 -37.585 455.115 46.9426 -34.343 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0792648 0.955669 -0.283575 -0.0793331 0.955712 -0.283409 -0.0792648 0.955669 -0.283575 -0.0792648 0.955669 -0.283575 -0.0791576 0.9556 -0.283834 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 9.83 0.56 5.824 -1.105 9.83 0.56 7.888 -5.989 11.144 -2.548 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT64_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_214 DataVariance STATIC file "S46POR.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 454.897 40.2655 -30.459 452.618 45.7148 -37.307 452.513 40.2892 -37.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.943956 0.0193023 0.329505 -0.943956 0.0193023 0.329505 -0.943956 0.0193023 0.329505 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.096 0.003 -0.096 0.997 -0.095 -0.001 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT64_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 454.897 40.2655 -30.459 455.002 45.6901 -30.476 452.618 45.7148 -37.307 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.943955 0.019306 0.329508 -0.943955 0.019306 0.329508 -0.943955 0.019306 0.329508 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.096 -0.997 1.095 0.001 -0.096 -0.003 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT63_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 471.97 39.9144 -36.421 455.002 45.6901 -30.476 454.897 40.2655 -30.459 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.329618 -0.00342209 0.944108 0.329618 -0.00342209 0.944108 0.329618 -0.00342209 0.944108 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 3.035 0.007 -0.035 0.993 -0.029 -0.024 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT63_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 472.076 45.3399 -36.438 455.002 45.6901 -30.476 471.97 39.9144 -36.421 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.3296 -0.00348082 0.944114 0.3296 -0.00348082 0.944114 0.3296 -0.00348082 0.944114 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 3.029 0.024 -0.035 -0.007 3.035 -0.993 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT63_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 456.781 40.2019 -38.78 452.513 40.2892 -37.29 456.781 40.2019 -38.78 452.618 45.7148 -37.307 456.887 45.6266 -38.797 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.329502 0.00344904 -0.944148 -0.329536 0.00342012 -0.944137 -0.329502 0.00344904 -0.944148 -0.329502 0.00344904 -0.944148 -0.329468 0.00347795 -0.94416 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.001 -1.006 1 -0.998 0.001 -1.006 0.999 0.006 0 -0.002 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_215 DataVariance STATIC file "ROADC.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 459.02 46.9663 -31.395 459.446 46.958 -31.544 459.02 46.9663 -31.395 463.777 50.0706 -33.045 463.783 50.3963 -33.046 467.983 46.7824 -34.525 468.41 46.7731 -34.674 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.329782 -0.00357434 0.94405 0.330063 -0.0040584 0.94395 0.329782 -0.00357434 0.94405 0.329767 -0.00343584 0.944056 0.329547 -0.00330131 0.944133 0.329555 -0.00338475 0.94413 0.329387 -0.00360395 0.944188 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 2.999 0.193 2.977 0.192 2.999 0.193 2.753 0.924 2.752 0.999 2.555 0.165 2.534 0.163 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 467.834 46.7834 -34.952 467.983 46.7824 -34.525 467.834 46.7834 -34.952 463.777 50.0706 -33.045 463.628 50.0725 -33.472 459.446 46.958 -31.544 459.297 46.959 -31.971 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.561288 -0.804772 0.193127 -0.560983 -0.804812 0.193845 -0.561288 -0.804772 0.193127 -0.235818 -0.96861 0.0786441 0.197797 -0.977545 -0.0726843 0.529585 -0.827246 -0.187626 0.529909 -0.827211 -0.186867 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 1.679 0.979 1.714 0.999 1.679 0.979 1.847 0.51 1.813 0.489 1.999 0.02 1.965 0 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 9 } VertexArray Vec3Array 17 { 456.737 45.6285 -39.225 456.887 45.6266 -38.797 456.737 45.6285 -39.225 452.618 45.7148 -37.307 452.042 45.7251 -37.585 452.618 45.7148 -37.307 454.601 45.6992 -30.336 452.618 45.7148 -37.307 452.618 45.7148 -37.307 455.002 45.6901 -30.476 454.601 45.6992 -30.336 454.725 45.6975 -29.9 454.601 45.6992 -30.336 454.575 45.6994 -30.327 454.601 45.6992 -30.336 452.042 45.7251 -37.585 454.601 45.6992 -30.336 } NormalBinding PER_VERTEX NormalArray Vec3Array 17 { -0.0196063 -0.999804 0.00288049 -0.0197888 -0.999801 0.00248844 -0.0196063 -0.999804 0.00288049 -0.0200557 -0.999794 0.00328529 -0.0190506 -0.999814 0.00313283 -0.0200557 -0.999794 0.00328529 -0.0199972 -0.999794 0.00337795 -0.0200557 -0.999794 0.00328529 -0.0200557 -0.999794 0.00328529 -0.0213756 -0.999765 0.00374494 -0.0199972 -0.999794 0.00337795 -0.0210481 -0.999776 0.00208448 -0.0199972 -0.999794 0.00337795 -0.00804645 -0.999967 -0.000782501 -0.0199972 -0.999794 0.00337795 -0.0190506 -0.999814 0.00313283 -0.0199972 -0.999794 0.00337795 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 17 { 0.582 0.489 0.627 0.508 0.582 0.489 0.815 0.064 0.789 0.001 0.815 0.064 1.553 0.318 0.815 0.064 0.815 0.064 1.535 0.36 1.553 0.318 1.599 0.334 1.553 0.318 1.554 0.316 1.553 0.318 0.789 0.001 1.553 0.318 } TexCoordArray 1 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H15SIDE2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 408.294 44.9913 -31.385 408.034 52.4384 -31.385 408.294 44.9913 -31.385 414.148 52.6519 -17.653 414.408 45.2048 -17.653 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.912894 0.0318711 -0.40695 0.912894 0.031873 -0.406951 0.912894 0.0318711 -0.40695 0.912894 0.0318711 -0.40695 0.912895 0.0318693 -0.406949 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0 1 0 0 1 1 1 0 } TexCoordArray 1 Vec2Array 5 { 0.2749 0.11539 0.27486 0.11539 0.2749 0.11539 0.27578 0.11307 0.27582 0.11307 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT50_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_216 DataVariance STATIC file "BRIQUE.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_217 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 403.224 56.2311 -25.017 403.52 56.2414 -24.352 403.106 59.6239 -25.017 403.401 59.6342 -24.352 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.912947 -0.0317549 0.406842 -0.913191 -0.0318949 0.406282 -0.913191 -0.0318949 0.406282 -0.913435 -0.0320349 0.405722 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.66261 -1.29656 0.77886 -1.2824 1.65764 0.98148 0.83017 0.99564 } TexCoordArray 1 Vec2Array 4 { 0.38746 0.12406 0.38745 0.12406 0.38753 0.12411 0.38752 0.12411 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT50_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 403.224 56.2311 -25.017 403.106 59.6239 -25.017 404.03 55.5503 -25.366 403.887 59.6512 -25.366 404.326 55.5606 -24.7 404.183 59.6615 -24.7 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.407366 -0.0141694 -0.913155 -0.407452 -0.0141921 -0.913117 0.0163761 0.000585928 -0.999866 0.581541 0.0202764 -0.813264 0.913162 0.0318401 -0.406351 0.913155 0.0318365 -0.406368 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.00766 -1.29656 0.00269 0.98148 0.86823 -1.81333 0.83017 0.99564 1.69571 -1.82891 1.65764 0.98148 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT48" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H15SFRNT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 408.034 52.4384 -31.385 408.294 44.9913 -31.385 408.034 52.4384 -31.385 402.805 44.7996 -28.938 402.545 52.2467 -28.938 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.406718 -0.0141994 -0.913443 -0.406717 -0.0142002 -0.913444 -0.406718 -0.0141994 -0.913443 -0.406718 -0.0141994 -0.913443 -0.406719 -0.0141986 -0.913443 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 1 0 0 0 1 1 0 1 1 } TexCoordArray 1 Vec2Array 5 { 0.38789 0.12487 0.38792 0.12487 0.38789 0.12487 0.38742 0.12456 0.3874 0.12456 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT47" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H15SIDE3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 408.552 55.5099 -15.206 408.659 52.4602 -15.206 408.552 55.5099 -15.206 402.545 52.2467 -28.938 402.439 55.2964 -28.938 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.912906 0.031882 -0.406922 0.912889 0.0320275 -0.406949 0.912906 0.031882 -0.406922 0.912906 0.031882 -0.406922 0.912923 0.0317364 -0.406895 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 1 0 0 0 1 1 0 1 1 } TexCoordArray 1 Vec2Array 5 { 0.27493 0.11266 0.27495 0.11266 0.27493 0.11266 0.27403 0.11497 0.27401 0.11497 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT45_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_206 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_207 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 402.545 52.2467 -28.938 408.659 52.4602 -15.206 408.034 52.4384 -31.385 414.148 52.6519 -17.653 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0349025 0.999391 1.62875e-06 -0.0349024 0.999391 1.62491e-06 -0.0349024 0.999391 1.62491e-06 -0.0349023 0.999391 1.62107e-06 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0.993 4.123 1 0.019 -0.006 4.117 0 } TexCoordArray 1 Vec2Array 4 { 0.3874 0.12456 0.38795 0.12282 0.38789 0.12487 0.38845 0.12313 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT44_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_208 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.333 0.933 0 0.6 0.667 0.6 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT44_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_208 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.6 0.667 0.6 0.333 0.933 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT44_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_208 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.6 0.667 0.6 0.333 0.933 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT43_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_209 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT41" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H17F4.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 420.51 58.783 9.809 420.332 57.1445 9.261 420.51 58.783 9.809 420.304 58.7794 9.261 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.93588 0.0160369 -0.351955 0.93588 0.0160369 -0.351955 0.93588 0.0160369 -0.351955 0.93588 0.0160369 -0.351955 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.31347 0.10003 0.31337 0.10055 0.31347 0.10003 0.31336 0.10055 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.467 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.4 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.733 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT40_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_210 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.4 0 0.733 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0.333 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.333 0 0.8 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0.4 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.4 0 0.8 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0.4 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT39_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_211 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 430.721 46.4491 5.622 430.721 46.4491 5.622 430.721 46.4491 5.622 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.4 0 0.8 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2541_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS255" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 373.8 46.2632 -43.137 378.34 46.2632 -34.2269 382.286 45.6918 -47.4607 386.826 45.6918 -38.5507 390.771 45.1204 -51.7844 395.311 45.1204 -42.8744 399.257 44.5489 -56.1082 403.797 44.5489 -47.1981 407.743 43.9775 -60.4319 412.283 43.9775 -51.5219 416.229 43.4061 -64.7556 420.769 43.4061 -55.8456 424.714 42.8346 -69.0793 429.254 42.8346 -60.1693 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0533604 0.998205 -0.027189 0.0533603 0.998205 -0.027189 0.053362 0.998205 -0.0271899 0.0533636 0.998205 -0.0271908 0.0533667 0.998205 -0.0271924 0.0533681 0.998205 -0.0271931 0.0533665 0.998205 -0.0271922 0.0533634 0.998205 -0.0271906 0.0533603 0.998205 -0.027189 0.0533603 0.998205 -0.0271891 0.0533652 0.998205 -0.0271917 0.0533701 0.998204 -0.0271942 0.053375 0.998204 -0.0271967 0.053375 0.998204 -0.0271967 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -14.9102 190.355 -14.9102 189.219 -14.4983 190.355 -14.4983 189.219 -14.0862 190.355 -14.0862 189.219 -13.6741 190.355 -13.6741 189.219 -13.2619 190.355 -13.2619 189.219 -12.8498 190.355 -12.8498 189.219 -12.4379 190.355 -12.4379 } TexCoordArray 1 Vec2Array 14 { 0.28698 0.15072 0.28955 0.14219 0.29179 0.15486 0.29437 0.14633 0.29661 0.159 0.29918 0.15047 0.30142 0.16314 0.30399 0.15461 0.30623 0.16728 0.30881 0.15875 0.31105 0.17142 0.31362 0.16289 0.31586 0.17556 0.31843 0.16703 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2541" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 375.93 45.4649 -59.9348 381.832 45.6918 -48.3517 384.415 44.8934 -64.2585 390.317 45.1204 -52.6754 392.901 44.322 -68.5823 398.803 44.5489 -56.9991 401.387 43.7506 -72.906 407.289 43.9775 -61.3229 409.873 43.1792 -77.2297 415.775 43.4061 -65.6466 418.359 42.6077 -81.5535 424.26 42.8346 -69.9703 426.844 42.0363 -85.8772 432.746 42.2632 -74.2941 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0454579 0.998053 -0.042713 0.0454514 0.998053 -0.0427141 0.0454477 0.998053 -0.0427137 0.0454462 0.998053 -0.0427129 0.0454459 0.998053 -0.0427098 0.0454471 0.998053 -0.0427076 0.045444 0.998054 -0.0427062 0.045444 0.998054 -0.0427063 0.045447 0.998053 -0.0427078 0.0454522 0.998053 -0.0427089 0.0454542 0.998053 -0.0427084 0.0454512 0.998053 -0.0427068 0.045447 0.998054 -0.0427053 0.0454438 0.998054 -0.0427059 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 48.2944 0 48.2944 1 48.1029 0 48.1029 1 47.9113 0 47.9113 1 47.7197 0 47.7197 1 47.5282 0 47.5282 1 47.3366 0 47.3366 1 47.1451 0 47.1451 1 } TexCoordArray 1 Vec2Array 14 { 0.28819 0.1668 0.29154 0.15571 0.293 0.17094 0.29635 0.15985 0.29781 0.17508 0.30116 0.16399 0.30263 0.17922 0.30598 0.16813 0.30744 0.18336 0.31079 0.17227 0.31225 0.1875 0.3156 0.17641 0.31707 0.19164 0.32042 0.18055 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2481_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2481_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 99 Group { DataVariance STATIC name "TERR1651" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 26 } VertexArray Vec3Array 26 { 507.742 35.6606 -148.184 503.953 38.9597 -184.234 507.742 35.6606 -148.184 473.652 42.0136 -173.154 501.157 36.247 -142.171 473.652 42.0136 -173.154 494.286 36.8334 -136.487 473.652 42.0136 -173.154 487.145 37.4199 -131.145 473.652 42.0136 -173.154 479.752 38.0063 -126.158 473.652 42.0136 -173.154 472.124 38.5927 -121.538 434.7 44.2282 -134.372 464.279 39.1792 -117.297 434.7 44.2282 -134.372 455.794 39.7506 -112.973 434.7 44.2282 -134.372 447.308 40.322 -108.649 434.7 44.2282 -134.372 438.822 40.8934 -104.326 434.7 44.2282 -134.372 430.336 41.4649 -100.002 434.7 44.2282 -134.372 412.225 44.322 -102.518 368.218 48.4788 -106.671 } NormalBinding PER_VERTEX NormalArray Vec3Array 26 { 0.131164 0.988707 0.0724818 0.127832 0.988798 0.0770538 0.131164 0.988707 0.0724818 0.127681 0.98938 0.0694634 0.138891 0.988447 0.060671 0.127681 0.98938 0.0694634 0.133572 0.988935 0.0645472 0.127681 0.98938 0.0694634 0.127625 0.989542 0.0672147 0.127681 0.98938 0.0694634 0.121253 0.990241 0.0686983 0.127681 0.98938 0.0694634 0.123651 0.989794 0.0708374 0.114695 0.99052 0.0756012 0.117117 0.98907 0.0895823 0.114695 0.99052 0.0756012 0.114519 0.988959 0.0940467 0.114695 0.99052 0.0756012 0.11451 0.98896 0.0940534 0.114695 0.99052 0.0756012 0.114516 0.988959 0.0940541 0.114695 0.99052 0.0756012 0.133692 0.986335 0.0962751 0.114695 0.99052 0.0756012 0.104415 0.992014 0.0707502 0.088317 0.994321 0.0593853 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 26 { 13.9436 -23.2133 13.8629 -22.1086 13.9436 -23.2133 13.2175 -22.4481 13.8034 -23.3976 13.2175 -22.4481 13.657 -23.5718 13.2175 -22.4481 13.5049 -23.7355 13.2175 -22.4481 13.3475 -23.8883 13.2175 -22.4481 13.185 -24.0299 12.3879 -23.6366 13.0179 -24.1599 12.3879 -23.6366 12.8372 -24.2924 12.3879 -23.6366 12.6564 -24.4249 12.3879 -23.6366 12.4757 -24.5574 12.3879 -23.6366 12.2949 -24.6899 12.3879 -23.6366 11.9092 -24.6128 10.9719 -24.4855 } TexCoordArray 1 Vec2Array 26 { 0.36296 0.2513 0.36081 0.28581 0.36296 0.2513 0.34362 0.2752 0.35922 0.24554 0.34362 0.2752 0.35532 0.2401 0.34362 0.2752 0.35127 0.23498 0.34362 0.2752 0.34708 0.23021 0.34362 0.2752 0.34275 0.22579 0.32152 0.23807 0.3383 0.22172 0.32152 0.23807 0.33349 0.21758 0.32152 0.23807 0.32868 0.21344 0.32152 0.23807 0.32386 0.20931 0.32152 0.23807 0.31905 0.20517 0.32152 0.23807 0.30878 0.20757 0.28381 0.21155 } TexCoordArray 2 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 26 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1391" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 23 DrawArrays TRIANGLE_STRIP 23 6 } VertexArray Vec3Array 29 { 498.609 38.2332 -96.6722 489.518 38.8196 -91.1666 490.966 36.8353 -73.4234 480.169 39.4061 -86.1117 452.911 39.9618 -55.7816 471.683 39.9775 -81.788 452.911 39.9618 -55.7816 463.197 40.5489 -77.4642 452.911 39.9618 -55.7816 454.712 41.1204 -73.1405 438.335 42.8483 -55.18 446.226 41.6918 -68.8168 438.335 42.8483 -55.18 437.74 42.2632 -64.493 438.335 42.8483 -55.18 429.254 42.8346 -60.1693 399.408 44.7729 -33.6908 420.769 43.4061 -55.8456 399.408 44.7729 -33.6908 412.283 43.9775 -51.5219 399.408 44.7729 -33.6908 403.797 44.5489 -47.1981 395.311 45.1204 -42.8744 421.85 42.0363 -95.6782 430.336 41.4649 -100.002 421.85 42.0363 -95.6782 412.225 44.322 -102.518 413.365 42.6077 -91.3545 404.879 43.1792 -87.0308 } NormalBinding PER_VERTEX NormalArray Vec3Array 29 { 0.124385 0.987157 0.100247 0.120442 0.987608 0.100619 0.123281 0.987695 0.0962282 0.120667 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10 { 13.1276 -30.1642 13.9991 -29.7397 13.1276 -30.1642 14.1372 -28.8059 13.4497 -28.0804 14.2274 -27.5711 12.4775 -29.3538 13.1276 -30.1642 12.4775 -29.3538 13.4497 -28.0804 } TexCoordArray 1 Vec2Array 10 { 0.34122 0.03413 0.36443 0.0474 0.34122 0.03413 0.36811 0.07657 0.3498 0.09924 0.37051 0.11515 0.32391 0.05945 0.34122 0.03413 0.32391 0.05945 0.3498 0.09924 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT118_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_218 DataVariance STATIC file "H21FB.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 531.468 41.845 -30.239 527.757 42.044 -38.4365 527.58 43.844 -33.3715 515.913 42.044 -33.0752 519.836 43.844 -29.8671 519.624 41.845 -24.8785 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.594705 0.763862 -0.250679 0.0725187 0.940583 -0.33173 -0.00155739 0.942238 -0.334941 -0.250591 0.94225 -0.222193 -0.344182 0.933263 -0.102758 -0.58068 0.763936 0.281446 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 6.493 -4.002 6.507 0.482 5.375 -1.678 0.007 0.502 1.125 -1.665 -0.007 -3.982 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT118_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_218 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 531.468 41.845 -30.239 527.58 43.844 -33.3715 525.161 42.511 -29.0164 519.836 43.844 -29.8671 524.706 42.511 -28.8099 519.836 43.844 -29.8671 524.91 42.289 -28.3581 519.624 41.845 -24.8785 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.16864 0.912403 0.372936 0.168719 0.912374 0.372971 0.168726 0.91238 0.372952 0.168793 0.912407 0.372857 0.169 0.91263 0.372216 0.168793 0.912407 0.372857 0.16878 0.912453 0.37275 0.168761 0.912437 0.372797 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 6.493 -2.002 5.375 0.322 3.37 -1.219 1.125 0.335 3.12 -1.218 1.125 0.335 3.119 -1.476 -0.007 -1.982 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT118_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_218 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 525.161 42.511 -29.0164 525.365 42.289 -28.5646 531.468 41.845 -30.239 524.91 42.289 -28.3581 519.624 41.845 -24.8785 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.168554 0.912657 0.372352 0.168486 0.912784 0.372072 0.168622 0.912574 0.372527 0.168638 0.912554 0.372567 0.16866 0.912515 0.372654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 3.37 0.781 3.369 0.523 6.493 -0.002 3.119 0.524 -0.007 0.018 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT117_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_219 DataVariance STATIC file "F3BASE.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 519.819 35.858 -25.6605 519.873 41.856 -25.5403 519.819 35.858 -25.6605 516.576 42.033 -32.827 516.521 36.034 -32.9472 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.911055 1.66471e-05 0.412285 -0.911079 -5.61986e-05 0.412232 -0.911055 1.66471e-05 0.412285 -0.911055 1.66471e-05 0.412285 -0.911032 8.94771e-05 0.412337 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.967 0.015 1.967 0.988 1.967 0.015 0.033 0.985 0.033 0.012 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT117_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_219 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 516.521 36.034 -32.9472 516.576 42.033 -32.827 516.521 36.034 -32.9472 527.508 42.033 -37.774 527.453 36.034 -37.8949 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.4122 0.022082 -0.910826 -0.412176 0.0220287 -0.910838 -0.4122 0.022082 -0.910826 -0.4122 0.022082 -0.910826 -0.412224 0.0221353 -0.910814 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.988 0.013 2.987 0.991 2.988 0.013 0.012 0.987 0.013 0.009 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT117_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_219 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 527.453 36.034 -37.8949 527.508 42.033 -37.774 527.453 36.034 -37.8949 530.805 41.856 -30.4886 530.751 35.858 -30.6096 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.911027 3.65123e-05 -0.412347 0.91105 -4.22262e-05 -0.412295 0.911027 3.65123e-05 -0.412347 0.911027 3.65123e-05 -0.412347 0.911004 0.000115261 -0.412398 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.966 0.009 1.967 0.982 1.966 0.009 0.034 0.991 0.033 0.018 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT117_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_219 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 530.751 35.858 -30.6096 530.805 41.856 -30.4886 530.751 35.858 -30.6096 519.873 41.856 -25.5403 519.819 35.858 -25.6605 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.412294 -0.0220258 0.910785 0.412266 -0.0220866 0.910796 0.412294 -0.0220258 0.910785 0.412294 -0.0220258 0.910785 0.412322 -0.021965 0.910773 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 2.987 0.013 2.988 0.988 2.987 0.013 0.012 0.987 0.012 0.012 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT116" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_203 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_204 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 14 DrawArrays TRIANGLE_STRIP 14 3 DrawArrays TRIANGLE_STRIP 17 4 } VertexArray Vec3Array 21 { 527.757 42.044 -38.4365 531.468 41.845 -30.239 530.805 41.856 -30.4886 519.624 41.845 -24.8785 519.873 41.856 -25.5403 519.624 41.845 -24.8785 516.576 42.033 -32.827 515.913 42.044 -33.0752 516.576 42.033 -32.827 527.757 42.044 -38.4365 527.508 42.033 -37.774 527.757 42.044 -38.4365 530.805 41.856 -30.4886 527.757 42.044 -38.4365 519.873 41.856 -25.5403 519.624 41.845 -24.8785 516.576 42.033 -32.827 531.468 41.845 -30.239 519.624 41.845 -24.8785 531.468 41.845 -30.239 530.805 41.856 -30.4886 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { -0.00908756 -0.999757 -0.0200765 -0.00903344 -0.999758 -0.020055 -0.00907675 -0.999758 -0.0200528 -0.00910331 -0.999757 -0.0200565 -0.00917427 -0.999757 -0.0200652 -0.00910331 -0.999757 -0.0200565 -0.00911933 -0.999757 -0.0200774 -0.00905713 -0.999757 -0.020107 -0.00911933 -0.999757 -0.0200774 -0.00908756 -0.999757 -0.0200765 -0.00914419 -0.999757 -0.0200335 -0.00908756 -0.999757 -0.0200765 -0.00907675 -0.999758 -0.0200528 -0.00908756 -0.999757 -0.0200765 -0.00917427 -0.999757 -0.0200652 -0.00910331 -0.999757 -0.0200565 -0.00911933 -0.999757 -0.0200774 -0.00903344 -0.999758 -0.020055 -0.00910331 -0.999757 -0.0200565 -0.00903344 -0.999758 -0.020055 -0.00907675 -0.999758 -0.0200528 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 0.001 0.353 0.207 0.999 0.226 0.95 0.999 0.647 0.958 0.625 0.999 0.647 0.774 0.05 0.793 0.001 0.774 0.05 0.001 0.353 0.042 0.375 0.001 0.353 0.226 0.95 0.001 0.353 0.958 0.625 0.999 0.647 0.774 0.05 0.207 0.999 0.999 0.647 0.207 0.999 0.226 0.95 } TexCoordArray 1 Vec2Array 21 { 0.37431 0.14622 0.37641 0.13837 0.37604 0.13861 0.3697 0.13324 0.36984 0.13387 0.3697 0.13324 0.36797 0.14085 0.36759 0.14109 0.36797 0.14085 0.37431 0.14622 0.37417 0.14559 0.37431 0.14622 0.37604 0.13861 0.37431 0.14622 0.36984 0.13387 0.3697 0.13324 0.36797 0.14085 0.37641 0.13837 0.3697 0.13324 0.37641 0.13837 0.37604 0.13861 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11511_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 525.365 42.289 -28.5646 525.365 42.289 -28.5646 525.378 43.767 -28.5349 525.173 43.778 -28.9902 525.161 42.511 -29.0164 525.161 42.511 -29.0164 525.173 43.778 -28.9902 525.365 42.289 -28.5646 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.914407 0.00221791 -0.40479 0.914407 0.00221791 -0.40479 0.911824 0.000229908 -0.41058 0.914407 0.00221791 -0.40479 -0.911398 9.56695e-05 0.411527 -0.911398 9.56695e-05 0.411527 0.914407 0.00221791 -0.40479 0.914407 0.00221791 -0.40479 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.221 -0.964 0.221 -0.964 0.209 0.862 0.778 0.866 0.788 -0.699 0.788 -0.699 0.778 0.866 0.221 -0.964 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11511_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 524.706 42.511 -28.8099 524.706 42.511 -28.8099 524.717 43.778 -28.7845 524.923 43.767 -28.3277 524.91 42.289 -28.3581 524.91 42.289 -28.3581 524.923 43.767 -28.3277 524.706 42.511 -28.8099 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.910866 0.00108681 -0.412701 0.910866 0.00108681 -0.412701 -0.911601 -0.000336451 0.411077 0.910866 0.00108681 -0.412701 0.911497 0.000442723 -0.411307 0.911497 0.000442723 -0.411307 0.910866 0.00108681 -0.412701 0.910866 0.00108681 -0.412701 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.791 -0.602 0.791 -0.602 0.781 0.964 0.212 0.96 0.224 -0.866 0.224 -0.866 0.212 0.96 0.791 -0.602 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11511_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 525.173 43.778 -28.9902 525.161 42.511 -29.0164 524.717 43.778 -28.7845 524.706 42.511 -28.8099 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.411094 0.0227258 -0.91131 -0.412128 0.0222801 -0.910854 -0.412128 0.0222801 -0.910854 -0.413162 0.0218337 -0.910396 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.774 0.964 0.773 -0.594 0.199 0.959 0.197 -0.598 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11511_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 524.923 43.767 -28.3277 524.91 42.289 -28.3581 525.378 43.767 -28.5349 525.365 42.289 -28.5646 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.414321 -0.0223594 0.909856 0.413741 -0.0221437 0.910125 0.413741 -0.0221437 0.910125 0.413161 -0.0219279 0.910394 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.227 0.853 0.225 -0.964 0.803 0.858 0.801 -0.959 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 412.283 43.9775 -51.5219 412.283 44.5775 -51.5219 420.769 43.4061 -55.8456 420.769 44.0061 -55.8456 429.254 42.8346 -60.1693 429.254 43.4346 -60.1693 437.74 42.2632 -64.493 437.74 42.8632 -64.493 446.226 41.6918 -68.8168 446.226 42.2918 -68.8168 454.712 41.1204 -73.1405 454.712 41.7204 -73.1405 463.197 40.5489 -77.4642 463.197 41.1489 -77.4642 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.453978 0 -0.891013 -0.453978 0 -0.891013 -0.453993 0 -0.891005 -0.454008 0 -0.890998 -0.454008 0 -0.890998 -0.453994 0 -0.891005 -0.453982 0 -0.891011 -0.453985 0 -0.89101 -0.453985 0 -0.891009 -0.453982 0 -0.891011 -0.453994 0 -0.891005 -0.454008 0 -0.890998 -0.454023 0 -0.89099 -0.454022 0 -0.89099 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 237.503 0 237.503 1 236.55 0 236.55 1 235.598 0 235.598 1 234.645 0 234.645 1 233.693 0 233.693 1 232.741 0 232.741 1 231.788 0 231.788 1 } TexCoordArray 1 Vec2Array 14 { 0.30881 0.15875 0.30881 0.15875 0.31362 0.16289 0.31362 0.16289 0.31843 0.16703 0.31843 0.16703 0.32325 0.17117 0.32325 0.17117 0.32806 0.17531 0.32806 0.17531 0.33288 0.17945 0.33288 0.17945 0.33769 0.18359 0.33769 0.18359 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT251" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 396.393 44.3506 -82.707 396.393 43.7506 -82.707 404.879 43.7792 -87.0308 404.879 43.1792 -87.0308 413.365 43.2077 -91.3545 413.365 42.6077 -91.3545 421.85 42.6363 -95.6782 421.85 42.0363 -95.6782 430.336 42.0649 -100.002 430.336 41.4649 -100.002 438.822 41.4934 -104.326 438.822 40.8934 -104.326 447.308 40.922 -108.649 447.308 40.322 -108.649 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.453988 0 0.891008 0.453988 0 0.891008 0.453985 0 0.891009 0.453983 0 0.891011 0.453994 0 0.891005 0.454007 0 0.890998 0.45401 0 0.890996 0.453999 0 0.891002 0.453994 0 0.891005 0.453999 0 0.891002 0.453977 0 0.891014 0.453948 0 0.891028 0.453921 0 0.891042 0.453921 0 0.891042 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 237.503 1 237.503 0 236.55 1 236.55 0 235.598 1 235.598 0 234.645 1 234.645 0 233.693 1 233.693 0 232.741 1 232.741 0 231.788 1 231.788 0 } TexCoordArray 1 Vec2Array 14 { 0.29979 0.18861 0.29979 0.18861 0.30461 0.19275 0.30461 0.19275 0.30942 0.19689 0.30942 0.19689 0.31423 0.20103 0.31423 0.20103 0.31905 0.20517 0.31905 0.20517 0.32386 0.20931 0.32386 0.20931 0.32868 0.21344 0.32868 0.21344 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB247" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 441.232 41.6918 -78.6178 441.686 41.6918 -77.7268 449.718 41.1204 -82.9415 450.172 41.1204 -82.0505 458.204 40.5489 -87.2653 458.658 40.5489 -86.3743 466.689 39.9775 -91.589 467.143 39.9775 -90.698 475.175 39.4061 -95.9127 475.629 39.4061 -95.0217 484.051 38.8196 -100.712 484.548 38.8196 -99.8443 492.682 38.2332 -105.939 493.221 38.2332 -105.097 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0533601 0.998205 -0.0271898 0.0533601 0.998205 -0.0271898 0.0533631 0.998205 -0.0271913 0.0533663 0.998205 -0.0271923 0.0533682 0.998205 -0.0271927 0.0533669 0.998205 -0.027192 0.0533637 0.998205 -0.0271909 0.0533617 0.998205 -0.0271906 0.0527913 0.998243 -0.0268999 0.0517006 0.998286 -0.0274241 0.0507322 0.998321 -0.0279705 0.049707 0.998326 -0.0295653 0.0494977 0.998324 -0.0299936 0.0486412 0.998331 -0.0311373 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 136.819 0 136.819 1 136.263 0 136.263 1 135.706 0 135.706 1 135.15 0 135.15 1 134.593 0 134.593 1 134.022 0 134.022 1 133.45 0 133.45 1 } TexCoordArray 1 Vec2Array 14 { 0.32523 0.18469 0.32549 0.18384 0.33004 0.18883 0.3303 0.18798 0.33486 0.19297 0.33511 0.19212 0.33967 0.19711 0.33993 0.19626 0.34448 0.20125 0.34474 0.2004 0.34952 0.20585 0.3498 0.20501 0.35441 0.21085 0.35472 0.21004 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT2461" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 463.197 40.5489 -77.4642 463.197 41.1489 -77.4642 471.683 39.9775 -81.788 471.683 40.5775 -81.788 480.169 39.4061 -86.1117 480.169 40.0061 -86.1117 489.518 38.8196 -91.1666 489.518 39.4196 -91.1666 498.609 38.2332 -96.6722 498.609 38.8332 -96.6722 507.42 37.6468 -102.615 507.42 38.2468 -102.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.453987 0 -0.891008 -0.453987 0 -0.891008 -0.453984 0 -0.89101 -0.453982 0 -0.891011 -0.461761 0 -0.887004 -0.468953 0 -0.883223 -0.489882 0 -0.871789 -0.50402 0 -0.863692 -0.531878 0 -0.846821 -0.5456 0 -0.838046 -0.559173 0 -0.829051 -0.559173 0 -0.829051 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 231.788 0 231.788 1 230.836 0 230.836 1 229.883 0 229.883 1 228.906 0 228.906 1 227.929 0 227.929 1 226.951 0 226.951 1 } TexCoordArray 1 Vec2Array 12 { 0.33769 0.18359 0.33769 0.18359 0.3425 0.18773 0.3425 0.18773 0.34732 0.19187 0.34732 0.19187 0.35262 0.19671 0.35262 0.19671 0.35778 0.20198 0.35778 0.20198 0.36277 0.20767 0.36277 0.20767 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB246" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 443.362 40.8934 -95.4156 443.816 40.8934 -94.5247 451.848 40.322 -99.7394 452.302 40.322 -98.8484 460.333 39.7506 -104.063 460.787 39.7506 -103.172 468.819 39.1792 -108.387 469.273 39.1792 -107.496 477.094 38.5927 -112.861 477.591 38.5927 -111.993 485.139 38.0063 -117.734 485.678 38.0063 -116.891 492.938 37.4199 -122.993 493.517 37.4199 -122.178 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0533588 0.998205 -0.0271918 0.0533595 0.998205 -0.0271907 0.0533614 0.998205 -0.0271912 0.0533639 0.998205 -0.0271908 0.0533639 0.998205 -0.0271902 0.0533619 0.998205 -0.0271893 0.0540539 0.998158 -0.0275426 0.0541817 0.998118 -0.0287369 0.0544032 0.998069 -0.0299875 0.0533064 0.998075 -0.0316864 0.0528721 0.998069 -0.0326053 0.0516931 0.998076 -0.0342487 0.0514541 0.998072 -0.0346963 0.0504762 0.998081 -0.0358607 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 136.263 1 136.263 0 135.706 1 135.706 0 135.15 1 135.15 0 134.593 1 134.593 0 134.022 1 134.022 0 133.45 1 133.45 0 132.879 1 132.879 0 } TexCoordArray 1 Vec2Array 14 { 0.32644 0.20077 0.32669 0.19992 0.33125 0.20491 0.33151 0.20406 0.33606 0.20905 0.33632 0.2082 0.34088 0.21319 0.34113 0.21234 0.34557 0.21748 0.34585 0.21665 0.35013 0.22214 0.35044 0.22134 0.35456 0.22718 0.35489 0.2264 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT245" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 447.308 40.922 -108.649 447.308 40.322 -108.649 455.794 40.3506 -112.973 455.794 39.7506 -112.973 464.279 39.7792 -117.297 464.279 39.1792 -117.297 472.124 39.1927 -121.538 472.124 38.5927 -121.538 479.752 38.6063 -126.158 479.752 38.0063 -126.158 487.145 38.0199 -131.145 487.145 37.4199 -131.145 494.286 37.4334 -136.487 494.286 36.8334 -136.487 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.454005 0 0.890999 0.454005 0 0.890999 0.454019 0 0.890992 0.454033 0 0.890985 0.460937 0 0.887433 0.468101 0 0.883675 0.489853 0 0.871805 0.504021 0 0.863691 0.531916 0 0.846797 0.545643 0 0.838018 0.572637 0 0.819809 0.585904 0 0.810381 0.599011 0 0.800741 0.599011 0 0.800741 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 231.788 1 231.788 0 230.836 1 230.836 0 229.883 1 229.883 0 228.906 1 228.906 0 227.929 1 227.929 0 226.951 1 226.951 0 225.974 1 225.974 0 } TexCoordArray 1 Vec2Array 14 { 0.32868 0.21344 0.32868 0.21344 0.33349 0.21758 0.33349 0.21758 0.3383 0.22172 0.3383 0.22172 0.34275 0.22579 0.34275 0.22579 0.34708 0.23021 0.34708 0.23021 0.35127 0.23498 0.35127 0.23498 0.35532 0.2401 0.35532 0.2401 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT71" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 15 DrawArrays TRIANGLE_STRIP 15 3 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 520.21 35.7576 -54.0063 503.832 37.6101 -61.5661 507.007 36.798 -48.2283 489.545 37.6101 -53.0913 492.694 37.8384 -41.5092 489.545 37.6101 -53.0913 480.316 38.8788 -35.0424 489.545 37.6101 -53.0913 471.97 39.9143 -36.421 489.545 37.6101 -53.0913 469.586 39.9381 -43.2512 485.598 37.6101 -59.7461 460.547 40.0748 -55.4219 490.966 36.8353 -73.4234 452.911 39.9618 -55.7815 499.885 37.6101 -68.2198 490.966 36.8353 -73.4234 485.598 37.6101 -59.7461 511.661 36.798 -40.1232 497.349 37.8384 -33.4041 521.064 39.7982 -5.9851 483.037 38.8788 -26.6851 484.55 40.9618 10.6349 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { 0.0949966 0.994754 0.0379542 0.0616058 0.997038 0.0460418 0.0599406 0.997985 0.020794 0.0750781 0.99706 -0.0153266 0.0599954 0.99755 -0.0359751 0.0750781 0.99706 -0.0153266 0.0943681 0.995301 -0.0217085 0.0750781 0.99706 -0.0153266 0.112443 0.993481 -0.0187752 0.0750781 0.99706 -0.0153266 0.0916163 0.994599 -0.0487677 0.0706889 0.996446 -0.0458186 0.0736491 0.995149 -0.0652248 0.0369867 0.996625 -0.0732826 -0.00575452 0.982434 -0.18652 -0.0436321 0.996336 -0.0735655 0.0369867 0.996625 -0.0732826 0.0706889 0.996446 -0.0458186 0.0276988 0.995084 -0.0950815 0.0276989 0.995084 -0.0950816 0.0158194 0.997181 -0.0733514 0.0124296 0.997666 -0.0671455 0.00633508 0.998412 -0.0559828 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 14.2092 -26.0994 13.8603 -25.8678 13.928 -26.2765 13.556 -26.1275 13.6231 -26.4824 13.556 -26.1275 13.3595 -26.6806 13.556 -26.1275 13.1817 -26.6384 13.556 -26.1275 13.1309 -26.429 13.472 -25.9235 12.9384 -26.0561 13.5863 -25.5044 12.7758 -26.045 13.7763 -25.6639 13.5863 -25.5044 13.472 -25.9235 14.0271 -26.5249 13.7223 -26.7308 14.2274 -27.5711 13.4174 -26.9367 13.4497 -28.0804 } TexCoordArray 1 Vec2Array 23 { 0.37003 0.16113 0.36074 0.16837 0.36254 0.1556 0.35263 0.16025 0.35442 0.14916 0.35263 0.16025 0.3474 0.14297 0.35263 0.16025 0.34266 0.14429 0.35263 0.16025 0.34131 0.15083 0.3504 0.16662 0.33619 0.16248 0.35344 0.17972 0.33185 0.16283 0.3585 0.17474 0.35344 0.17972 0.3504 0.16662 0.36518 0.14784 0.35706 0.1414 0.37051 0.11515 0.34894 0.13497 0.3498 0.09924 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT70" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 14 DrawArrays TRIANGLE_STRIP 14 6 } VertexArray Vec3Array 20 { 547.997 32.1768 -63.161 531.789 35.0905 -76.432 534.125 34.2172 -59.0405 518.007 35.2836 -73.974 520.21 35.7576 -54.0063 518.007 35.2836 -73.974 503.832 37.6101 -61.5661 518.007 35.2836 -73.974 499.885 37.6101 -68.2198 518.007 35.2836 -73.974 490.966 36.8353 -73.4234 516.779 35.3265 -80.866 526.05 34.6764 -91.7925 530.561 35.1334 -83.323 551.672 32.1768 -54.437 537.737 34.2172 -50.1773 554.727 38.6764 -25.3761 522.982 35.7576 -44.8067 521.064 39.7982 -5.9851 511.661 36.798 -40.1232 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.153866 0.987668 0.0289278 0.0894157 0.99527 0.0379665 0.0925096 0.995647 0.0113398 0.0816542 0.995799 -0.0414453 0.114211 0.992798 -0.0361681 0.0816542 0.995799 -0.0414453 0.122494 0.991405 -0.0459504 0.0816542 0.995799 -0.0414453 0.0788929 0.985533 -0.150003 0.0816542 0.995799 -0.0414453 0.054781 0.996045 -0.0699599 0.0432884 0.998857 -0.0202608 0.0356373 0.998938 -0.0291966 0.00400439 0.998422 -0.0560061 0.0734758 0.971579 -0.225022 0.0511616 0.976238 -0.210573 0.00510077 0.988861 -0.148751 0.000423073 0.992283 -0.123995 -0.00780081 0.994557 -0.1039 0.0495445 0.993655 -0.100973 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 14.801 -25.8189 14.4558 -25.4122 14.5056 -25.9452 14.1623 -25.4875 14.2092 -26.0994 14.1623 -25.4875 13.8603 -25.8678 14.1623 -25.4875 13.7763 -25.6639 14.1623 -25.4875 13.5863 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0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 13 } VertexArray Vec3Array 13 { 468.26 46.7751 -35.101 460.958 46.8483 -56.02 468.26 46.7751 -35.101 466.912 47.6014 -35.585 467.91 47.0489 -34.978 464.826 49.4644 -33.893 467.91 47.0489 -34.978 463.783 50.3963 -33.046 467.91 47.0489 -34.978 468.41 46.7731 -34.674 467.91 47.0489 -34.978 468.26 46.7751 -35.101 467.91 47.0489 -34.978 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.562276 0.804008 -0.193435 0.562285 0.803996 -0.193458 0.562276 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DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_220 DataVariance STATIC file "TOITCAS.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_221 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 463.483 47.6361 -45.404 463.782 47.6331 -44.55 463.483 47.6361 -45.404 460.958 46.8483 -56.02 463.062 47.9656 -45.257 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.561358 0.804697 -0.193233 0.558493 0.806814 -0.192709 0.561358 0.804697 -0.193233 0.561358 0.804697 -0.193233 0.561958 0.804253 -0.193343 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 11.4 0.082 12.312 0.451 11.4 0.082 0.013 -3.242 11.578 -0.361 } TexCoordArray 1 Vec2Array 5 { 0.34108 0.15109 0.33951 0.14651 0.34108 0.15109 0.33887 0.14972 0.34092 0.14738 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_220 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_221 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 460.958 46.8483 -56.02 460.651 47.6647 -53.515 463.062 47.9656 -45.257 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.561742 0.804409 -0.193317 0.561742 0.804409 -0.193317 0.561742 0.804409 -0.193317 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.013 -2.242 2.738 -2.427 11.578 0.639 } TexCoordArray 1 Vec2Array 3 { 0.32825 0.1361 0.3282 0.13502 0.32863 0.13433 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 466.613 47.6044 -36.439 466.912 47.6014 -35.585 466.613 47.6044 -36.439 460.958 46.8483 -56.02 464.826 49.4644 -33.893 466.912 47.6014 -35.585 464.826 49.4644 -33.893 466.49 47.931 -35.438 464.685 49.5739 -33.842 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.55592 0.80881 -0.191781 0.557285 0.807661 -0.192658 0.55592 0.80881 -0.191781 0.55592 0.80881 -0.191781 0.558688 0.80547 -0.197703 0.557285 0.807661 -0.192658 0.558688 0.80547 -0.197703 0.558688 0.80547 -0.197703 0.55248 0.807553 -0.206456 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 20.973 -0.041 21.885 0.329 20.973 -0.041 0.013 -7.242 23.807 -1.813 21.885 0.329 23.807 -1.813 22.063 -0.114 23.866 -1.96 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 5 } VertexArray Vec3Array 11 { 466.613 47.6044 -36.439 460.958 46.8483 -56.02 466.193 47.9339 -36.291 463.782 47.6331 -44.55 464.265 49.9035 -33.695 463.783 50.2814 -33.526 466.193 47.9339 -36.291 464.265 49.9035 -33.695 466.193 47.9339 -36.291 464.685 49.5739 -33.842 466.49 47.931 -35.438 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.562457 0.803871 -0.193478 0.562515 0.803827 -0.193491 0.561998 0.804242 -0.193269 0.561925 0.804291 -0.193278 0.561869 0.804355 -0.193174 0.562518 0.803902 -0.193171 0.561998 0.804242 -0.193269 0.561869 0.804355 -0.193174 0.561998 0.804242 -0.193269 0.56233 0.80424 -0.192308 0.561746 0.804518 -0.192854 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 20.973 0.959 0.013 -6.242 21.151 0.516 12.312 -2.549 24.044 -1.404 24.248 -1.911 21.151 0.516 24.044 -1.404 21.151 0.516 23.866 -0.96 22.063 0.886 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 6 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 19 DrawArrays TRIANGLE_STRIP 23 9 DrawArrays TRIANGLE_STRIP 32 4 DrawArrays TRIANGLE_STRIP 36 4 DrawArrays TRIANGLE_STRIP 40 4 } VertexArray Vec3Array 44 { 464.265 49.9035 -33.695 463.783 50.3963 -33.046 463.783 50.3963 -33.046 463.766 50.2951 -33.52 458.965 47.0364 -31.855 459.02 46.9663 -31.395 463.635 50.3973 -33.473 463.783 50.3963 -33.046 463.635 50.3973 -33.473 463.701 50.3453 -33.497 456.331 50.4715 -54.393 463.701 50.3453 -33.497 459.932 47.9972 -54.221 463.704 50.3426 -33.498 460.231 47.9943 -53.368 463.714 50.3353 -33.502 460.651 47.6647 -53.515 463.755 50.3024 -33.516 463.062 47.9656 -45.257 463.766 50.2951 -33.52 463.361 47.9626 -44.402 463.783 50.2814 -33.526 463.782 47.6331 -44.55 463.766 50.2951 -33.52 463.755 50.3024 -33.516 463.783 50.3963 -33.046 463.714 50.3353 -33.502 463.783 50.3963 -33.046 463.704 50.3426 -33.498 463.783 50.3963 -33.046 463.701 50.3453 -33.497 463.704 50.3426 -33.498 463.766 50.2951 -33.52 463.755 50.3024 -33.516 463.766 50.2951 -33.52 463.783 50.3963 -33.046 463.714 50.3353 -33.502 463.783 50.3963 -33.046 463.714 50.3353 -33.502 463.755 50.3024 -33.516 463.704 50.3426 -33.498 463.783 50.3963 -33.046 463.704 50.3426 -33.498 463.714 50.3353 -33.502 } NormalBinding PER_VERTEX NormalArray Vec3Array 44 { 0 0 0 -0.500855 0.847563 0.175446 -0.500855 0.847563 0.175446 0.559038 0.806241 -0.193527 -0.529514 0.826907 0.189315 -0.53023 0.826836 0.187609 -0.279121 0.954986 0.10046 -0.500855 0.847563 0.175446 -0.279121 0.954986 0.10046 0.561956 0.804257 -0.193331 0.561905 0.804294 -0.193326 0.561956 0.804257 -0.193331 0.561797 0.804373 -0.193309 0.557637 0.807361 -0.192899 0.561203 0.804807 -0.193225 0.56309 0.803454 -0.19337 0.562243 0.804058 -0.193322 0.561615 0.804495 -0.193328 0.561188 0.804797 -0.193311 0.559038 0.806241 -0.193527 0.561754 0.804403 -0.193309 0.562135 0.804149 -0.193258 0.561651 0.804475 -0.193309 0.559038 0.806241 -0.193527 0.561615 0.804495 -0.193328 -0.500855 0.847563 0.175446 0.56309 0.803454 -0.19337 -0.500855 0.847563 0.175446 0.557637 0.807361 -0.192899 -0.500855 0.847563 0.175446 0.561956 0.804257 -0.193331 0.557637 0.807361 -0.192899 0.559038 0.806241 -0.193527 0.561615 0.804495 -0.193328 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 44 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 44 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 6 } VertexArray Vec3Array 12 { 460.353 47.6677 -54.37 460.651 47.6647 -53.515 460.353 47.6677 -54.37 460.958 46.8483 -56.02 459.932 47.9972 -54.221 456.331 50.4715 -54.393 458.87 46.9683 -31.822 459.02 46.9663 -31.395 458.87 46.9683 -31.822 458.965 47.0364 -31.855 451.567 47.0415 -52.741 456.331 50.4715 -54.393 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.561861 0.804305 -0.193403 0.562261 0.804087 -0.193149 0.561861 0.804305 -0.193403 0.561887 0.804324 -0.19325 0.561835 0.804357 -0.193264 -0.485092 0.857307 0.17237 -0.528448 0.828018 0.187426 -0.527799 0.828011 0.189278 -0.528448 0.828018 0.187426 -0.530084 0.82685 0.187963 -0.530085 0.82685 0.187963 -0.485092 0.857307 0.17237 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 1.827 0.204 2.738 0.573 1.827 0.204 0.013 0.758 2.005 -0.239 1.974 -4.116 26.531 0.058 26.987 0.242 26.531 0.058 26.486 0.155 4.193 -8.991 1.974 -4.116 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT65_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_213 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 456.331 50.4715 -54.393 458.965 47.0364 -31.855 463.635 50.3973 -33.473 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.529984 0.826912 0.187972 -0.529984 0.826912 0.187972 -0.529984 0.826912 0.187972 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.974 -8.116 26.486 -3.845 24.312 0.932 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT64_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 469.586 39.9381 -43.251 472.076 45.3399 -36.438 471.97 39.9144 -36.421 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.943938 -0.0194723 -0.329548 0.943938 -0.0194723 -0.329548 0.943938 -0.0194723 -0.329548 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.047 0.012 -0.047 0.988 -0.042 -0.006 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT64_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 469.586 39.9381 -43.251 469.691 45.3637 -43.269 472.076 45.3399 -36.438 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.943913 -0.0193628 -0.329626 0.943913 -0.0193628 -0.329626 0.943913 -0.0193628 -0.329626 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 1.047 -0.988 1.042 0.006 -0.047 -0.012 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT63_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_214 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 469.586 39.9381 -43.251 465.318 40.0264 -41.761 469.586 39.9381 -43.251 465.423 45.451 -41.778 469.691 45.3637 -43.269 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.329637 0.00333519 -0.944102 -0.329536 0.00342074 -0.944137 -0.329637 0.00333519 -0.944102 -0.329637 0.00333519 -0.944102 -0.329737 0.00324966 -0.944067 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.017 -1.001 0.981 -1.01 0.017 -1.001 0.983 0.001 0.019 0.01 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT62_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "S463ET.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 467.834 46.7834 -34.952 467.81 45.5675 -34.948 467.834 46.7834 -34.952 466.639 46.7049 -38.368 460.679 46.8556 -55.444 465.273 45.453 -42.205 460.548 40.0748 -55.422 465.423 45.451 -41.778 465.318 40.0264 -41.761 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.943852 -0.0209417 -0.329703 0.943867 -0.0197281 -0.329736 0.943852 -0.0209417 -0.329703 0.943896 -0.0199306 -0.329642 0.94392 -0.0194418 -0.3296 0.943911 -0.0192675 -0.329638 0.943909 -0.0192334 -0.329645 0.94389 -0.0191521 -0.329705 0.943906 -0.0193054 -0.32965 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 4.233 0.634 4.233 0.523 4.233 0.634 3.515 0.626 -0.076 0.637 2.707 0.511 -0.074 0.017 2.797 0.511 2.799 0.015 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT62_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_222 DataVariance STATIC file "S463ET.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_223 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { 459.273 45.7431 -31.967 459.297 46.959 -31.971 458.104 46.8804 -35.386 452.143 47.0312 -52.464 456.737 45.6285 -39.225 452.143 47.0312 -52.464 456.781 40.2019 -38.78 452.012 40.2503 -52.441 456.887 45.6266 -38.797 456.737 45.6285 -39.225 456.887 45.6266 -38.797 456.781 40.2019 -38.78 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.94401 0.0197069 0.329326 -0.944044 0.0163065 0.329416 -0.943931 0.019077 0.329591 -0.943923 0.0193129 0.329599 -0.943907 0.0194821 0.329635 -0.943923 0.0193129 0.329599 -0.943919 0.0193647 0.32961 -0.943926 0.0193552 0.32959 -0.943518 0.0194711 0.330747 -0.943907 0.0194821 0.329635 -0.943518 0.0194711 0.330747 -0.943919 0.0193647 0.32961 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 4.225 0.535 4.226 0.647 3.522 0.639 0.006 0.648 2.731 0.522 0.006 0.648 2.818 0.022 0.004 0.023 2.819 0.522 2.731 0.522 2.819 0.522 2.818 0.022 } TexCoordArray 1 Vec2Array 12 { 0.33546 0.14003 0.33548 0.14003 0.3348 0.1433 0.33142 0.15965 0.33402 0.14698 0.33142 0.15965 0.33405 0.14655 0.33134 0.15963 0.33411 0.14657 0.33402 0.14698 0.33411 0.14657 0.33405 0.14655 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT62_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_222 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_223 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 460.548 40.0748 -55.422 452.012 40.2503 -52.441 460.548 40.0748 -55.422 452.143 47.0312 -52.464 460.679 46.8556 -55.444 456.474 50.1447 -53.964 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.32959 0.00323461 -0.944119 -0.32964 0.00316677 -0.944102 -0.32959 0.00323461 -0.944119 -0.329579 0.00329219 -0.944122 -0.329538 0.00337739 -0.944136 -0.329535 0.00353614 -0.944137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.023 0.009 1.969 0.009 0.023 0.009 1.968 0.653 0.023 0.653 0.995 0.957 } TexCoordArray 1 Vec2Array 6 { 0.41698 0.18422 0.41213 0.18137 0.41698 0.18422 0.41221 0.18139 0.41705 0.18424 0.41466 0.18283 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 5 } VertexArray Vec3Array 11 { 455.002 45.6901 -30.476 472.076 45.3399 -36.438 454.725 45.6975 -29.9 472.076 45.3399 -36.438 472.652 45.3296 -36.16 472.652 45.3296 -36.16 469.691 45.3637 -43.269 469.969 45.3564 -43.845 472.076 45.3399 -36.438 472.503 45.3307 -36.587 472.652 45.3296 -36.16 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0192576 -0.999808 0.00357775 -0.0194956 -0.999804 0.00339624 -0.0193353 -0.999807 0.00337125 -0.0194956 -0.999804 0.00339624 -0.0194233 -0.999806 0.00320324 -0.0194233 -0.999806 0.00320324 -0.0194251 -0.999806 0.00329867 -0.0198784 -0.999797 0.00342762 -0.0194956 -0.999804 0.00339624 -0.0202884 -0.999788 0.0035968 -0.0194233 -0.999806 0.00320324 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 1.535 -1.64 0.785 0.136 1.599 -1.666 0.785 0.136 0.811 0.199 0.811 0.199 0.065 -0.16 0.001 -0.134 0.785 0.136 0.766 0.18 0.811 0.199 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 469.691 45.3637 -43.269 465.423 45.451 -41.778 469.969 45.3564 -43.845 465.273 45.453 -42.205 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0192723 -0.999809 0.00337244 -0.0195359 -0.999805 0.0027926 -0.0195359 -0.999805 0.0027926 -0.0197752 -0.999802 0.00226615 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.065 0.84 0.252 0.396 0.001 0.866 0.207 0.377 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 459.02 46.9663 -31.395 458.87 46.9683 -31.822 459.02 46.9663 -31.395 459.289 46.959 -31.968 459.446 46.958 -31.544 459.289 46.959 -31.968 459.297 46.959 -31.971 451.567 47.0415 -52.741 452.143 47.0312 -52.464 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0195876 -0.999802 0.00354378 -0.0212238 -0.999771 0.00277518 -0.0195876 -0.999802 0.00354378 -0.0136818 -0.999906 0.00128311 -0.0176575 -0.999835 0.00418202 -0.0136818 -0.999906 0.00128311 -0.0190984 -0.999813 0.00313716 -0.0191055 -0.999812 0.00313917 -0.0194483 -0.999806 0.00326677 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 2.999 -0.027 2.948 -0.047 2.999 -0.027 2.927 -0.001 2.977 0.02 2.927 -0.001 2.927 0 0.466 -0.999 0.495 -0.933 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_203 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_204 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 3 } VertexArray Vec3Array 7 { 451.567 47.0415 -52.741 451.995 47.0331 -52.89 451.567 47.0415 -52.741 452.143 47.0312 -52.464 451.567 47.0415 -52.741 459.289 46.959 -31.968 458.87 46.9683 -31.822 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.0208307 -0.999776 0.00375356 -0.0188895 -0.999819 0.0021044 -0.0208307 -0.999776 0.00375356 -0.0188895 -0.999819 0.0021044 -0.0208307 -0.999776 0.00375356 -0.0208711 -0.999775 0.00378784 -0.0208711 -0.999775 0.00378784 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.466 0.001 0.445 0.048 0.466 0.001 0.495 0.067 0.466 0.001 2.927 0.999 2.948 0.953 } TexCoordArray 1 Vec2Array 7 { 0.34032 0.13525 0.33687 0.1347 0.34032 0.13525 0.33703 0.13473 0.34032 0.13525 0.3387 0.13499 0.3387 0.13499 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 13 } VertexArray Vec3Array 13 { 468.41 46.7731 -34.674 467.983 46.7824 -34.525 468.41 46.7731 -34.674 467.834 46.7834 -34.952 468.252 46.7751 -35.098 460.679 46.8556 -55.444 468.252 46.7751 -35.098 460.531 46.8576 -55.871 468.252 46.7751 -35.098 460.958 46.8483 -56.02 468.252 46.7751 -35.098 468.26 46.7751 -35.101 468.41 46.7731 -34.674 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { -0.0194153 -0.999806 0.00346543 -0.020135 -0.999786 0.00467635 -0.0194153 -0.999806 0.00346543 -0.0188252 -0.999818 0.00305948 -0.0189518 -0.999816 0.00308203 -0.0177194 -0.99984 0.00263957 -0.0189518 -0.999816 0.00308203 -0.0194342 -0.999806 0.00325265 -0.0189518 -0.999816 0.00308203 -0.0201438 -0.999791 0.00352473 -0.0189518 -0.999816 0.00308203 -0.0011698 -0.999994 -0.00311453 -0.0194153 -0.999806 0.00346543 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 2.534 0.999 2.555 0.952 2.534 0.999 2.505 0.933 2.484 0.979 0.073 0 2.484 0.979 0.023 -0.02 2.484 0.979 0.002 0.027 2.484 0.979 2.483 0.98 2.534 0.999 } TexCoordArray 1 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_203 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_204 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 451.995 47.0331 -52.89 451.567 47.0415 -52.741 451.995 47.0331 -52.89 456.331 50.4715 -54.393 456.325 50.1458 -54.391 460.958 46.8483 -56.02 460.531 46.8576 -55.871 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.328221 0.000998058 -0.9446 -0.328737 0.00172699 -0.94442 -0.328221 0.000998058 -0.9446 -0.329362 0.000752446 -0.944204 -0.329592 0.00132901 -0.944123 -0.330518 0.00186766 -0.943798 -0.329394 0.00363918 -0.944186 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.445 0.029 0.466 0.03 0.445 0.029 0.219 0.837 0.221 0.761 0.002 0.001 0.023 0.002 } TexCoordArray 1 Vec2Array 7 { 0.41212 0.1818 0.41188 0.18166 0.41212 0.1818 0.41458 0.18324 0.41458 0.18324 0.41721 0.1848 0.41697 0.18465 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT61_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_215 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 460.531 46.8576 -55.871 460.679 46.8556 -55.444 460.531 46.8576 -55.871 456.474 50.1447 -53.964 456.325 50.1458 -54.391 452.143 47.0312 -52.464 451.995 47.0331 -52.89 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.5616 -0.804737 0.192363 -0.562157 -0.804662 0.191046 -0.5616 -0.804737 0.192363 -0.235708 -0.968645 0.078541 0.197758 -0.977615 -0.0718315 0.529742 -0.827207 -0.187357 0.529598 -0.827222 -0.187694 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.001 0.98 0.035 1 0.001 0.98 0.169 0.511 0.135 0.49 0.321 0.021 0.286 0.001 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 466.912 47.6014 -35.585 466.613 47.6044 -36.439 466.912 47.6014 -35.585 466.665 50.3294 -36.448 466.964 50.3265 -35.594 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.943638 -0.019099 -0.330428 0.943637 -0.0190994 -0.330429 0.943638 -0.019099 -0.330428 0.943638 -0.019099 -0.330428 0.943638 -0.0190987 -0.330427 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.321 -0.948 1.622 -0.958 0.321 -0.948 1.638 0.892 0.337 0.902 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 466.193 47.9339 -36.291 466.49 47.931 -35.438 466.193 47.9339 -36.291 466.537 50.3348 -35.445 466.239 50.3378 -36.298 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.94403 0.0192236 0.329298 -0.944195 0.0194176 0.328815 -0.94403 0.0192236 0.329298 -0.94403 0.0192236 0.329298 -0.943865 0.0190298 0.329782 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.665 -0.684 0.364 -0.675 1.665 -0.684 0.378 0.958 1.679 0.948 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 466.49 47.931 -35.438 466.912 47.6014 -35.585 466.49 47.931 -35.438 466.964 50.3265 -35.594 466.537 50.3348 -35.445 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.32801 -0.00338385 0.944668 0.326784 -0.00311366 0.945094 0.32801 -0.00338385 0.944668 0.32801 -0.00338385 0.944668 0.3294 -0.00369066 0.944183 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.343 -0.759 0.75 -0.977 0.343 -0.759 0.753 0.91 0.345 0.906 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 466.613 47.6044 -36.439 466.193 47.9339 -36.291 466.613 47.6044 -36.439 466.239 50.3378 -36.298 466.665 50.3294 -36.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.33103 0.00338242 -0.943614 -0.329847 0.00356569 -0.944028 -0.33103 0.00338242 -0.943614 -0.33103 0.00338242 -0.943614 -0.332073 0.00322081 -0.943248 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.655 -0.91 0.247 -0.691 0.655 -0.91 0.249 0.973 0.657 0.977 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 463.782 47.6331 -44.55 463.361 47.9626 -44.402 463.361 47.9626 -44.402 463.407 50.3665 -44.41 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0 0 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.308 -0.867 0.686 -0.655 0.686 -0.655 0.707 0.968 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 463.782 47.6331 -44.55 463.483 47.6361 -45.404 463.782 47.6331 -44.55 463.536 50.3611 -45.413 463.834 50.3581 -44.559 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.943797 -0.0192748 -0.329963 0.94362 -0.0194474 -0.330458 0.943797 -0.0192748 -0.329963 0.943797 -0.0192748 -0.329963 0.943974 -0.0191021 -0.329468 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.162 -0.848 1.889 -0.845 0.162 -0.848 1.868 0.972 0.141 0.969 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 463.062 47.9656 -45.257 463.361 47.9626 -44.402 463.062 47.9656 -45.257 463.407 50.3665 -44.41 463.109 50.3694 -45.264 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.943862 0.0192903 0.329775 -0.943757 0.0191658 0.330085 -0.943862 0.0192903 0.329775 -0.943862 0.0192903 0.329775 -0.943968 0.0194151 0.329465 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.857 -0.626 0.129 -0.628 1.857 -0.626 0.111 0.975 1.838 0.978 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 463.483 47.6361 -45.404 463.062 47.9656 -45.257 463.483 47.6361 -45.404 463.109 50.3694 -45.264 463.536 50.3611 -45.413 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.328328 0.00345558 -0.944557 -0.327112 0.00364359 -0.944979 -0.328328 0.00345558 -0.944557 -0.328328 0.00345558 -0.944557 -0.3294 0.00328976 -0.944185 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.293 -0.972 0.671 -0.76 0.293 -0.972 0.692 0.863 0.317 0.867 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 460.231 47.9943 -53.368 460.651 47.6647 -53.515 460.231 47.9943 -53.368 460.704 50.3897 -53.525 460.277 50.3981 -53.375 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.329739 -0.00323717 0.944066 0.328297 -0.00291925 0.94457 0.329739 -0.00323717 0.944066 0.329739 -0.00323717 0.944066 0.331369 -0.00359654 0.943494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.341 -0.753 0.755 -0.964 0.341 -0.753 0.741 0.883 0.329 0.877 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 460.704 50.3897 -53.525 460.353 47.6677 -54.37 460.406 50.3927 -54.378 460.353 47.6677 -54.37 460.353 47.6677 -54.37 460.651 47.6647 -53.515 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.943849 -0.0193288 -0.329812 0.943849 -0.0193288 -0.329812 0.943849 -0.0193288 -0.329812 0.943849 -0.0193288 -0.329812 0.943849 -0.0193288 -0.329812 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1.644 0.879 0.342 -0.969 0.313 0.874 0.342 -0.969 0.342 -0.969 1.672 -0.964 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 459.932 47.9972 -54.221 460.231 47.9943 -53.368 459.932 47.9972 -54.221 460.277 50.3981 -53.375 459.979 50.4011 -54.229 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.943742 0.0192891 0.330119 -0.943519 0.0190268 0.330772 -0.943742 0.0192891 0.330119 -0.943742 0.0192891 0.330119 -0.943965 0.0195512 0.329466 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.356 -0.762 1.687 -0.757 0.356 -0.762 1.662 0.87 0.331 0.865 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT60_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 460.353 47.6677 -54.37 459.932 47.9972 -54.221 460.353 47.6677 -54.37 459.979 50.4011 -54.229 460.406 50.3927 -54.378 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.330297 0.00349604 -0.943871 -0.331319 0.00333769 -0.943513 -0.330297 0.00349604 -0.943871 -0.330297 0.00349604 -0.943871 -0.329393 0.00363592 -0.944186 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.671 -0.883 0.257 -0.671 0.671 -0.883 0.245 0.959 0.658 0.964 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT33_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_224 DataVariance STATIC file "H21F5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 498.308 48.422 -67.534 499.776 45.6258 -68.405 496.839 45.6258 -66.664 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.509921 0.000249521 -0.860221 -0.509921 0.000249521 -0.860221 -0.509921 0.000249521 -0.860221 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.333 0.933 0 0.6 0.667 0.6 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT33_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_224 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 492.923 47.3443 -64.341 494.882 47.3443 -65.502 490.967 47.3443 -63.18 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.333 0.933 0 0.6 0.667 0.6 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT33_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_224 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 488.425 45.6258 -61.673 485.489 45.6258 -59.931 486.957 48.422 -60.802 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.510271 5.99427e-07 -0.860013 -0.510271 5.99427e-07 -0.860013 -0.510271 5.99427e-07 -0.860013 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.6 0.667 0.6 0.333 0.933 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT33_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_224 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.6 0.667 0.6 0.333 0.933 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_225 DataVariance STATIC file "H21F2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.776 45.6258 -68.405 499.776 45.6258 -68.405 496.839 45.6258 -66.664 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.776 45.6258 -68.405 496.839 45.6258 -66.664 496.839 45.6258 -66.664 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 490.967 47.3443 -63.18 494.882 47.3443 -65.502 490.967 47.3443 -63.18 494.882 45.6258 -65.502 490.967 45.6258 -63.18 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.510129 0 -0.860098 -0.510129 0 -0.860098 -0.510129 0 -0.860098 -0.510129 0 -0.860098 -0.510129 0 -0.860098 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6 1 0 1 0.6 1 0 0 0.6 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 488.425 45.6258 -61.673 488.425 45.6258 -61.673 485.489 45.6258 -59.931 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 488.425 45.6258 -61.673 485.489 45.6258 -59.931 485.489 45.6258 -59.931 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT32_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_225 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.6 0 0.6 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT31" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H21F3.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 490.791 47.3443 -62.361 490.967 47.3443 -63.18 490.791 47.3443 -62.361 490.967 45.6258 -63.18 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.977674 0 -0.210129 -0.977674 0 -0.210129 -0.977674 0 -0.210129 -0.977674 0 -0.210129 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.41301 0.19198 0.41311 0.19276 0.41301 0.19198 0.41311 0.19276 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT30" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H21F4.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 495.685 47.3443 -65.264 494.882 45.6258 -65.502 495.685 47.3443 -65.264 494.882 47.3443 -65.502 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.284166 0 -0.958775 0.284166 0 -0.958775 0.284166 0 -0.958775 0.284166 0 -0.958775 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.41579 0.19476 0.41533 0.19498 0.41579 0.19476 0.41533 0.19498 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT29_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_226 DataVariance STATIC file "H21F6.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 487.271 48.422 -60.274 486.957 48.422 -60.802 487.271 48.422 -60.274 485.489 45.6258 -59.931 485.803 47.3443 -59.402 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.820235 0.485649 -0.302258 -0.733613 0.521038 0.436271 -0.820235 0.485649 -0.302258 -0.820235 0.485649 -0.302258 -0.649184 0.329629 -0.685496 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0 0 0.467 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT29_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_226 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 498.621 48.422 -67.005 498.308 48.422 -67.534 498.621 48.422 -67.005 496.839 45.6258 -66.664 497.153 47.3443 -66.135 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.820006 0.485653 -0.302872 -0.734543 0.521122 0.434601 -0.820006 0.485653 -0.302872 -0.820006 0.485653 -0.302872 -0.648603 0.329694 -0.686014 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0 0 0.4 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT29_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_226 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 493.799 47.8439 -62.865 492.923 47.3443 -64.341 493.799 47.8439 -62.865 490.967 47.3443 -63.18 490.791 47.3443 -62.361 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.153484 0.974233 -0.165268 -0.142651 0.960152 -0.24033 -0.153484 0.974233 -0.165268 -0.153484 0.974233 -0.165268 -0.169679 0.984824 -0.0364686 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0 0 0.467 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT29_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_226 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0 0 0.733 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT29_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_226 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0 0.4 0 0.733 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT28_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_227 DataVariance STATIC file "H21F1.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 486.957 48.422 -60.802 487.271 48.422 -60.274 486.957 48.422 -60.802 488.738 47.3443 -61.144 488.425 45.6258 -61.673 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.12764 0.485415 -0.864917 0.459116 0.845379 -0.273031 0.12764 0.485415 -0.864917 0.12764 0.485415 -0.864917 -0.00495678 0.295024 -0.955477 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0.333 0 0.8 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT28_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_227 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 498.308 48.422 -67.534 498.621 48.422 -67.005 498.308 48.422 -67.534 500.089 47.3443 -67.876 499.776 45.6258 -68.405 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.127895 0.485759 -0.864685 0.459467 0.84557 -0.271849 0.127895 0.485759 -0.864685 0.127895 0.485759 -0.864685 -0.0049569 0.295024 -0.955477 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0.4 0 0.8 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT28_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_227 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 492.923 47.3443 -64.341 493.799 47.8439 -62.865 492.923 47.3443 -64.341 495.685 47.3443 -65.264 494.882 47.3443 -65.502 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0714926 0.974228 -0.213936 -0.0904652 0.958401 -0.27071 -0.0714926 0.974228 -0.213936 -0.0714926 0.974228 -0.213936 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.8 1 0 1 0.8 1 0.4 0 0.8 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT28_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_227 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 1 0.4 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT28_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_227 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 499.886 37.6102 -68.22 499.886 37.6102 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 0 0 0 0 0 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.4 0 0.8 0 0.8 1 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT27" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H21SID.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 485.598 45.4107 -59.746 485.598 37.6102 -59.746 489.545 45.4107 -53.092 489.545 37.6102 -53.092 503.832 45.4107 -61.566 503.832 37.6102 -61.566 499.886 45.4107 -68.22 499.886 37.6102 -68.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.86007 0 0.510176 -0.86007 0 0.510176 -0.86007 0 0.510176 -0.86007 0 0.510176 0.860127 0 -0.51008 0.860127 0 -0.51008 0.860127 0 -0.51008 0.860127 0 -0.51008 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 1 0 0.032 1.016 1 1.016 0.032 0 1 0 0.032 1.016 1 1 0.032 } TexCoordArray 1 Vec2Array 8 { 0.41007 0.18947 0.41007 0.18947 0.4123 0.1831 0.4123 0.1831 0.36094 0.1568 0.36094 0.1568 0.3587 0.16317 0.3587 0.16317 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT26" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H21TOP.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 487.539 48.6986 -56.475 485.912 47.1292 -59.218 489.545 45.4107 -53.092 485.598 45.4107 -59.746 499.886 45.4107 -68.22 500.2 47.1292 -67.692 503.832 45.4107 -61.566 501.826 48.6986 -64.948 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.860106 0.000101874 0.510115 -0.86009 0.000233534 0.510142 -0.86009 0.000233534 0.510142 -0.86007 0.000398497 0.510176 0.860127 -0.000453795 -0.51008 0.86018 -1.92311e-05 -0.50999 0.86018 -1.92311e-05 -0.50999 0.860223 0.000327583 -0.509918 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.445 0.994 0.027 0.531 1 0.016 0.008 0.016 1 0 0.955 0.563 0 0 0.464 1 } TexCoordArray 1 Vec2Array 8 { 0.41117 0.18634 0.41024 0.18897 0.4123 0.1831 0.41007 0.18947 0.3587 0.16317 0.35888 0.16266 0.36094 0.1568 0.3598 0.16003 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT25" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H21FNT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 499.886 37.6102 -68.22 485.598 37.6102 -59.746 499.886 45.4107 -68.22 485.598 45.4107 -59.746 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.510116 0 -0.860106 -0.510116 0 -0.860106 -0.510116 0 -0.860106 -0.510116 0 -0.860106 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0.032 1.008 0.032 0 1 1.008 1 } TexCoordArray 1 Vec2Array 4 { 0.41817 0.19759 0.41007 0.18947 0.41817 0.19759 0.41007 0.18947 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT24_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_228 DataVariance STATIC file "H21FA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 500.089 47.3443 -67.876 499.776 45.6258 -68.405 500.089 47.3443 -67.876 485.489 45.6258 -59.931 485.803 47.3443 -59.402 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.480332 0.336902 -0.809802 -0.480342 0.336777 -0.809847 -0.480332 0.336902 -0.809802 -0.480332 0.336902 -0.809802 -0.480322 0.337026 -0.809756 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 1 0 0.067 0 1 4 0.067 4 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT24_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_228 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 499.667 45.6258 -68.591 499.667 45.4107 -68.591 499.667 45.6258 -68.591 485.379 45.4107 -60.116 485.379 45.6258 -60.116 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.510161 0 -0.860079 -0.510161 0 -0.860079 -0.510161 0 -0.860079 -0.510161 0 -0.860079 -0.510161 0 -0.860079 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.067 0 0 0 0.067 1 0 1 0.067 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT24_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_228 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC 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GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 534.401 39.5743 -76.2302 540.426 33.3841 -79.7072 534.632 33.279 -76.3078 534.401 39.5743 -76.2302 540.194 39.6794 -79.6296 534.401 39.5743 -76.2302 540.426 33.3841 -79.7072 539.453 33.3444 -74.7975 535.606 33.3186 -81.2171 539.453 33.3444 -74.7975 535.374 39.614 -81.1401 535.374 39.614 -81.1401 539.221 39.6398 -74.7202 535.374 39.614 -81.1401 539.453 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0.26401 0.38772 0.26346 0.39045 0.2717 0.39091 0.27115 0.39363 0.27939 0.3941 0.27884 0.39682 0.28708 0.39729 0.28653 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT246" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 465.611 39.8489 -72.8778 465.611 42.9489 -72.8778 474.097 39.2775 -77.2016 474.097 42.3775 -77.2016 482.583 38.6061 -81.5253 482.583 41.7061 -81.5253 491.932 37.9196 -86.5802 491.932 41.0196 -86.5802 501.023 37.3332 -92.0858 501.023 40.4332 -92.0858 509.834 36.7468 -98.0286 509.834 39.8468 -98.0286 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.453988 0 -0.891008 -0.453988 0 -0.891008 -0.453985 0 -0.891009 -0.453982 0 -0.891011 -0.46176 0 -0.887005 -0.468952 0 -0.883223 -0.489882 0 -0.871789 -0.50402 0 -0.863692 -0.531878 0 -0.846821 -0.5456 0 -0.838046 -0.559174 0 -0.82905 -0.559174 0 -0.82905 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 15.7295 0.00185 15.7295 1.00185 14.2055 0.00185 14.2055 1.00185 12.6797 0.00185 12.6797 1.00185 11.1156 0.00185 11.1156 1.00185 9.5515 0.00185 9.5515 1.00185 7.98578 0.00185 7.98578 1.00185 } TexCoordArray 1 Vec2Array 12 { 0.26527 0.13372 0.26527 0.13372 0.2657 0.13414 0.2657 0.13414 0.26613 0.13456 0.26613 0.13456 0.2666 0.13505 0.2666 0.13505 0.26706 0.13558 0.26706 0.13558 0.2675 0.13615 0.2675 0.13615 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT241" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 509.834 36.7468 -98.0286 509.834 39.8468 -98.0286 519.141 36.1604 -103.067 519.141 39.2604 -103.067 529.19 34.9739 -104.659 529.19 38.0739 -104.659 537.703 33.4875 -99.8676 537.703 36.5875 -99.8676 546.521 32.0012 -95.7156 546.521 35.1012 -95.7156 556.821 31.0146 -91.1232 556.821 34.1147 -91.1232 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.476073 0 -0.879406 -0.476073 0 -0.879406 -0.377056 0 -0.926191 -0.269296 0 -0.963058 0.0560929 0 -0.998425 0.283065 0 -0.959101 0.469293 0 -0.883043 0.447785 0 -0.894141 0.419135 0 -0.907924 0.412905 0 -0.910774 0.407221 0 -0.91333 0.407221 0 -0.913329 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 7.98578 0.00185 7.98578 1.00185 6.42164 0.00185 6.42164 1.00185 4.85751 0.00185 4.85751 1.00185 3.29179 0.00185 3.29179 1.00185 1.72768 0.00185 1.72768 1.00185 0.16193 0.00185 0.16193 1.00185 } TexCoordArray 1 Vec2Array 12 { 0.2675 0.13615 0.2675 0.13615 0.26797 0.13664 0.26797 0.13664 0.26848 0.13679 0.26848 0.13679 0.26891 0.13633 0.26891 0.13633 0.26935 0.13593 0.26935 0.13593 0.26987 0.13548 0.26987 0.13548 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT68_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 521.762 44.195 -80.682 521.746 43.0079 -80.688 521.85 44.192 -80.19 521.837 43.2418 -80.194 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.984306 0.0124196 0.176035 -0.984361 0.0125583 0.175717 -0.984361 0.0125583 0.175717 -0.984429 0.0127311 0.17532 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.999 0.982 1.998 -0.942 0.019 0.982 0.018 -0.557 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT68_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_216 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_217 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 522.342 44.1848 -80.279 522.329 43.2347 -80.282 522.255 44.1878 -80.771 522.238 43.0007 -80.775 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.984636 -0.0129235 -0.17414 0.984518 -0.0132611 -0.17478 0.984518 -0.0132611 -0.17478 0.984424 -0.0135311 -0.175292 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.002 0.942 0.001 -0.597 1.982 0.942 1.981 -0.982 } TexCoordArray 1 Vec2Array 4 { 0.37124 0.18628 0.37123 0.18629 0.37119 0.18675 0.37118 0.18676 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT68_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_199 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 522.255 44.1878 -80.771 522.238 43.0007 -80.775 521.762 44.195 -80.682 521.746 43.0079 -80.688 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.177585 0.00586156 -0.984088 -0.175802 0.00659669 -0.984403 -0.175802 0.00659669 -0.984403 -0.174014 0.00733374 -0.984716 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.906 0.999 1.999 -0.982 0.001 0.982 0.094 -0.999 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT67_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 532.472 42.08 -76.002 527.86 44.0591 -79.231 532.472 42.08 -76.002 520.97 44.1556 -78.003 517.706 42.2864 -73.369 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0884742 0.900579 0.425593 0.0884696 0.900571 0.42561 0.0884742 0.900579 0.425593 0.0884742 0.900579 0.425593 0.0884763 0.900583 0.425584 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 14.993 -2.996 10.957 1 14.993 -2.996 3.964 1 0.007 -2.996 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT67_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 522.238 43.0007 -80.775 522.329 43.2347 -80.282 527.86 44.0591 -79.231 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.055263 0.905938 -0.41979 -0.055263 0.905938 -0.41979 -0.055263 0.905938 -0.41979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 7.735 0.497 7.73 -0.002 10.957 -2 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT67_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_198 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 527.86 44.0591 -79.231 522.329 43.2347 -80.282 527.86 44.0591 -79.231 521.837 43.2418 -80.194 520.97 44.1556 -78.003 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.0592401 0.912768 -0.404159 -0.0591727 0.912636 -0.404468 -0.0592401 0.912768 -0.404159 -0.0592401 0.912768 -0.404159 -0.0592449 0.912778 -0.404137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 10.957 -1 7.73 0.998 10.957 -1 7.231 0.998 3.964 -1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT67_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "H25RF.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 11 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 517.706 42.2864 -73.369 520.97 44.1556 -78.003 516.302 42.3355 -81.245 521.837 43.2418 -80.194 516.302 42.3355 -81.245 521.746 43.0079 -80.688 516.302 42.3355 -81.245 522.238 43.0007 -80.775 531.069 42.129 -83.877 527.86 44.0591 -79.231 532.472 42.08 -76.002 521.746 43.0079 -80.688 522.238 43.0007 -80.775 521.746 43.0079 -80.688 516.302 42.3355 -81.245 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.409057 0.909118 0.0785869 -0.323753 0.943987 -0.0638143 -0.230769 0.949639 -0.211971 -0.0712013 0.909582 -0.409378 -0.230769 0.949639 -0.211971 -0.0678403 0.902164 -0.426025 -0.230769 0.949639 -0.211971 -0.0605716 0.902583 -0.426234 0.130602 0.942619 -0.307267 0.203 0.945987 -0.252782 0.435467 0.897321 -0.0719998 -0.0678403 0.902164 -0.426025 -0.0605716 0.902583 -0.426234 -0.0678403 0.902164 -0.426025 -0.230769 0.949639 -0.211971 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.007 -6.996 3.964 -3 0.007 0.996 7.231 -1.002 0.007 0.996 7.236 -0.503 0.007 0.996 7.735 -0.503 14.993 0.996 10.957 -3 14.993 -6.996 7.236 -0.503 7.735 -0.503 7.236 -0.503 0.007 0.996 } TexCoordArray 1 Vec2Array 15 { 0.36846 0.1807 0.37027 0.18487 0.36768 0.18779 0.37075 0.18684 0.36768 0.18779 0.37071 0.18729 0.36768 0.18779 0.37098 0.18737 0.37589 0.19016 0.37411 0.18598 0.37103 0.18693 0.37071 0.18729 0.37098 0.18737 0.37071 0.18729 0.36768 0.18779 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT66_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_229 DataVariance STATIC file "M40A.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 516.883 42.3252 -80.84 516.78 35.3265 -80.866 518.111 42.2823 -73.949 518.008 35.2836 -73.974 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.98438 0.0138304 0.17551 -0.984383 0.0138473 0.175494 -0.984383 0.0138473 0.175494 -0.984386 0.0138642 0.175477 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { -0.017 0.987 -0.016 0.015 2.016 0.985 2.017 0.013 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT66_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_229 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 516.78 35.3265 -80.866 516.883 42.3252 -80.84 516.78 35.3265 -80.866 530.664 42.1331 -83.298 530.561 35.1334 -83.323 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.175469 0.00616897 -0.984466 -0.175503 0.00623941 -0.984459 -0.175469 0.00616897 -0.984466 -0.175469 0.00616897 -0.984466 -0.175436 0.00609855 -0.984472 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 3.974 0.021 3.975 0.981 3.974 0.021 0.026 0.979 0.025 0.019 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT66_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "M40A.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 531.892 42.0902 -76.407 531.79 35.0905 -76.432 530.664 42.1331 -83.298 530.561 35.1334 -83.323 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.984382 -0.0137247 -0.17551 0.984369 -0.013793 -0.175578 0.984369 -0.013793 -0.175578 0.984356 -0.0138612 -0.175645 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.002 0.999 0.001 0.002 1.999 0.998 1.998 0.001 } TexCoordArray 1 Vec2Array 4 { 0.37665 0.18257 0.3766 0.1826 0.37596 0.18917 0.3759 0.1892 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN24211_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKRS246" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 438.822 40.8934 -104.326 443.362 40.8934 -95.4156 447.308 40.322 -108.649 451.848 40.322 -99.7394 455.794 39.7506 -112.973 460.333 39.7506 -104.063 464.279 39.1792 -117.297 468.819 39.1792 -108.387 472.124 38.5927 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ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 45.9907 0 45.9907 1 45.7941 0 45.7941 1 45.5975 0 45.5975 1 45.401 0 45.401 1 45.2044 0 45.2044 1 45.0078 0 45.0078 1 44.8112 0 44.8112 1 } TexCoordArray 1 Vec2Array 14 { 0.34585 0.21665 0.34952 0.20585 0.35044 0.22134 0.35441 0.21085 0.35489 0.2264 0.35916 0.21625 0.35918 0.23182 0.36374 0.22204 0.36331 0.23759 0.36815 0.2282 0.36727 0.2437 0.37238 0.23471 0.37105 0.25012 0.37641 0.24157 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2361_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2361_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 13 Group { DataVariance STATIC name "OBJECT10011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_230 DataVariance STATIC file "treeUGLIES04_n.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_231 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR192" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 550.986 36.254 -282.387 514.757 38.8637 -311.659 550.986 36.254 -282.387 529.16 38.7515 -284.98 537.025 36.245 -242.406 492.872 42.1086 -243.485 528.884 37.4327 -217.475 503.953 38.9597 -184.234 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.113562 0.99353 0.00105357 0.120619 0.990826 -0.0609504 0.113562 0.99353 0.00105357 0.123267 0.992178 0.0197219 0.126011 0.991734 0.0241991 0.121212 0.992312 0.0249666 0.115148 0.993164 0.0191165 0.105097 0.993909 0.0331663 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 14.8647 -19.1006 14.093 -18.2036 14.8647 -19.1006 14.3998 -19.0212 14.5673 -20.3259 13.6269 -20.2928 14.3939 -21.0899 13.8629 -22.1086 } TexCoordArray 1 Vec2Array 8 { 0.38749 0.37979 0.36694 0.40781 0.38749 0.37979 0.3751 0.38227 0.37957 0.34151 0.35452 0.34254 0.37495 0.31764 0.36081 0.28581 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR191" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 503.953 38.9597 -184.234 492.872 42.1086 -243.485 464.895 46.528 -215.758 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.174925 0.984387 0.0196012 0.174925 0.984387 0.0196012 0.174925 0.984387 0.0196012 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 13.8629 -22.1086 13.6269 -20.2928 13.031 -21.1425 } TexCoordArray 1 Vec2Array 3 { 0.36081 0.28581 0.35452 0.34254 0.33865 0.316 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR165" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 405.298 52.2752 -164.63 388.77 52.4594 -152.626 405.298 52.2752 -164.63 434.7 44.2282 -134.372 420.849 52.1018 -175.924 434.7 44.2282 -134.372 445.78 48.955 -200.562 473.652 42.0136 -173.154 464.895 46.528 -215.758 503.953 38.9597 -184.234 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.117631 0.982133 0.146891 0.11763 0.982133 0.146892 0.117631 0.982133 0.146891 0.16135 0.98015 0.115202 0.188163 0.974538 0.121941 0.16135 0.98015 0.115202 0.180931 0.979058 0.0933289 0.149839 0.985109 0.0843073 0.148684 0.986117 0.0739296 0.128302 0.988633 0.0783855 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 11.7616 -22.7093 11.4096 -23.0772 11.7616 -22.7093 12.3879 -23.6366 12.0929 -22.3632 12.3879 -23.6366 12.6239 -21.6082 13.2175 -22.4481 13.031 -21.1425 13.8629 -22.1086 } TexCoordArray 1 Vec2Array 10 { 0.30485 0.26704 0.29547 0.25555 0.30485 0.26704 0.32152 0.23807 0.31367 0.27786 0.32152 0.23807 0.32781 0.30145 0.34362 0.2752 0.33865 0.316 0.36081 0.28581 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306154" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 582.621 55.855 -152.803 574.483 31.0924 -140.275 582.254 30.6718 -152.429 582.621 55.855 -152.803 574.85 56.2756 -140.649 582.621 55.855 -152.803 574.483 31.0924 -140.275 571.557 30.9337 -150.619 585.178 30.8304 -142.085 571.557 30.9337 -150.619 585.546 56.0137 -142.459 585.546 56.0137 -142.459 571.926 56.117 -150.993 585.546 56.0137 -142.459 571.557 30.9337 -150.619 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.842434 -0.00427451 0.538783 0.842434 -0.00427451 0.538783 0.842433 -0.00427362 0.538785 0.842434 -0.00427451 0.538783 0.842434 -0.0042754 0.538782 0.842434 -0.00427451 0.538783 0.842434 -0.00427451 0.538783 -0.530726 0.0203497 0.847299 -0.530713 0.0203393 0.847308 -0.530726 0.0203497 0.847299 -0.530726 0.0203497 0.847299 -0.530726 0.0203497 0.847299 -0.53074 0.0203601 0.84729 -0.530726 0.0203497 0.847299 -0.530726 0.0203497 0.847299 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.75685 0.99985 0.53729 0.51419 0.75685 0.51419 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 } TexCoordArray 1 Vec2Array 15 { 0.2176 0.5937 0.21738 0.5932 0.21759 0.59368 0.2176 0.5937 0.21739 0.59322 0.2176 0.5937 0.21738 0.5932 0.2173 0.59361 0.21766 0.59328 0.2173 0.59361 0.21767 0.59329 0.21767 0.59329 0.21731 0.59362 0.21767 0.59329 0.2173 0.59361 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306153" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 572.034 56.0137 -139.389 556.161 56.117 -141.923 572.034 56.0137 -139.389 555.968 30.9337 -141.434 555.968 30.9337 -141.434 571.841 30.8304 -138.901 555.968 30.9337 -141.434 572.034 56.0137 -139.389 565.299 55.855 -147.768 562.895 56.2756 -133.544 565.299 55.855 -147.768 562.703 31.0924 -133.056 562.703 31.0924 -133.056 565.107 30.6718 -147.28 562.703 31.0924 -133.056 565.299 55.855 -147.768 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.157454 0.0203585 0.987317 -0.157484 0.0203781 0.987311 -0.157454 0.0203585 0.987317 -0.157454 0.0203585 0.987317 -0.157454 0.0203585 0.987317 -0.157424 0.0203389 0.987322 -0.157454 0.0203585 0.987317 -0.157454 0.0203585 0.987317 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 0.985987 -0.00428627 0.166768 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.53729 0.51419 0.75685 0.51419 0.53729 0.51419 0.75685 0.99985 } TexCoordArray 1 Vec2Array 16 { 0.21732 0.59317 0.2169 0.59327 0.21732 0.59317 0.21689 0.59325 0.21689 0.59325 0.21731 0.59315 0.21689 0.59325 0.21732 0.59317 0.21714 0.5935 0.21707 0.59294 0.21714 0.5935 0.21707 0.59292 0.21707 0.59292 0.21713 0.59348 0.21707 0.59292 0.21714 0.5935 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR166" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 554.727 38.6764 -25.3761 577.179 45.9632 -32.9909 581.703 39.0837 -61.1701 612.912 38.5858 -76.7049 581.703 39.0837 -61.1701 614.122 38.397 -146.95 585.26 31.2018 -158.872 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.380227 0.882591 -0.276514 -0.233008 0.93545 -0.265783 -0.141765 0.984775 -0.100606 -0.0203261 0.99714 -0.0727934 -0.141765 0.984775 -0.100606 -0.113683 0.992212 -0.0509076 -0.207341 0.974467 -0.0861617 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 14.9444 -26.9768 15.4226 -26.7435 15.5189 -25.8799 16.1837 -25.4038 15.5189 -25.8799 16.2094 -23.2512 15.5947 -22.8858 } TexCoordArray 1 Vec2Array 7 { 0.38961 0.13372 0.40234 0.14101 0.40491 0.16799 0.42261 0.18286 0.40491 0.16799 0.4233 0.25012 0.40693 0.26153 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT239" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 494.286 37.4334 -136.487 494.286 36.8334 -136.487 501.157 36.847 -142.171 501.157 36.247 -142.171 507.742 36.2606 -148.184 507.742 35.6606 -148.184 514.026 35.6741 -154.512 514.026 35.0741 -154.512 519.993 35.0877 -161.139 519.993 34.4877 -161.139 525.629 34.5013 -168.05 525.629 33.9013 -168.05 530.921 33.9149 -175.228 530.921 33.3149 -175.228 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.637412 0 0.770523 0.637412 0 0.770523 0.649883 0 0.760034 0.662185 0 0.749341 0.686244 0 0.727372 0.698001 0 0.716097 0.720952 0 0.692985 0.732147 0 0.681147 0.753953 0 0.656928 0.764564 0 0.644548 0.785153 0 0.619302 0.795132 0 0.606436 0.804898 0 0.593413 0.804898 0 0.593413 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 225.974 1 225.974 0 224.997 1 224.997 0 224.019 1 224.019 0 223.042 1 223.042 0 222.064 1 222.064 0 221.087 1 221.087 0 220.11 1 220.11 0 } TexCoordArray 1 Vec2Array 14 { 0.35532 0.2401 0.35532 0.2401 0.35922 0.24554 0.35922 0.24554 0.36296 0.2513 0.36296 0.2513 0.36652 0.25736 0.36652 0.25736 0.36991 0.2637 0.36991 0.2637 0.3731 0.27032 0.3731 0.27032 0.3761 0.27719 0.3761 0.27719 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT235" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 546.567 34.7146 -138.362 546.567 35.3146 -138.362 553.285 34.1282 -146.598 553.285 34.7282 -146.598 559.591 33.5418 -155.153 559.591 34.1418 -155.153 565.215 32.9436 -163.184 565.215 33.5436 -163.184 570.838 32.3276 -171.214 570.838 32.9276 -171.214 576.461 31.6969 -179.245 576.461 32.2969 -179.245 582.085 31.0547 -187.276 582.085 31.6547 -187.276 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.774906 0 -0.632076 -0.774906 0 -0.632076 -0.78513 0 -0.619331 -0.795148 0 -0.606416 -0.809475 0 -0.587155 -0.814195 0 -0.580592 -0.819126 0 -0.573614 -0.819131 0 -0.573606 -0.819148 0 -0.573583 -0.819159 0 -0.573567 -0.819154 0 -0.573574 -0.819137 0 -0.573598 -0.819121 0 -0.573621 -0.819121 0 -0.573621 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 222.064 0 222.064 1 221.087 0 221.087 1 220.11 0 220.11 1 219.129 0 219.129 1 218.149 0 218.149 1 217.168 0 217.168 1 216.188 0 216.188 1 } TexCoordArray 1 Vec2Array 14 { 0.38498 0.24189 0.38498 0.24189 0.38879 0.24978 0.38879 0.24978 0.39237 0.25797 0.39237 0.25797 0.39556 0.26566 0.39556 0.26566 0.39875 0.27335 0.39875 0.27335 0.40194 0.28104 0.40194 0.28104 0.40513 0.28873 0.40513 0.28873 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB234" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 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127.162 0 126.589 1 126.589 0 126.016 1 126.016 0 } TexCoordArray 1 Vec2Array 14 { 0.37758 0.26445 0.37803 0.26386 0.38075 0.2717 0.38122 0.27115 0.38394 0.27939 0.3844 0.27884 0.38713 0.28708 0.38759 0.28653 0.39032 0.29477 0.39078 0.29422 0.39351 0.30245 0.39397 0.30191 0.3967 0.31014 0.39716 0.30959 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB230" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 567.451 31.6969 -185.555 568.27 31.6969 -184.981 573.074 31.0547 -193.586 573.893 31.0547 -193.012 578.697 30.4041 -201.616 579.516 30.4041 -201.043 584.321 29.7482 -209.647 585.14 29.7482 -209.074 589.944 29.0903 -217.678 590.763 29.0903 -217.105 595.567 28.4334 -225.709 596.386 28.4334 -225.136 601.19 27.7808 -233.74 602.01 27.7808 -233.166 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0375136 0.997861 -0.0535284 0.0375139 0.997861 -0.0535282 0.0376779 0.997843 -0.053762 0.0378267 0.997824 -0.0540042 0.0380772 0.997793 -0.0543923 0.0381632 0.997782 -0.0545469 0.0383039 0.997765 -0.0547494 0.0383427 0.997761 -0.0548062 0.0383627 0.997758 -0.0548349 0.038344 0.997761 -0.0548067 0.038242 0.997772 -0.0546596 0.0381639 0.997782 -0.0545376 0.0380829 0.997792 -0.0544174 0.0380896 0.997792 -0.0544137 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 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Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 8 } VertexArray Vec3Array 20 { 581.703 39.0837 -61.17 585.26 31.2018 -158.872 581.703 39.0837 -61.17 570.364 31.0837 -102.478 562.744 31.6364 -66.7207 570.364 31.0837 -102.478 547.997 32.1768 -63.161 570.364 31.0837 -102.478 531.789 35.0905 -76.432 570.364 31.0837 -102.478 530.561 35.1334 -83.323 526.05 34.6764 -91.7925 562.744 31.6364 -66.7207 563.609 32 -64.2593 581.703 39.0837 -61.17 564.679 32 -60.2642 581.703 39.0837 -61.17 565.23 31.6364 -58.1354 554.727 38.6764 -25.3761 551.672 32.1768 -54.437 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { -0.365913 0.921958 -0.126892 -0.340254 0.936215 -0.0879147 -0.365913 0.921958 -0.126892 -0.124447 0.991271 -0.043523 -0.203054 0.977591 -0.0555384 -0.124447 0.991271 -0.043523 0.101513 0.994379 0.0301037 -0.124447 0.991271 -0.043523 0.126972 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0.17094 0.40491 0.16799 0.39525 0.16712 0.40491 0.16799 0.39557 0.16508 0.38961 0.13372 0.38787 0.16154 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2361_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKRS234" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 525.629 33.9013 -168.05 533.531 33.9013 -161.921 530.921 33.3149 -175.228 539.113 33.3149 -169.492 536.544 32.7257 -183.259 544.736 32.7257 -177.523 542.168 32.1354 -191.29 550.359 32.1354 -185.554 547.791 31.5448 -199.32 555.983 31.5448 -193.585 553.414 30.9549 -207.351 561.606 30.9549 -201.616 559.038 30.3666 -215.382 567.229 30.3666 -209.646 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0402253 0.997844 -0.0518616 0.0379019 0.997958 -0.051411 0.0366845 0.998044 -0.0506201 0.0348269 0.998155 -0.0497387 0.0344295 0.998197 -0.0491713 0.0344518 0.998194 -0.0492011 0.0344809 0.998192 -0.0492407 0.0344854 0.998191 -0.0492498 0.0344754 0.998192 -0.0492403 0.0344585 0.998193 -0.0492211 0.0344138 0.998198 -0.0491574 0.034386 0.998201 -0.0491129 0.0343564 0.998204 -0.0490681 0.0343623 0.998204 -0.0490692 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -6.15938 189.219 -6.15938 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Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 522.018 35.0741 -146.954 531.464 35.3011 -138.022 528.345 34.4877 -153.981 538.215 34.7146 -145.521 534.321 33.9013 -161.308 544.593 34.1282 -153.34 539.932 33.3149 -168.919 550.581 33.5418 -161.462 545.555 32.7257 -176.949 556.204 32.9436 -169.493 551.178 32.1354 -184.98 561.827 32.3276 -177.524 556.802 31.5448 -193.011 567.451 31.6969 -185.555 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0295805 0.997956 -0.0566451 0.0271218 0.998053 -0.0561695 0.0270134 0.998022 -0.0567728 0.0245077 0.998082 -0.0568441 0.0242084 0.998022 -0.05802 0.0216984 0.998083 -0.0579685 0.0210533 0.998051 -0.0587363 0.0201969 0.998065 -0.0588161 0.0207086 0.998035 -0.0591432 0.0219544 0.997994 -0.0593756 0.0223452 0.99802 -0.058788 0.0245088 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 581.105 32.2025 -281.393 578.619 32.2137 -273.32 581.105 32.2025 -281.393 578.619 30.0504 -273.32 581.105 30.0392 -281.393 578.619 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GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 543.034 37.9832 -256.392 542.723 37.4965 -247.951 543.034 37.9832 -256.392 542.723 35.3332 -247.951 543.034 35.8199 -256.392 542.723 37.4965 -247.951 541.546 37.2476 -239.239 542.723 37.4965 -247.951 541.546 35.0844 -239.239 542.723 35.3332 -247.951 541.546 37.2476 -239.239 540.22 37.1611 -230.231 541.546 37.2476 -239.239 540.22 34.9979 -230.231 541.546 35.0844 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0.37935 0.43557 0.3788 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2301_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS233" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 551.4 33.5418 -160.888 559.591 33.5418 -155.153 557.023 32.9436 -168.919 565.215 32.9436 -163.184 562.646 32.3276 -176.95 570.838 32.3276 -171.214 568.27 31.6969 -184.981 576.461 31.6969 -179.245 573.893 31.0547 -193.012 582.085 31.0547 -187.276 579.516 30.4041 -201.043 587.708 30.4041 -195.307 585.14 29.7482 -209.074 593.331 29.7482 -203.338 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0349315 0.998144 -0.0498907 0.0349289 0.998144 -0.0498902 0.0352739 0.998107 -0.050384 0.0356204 0.998069 -0.0508781 0.0362518 0.998001 -0.0517769 0.0365391 0.997969 -0.0521821 0.0370469 0.997912 -0.052905 0.0372698 0.997887 -0.0532233 0.0376543 0.997843 -0.0537748 0.037816 0.997824 -0.054008 0.0380815 0.997793 -0.0543871 0.0381853 0.997782 -0.054533 0.0382881 0.99777 -0.0546787 0.038291 0.99777 -0.0546792 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -5.73644 190.355 -5.73644 189.219 -5.3122 190.355 -5.3122 189.219 -4.88819 190.355 -4.88819 189.219 -4.46394 190.355 -4.46394 189.219 -4.03972 190.355 -4.03972 189.219 -3.61548 190.355 -3.61548 189.219 -3.19125 190.355 -3.19125 } TexCoordArray 1 Vec2Array 14 { 0.38772 0.26346 0.39237 0.25797 0.39091 0.27115 0.39556 0.26566 0.3941 0.27884 0.39875 0.27335 0.39729 0.28653 0.40194 0.28104 0.40048 0.29422 0.40513 0.28873 0.40367 0.30191 0.40832 0.29641 0.40686 0.3096 0.41151 0.3041 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS228" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 559.038 30.3666 -215.382 567.229 30.3666 -209.646 564.661 29.7809 -223.413 572.852 29.7809 -217.677 570.284 29.1986 -231.444 578.476 29.1986 -225.708 575.907 28.6206 -239.475 584.099 28.6206 -233.739 581.531 28.048 -247.506 589.722 28.048 -241.77 587.154 27.4816 -255.537 595.346 27.4816 -249.801 592.777 26.9223 -263.568 600.969 26.9223 -257.832 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0342082 0.99822 -0.0488491 0.0342081 0.99822 -0.048849 0.0341421 0.998227 -0.0487548 0.0340745 0.998234 -0.0486602 0.0339241 0.99825 -0.0484475 0.0338398 0.998258 -0.0483292 0.0336517 0.998277 -0.0480604 0.0335478 0.998288 -0.0479101 0.0333236 0.998311 -0.047588 0.0332034 0.998323 -0.0474163 0.0329444 0.998349 -0.0470483 0.0328057 0.998363 -0.0468522 0.0326685 0.998377 -0.0466564 0.0326684 0.998377 -0.0466563 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -3.61548 189.219 -3.61548 190.355 -3.19125 189.219 -3.19125 190.355 -2.76721 189.219 -2.76721 190.355 -2.34298 189.219 -2.34298 190.355 -1.91875 189.219 -1.91875 190.355 -1.49451 189.219 -1.49451 190.355 -1.07027 189.219 -1.07027 } TexCoordArray 1 Vec2Array 14 { 0.39205 0.31564 0.3967 0.31014 0.39524 0.32332 0.39989 0.31783 0.39843 0.33101 0.40308 0.32552 0.40162 0.3387 0.40627 0.33321 0.40481 0.34639 0.40946 0.3409 0.408 0.35408 0.41265 0.34859 0.41119 0.36177 0.41584 0.35628 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS227" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 585.14 29.7482 -209.074 593.331 29.7482 -203.338 590.763 29.0903 -217.105 598.954 29.0903 -211.369 596.386 28.4334 -225.136 604.578 28.4334 -219.4 602.01 27.7808 -233.166 610.201 27.7808 -227.431 607.633 27.1354 -241.197 615.824 27.1354 -235.462 613.256 26.5006 -249.228 621.448 26.5006 -243.492 618.879 25.8793 -257.259 627.071 25.8793 -251.523 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0384071 0.997756 -0.0548451 0.0384071 0.997756 -0.0548451 0.0383877 0.997758 -0.0548175 0.0383665 0.997761 -0.0547895 0.038263 0.997773 -0.054644 0.0381782 0.997782 -0.0545261 0.0379558 0.997808 -0.0542092 0.0378156 0.997824 -0.0540098 0.0374707 0.997864 -0.0535173 0.037266 0.997887 -0.0532241 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STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 556.802 31.5448 -193.011 567.451 31.6969 -185.555 562.425 30.9549 -201.042 573.074 31.0547 -193.586 568.048 30.3666 -209.073 578.697 30.4041 -201.616 573.672 29.7809 -217.104 584.321 29.7482 -209.647 579.295 29.1986 -225.135 589.944 29.0903 -217.678 584.918 28.6206 -233.166 595.567 28.4334 -225.709 590.541 28.048 -241.196 601.19 27.7808 -233.74 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0248796 0.998127 -0.0558954 0.0280473 0.997985 -0.0569167 0.0280572 0.99805 -0.0557652 0.0316398 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DataVariance STATIC name "TKMN2241_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2241_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 9 Group { DataVariance STATIC name "OBJECT10019" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 557.483 34.1922 -273.583 563.311 33.5109 -281.991 557.483 34.1922 -273.583 563.311 35.6741 -281.991 557.483 36.5718 -273.583 563.311 33.5109 -281.991 568.964 32.5158 -289.129 563.311 33.5109 -281.991 568.964 34.679 -289.129 563.311 35.6741 -281.991 568.964 32.5158 -289.129 574.339 31.2504 -296.086 568.964 32.5158 -289.129 574.339 33.4137 -296.086 568.964 34.679 -289.129 574.339 31.2504 -296.086 578.829 30.4392 -303.24 574.339 31.2504 -296.086 578.829 32.6025 -303.24 574.339 33.4137 -296.086 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.821868 0 0.569678 0.797952 0 0.602722 0.821868 0 0.569678 0.81092 0 0.585157 0.821868 0 0.569678 0.797952 0 0.602722 0.788821 0 0.614623 0.797952 0 0.602722 0.786355 0 0.617775 0.81092 0 0.585157 0.788821 0 0.614623 0.828829 0 0.559503 0.788821 0 0.614623 0.810237 0 0.586102 0.786355 0 0.617775 0.828829 0 0.559503 0.846999 0 0.531594 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"TERR2181" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 609.647 25.2968 -287.66 615.271 24.7754 -295.691 562.804 33.5574 -319.969 595.536 26.8068 -342.13 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.147364 0.988312 0.0390325 0.172931 0.984778 -0.0174997 0.172931 0.984778 -0.0174997 0.180059 0.983085 -0.0335153 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 16.1141 -18.939 16.2339 -18.6929 15.1164 -17.9489 15.8136 -17.2698 } TexCoordArray 1 Vec2Array 4 { 0.42076 0.38484 0.42395 0.39253 0.39419 0.41577 0.41276 0.43699 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR193" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 629.262 30.1618 -222.585 676.044 40.5668 -202.352 653.64 26.5036 -247.516 683.73 41.5858 -224.513 653.64 26.5036 -247.516 702.015 37.2083 -254.984 686.639 22.2927 -277.987 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.107593 0.963144 -0.246532 -0.207936 0.958448 -0.195294 -0.232111 0.933967 -0.271716 -0.305165 0.928889 -0.209855 -0.232111 0.933967 -0.271716 -0.252956 0.905583 -0.34049 -0.256427 0.880211 -0.399341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 16.5319 -20.9333 17.5283 -21.5533 17.0511 -20.1693 17.692 -20.8742 17.0511 -20.1693 18.0815 -19.9404 17.754 -19.2355 } TexCoordArray 1 Vec2Array 7 { 0.43189 0.32253 0.45842 0.30316 0.44571 0.3464 0.46278 0.32438 0.44571 0.3464 0.47315 0.35355 0.46443 0.37558 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR167" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 585.26 31.2018 -158.872 614.122 38.397 -146.95 606.071 29.82 -181.033 635.904 38.8499 -174.651 629.262 30.1618 -222.585 676.044 40.5668 -202.352 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.155592 0.966029 -0.206348 -0.205047 0.959529 -0.19303 -0.228781 0.958659 -0.169209 -0.206438 0.965969 -0.155844 -0.194258 0.969596 -0.148823 -0.149579 0.976328 -0.156234 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 15.5947 -22.8858 16.2094 -23.2512 16.038 -22.2067 16.6734 -22.4022 16.5319 -20.9333 17.5283 -21.5533 } TexCoordArray 1 Vec2Array 6 { 0.40693 0.26153 0.4233 0.25012 0.41873 0.28275 0.43565 0.27664 0.43189 0.32253 0.45842 0.30316 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT227" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 564.661 30.3809 -223.413 564.661 29.7809 -223.413 570.284 29.7986 -231.444 570.284 29.1986 -231.444 575.907 29.2206 -239.475 575.907 28.6206 -239.475 581.531 28.648 -247.506 581.531 28.048 -247.506 587.154 28.0816 -255.537 587.154 27.4816 -255.537 592.777 27.5223 -263.568 592.777 26.9223 -263.568 598.401 26.9711 -271.599 598.401 26.3711 -271.599 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.81917 0 0.57355 0.81917 0 0.57355 0.81917 0 0.57355 0.81917 0 0.57355 0.819154 0 0.573574 0.819137 0 0.573598 0.819137 0 0.573598 0.819154 0 0.573574 0.81917 0 0.57355 0.81917 0 0.573551 0.819154 0 0.573574 0.819137 0 0.573598 0.819121 0 0.573621 0.819121 0 0.573621 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 214.227 1 214.227 0 213.247 1 213.247 0 212.266 1 212.266 0 211.286 1 211.286 0 210.306 1 210.306 0 209.325 1 209.325 0 208.345 1 208.345 0 } TexCoordArray 1 Vec2Array 14 { 0.39524 0.32332 0.39524 0.32332 0.39843 0.33101 0.39843 0.33101 0.40162 0.3387 0.40162 0.3387 0.40481 0.34639 0.40481 0.34639 0.408 0.35408 0.408 0.35408 0.41119 0.36177 0.41119 0.36177 0.41438 0.36946 0.41438 0.36946 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT223" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 615.824 27.1354 -235.462 615.824 27.7354 -235.462 621.448 26.5006 -243.492 621.448 27.1006 -243.492 627.071 25.8793 -251.523 627.071 26.4793 -251.523 632.694 25.2749 -259.554 632.694 25.8749 -259.554 638.318 24.6903 -267.585 638.318 25.2903 -267.585 643.941 24.1289 -275.616 643.941 24.7289 -275.616 649.564 23.5936 -283.647 649.564 24.1936 -283.647 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.819087 0 -0.573669 -0.819087 0 -0.573669 -0.819115 0 -0.57363 -0.819142 0 -0.57359 -0.81917 0 -0.573551 -0.81917 0 -0.573551 -0.819154 0 -0.573574 -0.819137 0 -0.573598 -0.819137 0 -0.573597 -0.819154 0 -0.573574 -0.819169 0 -0.573551 -0.819169 0 -0.573553 -0.819168 0 -0.573554 -0.819168 0 -0.573554 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 210.306 0 210.306 1 209.325 0 209.325 1 208.345 0 208.345 1 207.364 0 207.364 1 206.384 0 206.384 1 205.404 0 205.404 1 204.423 0 204.423 1 } TexCoordArray 1 Vec2Array 14 { 0.42426 0.33486 0.42426 0.33486 0.42745 0.34255 0.42745 0.34255 0.43064 0.35024 0.43064 0.35024 0.43383 0.35793 0.43383 0.35793 0.43702 0.36562 0.43702 0.36562 0.44021 0.37331 0.44021 0.37331 0.4434 0.38099 0.4434 0.38099 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB222" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 600.969 26.9223 -257.832 601.788 26.9223 -257.258 606.592 26.3711 -265.863 607.411 26.3711 -265.289 612.215 25.829 -273.894 613.035 25.829 -273.32 617.839 25.2968 -281.925 618.658 25.2968 -281.351 623.462 24.7754 -289.956 624.281 24.7754 -289.382 629.085 24.2658 -297.986 629.904 24.2658 -297.413 634.709 23.769 -306.017 635.528 23.769 -305.444 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0322167 0.998423 -0.0459691 0.0322167 0.998423 -0.045969 0.0320399 0.99844 -0.0457168 0.0318546 0.998458 -0.0454691 0.0314771 0.998493 -0.0449471 0.0312846 0.998512 -0.0446731 0.0308906 0.99855 -0.0440949 0.0306891 0.998569 -0.0437909 0.0302511 0.99861 -0.0431652 0.030011 0.998631 -0.0428456 0.0295214 0.998674 -0.0421703 0.0292598 0.998697 -0.0418213 0.0290105 0.998719 -0.0414655 0.0290098 0.998719 -0.0414659 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 122.578 1 122.578 0 122.005 1 122.005 0 121.432 1 121.432 0 120.859 1 120.859 0 120.286 1 120.286 0 119.713 1 119.713 0 119.141 1 119.141 0 } TexCoordArray 1 Vec2Array 14 { 0.41584 0.35628 0.4163 0.35573 0.41903 0.36397 0.41949 0.36342 0.42222 0.37166 0.42268 0.37111 0.42541 0.37935 0.42587 0.3788 0.4286 0.38704 0.42906 0.38649 0.43179 0.39472 0.43225 0.39417 0.43498 0.40241 0.43544 0.40186 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 598.401 26.9711 -271.599 598.401 26.3711 -271.599 604.024 26.429 -279.629 604.024 25.829 -279.629 609.647 25.8968 -287.66 609.647 25.2968 -287.66 615.271 25.3754 -295.691 615.271 24.7754 -295.691 620.894 24.8658 -303.722 620.894 24.2658 -303.722 626.517 24.369 -311.753 626.517 23.769 -311.753 633.004 23.893 -320.347 633.004 23.293 -320.347 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.819137 0 0.573598 0.819137 0 0.573598 0.819148 0 0.573582 0.819159 0 0.573566 0.819154 0 0.573574 0.819137 0 0.573597 0.819137 0 0.573598 0.819153 0 0.573575 0.819169 0 0.573552 0.819168 0 0.573553 0.811835 0 0.583888 0.804833 0 0.593502 0.798146 0 0.602464 0.798146 0 0.602464 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 208.345 1 208.345 0 207.364 1 207.364 0 206.384 1 206.384 0 205.404 1 205.404 0 204.423 1 204.423 0 203.443 1 203.443 0 202.491 1 202.491 0 } TexCoordArray 1 Vec2Array 14 { 0.41438 0.36946 0.41438 0.36946 0.41757 0.37715 0.41757 0.37715 0.42076 0.38484 0.42076 0.38484 0.42395 0.39253 0.42395 0.39253 0.42714 0.40022 0.42714 0.40022 0.43033 0.4079 0.43033 0.4079 0.43401 0.41613 0.43401 0.41613 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB218" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 634.93 24.1289 -281.925 635.749 24.1289 -281.352 640.553 23.5936 -289.956 641.373 23.5936 -289.383 646.177 23.0877 -297.987 646.996 23.0877 -297.414 651.631 22.6117 -305.214 652.407 22.6117 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0.40104 0.44795 0.40817 0.44837 0.40752 0.4516 0.41428 0.45198 0.41357 0.45549 0.41993 0.45585 0.41918 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2241_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Group { DataVariance STATIC name "TKMN2241" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 590.541 28.048 -241.196 601.19 27.7808 -233.74 596.165 27.4816 -249.227 606.814 27.1354 -241.771 601.788 26.9223 -257.258 612.437 26.5006 -249.802 607.411 26.3711 -265.289 618.06 25.8793 -257.833 613.035 25.829 -273.32 623.684 25.2749 -265.864 618.658 25.2968 -281.351 629.307 24.6903 -273.895 624.281 24.7754 -289.382 634.93 24.1289 -281.925 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0498769 0.998125 -0.0354667 0.0546506 0.997819 -0.0370096 0.0545766 0.997891 -0.035139 0.0591323 0.997645 -0.0347654 0.0588912 0.997782 -0.0310461 0.0631336 0.997535 -0.030625 0.0628058 0.99766 -0.0270227 0.0665983 0.997427 -0.0265501 0.0661777 0.997539 -0.0231636 0.0693946 0.997332 -0.0226587 0.0688866 0.997432 -0.0195885 0.0713795 0.997267 -0.0190415 0.0709627 0.997325 -0.0175493 0.0733737 0.997136 -0.0183328 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 42.4468 0 42.4468 1 42.2496 0 42.2496 1 42.0524 0 42.0524 1 41.8552 0 41.8552 1 41.658 0 41.658 1 41.4609 0 41.4609 1 41.2637 0 41.2637 1 } TexCoordArray 1 Vec2Array 14 { 0.40992 0.34035 0.41596 0.33321 0.41311 0.34804 0.41915 0.3409 0.4163 0.35573 0.42234 0.34859 0.41949 0.36342 0.42553 0.35628 0.42268 0.37111 0.42872 0.36397 0.42587 0.3788 0.43191 0.37166 0.42906 0.38649 0.4351 0.37935 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2181_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2181_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 10 Group { DataVariance STATIC name "OBJECT10011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 644.928 25.3351 -370.069 640.438 25.0646 -362.915 644.928 25.3351 -370.069 640.438 22.9014 -362.915 644.928 23.1718 -370.069 640.438 25.0646 -362.915 635.063 25.2484 -355.958 640.438 25.0646 -362.915 635.063 23.0852 -355.958 640.438 22.9014 -362.915 635.063 25.2484 -355.958 629.41 25.5946 -348.82 635.063 25.2484 -355.958 629.41 23.4312 -348.82 635.063 23.0852 -355.958 629.41 25.5946 -348.82 623.582 26.0595 -340.412 629.41 25.5946 -348.82 623.582 23.68 -340.412 629.41 23.4312 -348.82 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.846999 0 0.531594 0.810237 0 0.586102 0.846999 0 0.531594 0.828829 0 0.559502 0.846999 0 0.531594 0.810237 0 0.586102 0.786355 0 0.617775 0.810237 0 0.586102 0.788821 0 0.614623 0.828829 0 0.559502 0.786355 0 0.617775 0.81092 0 0.585157 0.786355 0 0.617775 0.797952 0 0.60272 0.788821 0 0.614623 0.81092 0 0.585157 0.821869 0 0.569677 0.81092 0 0.585157 0.821869 0 0.569677 0.797952 0 0.60272 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 0.9922 -0.2539 0.00313 -0.2523 0.9922 -0.2539 0.00391 -0.5 0.9961 -0.5 0.9883 -0.0039 0 -0.0023 0.9883 -0.0039 0 -0.25 0.9922 -0.25 0.9883 -0.0039 0 -0.0023 0.9883 -0.0039 0 -0.25 0.9922 -0.25 0.9922 -0.2539 0.00313 -0.2523 0.9922 -0.2539 0.00391 -0.5 0.9961 -0.5 } TexCoordArray 1 Vec2Array 20 { 0.40353 0.40236 0.40329 0.40202 0.40353 0.40236 0.40329 0.40202 0.40353 0.40236 0.40329 0.40202 0.403 0.4017 0.40329 0.40202 0.403 0.4017 0.40329 0.40202 0.403 0.4017 0.4027 0.40137 0.403 0.4017 0.4027 0.40137 0.403 0.4017 0.4027 0.40137 0.40238 0.40098 0.4027 0.40137 0.40238 0.40098 0.4027 0.40137 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_230 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_231 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 666.251 24.6401 -380.333 661.688 24.7143 -374.302 666.251 24.6401 -380.333 661.688 22.2089 -374.302 666.251 22.1346 -380.333 661.688 24.1297 -374.302 656.351 24.317 -368.517 661.688 24.1297 -374.302 656.351 22.3802 -368.517 661.688 22.1929 -374.302 656.351 24.317 -368.517 650.752 24.4558 -362.591 656.351 24.317 -368.517 650.752 22.519 -362.591 656.351 22.3802 -368.517 650.752 25.0092 -362.591 644.898 25.2631 -355.547 650.752 25.0092 -362.591 644.898 22.5071 -355.547 650.752 22.5037 -362.591 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.797471 0 0.603357 0.797471 0 0.603357 0.797471 0 0.603357 0.797471 0 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0.40238 0.40098 0.4027 0.40137 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_230 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_231 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 600.913 26.6132 -303.057 606.767 25.5282 -310.101 600.913 26.6132 -303.057 606.767 28.0337 -310.101 600.913 29.3692 -303.057 606.767 25.5435 -310.101 612.366 24.7557 -316.027 606.767 25.5435 -310.101 612.366 26.6925 -316.027 606.767 27.4803 -310.101 612.366 24.7557 -316.027 617.703 24.3521 -321.812 612.366 24.7557 -316.027 617.703 26.2889 -321.812 612.366 26.6925 -316.027 617.703 24.3681 -321.812 622.266 23.4285 -327.842 617.703 24.3681 -321.812 622.266 25.934 -327.842 617.703 26.8735 -321.812 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.76908 0 0.639153 0.76908 0 0.639153 0.76908 0 0.639153 0.76908 0 0.639153 0.76908 0 0.639153 0.726877 0 0.686768 0.732237 0 0.68105 0.726877 0 0.686768 0.729531 0 0.683948 0.726877 0 0.686768 0.732237 0 0.68105 0.734995 0 0.678072 0.732237 0 0.68105 0.734995 0 0.678072 0.729531 0 0.683948 0.797423 0 0.603421 0.797422 0 0.603421 0.797423 0 0.603421 0.797423 0 0.603421 0.797423 0 0.603421 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 0.00391 -0.0165 0.9961 -0.0165 0.00391 -0.0165 0.9922 0.3901 0.00313 0.39199 0 0.41073 0.9922 0.41073 0 0.41073 0.9883 0.71284 0 0.7148 0.00781 0.72616 1.00001 0.72616 0.00781 0.72616 0.99611 0.99739 0.00781 0.99916 0.00391 -0.0165 0.9961 -0.0165 0.00391 -0.0165 0.9922 0.3901 0.00313 0.39199 } TexCoordArray 1 Vec2Array 20 { 0.40353 0.40236 0.40329 0.40202 0.40353 0.40236 0.40329 0.40202 0.40353 0.40236 0.40329 0.40202 0.403 0.4017 0.40329 0.40202 0.403 0.4017 0.40329 0.40202 0.403 0.4017 0.4027 0.40137 0.403 0.4017 0.4027 0.40137 0.403 0.4017 0.4027 0.40137 0.40238 0.40098 0.4027 0.40137 0.40238 0.40098 0.4027 0.40137 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2435" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 429.16 41.7447 -344.294 478.665 45.8637 -330.908 448.334 41.5281 -358.751 518.39 37.7837 -382.448 462.401 41.0872 -387.423 623.067 25.5982 -378.141 518.39 37.7837 -382.448 572.928 32.7837 -355.981 478.665 45.8637 -330.908 514.757 38.8637 -311.659 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0579157 0.9941 -0.0917064 0.0821248 0.995123 -0.054635 0.00782456 0.995831 -0.0908785 0.0806006 0.994138 -0.0720675 0.0577458 0.998247 0.0129807 0.117694 0.991514 -0.0552096 0.0806006 0.994138 -0.0720675 0.130444 0.991228 -0.0212516 0.0821248 0.995123 -0.054635 0.154861 0.98559 0.0680487 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 12.2699 -17.2035 13.3243 -17.6137 12.6783 -16.7604 14.1704 -16.0342 12.9779 -15.8818 16.4 -16.1662 14.1704 -16.0342 15.332 -16.8453 13.3243 -17.6137 14.093 -18.2036 } TexCoordArray 1 Vec2Array 10 { 0.31838 0.43906 0.34646 0.42624 0.32926 0.4529 0.369 0.47559 0.33724 0.48035 0.42837 0.47147 0.369 0.47559 0.39993 0.45025 0.34646 0.42624 0.36694 0.40781 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2434" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 464.19 32.1804 -469.363 440.239 42.087 -431.015 553.492 34.2564 -443.1 443.01 42.4154 -409.006 553.492 34.2564 -443.1 462.401 41.0872 -387.423 553.492 34.2564 -443.1 518.39 37.7837 -382.448 553.492 34.2564 -443.1 623.067 25.5982 -378.141 628.883 28.2564 -408.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.0433659 0.973529 -0.224411 0.0523673 0.987439 -0.149068 0.0733638 0.99667 -0.0355887 0.0697762 0.997483 -0.0125962 0.0733638 0.99667 -0.0355887 0.0662447 0.997705 -0.0140242 0.0733638 0.99667 -0.0355887 0.0960901 0.99537 -0.00227551 0.0733638 0.99667 -0.0355887 0.093496 0.995089 0.0324927 0.036307 0.994936 0.0937251 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 13.016 -13.3707 12.5059 -14.5459 14.9181 -14.1755 12.5649 -15.2203 14.9181 -14.1755 12.9779 -15.8818 14.9181 -14.1755 14.1704 -16.0342 14.9181 -14.1755 16.4 -16.1662 16.5238 -15.2324 } TexCoordArray 1 Vec2Array 11 { 0.33825 0.55881 0.32467 0.52209 0.38891 0.53366 0.32624 0.50102 0.38891 0.53366 0.33724 0.48035 0.38891 0.53366 0.369 0.47559 0.38891 0.53366 0.42837 0.47147 0.43167 0.50064 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR218" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 595.536 26.8068 -342.13 623.067 25.5982 -378.141 595.536 26.8068 -342.13 572.929 32.7837 -355.981 562.804 33.5574 -319.969 514.757 38.8637 -311.659 550.986 36.254 -282.387 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.20764 0.974785 0.081732 0.189299 0.975513 0.111982 0.20764 0.974785 0.081732 0.166692 0.984686 0.0510523 0.135153 0.990823 -0.00167356 0.107212 0.994124 -0.014911 0.103037 0.993916 -0.0389149 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 15.8136 -17.2698 16.4 -16.1662 15.8136 -17.2698 15.3321 -16.8453 15.1164 -17.9489 14.093 -18.2036 14.8647 -19.1006 } TexCoordArray 1 Vec2Array 7 { 0.41276 0.43699 0.42837 0.47147 0.41276 0.43699 0.39993 0.45025 0.39419 0.41577 0.36694 0.40781 0.38749 0.37979 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT217" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 649.564 23.5936 -283.647 649.564 24.1936 -283.647 655.187 23.0877 -291.678 655.187 23.6877 -291.678 660.169 22.6117 -298.278 660.169 23.2117 -298.278 665.609 22.1357 -304.505 665.609 22.7357 -304.505 671.479 21.6597 -310.329 671.479 22.2597 -310.329 677.749 21.1837 -315.719 677.749 21.7837 -315.719 684.388 20.7077 -320.648 684.388 21.3077 -320.648 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.81917 0 -0.57355 -0.81917 0 -0.57355 -0.81304 0 -0.582207 -0.806087 0 -0.591797 -0.783569 0 -0.621305 -0.768545 0 -0.639796 -0.737251 0 -0.675619 -0.720984 0 -0.692951 -0.687232 0 -0.726438 -0.669743 0 -0.742593 -0.63365 0 -0.77362 -0.615047 0 -0.788491 -0.596106 0 -0.802906 -0.596106 0 -0.802906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 204.423 0 204.423 1 203.443 0 203.443 1 202.491 0 202.491 1 201.539 0 201.539 1 200.587 0 200.587 1 199.635 0 199.635 1 198.683 0 198.683 1 } TexCoordArray 1 Vec2Array 14 { 0.4434 0.38099 0.4434 0.38099 0.44659 0.38868 0.44659 0.38868 0.44942 0.395 0.44942 0.395 0.4525 0.40096 0.4525 0.40096 0.45583 0.40654 0.45583 0.40654 0.45939 0.4117 0.45939 0.4117 0.46316 0.41642 0.46316 0.41642 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB217" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 634.709 23.769 -306.017 635.528 23.769 -305.444 640.765 23.293 -314.042 641.541 23.293 -313.411 647.379 22.817 -321.613 648.108 22.817 -320.929 654.516 22.341 -328.694 655.194 22.341 -327.959 662.14 21.865 -335.247 662.764 21.865 -334.466 670.212 21.389 -341.24 670.779 21.389 -340.416 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.027128 0.99888 -0.0387762 0.0285948 0.998873 -0.0378824 0.0290164 0.998876 -0.0374934 0.0308444 0.99887 -0.0361536 0.0316147 0.998876 -0.0353291 0.0333416 0.99887 -0.0338622 0.0340654 0.998875 -0.0329727 0.0356835 0.99887 -0.0313866 0.0363292 0.998876 -0.03046 0.0378227 0.99887 -0.0287702 0.0381147 0.998873 -0.0282825 0.0392638 0.998864 -0.0270183 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 119.141 1 119.141 0 118.584 1 118.584 0 118.028 1 118.028 0 117.471 1 117.471 0 116.915 1 116.915 0 116.359 1 116.359 0 } TexCoordArray 1 Vec2Array 12 { 0.43498 0.40241 0.43544 0.40186 0.43841 0.4101 0.43885 0.40949 0.44216 0.41734 0.44258 0.41669 0.44621 0.42412 0.4466 0.42342 0.45054 0.4304 0.45089 0.42965 0.45511 0.43614 0.45544 0.43535 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT216" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 633.004 23.893 -320.347 633.004 23.293 -320.347 640.087 23.417 -328.456 640.087 22.817 -328.456 647.731 22.941 -336.04 647.731 22.341 -336.04 655.896 22.465 -343.058 655.896 21.865 -343.058 664.541 21.989 -349.477 664.541 21.389 -349.477 673.622 21.513 -355.262 673.622 20.913 -355.262 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.753149 0 0.65785 0.753149 0 0.65785 0.737287 0 0.67558 0.720999 0 0.692936 0.687211 0 0.726458 0.669708 0 0.742625 0.633626 0 0.77364 0.615052 0 0.788487 0.576851 0 0.81685 0.557221 0 0.830365 0.537285 0 0.843401 0.537285 0 0.843401 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 202.491 1 202.491 0 201.539 1 201.539 0 200.587 1 200.587 0 199.635 1 199.635 0 198.683 1 198.683 0 197.731 1 197.731 0 } TexCoordArray 1 Vec2Array 12 { 0.43401 0.41613 0.43401 0.41613 0.43803 0.4239 0.43803 0.4239 0.44236 0.43116 0.44236 0.43116 0.44699 0.43788 0.44699 0.43788 0.4519 0.44402 0.4519 0.44402 0.45705 0.44956 0.45705 0.44956 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB212" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 670.881 21.1837 -324.311 671.505 21.1837 -323.53 678.15 20.7077 -329.708 678.718 20.7077 -328.885 685.786 20.2317 -334.573 686.293 20.2317 -333.711 693.75 19.7557 -338.881 694.194 19.7557 -337.985 702.001 19.2797 -342.609 702.38 19.2797 -341.684 710.496 18.8037 -345.739 710.808 18.8037 -344.789 719.194 18.3277 -348.256 719.437 18.3277 -347.286 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0410442 0.998619 -0.0327943 0.0423041 0.99861 -0.0314383 0.0426164 0.998613 -0.0309045 0.0441499 0.998606 -0.0289229 0.0447188 0.998613 -0.0277765 0.0461212 0.998606 -0.0256658 0.0465968 0.998613 -0.0244911 0.0478352 0.998606 -0.0223055 0.0482255 0.998613 -0.0211096 0.0493057 0.998606 -0.0188427 0.0496097 0.998613 -0.0176143 0.050525 0.998606 -0.0152641 0.0506312 0.99861 -0.0146369 0.0513613 0.998597 -0.012869 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 116.915 0 116.915 1 116.359 0 116.359 1 115.802 0 115.802 1 115.246 0 115.246 1 114.69 0 114.69 1 114.133 0 114.133 1 113.577 0 113.577 1 } TexCoordArray 1 Vec2Array 14 { 0.45549 0.41993 0.45585 0.41918 0.45962 0.4251 0.45994 0.42431 0.46395 0.42975 0.46424 0.42893 0.46847 0.43388 0.46872 0.43302 0.47315 0.43745 0.47336 0.43656 0.47797 0.44044 0.47814 0.43953 0.4829 0.44285 0.48304 0.44193 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2181_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKRS222" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 592.777 26.9223 -263.568 600.969 26.9223 -257.832 598.401 26.3711 -271.599 606.592 26.3711 -265.863 604.024 25.829 -279.629 612.215 25.829 -273.894 609.647 25.2968 -287.66 617.839 25.2968 -281.925 615.271 24.7754 -295.691 623.462 24.7754 -289.956 620.894 24.2658 -303.722 629.085 24.2658 -297.986 626.517 23.769 -311.753 634.709 23.769 -306.017 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.032195 0.998423 -0.0459801 0.0321973 0.998423 -0.0459806 0.0320223 0.99844 -0.0457297 0.0318458 0.998458 -0.0454785 0.0314757 0.998493 -0.0449526 0.0312799 0.998512 -0.0446775 0.0308767 0.99855 -0.0441033 0.0306671 0.998569 -0.0438038 0.0302298 0.99861 -0.0431772 0.0300039 0.998631 -0.0428505 0.0295272 0.998674 -0.0421673 0.0292783 0.998697 -0.0418112 0.0290282 0.998719 -0.0414549 0.0290264 0.998719 -0.0414545 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 -1.07027 189.219 -1.07027 190.355 -0.64626 189.219 -0.64626 190.355 -0.22201 189.219 -0.22201 190.355 0.20222 189.219 0.20222 190.355 0.62646 189.219 0.62646 190.355 1.0507 189.219 1.0507 190.355 1.47472 189.219 1.47472 } TexCoordArray 1 Vec2Array 14 { 0.41119 0.36177 0.41584 0.35628 0.41438 0.36946 0.41903 0.36397 0.41757 0.37715 0.42222 0.37166 0.42076 0.38484 0.42541 0.37935 0.42395 0.39253 0.4286 0.38704 0.42714 0.40022 0.43179 0.39472 0.43033 0.4079 0.43498 0.40241 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 618.879 25.8793 -257.259 627.071 25.8793 -251.523 624.503 25.2749 -265.29 632.694 25.2749 -259.554 630.126 24.6903 -273.321 638.318 24.6903 -267.585 635.749 24.1289 -281.352 643.941 24.1289 -275.616 641.373 23.5936 -289.383 649.564 23.5936 -283.647 646.996 23.0877 -297.414 655.187 23.0877 -291.678 652.407 22.6117 -304.583 660.169 22.6117 -298.278 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0352913 0.998105 -0.0504017 0.0352938 0.998105 -0.0504022 0.0349106 0.998146 -0.0498541 0.0345266 0.998187 -0.0493056 0.0336914 0.998273 -0.048115 0.0332404 0.998319 -0.0474729 0.0322837 0.998415 -0.0461066 0.0317779 0.998464 -0.0453825 0.0307012 0.998567 -0.0438432 0.0301315 0.998619 -0.043028 0.0298165 0.998648 -0.0425782 0.0318776 0.998552 -0.0433393 0.0331949 0.998481 -0.0439798 0.0362558 0.998345 -0.0446342 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 -0.64626 190.355 -0.64626 189.219 -0.22201 190.355 -0.22201 189.219 0.20222 190.355 0.20222 189.219 0.62646 190.355 0.62646 189.219 1.0507 190.355 1.0507 189.219 1.47472 190.355 1.47472 189.219 1.88662 190.355 1.88662 } TexCoordArray 1 Vec2Array 14 { 0.426 0.35573 0.43064 0.35024 0.42919 0.36342 0.43383 0.35793 0.43238 0.37111 0.43702 0.36562 0.43557 0.3788 0.44021 0.37331 0.43876 0.38649 0.4434 0.38099 0.44195 0.39418 0.44659 0.38868 0.44502 0.40104 0.44942 0.395 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS217" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 626.517 23.769 -311.753 634.709 23.769 -306.017 633.004 23.293 -320.347 640.765 23.293 -314.042 640.087 22.817 -328.456 647.379 22.817 -321.613 647.731 22.341 -336.04 654.516 22.341 -328.694 655.896 21.865 -343.058 662.14 21.865 -335.247 664.541 21.389 -349.477 670.212 21.389 -341.24 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0253474 0.999023 -0.0362004 0.0275165 0.998956 -0.0364562 0.0276359 0.99898 -0.0357221 0.0299805 0.998932 -0.0351605 0.0301136 0.99898 -0.0336598 0.0324112 0.998932 -0.0329307 0.0324385 0.99898 -0.0314247 0.0346797 0.998932 -0.0305355 0.034598 0.99898 -0.029032 0.036768 0.998932 -0.027984 0.0366726 0.998956 -0.0272279 0.0389791 0.99888 -0.0268361 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 1.47472 189.219 1.47472 190.355 1.88662 189.219 1.88662 190.355 2.29852 189.219 2.29852 190.355 2.71043 189.219 2.71043 190.355 3.12234 189.219 3.12234 190.355 3.53423 189.219 3.53423 } TexCoordArray 1 Vec2Array 12 { 0.43033 0.4079 0.43498 0.40241 0.43401 0.41613 0.43841 0.4101 0.43803 0.4239 0.44216 0.41734 0.44236 0.43116 0.44621 0.42412 0.44699 0.43788 0.45054 0.4304 0.4519 0.44402 0.45511 0.43614 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS215" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 652.407 22.6117 -304.583 660.169 22.6117 -298.278 658.317 22.1357 -311.348 665.609 22.1357 -304.505 664.693 21.6597 -317.675 671.479 21.6597 -310.329 671.505 21.1837 -323.53 677.749 21.1837 -315.719 678.718 20.7077 -328.885 684.388 20.7077 -320.648 686.293 20.2317 -333.711 691.362 20.2317 -325.091 694.194 19.7557 -337.985 698.635 19.7557 -329.025 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0333839 0.998597 -0.0410987 0.0362455 0.998481 -0.0414999 0.0362419 0.998522 -0.0405113 0.0391917 0.998438 -0.0398217 0.0390395 0.998522 -0.0378232 0.0419323 0.998438 -0.0369255 0.0416376 0.998522 -0.034941 0.0444601 0.998438 -0.0338366 0.0440272 0.998522 -0.0318787 0.0467637 0.998438 -0.0305787 0.0461887 0.998522 -0.0286591 0.0488217 0.998438 -0.0271668 0.0484629 0.998481 -0.0262163 0.0515254 0.998345 -0.0255387 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 1.88662 190.355 1.88662 189.219 2.29852 190.355 2.29852 189.219 2.71043 190.355 2.71043 189.219 3.12234 190.355 3.12234 189.219 3.53423 190.355 3.53423 189.219 3.94615 190.355 3.94615 189.219 4.35805 190.355 4.35805 } TexCoordArray 1 Vec2Array 14 { 0.44502 0.40104 0.44942 0.395 0.44837 0.40752 0.4525 0.40096 0.45198 0.41357 0.45583 0.40654 0.45585 0.41918 0.45939 0.4117 0.45994 0.42431 0.46316 0.41642 0.46424 0.42893 0.46711 0.42067 0.46872 0.43302 0.47124 0.42444 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2181" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 624.281 24.7754 -289.382 634.93 24.1289 -281.925 629.904 24.2658 -297.413 640.553 23.5936 -289.956 635.528 23.769 -305.444 646.177 23.0877 -297.987 641.541 23.293 -313.411 651.631 22.6117 -305.214 648.108 22.817 -320.929 657.587 22.1357 -312.033 655.194 22.341 -327.959 664.015 21.6597 -318.409 662.764 21.865 -334.466 670.881 21.1837 -324.311 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0703708 0.997422 -0.0140197 0.0719199 0.997305 -0.0145234 0.0716909 0.997334 -0.0136208 0.0723436 0.997295 -0.013005 0.0708641 0.997431 -0.010472 0.0719797 0.99736 -0.00962045 0.0709792 0.997458 -0.0063184 0.0730483 0.997315 -0.00511041 0.0712491 0.997458 -0.00123635 0.073226 0.997315 0.000115036 0.0711529 0.997458 0.00384938 0.0730281 0.997316 0.00533785 0.0719189 0.997385 0.00714885 0.0750623 0.997155 0.00690101 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 41.2637 0 41.2637 1 41.0665 0 41.0665 1 40.8693 0 40.8693 1 40.6778 0 40.6778 1 40.4863 0 40.4863 1 40.2949 0 40.2949 1 40.1033 0 40.1033 1 } TexCoordArray 1 Vec2Array 14 { 0.42906 0.38649 0.4351 0.37935 0.43225 0.39417 0.43829 0.38704 0.43544 0.40186 0.44148 0.39472 0.43885 0.40949 0.44457 0.40164 0.44258 0.41669 0.44795 0.40817 0.4466 0.42342 0.4516 0.41428 0.45089 0.42965 0.45549 0.41993 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2121_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2121_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 11 Group { DataVariance STATIC name "TERR2462" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 650.492 23.8346 -428.003 553.493 34.2564 -443.1 650.492 23.8346 -428.003 628.883 28.2564 -408.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.120409 0.988523 -0.0912346 0.120409 0.988523 -0.0912346 0.120409 0.988523 -0.0912346 0.120409 0.988523 -0.0912346 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.64468 0.56225 0 1 0.64468 0.56225 0.50107 1e-05 } 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17.2296 -15.9964 17.6785 -16.7104 17.2296 -15.9964 17.8874 -16.5745 18.17 -15.572 } TexCoordArray 1 Vec2Array 29 { 0.48467 0.38884 0.46711 0.42067 0.48467 0.38884 0.46316 0.41642 0.45583 0.40654 0.46443 0.37558 0.45939 0.4117 0.46316 0.41642 0.42395 0.39253 0.42714 0.40022 0.41276 0.43699 0.43033 0.4079 0.41276 0.43699 0.43401 0.41613 0.43014 0.4529 0.43803 0.4239 0.43014 0.4529 0.44236 0.43116 0.43014 0.4529 0.44699 0.43788 0.43014 0.4529 0.4519 0.44402 0.45047 0.47677 0.45705 0.44956 0.45047 0.47677 0.46242 0.45447 0.45047 0.47677 0.46799 0.45871 0.47551 0.49003 } TexCoordArray 2 Vec2Array 29 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 29 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR246" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 789.274 19.2877 -422.463 812.263 36.0964 -469.555 789.274 19.2877 -422.463 756.032 28.9382 -441.854 753.432 21.4574 -414.153 703.953 31.4127 -441.854 706.171 23.8416 -397.532 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0790324 0.939868 0.332268 0.0594683 0.930594 0.361191 0.0790324 0.939868 0.332268 0.0684148 0.948032 0.310734 0.0902771 0.971645 0.218534 0.0818922 0.975478 0.204297 0.106546 0.980982 0.16224 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 19.94 -14.808 20.4297 -13.3648 19.94 -14.808 19.232 -14.2137 19.1766 -15.0626 18.1228 -14.2137 18.17 -15.572 } TexCoordArray 1 Vec2Array 7 { 0.52265 0.5139 0.53569 0.55899 0.52265 0.5139 0.50379 0.53247 0.50232 0.50595 0.47425 0.53247 0.47551 0.49003 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR245" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 706.171 23.8416 -397.532 703.953 31.4127 -441.854 706.171 23.8416 -397.532 650.492 23.8346 -428.003 662.019 22.8776 -383.682 628.884 28.2564 -408.612 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0572598 0.992886 0.104402 -0.0943709 0.980528 0.172217 -0.0572598 0.992886 0.104402 -0.00803865 0.996937 0.0777964 0.0560295 0.998405 0.00698594 0.178643 0.983591 -0.0252233 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 18.17 -15.572 18.1228 -14.2137 18.17 -15.572 16.9841 -14.6382 17.2296 -15.9964 16.5239 -15.2324 } TexCoordArray 1 Vec2Array 6 { 0.47551 0.49003 0.47425 0.53247 0.47551 0.49003 0.44393 0.51921 0.45047 0.47677 0.43167 0.50064 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR219" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 662.019 22.8776 -383.682 628.884 28.2564 -408.612 662.019 22.8776 -383.682 623.067 25.5982 -378.141 626.177 23.9225 -358.751 595.536 26.8068 -342.13 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.0822259 0.992475 0.0907296 0.0838067 0.9912 0.102468 0.0822259 0.992475 0.0907296 0.0938592 0.992013 0.0842626 0.102023 0.992359 0.069397 0.128375 0.989598 0.0649317 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 17.2296 -15.9964 16.5239 -15.2324 17.2296 -15.9964 16.4 -16.1662 16.4662 -16.7604 15.8136 -17.2698 } TexCoordArray 1 Vec2Array 6 { 0.45047 0.47677 0.43167 0.50064 0.45047 0.47677 0.42837 0.47147 0.43014 0.4529 0.41276 0.43699 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306115" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 713.914 46.7337 -387.109 712.344 46.8478 -369.413 713.914 46.7337 -387.109 712.898 19.0137 -369.237 712.898 19.0137 -369.237 714.467 18.8996 -386.933 712.898 19.0137 -369.237 713.914 46.7337 -387.109 705.195 46.5583 -379.038 721.063 47.0232 -377.483 705.195 46.5583 -379.038 721.617 19.1891 -377.309 721.617 19.1891 -377.309 705.748 18.7242 -378.863 721.617 19.1891 -377.309 705.195 46.5583 -379.038 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.995895 0.0203616 0.0881963 0.995892 0.0203803 0.0882251 0.995895 0.0203616 0.0881963 0.995895 0.0203616 0.0881963 0.995895 0.0203616 0.0881963 0.995898 0.0203429 0.0881675 0.995895 0.0203616 0.0881963 0.995895 0.0203616 0.0881963 0.0976188 -0.00429806 -0.995215 0.0976517 -0.00427811 -0.995211 0.0976188 -0.00429806 -0.995215 0.0976188 -0.00429806 -0.995215 0.0976188 -0.00429806 -0.995215 0.0975859 -0.00431802 -0.995218 0.0976188 -0.00429806 -0.995215 0.0976188 -0.00429806 -0.995215 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.22107 0.6029 0.22103 0.6022 0.22107 0.6029 0.22104 0.6022 0.22104 0.6022 0.22108 0.60289 0.22104 0.6022 0.22107 0.6029 0.22084 0.60258 0.22126 0.60252 0.22084 0.60258 0.22127 0.60251 0.22127 0.60251 0.22085 0.60257 0.22127 0.60251 0.22084 0.60258 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB212" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 670.212 21.389 -341.24 670.779 21.389 -340.416 678.691 20.913 -346.642 679.197 20.913 -345.779 687.533 20.437 -351.425 687.977 20.437 -350.529 696.695 19.961 -355.565 697.074 19.961 -354.639 706.128 19.485 -359.04 706.44 19.485 -358.09 715.785 19.009 -361.835 716.029 19.009 -360.865 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0389847 0.99888 -0.0268262 0.0400486 0.998873 -0.0254737 0.0403078 0.998875 -0.0249606 0.0415479 0.99887 -0.0230724 0.0419751 0.998876 -0.0220386 0.0430707 0.99887 -0.0200761 0.0434361 0.998875 -0.0189979 0.0443968 0.99887 -0.0169529 0.0446808 0.998875 -0.0158578 0.0454872 0.99887 -0.0137576 0.0455883 0.998873 -0.0132022 0.046219 0.998864 -0.0116271 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 116.359 1 116.359 0 115.802 1 115.802 0 115.246 1 115.246 0 114.69 1 114.69 0 114.133 1 114.133 0 113.577 1 113.577 0 } TexCoordArray 1 Vec2Array 12 { 0.45511 0.43614 0.45544 0.43535 0.45992 0.44131 0.46021 0.44048 0.46494 0.44589 0.46519 0.44503 0.47014 0.44985 0.47035 0.44897 0.47549 0.45318 0.47566 0.45227 0.48097 0.45585 0.4811 0.45493 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT211" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 684.388 20.7077 -320.648 684.388 21.3077 -320.648 691.362 20.2317 -325.091 691.362 20.8317 -325.091 698.635 19.7557 -329.025 698.635 20.3557 -329.025 706.17 19.2797 -332.43 706.17 19.8797 -332.43 713.929 18.8037 -335.289 713.929 19.4037 -335.289 721.872 18.3277 -337.587 721.872 18.9277 -337.587 729.958 17.8517 -339.312 729.958 18.4517 -339.312 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.537305 0 -0.843388 -0.537305 0 -0.843388 -0.517085 0 -0.855934 -0.496559 0 -0.868003 -0.4547 0 -0.890645 -0.433366 0 -0.901218 -0.390002 0 -0.920814 -0.367974 0 -0.929836 -0.323322 0 -0.946289 -0.300697 0 -0.95372 -0.254969 0 -0.966949 -0.231863 0 -0.972748 -0.208638 0 -0.977993 -0.208638 0 -0.977993 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 198.683 0 198.683 1 197.731 0 197.731 1 196.779 0 196.779 1 195.827 0 195.827 1 194.875 0 194.875 1 193.923 0 193.923 1 192.971 0 192.971 1 } TexCoordArray 1 Vec2Array 14 { 0.46316 0.41642 0.46316 0.41642 0.46711 0.42067 0.46711 0.42067 0.47124 0.42444 0.47124 0.42444 0.47551 0.4277 0.47551 0.4277 0.47991 0.43044 0.47991 0.43044 0.48442 0.43264 0.48442 0.43264 0.489 0.43429 0.489 0.43429 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT211" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 673.622 21.513 -355.262 673.622 20.913 -355.262 683.093 21.037 -360.384 683.093 20.437 -360.384 692.904 20.561 -364.818 692.904 19.961 -364.818 703.008 20.085 -368.541 703.008 19.485 -368.541 713.351 19.609 -371.534 713.351 19.009 -371.534 723.881 19.133 -373.781 723.881 18.533 -373.781 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.4757 0 0.879608 0.4757 0 0.879608 0.45467 0 0.89066 0.43337 0 0.901216 0.390024 0 0.920805 0.367981 0 0.929833 0.323336 0 0.946284 0.300733 0 0.953708 0.255023 0 0.966935 0.231918 0 0.972735 0.208693 0 0.977981 0.208693 0 0.977981 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 197.731 1 197.731 0 196.779 1 196.779 0 195.827 1 195.827 0 194.875 1 194.875 0 193.923 1 193.923 0 192.971 1 192.971 0 } TexCoordArray 1 Vec2Array 12 { 0.45705 0.44956 0.45705 0.44956 0.46242 0.45447 0.46242 0.45447 0.46799 0.45871 0.46799 0.45871 0.47372 0.46228 0.47372 0.46228 0.47958 0.46514 0.47958 0.46514 0.48556 0.46729 0.48556 0.46729 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB206" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 719.194 18.3277 -348.256 719.437 18.3277 -347.286 728.048 17.8517 -350.145 728.222 17.8517 -349.16 736.255 17.4024 -351.592 736.429 17.4024 -350.607 744.462 16.9215 -353.039 744.635 16.9215 -352.055 752.668 16.4595 -354.486 752.842 16.4595 -353.502 760.875 16.067 -355.933 761.049 16.067 -354.949 769.082 15.7944 -357.38 769.255 15.7944 -356.396 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0509625 0.998619 -0.0127691 0.0515503 0.99861 -0.0109971 0.0520135 0.998591 -0.0104813 0.0527096 0.998566 -0.0093118 0.0542544 0.998481 -0.00958459 0.0554973 0.998411 -0.00978871 0.0560005 0.998382 -0.00986286 0.0552589 0.998425 -0.00973409 0.0517874 0.998616 -0.0091381 0.0490558 0.998758 -0.00867307 0.0416193 0.999106 -0.00735904 0.0369114 0.999297 -0.00651672 0.0321986 0.999465 -0.005678 0.0322032 0.999465 -0.00566284 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 113.577 0 113.577 1 113.02 0 113.02 1 112.533 0 112.533 1 112.046 0 112.046 1 111.559 0 111.559 1 111.072 0 111.072 1 110.585 0 110.585 1 } TexCoordArray 1 Vec2Array 14 { 0.4829 0.44285 0.48304 0.44193 0.48792 0.44466 0.48802 0.44372 0.49258 0.44605 0.49268 0.4451 0.49723 0.44743 0.49733 0.44649 0.50189 0.44882 0.50199 0.44788 0.50654 0.4502 0.50664 0.44926 0.5112 0.45159 0.5113 0.45065 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB205" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 715.785 19.009 -361.835 716.029 19.009 -360.865 725.617 18.533 -363.933 725.791 18.533 -362.948 733.824 18.0332 -365.38 733.998 18.0332 -364.395 742.031 17.4261 -366.827 742.204 17.4261 -365.842 750.237 16.8001 -368.274 750.411 16.8001 -367.289 758.444 16.2436 -369.721 758.618 16.2436 -368.736 766.651 15.8449 -371.168 766.824 15.8449 -370.183 774.858 15.6923 -372.615 775.031 15.6923 -371.63 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0458952 0.99888 -0.0115456 0.0464137 0.998873 -0.00992438 0.0501019 0.998693 -0.0100687 0.054457 0.99847 -0.0096203 0.063156 0.997941 -0.011157 0.0673611 0.997658 -0.0118749 0.0723021 0.997302 -0.012722 0.0730406 0.997246 -0.0128526 0.0710561 0.997394 -0.0125271 0.0683321 0.99759 -0.0120717 0.0594356 0.998177 -0.0104999 0.053256 0.998537 -0.00939167 0.0373986 0.999279 -0.00658402 0.0277209 0.999604 -0.00486845 0.0180324 0.999832 -0.00316724 0.0180322 0.999832 -0.00316777 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 113.577 1 113.577 0 113.02 1 113.02 0 112.533 1 112.533 0 112.046 1 112.046 0 111.559 1 111.559 0 111.072 1 111.072 0 110.585 1 110.585 0 110.098 1 110.098 0 } TexCoordArray 1 Vec2Array 16 { 0.48097 0.45585 0.4811 0.45493 0.48654 0.45786 0.48664 0.45692 0.4912 0.45925 0.4913 0.45831 0.49585 0.46063 0.49595 0.45969 0.50051 0.46202 0.50061 0.46108 0.50516 0.46341 0.50526 0.46246 0.50982 0.46479 0.50992 0.46385 0.51447 0.46618 0.51457 0.46523 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN2121_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKRS212" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 664.541 21.389 -349.477 670.212 21.389 -341.24 673.622 20.913 -355.262 678.691 20.913 -346.642 683.093 20.437 -360.384 687.533 20.437 -351.425 692.904 19.961 -364.818 696.695 19.961 -355.565 703.008 19.485 -368.541 706.128 19.485 -359.04 713.351 19.009 -371.534 715.785 19.009 -361.835 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0364009 0.999023 -0.0250611 0.0385218 0.998956 -0.024543 0.0383762 0.99898 -0.0238131 0.040377 0.998932 -0.022467 0.0399798 0.99898 -0.0210143 0.0418778 0.998932 -0.0195294 0.0413736 0.99898 -0.0181101 0.0431614 0.998932 -0.0164928 0.0425612 0.99898 -0.01511 0.0442314 0.998932 -0.0133675 0.0438772 0.998956 -0.0126923 0.0459016 0.998879 -0.011519 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 3.53423 189.219 3.53423 190.355 3.94615 189.219 3.94615 190.355 4.35805 189.219 4.35805 190.355 4.76996 189.219 4.76996 190.355 5.18187 189.219 5.18187 190.355 5.59377 189.219 5.59377 } TexCoordArray 1 Vec2Array 12 { 0.4519 0.44402 0.45511 0.43614 0.45705 0.44956 0.45992 0.44131 0.46242 0.45447 0.46494 0.44589 0.46799 0.45871 0.47014 0.44985 0.47372 0.46228 0.47549 0.45318 0.47958 0.46514 0.48097 0.45585 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 662.764 21.865 -334.466 670.881 21.1837 -324.311 670.779 21.389 -340.416 678.15 20.7077 -329.708 679.197 20.913 -345.779 685.786 20.2317 -334.573 687.977 20.437 -350.529 693.75 19.7557 -338.881 697.074 19.961 -354.639 702.001 19.2797 -342.609 706.44 19.485 -358.09 710.496 18.8037 -345.739 716.029 19.009 -360.865 719.194 18.3277 -348.256 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.068364 0.997585 0.0122838 0.0712284 0.997385 0.0122632 0.0698851 0.997458 0.0139369 0.0715322 0.997315 0.0156777 0.0687132 0.997458 0.0188866 0.0702279 0.997315 0.0207401 0.0671861 0.997458 0.0237404 0.0685653 0.997316 0.0256984 0.0653208 0.997458 0.028474 0.0665618 0.997315 0.0305245 0.0631277 0.997458 0.0330611 0.0642148 0.997315 0.035195 0.062451 0.997385 0.0363816 0.0654098 0.997155 0.0374608 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 40.1033 0 40.1033 1 39.9119 0 39.9119 1 39.7204 0 39.7204 1 39.5289 0 39.5289 1 39.3375 0 39.3375 1 39.146 0 39.146 1 38.9545 0 38.9545 1 } TexCoordArray 1 Vec2Array 14 { 0.45089 0.42965 0.45549 0.41993 0.45544 0.43535 0.45962 0.4251 0.46021 0.44048 0.46395 0.42975 0.46519 0.44503 0.46847 0.43388 0.47035 0.44897 0.47315 0.43745 0.47566 0.45227 0.47797 0.44044 0.4811 0.45493 0.4829 0.44285 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN2061_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN2061_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 6 Group { DataVariance STATIC name "TERR2463" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 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ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 762.744 15.8449 -393.326 770.516 15.6923 -397.235 753.432 21.4574 -414.153 778.723 15.723 -398.682 789.274 19.2877 -422.463 786.93 15.8067 -400.129 789.274 19.2877 -422.463 795.137 15.9308 -401.576 803.343 16.0827 -403.023 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.122969 0.970668 0.206596 0.088 0.966643 0.240536 0.0986196 0.973159 0.20793 0.081251 0.976441 0.199905 0.0664974 0.981879 0.17746 0.0149142 0.987721 0.155512 0.0664974 0.981879 0.17746 0.0108444 0.987744 0.155703 0.0092506 0.987691 0.156142 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 19.375 -15.7009 19.5405 -15.5811 19.1766 -15.0626 19.7153 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1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 713.351 19.009 -371.534 715.785 19.009 -361.835 723.881 18.533 -373.781 725.617 18.533 -363.933 731.653 18.0332 -377.69 733.824 18.0332 -365.38 739.426 17.4261 -381.599 742.031 17.4261 -366.827 747.198 16.8001 -385.508 750.237 16.8001 -368.274 754.971 16.2436 -389.417 758.444 16.2436 -369.721 762.744 15.8449 -393.326 766.651 15.8449 -371.168 770.516 15.6923 -397.235 774.858 15.6923 -372.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0428647 0.999023 -0.0107569 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16.067 -354.949 762.785 16.067 -345.101 769.255 15.7944 -356.396 770.992 15.7944 -346.548 777.462 15.6923 -357.843 779.199 15.6923 -347.995 785.669 15.6894 -359.29 787.405 15.6894 -349.442 793.876 15.689 -360.737 795.612 15.689 -350.889 802.082 15.7038 -362.184 803.819 15.7038 -352.336 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0545122 0.998467 -0.00961394 0.0545158 0.998467 -0.00961187 0.0517889 0.998616 -0.00913032 0.0490619 0.998758 -0.00864803 0.0416247 0.999106 -0.00733724 0.0369123 0.999297 -0.00650788 0.0254902 0.999665 -0.00449486 0.0187781 0.999818 -0.00331211 0.00815759 0.999966 -0.00143884 0.00425043 0.999991 -0.000749683 0.000244228 1 -4.30642e-05 0.000145727 1 -2.56889e-05 -0.000551537 1 9.72261e-05 -0.00115029 0.999999 0.000202834 -0.00174908 0.999998 0.000308417 -0.00174896 0.999998 0.000308484 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 189.219 6.72694 190.355 6.72694 189.219 7.08736 190.355 7.08736 189.219 7.448 190.355 7.448 189.219 7.80862 190.355 7.80862 189.219 8.16905 190.355 8.16905 189.219 8.52968 190.355 8.52968 189.219 8.89031 190.355 8.89031 189.219 9.25073 190.355 9.25073 } TexCoordArray 1 Vec2Array 16 { 0.49733 0.44649 0.49832 0.43706 0.50199 0.44788 0.50297 0.43845 0.50664 0.44926 0.50763 0.43983 0.5113 0.45065 0.51228 0.44122 0.51595 0.45203 0.51694 0.4426 0.52061 0.45342 0.52159 0.44399 0.52526 0.4548 0.52625 0.44537 0.52992 0.45619 0.5309 0.44676 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN2061" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 716.029 19.009 -360.865 719.194 18.3277 -348.256 725.791 18.533 -362.948 728.048 17.8517 -350.145 733.998 18.0332 -364.395 736.255 17.4024 -351.592 742.204 17.4261 -365.842 744.462 16.9215 -353.039 750.411 16.8001 -367.289 752.668 16.4595 -354.486 758.618 16.2436 -368.736 760.875 16.067 -355.933 766.824 15.8449 -370.183 769.082 15.7944 -357.38 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0570867 0.997585 0.0395732 0.059698 0.997385 0.040743 0.0622127 0.997227 0.0408423 0.0639235 0.997132 0.0405182 0.0697323 0.996837 0.0381317 0.0682234 0.997097 0.0338218 0.0745796 0.996781 0.0294095 0.0676389 0.997442 0.0231257 0.0698773 0.997384 0.0184719 0.0592938 0.99817 0.0118396 0.0560887 0.998393 0.00814693 0.0436616 0.999043 0.00280254 0.041149 0.999152 0.00160588 0.0328705 0.999458 -0.00185495 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 38.9545 0 38.9545 1 38.763 0 38.763 1 38.5954 0 38.5954 1 38.4278 0 38.4278 1 38.2602 0 38.2602 1 38.0926 0 38.0926 1 37.925 0 37.925 1 } TexCoordArray 1 Vec2Array 14 { 0.4811 0.45493 0.4829 0.44285 0.48664 0.45692 0.48792 0.44466 0.4913 0.45831 0.49258 0.44605 0.49595 0.45969 0.49723 0.44743 0.50061 0.46108 0.50189 0.44882 0.50526 0.46246 0.50654 0.4502 0.50992 0.46385 0.5112 0.45159 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1991_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1991_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "TERR247" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 891.768 24.6892 -414.153 895.728 38.1235 -477.715 864.067 24.3147 -428.003 847.722 39.0182 -466.785 836.196 20.9394 -430.773 812.263 36.0964 -469.555 789.274 19.2877 -422.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.112538 0.973566 0.198759 -0.00361573 0.964104 0.265502 -0.036291 0.953949 0.297765 -0.0278167 0.927414 0.373 -0.0559595 0.921247 0.384933 -0.025979 0.92554 0.377757 0.0287288 0.936893 0.348433 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 22.1231 -15.0626 22.2074 -13.1147 21.5331 -14.6382 21.1849 -13.4497 20.9394 -14.5533 20.4297 -13.3648 19.94 -14.808 } TexCoordArray 1 Vec2Array 7 { 0.58079 0.50595 0.58304 0.5668 0.56508 0.51921 0.5558 0.55634 0.54927 0.52186 0.53569 0.55899 0.52265 0.5139 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306114" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 786.692 47.8367 -420.009 804.888 17.5107 -418.094 787.305 16.9956 -419.816 786.692 47.8367 -420.009 804.275 48.3518 -418.286 786.692 47.8367 -420.009 804.888 17.5107 -418.094 795.227 17.3164 -409.15 796.966 17.1899 -428.758 795.227 17.3164 -409.15 796.353 48.031 -428.952 796.353 48.031 -428.952 794.614 48.1575 -409.345 796.353 48.031 -428.952 795.227 17.3164 -409.15 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.0976204 -0.00427172 -0.995214 0.0976204 -0.00427172 -0.995214 0.0975935 -0.00428803 -0.995217 0.0976204 -0.00427172 -0.995214 0.0976474 -0.00425542 -0.995212 0.0976204 -0.00427172 -0.995214 0.0976204 -0.00427172 -0.995214 0.995895 0.0203499 0.0881959 0.995895 0.0203485 0.0881937 0.995895 0.0203499 0.0881959 0.995895 0.0203499 0.0881959 0.995895 0.0203499 0.0881959 0.995895 0.0203514 0.0881981 0.995895 0.0203499 0.0881959 0.995895 0.0203499 0.0881959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.2815 0.49008 0.00223 0.00442 0.2815 0.00442 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 } TexCoordArray 1 Vec2Array 15 { 0.223 0.60419 0.22348 0.60411 0.22301 0.60418 0.223 0.60419 0.22346 0.60412 0.223 0.60419 0.22348 0.60411 0.22322 0.60376 0.22327 0.60453 0.22322 0.60376 0.22325 0.60454 0.22325 0.60454 0.2232 0.60377 0.22325 0.60454 0.22322 0.60376 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30677" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 777.067 19.0666 -418.06 760.404 18.5516 -412.19 777.067 19.0666 -418.06 759.766 49.3925 -412.106 759.766 49.3925 -412.106 776.43 49.9076 -417.976 759.766 49.3925 -412.106 777.067 19.0666 -418.06 772.091 18.8724 -405.872 765.38 18.7458 -424.377 772.091 18.8724 -405.872 764.743 49.5868 -424.294 764.743 49.5868 -424.294 771.453 49.7133 -405.789 764.743 49.5868 -424.294 772.091 18.8724 -405.872 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.332134 -0.00429652 -0.943223 -0.332141 -0.00430149 -0.94322 -0.332134 -0.00429652 -0.943223 -0.332134 -0.00429652 -0.943223 -0.332134 -0.00429652 -0.943223 -0.332126 -0.00429156 -0.943225 -0.332134 -0.00429652 -0.943223 -0.332134 -0.00429652 -0.943223 0.939857 0.0203454 -0.340962 0.939849 0.0203304 -0.340984 0.939857 0.0203454 -0.340962 0.939857 0.0203454 -0.340962 0.939857 0.0203454 -0.340962 0.939865 0.0203605 -0.34094 0.939857 0.0203454 -0.340962 0.939857 0.0203454 -0.340962 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.22274 0.60411 0.2223 0.60388 0.22274 0.60411 0.22228 0.60388 0.22228 0.60388 0.22272 0.60411 0.22228 0.60388 0.22274 0.60411 0.22261 0.60363 0.22243 0.60436 0.22261 0.60363 0.22242 0.60436 0.22242 0.60436 0.22259 0.60363 0.22242 0.60436 0.22261 0.60363 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30676" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 791.53 17.1051 -408.278 781.779 38.5541 -418.116 791.142 38.6424 -408.051 791.53 17.1051 -408.278 782.166 17.0167 -418.342 791.53 17.1051 -408.278 781.779 38.5541 -418.116 781.905 38.4184 -408.923 791.016 38.7781 -417.243 781.905 38.4184 -408.923 791.402 17.2407 -417.471 791.402 17.2407 -417.471 782.292 16.8811 -409.151 791.402 17.2407 -417.471 781.905 38.4184 -408.923 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.731903 0.0203323 -0.681106 0.731903 0.0203323 -0.681106 0.731937 0.020365 -0.681068 0.731903 0.0203323 -0.681106 0.731869 0.0202995 -0.681143 0.731903 0.0203323 -0.681106 0.731903 0.0203323 -0.681106 -0.674248 -0.00428121 -0.738492 -0.674229 -0.00426538 -0.73851 -0.674248 -0.00428121 -0.738492 -0.674248 -0.00428121 -0.738492 -0.674248 -0.00428121 -0.738492 -0.674268 -0.00429704 -0.738475 -0.674248 -0.00428121 -0.738492 -0.674248 -0.00428121 -0.738492 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.22312 0.60373 0.22287 0.60411 0.22311 0.60372 0.22312 0.60373 0.22288 0.60412 0.22312 0.60373 0.22287 0.60411 0.22287 0.60375 0.22311 0.60408 0.22287 0.60375 0.22312 0.60409 0.22312 0.60409 0.22288 0.60376 0.22312 0.60409 0.22287 0.60375 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30675" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 803.099 19.0666 -439.095 795.746 18.5516 -423.031 803.099 19.0666 -439.095 795.364 49.3925 -422.514 795.364 49.3925 -422.514 802.717 49.9076 -438.579 795.364 49.3925 -422.514 803.099 19.0666 -439.095 808.41 18.8724 -427.05 790.437 18.7458 -435.076 808.41 18.8724 -427.05 790.054 49.5868 -434.561 790.054 49.5868 -434.561 808.027 49.7133 -426.533 790.054 49.5868 -434.561 808.41 18.8724 -427.05 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.909217 -0.00428952 -0.416302 -0.909211 -0.00428156 -0.416314 -0.909217 -0.00428952 -0.416302 -0.909217 -0.00428952 -0.416302 -0.909217 -0.00428952 -0.416302 -0.909222 -0.00429747 -0.41629 -0.909217 -0.00428952 -0.416302 -0.909217 -0.00428952 -0.416302 0.40759 0.0203357 -0.912939 0.407547 0.0203057 -0.912958 0.40759 0.0203357 -0.912939 0.40759 0.0203357 -0.912939 0.40759 0.0203357 -0.912939 0.407632 0.0203658 -0.912919 0.40759 0.0203357 -0.912939 0.40759 0.0203357 -0.912939 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.22343 0.60494 0.22323 0.60431 0.22343 0.60494 0.22323 0.60429 0.22323 0.60429 0.22342 0.60492 0.22323 0.60429 0.22343 0.60494 0.22357 0.60447 0.22309 0.60478 0.22357 0.60447 0.22308 0.60476 0.22308 0.60476 0.22356 0.60445 0.22308 0.60476 0.22357 0.60447 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB2011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 783.238 15.723 -373.077 783.064 15.723 -374.062 775.031 15.6923 -371.63 774.858 15.6923 -372.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.00362771 0.999993 0.000640641 -0.00362819 0.999993 0.000639048 -0.00362819 0.999993 0.000639048 -0.00362868 0.999993 0.000637456 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 234.726 0 234.726 1 234.055 0 234.055 1 } TexCoordArray 1 Vec2Array 4 { 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PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 778.723 15.723 -398.682 783.064 15.723 -374.062 786.93 15.8067 -400.129 791.271 15.8067 -375.509 795.137 15.9308 -401.576 799.478 15.9308 -376.956 803.343 16.0827 -403.023 807.684 16.0827 -378.403 811.55 16.2497 -404.47 815.891 16.2497 -379.85 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.00989068 0.99995 0.00174393 -0.00989068 0.99995 0.00174393 -0.0114818 0.999932 0.00202447 -0.0130728 0.999912 0.002305 -0.015759 0.999872 0.00277864 -0.0168544 0.999854 0.00297177 -0.0185436 0.999823 0.00326961 -0.0191373 0.999811 0.0033743 -0.0197311 0.999799 0.00347899 -0.0197311 0.999799 0.00347899 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 171.212 2.01176 171.212 0.04018 170.748 2.01176 170.748 0.04018 170.284 2.01176 170.284 0.04018 169.82 2.01176 169.82 0.04018 169.355 2.01176 169.355 0.04018 } TexCoordArray 1 Vec2Array 10 { 0.51667 0.49113 0.51913 0.46756 0.52132 0.49252 0.52378 0.46895 0.52598 0.4939 0.52844 0.47033 0.53063 0.49529 0.53309 0.47172 0.53529 0.49668 0.53775 0.4731 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1991" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 766.824 15.8449 -370.183 769.082 15.7944 -357.38 775.031 15.6923 -371.63 777.289 15.6923 -358.828 783.238 15.723 -373.077 785.495 15.6894 -360.275 791.445 15.8067 -374.524 793.702 15.689 -361.722 799.651 15.9308 -375.971 801.909 15.7038 -363.169 807.858 16.0827 -377.418 810.116 15.7464 -364.616 816.065 16.2497 -378.865 818.322 15.8294 -366.063 824.272 16.4193 -380.312 826.529 15.9653 -367.51 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0187043 0.999825 0.000644915 0.0153846 0.999881 -0.000741374 0.00904821 0.999959 -0.000281021 0.00307646 0.999995 0.000332171 -0.00409302 0.999989 0.00247136 -0.00234389 0.999984 0.00522758 -0.00697197 0.999942 0.00823277 -0.00339678 0.999914 0.0126377 -0.00890833 0.999825 0.0164542 -0.00472469 0.99976 0.0214059 -0.0102307 0.99963 0.0252193 -0.00665703 0.999539 0.0296173 -0.0112822 0.999404 0.0326148 -0.0095334 0.999329 0.0353665 -0.0122029 0.999267 0.0362734 -0.00998817 0.999258 0.0371979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 37.925 0 37.925 1 37.7573 0 37.7573 1 37.5897 0 37.5897 1 37.4222 0 37.4222 1 37.2545 0 37.2545 1 37.0869 0 37.0869 1 36.9193 0 36.9193 1 36.7517 0 36.7517 1 } TexCoordArray 1 Vec2Array 16 { 0.50992 0.46385 0.5112 0.45159 0.51457 0.46523 0.51585 0.45298 0.51923 0.46662 0.52051 0.45436 0.52388 0.468 0.52516 0.45575 0.52854 0.46939 0.52982 0.45713 0.53319 0.47077 0.53447 0.45852 0.53785 0.47216 0.53913 0.4599 0.5425 0.47355 0.54378 0.46129 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1931_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1931_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 38 Group { DataVariance STATIC name "BOXO4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.547 13.3075 -362.026 882.547 18.9255 -362.026 882.547 13.3075 -362.026 882.364 18.9255 -362.24 882.364 13.3075 -362.24 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.682 18.9255 -362.143 882.682 13.3075 -362.143 882.682 18.9255 -362.143 882.498 13.3075 -362.357 882.498 18.9255 -362.357 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.758202 0 -0.652019 0.758202 0 -0.652019 0.758202 0 -0.652019 0.758202 0 -0.652019 0.758202 0 -0.652019 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.364 18.9255 -362.24 882.498 18.9255 -362.357 882.364 18.9255 -362.24 882.498 13.3075 -362.357 882.364 13.3075 -362.24 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.682 18.9255 -362.143 882.547 18.9255 -362.026 882.682 18.9255 -362.143 882.547 13.3075 -362.026 882.682 13.3075 -362.143 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.654918 0 0.7557 0.654918 0 0.7557 0.654918 0 0.7557 0.654918 0 0.7557 0.654918 0 0.7557 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 876.946 13.3075 -368.584 877.08 13.3075 -368.701 876.946 13.3075 -368.584 877.08 18.9255 -368.701 876.946 18.9255 -368.584 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.657532 0 0.753426 0.657532 0 0.753426 0.657532 0 0.753426 0.657532 0 0.753426 0.657532 0 0.753426 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 876.897 13.3075 -368.915 876.763 13.3075 -368.799 876.897 13.3075 -368.915 876.763 18.9255 -368.799 876.897 18.9255 -368.915 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.65457 0 -0.756002 -0.65457 0 -0.756002 -0.65457 0 -0.756002 -0.65457 0 -0.756002 -0.65457 0 -0.756002 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 876.897 13.3075 -368.915 876.897 18.9255 -368.915 876.897 13.3075 -368.915 877.08 18.9255 -368.701 877.08 13.3075 -368.701 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 876.763 18.9255 -368.799 876.763 13.3075 -368.799 876.763 18.9255 -368.799 876.946 13.3075 -368.584 876.946 18.9255 -368.584 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 871.333 13.3075 -375.156 871.333 18.9255 -375.156 871.333 13.3075 -375.156 871.15 18.9255 -375.37 871.15 13.3075 -375.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 871.468 18.9255 -375.272 871.468 13.3075 -375.272 871.468 18.9255 -375.272 871.285 13.3075 -375.486 871.285 18.9255 -375.486 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 871.15 18.9255 -375.37 871.285 18.9255 -375.486 871.15 18.9255 -375.37 871.285 13.3075 -375.486 871.15 13.3075 -375.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.65185 0 -0.758348 -0.65185 0 -0.758348 -0.65185 0 -0.758348 -0.65185 0 -0.758348 -0.65185 0 -0.758348 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 871.468 18.9255 -375.272 871.333 18.9255 -375.156 871.468 18.9255 -375.272 871.333 13.3075 -375.156 871.468 13.3075 -375.272 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 870.532 25.1246 -375.901 870.852 25.1246 -376.176 870.852 18.8825 -376.176 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.65175 0 -0.758434 -0.65175 0 -0.758434 -0.65175 0 -0.758434 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.912 18.8825 -361.405 883.233 18.8825 -361.679 882.912 18.8825 -361.405 883.233 25.1246 -361.679 882.912 25.1246 -361.405 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 870.852 18.8825 -376.176 870.532 18.8825 -375.901 870.532 25.1246 -375.901 870.532 25.1246 -375.901 882.912 25.1246 -361.405 870.532 25.1246 -375.901 883.233 25.1246 -361.679 870.852 25.1246 -376.176 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.65175 0 -0.758434 -0.65175 0 -0.758434 -0.10529 0.986865 -0.122525 -0.10529 0.986865 -0.122525 0 1 0 -0.10529 0.986865 -0.122525 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 882.912 18.8825 -361.405 870.532 18.8825 -375.901 882.912 18.8825 -361.405 870.852 18.8825 -376.176 883.233 18.8825 -361.679 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 883.233 18.8825 -361.679 870.852 18.8825 -376.176 883.233 25.1246 -361.679 870.852 25.1246 -376.176 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.760422 0 -0.649429 0.760422 0 -0.649429 0.760422 0 -0.649429 0.760422 0 -0.649429 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.59986 0.51729 0.59283 0.53117 0.59986 0.51729 0.59283 0.53117 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXO3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_234 DataVariance STATIC file "LOGODUN2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_235 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 870.532 25.1246 -375.901 870.532 18.8825 -375.901 870.532 25.1246 -375.901 882.912 18.8825 -361.405 882.912 25.1246 -361.405 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.01447 0.98702 0.01447 0.00173 0.01447 0.98702 0.47809 0.00173 0.47809 0.98702 } TexCoordArray 1 Vec2Array 5 { 0.56435 0.46254 0.56435 0.46254 0.56435 0.46254 0.57138 0.44866 0.57138 0.44866 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 883.961 18.8825 -360.793 896.342 18.8825 -346.296 883.961 18.8825 -360.793 896.021 18.8825 -346.022 883.641 18.8825 -360.518 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 896.342 25.1246 -346.296 883.961 25.1246 -360.793 883.641 25.1246 -360.518 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 896.021 25.1246 -346.022 896.342 25.1246 -346.296 896.021 25.1246 -346.022 883.641 25.1246 -360.518 883.641 25.1246 -360.518 883.961 25.1246 -360.793 883.641 25.1246 -360.518 883.961 18.8825 -360.793 883.641 18.8825 -360.518 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 -0.357017 0.83662 -0.415457 -0.357017 0.83662 -0.415457 -0.65175 0 -0.758434 -0.357017 0.83662 -0.415457 -0.65175 0 -0.758434 -0.65175 0 -0.758434 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 883.961 25.1246 -360.793 896.342 25.1246 -346.296 883.961 18.8825 -360.793 896.342 18.8825 -346.296 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.760422 0 -0.649429 0.760422 0 -0.649429 0.760422 0 -0.649429 0.760422 0 -0.649429 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.60027 0.51645 0.60729 0.50257 0.60027 0.51645 0.60729 0.50257 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_234 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_235 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 896.021 18.8825 -346.022 896.021 25.1246 -346.022 896.021 18.8825 -346.022 883.641 25.1246 -360.518 883.641 18.8825 -360.518 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99947 0.0116 0.99947 0.99444 0.99947 0.0116 0.46255 0.99444 0.46255 0.0116 } TexCoordArray 1 Vec2Array 5 { 0.57881 0.43393 0.57881 0.43393 0.57881 0.43393 0.57179 0.44781 0.57179 0.44781 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2471" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 803.343 16.0827 -403.023 811.55 16.2497 -404.47 789.274 19.2877 -422.463 819.757 16.4193 -405.917 836.196 20.9394 -430.773 836.06 16.588 -402.976 864.067 24.3147 -428.003 850.18 16.7567 -396.239 864.067 24.3147 -428.003 861.315 16.9255 -386.6 891.768 24.6892 -414.153 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.00763626 0.987524 0.157283 0.00750768 0.9875 0.157438 -0.000536821 0.985133 0.171791 -0.0116359 0.985609 0.168639 -0.0553213 0.984863 0.164267 -0.0995624 0.981404 0.164115 -0.117288 0.978921 0.167206 -0.127488 0.97601 0.176497 -0.117288 0.978921 0.167206 -0.114786 0.97923 0.167134 -0.097542 0.980852 0.168569 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 20.2397 -15.4037 20.4145 -15.3594 19.94 -14.808 20.5893 -15.315 20.9394 -14.5533 20.9365 -15.4051 21.5331 -14.6382 21.2373 -15.6116 21.5331 -14.6382 21.4745 -15.907 22.1231 -15.0626 } TexCoordArray 1 Vec2Array 11 { 0.53063 0.49529 0.53529 0.49668 0.52265 0.5139 0.53994 0.49806 0.54927 0.52186 0.54919 0.49524 0.56508 0.51921 0.5572 0.48879 0.56508 0.51921 0.56352 0.47957 0.58079 0.50595 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 33 DrawArrays TRIANGLE_STRIP 33 5 DrawArrays TRIANGLE_STRIP 38 11 } VertexArray Vec3Array 49 { 870.229 18.382 -295.528 872.003 18.2028 -300.83 864.834 18.2924 -305.817 872.733 18.0236 -306.373 864.834 18.2924 -305.817 872.392 17.8444 -311.954 864.834 18.2924 -305.817 870.992 17.6652 -317.367 864.834 18.2924 -305.817 868.585 17.4861 -322.413 864.834 18.2924 -305.817 865.259 17.3069 -326.907 829.048 19.4065 -300.148 859.683 17.1402 -333.1 829.048 19.4065 -300.148 854.107 16.9735 -339.293 829.048 19.4065 -300.148 848.531 16.8069 -345.486 831.463 17.0497 -343.348 842.955 16.6402 -351.679 831.463 17.0497 -343.348 839.928 16.4715 -354.287 831.463 17.0497 -343.348 836.343 16.3028 -356.055 831.463 17.0497 -343.348 832.431 16.1341 -356.869 831.463 17.0497 -343.348 828.439 15.9653 -356.677 831.463 17.0497 -343.348 820.232 15.8294 -355.23 831.463 17.0497 -343.348 805.264 19.4065 -313.698 829.048 19.4065 -300.148 820.232 15.8294 -355.23 812.026 15.7464 -353.783 805.264 19.4065 -313.698 803.819 15.7038 -352.336 795.612 15.689 -350.889 891.768 24.6892 -414.153 861.315 16.9255 -386.6 891.768 24.6892 -414.153 868.965 17.0942 -375.098 908.605 24.705 -389.222 874.541 17.2608 -368.905 908.605 24.705 -389.222 880.117 17.4275 -362.713 908.605 24.705 -389.222 885.693 17.5942 -356.52 891.269 17.7608 -350.327 } NormalBinding PER_VERTEX NormalArray Vec3Array 49 { 0.0291899 0.999286 -0.0240078 0.0305517 0.999196 -0.025967 0.0235269 0.998772 -0.0436039 0.0318088 0.999011 -0.0310743 0.0235269 0.998772 -0.0436039 0.0290344 0.998887 -0.0371611 0.0235269 0.998772 -0.0436039 0.0223176 0.998854 -0.0423419 0.0235269 0.998772 -0.0436039 0.0133187 0.998875 -0.0455191 0.0235269 0.998772 -0.0436039 0.0225948 0.998658 -0.0465976 0.0220469 0.998503 -0.0500511 0.0228409 0.998613 -0.0474455 0.0220469 0.998503 -0.0500511 0.0228462 0.998613 -0.0474421 0.0220469 0.998503 -0.0500511 0.0123629 0.998659 -0.0502732 0.007548 0.998008 -0.0626377 0.00468166 0.999079 -0.0426505 0.007548 0.998008 -0.0626377 -0.0105914 0.998085 -0.0609514 0.007548 0.998008 -0.0626377 -0.0218144 0.997514 -0.0670101 0.007548 0.998008 -0.0626377 -0.0370444 0.996848 -0.0701556 0.007548 0.998008 -0.0626377 -0.0347311 0.996712 -0.0732093 0.007548 0.998008 -0.0626377 -0.0186559 0.995753 -0.0901495 0.007548 0.998008 -0.0626377 0.000823838 0.997025 -0.0770732 0.0220469 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0.5309 0.44676 0.52625 0.44537 0.58079 0.50595 0.56352 0.47957 0.58079 0.50595 0.56785 0.46855 0.59034 0.48208 0.57102 0.46262 0.59034 0.48208 0.57418 0.4567 0.59034 0.48208 0.57734 0.45077 0.58051 0.44484 } TexCoordArray 2 Vec2Array 49 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 49 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR248" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 908.605 24.705 -389.222 978.715 39.4774 -395.289 908.605 24.705 -389.222 950.752 33.2722 -445.388 891.768 24.6892 -414.153 895.728 38.1235 -477.715 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.172083 0.984857 0.0210921 -0.206656 0.978396 -0.00583675 -0.172083 0.984857 0.0210921 -0.118797 0.988506 0.0934997 -0.0596795 0.985612 0.158136 -0.0339801 0.978247 0.204643 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 22.4817 -15.8266 23.975 -15.6407 22.4817 -15.8266 23.3794 -14.1054 22.1231 -15.0626 22.2074 -13.1147 } TexCoordArray 1 Vec2Array 6 { 0.59034 0.48208 0.63011 0.48789 0.59034 0.48208 0.61425 0.53585 0.58079 0.50595 0.58304 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renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 850.707 57.9147 -436.186 864.247 29.0327 -425.218 851.097 28.5422 -435.714 850.707 57.9147 -436.186 863.858 58.4052 -425.69 850.707 57.9147 -436.186 864.247 29.0327 -425.218 851.892 28.8477 -423.085 863.451 28.7272 -437.845 851.892 28.8477 -423.085 863.063 58.0997 -438.318 863.063 58.0997 -438.318 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num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 848.41 51.331 -430.271 854.47 51.4575 -411.543 848.41 51.331 -430.271 855.11 20.6164 -411.603 855.11 20.6164 -411.603 849.049 20.4899 -430.331 855.11 20.6164 -411.603 848.41 51.331 -430.271 843.01 51.1367 -418.264 859.869 51.6518 -423.548 843.01 51.1367 -418.264 860.508 20.8107 -423.61 860.508 20.8107 -423.61 843.65 20.2956 -418.326 860.508 20.8107 -423.61 843.01 51.1367 -418.264 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.951187 0.020323 -0.307947 0.951193 0.0203382 -0.307924 0.951187 0.020323 -0.307947 0.951187 0.020323 -0.307947 0.951187 0.020323 -0.307947 0.95118 0.0203079 -0.307969 0.951187 0.020323 -0.307947 0.951187 0.020323 -0.307947 -0.298964 -0.0042813 -0.954255 -0.298955 -0.0042761 -0.954257 -0.298964 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Group { DataVariance STATIC name "OBJ30674" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 851.282 18.8724 -430.935 831.45 49.5868 -430.677 851.131 49.7133 -430.31 851.282 18.8724 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Vec3Array 4 { -0.0113092 0.999857 -0.0125773 -0.0125482 0.999863 -0.01082 -0.0125482 0.999863 -0.01082 -0.0137572 0.999864 -0.00910533 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 226.032 0 226.032 1 226.877 0 226.877 1 } TexCoordArray 1 Vec2Array 4 { 0.56322 0.46151 0.56364 0.46215 0.5589 0.46779 0.55921 0.46859 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT198" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 778.723 16.323 -398.682 778.723 15.723 -398.682 786.93 16.4067 -400.129 786.93 15.8067 -400.129 795.137 16.5308 -401.576 795.137 15.9308 -401.576 803.343 16.6827 -403.023 803.343 16.0827 -403.023 811.55 16.8497 -404.47 811.55 16.2497 -404.47 819.757 17.0193 -405.917 819.757 16.4193 -405.917 836.06 17.188 -402.976 836.06 16.588 -402.976 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.173634 0 0.98481 0.173634 0 0.98481 0.173634 0 0.98481 0.173633 0 0.98481 0.173641 0 0.984809 0.17365 0 0.984808 0.17365 0 0.984807 0.173642 0 0.984809 0.173634 0 0.98481 0.173633 0 0.98481 -0.00143647 0 0.999999 -0.10803 0 0.994148 -0.17753 0 0.984115 -0.17753 0 0.984115 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 187.137 1 187.137 0 186.304 1 186.304 0 185.471 1 185.471 0 184.637 1 184.637 0 183.804 1 183.804 0 182.971 1 182.971 0 182.127 1 182.127 0 } TexCoordArray 1 Vec2Array 14 { 0.51667 0.49113 0.51667 0.49113 0.52132 0.49252 0.52132 0.49252 0.52598 0.4939 0.52598 0.4939 0.53063 0.49529 0.53063 0.49529 0.53529 0.49668 0.53529 0.49668 0.53994 0.49806 0.53994 0.49806 0.54919 0.49524 0.54919 0.49524 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT197" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 787.405 15.6894 -349.442 787.405 16.2894 -349.442 795.612 15.689 -350.889 795.612 16.289 -350.889 803.819 15.7038 -352.336 803.819 16.3038 -352.336 812.026 15.7464 -353.783 812.026 16.3464 -353.783 820.232 15.8294 -355.23 820.232 16.4294 -355.23 828.439 15.9653 -356.677 828.439 16.5653 -356.677 832.431 16.1341 -356.869 832.431 16.7341 -356.869 836.343 16.3028 -356.055 836.343 16.9028 -356.055 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.173638 0 -0.98481 -0.173638 0 -0.98481 -0.173637 0 -0.98481 -0.173635 0 -0.98481 -0.173634 0 -0.98481 -0.173633 0 -0.98481 -0.173641 0 -0.984809 -0.17365 0 -0.984807 -0.17365 0 -0.984807 -0.173641 0 -0.984809 -0.149528 0 -0.988757 -0.112369 0 -0.993667 0.036125 0 -0.999347 0.120643 0 -0.992696 0.203714 0 -0.97903 0.203714 0 -0.97903 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 187.137 0 187.137 1 186.304 0 186.304 1 185.471 0 185.471 1 184.637 0 184.637 1 183.804 0 183.804 1 182.971 0 182.971 1 182.127 0 182.127 1 181.284 0 181.284 1 } TexCoordArray 1 Vec2Array 16 { 0.52159 0.44399 0.52159 0.44399 0.52625 0.44537 0.52625 0.44537 0.5309 0.44676 0.5309 0.44676 0.53556 0.44815 0.53556 0.44815 0.54021 0.44953 0.54021 0.44953 0.54487 0.45092 0.54487 0.45092 0.54713 0.4511 0.54713 0.4511 0.54935 0.45032 0.54935 0.45032 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB195" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 826.703 16.0153 -366.525 826.703 15.9653 -366.525 833.215 16.1841 -366.838 833.215 16.1341 -366.838 839.599 16.3528 -365.51 839.599 16.3028 -365.51 845.447 16.5215 -362.626 845.447 16.4715 -362.626 850.386 16.6902 -358.37 850.386 16.6402 -358.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0480124 0 0.998847 0.0480124 0 0.998847 -0.0361441 0 0.999347 -0.120638 0 0.992697 -0.285233 0 0.958458 -0.365346 0 0.930872 -0.516122 0 0.856515 -0.58679 0 0.809739 -0.652789 0 0.75754 -0.652789 0 0.75754 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 798.189 0.99604 798.189 0.99604 793.971 0.99604 793.971 0.99604 789.753 0.99604 789.753 0.99604 785.535 0.99604 785.535 0.99604 781.317 0.99604 781.317 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.54388 0.46035 0.54388 0.46035 0.54758 0.46064 0.54758 0.46064 0.5512 0.45937 0.5512 0.45937 0.55451 0.45661 0.55451 0.45661 0.55732 0.45254 0.55732 0.45254 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT192" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 836.06 17.188 -402.976 836.06 16.588 -402.976 850.18 17.3567 -396.239 850.18 16.7567 -396.239 861.315 17.5255 -386.6 861.315 16.9255 -386.6 868.965 17.6942 -375.098 868.965 17.0942 -375.098 874.541 17.8608 -368.905 874.541 17.2608 -368.905 880.117 18.0275 -362.713 880.117 17.4275 -362.713 885.693 18.1942 -356.52 885.693 17.5942 -356.52 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.430621 0 0.902533 -0.430621 0 0.902533 -0.506226 0 0.862401 -0.581566 0 0.813499 -0.717053 0 0.697019 -0.777131 0 0.629338 -0.813456 0 0.581626 -0.785793 0 0.61849 -0.743139 0 0.669137 -0.743121 0 0.669157 -0.743122 0 0.669156 -0.74314 0 0.669136 -0.743159 0 0.669115 -0.743159 0 0.669115 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 182.127 1 182.127 0 181.284 1 181.284 0 180.44 1 180.44 0 179.596 1 179.596 0 178.763 1 178.763 0 177.93 1 177.93 0 177.096 1 177.096 0 } TexCoordArray 1 Vec2Array 14 { 0.54919 0.49524 0.54919 0.49524 0.5572 0.48879 0.5572 0.48879 0.56352 0.47957 0.56352 0.47957 0.56785 0.46855 0.56785 0.46855 0.57102 0.46262 0.57102 0.46262 0.57418 0.4567 0.57418 0.4567 0.57734 0.45077 0.57734 0.45077 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB191" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 851.13 16.6402 -359.039 850.386 16.6402 -358.37 856.706 16.8069 -352.846 855.963 16.8069 -352.177 862.282 16.9735 -346.653 861.539 16.9735 -345.984 867.858 17.1402 -340.461 867.115 17.1402 -339.791 873.434 17.3069 -334.268 872.691 17.3069 -333.599 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0133725 0.9998 -0.0148719 -0.0133771 0.9998 -0.0148667 -0.0133763 0.9998 -0.0148623 -0.0133771 0.9998 -0.0148562 -0.0133778 0.9998 -0.0148571 -0.0133842 0.9998 -0.0148567 -0.0133906 0.9998 -0.0148564 -0.0133904 0.9998 -0.0148566 -0.0133887 0.9998 -0.0148586 -0.0133835 0.9998 -0.0148645 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 105.204 0 105.204 1 104.717 0 104.717 1 104.23 0 104.23 1 103.743 0 103.743 1 103.256 0 103.256 1 } TexCoordArray 1 Vec2Array 10 { 0.55774 0.45318 0.55732 0.45254 0.5609 0.44725 0.56048 0.44661 0.56406 0.44132 0.56364 0.44068 0.56723 0.43539 0.56681 0.43475 0.57039 0.42946 0.56997 0.42882 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB191" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 861.534 17.0942 -368.407 860.79 17.0942 -367.738 867.11 17.2608 -362.214 866.367 17.2608 -361.545 872.686 17.4275 -356.021 871.943 17.4275 -355.352 878.262 17.5942 -349.828 877.519 17.5942 -349.159 883.838 17.7608 -343.635 883.095 17.7608 -342.966 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0133644 0.9998 -0.0148629 -0.0133689 0.9998 -0.0148578 -0.0133734 0.9998 -0.0148595 -0.0133795 0.9998 -0.0148594 -0.0133827 0.9998 -0.0148627 -0.0133826 0.9998 -0.0148628 -0.0133797 0.9998 -0.01486 -0.0133769 0.9998 -0.0148572 -0.0133741 0.9998 -0.0148542 -0.0133741 0.9998 -0.0148542 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 105.204 1 105.204 0 104.717 1 104.717 0 104.23 1 104.23 0 103.743 1 103.743 0 103.256 1 103.256 0 } TexCoordArray 1 Vec2Array 10 { 0.56364 0.46215 0.56322 0.46151 0.5668 0.45622 0.56638 0.45558 0.56997 0.45029 0.56954 0.44965 0.57313 0.44436 0.57271 0.44372 0.57629 0.43843 0.57587 0.43779 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1931_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKRS1951" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 861.534 17.0942 -368.407 868.965 17.0942 -375.098 853.726 16.9255 -375.135 861.315 16.9255 -386.6 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0110389 0.999864 -0.0122599 -0.0110469 0.999897 -0.00913883 -0.0110469 0.999897 -0.00913883 -0.0110515 0.999912 -0.00731527 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 167.011 0.04018 167.011 0.82881 167.481 0.04018 167.481 1.12455 } TexCoordArray 1 Vec2Array 4 { 0.56364 0.46215 0.56785 0.46855 0.55921 0.46859 0.56352 0.47957 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS195" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 811.55 16.2497 -404.47 815.891 16.2497 -379.85 819.757 16.4193 -405.917 824.098 16.4193 -381.297 836.06 16.588 -402.976 834.392 16.588 -381.792 850.18 16.7567 -396.239 844.483 16.7567 -379.693 861.315 16.9255 -386.6 853.726 16.9255 -375.135 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0200379 0.999793 0.0035331 -0.0200379 0.999793 0.0035331 -0.015526 0.999876 0.00273754 -0.0146174 0.999892 0.00145794 -0.0123334 0.999924 0.000185043 -0.0140659 0.999899 -0.00215664 -0.0125713 0.999916 -0.00302562 -0.0134591 0.999893 -0.00573436 -0.0124509 0.999905 -0.00590566 -0.0137664 0.999864 -0.00911235 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 169.355 2.01176 169.355 0.04018 168.891 2.01176 168.891 0.04018 168.421 1.71603 168.421 0.04018 167.951 1.42029 167.951 0.04018 167.481 1.12455 167.481 0.04018 } TexCoordArray 1 Vec2Array 10 { 0.53529 0.49668 0.53775 0.4731 0.53994 0.49806 0.5424 0.47449 0.54919 0.49524 0.54824 0.47496 0.5572 0.48879 0.55397 0.47295 0.56352 0.47957 0.55921 0.46859 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS194" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 802.082 15.7038 -362.184 803.819 15.7038 -352.336 810.289 15.7464 -363.631 812.026 15.7464 -353.783 818.496 15.8294 -365.078 820.232 15.8294 -355.23 826.703 15.9653 -366.525 828.439 15.9653 -356.677 833.215 16.1341 -366.838 832.431 16.1341 -356.869 839.599 16.3028 -365.51 836.343 16.3028 -356.055 845.447 16.4715 -362.626 839.928 16.4715 -354.287 850.386 16.6402 -358.37 842.955 16.6402 -351.679 855.963 16.8069 -352.177 848.531 16.8069 -345.486 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.00503401 0.999987 0.000887905 -0.00503402 0.999987 0.000887904 -0.00662535 0.999977 0.00116858 -0.008217 0.999965 0.001449 -0.0118918 0.999927 0.00209663 -0.0139752 0.999899 0.00246357 -0.0187524 0.999819 0.0033057 -0.0249501 0.999686 0.00211294 -0.0297313 0.999558 0.000168223 -0.0344285 0.999391 -0.00564979 -0.0288142 0.999558 -0.00727959 -0.0319094 0.999391 -0.0140886 -0.0260735 0.999558 -0.0142615 -0.0273681 0.999391 -0.0216295 -0.0194498 0.999644 -0.0182375 -0.0162796 0.999704 -0.0180808 -0.0133817 0.9998 -0.0148626 -0.0133817 0.9998 -0.0148637 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 189.219 9.25073 190.355 9.25073 189.219 9.61137 190.355 9.61137 189.219 9.97199 190.355 9.97199 189.219 10.3326 190.355 10.3326 189.219 10.6976 190.355 10.6976 189.219 11.0626 190.355 11.0626 189.219 11.4275 190.355 11.4275 189.219 11.7925 190.355 11.7925 189.219 12.1531 190.355 12.1531 } TexCoordArray 1 Vec2Array 18 { 0.52992 0.45619 0.5309 0.44676 0.53457 0.45757 0.53556 0.44815 0.53923 0.45896 0.54021 0.44953 0.54388 0.46035 0.54487 0.45092 0.54758 0.46064 0.54713 0.4511 0.5512 0.45937 0.54935 0.45032 0.55451 0.45661 0.55138 0.44863 0.55732 0.45254 0.5531 0.44613 0.56048 0.44661 0.55626 0.4402 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1931" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 824.272 16.4193 -380.312 826.529 15.9653 -367.51 834.314 16.588 -380.795 833.294 16.1341 -367.835 844.157 16.7567 -378.747 839.925 16.3028 -366.456 853.174 16.9255 -374.301 845.999 16.4715 -363.46 860.79 17.0942 -367.738 851.13 16.6402 -359.039 866.367 17.2608 -361.545 856.706 16.8069 -352.846 871.943 17.4275 -355.352 862.282 16.9735 -346.653 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0149541 0.999163 0.03807 -0.0183292 0.99918 0.036093 -0.0204551 0.999179 0.0349751 -0.025791 0.999182 0.0311572 -0.0285603 0.999179 0.0287386 -0.0327711 0.999182 0.0237102 -0.0348497 0.999179 0.0206755 -0.0376645 0.999182 0.0147551 -0.0385259 0.999187 0.0118849 -0.0394285 0.999187 0.0083576 -0.0392995 0.999191 0.00849595 -0.0392999 0.999191 0.00849405 -0.0392995 0.999191 0.00849641 -0.0392983 0.999191 0.00850353 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 36.7517 0 36.7517 1 36.5821 0 36.5821 1 36.4124 0 36.4124 1 36.2427 0 36.2427 1 36.073 0 36.073 1 35.9054 0 35.9054 1 35.7378 0 35.7378 1 } TexCoordArray 1 Vec2Array 14 { 0.5425 0.47355 0.54378 0.46129 0.5482 0.47401 0.54762 0.4616 0.55378 0.47205 0.55138 0.46028 0.5589 0.46779 0.55483 0.45741 0.56322 0.46151 0.55774 0.45318 0.56638 0.45558 0.5609 0.44725 0.56954 0.44965 0.56406 0.44132 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1871_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1871_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 40 Group { DataVariance STATIC name "BOXN4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.442 13.3075 -359.773 884.577 13.3075 -359.889 884.442 13.3075 -359.773 884.577 18.9255 -359.889 884.442 18.9255 -359.773 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 0.65168 0 0.758494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.394 13.3075 -360.103 884.259 13.3075 -359.987 884.394 13.3075 -360.103 884.259 18.9255 -359.987 884.394 18.9255 -360.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.394 13.3075 -360.103 884.394 18.9255 -360.103 884.394 13.3075 -360.103 884.577 18.9255 -359.889 884.577 13.3075 -359.889 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 0.759914 0 -0.650024 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 884.259 18.9255 -359.987 884.259 13.3075 -359.987 884.259 18.9255 -359.987 884.442 13.3075 -359.773 884.442 18.9255 -359.773 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.759914 0 0.650024 -0.759914 0 0.650024 -0.759914 0 0.650024 -0.759914 0 0.650024 -0.759914 0 0.650024 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.055 13.3075 -353.201 890.055 18.9255 -353.201 890.055 13.3075 -353.201 889.872 18.9255 -353.416 889.872 13.3075 -353.416 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.189 18.9255 -353.318 890.189 13.3075 -353.318 890.189 18.9255 -353.318 890.006 13.3075 -353.532 890.006 18.9255 -353.532 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 0.75996 0 -0.64997 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 889.872 18.9255 -353.416 890.006 18.9255 -353.532 889.872 18.9255 -353.416 890.006 13.3075 -353.532 889.872 13.3075 -353.416 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.654668 0 -0.755916 -0.654668 0 -0.755916 -0.654668 0 -0.755916 -0.654668 0 -0.755916 -0.654668 0 -0.755916 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 890.189 18.9255 -353.318 890.055 18.9255 -353.201 890.189 18.9255 -353.318 890.055 13.3075 -353.201 890.189 13.3075 -353.318 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.656 13.3075 -346.643 895.79 13.3075 -346.76 895.656 13.3075 -346.643 895.79 18.9255 -346.76 895.656 18.9255 -346.643 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.6578 0 0.753193 0.6578 0 0.753193 0.6578 0 0.753193 0.6578 0 0.753193 0.6578 0 0.753193 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.607 13.3075 -346.974 895.473 13.3075 -346.857 895.607 13.3075 -346.974 895.473 18.9255 -346.857 895.607 18.9255 -346.974 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.607 13.3075 -346.974 895.607 18.9255 -346.974 895.607 13.3075 -346.974 895.79 18.9255 -346.76 895.79 13.3075 -346.76 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.473 18.9255 -346.857 895.473 13.3075 -346.857 895.473 18.9255 -346.857 895.656 13.3075 -346.643 895.656 18.9255 -346.643 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXN1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 896.342 25.1246 -346.296 896.021 25.1246 -346.022 896.342 25.1246 -346.296 896.021 18.8825 -346.022 896.342 18.8825 -346.296 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 0.64923 0 0.760592 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 909.167 13.3075 -330.993 909.167 18.9255 -330.993 909.167 13.3075 -330.993 908.984 18.9255 -331.207 908.984 13.3075 -331.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 -0.760021 0 0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 909.302 18.9255 -331.11 909.302 13.3075 -331.11 909.302 18.9255 -331.11 909.118 13.3075 -331.324 909.118 18.9255 -331.324 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.758248 0 -0.651966 0.758248 0 -0.651966 0.758248 0 -0.651966 0.758248 0 -0.651966 0.758248 0 -0.651966 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 908.984 18.9255 -331.207 909.118 18.9255 -331.324 908.984 18.9255 -331.207 909.118 13.3075 -331.324 908.984 13.3075 -331.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 -0.6578 0 -0.753193 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 909.302 18.9255 -331.11 909.167 18.9255 -330.993 909.302 18.9255 -331.11 909.167 13.3075 -330.993 909.302 13.3075 -331.11 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.65482 0 0.755785 0.65482 0 0.755785 0.65482 0 0.755785 0.65482 0 0.755785 0.65482 0 0.755785 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.566 13.3075 -337.551 903.7 13.3075 -337.668 903.566 13.3075 -337.551 903.7 18.9255 -337.668 903.566 18.9255 -337.551 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 0.65763 0 0.753341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.517 13.3075 -337.882 903.383 13.3075 -337.766 903.517 13.3075 -337.882 903.383 18.9255 -337.766 903.517 18.9255 -337.882 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.654399 0 -0.756149 -0.654399 0 -0.756149 -0.654399 0 -0.756149 -0.654399 0 -0.756149 -0.654399 0 -0.756149 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.517 13.3075 -337.882 903.517 18.9255 -337.882 903.517 13.3075 -337.882 903.7 18.9255 -337.668 903.7 13.3075 -337.668 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.383 18.9255 -337.766 903.383 13.3075 -337.766 903.383 18.9255 -337.766 903.566 13.3075 -337.551 903.566 18.9255 -337.551 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 -0.761526 0 0.648135 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 897.953 13.3075 -344.123 897.953 18.9255 -344.123 897.953 13.3075 -344.123 897.77 18.9255 -344.337 897.77 13.3075 -344.337 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760067 0 0.649845 -0.760067 0 0.649845 -0.760067 0 0.649845 -0.760067 0 0.649845 -0.760067 0 0.649845 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.088 18.9255 -344.239 898.088 13.3075 -344.239 898.088 18.9255 -344.239 897.905 13.3075 -344.453 897.905 18.9255 -344.453 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 0.760021 0 -0.649898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 897.77 18.9255 -344.337 897.905 18.9255 -344.453 897.77 18.9255 -344.337 897.905 13.3075 -344.453 897.77 13.3075 -344.337 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 -0.65168 0 -0.758494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.088 18.9255 -344.239 897.953 18.9255 -344.123 898.088 18.9255 -344.239 897.953 13.3075 -344.123 898.088 13.3075 -344.239 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.651779 0 0.758409 0.651779 0 0.758409 0.651779 0 0.758409 0.651779 0 0.758409 0.651779 0 0.758409 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 897.152 25.1246 -344.868 897.472 25.1246 -345.143 897.472 18.8825 -345.143 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.65175 0 -0.758434 -0.65175 0 -0.758434 -0.65175 0 -0.758434 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 909.532 18.8825 -330.372 909.853 18.8825 -330.646 909.532 18.8825 -330.372 909.853 25.1246 -330.646 909.532 25.1246 -330.372 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.649158 0 0.760653 0.649158 0 0.760653 0.649158 0 0.760653 0.649158 0 0.760653 0.649158 0 0.760653 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 897.472 18.8825 -345.143 897.152 18.8825 -344.868 897.152 25.1246 -344.868 897.152 25.1246 -344.868 909.532 25.1246 -330.372 897.152 25.1246 -344.868 909.853 25.1246 -330.646 897.472 25.1246 -345.143 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.65175 0 -0.758434 -0.65175 0 -0.758434 -0.105284 0.986866 -0.122518 -0.105284 0.986866 -0.122518 0 1 0 -0.105284 0.986866 -0.122518 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 909.532 18.8825 -330.372 897.152 18.8825 -344.868 909.532 18.8825 -330.372 897.472 18.8825 -345.143 909.853 18.8825 -330.646 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 909.853 18.8825 -330.646 897.472 18.8825 -345.143 909.853 25.1246 -330.646 897.472 25.1246 -345.143 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.760421 0 -0.649431 0.760421 0 -0.649431 0.760421 0 -0.649431 0.760421 0 -0.649431 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.61496 0.48757 0.60793 0.50145 0.61496 0.48757 0.60793 0.50145 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXM3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_234 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_235 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 897.152 25.1246 -344.868 897.152 18.8825 -344.868 897.152 25.1246 -344.868 909.532 18.8825 -330.372 909.532 25.1246 -330.372 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 -0.760425 0 0.649425 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.01447 0.98702 0.01447 0.00173 0.01447 0.98702 0.47809 0.00173 0.47809 0.98702 } TexCoordArray 1 Vec2Array 5 { 0.57945 0.43283 0.57945 0.43283 0.57945 0.43283 0.58648 0.41895 0.58648 0.41895 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2221" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 908.605 24.705 -389.222 891.269 17.7608 -350.327 925.225 21.6381 -355.981 898.586 17.94 -340.439 925.225 21.6381 -355.981 903.881 18.1192 -329.337 927.996 20.3546 -319.969 906.961 18.2984 -317.429 927.996 20.3546 -319.969 907.712 18.4776 -305.152 925.225 20.1381 -281.188 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0900067 0.986608 0.136029 -0.0932486 0.988632 0.117948 -0.10096 0.991224 0.0853402 -0.109373 0.992804 0.0487654 -0.10096 0.991224 0.0853402 -0.108362 0.993437 0.0366234 -0.10047 0.994789 0.0173194 -0.0972101 0.995264 0.000649508 -0.10047 0.994789 0.0173194 -0.0943176 0.995538 -0.00300419 -0.0929254 0.995673 -0.00108124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 22.4817 -15.8266 22.1124 -17.0186 22.8357 -16.8453 22.2683 -17.3216 22.8357 -16.8453 22.3811 -17.6618 22.8947 -17.9489 22.4467 -18.0268 22.8947 -17.9489 22.4627 -18.403 22.8357 -19.1374 } TexCoordArray 1 Vec2Array 11 { 0.59034 0.48208 0.58051 0.44484 0.59977 0.45025 0.58466 0.43537 0.59977 0.45025 0.58766 0.42474 0.60134 0.41577 0.58941 0.41334 0.60134 0.41577 0.58983 0.40158 0.59977 0.37864 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1961" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 6 } VertexArray Vec3Array 10 { 902.631 24.9019 -228.556 911.591 22.52 -259.027 902.631 24.9019 -228.556 886.587 19.0382 -256.934 907.712 18.4776 -305.152 906.106 18.6568 -292.957 925.225 20.1381 -281.188 902.203 18.836 -281.292 911.591 22.52 -259.027 896.147 19.0151 -270.586 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.146763 0.981877 -0.119909 -0.115833 0.985511 -0.123898 -0.146763 0.981877 -0.119909 -0.146763 0.981877 -0.119909 -0.0631581 0.997739 -0.0229785 -0.0596099 0.997808 -0.0287512 -0.0575443 0.99477 -0.0843904 -0.077339 0.991643 -0.103261 -0.115833 0.985511 -0.123898 -0.148212 0.983857 -0.100297 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 22.3545 -20.7503 22.5453 -19.8165 22.3545 -20.7503 22.0127 -19.8807 22.4627 -18.403 22.4285 -18.7767 22.8357 -19.1374 22.3453 -19.1342 22.5453 -19.8165 22.2163 -19.4623 } TexCoordArray 1 Vec2Array 10 { 0.58695 0.32825 0.59203 0.35742 0.58695 0.32825 0.57785 0.35542 0.58983 0.40158 0.58892 0.38991 0.59977 0.37864 0.58671 0.37874 0.59203 0.35742 0.58327 0.36849 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR222" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 972.907 44.2182 -288.827 988.329 43.0726 -325.025 927.996 20.3546 -319.969 987.225 41.469 -352.876 925.225 21.6381 -355.981 978.715 39.4774 -395.289 908.605 24.705 -389.222 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.359828 0.915044 -0.182262 -0.358632 0.925746 -0.119907 -0.341139 0.938366 -0.0556241 -0.319171 0.947567 0.0157325 -0.26781 0.959745 0.0846668 -0.250159 0.963355 0.0967878 -0.18753 0.965098 0.182805 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 23.8513 -18.9033 24.1797 -17.794 22.8947 -17.9489 24.1562 -16.9405 22.8357 -16.8453 23.975 -15.6407 22.4817 -15.8266 } TexCoordArray 1 Vec2Array 7 { 0.62681 0.38595 0.63556 0.42061 0.60134 0.41577 0.63494 0.44728 0.59977 0.45025 0.63011 0.48789 0.59034 0.48208 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT190" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 836.343 16.3028 -356.055 836.343 16.9028 -356.055 839.928 16.4715 -354.287 839.928 17.0715 -354.287 842.955 16.6402 -351.679 842.955 17.2402 -351.679 848.531 16.8069 -345.486 848.531 17.4069 -345.486 854.107 16.9735 -339.293 854.107 17.5735 -339.293 859.683 17.1402 -333.1 859.683 17.7402 -333.1 865.259 17.3069 -326.907 865.259 17.9069 -326.907 868.585 17.4861 -322.413 868.585 18.0861 -322.413 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.442308 0 -0.896863 0.442308 0 -0.896863 0.516091 0 -0.856534 0.586731 0 -0.809782 0.700289 0 -0.713859 0.726577 0 -0.687085 0.743157 0 -0.669117 0.743157 0 -0.669117 0.743157 0 -0.669117 0.743157 0 -0.669117 0.743157 0 -0.669117 0.743157 0 -0.669117 0.759046 0 -0.651036 0.778781 0 -0.627296 0.803801 0 -0.594898 0.803801 0 -0.594898 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 181.284 0 181.284 1 180.44 0 180.44 1 179.596 0 179.596 1 178.763 0 178.763 1 177.93 0 177.93 1 177.096 0 177.096 1 176.263 0 176.263 1 175.367 0 175.367 1 } TexCoordArray 1 Vec2Array 16 { 0.54935 0.45032 0.54935 0.45032 0.55138 0.44863 0.55138 0.44863 0.5531 0.44613 0.5531 0.44613 0.55626 0.4402 0.55626 0.4402 0.55943 0.43427 0.55943 0.43427 0.56259 0.42834 0.56259 0.42834 0.56575 0.42241 0.56575 0.42241 0.56764 0.41811 0.56764 0.41811 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT187" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 885.693 18.1942 -356.52 885.693 17.5942 -356.52 891.269 18.3608 -350.327 891.269 17.7608 -350.327 898.586 18.54 -340.439 898.586 17.94 -340.439 903.881 18.7192 -329.337 903.881 18.1192 -329.337 906.961 18.8984 -317.429 906.961 18.2984 -317.429 907.712 19.0776 -305.152 907.712 18.4776 -305.152 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.743157 0 0.669117 -0.743157 0 0.669117 -0.769794 0 0.638292 -0.789177 0 0.614166 -0.840201 0 0.542275 -0.873254 0 0.487266 -0.92824 0 0.371981 -0.950177 0 0.31171 -0.982157 0 0.188061 -0.992197 0 0.124684 -0.998134 0 0.0610554 -0.998134 0 0.0610554 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 177.096 1 177.096 0 176.263 1 176.263 0 175.367 1 175.367 0 174.471 1 174.471 0 173.575 1 173.575 0 172.679 1 172.679 0 } TexCoordArray 1 Vec2Array 12 { 0.57734 0.45077 0.57734 0.45077 0.58051 0.44484 0.58051 0.44484 0.58466 0.43537 0.58466 0.43537 0.58766 0.42474 0.58766 0.42474 0.58941 0.41334 0.58941 0.41334 0.58983 0.40158 0.58983 0.40158 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB186" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 883.838 17.7608 -343.635 883.095 17.7608 -342.966 890.014 17.94 -335.289 889.157 17.94 -334.774 894.484 18.1192 -325.917 893.545 18.1192 -325.575 897.084 18.2984 -315.864 896.096 18.2984 -315.708 897.718 18.4776 -305.501 896.719 18.4776 -305.535 896.363 18.6568 -295.206 895.388 18.6568 -295.431 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0116004 0.99985 -0.0128841 -0.0103608 0.999848 -0.0140012 -0.00988075 0.999849 -0.0142889 -0.00802958 0.999847 -0.0155266 -0.0069744 0.999849 -0.0159097 -0.004916 0.999847 -0.0167738 -0.0038029 0.999849 -0.0169503 -0.00162651 0.999847 -0.0174049 -0.000511823 0.999849 -0.0173648 0.00171428 0.999847 -0.0173945 0.00226573 0.999848 -0.0172684 0.00397163 0.999844 -0.0172095 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 103.256 1 103.256 0 102.732 1 102.732 0 102.209 1 102.209 0 101.685 1 101.685 0 101.162 1 101.162 0 100.638 1 100.638 0 } TexCoordArray 1 Vec2Array 12 { 0.57629 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170.887 0 170.887 1 169.992 0 169.992 1 169.158 0 169.158 1 168.325 0 168.325 1 } TexCoordArray 1 Vec2Array 18 { 0.56764 0.41811 0.56764 0.41811 0.569 0.41328 0.569 0.41328 0.5698 0.4081 0.5698 0.4081 0.56999 0.40275 0.56999 0.40275 0.56958 0.39745 0.56958 0.39745 0.56857 0.39237 0.56857 0.39237 0.56701 0.38771 0.56701 0.38771 0.56256 0.38323 0.56256 0.38323 0.5581 0.37876 0.5581 0.37876 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT182" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 907.712 19.0776 -305.152 907.712 18.4776 -305.152 906.106 19.2568 -292.957 906.106 18.6568 -292.957 902.203 19.436 -281.292 902.203 18.836 -281.292 896.147 19.6151 -270.586 896.147 19.0151 -270.586 891.367 19.6796 -263.76 891.367 19.0796 -263.76 886.587 19.6382 -256.934 886.587 19.0382 -256.934 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.99144 0 -0.130562 -0.99144 0 -0.130562 -0.98108 0 -0.193602 -0.966649 0 -0.256104 -0.926135 0 -0.377193 -0.900052 0 -0.435783 -0.858173 0 -0.513361 -0.84185 0 -0.539712 -0.819131 0 -0.573606 -0.81913 0 -0.573608 -0.81913 0 -0.573609 -0.81913 0 -0.573609 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 172.679 1 172.679 0 171.783 1 171.783 0 170.887 1 170.887 0 169.992 1 169.992 0 169.158 1 169.158 0 168.325 1 168.325 0 } TexCoordArray 1 Vec2Array 12 { 0.58983 0.40158 0.58983 0.40158 0.58892 0.38991 0.58892 0.38991 0.58671 0.37874 0.58671 0.37874 0.58327 0.36849 0.58327 0.36849 0.58056 0.36195 0.58056 0.36195 0.57785 0.35542 0.57785 0.35542 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1LB66" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 20 } VertexArray Vec3Array 20 { 873.434 17.2069 -334.268 872.691 17.3069 -333.599 873.434 17.3069 -334.268 872.691 17.3569 -333.599 878.014 17.4861 -328.078 877.157 17.5361 -327.563 881.329 17.6652 -321.129 880.389 17.7152 -320.787 883.256 17.8444 -313.674 882.269 17.8944 -313.518 883.727 18.0236 -305.989 882.727 18.0736 -306.024 882.721 18.2028 -298.355 881.747 18.2528 -298.58 880.278 18.382 -291.054 879.365 18.432 -291.46 876.487 18.5612 -284.352 875.668 18.6112 -284.926 876.487 18.4612 -284.352 875.668 18.5612 -284.926 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { -0.669113 0 -0.743161 -0.669113 0 -0.743161 0.0116244 0.998028 -0.0616784 0.0241201 0.998397 -0.0511969 0.0286581 0.998514 -0.0463486 0.0327784 0.998435 -0.0453101 0.0369665 0.998515 -0.040021 0.0408266 0.998435 -0.0382263 0.0439498 0.998513 -0.0322464 0.0473835 0.998434 -0.0297436 0.0492669 0.998515 -0.0232675 0.0521535 0.998436 -0.0201533 0.0528073 0.998514 -0.0134371 0.0550749 0.998434 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-362.713 872.686 17.4275 -356.021 885.693 17.5942 -356.52 878.262 17.5942 -349.828 891.269 17.7608 -350.327 883.838 17.7608 -343.635 898.586 17.94 -340.439 890.014 17.94 -335.289 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0133745 0.9998 -0.0148538 -0.0133745 0.9998 -0.0148538 -0.0133777 0.9998 -0.0148572 -0.0133807 0.9998 -0.0148599 -0.0133838 0.9998 -0.0148626 -0.0133838 0.9998 -0.0148618 -0.0133811 0.9998 -0.0148588 -0.0133784 0.9998 -0.0148558 -0.0118585 0.999843 -0.013168 -0.0104699 0.999857 -0.0132799 -0.00939732 0.999875 -0.0126993 -0.0089285 0.99985 -0.0148612 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 11.7925 189.219 11.7925 190.355 12.1531 189.219 12.1531 190.355 12.5135 189.219 12.5135 190.355 12.8742 189.219 12.8742 190.355 13.2348 189.219 13.2348 190.355 13.6225 189.219 13.6225 } TexCoordArray 1 Vec2Array 12 { 0.56785 0.46855 0.56364 0.46215 0.57102 0.46262 0.5668 0.45622 0.57418 0.4567 0.56997 0.45029 0.57734 0.45077 0.57313 0.44436 0.58051 0.44484 0.57629 0.43843 0.58466 0.43537 0.57979 0.43044 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS187" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 855.963 16.8069 -352.177 848.531 16.8069 -345.486 861.539 16.9735 -345.984 854.107 16.9735 -339.293 867.115 17.1402 -339.791 859.683 17.1402 -333.1 872.691 17.3069 -333.599 865.259 17.3069 -326.907 877.157 17.4861 -327.563 868.585 17.4861 -322.413 880.389 17.6652 -320.787 870.992 17.6652 -317.367 882.269 17.8444 -313.518 872.392 17.8444 -311.954 882.727 18.0236 -306.024 872.733 18.0236 -306.373 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.0133736 0.9998 -0.0148547 -0.0133736 0.9998 -0.0148547 -0.0133763 0.9998 -0.0148577 -0.013379 0.9998 -0.0148607 -0.0133821 0.9998 -0.0148641 -0.0133825 0.9998 -0.0148638 -0.0142053 0.999775 -0.015777 -0.0151431 0.999701 -0.0192085 -0.0148367 0.99966 -0.0214582 -0.0132062 0.999586 -0.0255463 -0.0104675 0.99966 -0.0238918 -0.00808989 0.999586 -0.0276007 -0.0057185 0.99966 -0.0254581 -0.00267563 0.999586 -0.0286414 -0.00166916 0.999626 -0.0272986 0.00112308 0.999482 -0.0321606 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 189.219 12.1531 190.355 12.1531 189.219 12.5135 190.355 12.5135 189.219 12.8742 190.355 12.8742 189.219 13.2348 190.355 13.2348 189.219 13.6225 190.355 13.6225 189.219 14.0101 190.355 14.0101 189.219 14.3976 190.355 14.3976 189.219 14.7853 190.355 14.7853 } TexCoordArray 1 Vec2Array 16 { 0.56048 0.44661 0.55626 0.4402 0.56364 0.44068 0.55943 0.43427 0.56681 0.43475 0.56259 0.42834 0.56997 0.42882 0.56575 0.42241 0.5725 0.42304 0.56764 0.41811 0.57433 0.41655 0.569 0.41328 0.5754 0.40959 0.5698 0.4081 0.57566 0.40242 0.56999 0.40275 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS185" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 898.586 17.94 -340.439 890.014 17.94 -335.289 903.881 18.1192 -329.337 894.484 18.1192 -325.917 906.961 18.2984 -317.429 897.084 18.2984 -315.864 907.712 18.4776 -305.152 897.718 18.4776 -305.501 906.106 18.6568 -292.957 896.363 18.6568 -295.206 902.203 18.836 -281.292 893.068 18.836 -285.359 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.00753683 0.999893 -0.0125448 -0.00680072 0.999875 -0.0142593 -0.00616945 0.999882 -0.0140811 -0.00457534 0.999868 -0.0156073 -0.00337023 0.999882 -0.0149994 -0.00151387 0.999868 -0.0161939 -0.000446107 0.999882 -0.0153672 0.00160429 0.999868 -0.016185 0.00249405 0.999882 -0.0151691 0.00466267 0.999868 -0.0155809 0.0050123 0.999875 -0.0149814 0.00705063 0.99985 -0.0158366 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 190.355 13.6225 189.219 13.6225 190.355 14.0101 189.219 14.0101 190.355 14.3976 189.219 14.3976 190.355 14.7853 189.219 14.7853 190.355 15.173 189.219 15.173 190.355 15.5606 189.219 15.5606 } TexCoordArray 1 Vec2Array 12 { 0.58466 0.43537 0.57979 0.43044 0.58766 0.42474 0.58233 0.42147 0.58941 0.41334 0.5838 0.41184 0.58983 0.40158 0.58416 0.40192 0.58892 0.38991 0.5834 0.39206 0.58671 0.37874 0.58153 0.38263 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1871" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 871.943 17.4275 -355.352 862.282 16.9735 -346.653 877.519 17.5942 -349.159 867.858 17.1402 -340.461 883.095 17.7608 -342.966 873.434 17.3069 -334.268 889.157 17.94 -334.774 878.014 17.4861 -328.078 893.545 18.1192 -325.575 881.329 17.6652 -321.129 896.096 18.2984 -315.708 883.256 17.8444 -313.674 896.719 18.4776 -305.535 883.727 18.0236 -305.989 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0393064 0.999191 0.00849452 -0.0393063 0.999191 0.00849511 -0.0393038 0.999191 0.00849806 -0.039302 0.999191 0.00849658 -0.0395587 0.999184 0.00820707 -0.0398318 0.999189 0.00594733 -0.0403137 0.999183 0.00301686 -0.0402384 0.999188 -0.00182829 -0.040152 0.999182 -0.00472637 -0.0391549 0.999188 -0.00947425 -0.038516 0.999182 -0.0123043 -0.0366284 0.999188 -0.0167713 -0.0362124 0.999185 -0.0178346 -0.0341753 0.999191 -0.0212046 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 35.7378 0 35.7378 1 35.5702 0 35.5702 1 35.4026 0 35.4026 1 35.2224 0 35.2224 1 35.0422 0 35.0422 1 34.862 0 34.862 1 34.6818 0 34.6818 1 } TexCoordArray 1 Vec2Array 14 { 0.56954 0.44965 0.56406 0.44132 0.57271 0.44372 0.56723 0.43539 0.57587 0.43779 0.57039 0.42946 0.57931 0.42995 0.57299 0.42353 0.5818 0.42114 0.57487 0.41688 0.58324 0.41169 0.57596 0.40974 0.5836 0.40195 0.57623 0.40239 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN18111_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN18111_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 36 Group { DataVariance STATIC name "BOXL4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 851.099 15.3075 -283.311 851.009 15.3075 -283.465 851.099 15.3075 -283.311 851.009 20.9255 -283.465 851.099 20.9255 -283.311 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.863294 0 -0.504701 0.863294 0 -0.504701 0.863294 0 -0.504701 0.863294 0 -0.504701 0.863294 0 -0.504701 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 850.765 15.3075 -283.324 850.854 15.3075 -283.17 850.765 15.3075 -283.324 850.854 20.9255 -283.17 850.765 20.9255 -283.324 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.865825 0 0.500346 -0.865825 0 0.500346 -0.865825 0 0.500346 -0.865825 0 0.500346 -0.865825 0 0.500346 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 850.765 15.3075 -283.324 850.765 20.9255 -283.324 850.765 15.3075 -283.324 851.009 20.9255 -283.465 851.009 15.3075 -283.465 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 850.854 20.9255 -283.17 850.854 15.3075 -283.17 850.854 20.9255 -283.17 851.099 15.3075 -283.311 851.099 20.9255 -283.311 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.498787 0 0.866724 0.498787 0 0.866724 0.498787 0 0.866724 0.498787 0 0.866724 0.498787 0 0.866724 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 858.583 15.3075 -287.632 858.583 20.9255 -287.632 858.583 15.3075 -287.632 858.339 20.9255 -287.491 858.339 15.3075 -287.491 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 858.493 20.9255 -287.786 858.493 15.3075 -287.786 858.493 20.9255 -287.786 858.248 15.3075 -287.645 858.248 20.9255 -287.645 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.498869 0 -0.866678 -0.498869 0 -0.866678 -0.498869 0 -0.866678 -0.498869 0 -0.866678 -0.498869 0 -0.866678 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 858.339 20.9255 -287.491 858.248 20.9255 -287.645 858.339 20.9255 -287.491 858.248 15.3075 -287.645 858.339 15.3075 -287.491 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 858.493 20.9255 -287.786 858.583 20.9255 -287.632 858.493 20.9255 -287.786 858.583 15.3075 -287.632 858.493 15.3075 -287.786 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.863338 0 -0.504626 0.863338 0 -0.504626 0.863338 0 -0.504626 0.863338 0 -0.504626 0.863338 0 -0.504626 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 866.052 15.3075 -291.945 865.961 15.3075 -292.098 866.052 15.3075 -291.945 865.961 20.9255 -292.098 866.052 20.9255 -291.945 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 865.717 15.3075 -291.957 865.808 15.3075 -291.804 865.717 15.3075 -291.957 865.808 20.9255 -291.804 865.717 20.9255 -291.957 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.859483 0 0.511164 -0.859483 0 0.511164 -0.859483 0 0.511164 -0.859483 0 0.511164 -0.859483 0 0.511164 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 865.717 15.3075 -291.957 865.717 20.9255 -291.957 865.717 15.3075 -291.957 865.961 20.9255 -292.098 865.961 15.3075 -292.098 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 865.808 20.9255 -291.804 865.808 15.3075 -291.804 865.808 20.9255 -291.804 866.052 15.3075 -291.945 866.052 20.9255 -291.945 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 850.008 20.8825 -283.024 866.518 20.8825 -292.556 850.008 20.8825 -283.024 866.729 20.8825 -292.191 850.219 20.8825 -282.659 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 866.518 27.1246 -292.556 850.008 27.1246 -283.024 850.219 27.1246 -282.659 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 866.518 27.1246 -292.556 866.729 27.1246 -292.191 866.518 27.1246 -292.556 866.729 20.8825 -292.191 866.518 20.8825 -292.556 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.865747 0 -0.500483 0.865747 0 -0.500483 0.865747 0 -0.500483 0.865747 0 -0.500483 0.865747 0 -0.500483 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 866.729 27.1246 -292.191 866.518 27.1246 -292.556 866.729 27.1246 -292.191 850.219 27.1246 -282.659 850.219 27.1246 -282.659 850.008 27.1246 -283.024 850.219 27.1246 -282.659 850.008 20.8825 -283.024 850.219 20.8825 -282.659 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 -0.474291 0.836583 0.274184 -0.474291 0.836583 0.274184 -0.865747 0 0.500483 -0.474291 0.836583 0.274184 -0.865747 0 0.500483 -0.865747 0 0.500483 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 850.008 27.1246 -283.024 866.518 27.1246 -292.556 850.008 20.8825 -283.024 866.518 20.8825 -292.556 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.499998 0 -0.866026 -0.499998 0 -0.866026 -0.499998 0 -0.866026 -0.499998 0 -0.866026 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.4937 0.38257 0.50307 0.39169 0.4937 0.38257 0.50307 0.39169 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXL3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_188 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_189 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 850.219 27.1246 -282.659 866.729 20.8825 -292.191 866.729 27.1246 -292.191 866.729 20.8825 -292.191 850.219 27.1246 -282.659 850.219 20.8825 -282.659 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.499998 0 0.866026 0.499998 0 0.866026 0.499998 0 0.866026 0.499998 0 0.866026 0.499998 0 0.866026 0.499998 0 0.866026 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1.49012e-08 1 1 0 1 1 1 0 1.49012e-08 1 1.49012e-08 0 } TexCoordArray 1 Vec2Array 6 { 0.554 0.36662 0.55717 0.37027 0.55717 0.37027 0.55717 0.37027 0.554 0.36662 0.554 0.36662 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 848.563 15.3075 -282.028 848.563 20.9255 -282.028 848.563 15.3075 -282.028 848.319 20.9255 -281.887 848.319 15.3075 -281.887 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 0.500366 0 0.865814 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 848.472 20.9255 -282.181 848.472 15.3075 -282.181 848.472 20.9255 -282.181 848.228 15.3075 -282.04 848.228 20.9255 -282.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 -0.500379 0 -0.865807 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 848.319 20.9255 -281.887 848.228 20.9255 -282.04 848.319 20.9255 -281.887 848.228 15.3075 -282.04 848.319 15.3075 -281.887 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.859634 0 0.510911 -0.859634 0 0.510911 -0.859634 0 0.510911 -0.859634 0 0.510911 -0.859634 0 0.510911 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 848.472 20.9255 -282.181 848.563 20.9255 -282.028 848.472 20.9255 -282.181 848.563 15.3075 -282.028 848.472 15.3075 -282.181 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 0.859438 0 -0.51124 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 841.094 15.3075 -277.715 841.004 15.3075 -277.869 841.094 15.3075 -277.715 841.004 20.9255 -277.869 841.094 20.9255 -277.715 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 840.759 15.3075 -277.728 840.85 15.3075 -277.574 840.759 15.3075 -277.728 840.85 20.9255 -277.574 840.759 20.9255 -277.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 -0.860906 0 0.508764 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 840.759 15.3075 -277.728 840.759 20.9255 -277.728 840.759 15.3075 -277.728 841.004 20.9255 -277.869 841.004 15.3075 -277.869 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.498694 0 -0.866778 -0.498694 0 -0.866778 -0.498694 0 -0.866778 -0.498694 0 -0.866778 -0.498694 0 -0.866778 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 840.85 20.9255 -277.574 840.85 15.3075 -277.574 840.85 20.9255 -277.574 841.094 15.3075 -277.715 841.094 20.9255 -277.715 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 0.500285 0 0.865861 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 849.24 20.8825 -282.274 849.029 20.8825 -282.639 849.24 20.8825 -282.274 849.029 27.1246 -282.639 849.24 27.1246 -282.274 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.865765 0 -0.500451 0.865765 0 -0.500451 0.865765 0 -0.500451 0.865765 0 -0.500451 0.865765 0 -0.500451 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 832.519 20.8825 -273.107 832.73 20.8825 -272.742 832.73 27.1246 -272.742 832.73 27.1246 -272.742 849.24 27.1246 -282.274 832.73 27.1246 -272.742 849.029 27.1246 -282.639 832.519 27.1246 -273.107 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.865747 0 0.500483 -0.865747 0 0.500483 -0.139868 0.986863 0.0808569 -0.139868 0.986863 0.0808569 0 1 0 -0.139868 0.986863 0.0808569 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 849.24 20.8825 -282.274 832.73 20.8825 -272.742 849.24 20.8825 -282.274 832.519 20.8825 -273.107 849.029 20.8825 -282.639 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 849.029 20.8825 -282.639 832.519 20.8825 -273.107 849.029 27.1246 -282.639 832.519 27.1246 -273.107 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.499998 0 -0.866026 -0.499998 0 -0.866026 -0.499998 0 -0.866026 -0.499998 0 -0.866026 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.49315 0.3822 0.48378 0.37307 0.49315 0.3822 0.48378 0.37307 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_188 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_189 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 832.73 27.1246 -272.742 832.73 20.8825 -272.742 832.73 27.1246 -272.742 849.24 20.8825 -282.274 849.24 27.1246 -282.274 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.499997 0 0.866027 0.499997 0 0.866027 0.499997 0 0.866027 0.499997 0 0.866027 0.499997 0 0.866027 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.01172 0.98438 -0.01172 0.01172 -0.01172 0.98438 0.99609 0.01172 0.99609 0.98438 } TexCoordArray 1 Vec2Array 5 { 0.55065 0.36281 0.55065 0.36281 0.55065 0.36281 0.55382 0.36647 0.55382 0.36647 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR196" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 913.928 24.6854 -198.085 945.505 39.9337 -232.439 902.631 24.9019 -228.556 954.051 45.6 -253.296 911.591 22.52 -259.027 954.051 45.6 -253.296 925.225 20.1381 -281.188 972.907 44.2182 -288.827 927.996 20.3546 -319.969 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.318205 0.939791 0.124651 -0.318191 0.939781 0.124764 -0.374923 0.927049 -0.00374352 -0.43119 0.878048 -0.207625 -0.432917 0.861952 -0.26386 -0.43119 0.878048 -0.207625 -0.453888 0.869208 -0.19612 -0.464671 0.872871 -0.14892 -0.454125 0.890514 -0.0274769 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 22.5951 -21.6841 23.2676 -20.6313 22.3545 -20.7503 23.4497 -19.9921 22.5453 -19.8165 23.4497 -19.9921 22.8357 -19.1374 23.8513 -18.9033 22.8947 -17.9489 } TexCoordArray 1 Vec2Array 9 { 0.59336 0.29907 0.61127 0.33197 0.58695 0.32825 0.61612 0.35194 0.59203 0.35742 0.61612 0.35194 0.59977 0.37864 0.62681 0.38595 0.60134 0.41577 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB184" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 872.691 17.3569 -333.599 872.691 17.3069 -333.599 877.157 17.5361 -327.563 877.157 17.4861 -327.563 880.389 17.7152 -320.787 880.389 17.6652 -320.787 882.269 17.8944 -313.518 882.269 17.8444 -313.518 882.727 18.0736 -306.024 882.727 18.0236 -306.024 881.747 18.2528 -298.58 881.747 18.2028 -298.58 879.365 18.432 -291.46 879.365 18.382 -291.46 875.668 18.6112 -284.926 875.668 18.5612 -284.926 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.803883 0 0.594788 -0.803883 0 0.594787 -0.840216 0 0.542252 -0.873252 0 0.487269 -0.928237 0 0.37199 -0.950179 0 0.311705 -0.982162 0 0.188036 -0.992202 0 0.124644 -0.999996 0 -0.0028523 -0.997756 0 -0.0669539 -0.981089 0 -0.193559 -0.96666 0 -0.256065 -0.926131 0 -0.377202 -0.900027 0 -0.435835 -0.870344 0 -0.492444 -0.870344 0 -0.492444 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 764.65 0.99604 764.65 0.99604 760.171 0.99604 760.171 0.99604 755.691 0.99604 755.691 0.99604 751.211 0.99604 751.211 0.99604 746.732 0.99604 746.732 0.99604 742.252 0.99604 742.252 0.99604 737.772 0.99604 737.772 0.99604 733.293 0.99604 733.293 0.99604 } TexCoordArray 1 Vec2Array 16 { 0.56997 0.42882 0.56997 0.42882 0.5725 0.42304 0.5725 0.42304 0.57433 0.41655 0.57433 0.41655 0.5754 0.40959 0.5754 0.40959 0.57566 0.40242 0.57566 0.40242 0.5751 0.39529 0.5751 0.39529 0.57375 0.38848 0.57375 0.38848 0.57166 0.38222 0.57166 0.38222 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB180" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 876.487 18.5612 -284.352 875.668 18.5612 -284.926 871.707 18.7675 -277.526 870.888 18.7675 -278.1 866.927 19.0382 -270.7 866.108 19.0382 -271.273 862.148 19.3505 -263.874 861.328 19.3505 -264.447 857.368 19.6818 -257.047 856.549 19.6818 -257.621 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.0142046 0.999694 -0.0202666 0.0142046 0.999694 -0.0202666 0.0156816 0.999627 -0.0223739 0.0171498 0.999553 -0.024485 0.0195713 0.999417 -0.0279586 0.0205105 0.999359 -0.0293294 0.021891 0.99927 -0.0313156 0.0223349 0.99924 -0.0319302 0.0227768 0.999211 -0.0325463 0.0228019 0.999211 -0.0325329 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 99.5907 0 99.5907 1 99.1036 0 99.1036 1 98.6168 0 98.6168 1 98.1296 0 98.1296 1 97.6425 0 97.6425 1 } TexCoordArray 1 Vec2Array 10 { 0.57212 0.38167 0.57166 0.38222 0.56941 0.37513 0.56895 0.37568 0.5667 0.3686 0.56623 0.36915 0.56399 0.36206 0.56352 0.36261 0.56128 0.35553 0.56081 0.35608 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB180" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 896.363 18.6568 -295.206 895.388 18.6568 -295.431 893.068 18.836 -285.359 892.154 18.836 -285.766 887.955 19.0151 -276.322 887.136 19.0151 -276.896 883.175 19.0796 -269.496 882.356 19.0796 -270.07 878.395 19.0382 -262.67 877.576 19.0382 -263.243 873.616 19.0384 -255.843 872.797 19.0384 -256.417 868.836 19.2278 -249.017 868.017 19.2278 -249.591 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00389822 0.99985 -0.0168914 0.00552586 0.999848 -0.0165165 0.0060363 0.999849 -0.0162856 0.00811428 0.999847 -0.0154754 0.00738002 0.999893 -0.0126013 0.00659508 0.999934 -0.00941018 0.00201107 0.999994 -0.00286949 -0.000418511 1 0.000599594 -0.00189522 0.999995 0.0027065 -0.000939893 0.999999 0.00134347 0.00435794 0.999971 -0.00621839 0.00870002 0.999885 -0.0124135 0.0130411 0.999742 -0.0186075 0.0130415 0.999742 -0.0186072 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 100.638 1 100.638 0 100.114 1 100.114 0 99.5907 1 99.5907 0 99.1036 1 99.1036 0 98.6168 1 98.6168 0 98.1296 1 98.1296 0 97.6425 1 97.6425 0 } TexCoordArray 1 Vec2Array 14 { 0.5834 0.39206 0.58284 0.39228 0.58153 0.38263 0.58101 0.38302 0.57863 0.37398 0.57816 0.37453 0.57591 0.36745 0.57545 0.368 0.5732 0.36091 0.57274 0.36146 0.57049 0.35437 0.57003 0.35492 0.56778 0.34784 0.56732 0.34839 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT177" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 851.773 19.0382 -281.311 851.773 19.6382 -281.311 843.921 19.3505 -276.636 843.921 19.9505 -276.636 836.07 19.6818 -271.96 836.07 20.2818 -271.96 829.399 20.0076 -260.691 829.399 20.6076 -260.691 824.52 20.3334 -248.539 824.52 20.9334 -248.539 821.546 20.6592 -235.786 821.546 21.2592 -235.786 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.511582 0 0.859234 0.511582 0 0.859234 0.511624 0 0.859209 0.511666 0 0.859185 0.677728 0 0.735312 0.788978 0 0.614422 0.885306 0 0.465009 0.907856 0 0.419282 0.945737 0 0.324933 0.961067 0 0.276314 0.97387 0 0.227106 0.97387 0 0.227106 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 168.325 0 168.325 1 167.492 0 167.492 1 166.658 0 166.658 1 165.844 0 165.844 1 165.029 0 165.029 1 164.215 0 164.215 1 } TexCoordArray 1 Vec2Array 12 { 0.5581 0.37876 0.5581 0.37876 0.55365 0.37428 0.55365 0.37428 0.5492 0.36981 0.5492 0.36981 0.54541 0.35902 0.54541 0.35902 0.54264 0.34738 0.54264 0.34738 0.54096 0.33517 0.54096 0.33517 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN18111_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS180" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 882.727 18.0236 -306.024 872.733 18.0236 -306.373 881.747 18.2028 -298.58 872.003 18.2028 -300.83 879.365 18.382 -291.46 870.229 18.382 -295.528 875.668 18.5612 -284.926 867.476 18.5612 -290.662 870.888 18.7675 -278.1 859.625 18.7675 -285.986 866.108 19.0382 -271.273 851.773 19.0382 -281.311 861.328 19.3505 -264.447 843.921 19.3505 -276.636 856.549 19.6818 -257.621 836.07 19.6818 -271.96 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.000836569 0.999713 -0.0239562 0.00357056 0.999626 -0.0271166 0.00423465 0.999659 -0.0257469 0.00824932 0.999586 -0.0275593 0.00907021 0.99966 -0.0244666 0.0133562 0.999586 -0.0254799 0.0137523 0.999654 -0.0224285 0.0151311 0.999652 -0.0216102 0.0158177 0.99962 -0.0225911 0.0172693 0.999547 -0.0246633 0.0196483 0.999413 -0.02806 0.020592 0.999355 -0.029407 0.0219438 0.999268 -0.0313376 0.022375 0.999239 -0.0319545 0.0227858 0.999211 -0.0325416 0.0227843 0.999211 -0.0325406 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 189.219 14.7853 190.355 14.7853 189.219 15.173 190.355 15.173 189.219 15.5606 190.355 15.5606 189.219 15.9483 190.355 15.9483 189.219 16.3089 190.781 16.3089 189.219 16.6694 191.207 16.6694 189.219 17.03 191.633 17.03 189.219 17.3906 192.059 17.3906 } TexCoordArray 1 Vec2Array 16 { 0.57566 0.40242 0.56999 0.40275 0.5751 0.39529 0.56958 0.39745 0.57375 0.38848 0.56857 0.39237 0.57166 0.38222 0.56701 0.38771 0.56895 0.37568 0.56256 0.38323 0.56623 0.36915 0.5581 0.37876 0.56352 0.36261 0.55365 0.37428 0.56081 0.35608 0.5492 0.36981 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN18111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 896.719 18.4776 -305.535 883.727 18.0236 -305.989 895.388 18.6568 -295.431 882.721 18.2028 -298.355 892.154 18.836 -285.766 880.278 18.382 -291.054 887.136 19.0151 -276.896 876.487 18.5612 -284.352 882.356 19.0796 -270.07 871.707 18.7675 -277.526 877.576 19.0382 -263.243 866.927 19.0382 -270.7 872.797 19.0384 -256.417 862.148 19.3505 -263.874 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0341392 0.99917 -0.0222179 -0.0321429 0.999185 -0.0244236 -0.0311017 0.999182 -0.0258381 -0.0276774 0.999188 -0.0292745 -0.0256018 0.999182 -0.0312929 -0.0215836 0.999188 -0.0340113 -0.0217682 0.99925 -0.0320225 -0.0155312 0.999362 -0.0321466 -0.0173742 0.999576 -0.023363 -0.00311591 0.99972 -0.0234467 -0.00128994 0.999926 -0.0121092 0.019931 0.999696 -0.014516 0.020584 0.999752 -0.00847356 0.0411236 0.999011 -0.0169149 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 34.6818 0 34.6818 1 34.5015 0 34.5015 1 34.3214 0 34.3214 1 34.1411 0 34.1411 1 33.9736 0 33.9736 1 33.806 0 33.806 1 33.6383 0 33.6383 1 } TexCoordArray 1 Vec2Array 14 { 0.5836 0.40195 0.57623 0.40239 0.58284 0.39228 0.57566 0.39508 0.58101 0.38302 0.57427 0.38809 0.57816 0.37453 0.57212 0.38167 0.57545 0.368 0.56941 0.37513 0.57274 0.36146 0.5667 0.3686 0.57003 0.35492 0.56399 0.36206 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1741_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1741_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "BOXK4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 833.61 15.3075 -273.394 833.61 20.9255 -273.394 833.61 15.3075 -273.394 833.365 20.9255 -273.253 833.365 15.3075 -273.253 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.498869 0 0.866678 0.498869 0 0.866678 0.498869 0 0.866678 0.498869 0 0.866678 0.498869 0 0.866678 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 833.52 20.9255 -273.548 833.52 15.3075 -273.548 833.52 20.9255 -273.548 833.276 15.3075 -273.407 833.276 20.9255 -273.407 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 -0.500285 0 -0.865861 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 833.365 20.9255 -273.253 833.276 20.9255 -273.407 833.365 20.9255 -273.253 833.276 15.3075 -273.407 833.365 15.3075 -273.253 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.865868 0 0.500272 -0.865868 0 0.500272 -0.865868 0 0.500272 -0.865868 0 0.500272 -0.865868 0 0.500272 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 833.52 20.9255 -273.548 833.61 20.9255 -273.394 833.52 20.9255 -273.548 833.61 15.3075 -273.394 833.52 15.3075 -273.548 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 0.863444 0 -0.504445 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXK1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 832.73 27.1246 -272.742 832.519 27.1246 -273.107 832.519 20.8825 -273.107 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.865747 0 0.500483 -0.865747 0 0.500483 -0.865747 0 0.500483 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1951" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 14 DrawArrays TRIANGLE_STRIP 14 14 DrawArrays TRIANGLE_STRIP 28 4 DrawArrays TRIANGLE_STRIP 32 17 } VertexArray Vec3Array 49 { 867.476 18.5612 -290.662 870.229 18.382 -295.528 867.476 18.5612 -290.662 864.834 18.2924 -305.817 859.625 18.7675 -285.986 829.048 19.4065 -300.148 851.773 19.0382 -281.311 829.048 19.4065 -300.148 843.921 19.3505 -276.636 829.048 19.4065 -300.148 836.07 19.6818 -271.96 829.048 19.4065 -300.148 817.156 21.7071 -266.906 805.264 19.4065 -313.698 829.399 20.0076 -260.691 836.07 19.6818 -271.96 829.399 20.0076 -260.691 817.156 21.7071 -266.906 824.52 20.3334 -248.539 808.827 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3 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 806.557 28.8848 -176.917 808.827 28.0149 -225.655 786.238 38.9645 -216.55 817.156 21.7071 -266.906 784.19 38.4449 -240.789 817.156 21.7071 -266.906 808.827 28.0149 -225.655 805.264 19.4065 -313.698 777.497 36.2394 -265.508 805.264 19.4065 -313.698 817.156 21.7071 -266.906 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.437597 0.899161 0.00433284 0.427488 0.903654 -0.0257475 0.437597 0.899161 0.00433284 0.36856 0.923998 -0.101939 0.417436 0.907076 -0.054419 0.36856 0.923998 -0.101939 0.427488 0.903654 -0.0257475 0.336984 0.932285 -0.13148 0.336984 0.932285 -0.13148 0.336984 0.932285 -0.13148 0.36856 0.923998 -0.101939 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 20.3081 -22.3328 20.3565 -20.8392 19.8754 -21.1182 20.5339 -19.5751 19.8318 -20.3754 20.5339 -19.5751 20.3565 -20.8392 20.2806 -18.1411 19.6892 -19.6179 20.2806 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB1761" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 851.821 20.0076 -249.634 852.717 20.0076 -249.192 856.549 19.6818 -257.621 857.368 19.6818 -257.047 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0155649 0.999381 -0.0315521 0.0180288 0.999374 -0.0304317 0.0180288 0.999374 -0.0304317 0.0205314 0.99936 -0.0292934 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 212.897 1 212.897 0 212.043 1 212.043 0 } TexCoordArray 1 Vec2Array 4 { 0.55813 0.34843 0.55864 0.34801 0.56081 0.35608 0.56128 0.35553 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB176" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 852.717 20.0076 -249.192 851.821 20.0076 -249.634 849.316 20.3334 -240.72 848.363 20.3334 -241.021 847.243 20.6592 -231.83 846.255 20.6592 -231.982 846.547 20.985 -222.728 845.547 20.985 -222.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.0158247 0.99936 -0.0320788 0.0131884 0.999374 -0.0328202 0.012388 0.99937 -0.0332485 0.00889604 0.999377 -0.0341453 0.00717715 0.99937 -0.0347475 0.00358571 0.999377 -0.0351034 0.00269656 0.999374 -0.0352695 0 0.999381 -0.0351846 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 212.575 0 212.575 1 211.762 0 211.762 1 210.95 0 210.95 1 210.138 0 210.138 1 } TexCoordArray 1 Vec2Array 8 { 0.55864 0.34801 0.55813 0.34843 0.55671 0.33989 0.55617 0.34018 0.55553 0.33138 0.55497 0.33153 0.55514 0.32267 0.55457 0.32267 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB176" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 868.836 19.2278 -249.017 868.017 19.1278 -249.591 868.836 19.2778 -249.017 868.017 19.2278 -249.591 865.274 19.6036 -243 864.377 19.5536 -243.442 862.668 19.9294 -236.511 861.715 19.8794 -236.811 861.08 20.2552 -229.701 860.092 20.2052 -229.853 860.547 20.581 -222.728 859.547 20.531 -222.728 860.547 20.531 -222.728 859.547 20.431 -222.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.57395 0 -0.818891 0.57395 0 -0.818891 -0.00396455 0.996693 -0.0811614 -0.0155565 0.997367 -0.0708258 -0.0216756 0.997744 -0.0635365 -0.0271663 0.997642 -0.0630313 -0.0311311 0.997742 -0.0595142 -0.0364573 0.997641 -0.0581733 -0.0398111 0.997742 -0.0540837 -0.0448459 0.997643 -0.0519417 -0.046395 0.997858 -0.0461283 -0.0499166 0.998348 -0.028451 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 716.626 0.99604 716.626 -0.01177 716.626 0.99604 716.626 -0.01177 712.554 0.99604 712.554 -0.01177 708.481 0.99604 708.481 -0.01177 704.409 0.99604 704.409 -0.01177 700.336 0.99604 700.336 -0.01177 700.336 0.99604 700.336 -0.01177 } TexCoordArray 1 Vec2Array 14 { 0.56778 0.34784 0.56732 0.34839 0.56778 0.34784 0.56732 0.34839 0.56576 0.34208 0.56525 0.3425 0.56428 0.33586 0.56374 0.33615 0.56338 0.32934 0.56282 0.32949 0.56308 0.32267 0.56251 0.32267 0.56308 0.32267 0.56251 0.32267 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT174" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 886.587 19.6382 -256.934 886.587 19.0382 -256.934 881.807 19.6384 -250.108 881.807 19.0384 -250.108 877.027 19.8278 -243.281 877.027 19.2278 -243.281 874.242 20.1536 -238.577 874.242 19.5536 -238.577 872.205 20.4794 -233.504 872.205 19.8794 -233.504 870.964 20.8052 -228.179 870.964 20.2052 -228.179 870.547 21.131 -222.728 870.547 20.531 -222.728 870.547 21.4288 -214.395 870.547 20.8288 -214.395 870.547 21.6839 -206.062 870.547 21.0839 -206.062 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.819132 0 -0.573605 -0.819132 0 -0.573605 -0.819144 0 -0.573588 -0.819156 0 -0.573571 -0.829825 0 -0.558024 -0.843224 0 -0.537563 -0.885287 0 -0.465045 -0.907841 0 -0.419315 -0.945746 0 -0.324907 -0.961091 0 -0.276233 -0.984174 0 -0.177204 -0.991923 0 -0.126841 -0.999061 0 -0.0433169 -0.999822 0 -0.0188506 -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 168.325 1 168.325 0 167.492 1 167.492 0 166.658 1 166.658 0 165.844 1 165.844 0 165.029 1 165.029 0 164.215 1 164.215 0 163.4 1 163.4 0 162.567 1 162.567 0 161.734 1 161.734 0 } TexCoordArray 1 Vec2Array 18 { 0.57785 0.35542 0.57785 0.35542 0.57514 0.34888 0.57514 0.34888 0.57243 0.34235 0.57243 0.34235 0.57085 0.33784 0.57085 0.33784 0.56969 0.33299 0.56969 0.33299 0.56899 0.32789 0.56899 0.32789 0.56875 0.32267 0.56875 0.32267 0.56875 0.31469 0.56875 0.31469 0.56875 0.30671 0.56875 0.30671 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB172" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 868.836 19.2278 -249.017 868.836 19.2778 -249.017 865.274 19.5536 -243 865.274 19.6036 -243 862.668 19.8794 -236.511 862.668 19.9294 -236.511 861.08 20.2052 -229.701 861.08 20.2552 -229.701 860.547 20.531 -222.728 860.547 20.581 -222.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.860518 0 0.50942 0.860518 0 0.50942 0.885291 0 0.465037 0.907832 0 0.419334 0.945719 0 0.324986 0.961061 0 0.276336 0.984164 0 0.17726 0.991924 0 0.126836 0.997091 0 0.0762181 0.997091 0 0.0762181 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 716.626 0.99604 716.626 0.99604 712.554 0.99604 712.554 0.99604 708.481 0.99604 708.481 0.99604 704.409 0.99604 704.409 0.99604 700.336 0.99604 700.336 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.56778 0.34784 0.56778 0.34784 0.56576 0.34208 0.56576 0.34208 0.56428 0.33586 0.56428 0.33586 0.56338 0.32934 0.56338 0.32934 0.56308 0.32267 0.56308 0.32267 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB172" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 860.547 20.531 -222.728 859.547 20.531 -222.728 860.547 20.8288 -214.395 859.547 20.8288 -214.395 860.547 21.0839 -206.062 859.547 21.0839 -206.062 860.547 21.339 -197.728 859.547 21.339 -197.728 860.547 21.6368 -189.395 859.547 21.6368 -189.395 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0.999362 -0.0357147 0 0.999362 -0.0357147 0 0.999421 -0.0340097 0 0.999478 -0.0323044 0 0.999532 -0.0305977 0 0.999532 -0.0305965 0 0.999478 -0.0323019 0 0.999421 -0.0340084 0 0.999362 -0.0357147 0 0.999362 -0.0357147 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 95.7385 1 95.7385 0 95.2516 1 95.2516 0 94.7645 1 94.7645 0 94.2774 1 94.2774 0 93.7906 1 93.7906 0 } TexCoordArray 1 Vec2Array 10 { 0.56308 0.32267 0.56251 0.32267 0.56308 0.31469 0.56251 0.31469 0.56308 0.30671 0.56251 0.30671 0.56308 0.29873 0.56251 0.29873 0.56308 0.29075 0.56251 0.29075 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB170" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 846.547 20.985 -222.728 845.547 20.985 -222.728 846.547 21.3539 -214.395 845.547 21.3539 -214.395 846.547 21.7654 -206.062 845.547 21.7654 -206.062 846.547 22.177 -197.728 845.547 22.177 -197.728 846.547 22.5459 -189.395 845.547 22.5459 -189.395 847.713 22.9049 -179.048 846.738 22.9049 -178.825 851.152 23.2639 -169.219 850.251 23.2639 -168.786 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0.999022 -0.0442265 0 0.999022 -0.0442265 0 0.998945 -0.0459253 0 0.998865 -0.0476237 0 0.998783 -0.0493238 0 0.998783 -0.0493259 0 0.998865 -0.047628 0 0.998945 -0.0459275 0 0.999177 -0.0405693 -0.00273505 0.999318 -0.0368252 -0.00511766 0.999414 -0.0338497 -0.0100158 0.999422 -0.0324862 -0.0112527 0.999419 -0.0321802 -0.0147031 0.999424 -0.0305949 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 210.138 0 210.138 1 209.307 0 209.307 1 208.476 0 208.476 1 207.645 0 207.645 1 206.814 0 206.814 1 205.919 0 205.919 1 205.024 0 205.024 1 } TexCoordArray 1 Vec2Array 14 { 0.55514 0.32267 0.55457 0.32267 0.55514 0.31469 0.55457 0.31469 0.55514 0.30671 0.55457 0.30671 0.55514 0.29873 0.55457 0.29873 0.55514 0.29075 0.55457 0.29075 0.5558 0.28085 0.55525 0.28063 0.55775 0.27144 0.55724 0.27102 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1741_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKLS1751" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 829.399 20.0076 -260.691 851.821 20.0076 -249.634 836.07 19.6818 -271.96 856.549 19.6818 -257.621 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0110321 0.999689 -0.0223714 0.0148271 0.999576 -0.0250472 0.0148271 0.999576 -0.0250472 0.0201795 0.999381 -0.0288205 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 159.776 2.01176 159.776 0.04018 159.01 2.01176 159.01 0.04018 } TexCoordArray 1 Vec2Array 4 { 0.54541 0.35902 0.55813 0.34843 0.5492 0.36981 0.56081 0.35608 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS178" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 902.203 18.836 -281.292 893.068 18.836 -285.359 896.147 19.0151 -270.586 887.955 19.0151 -276.322 891.367 19.0796 -263.76 883.175 19.0796 -269.496 886.587 19.0382 -256.934 878.395 19.0382 -262.67 881.807 19.0384 -250.108 873.616 19.0384 -255.843 877.027 19.2278 -243.281 868.836 19.2278 -249.017 874.242 19.5536 -238.577 865.274 19.5536 -243 872.205 19.8794 -233.504 862.668 19.8794 -236.511 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.00594894 0.999893 -0.013362 0.00777499 0.999875 -0.0137424 0.00687584 0.999907 -0.011747 0.00654416 0.999935 -0.00934617 0.00200977 0.999994 -0.0028703 -0.000419842 1 0.000599592 -0.00189504 0.999995 0.00270644 -0.000940673 0.999999 0.00134343 0.00435395 0.999971 -0.0062185 0.00869433 0.999885 -0.0124166 0.0182637 0.999493 -0.0260817 0.0211641 0.999185 -0.0343818 0.0265423 0.998516 -0.0475566 0.0198866 0.998739 -0.0460935 0.0194596 0.998635 -0.0484657 0.014036 0.99891 -0.0445165 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 15.5606 189.219 15.5606 190.355 15.9483 189.219 15.9483 190.355 16.3089 189.219 16.3089 190.355 16.6694 189.219 16.6694 190.355 17.03 189.219 17.03 190.355 17.3906 189.219 17.3906 190.355 17.743 189.219 17.743 190.355 18.0954 189.219 18.0954 } TexCoordArray 1 Vec2Array 16 { 0.58671 0.37874 0.58153 0.38263 0.58327 0.36849 0.57863 0.37398 0.58056 0.36195 0.57591 0.36745 0.57785 0.35542 0.5732 0.36091 0.57514 0.34888 0.57049 0.35437 0.57243 0.34235 0.56778 0.34784 0.57085 0.33784 0.56576 0.34208 0.56969 0.33299 0.56428 0.33586 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS175" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 851.821 20.0076 -249.634 829.399 20.0076 -260.691 848.363 20.3334 -241.021 824.52 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0.22602 0.59514 0.22584 0.59587 0.22584 0.59587 0.226 0.59514 0.22584 0.59587 0.22602 0.59514 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30667" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 880.044 21.7666 -181.894 896.257 21.2516 -188.912 880.044 21.7666 -181.894 896.887 52.0926 -189.04 896.887 52.0926 -189.04 880.673 52.6076 -182.022 896.887 52.0926 -189.04 880.044 21.7666 -181.894 884.157 21.5724 -194.399 892.143 21.4458 -176.408 884.157 21.5724 -194.399 892.773 52.2868 -176.534 892.773 52.2868 -176.534 884.788 52.4134 -194.527 892.773 52.2868 -176.534 884.157 21.5724 -194.399 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.397114 -0.00429643 0.917759 0.397125 -0.00430357 0.917755 0.397114 -0.00429643 0.917759 0.397114 -0.00429643 0.917759 0.397114 -0.00429643 0.917759 0.397103 -0.00428928 0.917764 0.397114 -0.00429643 0.917759 0.397114 -0.00429643 0.917759 -0.913775 0.0203521 0.40571 -0.913758 0.0203234 0.405751 -0.913775 0.0203521 0.40571 -0.913775 0.0203521 0.40571 -0.913775 0.0203521 0.40571 -0.913793 0.0203808 0.405669 -0.913775 0.0203521 0.40571 -0.913775 0.0203521 0.40571 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.22547 0.59484 0.2259 0.59511 0.22547 0.59484 0.22591 0.59512 0.22591 0.59512 0.22548 0.59484 0.22591 0.59512 0.22547 0.59484 0.22557 0.59533 0.22579 0.59462 0.22557 0.59533 0.2258 0.59463 0.2258 0.59463 0.22559 0.59533 0.2258 0.59463 0.22557 0.59533 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT171" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 821.546 20.6592 -235.786 821.546 21.2592 -235.786 820.547 20.985 -222.728 820.547 21.585 -222.728 820.547 21.3539 -214.395 820.547 21.9539 -214.395 820.547 21.7654 -206.062 820.547 22.3654 -206.062 820.547 22.177 -197.728 820.547 22.777 -197.728 820.547 22.5459 -189.395 820.547 23.1459 -189.395 824.454 22.9049 -173.739 824.454 23.5049 -173.739 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.997086 0 0.0762837 0.997086 0 0.0762837 0.998322 0 0.0579029 0.999436 0 0.033591 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0.992774 0 -0.120003 0.981124 0 -0.193378 0.970245 0 -0.242126 0.970245 0 -0.242126 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 164.215 0 164.215 1 163.4 0 163.4 1 162.567 0 162.567 1 161.734 0 161.734 1 160.9 0 160.9 1 160.067 0 160.067 1 159.169 0 159.169 1 } TexCoordArray 1 Vec2Array 14 { 0.54096 0.33517 0.54096 0.33517 0.54039 0.32267 0.54039 0.32267 0.54039 0.31469 0.54039 0.31469 0.54039 0.30671 0.54039 0.30671 0.54039 0.29873 0.54039 0.29873 0.54039 0.29075 0.54039 0.29075 0.54261 0.27576 0.54261 0.27576 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT166" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 870.547 21.6839 -206.062 870.547 21.0839 -206.062 870.547 21.939 -197.728 870.547 21.339 -197.728 870.547 22.2368 -189.395 870.547 21.6368 -189.395 871.111 22.5959 -184.388 871.111 21.9959 -184.388 872.775 22.9549 -179.633 872.775 22.3549 -179.633 875.456 23.3139 -175.367 875.456 22.7139 -175.367 879.018 23.673 -171.804 879.018 23.073 -171.804 883.285 24.032 -169.123 883.285 23.432 -169.123 888.04 24.3911 -167.459 888.04 23.7911 -167.459 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 -0.999662 0 0.0260156 -0.998115 0 0.0613684 -0.982596 0 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0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB165" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 851.152 23.2639 -169.219 850.251 23.2639 -168.786 856.692 23.623 -160.403 855.91 23.623 -159.779 864.055 23.982 -153.04 863.431 23.982 -152.258 872.871 24.3411 -147.5 872.438 24.3411 -146.599 882.7 24.7001 -144.061 882.477 24.7001 -143.086 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0150256 0.999398 -0.0312659 -0.0181356 0.999418 -0.0288772 -0.019291 0.999414 -0.0282898 -0.0231226 0.999422 -0.0249234 -0.0251012 0.999414 -0.023288 -0.0280906 0.999422 -0.019155 -0.0296622 0.999414 -0.0171034 -0.0316516 0.999422 -0.0124123 -0.0321799 0.999419 -0.0112527 -0.0330911 0.999424 -0.00756923 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 205.024 0 205.024 1 204.128 0 204.128 1 203.233 0 203.233 1 202.338 0 202.338 1 201.443 0 201.443 1 } TexCoordArray 1 Vec2Array 10 { 0.55775 0.27144 0.55724 0.27102 0.56089 0.263 0.56045 0.2624 0.56507 0.25595 0.56472 0.2552 0.57007 0.25064 0.56982 0.24978 0.57565 0.24735 0.57552 0.24642 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB165" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 20 } VertexArray Vec3Array 20 { 860.547 21.6368 -189.395 859.547 21.5368 -189.395 860.547 21.6868 -189.395 859.547 21.6368 -189.395 861.362 22.0459 -182.163 860.387 21.9959 -181.941 863.766 22.4049 -175.294 862.865 22.3549 -174.86 867.638 22.7639 -169.132 866.856 22.7139 -168.508 872.784 23.123 -163.986 872.16 23.073 -163.204 878.946 23.482 -160.114 878.512 23.432 -159.213 885.815 23.8411 -157.71 885.593 23.7911 -156.735 893.047 24.2001 -156.895 893.047 24.1501 -155.895 893.047 24.1501 -156.895 893.047 24.0501 -155.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0 0 -1 0 0 -1 -0.0498327 0.99667 -0.0645451 -0.0552763 0.997252 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0.56439 0.27684 0.5671 0.27135 0.56666 0.27076 0.57002 0.26643 0.56967 0.26568 0.57352 0.26272 0.57327 0.26186 0.57741 0.26042 0.57729 0.25948 0.58151 0.25964 0.58151 0.25868 0.58151 0.25964 0.58151 0.25868 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1681_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKLS170" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 845.547 21.3539 -214.395 820.547 21.3539 -214.395 845.547 21.7654 -206.062 820.547 21.7654 -206.062 845.547 22.177 -197.728 820.547 22.177 -197.728 845.547 22.5459 -189.395 820.547 22.5459 -189.395 846.738 22.9049 -178.825 824.454 22.9049 -173.739 850.251 23.2639 -168.786 831.588 23.2639 -159.798 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 0.998783 -0.0493217 0 0.998783 -0.0493217 0 0.998783 -0.0493238 0 0.998783 -0.0493259 0 0.998865 -0.047628 0 0.998945 -0.0459275 0 0.99919 -0.0402376 -0.00216918 0.999513 -0.0311232 -0.00417371 0.999584 -0.0285447 -0.0073572 0.999678 -0.0242799 -0.00892539 0.999623 -0.0259676 -0.00994709 0.999737 -0.0206545 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 157.524 0.04018 157.524 2.01176 157.06 0.04018 157.06 2.01176 156.595 0.04018 156.595 2.01176 156.131 0.04018 156.131 2.01176 155.631 0.04018 155.631 1.84277 155.131 0.04018 155.131 1.67378 } TexCoordArray 1 Vec2Array 12 { 0.55457 0.31469 0.54039 0.31469 0.55457 0.30671 0.54039 0.30671 0.55457 0.29873 0.54039 0.29873 0.55457 0.29075 0.54039 0.29075 0.55525 0.28063 0.54261 0.27576 0.55724 0.27102 0.54665 0.26242 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1681" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 859.547 21.0839 -206.062 846.547 21.7654 -206.062 859.547 21.339 -197.728 846.547 22.177 -197.728 859.547 21.6368 -189.395 846.547 22.5459 -189.395 860.387 21.9959 -181.941 847.713 22.9049 -179.048 862.865 22.3549 -174.86 851.152 23.2639 -169.219 866.856 22.7139 -168.508 856.692 23.623 -160.403 872.16 23.073 -163.204 864.055 23.982 -153.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0523267 0.998162 -0.0305533 0.0582963 0.997502 -0.0398989 0.0602937 0.997439 -0.0384797 0.0660782 0.996888 -0.0429978 0.0678161 0.996691 -0.0448157 0.0666496 0.996694 -0.0464622 0.0623499 0.996584 -0.0541635 0.0563232 0.996963 -0.0537869 0.0487324 0.996584 -0.0666696 0.0429419 0.996963 -0.0649755 0.032674 0.996583 -0.0758571 0.0274076 0.996962 -0.0729103 0.021344 0.996737 -0.0778496 0.022567 0.997208 -0.0711882 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 32.4802 0 32.4802 1 32.3126 0 32.3126 1 32.145 0 32.145 1 31.9645 0 31.9645 1 31.7839 0 31.7839 1 31.6034 0 31.6034 1 31.4229 0 31.4229 1 } TexCoordArray 1 Vec2Array 14 { 0.56251 0.30671 0.55514 0.30671 0.56251 0.29873 0.55514 0.29873 0.56251 0.29075 0.55514 0.29075 0.56299 0.28362 0.5558 0.28085 0.56439 0.27684 0.55775 0.27144 0.56666 0.27076 0.56089 0.263 0.56967 0.26568 0.56507 0.25595 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1621_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1621_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 49 Group { DataVariance STATIC name "BOXJ4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 886.746 21.3075 -129.986 886.745 21.3075 -130.164 886.746 21.3075 -129.986 886.745 26.9255 -130.164 886.746 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 886.463 21.3075 -130.164 886.464 21.3075 -129.986 886.463 21.3075 -130.164 886.464 26.9255 -129.986 886.463 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 886.463 21.3075 -130.164 886.463 26.9255 -130.164 886.463 21.3075 -130.164 886.745 26.9255 -130.164 886.745 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 886.464 26.9255 -129.986 886.464 21.3075 -129.986 886.464 26.9255 -129.986 886.746 21.3075 -129.986 886.746 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.388 21.3075 -129.986 895.388 26.9255 -129.986 895.388 21.3075 -129.986 895.106 26.9255 -129.986 895.106 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.387 26.9255 -130.164 895.387 21.3075 -130.164 895.387 26.9255 -130.164 895.105 21.3075 -130.164 895.105 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.106 26.9255 -129.986 895.105 26.9255 -130.164 895.106 26.9255 -129.986 895.105 21.3075 -130.164 895.106 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999983 0 0.00582881 -0.999983 0 0.00582881 -0.999983 0 0.00582881 -0.999983 0 0.00582881 -0.999983 0 0.00582881 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 895.387 26.9255 -130.164 895.388 26.9255 -129.986 895.387 26.9255 -130.164 895.388 21.3075 -129.986 895.387 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 904.013 21.3075 -129.986 904.011 21.3075 -130.164 904.013 21.3075 -129.986 904.011 26.9255 -130.164 904.013 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.729 21.3075 -130.164 903.731 21.3075 -129.986 903.729 21.3075 -130.164 903.731 26.9255 -129.986 903.729 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999936 0 0.0113142 -0.999936 0 0.0113142 -0.999936 0 0.0113142 -0.999936 0 0.0113142 -0.999936 0 0.0113142 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.729 21.3075 -130.164 903.729 26.9255 -130.164 903.729 21.3075 -130.164 904.011 26.9255 -130.164 904.011 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 903.731 26.9255 -129.986 903.731 21.3075 -129.986 903.731 26.9255 -129.986 904.013 21.3075 -129.986 904.013 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 904.722 26.8825 -129.861 885.658 26.8825 -129.861 904.722 26.8825 -129.861 885.658 26.8825 -130.282 904.722 26.8825 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 885.658 33.1246 -129.861 904.722 33.1246 -129.861 904.722 33.1246 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 885.658 33.1246 -129.861 885.658 33.1246 -130.282 885.658 33.1246 -129.861 885.658 26.8825 -130.282 885.658 26.8825 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 885.658 33.1246 -130.282 885.658 33.1246 -129.861 885.658 33.1246 -130.282 904.722 33.1246 -130.282 904.722 33.1246 -130.282 904.722 33.1246 -129.861 904.722 33.1246 -130.282 904.722 26.8825 -129.861 904.722 26.8825 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.547843 0.836581 0 0.547843 0.836581 0 1 0 0 0.547843 0.836581 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 904.722 33.1246 -129.861 885.658 33.1246 -129.861 904.722 26.8825 -129.861 885.658 26.8825 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.58814 0.23375 0.57732 0.23375 0.58814 0.23375 0.57732 0.23375 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXJ3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_236 DataVariance STATIC file "LOGOPANA.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_237 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 885.658 26.8825 -130.282 885.658 33.1246 -130.282 885.658 26.8825 -130.282 904.722 33.1246 -130.282 904.722 26.8825 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.01172 1 0.98438 1 0.01172 0 0.98438 0 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.57048 0.199 0.57048 0.199 0.57048 0.199 0.5813 0.199 0.5813 0.199 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 925.252 21.3075 -129.986 925.252 26.9255 -129.986 925.252 21.3075 -129.986 924.97 26.9255 -129.986 924.97 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 925.25 26.9255 -130.164 925.25 21.3075 -130.164 925.25 26.9255 -130.164 924.968 21.3075 -130.164 924.968 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 924.97 26.9255 -129.986 924.968 26.9255 -130.164 924.97 26.9255 -129.986 924.968 21.3075 -130.164 924.97 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.99994 0 0.0109714 -0.99994 0 0.0109714 -0.99994 0 0.0109714 -0.99994 0 0.0109714 -0.99994 0 0.0109714 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 925.25 26.9255 -130.164 925.252 26.9255 -129.986 925.25 26.9255 -130.164 925.252 21.3075 -129.986 925.25 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 0.999936 0 -0.0113142 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 916.627 21.3075 -129.986 916.626 21.3075 -130.164 916.627 21.3075 -129.986 916.626 26.9255 -130.164 916.627 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999983 0 -0.00582881 0.999983 0 -0.00582881 0.999983 0 -0.00582881 0.999983 0 -0.00582881 0.999983 0 -0.00582881 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 916.344 21.3075 -130.164 916.345 21.3075 -129.986 916.344 21.3075 -130.164 916.345 26.9255 -129.986 916.344 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 916.344 21.3075 -130.164 916.344 26.9255 -130.164 916.344 21.3075 -130.164 916.626 26.9255 -130.164 916.626 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 916.345 26.9255 -129.986 916.345 21.3075 -129.986 916.345 26.9255 -129.986 916.627 21.3075 -129.986 916.627 26.9255 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.985 21.3075 -129.986 907.985 26.9255 -129.986 907.985 21.3075 -129.986 907.703 26.9255 -129.986 907.703 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.984 26.9255 -130.164 907.984 21.3075 -130.164 907.984 26.9255 -130.164 907.702 21.3075 -130.164 907.702 26.9255 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.703 26.9255 -129.986 907.702 26.9255 -130.164 907.703 26.9255 -129.986 907.702 21.3075 -130.164 907.703 21.3075 -129.986 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 -0.999985 0 0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI3_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.984 26.9255 -130.164 907.985 26.9255 -129.986 907.984 26.9255 -130.164 907.985 21.3075 -129.986 907.984 21.3075 -130.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 0.999985 0 -0.00548595 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 906.897 26.8825 -130.282 906.897 26.8825 -129.861 906.897 26.8825 -130.282 906.897 33.1246 -129.861 906.897 33.1246 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 925.961 26.8825 -129.861 925.961 26.8825 -130.282 925.961 33.1246 -130.282 925.961 33.1246 -130.282 906.897 33.1246 -130.282 925.961 33.1246 -130.282 906.897 33.1246 -129.861 925.961 33.1246 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 1 0 0 1 0 0 0.161563 0.986862 0 0.161563 0.986862 0 0 1 0 0.161563 0.986862 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 906.897 26.8825 -130.282 925.961 26.8825 -130.282 906.897 26.8825 -130.282 925.961 26.8825 -129.861 906.897 26.8825 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 906.897 26.8825 -129.861 925.961 26.8825 -129.861 906.897 33.1246 -129.861 925.961 33.1246 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.58937 0.23375 0.60018 0.23375 0.58937 0.23375 0.60018 0.23375 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXI2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_236 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_237 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 925.961 33.1246 -130.282 925.961 26.8825 -130.282 925.961 33.1246 -130.282 906.897 26.8825 -130.282 906.897 33.1246 -130.282 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.98438 0 0.01172 0 0.98438 1 0.01172 1 0.98438 } TexCoordArray 1 Vec2Array 5 { 0.59334 0.199 0.59334 0.199 0.59334 0.199 0.58253 0.199 0.58253 0.199 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR170" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } 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NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.530725 0.020349 0.8473 -0.53074 0.0203601 0.84729 -0.530725 0.020349 0.8473 -0.530725 0.020349 0.8473 -0.530725 0.020349 0.8473 -0.530711 0.020338 0.847309 -0.530725 0.020349 0.8473 -0.530725 0.020349 0.8473 0.842435 -0.00427557 0.538782 0.842434 -0.0042754 0.538782 0.842435 -0.00427557 0.538782 0.842435 -0.00427557 0.538782 0.842435 -0.00427557 0.538782 0.842435 -0.00427574 0.538782 0.842435 -0.00427557 0.538782 0.842435 -0.00427557 0.538782 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.9973 0.99497 0.76027 0.99497 0.9973 0.99497 0.76027 0.51534 0.76027 0.51534 0.9973 0.51534 0.76027 0.51534 0.9973 0.99497 0.75685 0.99985 0.53729 0.99985 0.75685 0.99985 0.53729 0.51419 0.53729 0.51419 0.75685 0.51419 0.53729 0.51419 0.75685 0.99985 } TexCoordArray 1 Vec2Array 16 { 0.22649 0.595 0.22613 0.59534 0.22649 0.595 0.22612 0.59532 0.22612 0.59532 0.22648 0.59499 0.22612 0.59532 0.22649 0.595 0.22641 0.59541 0.2262 0.59493 0.22641 0.59541 0.2262 0.59492 0.2262 0.59492 0.2264 0.5954 0.2262 0.59492 0.22641 0.59541 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30668" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 900.568 23.9724 -182.795 901.518 54.6868 -162.983 901.198 54.8134 -182.665 900.568 23.9724 -182.795 900.889 23.8458 -163.113 900.568 23.9724 -182.795 901.518 54.6868 -162.983 910.191 54.4926 -172.887 892.525 55.0076 -172.762 910.191 54.4926 -172.887 891.895 24.1666 -172.891 891.895 24.1666 -172.891 909.561 23.6516 -173.015 891.895 24.1666 -172.891 910.191 54.4926 -172.887 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.999659 0.0203355 0.0164089 -0.999659 0.0203355 0.0164089 -0.999659 0.0203515 0.0163842 -0.999659 0.0203355 0.0164089 -0.999658 0.0203196 0.0164336 -0.999659 0.0203355 0.0164089 -0.999659 0.0203355 0.0164089 0.00692143 -0.00430809 0.999967 0.00694944 -0.00432499 0.999967 0.00692143 -0.00430809 0.999967 0.00692143 -0.00430809 0.999967 0.00692143 -0.00430809 0.999967 0.00689342 -0.00429119 0.999967 0.00692143 -0.00430809 0.999967 0.00692143 -0.00430809 0.999967 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.22601 0.59487 0.22603 0.5941 0.22603 0.59487 0.22601 0.59487 0.22602 0.5941 0.22601 0.59487 0.22603 0.5941 0.22626 0.59449 0.2258 0.59448 0.22626 0.59449 0.22578 0.59449 0.22578 0.59449 0.22625 0.59449 0.22578 0.59449 0.22626 0.59449 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB1651" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 893.047 25.0591 -141.895 893.047 25.0591 -142.895 882.477 24.7001 -143.086 882.7 24.7001 -144.061 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0339444 0.999424 0 -0.0338751 0.999419 -0.00382526 -0.0338751 0.999419 -0.00382526 -0.0338038 0.999399 -0.00773228 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 200.056 1 200.056 0 200.804 1 200.804 0 } TexCoordArray 1 Vec2Array 4 { 0.58151 0.24528 0.58151 0.24623 0.57552 0.24642 0.57565 0.24735 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT167" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 824.454 22.9049 -173.739 824.454 23.5049 -173.739 831.588 23.2639 -159.798 831.588 23.8639 -159.798 841.39 23.623 -148.2 841.39 24.223 -148.2 853.188 23.982 -139.414 853.188 24.582 -139.414 866.239 24.3411 -133.728 866.239 24.9411 -133.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.890211 0 -0.455548 0.890211 0 -0.455548 0.853826 0 -0.520558 0.811541 0 -0.584296 0.713548 0 -0.700607 0.657825 0 -0.753171 0.535845 0 -0.844316 0.469584 0 -0.882888 0.399414 0 -0.916771 0.399414 0 -0.916771 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 159.169 0 159.169 1 158.272 0 158.272 1 157.374 0 157.374 1 156.477 0 156.477 1 155.579 0 155.579 1 } TexCoordArray 1 Vec2Array 10 { 0.54261 0.27576 0.54261 0.27576 0.54665 0.26242 0.54665 0.26242 0.55221 0.25131 0.55221 0.25131 0.55891 0.2429 0.55891 0.2429 0.56631 0.23746 0.56631 0.23746 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 866.239 24.3411 -133.728 866.239 24.9411 -133.728 879.775 24.7001 -131.247 879.775 25.3001 -131.247 893.047 25.0591 -131.895 893.047 25.6591 -131.895 902.422 25.4248 -131.895 902.422 26.0248 -131.895 911.797 25.774 -131.895 911.797 26.374 -131.895 921.172 26.1098 -131.895 921.172 26.7098 -131.895 930.547 26.4355 -131.895 930.547 27.0355 -131.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.180286 0 -0.983614 0.180286 0 -0.983614 0.106324 0 -0.994332 0.0295525 0 -0.999563 -0.0360583 0 -0.99935 -0.0202323 0 -0.999795 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 155.579 0 155.579 1 154.681 0 154.681 1 153.784 0 153.784 1 152.846 0 152.846 1 151.909 0 151.909 1 150.971 0 150.971 1 150.034 0 150.034 1 } TexCoordArray 1 Vec2Array 14 { 0.56631 0.23746 0.56631 0.23746 0.57399 0.23508 0.57399 0.23508 0.58151 0.2357 0.58151 0.2357 0.58683 0.2357 0.58683 0.2357 0.59215 0.2357 0.59215 0.2357 0.59747 0.2357 0.59747 0.2357 0.60279 0.2357 0.60279 0.2357 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 893.047 24.1501 -156.895 893.047 24.1501 -155.895 902.422 24.5234 -156.895 902.422 24.5234 -155.895 911.797 24.8942 -156.895 911.797 24.8942 -155.895 921.172 25.2637 -156.895 921.172 25.2637 -155.895 930.547 25.6331 -156.895 930.547 25.6331 -155.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.039787 0.999208 0 -0.039787 0.999208 0 -0.0396984 0.999212 0 -0.0396097 0.999215 0 -0.039475 0.999221 0 -0.0394289 0.999222 0 -0.0393793 0.999224 0 -0.0393757 0.999224 0 -0.0393721 0.999225 0 -0.0393721 0.999225 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 90.1184 1 90.1184 0 89.5705 1 89.5705 0 89.0226 1 89.0226 0 88.4747 1 88.4747 0 87.9268 1 87.9268 0 } TexCoordArray 1 Vec2Array 10 { 0.58151 0.25964 0.58151 0.25868 0.58683 0.25964 0.58683 0.25868 0.59215 0.25964 0.59215 0.25868 0.59747 0.25964 0.59747 0.25868 0.60279 0.25964 0.60279 0.25868 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT160" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 888.04 24.3911 -167.459 888.04 23.7911 -167.459 893.047 24.7501 -166.895 893.047 24.1501 -166.895 902.422 25.1234 -166.895 902.422 24.5234 -166.895 911.797 25.4942 -166.895 911.797 24.8942 -166.895 921.172 25.8637 -166.895 921.172 25.2637 -166.895 930.547 26.2331 -166.895 930.547 25.6331 -166.895 939.922 26.6035 -166.895 939.922 26.0035 -166.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.111933 0 0.993716 -0.111933 0 0.993716 -0.0580786 0 0.998312 -0.0237334 0 0.999718 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 154.681 1 154.681 0 153.784 1 153.784 0 152.846 1 152.846 0 151.909 1 151.909 0 150.971 1 150.971 0 150.034 1 150.034 0 149.096 1 149.096 0 } TexCoordArray 1 Vec2Array 14 { 0.57867 0.26975 0.57867 0.26975 0.58151 0.26921 0.58151 0.26921 0.58683 0.26921 0.58683 0.26921 0.59215 0.26921 0.59215 0.26921 0.59747 0.26921 0.59747 0.26921 0.60279 0.26921 0.60279 0.26921 0.6081 0.26921 0.6081 0.26921 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB160" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 893.047 25.0591 -142.895 893.047 25.0591 -141.895 902.422 25.4248 -142.895 902.422 25.4248 -141.895 911.797 25.774 -142.895 911.797 25.774 -141.895 921.172 26.1098 -142.895 921.172 26.1098 -141.895 930.547 26.4355 -142.895 930.547 26.4355 -141.895 939.922 26.7543 -142.895 939.922 26.7543 -141.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0389785 0.99924 0 -0.0389785 0.99924 0 -0.0383931 0.999263 0 -0.0378076 0.999285 0 -0.0367467 0.999325 0 -0.0362712 0.999342 0 -0.0354373 0.999372 0 -0.0350788 0.999385 0 -0.0344754 0.999406 0 -0.0342306 0.999414 0 -0.0339857 0.999422 0 -0.0339857 0.999422 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 90.1184 0 90.1184 1 89.5705 0 89.5705 1 89.0226 0 89.0226 1 88.4747 0 88.4747 1 87.9268 0 87.9268 1 87.3789 0 87.3789 1 } TexCoordArray 1 Vec2Array 12 { 0.58151 0.24623 0.58151 0.24528 0.58683 0.24623 0.58683 0.24528 0.59215 0.24623 0.59215 0.24528 0.59747 0.24623 0.59747 0.24528 0.60279 0.24623 0.60279 0.24528 0.6081 0.24623 0.6081 0.24528 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB95" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 860.547 21.6368 -189.395 860.547 21.6868 -189.395 861.362 21.9959 -182.163 861.362 22.0459 -182.163 863.766 22.3549 -175.294 863.766 22.4049 -175.294 867.638 22.7139 -169.132 867.638 22.7639 -169.132 872.784 23.073 -163.986 872.784 23.123 -163.986 878.946 23.432 -160.114 878.946 23.482 -160.114 885.815 23.7911 -157.71 885.815 23.8411 -157.71 893.047 24.1501 -156.895 893.047 24.2001 -156.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.99371 0 -0.111985 0.99371 0 -0.111985 0.982587 0 -0.185805 0.965879 0 -0.258994 0.916601 0 -0.399803 0.884035 0 -0.467421 0.804673 0 -0.593718 0.757877 0 -0.652397 0.6524 0 -0.757875 0.593717 0 -0.804674 0.467419 0 -0.884036 0.399802 0 -0.916601 0.258994 0 -0.965879 0.185805 0 -0.982587 0.111985 0 -0.99371 0.111985 0 -0.99371 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 683.669 0.99604 683.669 0.99604 679.181 0.99604 679.181 0.99604 674.693 0.99604 674.693 0.99604 670.205 0.99604 670.205 0.99604 665.718 0.99604 665.718 0.99604 661.23 0.99604 661.23 0.99604 656.742 0.99604 656.742 0.99604 652.254 0.99604 652.254 0.99604 } TexCoordArray 1 Vec2Array 16 { 0.56308 0.29075 0.56308 0.29075 0.56354 0.28383 0.56354 0.28383 0.56491 0.27725 0.56491 0.27725 0.5671 0.27135 0.5671 0.27135 0.57002 0.26643 0.57002 0.26643 0.57352 0.26272 0.57352 0.26272 0.57741 0.26042 0.57741 0.26042 0.58151 0.25964 0.58151 0.25964 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1621_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 6 Group { DataVariance STATIC name "TKLS1651" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 893.047 25.0591 -131.895 893.047 25.0591 -141.895 879.775 24.7001 -131.247 882.477 24.7001 -143.086 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0270395 0.999634 0 -0.0300165 0.999543 -0.00371371 -0.0300165 0.999543 -0.00371371 -0.0330934 0.999424 -0.00755276 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 153.031 0.78669 153.031 -0.00194 153.531 0.95569 153.531 -0.00194 } TexCoordArray 1 Vec2Array 4 { 0.58151 0.2357 0.58151 0.24528 0.57399 0.23508 0.57552 0.24642 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS165" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 850.251 23.2639 -168.786 831.588 23.2639 -159.798 855.91 23.623 -159.779 841.39 23.623 -148.2 863.431 23.982 -152.258 853.188 23.982 -139.414 872.438 24.3411 -146.599 866.239 24.3411 -133.728 882.477 24.7001 -143.086 879.775 24.7001 -131.247 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.014732 0.999423 -0.0305899 -0.01474 0.999608 -0.0237816 -0.0165493 0.999561 -0.0245587 -0.0179533 0.999647 -0.0195897 -0.0218721 0.99955 -0.0205449 -0.0223803 0.999629 -0.0154883 -0.0262349 0.999537 -0.015394 -0.0258793 0.999611 -0.0103984 -0.0278884 0.999561 -0.0100458 -0.0254482 0.999659 -0.00580794 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 155.131 0.04018 155.131 1.67378 154.631 0.04018 154.631 1.50479 154.131 0.04018 154.131 1.33579 153.631 0.04018 153.631 1.1668 153.131 0.04018 153.131 0.99781 } TexCoordArray 1 Vec2Array 10 { 0.55724 0.27102 0.54665 0.26242 0.56045 0.2624 0.55221 0.25131 0.56472 0.2552 0.55891 0.2429 0.56982 0.24978 0.56631 0.23746 0.57552 0.24642 0.57399 0.23508 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS163" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 871.111 21.9959 -184.388 861.362 21.9959 -182.163 872.775 22.3549 -179.633 863.766 22.3549 -175.294 875.456 22.7139 -175.367 867.638 22.7139 -169.132 879.018 23.073 -171.804 872.784 23.073 -163.986 883.285 23.432 -169.123 878.946 23.432 -160.114 888.04 23.7911 -167.459 885.815 23.7911 -157.71 893.047 24.1501 -166.895 893.047 24.1501 -156.895 902.422 24.5234 -166.895 902.422 24.5234 -156.895 911.797 24.8942 -166.895 911.797 24.8942 -156.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.0159159 0.997438 -0.0697365 -0.0192239 0.998305 -0.0549366 -0.0226554 0.998077 -0.0576974 -0.0274566 0.998491 -0.0475673 -0.0349294 0.998077 -0.051212 -0.0373604 0.99849 -0.040273 -0.0454511 0.998077 -0.0421578 -0.0453778 0.99849 -0.0309465 -0.0536879 0.998077 -0.030987 -0.0511343 0.99849 -0.0200779 -0.0592447 0.998076 -0.0182661 -0.0543124 0.99849 -0.00819374 -0.050011 0.998742 -0.00369099 -0.042514 0.999096 0 -0.0396984 0.999212 0 -0.0396097 0.999215 0 -0.0395211 0.999219 0 -0.0395211 0.999219 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 190.355 20.6307 189.219 20.6307 190.355 21.0192 189.219 21.0192 190.355 21.4076 189.219 21.4076 190.355 21.7959 189.219 21.7959 190.355 22.1842 189.219 22.1842 190.355 22.5725 189.219 22.5725 190.355 22.9611 189.219 22.9611 190.355 23.3667 189.219 23.3667 190.355 23.7723 189.219 23.7723 } TexCoordArray 1 Vec2Array 18 { 0.56907 0.28596 0.56354 0.28383 0.57002 0.28141 0.56491 0.27725 0.57154 0.27732 0.5671 0.27135 0.57356 0.27391 0.57002 0.26643 0.57598 0.27134 0.57352 0.26272 0.57867 0.26975 0.57741 0.26042 0.58151 0.26921 0.58151 0.25964 0.58683 0.26921 0.58683 0.25964 0.59215 0.26921 0.59215 0.25964 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS159" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 893.047 25.0591 -141.895 893.047 25.0591 -131.895 902.422 25.4248 -141.895 902.422 25.4248 -131.895 911.797 25.774 -141.895 911.797 25.774 -131.895 921.172 26.1098 -141.895 921.172 26.1098 -131.895 930.547 26.4355 -141.895 930.547 26.4355 -131.895 939.922 26.7543 -141.895 939.922 26.7543 -131.895 949.297 27.0694 -141.895 949.297 27.0694 -131.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0389785 0.99924 0 -0.0389785 0.99924 0 -0.0383931 0.999263 0 -0.0378076 0.999285 0 -0.0367467 0.999325 0 -0.0362712 0.999342 0 -0.0354373 0.999372 0 -0.0350788 0.999385 0 -0.0344754 0.999406 0 -0.0342306 0.999414 0 -0.0338544 0.999427 0 -0.0337231 0.999431 0 -0.0335919 0.999436 0 -0.0335919 0.999436 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 22.9611 190.355 22.9611 189.219 23.3667 190.355 23.3667 189.219 23.7723 190.355 23.7723 189.219 24.178 190.355 24.178 189.219 24.5836 190.355 24.5836 189.219 24.9892 190.355 24.9892 189.219 25.3949 190.355 25.3949 } TexCoordArray 1 Vec2Array 14 { 0.58151 0.24528 0.58151 0.2357 0.58683 0.24528 0.58683 0.2357 0.59215 0.24528 0.59215 0.2357 0.59747 0.24528 0.59747 0.2357 0.60279 0.24528 0.60279 0.2357 0.6081 0.24528 0.6081 0.2357 0.61342 0.24528 0.61342 0.2357 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS157" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 911.797 24.8942 -166.895 911.797 24.8942 -156.895 921.172 25.2637 -166.895 921.172 25.2637 -156.895 930.547 25.6331 -166.895 930.547 25.6331 -156.895 939.922 26.0035 -166.895 939.922 26.0035 -156.895 949.297 26.3762 -166.895 949.297 26.3762 -156.895 958.672 26.7523 -166.895 958.672 26.7523 -156.895 968.047 27.1331 -166.895 968.047 27.1331 -156.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0393829 0.999224 0 -0.0393829 0.999224 0 -0.0393793 0.999224 0 -0.0393757 0.999224 0 -0.0394076 0.999223 0 -0.039443 0.999222 0 -0.0395601 0.999217 0 -0.0396417 0.999214 0 -0.0398439 0.999206 0 -0.0399645 0.999201 0 -0.0402518 0.99919 0 -0.0404185 0.999183 0 -0.0405852 0.999176 0 -0.0405852 0.999176 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 23.7723 189.219 23.7723 190.355 24.178 189.219 24.178 190.355 24.5836 189.219 24.5836 190.355 24.9892 189.219 24.9892 190.355 25.3949 189.219 25.3949 190.355 25.8005 189.219 25.8005 190.355 26.2061 189.219 26.2061 } TexCoordArray 1 Vec2Array 14 { 0.59215 0.26921 0.59215 0.25964 0.59747 0.26921 0.59747 0.25964 0.60279 0.26921 0.60279 0.25964 0.6081 0.26921 0.6081 0.25964 0.61342 0.26921 0.61342 0.25964 0.61874 0.26921 0.61874 0.25964 0.62406 0.26921 0.62406 0.25964 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1621" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 872.16 23.073 -163.204 864.055 23.982 -153.04 878.512 23.432 -159.213 872.871 24.3411 -147.5 885.593 23.7911 -156.735 882.7 24.7001 -144.061 893.047 24.1501 -155.895 893.047 25.0591 -142.895 902.422 24.5234 -155.895 902.422 25.4248 -142.895 911.797 24.8942 -155.895 911.797 25.774 -142.895 921.172 25.2637 -155.895 921.172 26.1098 -142.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.000216356 0.996009 -0.0892489 0.00348533 0.996737 -0.0806445 -0.00347279 0.996583 -0.0825186 -0.00693882 0.996962 -0.0775783 -0.0217433 0.996584 -0.0796755 -0.0240224 0.996963 -0.0740849 -0.0345518 0.99676 -0.0726267 -0.0348281 0.996972 -0.0695235 -0.0393341 0.996819 -0.0693122 -0.0384832 0.996904 -0.0685717 -0.0386191 0.996936 -0.0680218 -0.0373838 0.997078 -0.0666176 -0.0375071 0.997102 -0.0661884 -0.0357203 0.997252 -0.0649057 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 31.4229 0 31.4229 1 31.2423 0 31.2423 1 31.0618 0 31.0618 1 30.8812 0 30.8812 1 30.6927 0 30.6927 1 30.5041 0 30.5041 1 30.3156 0 30.3156 1 } TexCoordArray 1 Vec2Array 14 { 0.56967 0.26568 0.56507 0.25595 0.57327 0.26186 0.57007 0.25064 0.57729 0.25948 0.57565 0.24735 0.58151 0.25868 0.58151 0.24623 0.58683 0.25868 0.58683 0.24623 0.59215 0.25868 0.59215 0.24623 0.59747 0.25868 0.59747 0.24623 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1561_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1561_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 16 Group { DataVariance STATIC name "BOXI1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 925.961 33.1246 -130.282 925.961 33.1246 -129.861 925.961 26.8825 -129.861 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2555" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_172 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_173 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 945.044 26.9103 -134.136 945.044 26.9103 -134.136 945.283 26.9203 -132.15 945.044 27.9103 -134.136 945.044 27.9103 -134.136 945.044 27.9103 -134.136 945.283 27.9203 -132.15 945.283 26.9203 -132.15 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.992836 0 -0.119487 0.992836 0 -0.119487 0 0 0 0 0 0 0 0 0 0 0 0 -0.992836 0 0.119487 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 3 -0.5 3 -0.5 2 -0.5 3 0 3 0 3 0 2 0 2 -0.5 } TexCoordArray 1 Vec2Array 8 { 0.61101 0.23785 0.61101 0.23785 0.61114 0.23595 0.61101 0.23785 0.61101 0.23785 0.61101 0.23785 0.61114 0.23595 0.61114 0.23595 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2545" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_170 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_171 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 945.019 27.9103 -134.114 945.019 27.9103 -134.114 945.259 27.9203 -132.129 945.019 26.9103 -134.114 945.019 26.9103 -134.114 945.019 26.9103 -134.114 945.259 26.9203 -132.129 945.259 27.9203 -132.129 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.992771 0 0.120028 -0.992771 0 0.120028 0 0 0 0 0 0 0 0 0 0 0 0 0.992771 0 -0.120028 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0 -0.0059 0 -0.0059 3 -0.0059 0 -0.99407 0 -0.99407 0 -0.99407 3 -0.99407 3 -0.0059 } TexCoordArray 1 Vec2Array 8 { 0.61099 0.23783 0.61099 0.23783 0.61113 0.23593 0.61099 0.23783 0.61099 0.23783 0.61099 0.23783 0.61113 0.23593 0.61113 0.23593 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1962" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 913.928 24.6854 -198.085 947.386 27.2838 -189.774 945.505 39.9337 -232.439 977.088 43.2501 -224.129 980.411 27.7169 -192.544 1019.41 30.0988 -206.395 977.088 43.2501 -224.129 997.031 45.7753 -245.958 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.144859 0.946875 0.287129 -0.159262 0.944574 0.287082 -0.159262 0.944574 0.287082 0.0328333 0.941209 0.336224 0.0982276 0.897069 0.430835 0.138265 0.924378 0.355539 0.0328333 0.941209 0.336224 0.179258 0.945135 0.273104 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 22.5951 -21.6841 23.3077 -21.9388 23.2676 -20.6313 23.9403 -20.886 24.0111 -21.8539 24.8418 -21.4294 23.9403 -20.886 24.3651 -20.217 } TexCoordArray 1 Vec2Array 8 { 0.59336 0.29907 0.61234 0.29112 0.61127 0.33197 0.62919 0.32401 0.63107 0.29377 0.65319 0.30703 0.62919 0.32401 0.6405 0.34491 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1701" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 980.411 27.7169 -192.544 977.088 43.2501 -224.129 980.411 27.7169 -192.544 947.386 27.2838 -189.774 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0250475 0.898114 0.439049 0.0250475 0.898114 0.439049 0.0250475 0.898114 0.439049 0.0250475 0.898114 0.439049 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 24.0111 -21.8539 23.9403 -20.886 24.0111 -21.8539 23.3077 -21.9388 } TexCoordArray 1 Vec2Array 4 { 0.63107 0.29377 0.62919 0.32401 0.63107 0.29377 0.61234 0.29112 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1441" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 911.439 32.2995 -84.079 960.337 36.9898 -81.309 939.922 26.7543 -131.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.084939 0.982703 -0.16456 -0.084939 0.982703 -0.16456 -0.084939 0.982703 -0.16456 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 22.5421 -25.1779 23.5835 -25.2627 23.1487 -23.7125 } TexCoordArray 1 Vec2Array 3 { 0.59195 0.18992 0.61968 0.18727 0.6081 0.2357 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306208" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_195 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_196 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays 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GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 927.401 26.3753 -129.678 939.964 25.9304 -121.013 927.401 26.3753 -129.678 940.346 52.5721 -120.61 940.346 52.5721 -120.61 927.784 53.017 -129.275 940.346 52.5721 -120.61 927.401 26.3753 -129.678 938.445 26.2075 -132.389 928.92 26.0982 -118.303 938.445 26.2075 -132.389 929.302 52.7399 -117.9 929.302 52.7399 -117.9 938.828 52.8492 -131.985 929.302 52.7399 -117.9 938.445 26.2075 -132.389 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.567884 -0.00429733 0.823097 -0.567869 -0.00430811 0.823107 -0.567884 -0.00429733 0.823097 -0.567884 -0.00429733 0.823097 -0.567884 -0.00429733 0.823097 -0.567899 -0.00428656 0.823087 -0.567884 -0.00429733 0.823097 -0.567884 -0.00429733 0.823097 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binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 948.494 28.1666 -193.644 966.16 27.6516 -193.768 948.494 28.1666 -193.644 966.79 58.4926 -193.64 966.79 58.4926 -193.64 949.124 59.0076 -193.515 966.79 58.4926 -193.64 948.494 28.1666 -193.644 957.167 27.9724 -203.548 957.488 27.8458 -183.866 957.167 27.9724 -203.548 958.117 58.6868 -183.736 958.117 58.6868 -183.736 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0.5953 0.22774 0.5953 0.22728 0.5953 0.22776 0.5953 0.22776 0.5953 0.22729 0.5953 0.22776 0.5953 0.22728 0.5953 0.22751 0.59569 0.22752 0.59492 0.22751 0.59569 0.22753 0.59491 0.22753 0.59491 0.22752 0.59568 0.22753 0.59491 0.22751 0.59569 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT155" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 930.547 26.4355 -131.895 930.547 27.0355 -131.895 939.922 26.7543 -131.895 939.922 27.3543 -131.895 949.297 27.0694 -131.895 949.297 27.6694 -131.895 958.672 27.3839 -131.895 958.672 27.9839 -131.895 968.047 27.7011 -131.895 968.047 28.3011 -131.895 977.422 28.0242 -131.895 977.422 28.6242 -131.895 986.797 28.3563 -131.895 986.797 28.9563 -131.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 150.034 0 150.034 1 149.096 0 149.096 1 148.159 0 148.159 1 147.221 0 147.221 1 146.284 0 146.284 1 145.346 0 145.346 1 144.409 0 144.409 1 } TexCoordArray 1 Vec2Array 14 { 0.60279 0.2357 0.60279 0.2357 0.6081 0.2357 0.6081 0.2357 0.61342 0.2357 0.61342 0.2357 0.61874 0.2357 0.61874 0.2357 0.62406 0.2357 0.62406 0.2357 0.62938 0.2357 0.62938 0.2357 0.63469 0.2357 0.63469 0.2357 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB155" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 930.547 25.6331 -156.895 930.547 25.6331 -155.895 939.922 26.0035 -156.895 939.922 26.0035 -155.895 949.297 26.3762 -156.895 949.297 26.3762 -155.895 958.672 26.7523 -156.895 958.672 26.7523 -155.895 968.047 27.1331 -156.895 968.047 27.1331 -155.895 977.422 27.5198 -156.895 977.422 27.5198 -155.895 986.797 27.9135 -156.895 986.797 27.9135 -155.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0394785 0.99922 0 -0.0394785 0.99922 0 -0.0395601 0.999217 0 -0.0396417 0.999214 0 -0.0398439 0.999206 0 -0.0399645 0.999201 0 -0.0402518 0.99919 0 -0.0404185 0.999183 0 -0.0407945 0.999168 0 -0.0410037 0.999159 0 -0.0414612 0.99914 0 -0.0417094 0.99913 0 -0.0419577 0.999119 0 -0.0419577 0.999119 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 87.9268 1 87.9268 0 87.3789 1 87.3789 0 86.831 1 86.831 0 86.2831 1 86.2831 0 85.7352 1 85.7352 0 85.1873 1 85.1873 0 84.6394 1 84.6394 0 } TexCoordArray 1 Vec2Array 14 { 0.60279 0.25964 0.60279 0.25868 0.6081 0.25964 0.6081 0.25868 0.61342 0.25964 0.61342 0.25868 0.61874 0.25964 0.61874 0.25868 0.62406 0.25964 0.62406 0.25868 0.62938 0.25964 0.62938 0.25868 0.63469 0.25964 0.63469 0.25868 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT154" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 939.922 26.6035 -166.895 939.922 26.0035 -166.895 949.297 26.9762 -166.895 949.297 26.3762 -166.895 958.672 27.3523 -166.895 958.672 26.7523 -166.895 968.047 27.7331 -166.895 968.047 27.1331 -166.895 977.422 28.1198 -166.895 977.422 27.5198 -166.895 986.797 28.5135 -166.895 986.797 27.9135 -166.895 996.172 28.9155 -166.895 996.172 28.3155 -166.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 149.096 1 149.096 0 148.159 1 148.159 0 147.221 1 147.221 0 146.284 1 146.284 0 145.346 1 145.346 0 144.409 1 144.409 0 143.471 1 143.471 0 } TexCoordArray 1 Vec2Array 14 { 0.6081 0.26921 0.6081 0.26921 0.61342 0.26921 0.61342 0.26921 0.61874 0.26921 0.61874 0.26921 0.62406 0.26921 0.62406 0.26921 0.62938 0.26921 0.62938 0.26921 0.63469 0.26921 0.63469 0.26921 0.64001 0.26921 0.64001 0.26921 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB154" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 939.922 26.7543 -142.895 939.922 26.7543 -141.895 949.297 27.0694 -142.895 949.297 27.0694 -141.895 958.672 27.3839 -142.895 958.672 27.3839 -141.895 968.047 27.7011 -142.895 968.047 27.7011 -141.895 977.422 28.0242 -142.895 977.422 28.0242 -141.895 986.797 28.3563 -142.895 986.797 28.3563 -141.895 996.172 28.7006 -142.895 996.172 28.7006 -141.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0335919 0.999436 0 -0.0335919 0.999436 0 -0.0335705 0.999436 0 -0.0335491 0.999437 0 -0.0336236 0.999435 0 -0.0337194 0.999431 0 -0.0340247 0.999421 0 -0.0342342 0.999414 0 -0.034763 0.999396 0 -0.0350824 0.999384 0 -0.0358347 0.999358 0 -0.0362676 0.999342 0 -0.0367005 0.999326 0 -0.0367005 0.999326 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 87.3789 0 87.3789 1 86.831 0 86.831 1 86.2831 0 86.2831 1 85.7352 0 85.7352 1 85.1873 0 85.1873 1 84.6394 0 84.6394 1 84.0915 0 84.0915 1 } TexCoordArray 1 Vec2Array 14 { 0.6081 0.24623 0.6081 0.24528 0.61342 0.24623 0.61342 0.24528 0.61874 0.24623 0.61874 0.24528 0.62406 0.24623 0.62406 0.24528 0.62938 0.24623 0.62938 0.24528 0.63469 0.24623 0.63469 0.24528 0.64001 0.24623 0.64001 0.24528 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1561_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS153" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 949.297 27.0694 -141.895 949.297 27.0694 -131.895 958.672 27.3839 -141.895 958.672 27.3839 -131.895 968.047 27.7011 -141.895 968.047 27.7011 -131.895 977.422 28.0242 -141.895 977.422 28.0242 -131.895 986.797 28.3563 -141.895 986.797 28.3563 -131.895 996.172 28.7006 -141.895 996.172 28.7006 -131.895 1005.55 29.0604 -141.895 1005.55 29.0604 -131.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0335277 0.999438 0 -0.0335277 0.999438 0 -0.0336236 0.999435 0 -0.0337194 0.999431 0 -0.0340247 0.999421 0 -0.0342342 0.999414 0 -0.034763 0.999396 0 -0.0350824 0.999384 0 -0.0358347 0.999358 0 -0.0362676 0.999342 0 -0.0372466 0.999306 0 -0.0377925 0.999286 0 -0.0383383 0.999265 0 -0.0383383 0.999265 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 25.3949 190.355 25.3949 189.219 25.8005 190.355 25.8005 189.219 26.2061 190.355 26.2061 189.219 26.6118 190.355 26.6118 189.219 27.0174 190.355 27.0174 189.219 27.423 190.355 27.423 189.219 27.8287 190.355 27.8287 } TexCoordArray 1 Vec2Array 14 { 0.61342 0.24528 0.61342 0.2357 0.61874 0.24528 0.61874 0.2357 0.62406 0.24528 0.62406 0.2357 0.62938 0.24528 0.62938 0.2357 0.63469 0.24528 0.63469 0.2357 0.64001 0.24528 0.64001 0.2357 0.64533 0.24528 0.64533 0.2357 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS151" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 968.047 27.1331 -166.895 968.047 27.1331 -156.895 977.422 27.5198 -166.895 977.422 27.5198 -156.895 986.797 27.9135 -166.895 986.797 27.9135 -156.895 996.172 28.3155 -166.895 996.172 28.3155 -156.895 1005.55 28.7269 -166.895 1005.55 28.7269 -156.895 1014.92 29.149 -166.895 1014.92 29.149 -156.895 1024.3 29.5829 -166.895 1024.3 29.5829 -156.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0412129 0.99915 0 -0.0412129 0.99915 0 -0.0414612 0.99914 0 -0.0417094 0.99913 0 -0.042252 0.999107 0 -0.0425463 0.999094 0 -0.0431694 0.999068 0 -0.043498 0.999054 0 -0.0442183 0.999022 0 -0.0446102 0.999004 0 -0.0454046 0.998969 0 -0.0458065 0.99895 0 -0.0462081 0.998932 0 -0.0462081 0.998932 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 26.2061 189.219 26.2061 190.355 26.6118 189.219 26.6118 190.355 27.0174 189.219 27.0174 190.355 27.423 189.219 27.423 190.355 27.8287 189.219 27.8287 190.355 28.2343 189.219 28.2343 190.355 28.6399 189.219 28.6399 } TexCoordArray 1 Vec2Array 14 { 0.62406 0.26921 0.62406 0.25964 0.62938 0.26921 0.62938 0.25964 0.63469 0.26921 0.63469 0.25964 0.64001 0.26921 0.64001 0.25964 0.64533 0.26921 0.64533 0.25964 0.65065 0.26921 0.65065 0.25964 0.65597 0.26921 0.65597 0.25964 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1561" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 921.172 25.2637 -155.895 921.172 26.1098 -142.895 930.547 25.6331 -155.895 930.547 26.4355 -142.895 939.922 26.0035 -155.895 939.922 26.7543 -142.895 949.297 26.3762 -155.895 949.297 27.0694 -142.895 958.672 26.7523 -155.895 958.672 27.3839 -142.895 968.047 27.1331 -155.895 968.047 27.7011 -142.895 977.422 27.5198 -155.895 977.422 28.0242 -142.895 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0392891 0.997118 -0.064897 -0.0369724 0.997314 -0.0632335 -0.0377828 0.997319 -0.062675 -0.0359963 0.997534 -0.060251 -0.037664 0.997551 -0.0589322 -0.0357109 0.997783 -0.0561522 -0.037744 0.99779 -0.0546789 -0.0356877 0.998028 -0.0516416 -0.0380189 0.998022 -0.0500649 -0.0359371 0.998254 -0.0468718 -0.038499 0.998234 -0.045243 -0.0364591 0.998452 -0.0419964 -0.0377969 0.998437 -0.0411816 -0.0344178 0.998656 -0.0387479 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 30.3156 0 30.3156 1 30.127 0 30.127 1 29.9384 0 29.9384 1 29.7499 0 29.7499 1 29.5613 0 29.5613 1 29.3728 0 29.3728 1 29.1842 0 29.1842 1 } TexCoordArray 1 Vec2Array 14 { 0.59747 0.25868 0.59747 0.24623 0.60279 0.25868 0.60279 0.24623 0.6081 0.25868 0.6081 0.24623 0.61342 0.25868 0.61342 0.24623 0.61874 0.25868 0.61874 0.24623 0.62406 0.25868 0.62406 0.24623 0.62938 0.25868 0.62938 0.24623 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1501_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1501_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 10 Group { DataVariance STATIC name "OBJECT2544" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_170 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_171 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 996.859 28.7203 -132.006 996.859 28.7203 -132.006 996.62 28.7103 -133.992 996.859 29.7203 -132.006 996.859 29.7203 -132.006 996.859 29.7203 -132.006 996.62 29.7103 -133.992 996.62 28.7103 -133.992 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.992836 0 0.119487 -0.992836 0 0.119487 0 0 0 0 0 0 0 0 0 0 0 0 0.992836 0 -0.119487 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 3 -0.99407 3 -0.99407 0 -0.99407 3 -0.0059 3 -0.0059 3 -0.0059 0 -0.0059 0 -0.99407 } TexCoordArray 1 Vec2Array 8 { 0.6404 0.23581 0.6404 0.23581 0.64026 0.23771 0.6404 0.23581 0.6404 0.23581 0.6404 0.23581 0.64026 0.23771 0.64026 0.23771 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT2554" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_177 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_178 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 996.883 29.7203 -132.027 996.883 29.7203 -132.027 996.644 29.7103 -134.013 996.883 28.7203 -132.027 996.883 28.7203 -132.027 996.883 28.7203 -132.027 996.644 28.7103 -134.013 996.644 29.7103 -134.013 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.992836 0 -0.119487 0.992836 0 -0.119487 0 0 0 0 0 0 0 0 0 0 0 0 -0.992836 0 0.119487 0 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 2 0 2 0 3 0 2 -0.5 2 -0.5 2 -0.5 3 -0.5 3 0 } TexCoordArray 1 Vec2Array 8 { 0.64041 0.23583 0.64041 0.23583 0.64028 0.23773 0.64041 0.23583 0.64041 0.23583 0.64041 0.23583 0.64028 0.23773 0.64028 0.23773 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR197" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1116.58 34.6461 -236.866 1093.98 53.9948 -259.731 1077.36 34.805 -229.024 1063.57 57.8903 -272.877 1060.96 34.4111 -215.758 1019.19 45.3237 -267.337 1038.8 31.7735 -217.943 997.031 45.7753 -245.958 1028.76 31.6146 -211.935 1019.41 30.0988 -206.395 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.117512 0.812321 0.571249 0.00863073 0.845886 0.533293 0.0861841 0.86502 0.49428 -0.0857929 0.909832 0.406012 -0.0950627 0.927418 0.361744 -0.0811881 0.947913 0.308009 0.0723089 0.966403 0.246651 0.158088 0.959335 0.233846 0.098435 0.947971 0.302757 0.0510477 0.938018 0.342806 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 26.9114 -20.4956 26.43 -19.7949 26.076 -20.736 25.7823 -19.3921 25.7267 -21.1425 24.8371 -19.5619 25.2547 -21.0755 24.3651 -20.217 25.0409 -21.2597 24.8418 -21.4294 } TexCoordArray 1 Vec2Array 10 { 0.70831 0.3362 0.69549 0.3581 0.68606 0.3287 0.67824 0.37068 0.67676 0.316 0.65307 0.36538 0.66419 0.31809 0.6405 0.34491 0.6585 0.31233 0.65319 0.30703 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306209" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_195 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_196 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 1022.1 34.2763 -204.37 1022.29 29.4786 -203.692 1022.11 29.3978 -204.368 1022.1 34.2763 -204.37 1022.29 34.3571 -203.694 1022.1 34.2763 -204.37 1022.29 29.4786 -203.692 1021.78 29.4481 -203.938 1022.62 29.4283 -204.121 1021.78 29.4481 -203.938 1022.62 34.3068 -204.123 1022.62 34.3068 -204.123 1021.77 34.3267 -203.941 1022.62 34.3068 -204.123 1021.78 29.4481 -203.938 1023.58 33.0242 -197.234 1020.49 32.7768 -210.203 1023.58 33.0242 -197.234 1020.48 47.593 -210.688 1020.48 47.593 -210.688 1023.57 47.8404 -197.719 1020.48 47.593 -210.688 1023.58 33.0242 -197.234 1014.83 32.9309 -201.93 1029.24 32.8701 -205.507 1014.83 32.9309 -201.93 1029.23 47.6863 -205.991 1029.23 47.6863 -205.991 1014.82 47.7471 -202.415 1029.23 47.6863 -205.991 1014.83 32.9309 -201.93 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { 0.964506 0.000881298 -0.264059 0.964506 0.000881298 -0.264059 0.966274 0.0018771 -0.257508 0.964506 0.000881298 -0.264059 0.962699 -0.000110864 -0.270573 0.964506 0.000881298 -0.264059 0.964506 0.000881298 -0.264059 0.211135 0.000716458 0.977457 0.21288 0.000400345 0.977078 0.211135 0.000716458 0.977457 0.211135 0.000716458 0.977457 0.211135 0.000716458 0.977457 0.209408 0.00102909 0.977828 0.211135 0.000716458 0.977457 0.211135 0.000716458 0.977457 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.972776 -0.00692553 -0.231644 0.240892 0.0318831 0.970028 0.240924 0.03185 0.970021 0.240892 0.0318831 0.970028 0.240892 0.0318831 0.970028 0.240892 0.0318831 0.970028 0.24086 0.0319163 0.970035 0.240892 0.0318831 0.970028 0.240892 0.0318831 0.970028 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 31 { 0.54425 0.2636 0.50303 0.00349 0.54425 0.00349 0.54425 0.2636 0.50303 0.2636 0.54425 0.2636 0.50303 0.00349 0.50198 0.00516 0.54325 0.00516 0.50198 0.00516 0.54325 0.26205 0.54325 0.26205 0.50198 0.26205 0.54325 0.26205 0.50198 0.00516 0.13617 0.28072 0.86104 0.28072 0.13617 0.28072 0.86104 0.99981 0.86104 0.99981 0.13617 0.99981 0.86104 0.99981 0.13617 0.28072 0.1176 0.28534 0.84359 0.28534 0.1176 0.28534 0.84359 0.99551 0.84359 0.99551 0.1176 0.99551 0.84359 0.99551 0.1176 0.28534 } TexCoordArray 1 Vec2Array 31 { 0.22922 0.59572 0.22923 0.59569 0.22922 0.59572 0.22922 0.59572 0.22923 0.59569 0.22922 0.59572 0.22923 0.59569 0.22922 0.5957 0.22924 0.59571 0.22922 0.5957 0.22924 0.59571 0.22924 0.59571 0.22922 0.5957 0.22924 0.59571 0.22922 0.5957 0.22926 0.59544 0.22918 0.59595 0.22926 0.59544 0.22918 0.59597 0.22918 0.59597 0.22926 0.59546 0.22918 0.59597 0.22926 0.59544 0.22903 0.59562 0.22941 0.59576 0.22903 0.59562 0.22941 0.59578 0.22941 0.59578 0.22903 0.59564 0.22941 0.59578 0.22903 0.59562 } TexCoordArray 2 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 982.991 58.531 -204.503 989.051 58.6575 -185.775 982.991 58.531 -204.503 989.691 27.8164 -185.835 989.691 27.8164 -185.835 983.63 27.6899 -204.563 989.691 27.8164 -185.835 982.991 58.531 -204.503 977.591 58.3367 -192.496 994.45 58.8518 -197.78 977.591 58.3367 -192.496 995.089 28.0107 -197.842 995.089 28.0107 -197.842 978.231 27.4956 -192.558 995.089 28.0107 -197.842 977.591 58.3367 -192.496 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.951187 0.0203212 -0.307947 0.951194 0.0203365 -0.307924 0.951187 0.0203212 -0.307947 0.951187 0.0203212 -0.307947 0.951187 0.0203212 -0.307947 0.95118 0.020306 -0.307969 0.951187 0.0203212 -0.307947 0.951187 0.0203212 -0.307947 -0.298964 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306110" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1006.95 59.12 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comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 988.079 30.7667 -100.965 1004.39 30.2517 -94.1775 988.079 30.7667 -100.965 1004.92 61.0925 -93.8135 1004.92 61.0925 -93.8135 988.609 61.6076 -100.602 1004.92 61.0925 -93.8135 988.079 30.7667 -100.965 999.932 30.5725 -106.694 992.537 30.4459 -88.4511 999.932 30.5725 -106.694 993.066 61.2868 -88.0859 993.066 61.2868 -88.0859 1000.46 61.4133 -106.328 993.066 61.2868 -88.0859 999.932 30.5725 -106.694 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.384329 -0.00427625 0.923186 -0.384304 -0.00429213 0.923196 -0.384329 -0.00427625 0.923186 -0.384329 -0.00427625 0.923186 -0.384329 -0.00427625 0.923186 -0.384353 -0.00426037 0.923176 -0.384329 -0.00427625 0.923186 -0.384329 -0.00427625 0.923186 -0.926616 0.0203298 -0.375459 -0.92661 0.0203397 -0.375473 -0.926616 0.0203298 -0.375459 -0.926616 0.0203298 -0.375459 -0.926616 0.0203298 -0.375459 -0.926622 0.0203199 -0.375445 -0.926616 0.0203298 -0.375459 -0.926616 0.0203298 -0.375459 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.22832 0.59166 0.22875 0.59139 0.22832 0.59166 0.22877 0.59138 0.22877 0.59138 0.22834 0.59165 0.22877 0.59138 0.22832 0.59166 0.22864 0.59188 0.22844 0.59117 0.22864 0.59188 0.22846 0.59115 0.22846 0.59115 0.22865 0.59187 0.22846 0.59115 0.22864 0.59188 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT149" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 986.797 28.3563 -131.895 986.797 28.9563 -131.895 996.172 28.7006 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0.17419 0.58505 0.17419 0.59244 0.17419 0.58453 0.17419 0.58453 0.15597 0.59243 0.15597 0.58505 0.15598 0.72941 0.35607 0.72993 0.35607 0.72941 0.35607 0.73674 0.35607 0.73732 0.35607 0.7294 0.35036 0.72993 0.35036 0.7294 0.35036 0.73673 0.35036 0.73731 0.35036 } TexCoordArray 2 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "PILE3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 1097.27 47.9954 -126.053 1100.2 28.2281 -125.241 1097.27 47.9954 -126.053 1100.2 28.2281 -131.712 1097.27 47.9954 -130.899 1086.33 28.2281 -125.241 1089.27 47.9954 -126.053 1086.33 28.2281 -125.241 1089.27 47.9954 -130.899 1086.33 28.2281 -131.712 1097.28 48.0102 -198.094 1100.21 28.243 -197.281 1097.28 48.0102 -198.094 1100.21 28.243 -203.753 1097.28 48.0102 -202.94 1086.34 28.243 -197.281 1089.28 48.0102 -198.094 1086.34 28.243 -197.281 1089.28 48.0102 -202.94 1086.34 28.243 -203.753 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.989193 0.146619 0 0.989193 0.146619 0 0.989193 0.146619 0 0.989193 0.146619 0 0.989193 0.146619 0 -0.989119 0.147115 0 -0.989119 0.147115 0 -0.989119 0.147115 0 -0.989119 0.147115 0 -0.989119 0.147115 0 0.989193 0.14662 0 0.989193 0.14662 0 0.989193 0.14662 0 0.989193 0.14662 0 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "PILE2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_168 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_169 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 DrawArrays TRIANGLE_STRIP 9 4 DrawArrays TRIANGLE_STRIP 13 5 } VertexArray Vec3Array 18 { 1089.27 47.9954 -130.899 1097.27 47.9954 -130.899 1086.33 28.2281 -131.712 1100.2 28.2281 -131.712 1100.2 28.2281 -125.241 1097.27 47.9954 -126.053 1100.2 28.2281 -125.241 1089.27 47.9954 -126.053 1086.33 28.2281 -125.241 1089.28 48.0102 -202.94 1097.28 48.0102 -202.94 1086.34 28.243 -203.753 1100.21 28.243 -203.753 1100.21 28.243 -197.281 1097.28 48.0102 -198.094 1100.21 28.243 -197.281 1089.28 48.0102 -198.094 1086.34 28.243 -197.281 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0 0.041094 -0.999155 0 0.041094 -0.999155 0 0.041094 -0.999155 0 0.041094 -0.999155 0 0.0410435 0.999157 0 0.0410435 0.999157 0 0.0410435 0.999157 0 0.0410435 0.999157 0 0.0410435 0.999157 0 0.0410942 -0.999155 0 0.0410942 -0.999155 0 0.0410942 -0.999155 0 0.0410942 -0.999155 0 0.0410934 0.999155 0 0.0410934 0.999155 0 0.0410934 0.999155 0 0.0410934 0.999155 0 0.0410934 0.999155 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 0.40857 0.90482 1.49289 0.90482 0.01064 0.02391 1.89082 0.02391 1.89082 0.02391 1.49289 0.90482 1.89082 0.02391 0.40857 0.90482 0.01064 0.02391 0.41011 0.90548 1.49443 0.90548 0.01218 0.02457 1.89236 0.02457 1.89236 0.02457 1.49443 0.90548 1.89236 0.02457 0.41011 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GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1081.76 32.0582 -109.01 1105.64 55.6503 -66.617 1129.01 53.2684 -91.548 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.275692 0.897516 -0.344179 -0.275692 0.897516 -0.344179 -0.275692 0.897516 -0.344179 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 26.1698 -24.4138 26.6784 -25.713 27.1761 -24.949 } TexCoordArray 1 Vec2Array 3 { 0.68856 0.21379 0.7021 0.1732 0.71536 0.19707 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR145" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN 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} TexCoordArray 1 Vec2Array 6 { 0.61968 0.18727 0.65023 0.15729 0.65736 0.19788 0.66683 0.17055 0.68856 0.21379 0.7021 0.1732 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306133" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1061.64 60.1997 -132.532 1064.23 60.3202 -113.965 1061.64 60.1997 -132.532 1064.84 30.9477 -113.916 1064.84 30.9477 -113.916 1062.25 30.8272 -132.483 1064.84 30.9477 -113.916 1061.64 60.1997 -132.532 1054.59 60.0147 -122.164 1071.28 60.5052 -124.332 1054.59 60.0147 -122.164 1071.89 31.1327 -124.284 1071.89 31.1327 -124.284 1055.2 30.6422 -122.116 1071.89 31.1327 -124.284 1054.59 60.0147 -122.164 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 0.990188 0.0203328 -0.138256 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 -0.12869 -0.00429325 -0.991676 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.23027 0.5929 0.23034 0.59217 0.23027 0.5929 0.23036 0.59217 0.23036 0.59217 0.23029 0.5929 0.23036 0.59217 0.23027 0.5929 0.23008 0.59249 0.23053 0.59258 0.23008 0.59249 0.23054 0.59258 0.23054 0.59258 0.2301 0.59249 0.23054 0.59258 0.23008 0.59249 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT148" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 996.172 28.9155 -166.895 996.172 28.3155 -166.895 1005.55 29.3269 -166.895 1005.55 28.7269 -166.895 1014.92 29.749 -166.895 1014.92 29.149 -166.895 1024.3 30.1829 -166.895 1024.3 29.5829 -166.895 1033.67 30.6299 -166.895 1033.67 30.0299 -166.895 1043.05 31.0912 -166.895 1043.05 30.4912 -166.895 1052.07 31.5857 -167.118 1052.07 30.9857 -167.118 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0.00802683 0 0.999968 0.0162629 0 0.999868 0.0247147 0 0.999695 0.0247147 0 0.999695 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 143.471 1 143.471 0 142.534 1 142.534 0 141.596 1 141.596 0 140.659 1 140.659 0 139.721 1 139.721 0 138.784 1 138.784 0 137.795 1 137.795 0 } TexCoordArray 1 Vec2Array 14 { 0.64001 0.26921 0.64001 0.26921 0.64533 0.26921 0.64533 0.26921 0.65065 0.26921 0.65065 0.26921 0.65597 0.26921 0.65597 0.26921 0.66128 0.26921 0.66128 0.26921 0.6666 0.26921 0.6666 0.26921 0.67172 0.26943 0.67172 0.26943 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT144" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1043.05 30.7181 -131.895 1043.05 31.3181 -131.895 1053.8 31.2126 -132.161 1053.8 31.8126 -132.161 1064.52 31.7071 -132.958 1064.52 32.3071 -132.958 1075.2 32.2016 -134.284 1075.2 32.8016 -134.284 1085.79 32.6961 -136.136 1085.79 33.2961 -136.136 1096.28 33.1906 -138.51 1096.28 33.7906 -138.51 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0247358 0 -0.999694 -0.0247358 0 -0.999694 -0.041212 0 -0.99915 -0.0576854 0 -0.998335 -0.0905361 0 -0.995893 -0.106897 0 -0.99427 -0.139591 0 -0.990209 -0.155947 0 -0.987765 -0.188476 0 -0.982078 -0.204634 0 -0.978838 -0.220728 0 -0.975335 -0.220728 0 -0.975335 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 138.784 0 138.784 1 137.795 0 137.795 1 136.806 0 136.806 1 135.817 0 135.817 1 134.828 0 134.828 1 133.839 0 133.839 1 } TexCoordArray 1 Vec2Array 12 { 0.6666 0.2357 0.6666 0.2357 0.6727 0.23596 0.6727 0.23596 0.67878 0.23672 0.67878 0.23672 0.68484 0.23799 0.68484 0.23799 0.69085 0.23976 0.69085 0.23976 0.6968 0.24203 0.6968 0.24203 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB143" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } 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0.03717 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 } TexCoordArray 1 Vec2Array 15 { 0.23247 0.59709 0.23287 0.59743 0.23249 0.5971 0.23247 0.59709 0.23286 0.59742 0.23247 0.59709 0.23287 0.59743 0.23281 0.59695 0.23255 0.59758 0.23281 0.59695 0.23254 0.59757 0.23254 0.59757 0.23279 0.59694 0.23254 0.59757 0.23281 0.59695 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30658" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1179.2 36.6724 -142.266 1169.36 67.3867 -159.487 1178.58 67.5133 -142.095 1179.2 36.6724 -142.266 1169.98 36.5458 -159.657 1179.2 36.6724 -142.266 1169.36 67.3867 -159.487 1166.13 67.1925 -146.724 1181.81 67.7075 -154.856 1166.13 67.1925 -146.724 1182.43 36.8666 -155.027 1182.43 36.8666 -155.027 1166.75 36.3516 -146.896 1182.43 36.8666 -155.027 1166.13 67.1925 -146.724 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.883277 0.0203461 -0.468411 0.883277 0.0203461 -0.468411 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Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30657" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1203.95 38.6666 -163.948 1192.69 38.1516 -150.335 1203.95 38.6666 -163.948 1192.19 68.9926 -149.935 1192.19 68.9926 -149.935 1203.45 69.5076 -163.549 1192.19 68.9926 -149.935 1203.95 38.6666 -163.948 1205.96 38.4724 -150.939 1190.68 38.3458 -163.344 1205.96 38.4724 -150.939 1190.18 69.1868 -162.946 1190.18 69.1868 -162.946 1205.46 69.3133 -150.539 1190.18 69.1868 -162.946 1205.96 38.4724 -150.939 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.770485 -0.00423397 -0.637444 -0.770473 -0.0042232 -0.637458 -0.770485 -0.00423397 -0.637444 -0.770485 -0.00423397 -0.637444 -0.770485 -0.00423397 -0.637444 -0.770496 -0.00424474 -0.637431 -0.770485 -0.00423397 -0.637444 -0.770485 -0.00423397 -0.637444 0.630089 0.0202577 -0.776259 0.630059 0.0202324 -0.776284 0.630089 0.0202577 -0.776259 0.630089 0.0202577 -0.776259 0.630089 0.0202577 -0.776259 0.630119 0.0202831 -0.776234 0.630089 0.0202577 -0.776259 0.630089 0.0202577 -0.776259 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23404 0.59413 0.23374 0.5936 0.23404 0.59413 0.23372 0.59358 0.23372 0.59358 0.23402 0.59412 0.23372 0.59358 0.23404 0.59413 0.23409 0.59362 0.23368 0.59411 0.23409 0.59362 0.23367 0.59409 0.23367 0.59409 0.23408 0.59361 0.23367 0.59409 0.23409 0.59362 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB131" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1160.09 36.6481 -169.244 1160.38 36.6481 -168.287 1169.54 37.1419 -172.131 1169.83 37.1419 -171.175 1178.98 37.6357 -175.019 1179.27 37.6357 -174.063 1188.43 38.1296 -177.907 1188.72 38.1296 -176.95 1197.87 38.6234 -180.794 1198.16 38.6234 -179.838 1207.32 39.1172 -183.682 1207.61 39.1172 -182.726 1216.76 39.6111 -186.57 1217.05 39.6111 -185.613 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477656 0.998754 0.0144764 -0.0477639 0.998754 0.0144804 -0.0477789 0.998753 0.0144865 -0.0477925 0.998752 0.0144957 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1156 36.4212 -182.632 1156.29 36.4212 -181.676 1165.44 36.915 -185.52 1165.74 36.915 -184.563 1174.89 37.4088 -188.407 1175.18 37.4088 -187.451 1184.33 37.9027 -191.295 1184.63 37.9027 -190.339 1193.78 38.3965 -194.183 1194.07 38.3965 -193.226 1203.22 38.8903 -197.07 1203.52 38.8903 -196.114 1212.67 39.3841 -199.958 1212.96 39.3841 -199.002 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0478072 0.998751 0.014504 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT127" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1201.09 38.6234 -170.275 1201.09 39.2234 -170.275 1210.53 39.1172 -173.163 1210.53 39.7172 -173.163 1219.98 39.6111 -176.05 1219.98 40.2111 -176.05 1229.42 40.1049 -178.938 1229.42 40.7049 -178.938 1238.87 40.5987 -181.826 1238.87 41.1987 -181.826 1248.31 41.0925 -184.713 1248.31 41.6925 -184.713 1257.76 41.5864 -187.601 1257.76 42.1864 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0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1321_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS133" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1134.18 35.4335 -186.42 1137.11 35.4335 -176.857 1143.63 35.9274 -189.307 1146.55 35.9274 -179.744 1153.07 36.4212 -192.195 1156 36.4212 -182.632 1162.52 36.915 -195.083 1165.44 36.915 -185.52 1171.96 37.4088 -197.97 1174.89 37.4088 -188.407 1181.41 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189.219 37.574 190.355 37.574 } TexCoordArray 1 Vec2Array 14 { 0.73852 0.27331 0.74017 0.26415 0.74387 0.27607 0.74553 0.26692 0.74923 0.27884 0.75089 0.26968 0.75459 0.2816 0.75625 0.27245 0.75995 0.28437 0.7616 0.27521 0.7653 0.28713 0.76696 0.27798 0.77066 0.2899 0.77232 0.28074 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1321" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1146.85 35.9274 -178.788 1150.65 36.1543 -166.356 1156.29 36.4212 -181.676 1160.09 36.6481 -169.244 1165.74 36.915 -184.563 1169.54 37.1419 -172.131 1175.18 37.4088 -187.451 1178.98 37.6357 -175.019 1184.63 37.9027 -190.339 1188.43 38.1296 -177.907 1194.07 38.3965 -193.226 1197.87 38.6234 -180.794 1203.52 38.8903 -196.114 1207.32 39.1172 -183.682 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0528679 0.998599 -0.00206594 -0.0528682 0.998599 -0.00206608 -0.0528513 0.9986 -0.00207137 -0.052834 0.998601 -0.00207656 -0.0528336 0.998601 -0.00207641 -0.0528507 0.9986 -0.00207117 -0.0528544 0.9986 -0.00207032 -0.0528407 0.998601 -0.00207462 -0.0528406 0.998601 -0.00207448 -0.0528543 0.9986 -0.0020701 -0.0528511 0.9986 -0.00207108 -0.052834 0.998601 -0.00207638 -0.0528169 0.998602 -0.00208166 -0.0528171 0.998602 -0.00208172 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 25.6775 0 25.6775 1 25.4789 0 25.4789 1 25.2802 0 25.2802 1 25.0815 0 25.0815 1 24.8829 0 24.8829 1 24.6843 0 24.6843 1 24.4856 0 24.4856 1 } TexCoordArray 1 Vec2Array 14 { 0.72548 0.2806 0.72764 0.2687 0.73084 0.28336 0.73299 0.27146 0.7362 0.28613 0.73835 0.27422 0.74155 0.28889 0.74371 0.27699 0.74691 0.29166 0.74907 0.27976 0.75227 0.29442 0.75442 0.28252 0.75763 0.29719 0.75978 0.28528 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1261_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1261_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 15 Group { DataVariance STATIC name "RECT19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1199.55 47.4101 -128.701 1199.55 68.9354 -128.701 1199.55 47.4101 -128.701 1263.11 65.9354 -155.728 1263.11 44.4101 -155.728 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.391313 0 -0.920258 -0.391313 0 -0.920258 -0.391313 0 -0.920258 -0.391313 0 -0.920258 -0.391313 0 -0.920258 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 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num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1208.81 43.6265 -251.739 1220.01 46.7055 -291.395 1208.81 43.6265 -251.739 1185.02 55.7982 -282.211 1170.77 38.595 -259.67 1149.71 58.4387 -273.521 1170.77 38.595 -259.67 1128.58 58.8649 -264.567 1141.29 35.5123 -250.717 1128.58 58.8649 -264.567 1116.58 34.6461 -236.866 1093.98 53.9948 -259.731 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0580551 0.941879 0.330898 0.286235 0.94566 0.154264 0.0580551 0.941879 0.330898 0.106115 0.892559 0.438267 0.0867669 0.742663 0.664021 0.243565 0.715519 0.654758 0.0867669 0.742663 0.664021 0.181627 0.683467 0.707025 0.273984 0.596529 0.754378 0.181627 0.683467 0.707025 0.147405 0.712094 0.686435 -0.014931 0.755952 0.654456 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 28.8758 -20.0399 29.1144 -18.8246 28.8758 -20.0399 28.3691 -19.106 28.0656 -19.7968 27.617 -19.3723 28.0656 -19.7968 27.167 -19.6467 27.4377 -20.0712 27.167 -19.6467 26.9114 -20.4956 26.43 -19.7949 } TexCoordArray 1 Vec2Array 12 { 0.76063 0.35044 0.76698 0.38841 0.76063 0.35044 0.74713 0.37962 0.73905 0.35804 0.7271 0.3713 0.73905 0.35804 0.71512 0.36273 0.72233 0.34947 0.71512 0.36273 0.70831 0.3362 0.69549 0.3581 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR173" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 13 } VertexArray Vec3Array 13 { 1305.96 59.2194 -138.489 1291.46 48.2837 -179.47 1287.31 59.5423 -136.589 1246.65 44.7964 -166.8 1269.08 59.869 -134.22 1246.65 44.7964 -166.8 1250.43 60.1976 -132.06 1246.65 44.7964 -166.8 1232.81 55.8669 -132.509 1246.65 44.7964 -166.8 1214.07 56.3517 -128.475 1186.19 41.0327 -143.014 1195.48 56.8322 -127.326 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { -0.00921344 0.966958 -0.254771 -0.108023 0.958941 -0.262228 -0.0935002 0.952244 -0.290669 -0.144484 0.918628 -0.367758 -0.0329605 0.915542 -0.400869 -0.144484 0.918628 -0.367758 -0.119148 0.912417 -0.391535 -0.144484 0.918628 -0.367758 -0.132745 0.926302 -0.352624 -0.144484 0.918628 -0.367758 -0.163236 0.867014 -0.470788 -0.195325 0.838412 -0.508835 -0.0249926 0.71174 -0.701998 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 30.945 -23.5104 30.6362 -22.2546 30.5478 -23.5687 29.6818 -22.6428 30.1595 -23.6413 29.6818 -22.6428 29.7623 -23.7075 29.6818 -22.6428 29.387 -23.6937 29.6818 -22.6428 28.9879 -23.8173 28.394 -23.3718 28.5919 -23.8525 } TexCoordArray 1 Vec2Array 13 { 0.81573 0.24201 0.80751 0.28125 0.80515 0.2402 0.78209 0.26912 0.79481 0.23793 0.78209 0.26912 0.78423 0.23586 0.78209 0.26912 0.77424 0.23629 0.78209 0.26912 0.76361 0.23243 0.7478 0.24635 0.75307 0.23133 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306210" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc 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{ rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1260.88 73.2998 -185.873 1281.19 73.4203 -171.081 1260.88 73.2998 -185.873 1281.8 44.0476 -171.624 1281.8 44.0476 -171.624 1261.49 43.9271 -186.415 1281.8 44.0476 -171.624 1260.88 73.2998 -185.873 1264.31 73.1148 -169.425 1277.75 73.6053 -187.528 1264.31 73.1148 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0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.23554 0.59499 0.23608 0.59441 0.23554 0.59499 0.2361 0.59444 0.2361 0.59444 0.23556 0.59502 0.2361 0.59444 0.23554 0.59499 0.23563 0.59435 0.23599 0.59506 0.23563 0.59435 0.236 0.59508 0.236 0.59508 0.23565 0.59437 0.236 0.59508 0.23563 0.59435 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306109" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1228.26 71.2311 -181.863 1234.32 71.3576 -163.135 1228.26 71.2311 -181.863 1234.96 40.5164 -163.195 1234.96 40.5164 -163.195 1228.9 40.3899 -181.923 1234.96 40.5164 -163.195 1228.26 71.2311 -181.863 1222.86 71.0369 -169.856 1239.72 71.5519 -175.14 1222.86 71.0369 -169.856 1240.36 40.7107 -175.202 1240.36 40.7107 -175.202 1223.5 40.1956 -169.918 1240.36 40.7107 -175.202 1222.86 71.0369 -169.856 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.951194 0.0203382 -0.307921 0.951194 0.0203383 -0.307921 0.951194 0.0203382 -0.307921 0.951194 0.0203382 -0.307921 0.951194 0.0203382 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DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1230.08 38.4724 -166.632 1210.86 69.1868 -171.515 1229.77 69.3133 -166.066 1230.08 38.4724 -166.632 1211.17 38.3458 -172.079 1230.08 38.4724 -166.632 1210.86 69.1868 -171.515 1217.79 68.9926 -160.325 1222.84 69.5076 -177.256 1217.79 68.9926 -160.325 1223.15 38.6666 -177.82 1223.15 38.6666 -177.82 1218.1 38.1516 -160.89 1223.15 38.6666 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DataVariance STATIC name "OBJ30654" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1226.57 41.0723 -241.479 1209.71 71.7869 -231.044 1226.77 71.9134 -240.865 1226.57 41.0723 -241.479 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num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1162.52 37.515 -195.083 1162.52 36.915 -195.083 1171.96 38.0088 -197.97 1171.96 37.4088 -197.97 1181.41 38.5027 -200.858 1181.41 37.9027 -200.858 1190.85 38.9965 -203.746 1190.85 38.3965 -203.746 1200.3 39.4903 -206.633 1200.3 38.8903 -206.633 1209.74 39.9841 -209.521 1209.74 39.3841 -209.521 1219.19 40.478 -212.409 1219.19 39.878 -212.409 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.292458 0 0.956278 0.292458 0 0.956278 0.292393 0 0.956298 0.292328 0 0.956318 0.292358 0 0.956309 0.292454 0 0.95628 0.292423 0 0.956289 0.292296 0 0.956328 0.292296 0 0.956328 0.292423 0 0.956289 0.292455 0 0.956279 0.292361 0 0.956308 0.292266 0 0.956337 0.292266 0 0.956337 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 125.936 1 125.936 0 124.948 1 124.948 0 123.961 1 123.961 0 122.973 1 122.973 0 121.985 1 121.985 0 120.998 1 120.998 0 120.01 1 120.01 0 } TexCoordArray 1 Vec2Array 14 { 0.73437 0.2962 0.73437 0.2962 0.73972 0.29896 0.73972 0.29896 0.74508 0.30173 0.74508 0.30173 0.75044 0.30449 0.75044 0.30449 0.7558 0.30726 0.7558 0.30726 0.76115 0.31002 0.76115 0.31002 0.76651 0.31279 0.76651 0.31279 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB125" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1216.76 39.6111 -186.57 1217.05 39.6111 -185.613 1226.21 40.1049 -189.457 1226.5 40.1049 -188.501 1235.65 40.5987 -192.345 1235.94 40.5987 -191.389 1245.1 41.0925 -195.232 1245.39 41.0925 -194.276 1254.54 41.5864 -198.12 1254.83 41.5864 -197.164 1263.99 42.0802 -201.008 1264.28 42.0802 -200.051 1273.43 42.574 -203.895 1273.72 42.574 -202.939 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477666 0.998754 0.0144767 -0.0477637 0.998754 0.0144834 -0.047778 0.998753 0.0144903 -0.0477921 0.998752 0.0144976 -0.047793 0.998752 0.0144959 -0.0477779 0.998753 0.0144913 -0.0477804 0.998753 0.0144941 -0.0477986 0.998752 0.0144996 -0.047799 0.998752 0.0144977 -0.0477823 0.998753 0.0144875 -0.0477803 0.998753 0.0144838 -0.0477957 0.998752 0.0144884 -0.0478106 0.998751 0.0144944 -0.0478089 0.998751 0.0144984 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 70.9574 0 70.9574 1 70.3803 0 70.3803 1 69.8032 0 69.8032 1 69.2258 0 69.2258 1 68.6487 0 68.6487 1 68.0715 0 68.0715 1 67.4941 0 67.4941 1 } TexCoordArray 1 Vec2Array 14 { 0.76514 0.28805 0.7653 0.28713 0.7705 0.29081 0.77066 0.2899 0.77585 0.29358 0.77602 0.29266 0.78121 0.29634 0.78138 0.29543 0.78657 0.29911 0.78673 0.29819 0.79193 0.30187 0.79209 0.30096 0.79728 0.30464 0.79745 0.30372 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB125" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1212.67 39.3841 -199.958 1212.96 39.3841 -199.002 1222.11 39.878 -202.845 1222.41 39.878 -201.889 1231.56 40.3718 -205.733 1231.85 40.3718 -204.777 1241 40.8656 -208.621 1241.3 40.8656 -207.664 1250.45 41.3595 -211.508 1250.74 41.3595 -210.552 1259.89 41.8533 -214.396 1260.19 41.8533 -213.44 1269.34 42.3471 -217.284 1269.63 42.3471 -216.327 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0478194 0.998751 0.0145018 -0.0477253 0.998752 0.0147262 -0.0476904 0.998752 0.0147997 -0.0476869 0.998753 0.0147985 -0.0477461 0.998752 0.0146481 -0.047748 0.998752 0.0146435 -0.0476906 0.998753 0.0147893 -0.0476932 0.998752 0.0147922 -0.047753 0.998752 0.0146493 -0.0477484 0.998752 0.014651 -0.0476839 0.998753 0.0147956 -0.0476859 0.998753 0.014791 -0.0477175 0.998752 0.014716 -0.0478122 0.998751 0.0144905 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 70.9574 1 70.9574 0 70.3803 1 70.3803 0 69.8032 1 69.8032 0 69.2258 1 69.2258 0 68.6487 1 68.6487 0 68.0715 1 68.0715 0 67.4941 1 67.4941 0 } TexCoordArray 1 Vec2Array 14 { 0.76282 0.30087 0.76298 0.29995 0.76817 0.30363 0.76834 0.30272 0.77353 0.3064 0.7737 0.30548 0.77889 0.30916 0.77906 0.30825 0.78425 0.31193 0.78441 0.31101 0.7896 0.31469 0.78977 0.31378 0.79496 0.31746 0.79513 0.31654 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT124" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1219.19 40.478 -212.409 1219.19 39.878 -212.409 1228.63 40.9718 -215.296 1228.63 40.3718 -215.296 1238.08 41.4656 -218.184 1238.08 40.8656 -218.184 1247.52 41.9594 -221.071 1247.52 41.3595 -221.071 1256.97 42.4533 -223.959 1256.97 41.8533 -223.959 1266.41 42.9471 -226.847 1266.41 42.3471 -226.847 1275.86 43.4409 -229.734 1275.86 42.8409 -229.734 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.292454 0 0.95628 0.292454 0 0.95628 0.292392 0 0.956299 0.292329 0 0.956318 0.292328 0 0.956318 0.292391 0 0.956299 0.292391 0 0.956299 0.292328 0 0.956318 0.29236 0 0.956308 0.292453 0 0.95628 0.292422 0 0.956289 0.292297 0 0.956327 0.292173 0 0.956365 0.292173 0 0.956365 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 120.01 1 120.01 0 119.022 1 119.022 0 118.035 1 118.035 0 117.047 1 117.047 0 116.059 1 116.059 0 115.072 1 115.072 0 114.084 1 114.084 0 } TexCoordArray 1 Vec2Array 14 { 0.76651 0.31279 0.76651 0.31279 0.77187 0.31555 0.77187 0.31555 0.77723 0.31832 0.77723 0.31832 0.78258 0.32108 0.78258 0.32108 0.78794 0.32385 0.78794 0.32385 0.7933 0.32661 0.7933 0.32661 0.79866 0.32938 0.79866 0.32938 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1261_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS127" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1190.85 38.3965 -203.746 1193.78 38.3965 -194.183 1200.3 38.8903 -206.633 1203.22 38.8903 -197.07 1209.74 39.3841 -209.521 1212.67 39.3841 -199.958 1219.19 39.878 -212.409 1222.11 39.878 -202.845 1228.63 40.3718 -215.296 1231.56 40.3718 -205.733 1238.08 40.8656 -218.184 1241 40.8656 -208.621 1247.52 41.3595 -221.071 1250.45 41.3595 -211.508 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477216 0.998754 0.0146217 -0.047752 0.998752 0.0146057 -0.0477617 0.998752 0.0146002 -0.0477613 0.998752 0.0146001 -0.0477438 0.998753 0.0146116 -0.0477474 0.998753 0.0146124 -0.047768 0.998752 0.0146015 -0.0477648 0.998752 0.0146005 -0.047741 0.998753 0.0146104 -0.0477406 0.998753 0.0146108 -0.0477643 0.998752 0.0146014 -0.0477681 0.998752 0.0146023 -0.0477616 0.998752 0.0146086 -0.0477319 0.998753 0.0146242 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 36.292 189.219 36.292 190.355 36.7192 189.219 36.7192 190.355 37.1467 189.219 37.1467 190.355 37.574 189.219 37.574 190.355 38.0013 189.219 38.0013 190.355 38.4287 189.219 38.4287 190.355 38.856 189.219 38.856 } TexCoordArray 1 Vec2Array 14 { 0.75044 0.30449 0.7521 0.29534 0.7558 0.30726 0.75746 0.2981 0.76115 0.31002 0.76282 0.30087 0.76651 0.31279 0.76817 0.30363 0.77187 0.31555 0.77353 0.3064 0.77723 0.31832 0.77889 0.30916 0.78258 0.32108 0.78425 0.31193 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS124" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1226.5 40.1049 -188.501 1229.42 40.1049 -178.938 1235.94 40.5987 -191.389 1238.87 40.5987 -181.826 1245.39 41.0925 -194.276 1248.31 41.0925 -184.713 1254.83 41.5864 -197.164 1257.76 41.5864 -187.601 1264.28 42.0802 -200.051 1267.2 42.0802 -190.488 1273.72 42.574 -202.939 1276.65 42.574 -193.376 1283.17 43.0678 -205.827 1286.09 43.0678 -196.264 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477809 0.998751 0.0145898 -0.0477508 0.998752 0.0146056 -0.047741 0.998753 0.0146109 -0.0477411 0.998753 0.014611 -0.0477644 0.998752 0.0146014 -0.0477674 0.998752 0.0146024 -0.0477475 0.998752 0.0146129 -0.0477448 0.998753 0.0146119 -0.0477617 0.998752 0.0146002 -0.0477612 0.998752 0.0146001 -0.0477404 0.998753 0.0146106 -0.0477402 0.998753 0.0146105 -0.0477503 0.998752 0.0146052 -0.0477807 0.998751 0.0145892 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 37.574 190.355 37.574 189.219 38.0013 190.355 38.0013 189.219 38.4287 190.355 38.4287 189.219 38.856 190.355 38.856 189.219 39.2833 190.355 39.2833 189.219 39.7108 190.355 39.7108 189.219 40.138 190.355 40.138 } TexCoordArray 1 Vec2Array 14 { 0.77066 0.2899 0.77232 0.28074 0.77602 0.29266 0.77768 0.28351 0.78138 0.29543 0.78303 0.28627 0.78673 0.29819 0.78839 0.28904 0.79209 0.30096 0.79375 0.2918 0.79745 0.30372 0.79911 0.29457 0.80281 0.30649 0.80446 0.29733 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1261" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1203.52 38.8903 -196.114 1207.32 39.1172 -183.682 1212.96 39.3841 -199.002 1216.76 39.6111 -186.57 1222.41 39.878 -201.889 1226.21 40.1049 -189.457 1231.85 40.3718 -204.777 1235.65 40.5987 -192.345 1241.3 40.8656 -207.664 1245.1 41.0925 -195.232 1250.74 41.3595 -210.552 1254.54 41.5864 -198.12 1260.19 41.8533 -213.44 1263.99 42.0802 -201.008 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0528685 0.998599 -0.00206594 -0.0528741 0.998599 -0.00206798 -0.0528587 0.9986 -0.00207394 -0.0528416 0.998601 -0.00207927 -0.0528379 0.998601 -0.00207801 -0.0528513 0.9986 -0.00207137 -0.052851 0.9986 -0.00207128 -0.0528338 0.998601 -0.00207646 -0.0528372 0.998601 -0.00207549 -0.0528574 0.9986 -0.00206917 -0.0528575 0.9986 -0.002069 -0.0528372 0.998601 -0.00207513 -0.0528172 0.998602 -0.00208133 -0.0528174 0.998602 -0.00208141 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 24.4856 0 24.4856 1 24.287 0 24.287 1 24.0883 0 24.0883 1 23.8897 0 23.8897 1 23.691 0 23.691 1 23.4924 0 23.4924 1 23.2937 0 23.2937 1 } TexCoordArray 1 Vec2Array 14 { 0.75763 0.29719 0.75978 0.28528 0.76298 0.29995 0.76514 0.28805 0.76834 0.30272 0.7705 0.29081 0.7737 0.30548 0.77585 0.29358 0.77906 0.30825 0.78121 0.29634 0.78441 0.31101 0.78657 0.29911 0.78977 0.31378 0.79193 0.30187 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1201_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1201_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 17 Group { DataVariance STATIC name "RECT21" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1263.11 44.4101 -155.728 1263.11 65.9354 -155.728 1263.11 44.4101 -155.728 1322.13 68.9354 -177.155 1322.13 47.4101 -177.155 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.341253 0 -0.939971 -0.341253 0 -0.939971 -0.341253 0 -0.939971 -0.341253 0 -0.939971 -0.341253 0 -0.939971 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.2356 0.59381 0.2356 0.59381 0.2356 0.59381 0.23716 0.59465 0.23716 0.59465 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT20" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1384.97 72.9354 -192.106 1384.97 51.4101 -192.106 1384.97 72.9354 -192.106 1322.13 47.4101 -177.155 1322.13 68.9354 -177.155 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.231461 0 -0.972844 -0.231461 0 -0.972844 -0.231461 0 -0.972844 -0.231461 0 -0.972844 -0.231461 0 -0.972844 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.23883 0.59524 0.23883 0.59524 0.23883 0.59524 0.23716 0.59465 0.23716 0.59465 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1741" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1314.43 44.5493 -204.927 1304.98 44.0555 -202.039 1314.43 44.5493 -204.927 1291.46 48.2837 -179.47 1345.91 52.3237 -198.402 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.165061 0.943498 -0.287342 -0.128418 0.958 -0.256406 -0.165061 0.943498 -0.287342 -0.165061 0.943498 -0.287342 -0.171607 0.940639 -0.292829 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 31.1254 -21.4744 30.9242 -21.5629 31.1254 -21.4744 30.6362 -22.2546 31.7959 -21.6744 } TexCoordArray 1 Vec2Array 5 { 0.82054 0.30563 0.81518 0.30286 0.82054 0.30563 0.80751 0.28125 0.83839 0.29938 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR1731" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 22 } VertexArray Vec3Array 22 { 1304.98 44.0555 -202.039 1295.54 43.5617 -199.151 1291.46 48.2837 -179.47 1286.09 43.0678 -196.264 1291.46 48.2837 -179.47 1276.65 42.574 -193.376 1291.46 48.2837 -179.47 1267.2 42.0802 -190.488 1291.46 48.2837 -179.47 1257.76 41.5864 -187.601 1246.65 44.7964 -166.8 1248.31 41.0925 -184.713 1246.65 44.7964 -166.8 1238.87 40.5987 -181.826 1246.65 44.7964 -166.8 1229.42 40.1049 -178.938 1246.65 44.7964 -166.8 1219.98 39.6111 -176.05 1246.65 44.7964 -166.8 1210.53 39.1172 -173.163 1186.19 41.0327 -143.014 1201.09 38.6234 -170.275 } NormalBinding PER_VERTEX NormalArray Vec3Array 22 { -0.128581 0.957955 -0.256495 -0.1285 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num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1275.76 45.0666 -250.794 1284.43 44.5516 -235.404 1275.76 45.0666 -250.794 1284.62 75.3928 -234.791 1284.62 75.3928 -234.791 1275.95 75.9078 -250.182 1284.62 75.3928 -234.791 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DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1310.17 44.8723 -256.49 1298.73 75.587 -240.294 1310.59 75.7136 -256 1310.17 44.8723 -256.49 1298.31 44.7458 -240.783 1310.17 44.8723 -256.49 1298.73 75.587 -240.294 1311.66 75.3928 -242.758 1297.66 75.9078 -253.537 1311.66 75.3928 -242.758 1297.24 45.0666 -254.025 1297.24 45.0666 -254.025 1311.24 44.5516 -243.247 1297.24 45.0666 -254.025 1311.66 75.3928 -242.758 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.797954 0.0204251 -0.602372 -0.797954 0.0204251 -0.602372 -0.797945 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TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1296.55 50.6666 -268.491 1313.65 50.1516 -264.039 1296.55 50.6666 -268.491 1314.23 80.9927 -263.753 1314.23 80.9927 -263.753 1297.13 81.5078 -268.204 1314.23 80.9927 -263.753 1296.55 50.6666 -268.491 1307.49 50.4724 -275.813 1302.71 50.3458 -256.719 1307.49 50.4724 -275.813 1303.28 81.187 -256.431 1303.28 81.187 -256.431 1308.07 81.3135 -275.525 1303.28 81.187 -256.431 1307.49 50.4724 -275.813 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.252044 -0.00424993 0.967707 -0.252069 -0.00423408 0.9677 -0.252044 -0.00424993 0.967707 -0.252044 -0.00424993 0.967707 -0.252044 -0.00424993 0.967707 -0.252018 -0.00426578 0.967713 -0.252044 -0.00424993 0.967707 -0.252044 -0.00424993 0.967707 -0.969836 0.0203502 -0.242907 -0.969898 0.0201937 -0.242672 -0.969836 0.0203502 -0.242907 -0.969836 0.0203502 -0.242907 -0.969836 0.0203502 -0.242907 -0.969774 0.0205067 -0.243142 -0.969836 0.0203502 -0.242907 -0.969836 0.0203502 -0.242907 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23649 0.59824 0.23694 0.59806 0.23649 0.59824 0.23695 0.59805 0.23695 0.59805 0.2365 0.59823 0.23695 0.59805 0.23649 0.59824 0.23678 0.59853 0.23665 0.59778 0.23678 0.59853 0.23666 0.59776 0.23666 0.59776 0.23679 0.59852 0.23666 0.59776 0.23678 0.59853 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1257.76 41.5864 -187.601 1257.76 42.1864 -187.601 1267.2 42.0802 -190.488 1267.2 42.6802 -190.488 1276.65 42.574 -193.376 1276.65 43.174 -193.376 1286.09 43.0678 -196.264 1286.09 43.6678 -196.264 1295.54 43.5617 -199.151 1295.54 44.1617 -199.151 1304.98 44.0555 -202.039 1304.98 44.6555 -202.039 1314.43 44.5493 -204.927 1314.43 45.1493 -204.927 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.292458 0 -0.956279 -0.292458 0 -0.956278 -0.292393 0 -0.956298 -0.292328 0 -0.956318 -0.292358 0 -0.956309 -0.292454 0 -0.95628 -0.292423 0 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rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1273.43 42.574 -203.895 1273.72 42.574 -202.939 1282.88 43.0678 -206.783 1283.17 43.0678 -205.827 1292.32 43.5617 -209.671 1292.61 43.5617 -208.714 1301.77 44.0555 -212.558 1302.06 44.0555 -211.602 1311.21 44.5493 -215.446 1311.5 44.5493 -214.49 1320.66 45.0432 -218.334 1320.95 45.0432 -217.377 1330.1 45.537 -221.221 1330.39 45.537 -220.265 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477623 0.998754 0.0144843 -0.0477611 0.998754 0.014487 -0.0477797 0.998753 0.0144936 -0.0477997 0.998752 0.0144967 -0.0478017 0.998752 0.0144923 -0.0477829 0.998753 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num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1269.34 42.3471 -217.284 1269.63 42.3471 -216.327 1278.78 42.8409 -220.171 1279.08 42.8409 -219.215 1288.23 43.3348 -223.059 1288.52 43.3348 -222.103 1297.67 43.8286 -225.947 1297.97 43.8286 -224.99 1307.12 44.3224 -228.834 1307.41 44.3224 -227.878 1316.56 44.8162 -231.722 1316.86 44.8162 -230.766 1326.01 45.3101 -234.609 1326.3 45.3101 -233.653 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0478122 0.998751 0.0144905 -0.0477176 0.998752 0.0147159 -0.0476893 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} } } Group { DataVariance STATIC name "B0RT118" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1275.86 43.4409 -229.734 1275.86 42.8409 -229.734 1285.3 43.9348 -232.622 1285.3 43.3348 -232.622 1294.75 44.4286 -235.51 1294.75 43.8286 -235.51 1304.19 44.9224 -238.397 1304.19 44.3224 -238.397 1313.64 45.4162 -241.285 1313.64 44.8162 -241.285 1323.08 45.9101 -244.172 1323.08 45.3101 -244.172 1332.53 46.4039 -247.06 1332.53 45.8039 -247.06 } NormalBinding PER_VERTEX NormalArray 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"___TKMN1201_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1247.52 41.3595 -221.071 1250.45 41.3595 -211.508 1256.97 41.8533 -223.959 1259.89 41.8533 -214.396 1266.41 42.3471 -226.847 1269.34 42.3471 -217.284 1275.86 42.8409 -229.734 1278.78 42.8409 -220.171 1285.3 43.3348 -232.622 1288.23 43.3348 -223.059 1294.75 43.8286 -235.51 1297.67 43.8286 -225.947 1304.19 44.3224 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0.33491 0.81103 0.32575 0.81473 0.33767 0.81639 0.32851 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS118" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1283.17 43.0678 -205.827 1286.09 43.0678 -196.264 1292.61 43.5617 -208.714 1295.54 43.5617 -199.151 1302.06 44.0555 -211.602 1304.98 44.0555 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Vec2Array 14 { 0.80281 0.30649 0.80446 0.29733 0.80816 0.30925 0.80982 0.30009 0.81352 0.31202 0.81518 0.30286 0.81888 0.31478 0.82054 0.30563 0.82424 0.31755 0.82589 0.30839 0.82959 0.32031 0.83125 0.31115 0.83495 0.32308 0.83661 0.31392 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1201" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1260.19 41.8533 -213.44 1263.99 42.0802 -201.008 1269.63 42.3471 -216.327 1273.43 42.574 -203.895 1279.08 42.8409 -219.215 1282.88 43.0678 -206.783 1288.52 43.3348 -222.103 1292.32 43.5617 -209.671 1297.97 43.8286 -224.99 1301.77 44.0555 -212.558 1307.41 44.3224 -227.878 1311.21 44.5493 -215.446 1316.86 44.8162 -230.766 1320.66 45.0432 -218.334 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0528677 0.998599 -0.002066 -0.0528677 0.998599 -0.002066 -0.0528509 0.9986 -0.00207114 -0.052834 0.998601 -0.00207622 -0.0528372 0.998601 -0.00207513 -0.0528575 0.9986 -0.002069 -0.0528576 0.9986 -0.00206914 -0.0528373 0.998601 -0.00207536 -0.0528337 0.998601 -0.00207628 -0.0528508 0.9986 -0.00207113 -0.0528512 0.9986 -0.0020713 -0.0528382 0.998601 -0.00207802 -0.0528231 0.998602 -0.00208392 -0.0528286 0.998601 -0.00208596 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 23.2937 0 23.2937 1 23.0951 0 23.0951 1 22.8964 0 22.8964 1 22.6978 0 22.6978 1 22.4991 0 22.4991 1 22.3005 0 22.3005 1 22.1018 0 22.1018 1 } TexCoordArray 1 Vec2Array 14 { 0.78977 0.31378 0.79193 0.30187 0.79513 0.31654 0.79728 0.30464 0.80049 0.3193 0.80264 0.3074 0.80584 0.32207 0.808 0.31017 0.8112 0.32483 0.81336 0.31293 0.81656 0.3276 0.81871 0.3157 0.82192 0.33036 0.82407 0.31846 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1141_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1141_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 22 Group { DataVariance STATIC name "OBJ306228" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1358.61 51.2644 -219.945 1357.19 51.2833 -214.677 1358.61 51.2644 -219.945 1357.35 46.694 -214.594 1357.35 46.694 -214.594 1358.77 46.6751 -219.863 1357.35 46.694 -214.594 1358.61 51.2644 -219.945 1355.54 51.2355 -217.969 1360.26 51.3122 -216.653 1355.54 51.2355 -217.969 1360.42 46.7229 -216.571 1360.42 46.7229 -216.571 1355.7 46.6462 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0.84488 0.31488 0.84569 0.31993 0.84488 0.31488 0.8456 0.32 0.84386 0.31811 0.84653 0.31685 0.84386 0.31811 0.84663 0.31677 0.84663 0.31677 0.84395 0.31803 0.84663 0.31677 0.84386 0.31811 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306227" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1374.13 52.2355 -222.794 1379.17 47.7229 -223.412 1374.31 47.6462 -222.781 1374.13 52.2355 -222.794 1378.99 52.3122 -223.425 1374.13 52.2355 -222.794 1379.17 47.7229 -223.412 1377.12 47.694 -220.394 1376.36 47.6751 -225.798 1377.12 47.694 -220.394 1376.18 52.2644 -225.812 1376.18 52.2644 -225.812 1376.94 52.2833 -220.408 1376.18 52.2644 -225.812 1377.12 47.694 -220.394 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.128629 -0.00785569 -0.991662 -0.128629 -0.00785569 -0.991662 -0.128629 -0.00785569 -0.991662 -0.128629 -0.00785569 -0.991662 -0.128629 -0.0078557 -0.991662 -0.128629 -0.00785569 -0.991662 -0.128629 -0.00785569 -0.991662 0.989508 0.0383837 -0.139286 0.989507 0.0383707 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1370.68 46.5681 -224.549 1372.64 62.8911 -214.193 1371.02 62.9583 -224.527 1370.68 46.5681 -224.549 1372.3 46.5009 -214.215 1370.68 46.5681 -224.549 1372.64 62.8911 -214.193 1376.47 62.7879 -220.047 1367.19 63.0616 -218.674 1376.47 62.7879 -220.047 1366.85 46.6713 -218.695 1366.85 46.6713 -218.695 1376.13 46.3976 -220.067 1366.85 46.6713 -218.695 1376.47 62.7879 -220.047 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 -0.987711 0.0202791 0.154969 0.146182 -0.00426985 0.989248 0.146234 -0.0043013 0.989241 0.146182 -0.00426985 0.989248 0.146182 -0.00426985 0.989248 0.146182 -0.00426985 0.989248 0.14613 -0.0042384 0.989256 0.146182 -0.00426985 0.989248 0.146182 -0.00426985 0.989248 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.85245 0.32441 0.85356 0.3145 0.85264 0.32439 0.85245 0.32441 0.85336 0.31452 0.85245 0.32441 0.85356 0.3145 0.85573 0.3201 0.85047 0.31879 0.85573 0.3201 0.85027 0.31881 0.85027 0.31881 0.85554 0.32012 0.85027 0.31881 0.85573 0.3201 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306217" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1355.71 47.2666 -212.113 1373.19 46.7515 -214.695 1355.71 47.2666 -212.113 1373.83 77.5926 -214.656 1373.83 77.5926 -214.656 1356.35 78.1077 -212.074 1373.83 77.5926 -214.656 1355.71 47.2666 -212.113 1362.92 47.0723 -223.128 1365.98 46.9458 -203.682 1362.92 47.0723 -223.128 1366.62 77.7869 -203.642 1366.62 77.7869 -203.642 1363.56 77.9134 -223.088 1366.62 77.7869 -203.642 1362.92 47.0723 -223.128 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.146002 -0.00428086 0.989275 0.146002 -0.00428086 0.989275 0.146002 -0.00428086 0.989275 0.146002 -0.00428086 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16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306216" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1358.27 76.5366 -203.472 1352.31 46.2107 -220.773 1358.18 45.6956 -204.109 1358.27 76.5366 -203.472 1352.4 77.0517 -220.136 1358.27 76.5366 -203.472 1352.31 46.2107 -220.773 1364.5 46.0164 -215.797 1346 45.8899 -209.086 1364.5 46.0164 -215.797 1346.08 76.7309 -208.449 1346.08 76.7309 -208.449 1364.58 76.8574 -215.159 1346.08 76.7309 -208.449 1364.5 46.0164 -215.797 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.943225 -0.00410838 0.33213 -0.341042 0.0203108 -0.939829 -0.341065 0.0202954 -0.939821 -0.341042 0.0203108 -0.939829 -0.341042 0.0203108 -0.939829 -0.341042 0.0203108 -0.939829 -0.34102 0.0203263 -0.939836 -0.341042 0.0203108 -0.939829 -0.341042 0.0203108 -0.939829 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.2815 0.49008 0.00223 0.00442 0.2815 0.00442 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 } TexCoordArray 1 Vec2Array 15 { 0.23812 0.59569 0.23796 0.59637 0.23812 0.59571 0.23812 0.59569 0.23796 0.59634 0.23812 0.59569 0.23796 0.59637 0.23828 0.59617 0.23779 0.59591 0.23828 0.59617 0.2378 0.59588 0.2378 0.59588 0.23829 0.59614 0.2378 0.59588 0.23828 0.59617 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR226" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 6 } VertexArray Vec3Array 14 { 1406.73 55.67 -351.459 1401.19 51.9964 -394.762 1406.73 55.67 -351.459 1377.61 53.0618 -348.575 1385.63 56.7211 -312.564 1377.61 53.0618 -348.575 1339.38 59.3382 -312.564 1335.78 60.72 -337.495 1349.53 51.5557 -282.093 1385.63 56.7211 -312.564 1349.53 51.5557 -282.093 1339.38 59.3382 -312.564 1321.83 49.6069 -262.702 1288.42 59.0618 -304.254 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0963515 0.992496 -0.0752874 -0.0960444 0.992774 -0.0719342 -0.0963515 0.992496 -0.0752874 0.0141849 0.997706 -0.0661942 0.01676 0.999763 0.0138646 0.0141849 0.997706 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DataVariance STATIC name "TERR225" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1321.83 49.6069 -262.702 1288.42 59.0618 -304.254 1279.23 53.6146 -265.472 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.082321 0.984046 0.157723 0.082321 0.984046 0.157723 0.082321 0.984046 0.157723 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 31.2831 -19.7039 30.5715 -18.4305 30.3757 -19.619 } TexCoordArray 1 Vec2Array 3 { 0.82474 0.36094 0.80578 0.40072 0.80057 0.36359 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR201" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1369.32 52.6 -203.074 1424.7 67.7765 -203.242 1430.56 53.7455 -230.605 1444.54 68.1614 -214.805 1430.56 53.7455 -230.605 1470.58 68.6667 -229.983 1466.54 55.9564 -260.179 1500.69 69.2923 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rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_195 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_196 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 1338.88 48.4309 -214.044 1353.72 63.1863 -212.154 1339.05 63.2471 -214.495 1338.88 48.4309 -214.044 1353.55 48.3701 -211.703 1338.88 48.4309 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Group { DataVariance STATIC name "OBJ306142" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1341.56 51.6076 -288.618 1367.92 78.1397 -285.262 1341.87 78.249 -289.42 1341.56 51.6076 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GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1318.47 53.0723 -294.061 1322.17 83.7869 -274.575 1319.11 83.9134 -294.021 1318.47 53.0723 -294.061 1321.53 52.9458 -274.615 1318.47 53.0723 -294.061 1322.17 83.7869 -274.575 1329.38 83.5926 -285.589 1311.9 84.1077 -283.007 1329.38 83.5926 -285.589 1311.26 53.2666 -283.046 1311.26 53.2666 -283.046 1328.74 52.7515 -285.628 1311.26 53.2666 -283.046 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1314.43 44.5493 -204.927 1314.43 45.1493 -204.927 1323.87 45.0432 -207.814 1323.87 45.6432 -207.814 1333.32 45.537 -210.702 1333.32 46.137 -210.702 1342.76 46.0308 -213.589 1342.76 46.6308 -213.589 1352.21 46.5246 -216.477 1352.21 47.1246 -216.477 1361.65 47.0185 -219.365 1361.65 47.6185 -219.365 1371.61 47.4839 -222.792 1371.61 48.0839 -222.792 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.292456 0 -0.956279 -0.292456 0 -0.956279 -0.292393 0 -0.956298 -0.29233 0 -0.956318 -0.292329 0 -0.956318 -0.292392 0 -0.956299 -0.292392 0 -0.956299 -0.292329 0 -0.956318 -0.29236 0 -0.956308 -0.292453 0 -0.95628 -0.304002 0 -0.952671 -0.314928 0 -0.949116 -0.325357 0 -0.945591 -0.325357 0 -0.945591 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 111.121 0 111.121 1 110.133 0 110.133 1 109.146 0 109.146 1 108.158 0 108.158 1 107.17 0 107.17 1 106.183 0 106.183 1 105.252 0 105.252 1 } TexCoordArray 1 Vec2Array 14 { 0.82054 0.30563 0.82054 0.30563 0.82589 0.30839 0.82589 0.30839 0.83125 0.31115 0.83125 0.31115 0.83661 0.31392 0.83661 0.31392 0.84197 0.31668 0.84197 0.31668 0.84732 0.31945 0.84732 0.31945 0.85297 0.32273 0.85297 0.32273 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB113" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1330.1 45.537 -221.221 1330.39 45.537 -220.265 1339.55 46.0308 -224.109 1339.84 46.0308 -223.153 1348.99 46.5246 -226.996 1349.28 46.5246 -226.04 1358.44 47.0185 -229.884 1358.73 47.0185 -228.928 1367.66 47.4839 -233.062 1368.02 47.4839 -232.128 1376.65 47.9493 -236.875 1377.07 47.9493 -235.969 1385.35 48.4147 -241.306 1385.83 48.4147 -240.432 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0477603 0.998754 0.01449 -0.0477615 0.998754 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0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB113" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1326.01 45.3101 -234.609 1326.3 45.3101 -233.653 1335.45 45.8039 -237.497 1335.75 45.8039 -236.541 1344.9 46.2977 -240.385 1345.19 46.2977 -239.428 1354.34 46.7915 -243.272 1354.64 46.7915 -242.316 1362.65 47.257 -246.132 1363.01 47.257 -245.198 1370.73 47.7224 -249.564 1371.15 47.7224 -248.657 1378.56 48.1878 -253.551 1379.04 48.1878 -252.676 } NormalBinding 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0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT112" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1332.53 46.4039 -247.06 1332.53 45.8039 -247.06 1341.97 46.8977 -249.948 1341.97 46.2977 -249.948 1351.42 47.3915 -252.835 1351.42 46.7915 -252.835 1359.06 47.857 -255.468 1359.06 47.257 -255.468 1366.51 48.3224 -258.627 1366.51 47.7224 -258.627 1373.71 48.7878 -262.297 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1141_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "TKRS115" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1304.19 44.3224 -238.397 1307.12 44.3224 -228.834 1313.64 44.8162 -241.285 1316.56 44.8162 -231.722 1323.08 45.3101 -244.172 1326.01 45.3101 -234.609 1332.53 45.8039 -247.06 1335.45 45.8039 -237.497 1341.97 46.2977 -249.948 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} TexCoordArray 1 Vec2Array 14 { 0.82192 0.33036 0.82407 0.31846 0.82727 0.33313 0.82943 0.32123 0.83263 0.33589 0.83479 0.32399 0.83799 0.33866 0.84014 0.32675 0.84335 0.34142 0.8455 0.32952 0.84809 0.34418 0.85073 0.33256 0.85271 0.34749 0.85583 0.33621 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1081_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1081_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 19 Group { DataVariance STATIC name "OBJ306226" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1407.48 53.7644 -239.616 1408.24 53.7833 -234.212 1407.48 53.7644 -239.616 1408.42 49.194 -234.198 1408.42 49.194 -234.198 1407.66 49.1751 -239.602 1408.42 49.194 -234.198 1407.48 53.7644 -239.616 1405.43 53.7355 -236.598 1410.29 53.8122 -237.229 1405.43 53.7355 -236.598 1410.47 49.2229 -237.216 1410.47 49.2229 -237.216 1405.61 49.1462 -236.585 1410.47 49.2229 -237.216 1405.43 53.7355 -236.598 } NormalBinding PER_VERTEX NormalArray 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DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1430.34 55.2355 -258.991 1433.4 50.7229 -263.041 1430.48 50.6462 -259.109 1430.34 55.2355 -258.991 1433.26 55.3122 -262.923 1430.34 55.2355 -258.991 1433.4 50.7229 -263.041 1434.14 50.694 -259.469 1429.73 50.6751 -262.681 1434.14 50.694 -259.469 1429.6 55.2644 -262.563 1429.6 55.2644 -262.563 1434.01 55.2833 -259.351 1429.6 55.2644 -262.563 1434.14 50.694 -259.469 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.802709 -0.00915822 -0.5963 -0.802709 -0.00915822 -0.5963 -0.802708 -0.00915617 -0.596302 -0.802709 -0.00915822 -0.5963 -0.80271 -0.00916028 -0.596299 -0.802709 -0.00915822 -0.5963 -0.802709 -0.00915822 -0.5963 0.588217 0.0374333 -0.807837 0.588218 0.037436 -0.807835 0.588217 0.0374333 -0.807837 0.588217 0.0374333 -0.807837 0.588217 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DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1432.9 50.4101 -227.281 1432.9 71.9354 -227.281 1432.9 50.4101 -227.281 1485.71 72.9354 -266.439 1485.71 51.4101 -266.439 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.595616 0 -0.80327 -0.595616 0 -0.80327 -0.595616 0 -0.80327 -0.595616 0 -0.80327 -0.595616 0 -0.80327 } 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0.23989 0.5972 0.23943 0.59686 0.23989 0.59723 0.23956 0.59737 0.23976 0.59674 0.23956 0.59737 0.23976 0.59672 0.23976 0.59672 0.23956 0.59735 0.23976 0.59672 0.23956 0.59737 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30648" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1366.15 53.0723 -302.354 1382.73 83.7869 -291.478 1366.62 83.9134 -302.788 1366.15 53.0723 -302.354 1382.26 52.9458 -291.045 1366.15 53.0723 -302.354 1382.73 83.7869 -291.478 1379.82 83.5926 -304.316 1369.54 84.1077 -289.95 1379.82 83.5926 -304.316 1369.06 53.2666 -289.516 1369.06 53.2666 -289.516 1379.35 52.7515 -303.882 1369.06 53.2666 -289.516 1379.82 83.5926 -304.316 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.574346 0.0202546 0.818362 -0.574346 0.0202546 0.818362 -0.574363 0.0202681 0.81835 -0.574346 0.0202546 0.818362 -0.574329 0.0202412 0.818374 -0.574346 0.0202546 0.818362 -0.574346 0.0202546 0.818362 0.813023 -0.00432775 0.582215 0.813155 -0.00446433 0.582031 0.813023 -0.00432775 0.582215 0.813023 -0.00432775 0.582215 0.813023 -0.00432775 0.582215 0.812892 -0.00419122 0.582399 0.813023 -0.00432775 0.582215 0.813023 -0.00432775 0.582215 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.23833 0.59957 0.23877 0.59914 0.23834 0.59959 0.23833 0.59957 0.23875 0.59912 0.23833 0.59957 0.23877 0.59914 0.23869 0.59964 0.23842 0.59908 0.23869 0.59964 0.23841 0.59906 0.23841 0.59906 0.23868 0.59963 0.23841 0.59906 0.23869 0.59964 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT110" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1371.61 47.4839 -222.792 1371.61 48.0839 -222.792 1381.3 47.9493 -226.906 1381.3 48.5493 -226.906 1390.68 48.4147 -231.685 1390.68 49.0147 -231.685 1399.7 48.8801 -237.108 1399.7 49.4801 -237.108 1408.33 49.3456 -243.146 1408.33 49.9456 -243.146 1416.51 49.811 -249.772 1416.51 50.411 -249.772 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.390796 0 -0.920477 -0.390796 0 -0.920477 -0.412075 0 -0.91115 -0.433142 0 -0.901326 -0.474654 0 -0.880172 -0.4951 0 -0.868836 -0.534897 0 -0.844917 -0.554241 0 -0.832356 -0.59231 0 -0.80571 -0.61104 0 -0.7916 -0.629431 0 -0.777056 -0.629431 0 -0.777056 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 105.252 0 105.252 1 104.321 0 104.321 1 103.39 0 103.39 1 102.459 0 102.459 1 101.529 0 101.529 1 100.598 0 100.598 1 } TexCoordArray 1 Vec2Array 12 { 0.85297 0.32273 0.85297 0.32273 0.85847 0.32667 0.85847 0.32667 0.86379 0.33124 0.86379 0.33124 0.86891 0.33644 0.86891 0.33644 0.8738 0.34222 0.8738 0.34222 0.87844 0.34856 0.87844 0.34856 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB107" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1385.35 48.4147 -241.306 1385.83 48.4147 -240.432 1393.71 48.8801 -246.333 1394.26 48.8801 -245.495 1401.71 49.3456 -251.931 1402.31 49.3456 -251.133 1409.29 49.811 -258.074 1409.95 49.811 -257.319 1416.21 50.3146 -264.088 1416.87 50.3146 -263.333 1423.13 50.8818 -270.102 1423.78 50.8818 -269.347 1430.05 51.4724 -276.115 1430.7 51.4724 -275.361 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0418023 0.998862 0.022957 -0.0406703 0.998873 0.0244695 -0.0403896 0.99887 0.0250272 -0.039072 0.998875 0.0268513 -0.0385895 0.99887 0.0277489 -0.0371861 0.998875 0.0294213 -0.0382787 0.998758 0.0318844 -0.0393198 0.998635 0.0343697 -0.0430266 0.998366 0.0376121 -0.0448675 0.998231 0.0390178 -0.0473461 0.998038 0.0409693 -0.0480832 0.997984 0.0414135 -0.0487077 0.997931 0.0419591 -0.0486942 0.997932 0.0419716 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 60.6672 0 60.6672 1 60.1234 0 60.1234 1 59.5793 0 59.5793 1 59.0352 0 59.0352 1 58.4996 0 58.4996 1 57.9639 0 57.9639 1 57.428 0 57.428 1 } TexCoordArray 1 Vec2Array 14 { 0.86077 0.34046 0.86104 0.33962 0.86551 0.34527 0.86582 0.34447 0.87005 0.35063 0.87039 0.34986 0.87435 0.35651 0.87472 0.35579 0.87827 0.36227 0.87865 0.36155 0.8822 0.36803 0.88257 0.3673 0.88612 0.37378 0.88649 0.37306 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB107" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1378.56 48.1878 -253.551 1379.04 48.1878 -252.676 1386.09 48.6532 -258.075 1386.63 48.6532 -257.236 1393.28 49.1187 -263.112 1393.88 49.1187 -262.314 1400.11 49.5841 -268.64 1400.76 49.5841 -267.885 1407.03 50.0974 -274.654 1407.68 50.0974 -273.899 1413.94 50.6903 -280.668 1414.6 50.6903 -279.913 1420.86 51.3172 -286.681 1421.52 51.3172 -285.927 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0464208 0.998597 0.0254641 -0.0452845 0.998611 0.026949 -0.0450435 0.998606 0.0275243 -0.0435693 0.998613 0.0295629 -0.042951 0.998606 0.0306913 -0.0413677 0.998614 0.0325515 -0.0414989 0.998553 0.0342141 -0.0415299 0.998497 0.0357554 -0.0445577 0.99827 0.0383621 -0.0466372 0.998096 0.0403682 -0.0496345 0.997834 0.0431758 -0.050427 0.997754 0.0441038 -0.051347 0.99767 0.0449181 -0.0513304 0.99767 0.0449335 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 60.6672 1 60.6672 0 60.1234 1 60.1234 0 59.5793 1 59.5793 0 59.0352 1 59.0352 0 58.4996 1 58.4996 0 57.9639 1 57.9639 0 57.428 1 57.428 0 } TexCoordArray 1 Vec2Array 14 { 0.85691 0.35218 0.85719 0.35134 0.86119 0.35651 0.86149 0.35571 0.86526 0.36133 0.8656 0.36057 0.86914 0.36663 0.86951 0.3659 0.87306 0.37238 0.87343 0.37166 0.87698 0.37814 0.87736 0.37742 0.88091 0.3839 0.88128 0.38318 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT106" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1380.64 49.2532 -266.461 1380.64 48.6532 -266.461 1387.26 49.7187 -271.099 1387.26 49.1187 -271.099 1393.55 50.1841 -276.187 1393.55 49.5841 -276.187 1400.46 50.6974 -282.201 1400.46 50.0974 -282.201 1407.38 51.2903 -288.215 1407.38 50.6903 -288.215 1414.3 51.9172 -294.228 1414.3 51.3172 -294.228 1421.22 52.5325 -300.242 1421.22 51.9325 -300.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.573795 0 0.818999 0.573795 0 0.818999 0.592489 0 0.805578 0.610869 0 0.791731 0.63898 0 0.769223 0.648145 0 0.761517 0.65633 0 0.754474 0.656148 0 0.754632 0.655945 0 0.754808 0.655924 0 0.754827 0.655927 0 0.754825 0.65595 0 0.754805 0.655973 0 0.754785 0.655973 0 0.754785 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 102.459 1 102.459 0 101.529 1 101.529 0 100.598 1 100.598 0 99.681 1 99.681 0 98.7644 1 98.7644 0 97.8477 1 97.8477 0 96.931 1 96.931 0 } TexCoordArray 1 Vec2Array 14 { 0.85809 0.36454 0.85809 0.36454 0.86185 0.36898 0.86185 0.36898 0.86542 0.37385 0.86542 0.37385 0.86934 0.37961 0.86934 0.37961 0.87326 0.38537 0.87326 0.38537 0.87719 0.39113 0.87719 0.39113 0.88111 0.39688 0.88111 0.39688 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1081_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS113" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1339.84 46.0308 -223.153 1342.76 46.0308 -213.589 1349.28 46.5246 -226.04 1352.21 46.5246 -216.477 1358.73 47.0185 -228.928 1361.65 47.0185 -219.365 1368.02 47.4839 -232.128 1371.61 47.4839 -222.792 1377.07 47.9493 -235.969 1381.3 47.9493 -226.906 1385.83 48.4147 -240.432 1390.68 48.4147 -231.685 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0477822 0.998751 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Group { DataVariance STATIC name "TKRS109" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1359.06 47.257 -255.468 1362.65 47.257 -246.132 1366.51 47.7224 -258.627 1370.73 47.7224 -249.564 1373.71 48.1878 -262.297 1378.56 48.1878 -253.551 1380.64 48.6532 -266.461 1386.09 48.6532 -258.075 1387.26 49.1187 -271.099 1393.28 49.1187 -263.112 1393.55 49.5841 -276.187 1400.11 49.5841 -268.64 1400.46 50.0974 -282.201 1407.03 50.0974 -274.654 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0536236 0.998348 0.0206199 -0.0507097 0.998481 0.021525 -0.0511775 0.998438 0.0224186 -0.0487287 0.998521 0.0240996 -0.0494831 0.998438 0.0259391 -0.0468975 0.998522 0.0274559 -0.0475474 0.998438 0.0293469 -0.0448905 0.998521 0.0306777 -0.0453913 0.998438 0.03259 -0.0426292 0.998522 0.0337103 -0.0425944 0.998466 0.0353768 -0.0414651 0.998489 0.0360611 -0.0421933 0.998435 0.0367033 -0.0421618 0.998436 0.0367041 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 43.9594 189.219 43.9594 190.355 44.3622 189.219 44.3622 190.355 44.765 189.219 44.765 190.355 45.1676 189.219 45.1676 190.355 45.5704 189.219 45.5704 190.355 45.9733 189.219 45.9733 190.355 46.3698 189.219 46.3698 } TexCoordArray 1 Vec2Array 14 { 0.84585 0.35401 0.84789 0.34508 0.85008 0.35704 0.85247 0.34836 0.85416 0.36055 0.85691 0.35218 0.85809 0.36454 0.86119 0.35651 0.86185 0.36898 0.86526 0.36133 0.86542 0.37385 0.86914 0.36663 0.86934 0.37961 0.87306 0.37238 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1081" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1371.15 47.7224 -248.657 1376.65 47.9493 -236.875 1379.04 48.1878 -252.676 1385.35 48.4147 -241.306 1386.63 48.6532 -257.236 1393.71 48.8801 -246.333 1393.88 49.1187 -262.314 1401.71 49.3456 -251.931 1400.76 49.5841 -267.885 1409.29 49.811 -258.074 1407.68 50.0974 -273.899 1416.21 50.3146 -264.088 1414.6 50.6903 -279.913 1423.13 50.8818 -270.102 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0554928 0.998437 0.00667686 -0.0523864 0.998601 0.00714921 -0.0531937 0.99855 0.00824149 -0.0510259 0.99865 0.00968409 -0.052525 0.998548 0.011931 -0.0502419 0.99865 0.0132159 -0.0515495 0.998549 0.015563 -0.0491842 0.99865 0.0166908 -0.051048 0.998501 0.0197513 -0.0508809 0.998474 0.0214677 -0.0551895 0.998149 0.0255567 -0.0560656 0.998048 0.0275211 -0.0579336 0.997882 0.0295845 -0.0562365 0.997984 0.0294143 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 20.9328 0 20.9328 1 20.7456 0 20.7456 1 20.5583 0 20.5583 1 20.3711 0 20.3711 1 20.1839 0 20.1839 1 19.9995 0 19.9995 1 19.8152 0 19.8152 1 } TexCoordArray 1 Vec2Array 14 { 0.85271 0.34749 0.85583 0.33621 0.85719 0.35134 0.86077 0.34046 0.86149 0.35571 0.86551 0.34527 0.8656 0.36057 0.87005 0.35063 0.86951 0.3659 0.87435 0.35651 0.87343 0.37166 0.87827 0.36227 0.87736 0.37742 0.8822 0.36803 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN1021_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN1021_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 20 Group { DataVariance STATIC name "OBJ306230" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1467.59 58.5349 -287.918 1470.51 58.5544 -283.051 1467.59 58.5349 -287.918 1470.69 53.7815 -283.11 1470.69 53.7815 -283.11 1467.77 53.762 -287.977 1470.69 53.7815 -283.11 1467.59 58.5349 -287.918 1466.86 58.5048 -284.196 1471.25 58.5845 -286.773 1466.86 58.5048 -284.196 1471.42 53.8116 -286.832 1471.42 53.8116 -286.832 1467.03 53.7319 -284.255 1471.42 53.8116 -286.832 1466.86 58.5048 -284.196 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.8568 0.0386663 -0.514196 0.856796 0.0386553 -0.514205 0.8568 0.0386663 -0.514196 0.8568 0.0386663 -0.514196 0.8568 0.0386663 -0.514196 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DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1456.57 57.5128 -279.519 1459.75 52.8196 -283.731 1456.71 52.7399 -279.642 1456.57 57.5128 -279.519 1459.61 57.5925 -283.608 1456.57 57.5128 -279.519 1459.75 52.8196 -283.731 1460.52 52.7895 -280.016 1455.94 52.77 -283.357 1460.52 52.7895 -280.016 1455.8 57.5429 -283.234 1455.8 57.5429 -283.234 1460.38 57.5624 -279.893 1455.8 57.5429 -283.234 1460.52 52.7895 -280.016 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 -0.802406 -0.00816276 -0.596723 0.588801 0.0380694 -0.807381 0.588796 0.0380618 -0.807385 0.588801 0.0380694 -0.807381 0.588801 0.0380694 -0.807381 0.588801 0.0380694 -0.807381 0.588806 0.0380769 -0.807377 0.588801 0.0380694 -0.807381 0.588801 0.0380694 -0.807381 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.98465 0.9997 0.00022 0.05154 0.98465 0.05154 0.98465 0.9997 0.00022 0.9997 0.98465 0.9997 0.00022 0.05154 0.0091 0.03073 0.99354 0.03073 0.0091 0.03073 0.99354 0.99021 0.99354 0.99021 0.0091 0.99021 0.99354 0.99021 0.0091 0.03073 } TexCoordArray 1 Vec2Array 15 { 0.90116 0.37704 0.90297 0.38108 0.90124 0.37716 0.90116 0.37704 0.90289 0.38096 0.90116 0.37704 0.90297 0.38108 0.90341 0.37752 0.90081 0.38072 0.90341 0.37752 0.90073 0.3806 0.90073 0.3806 0.90333 0.3774 0.90073 0.3806 0.90341 0.37752 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306224" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_138 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_139 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1440.05 56.7644 -266.802 1445.37 56.7833 -265.568 1440.05 56.7644 -266.802 1445.45 52.194 -265.729 1445.45 52.194 -265.729 1440.13 52.1751 -266.962 1445.45 52.194 -265.729 1440.05 56.7644 -266.802 1442.14 56.7355 -263.805 1443.29 56.8122 -268.564 1442.14 56.7355 -263.805 1443.36 52.2229 -268.725 1443.36 52.2229 -268.725 1442.21 52.1462 -263.966 1443.36 52.2229 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GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1485.71 51.4101 -266.44 1485.71 72.9354 -266.44 1485.71 51.4101 -266.44 1541.46 70.9354 -292.324 1541.46 49.4101 -292.324 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.421112 0 -0.907009 -0.421112 0 -0.907009 -0.421112 0 -0.907009 -0.421112 0 -0.907009 -0.421112 0 -0.907009 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.24149 0.59816 0.24149 0.59816 0.24149 0.59816 0.24297 0.59917 0.24297 0.59917 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 27 } VertexArray Vec3Array 31 { 1414.3 51.3172 -294.228 1395.13 53.3939 -296.493 1414.3 51.3172 -294.228 1407.38 50.6903 -288.215 1495.48 52.9583 -309.901 1487.6 53.1761 -305.895 1493.42 54.6192 -285.771 1479.73 53.3152 -301.889 1493.42 54.6192 -285.771 1471.85 53.3642 -297.883 1493.42 54.6192 -285.771 1464.94 53.2617 -291.869 1469.53 56.5091 -263.025 1458.02 52.9809 -285.855 1469.53 56.5091 -263.025 1451.1 52.5622 -279.841 1466.54 55.9564 -260.179 1444.18 52.0459 -273.828 1466.54 55.9564 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ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1335.78 60.72 -337.495 1377.61 53.0618 -348.575 1341.64 60.3961 -383.061 1401.19 51.9964 -394.762 1341.64 60.3961 -383.061 1368.5 52.4437 -408.612 1341.64 60.3961 -383.061 1329.1 51.7951 -433.544 1302.29 51.0873 -422.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.184345 0.982719 0.016722 0.164633 0.985627 0.0379002 0.101945 0.99215 -0.0724237 0.133729 0.990549 -0.03049 0.101945 0.99215 -0.0724237 0.102568 0.975281 -0.195721 0.101945 0.99215 -0.0724237 0.0157469 0.985018 -0.171733 -0.0865255 0.985434 -0.146399 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 31.5802 -17.4118 32.4711 -17.0723 31.705 -16.0154 32.9734 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GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1415.7 83.8365 -292.799 1409.74 53.5108 -310.1 1415.61 52.9957 -293.436 1415.7 83.8365 -292.799 1409.83 84.3515 -309.463 1415.7 83.8365 -292.799 1409.74 53.5108 -310.1 1421.93 53.3165 -305.124 1403.43 53.19 -298.413 1421.93 53.3165 -305.124 1403.51 84.0307 -297.776 1403.51 84.0307 -297.776 1422.01 84.1572 -304.486 1403.51 84.0307 -297.776 1421.93 53.3165 -305.124 } 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GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1397.11 53.2666 -289.403 1400.96 52.7515 -306.645 1397.11 53.2666 -289.403 1401.23 83.5926 -307.229 1401.23 83.5926 -307.229 1397.38 84.1077 -289.988 1401.23 83.5926 -307.229 1397.11 53.2666 -289.403 1389.41 53.0723 -300.081 1408.66 52.9458 -295.966 1389.41 53.0723 -300.081 1408.93 83.7869 -296.55 1408.93 83.7869 -296.55 1389.68 83.9134 -300.666 1408.93 83.7869 -296.55 1389.41 53.0723 -300.081 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.975927 -0.00441185 0.218054 0.975928 -0.00441542 0.218048 0.975927 -0.00441185 0.218054 0.975927 -0.00441185 0.218054 0.975927 -0.00441185 0.218054 0.975926 -0.00440828 0.218059 0.975927 -0.00441185 0.218054 0.975927 -0.00441185 0.218054 -0.208896 0.0203584 0.977726 -0.208872 0.0203423 0.977731 -0.208896 0.0203584 0.977726 -0.208896 0.0203584 0.977726 -0.208896 0.0203584 0.977726 -0.20892 0.0203745 0.97772 -0.208896 0.0203584 0.977726 -0.208896 0.0203584 0.977726 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23915 0.59906 0.23925 0.59974 0.23915 0.59906 0.23926 0.59976 0.23926 0.59976 0.23915 0.59908 0.23926 0.59976 0.23915 0.59906 0.23894 0.59948 0.23945 0.59932 0.23894 0.59948 0.23946 0.59934 0.23946 0.59934 0.23895 0.5995 0.23946 0.59934 0.23894 0.59948 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30646" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1396.97 54.6723 -339.053 1416.31 85.3869 -343.428 1396.99 85.5134 -339.696 1396.97 54.6723 -339.053 1416.29 54.5458 -342.787 1396.97 54.6723 -339.053 1416.31 85.3869 -343.428 1405.05 85.1926 -350.251 1408.24 85.7077 -332.874 1405.05 85.1926 -350.251 1408.23 54.8666 -332.232 1408.23 54.8666 -332.232 1405.04 54.3516 -349.608 1408.23 54.8666 -332.232 1405.05 85.1926 -350.251 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.189798 0.0203109 0.981613 0.189798 0.0203109 0.981613 0.18975 0.0203426 0.981622 0.189798 0.0203109 0.981613 0.189847 0.0202791 0.981604 0.189798 0.0203109 0.981613 0.189798 0.0203109 0.981613 0.983577 -0.00407832 -0.180442 0.983578 -0.00407527 -0.180437 0.983577 -0.00407832 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0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1416.51 49.811 -249.772 1416.51 50.411 -249.772 1423.43 50.3146 -255.786 1423.43 50.9146 -255.786 1430.34 50.8818 -261.8 1430.34 51.4818 -261.8 1437.26 51.4724 -267.814 1437.26 52.0724 -267.814 1444.18 52.0459 -273.828 1444.18 52.6459 -273.828 1451.1 52.5622 -279.841 1451.1 53.1622 -279.841 1458.02 52.9809 -285.855 1458.02 53.5809 -285.855 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.655965 0 -0.754791 -0.655965 0 -0.754791 -0.656148 0 -0.754633 -0.65633 0 -0.754474 -0.65633 0 -0.754474 -0.656148 0 -0.754632 -0.655966 0 -0.75479 -0.655966 0 -0.75479 -0.655948 0 -0.754807 -0.655929 0 -0.754823 -0.655929 0 -0.754823 -0.655948 0 -0.754807 -0.655966 0 -0.75479 -0.655966 0 -0.75479 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 100.598 0 100.598 1 99.681 0 99.681 1 98.7644 0 98.7644 1 97.8477 0 97.8477 1 96.931 0 96.931 1 96.0144 0 96.0144 1 95.0977 0 95.0977 1 } TexCoordArray 1 Vec2Array 14 { 0.87844 0.34856 0.87844 0.34856 0.88237 0.35432 0.88237 0.35432 0.88629 0.36008 0.88629 0.36008 0.89021 0.36584 0.89021 0.36584 0.89414 0.37159 0.89414 0.37159 0.89806 0.37735 0.89806 0.37735 0.90199 0.38311 0.90199 0.38311 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1430.05 51.4724 -276.115 1430.7 51.4724 -275.361 1436.96 52.0459 -282.129 1437.62 52.0459 -281.375 1443.88 52.5622 -288.143 1444.54 52.5622 -287.389 1450.8 52.9809 -294.157 1451.46 52.9809 -293.402 1457.72 53.2617 -300.171 1458.38 53.2617 -299.416 1464.64 53.3642 -306.185 1465.29 53.3642 -305.43 1471.11 53.3152 -311.808 1471.76 53.3152 -311.054 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0473288 0.998046 0.0407947 -0.0471516 0.998048 0.0409587 -0.045533 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} } } } Group { DataVariance STATIC name "T0RB101" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1420.86 51.3172 -286.681 1421.52 51.3172 -285.927 1427.78 51.9325 -292.695 1428.44 51.9325 -291.941 1434.7 52.4904 -298.709 1435.35 52.4904 -297.954 1441.62 52.9454 -304.723 1442.27 52.9454 -303.968 1448.53 53.2519 -310.737 1449.19 53.2519 -309.982 1455.45 53.3642 -316.751 1456.11 53.3642 -315.996 1461.92 53.2522 -322.374 1462.58 53.2522 -321.619 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0503848 0.997756 0.0441058 -0.0503871 0.997755 0.0441037 -0.0488277 0.997892 0.0427376 -0.0473929 0.998024 0.041261 -0.0431201 0.998372 0.0373427 -0.0404 0.998578 0.0347826 -0.033495 0.999023 0.0288377 -0.0293492 0.999247 0.0253786 -0.0198966 0.999653 0.0172805 -0.0145359 0.999814 0.0127056 -0.00315058 0.999991 0.00275377 0.00319609 0.999991 -0.00279354 0.0098364 0.999915 -0.00859831 0.00983685 0.999915 -0.0085979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 57.428 1 57.428 0 56.8924 1 56.8924 0 56.3568 1 56.3568 0 55.8209 1 55.8209 0 55.2852 1 55.2852 0 54.7496 1 54.7496 0 54.2485 1 54.2485 0 } TexCoordArray 1 Vec2Array 14 { 0.88091 0.3839 0.88128 0.38318 0.88483 0.38966 0.88521 0.38894 0.88876 0.39542 0.88913 0.39469 0.89268 0.40117 0.89305 0.40045 0.8966 0.40693 0.89698 0.40621 0.90053 0.41269 0.9009 0.41197 0.9042 0.41807 0.90457 0.41735 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT100" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1421.22 52.5325 -300.242 1421.22 51.9325 -300.242 1428.14 53.0904 -306.256 1428.14 52.4904 -306.256 1435.06 53.5454 -312.27 1435.06 52.9454 -312.27 1441.97 53.8519 -318.284 1441.97 53.2519 -318.284 1448.89 53.9642 -324.298 1448.89 53.3642 -324.298 1455.36 53.8522 -329.921 1455.36 53.2522 -329.921 1461.83 53.5506 -335.545 1461.83 52.9506 -335.545 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.655966 0 0.75479 0.655966 0 0.75479 0.655966 0 0.754791 0.655965 0 0.754791 0.656147 0 0.754633 0.65633 0 0.754474 0.656331 0 0.754473 0.656149 0 0.754632 0.655969 0 0.754788 0.655971 0 0.754786 0.655997 0 0.754763 0.65602 0 0.754743 0.656043 0 0.754723 0.656043 0 0.754723 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 96.931 1 96.931 0 96.0144 1 96.0144 0 95.0977 1 95.0977 0 94.181 1 94.181 0 93.2644 1 93.2644 0 92.4072 1 92.4072 0 91.5501 1 91.5501 0 } TexCoordArray 1 Vec2Array 14 { 0.88111 0.39688 0.88111 0.39688 0.88504 0.40264 0.88504 0.40264 0.88896 0.4084 0.88896 0.4084 0.89288 0.41416 0.89288 0.41416 0.89681 0.41992 0.89681 0.41992 0.90048 0.4253 0.90048 0.4253 0.90415 0.43068 0.90415 0.43068 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT98" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1458.02 52.9809 -285.855 1458.02 53.5809 -285.855 1464.94 53.2617 -291.869 1464.94 53.8616 -291.869 1471.85 53.3642 -297.883 1471.85 53.9642 -297.883 1479.73 53.3152 -301.889 1479.73 53.9152 -301.889 1487.6 53.1761 -305.895 1487.6 53.7761 -305.895 1495.48 52.9583 -309.901 1495.48 53.5583 -309.901 1503.35 52.6735 -313.908 1503.35 53.2735 -313.908 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.655971 0 -0.754786 -0.655971 0 -0.754786 -0.65615 0 -0.754631 -0.656328 0 -0.754475 -0.594264 0 -0.80427 -0.526143 0 -0.850396 -0.453329 0 -0.891343 -0.453481 0 -0.891266 -0.453481 0 -0.891266 -0.453329 0 -0.891343 -0.453359 0 -0.891328 -0.453541 0 -0.891235 -0.453723 0 -0.891143 -0.453723 0 -0.891143 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 95.0977 0 95.0977 1 94.181 0 94.181 1 93.2644 0 93.2644 1 92.4072 0 92.4072 1 91.5501 0 91.5501 1 90.6929 0 90.6929 1 89.8358 0 89.8358 1 } TexCoordArray 1 Vec2Array 14 { 0.90199 0.38311 0.90199 0.38311 0.90591 0.38887 0.90591 0.38887 0.90983 0.39462 0.90983 0.39462 0.9143 0.39846 0.9143 0.39846 0.91877 0.4023 0.91877 0.4023 0.92324 0.40613 0.92324 0.40613 0.9277 0.40997 0.9277 0.40997 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN1021_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS107" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1385.83 48.4147 -240.432 1390.68 48.4147 -231.685 1394.26 48.8801 -245.495 1399.7 48.8801 -237.108 1402.31 49.3456 -251.133 1408.33 49.3456 -243.146 1409.95 49.811 -257.319 1416.51 49.811 -249.772 1416.87 50.3146 -263.333 1423.43 50.3146 -255.786 1423.78 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Vec2Array 14 { 189.219 47.1631 190.355 47.1631 189.219 47.5597 190.355 47.5597 189.219 47.9562 190.355 47.9562 189.219 48.353 190.355 48.353 189.219 48.7495 190.355 48.7495 189.219 49.1461 190.355 49.1461 189.219 49.5171 190.599 49.5171 } TexCoordArray 1 Vec2Array 14 { 0.88649 0.37306 0.89021 0.36584 0.89042 0.37882 0.89414 0.37159 0.89434 0.38458 0.89806 0.37735 0.89827 0.39033 0.90199 0.38311 0.90219 0.39609 0.90591 0.38887 0.90611 0.40185 0.90983 0.39462 0.90978 0.40724 0.9143 0.39846 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN1021" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1414.6 50.6903 -279.913 1423.13 50.8818 -270.102 1421.52 51.3172 -285.927 1430.05 51.4724 -276.115 1428.44 51.9325 -291.941 1436.96 52.0459 -282.129 1435.35 52.4904 -297.954 1443.88 52.5622 -288.143 1442.27 52.9454 -303.968 1450.8 52.9809 -294.157 1449.19 53.2519 -309.982 1457.72 53.2617 -300.171 1456.11 53.3642 -315.996 1464.64 53.3642 -306.185 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0611148 0.997563 0.0336639 -0.0587221 0.997715 0.0334246 -0.0585963 0.997705 0.0339301 -0.0558576 0.997854 0.0341739 -0.0542889 0.997939 0.0342085 -0.050186 0.998179 0.0334703 -0.0462294 0.998435 0.031458 -0.0410976 0.998715 0.0296545 -0.0347514 0.999074 0.0253669 -0.0289418 0.99933 0.0224197 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} } } } Group { DataVariance STATIC name "OBJ306143" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1506.26 51.3384 -296.931 1514.78 50.9942 -310.264 1506.26 51.3384 -296.931 1515.18 71.609 -310.674 1515.18 71.609 -310.674 1506.66 71.9532 -297.342 1515.18 71.609 -310.674 1506.26 51.3384 -296.931 1503.05 51.2086 -308.278 1517.99 51.124 -298.917 1503.05 51.2086 -308.278 1518.39 71.7388 -299.327 1518.39 71.7388 -299.327 1503.45 71.8234 -308.689 1518.39 71.7388 -299.327 1503.05 51.2086 -308.278 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.842559 -0.00562485 0.538575 0.842568 -0.00563846 0.538561 0.842559 -0.00562485 0.538575 0.842559 -0.00562485 0.538575 0.842559 -0.00562485 0.538575 0.84255 -0.00561124 0.538589 0.842559 -0.00562485 0.538575 0.842559 -0.00562485 0.538575 -0.530671 0.0271647 0.847142 -0.530654 0.0271461 0.847154 -0.530671 0.0271647 0.847142 -0.530671 0.0271647 0.847142 -0.530671 0.0271647 0.847142 -0.530689 0.0271833 0.84713 -0.530671 0.0271647 0.847142 -0.530671 0.0271647 0.847142 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 9e-05 0.51419 0.38834 0.51419 9e-05 0.51419 0.38834 0.99985 0.38834 0.99985 9e-05 0.99985 0.38834 0.99985 9e-05 0.51419 0.40984 0.50353 0.7981 0.50353 0.40984 0.50353 0.7981 0.99499 0.7981 0.99499 0.40984 0.99499 0.7981 0.99499 0.40984 0.50353 } TexCoordArray 1 Vec2Array 16 { 0.24204 0.59935 0.24226 0.59988 0.24204 0.59935 0.24227 0.59989 0.24227 0.59989 0.24205 0.59937 0.24227 0.59989 0.24204 0.59935 0.24195 0.5998 0.24235 0.59943 0.24195 0.5998 0.24236 0.59945 0.24236 0.59945 0.24196 0.59982 0.24236 0.59945 0.24195 0.5998 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306126" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1507.16 78.9147 -300.963 1492.88 50.0327 -310.96 1506.73 49.5422 -301.407 1507.16 78.9147 -300.963 1493.31 79.4052 -310.516 1507.16 78.9147 -300.963 1492.88 50.0327 -310.96 1505.06 49.8477 -313.949 1494.56 49.7272 -298.419 1505.06 49.8477 -313.949 1494.98 79.0997 -297.974 1494.98 79.0997 -297.974 1505.48 79.2202 -313.503 1494.98 79.0997 -297.974 1505.06 49.8477 -313.949 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.567878 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0.60001 0.24174 0.5994 0.242 0.60002 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30665" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1516.45 53.2666 -302.935 1528.64 52.7515 -315.729 1516.45 53.2666 -302.935 1529.17 83.5926 -316.094 1529.17 83.5926 -316.094 1516.98 84.1077 -303.299 1529.17 83.5926 -316.094 1516.45 53.2666 -302.935 1515.35 53.0723 -316.053 1529.74 52.9458 -302.612 1515.35 53.0723 -316.053 1530.27 83.7869 -302.974 1530.27 83.7869 -302.974 1515.89 83.9134 -316.417 1530.27 83.7869 -302.974 1515.35 53.0723 -316.053 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.723909 -0.00428743 0.689883 0.723896 -0.00427613 0.689896 0.723909 -0.00428743 0.689883 0.723909 -0.00428743 0.689883 0.723909 -0.00428743 0.689883 0.723921 -0.00429874 0.689869 0.723909 -0.00428743 0.689883 0.723909 -0.00428743 0.689883 -0.682514 0.0204391 0.730587 -0.682362 0.020304 0.730732 -0.682514 0.0204391 0.730587 -0.682514 0.0204391 0.730587 -0.682514 0.0204391 0.730587 -0.682665 0.0205743 0.730442 -0.682514 0.0204391 0.730587 -0.682514 0.0204391 0.730587 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.2423 0.59959 0.24263 0.60009 0.2423 0.59959 0.24264 0.60011 0.24264 0.60011 0.24232 0.59961 0.24264 0.60011 0.2423 0.59959 0.24227 0.60011 0.24266 0.59958 0.24227 0.60011 0.24267 0.59959 0.24267 0.59959 0.24229 0.60012 0.24267 0.59959 0.24227 0.60011 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30645" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1450.81 53.8666 -334.035 1441.08 53.3516 -348.784 1450.81 53.8666 -334.035 1440.85 84.1926 -349.381 1440.85 84.1926 -349.381 1450.58 84.7077 -334.633 1440.85 84.1926 -349.381 1450.81 53.8666 -334.035 1437.78 53.6723 -335.914 1454.11 53.5458 -346.903 1437.78 53.6723 -335.914 1453.88 84.3869 -347.501 1453.88 84.3869 -347.501 1437.55 84.5134 -336.514 1453.88 84.3869 -347.501 1437.78 53.6723 -335.914 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.834776 -0.00444005 -0.550572 0.834782 -0.00443275 -0.550562 0.834776 -0.00444005 -0.550572 0.834776 -0.00444005 -0.550572 0.834776 -0.00444005 -0.550572 0.834769 -0.00444735 -0.550582 0.834776 -0.00444005 -0.550572 0.834776 -0.00444005 -0.550572 0.558254 0.020272 0.829422 0.558289 0.0202447 0.829399 0.558254 0.020272 0.829422 0.558254 0.020272 0.829422 0.558254 0.020272 0.829422 0.558219 0.0202993 0.829446 0.558254 0.020272 0.829422 0.558254 0.020272 0.829422 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.24057 0.60081 0.24031 0.60139 0.24057 0.60081 0.2403 0.60142 0.2403 0.60142 0.24056 0.60084 0.2403 0.60142 0.24057 0.60081 0.24022 0.60089 0.24066 0.60132 0.24022 0.60089 0.24065 0.60134 0.24065 0.60134 0.24022 0.60091 0.24065 0.60134 0.24022 0.60089 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30644" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1462.61 53.0723 -347.227 1472.91 83.7869 -364.183 1462.16 83.9134 -347.687 1462.61 53.0723 -347.227 1473.35 52.9458 -363.724 1462.61 53.0723 -347.227 1472.91 83.7869 -364.183 1460.18 83.5926 -360.822 1474.89 84.1077 -351.047 1460.18 83.5926 -360.822 1475.34 53.2666 -350.589 1475.34 53.2666 -350.589 1460.63 52.7515 -360.364 1475.34 53.2666 -350.589 1460.18 83.5926 -360.822 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.837826 0.020216 0.545563 0.837826 0.020216 0.545563 0.8377 0.0203618 0.545751 0.837826 0.020216 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0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30640" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1447.76 53.8731 -374.201 1436.81 53.5485 -376.248 1447.76 53.8731 -374.201 1436.44 72.9861 -376.403 1436.44 72.9861 -376.403 1447.39 73.3107 -374.356 1436.44 72.9861 -376.403 1447.76 53.8731 -374.201 1441.2 53.7507 -369.117 1443.37 53.6709 -381.332 1441.2 53.7507 -369.117 1443 73.1085 -381.487 1443 73.1085 -381.487 1440.83 73.1882 -369.273 1443 73.1085 -381.487 1441.2 53.7507 -369.117 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.183881 -0.00433815 -0.982939 0.18388 -0.00433835 -0.982939 0.183881 -0.00433815 -0.982939 0.183881 -0.00433815 -0.982939 0.183881 -0.00433815 -0.982939 0.183881 -0.00433794 -0.982939 0.183881 -0.00433815 -0.982939 0.183881 -0.00433815 -0.982939 0.984405 0.0201363 0.174759 0.984407 0.0201317 0.174752 0.984405 0.0201363 0.174759 0.984405 0.0201363 0.174759 0.984405 0.0201363 0.174759 0.984404 0.0201409 0.174766 0.984405 0.0201363 0.174759 0.984405 0.0201363 0.174759 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.24049 0.60239 0.2402 0.60247 0.24049 0.60239 0.24019 0.60248 0.24019 0.60248 0.24048 0.6024 0.24019 0.60248 0.24049 0.60239 0.24031 0.60219 0.24037 0.60267 0.24031 0.60219 0.24036 0.60268 0.24036 0.60268 0.2403 0.6022 0.24036 0.60268 0.24031 0.60219 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB95" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1471.11 53.3152 -311.808 1471.76 53.3152 -311.054 1477.57 53.1761 -317.432 1478.23 53.1761 -316.677 1484.04 52.9583 -323.055 1484.7 52.9583 -322.3 1490.51 52.6735 -328.678 1491.17 52.6735 -327.924 1496.98 52.3333 -334.302 1497.64 52.3333 -333.547 1503.45 51.9492 -339.925 1504.11 51.9492 -339.17 1509.92 51.5329 -345.548 1510.58 51.5329 -344.794 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0122991 0.999868 -0.0106027 0.0122571 0.999868 -0.0106409 0.0145523 0.999814 -0.0126723 0.0168214 0.99975 -0.0147045 0.0210837 0.999608 -0.0184292 0.0230369 0.999532 -0.0201465 0.0266075 0.999375 -0.0232806 0.0282262 0.999296 -0.024697 0.031132 0.999144 -0.0272276 0.0324199 0.999072 -0.0283423 0.0346409 0.998941 -0.0302843 0.0355732 0.998883 -0.0311116 0.0365093 0.998823 -0.0319359 0.0364994 0.998823 -0.0319449 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 54.2485 0 54.2485 1 53.7476 0 53.7476 1 53.2468 0 53.2468 1 52.7459 0 52.7459 1 52.2448 0 52.2448 1 51.7439 0 51.7439 1 51.2431 0 51.2431 1 } TexCoordArray 1 Vec2Array 14 { 0.90941 0.40796 0.90978 0.40724 0.91308 0.41334 0.91345 0.41262 0.91675 0.41873 0.91712 0.418 0.92042 0.42411 0.92079 0.42339 0.92409 0.42949 0.92446 0.42877 0.92776 0.43488 0.92813 0.43415 0.93143 0.44026 0.9318 0.43954 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB95" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1461.92 53.2522 -322.374 1462.58 53.2522 -321.619 1468.39 52.9506 -327.998 1469.05 52.9506 -327.243 1474.86 52.5106 -333.621 1475.52 52.5106 -332.866 1481.33 51.9838 -339.244 1481.98 51.9838 -338.49 1487.8 51.4214 -344.868 1488.45 51.4214 -344.113 1494.27 50.8748 -350.491 1494.92 50.8748 -349.736 1500.73 50.3955 -356.114 1501.39 50.3955 -355.36 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0264733 0.999382 -0.023139 0.0264718 0.999382 -0.0231403 0.030515 0.999178 -0.0266759 0.0345553 0.998946 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name "B0LT93" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1503.35 52.6735 -313.908 1503.35 53.2735 -313.908 1511.23 52.3333 -317.914 1511.23 52.9333 -317.914 1519.1 51.9492 -321.92 1519.1 52.5492 -321.92 1526.98 51.5329 -325.926 1526.98 52.1329 -325.926 1536.31 51.0675 -337.547 1536.31 51.6674 -337.547 1543.35 50.602 -350.415 1543.35 51.202 -350.415 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.453177 0 -0.89142 -0.453177 0 -0.89142 -0.45333 0 -0.891343 -0.453483 0 -0.891265 -0.453482 0 -0.891266 -0.453328 0 -0.891344 -0.616255 0 -0.787547 -0.716346 0 -0.697746 -0.814721 0 -0.579854 -0.84737 0 -0.531003 -0.877293 0 -0.479955 -0.877293 0 -0.479955 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 89.8358 0 89.8358 1 88.9787 0 88.9787 1 88.1215 0 88.1215 1 87.2644 0 87.2644 1 86.3335 0 86.3335 1 85.4027 0 85.4027 1 } TexCoordArray 1 Vec2Array 12 { 0.9277 0.40997 0.9277 0.40997 0.93217 0.4138 0.93217 0.4138 0.93663 0.41764 0.93663 0.41764 0.9411 0.42147 0.9411 0.42147 0.9464 0.4326 0.9464 0.4326 0.95039 0.44492 0.95039 0.44492 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT93" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1461.83 53.5506 -335.545 1461.83 52.9506 -335.545 1468.3 53.1106 -341.168 1468.3 52.5106 -341.168 1474.77 52.5838 -346.791 1474.77 51.9838 -346.791 1481.24 52.0214 -352.415 1481.24 51.4214 -352.415 1487.71 51.4748 -358.038 1487.71 50.8748 -358.038 1494.17 50.9955 -363.661 1494.17 50.3955 -363.661 1498.51 50.5301 -368.155 1498.51 49.9301 -368.155 1502.01 50.0647 -373.333 1502.01 49.4647 -373.333 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.655967 0 0.754789 0.655967 0 0.754789 0.65597 0 0.754787 0.655972 0 0.754785 0.655997 0 0.754763 0.65602 0 0.754743 0.65602 0 0.754743 0.655997 0 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4 Group { DataVariance STATIC name "TKRS97" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1441.97 53.2519 -318.284 1448.53 53.2519 -310.737 1448.89 53.3642 -324.298 1455.45 53.3642 -316.751 1455.36 53.2522 -329.921 1461.92 53.2522 -322.374 1461.83 52.9506 -335.545 1468.39 52.9506 -327.998 1468.3 52.5106 -341.168 1474.86 52.5106 -333.621 1474.77 51.9838 -346.791 1481.33 51.9838 -339.244 1481.24 51.4214 -352.415 1487.8 51.4214 -344.868 } NormalBinding PER_VERTEX NormalArray 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TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS95" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1471.76 53.3152 -311.054 1479.73 53.3152 -301.889 1478.23 53.1761 -316.677 1487.6 53.1761 -305.895 1484.7 52.9583 -322.3 1495.48 52.9583 -309.901 1491.17 52.6735 -327.924 1503.35 52.6735 -313.908 1497.64 52.3333 -333.547 1511.23 52.3333 -317.914 1504.11 51.9492 -339.17 1519.1 51.9492 -321.92 1510.58 51.5329 -344.794 1526.98 51.5329 -325.926 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0122432 0.999868 -0.0106469 0.0122482 0.999868 -0.0106474 0.0146782 0.999811 -0.0127581 0.016973 0.999747 -0.0147529 0.0212197 0.999605 -0.0184467 0.0231796 0.999528 -0.0201491 0.0267539 0.999372 -0.0232524 0.0283688 0.999293 -0.0246558 0.031257 0.999142 -0.0271692 0.0325446 0.99907 -0.0282875 0.0347642 0.998939 -0.030213 0.0356996 0.998881 -0.0310251 0.0366039 0.998823 -0.0318123 0.0365964 0.998824 -0.0318095 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 49.5171 190.599 49.5171 189.219 49.8879 190.842 49.8879 189.219 50.2587 191.085 50.2587 189.219 50.6295 191.329 50.6295 189.219 51.0005 191.572 51.0005 189.219 51.3713 191.816 51.3713 189.219 51.7421 192.059 51.7421 } TexCoordArray 1 Vec2Array 14 { 0.90978 0.40724 0.9143 0.39846 0.91345 0.41262 0.91877 0.4023 0.91712 0.418 0.92324 0.40613 0.92079 0.42339 0.9277 0.40997 0.92446 0.42877 0.93217 0.4138 0.92813 0.43415 0.93663 0.41764 0.9318 0.43954 0.9411 0.42147 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS90" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1481.24 51.4214 -352.415 1487.8 51.4214 -344.868 1487.71 50.8748 -358.038 1494.27 50.8748 -350.491 1494.17 50.3955 -363.661 1500.73 50.3955 -356.114 1498.51 49.9301 -368.155 1506.28 49.9301 -361.861 1502.01 49.4647 -373.333 1510.75 49.4647 -368.485 1504.55 48.9993 -379.039 1514 48.9993 -375.783 1506.06 48.5338 -385.1 1515.93 48.5338 -383.535 1506.49 48.0684 -391.331 1516.49 48.0684 -391.505 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.0480284 0.997973 -0.0417476 0.0480284 0.997973 -0.0417476 0.0460782 0.998134 -0.0400524 0.0441261 0.998289 -0.0383554 0.0459371 0.998146 -0.0399293 0.0441385 0.998097 -0.0430611 0.0458106 0.997684 -0.0502813 0.0365777 0.998032 -0.0509352 0.0363929 0.997684 -0.0574683 0.0271854 0.998031 -0.0565239 0.0258675 0.997682 -0.0629385 0.016957 0.99803 -0.0604007 0.0145447 0.997682 -0.0664812 0.00620475 0.99803 -0.0624227 0.00455639 0.997869 -0.065087 -0.00101562 0.998295 -0.0583654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 51.0005 189.219 51.0005 190.355 51.3713 189.219 51.3713 190.355 51.7421 189.219 51.7421 190.355 52.1449 189.219 52.1449 190.355 52.5478 189.219 52.5478 190.355 52.9504 189.219 52.9504 190.355 53.3532 189.219 53.3532 190.355 53.756 189.219 53.756 } TexCoordArray 1 Vec2Array 16 { 0.91516 0.44684 0.91888 0.43961 0.91883 0.45222 0.92255 0.44499 0.92249 0.4576 0.92621 0.45038 0.92495 0.46191 0.92936 0.45588 0.92694 0.46686 0.9319 0.46222 0.92838 0.47233 0.93374 0.46921 0.92924 0.47813 0.93484 0.47663 0.92948 0.4841 0.93515 0.48426 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN961" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1456.11 53.3642 -315.996 1464.64 53.3642 -306.185 1462.58 53.2522 -321.619 1471.11 53.3152 -311.808 1469.05 52.9506 -327.243 1477.57 53.1761 -317.432 1475.52 52.5106 -332.866 1484.04 52.9583 -323.055 1481.98 51.9838 -338.49 1490.51 52.6735 -328.678 1488.45 51.4214 -344.113 1496.98 52.3333 -334.302 1494.92 50.8748 -349.736 1503.45 51.9492 -339.925 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.00985932 0.999915 -0.00857204 0.00549733 0.999953 -0.00799009 0.0114537 0.999833 -0.0142386 0.00845944 0.999778 -0.0192894 0.0171973 0.999327 -0.0323903 0.00826989 0.999255 -0.0376948 0.0158982 0.998529 -0.0518313 0.00354461 0.998377 -0.0568452 0.00957195 0.997484 -0.0702373 -0.00368208 0.99722 -0.0744257 0.000251093 0.996355 -0.0853018 -0.0114065 0.996041 -0.0881607 -0.00910329 0.995636 -0.0928719 -0.0203061 0.99561 -0.0913741 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 18.7089 0 18.7089 1 18.5365 0 18.5365 1 18.3641 0 18.3641 1 18.1918 0 18.1918 1 18.0194 0 18.0194 1 17.8469 0 17.8469 1 17.6745 0 17.6745 1 } TexCoordArray 1 Vec2Array 14 { 0.9009 0.41197 0.90574 0.40257 0.90457 0.41735 0.90941 0.40796 0.90824 0.42274 0.91308 0.41334 0.91191 0.42812 0.91675 0.41873 0.91558 0.4335 0.92042 0.42411 0.91925 0.43889 0.92409 0.42949 0.92292 0.44427 0.92776 0.43488 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } } Group { DataVariance STATIC name "TKMN901_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN901_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 53 Group { DataVariance STATIC name "BOXW4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1532.44 46.3075 -328.244 1532.3 46.3075 -328.345 1532.44 46.3075 -328.244 1532.3 51.9255 -328.345 1532.44 51.9255 -328.244 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.585413 0 -0.810735 0.585413 0 -0.810735 0.585413 0 -0.810735 0.585413 0 -0.810735 0.585413 0 -0.810735 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1532.14 46.3075 -328.114 1532.28 46.3075 -328.013 1532.14 46.3075 -328.114 1532.28 51.9255 -328.013 1532.14 51.9255 -328.114 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.585077 0 0.810977 -0.585077 0 0.810977 -0.585077 0 0.810977 -0.585077 0 0.810977 -0.585077 0 0.810977 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1532.14 46.3075 -328.114 1532.14 51.9255 -328.114 1532.14 46.3075 -328.114 1532.3 51.9255 -328.345 1532.3 46.3075 -328.345 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1532.28 51.9255 -328.013 1532.28 46.3075 -328.013 1532.28 51.9255 -328.013 1532.44 46.3075 -328.244 1532.44 51.9255 -328.244 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1537.4 46.3075 -335.323 1537.4 51.9255 -335.323 1537.4 46.3075 -335.323 1537.24 51.9255 -335.092 1537.24 46.3075 -335.092 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1537.25 51.9255 -335.424 1537.25 46.3075 -335.424 1537.25 51.9255 -335.424 1537.09 46.3075 -335.193 1537.09 51.9255 -335.193 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.822028 0 -0.569447 -0.822028 0 -0.569447 -0.822028 0 -0.569447 -0.822028 0 -0.569447 -0.822028 0 -0.569447 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1537.24 51.9255 -335.092 1537.09 51.9255 -335.193 1537.24 51.9255 -335.092 1537.09 46.3075 -335.193 1537.24 46.3075 -335.092 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.558394 0 0.829576 -0.558394 0 0.829576 -0.558394 0 0.829576 -0.558394 0 0.829576 -0.558394 0 0.829576 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1537.25 51.9255 -335.424 1537.4 51.9255 -335.323 1537.25 51.9255 -335.424 1537.4 46.3075 -335.323 1537.25 46.3075 -335.424 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.55851 0 -0.829498 0.55851 0 -0.829498 0.55851 0 -0.829498 0.55851 0 -0.829498 0.55851 0 -0.829498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1542.35 46.3075 -342.388 1542.2 46.3075 -342.488 1542.35 46.3075 -342.388 1542.2 51.9255 -342.488 1542.35 51.9255 -342.388 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1542.04 46.3075 -342.257 1542.19 46.3075 -342.157 1542.04 46.3075 -342.257 1542.19 51.9255 -342.157 1542.04 51.9255 -342.257 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.554857 0 0.831946 -0.554857 0 0.831946 -0.554857 0 0.831946 -0.554857 0 0.831946 -0.554857 0 0.831946 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1542.04 46.3075 -342.257 1542.04 51.9255 -342.257 1542.04 46.3075 -342.257 1542.2 51.9255 -342.488 1542.2 46.3075 -342.488 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.822231 0 -0.569153 -0.822231 0 -0.569153 -0.822231 0 -0.569153 -0.822231 0 -0.569153 -0.822231 0 -0.569153 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1542.19 51.9255 -342.157 1542.19 46.3075 -342.157 1542.19 51.9255 -342.157 1542.35 46.3075 -342.388 1542.35 51.9255 -342.388 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1542.86 51.8825 -342.897 1531.92 51.8825 -327.28 1542.86 51.8825 -342.897 1531.58 51.8825 -327.522 1542.51 51.8825 -343.138 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1531.92 58.1246 -327.28 1542.86 58.1246 -342.897 1542.51 58.1246 -343.138 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1531.92 58.1246 -327.28 1531.58 58.1246 -327.522 1531.92 58.1246 -327.28 1531.58 51.8825 -327.522 1531.92 51.8825 -327.28 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.579785 0 0.81477 -0.579785 0 0.81477 -0.579785 0 0.81477 -0.579785 0 0.81477 -0.579785 0 0.81477 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 1531.58 58.1246 -327.522 1531.92 58.1246 -327.28 1531.58 58.1246 -327.522 1542.51 58.1246 -343.138 1542.51 58.1246 -343.138 1542.86 58.1246 -342.897 1542.51 58.1246 -343.138 1542.86 51.8825 -342.897 1542.51 51.8825 -343.138 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.314636 0.832006 -0.456913 0.314636 0.832006 -0.456913 0.56715 0 -0.823614 0.314636 0.832006 -0.456913 0.56715 0 -0.823614 0.56715 0 -0.823614 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1542.86 58.1246 -342.897 1531.92 58.1246 -327.28 1542.86 51.8825 -342.897 1531.92 51.8825 -327.28 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.819034 0 0.573745 0.819034 0 0.573745 0.819034 0 0.573745 0.819034 0 0.573745 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.94861 0.42602 0.94561 0.42225 0.94861 0.42602 0.94561 0.42225 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_238 DataVariance STATIC file "LOGOAT.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_239 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1531.58 51.8825 -327.522 1531.58 58.1246 -327.522 1531.58 51.8825 -327.522 1542.51 58.1246 -343.138 1542.51 51.8825 -343.138 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 0.01172 0.99609 1 0.99609 0.01172 0.00333 1 0.00333 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.9761 0.49266 0.9761 0.49266 0.9761 0.49266 0.97798 0.49786 0.97798 0.49786 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1554.52 46.3075 -359.912 1554.52 51.9255 -359.912 1554.52 46.3075 -359.912 1554.36 51.9255 -359.681 1554.36 46.3075 -359.681 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 0.821993 0 0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1554.37 51.9255 -360.012 1554.37 46.3075 -360.012 1554.37 51.9255 -360.012 1554.21 46.3075 -359.781 1554.21 51.9255 -359.781 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1554.36 51.9255 -359.681 1554.21 51.9255 -359.781 1554.36 51.9255 -359.681 1554.21 46.3075 -359.781 1554.36 46.3075 -359.681 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.554661 0 0.832076 -0.554661 0 0.832076 -0.554661 0 0.832076 -0.554661 0 0.832076 -0.554661 0 0.832076 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1554.37 51.9255 -360.012 1554.52 51.9255 -359.912 1554.37 51.9255 -360.012 1554.52 46.3075 -359.912 1554.37 46.3075 -360.012 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 0.554661 0 -0.832076 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1549.57 46.3075 -352.847 1549.42 46.3075 -352.948 1549.57 46.3075 -352.847 1549.42 51.9255 -352.948 1549.57 51.9255 -352.847 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.558823 0 -0.829287 0.558823 0 -0.829287 0.558823 0 -0.829287 0.558823 0 -0.829287 0.558823 0 -0.829287 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1549.26 46.3075 -352.717 1549.41 46.3075 -352.616 1549.26 46.3075 -352.717 1549.41 51.9255 -352.616 1549.26 51.9255 -352.717 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.55851 0 0.829498 -0.55851 0 0.829498 -0.55851 0 0.829498 -0.55851 0 0.829498 -0.55851 0 0.829498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1549.26 46.3075 -352.717 1549.26 51.9255 -352.717 1549.26 46.3075 -352.717 1549.42 51.9255 -352.948 1549.42 46.3075 -352.948 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 -0.821993 0 -0.569498 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1549.41 51.9255 -352.616 1549.41 46.3075 -352.616 1549.41 51.9255 -352.616 1549.57 46.3075 -352.847 1549.57 51.9255 -352.847 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 0.822196 0 0.569204 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1544.61 46.3075 -345.768 1544.61 51.9255 -345.768 1544.61 46.3075 -345.768 1544.45 51.9255 -345.537 1544.45 46.3075 -345.537 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.822028 0 0.569447 0.822028 0 0.569447 0.822028 0 0.569447 0.822028 0 0.569447 0.822028 0 0.569447 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1544.47 51.9255 -345.869 1544.47 46.3075 -345.869 1544.47 51.9255 -345.869 1544.31 46.3075 -345.638 1544.31 51.9255 -345.638 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.822196 0 -0.569204 -0.822196 0 -0.569204 -0.822196 0 -0.569204 -0.822196 0 -0.569204 -0.822196 0 -0.569204 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1544.45 51.9255 -345.537 1544.31 51.9255 -345.638 1544.45 51.9255 -345.537 1544.31 46.3075 -345.638 1544.45 46.3075 -345.537 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.585413 0 0.810735 -0.585413 0 0.810735 -0.585413 0 0.810735 -0.585413 0 0.810735 -0.585413 0 0.810735 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW8_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1544.47 51.9255 -345.869 1544.61 51.9255 -345.768 1544.47 51.9255 -345.869 1544.61 46.3075 -345.768 1544.47 46.3075 -345.869 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.584961 0 -0.811061 0.584961 0 -0.811061 0.584961 0 -0.811061 0.584961 0 -0.811061 0.584961 0 -0.811061 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW5_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1554.68 58.1246 -360.662 1555.03 58.1246 -360.421 1555.03 51.8825 -360.421 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.56715 0 -0.823614 0.56715 0 -0.823614 0.56715 0 -0.823614 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW5_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1543.75 51.8825 -345.046 1544.09 51.8825 -344.805 1543.75 51.8825 -345.046 1544.09 58.1246 -344.805 1543.75 58.1246 -345.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.578318 0 0.815811 -0.578318 0 0.815811 -0.578318 0 0.815811 -0.578318 0 0.815811 -0.578318 0 0.815811 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW5_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 1555.03 51.8825 -360.421 1554.68 51.8825 -360.662 1554.68 58.1246 -360.662 1554.68 58.1246 -360.662 1543.75 58.1246 -345.046 1554.68 58.1246 -360.662 1544.09 58.1246 -344.805 1555.03 58.1246 -360.421 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.56715 0 -0.823614 0.56715 0 -0.823614 0.0925028 0.986609 -0.134332 0.0925028 0.986609 -0.134332 0 1 0 0.0925028 0.986609 -0.134332 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW5_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1543.75 51.8825 -345.046 1554.68 51.8825 -360.662 1543.75 51.8825 -345.046 1555.03 51.8825 -360.421 1544.09 51.8825 -344.805 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1544.09 51.8825 -344.805 1555.03 51.8825 -360.421 1544.09 58.1246 -344.805 1555.03 58.1246 -360.421 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.819013 0 0.573774 0.819013 0 0.573774 0.819013 0 0.573774 0.819013 0 0.573774 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.94894 0.42648 0.95193 0.43025 0.94894 0.42648 0.95193 0.43025 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXW7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_238 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_239 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1554.68 58.1246 -360.662 1554.68 51.8825 -360.662 1554.68 58.1246 -360.662 1543.75 51.8825 -345.046 1543.75 58.1246 -345.046 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 -0.81926 0 -0.573422 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00333 1 0.00333 0.01172 0.00333 1 0.99609 0.01172 0.99609 1 } TexCoordArray 1 Vec2Array 5 { 0.98007 0.5037 0.98007 0.5037 0.98007 0.5037 0.97819 0.4985 0.97819 0.4985 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT27" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1600.64 54.4101 -381.818 1600.64 75.9354 -381.818 1600.64 54.4101 -381.818 1600.07 69.1354 -431.947 1600.07 47.6101 -431.947 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999935 0 0.0113713 -0.999935 0 0.0113713 -0.999935 0 0.0113713 -0.999935 0 0.0113713 -0.999935 0 0.0113713 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.24453 0.60269 0.24453 0.60269 0.24453 0.60269 0.24452 0.60466 0.24452 0.60466 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT26" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1600.64 75.9354 -381.819 1600.64 54.4101 -381.819 1600.64 75.9354 -381.819 1592.93 53.4101 -328.67 1592.93 74.9354 -328.67 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.989642 0 -0.143561 -0.989642 0 -0.143561 -0.989642 0 -0.143561 -0.989642 0 -0.143561 -0.989642 0 -0.143561 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.24453 0.60269 0.24453 0.60269 0.24453 0.60269 0.24433 0.6006 0.24433 0.6006 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2281" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 17 DrawArrays TRIANGLE_STRIP 17 10 } VertexArray Vec3Array 27 { 1581.22 51.4176 -405.712 1549.67 49.2058 -392.084 1584.2 52.0178 -369.7 1550.05 49.6712 -378.131 1584.2 52.0178 -369.7 1547.95 50.1366 -364.092 1578.25 53.519 -338.629 1543.35 50.602 -350.415 1578.25 53.519 -338.629 1536.31 51.0675 -337.547 1551.49 54.6192 -306.288 1526.98 51.5329 -325.926 1533.86 53.6192 -296.108 1519.1 51.9492 -321.92 1533.86 53.6192 -296.108 1511.23 52.3333 -317.914 1503.35 52.6735 -313.908 1505.84 47.603 -397.543 1504.12 47.1376 -403.547 1505.84 47.603 -397.543 1502.25 47.8357 -394.795 1506.49 48.0684 -391.331 1502.25 47.8357 -394.795 1506.06 48.5338 -385.1 1495.01 49.232 -386.203 1504.55 48.9993 -379.039 1502.01 49.4647 -373.333 } NormalBinding PER_VERTEX NormalArray Vec3Array 27 { -0.0744251 0.997172 -0.0104609 -0.0705076 0.997374 -0.0165296 -0.0654141 0.997244 -0.0350186 -0.0594551 0.997552 -0.0368245 -0.0654141 0.997244 -0.0350186 -0.0612082 0.996634 -0.0545348 -0.0611035 0.995697 -0.0696755 -0.062243 0.996119 -0.062226 -0.0611035 0.995697 -0.0696755 -0.0595256 0.994961 -0.0806761 -0.0658491 0.994957 -0.0756652 -0.0553773 0.996205 -0.0671552 -0.0299428 0.997631 -0.0619272 0.0138341 0.997277 -0.0724332 -0.0299428 0.997631 -0.0619272 0.0104387 0.997516 -0.0696567 0.00861656 0.997663 -0.0677744 0.00563828 0.99701 -0.0770613 0.00448435 0.996899 -0.0785594 0.00563828 0.99701 -0.0770613 0.043852 0.995001 -0.0897268 0.00630603 0.997186 -0.074706 0.043852 0.995001 -0.0897268 0.0620626 0.99466 -0.0824595 0.0690354 0.994821 -0.0746017 0.0663376 0.996226 -0.05598 0.063964 0.996554 -0.0528086 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 27 { 36.8079 -15.3213 36.1359 -15.7389 36.8713 -16.4249 36.144 -16.1665 36.8713 -16.4249 36.0992 -16.5968 36.7446 -17.3771 36.0013 -17.0159 36.7446 -17.3771 35.8513 -17.4102 36.1746 -18.3682 35.6526 -17.7664 35.7991 -18.6802 35.4848 -17.8891 35.7991 -18.6802 35.3171 -18.0119 35.1493 -18.1347 35.2023 -15.5716 35.1657 -15.3876 35.2023 -15.5716 35.1259 -15.6559 35.2162 -15.762 35.1259 -15.6559 35.207 -15.953 34.9717 -15.9192 35.1749 -16.1387 35.1208 -16.3136 } TexCoordArray 1 Vec2Array 27 { 0.97187 0.49786 0.95397 0.48482 0.97356 0.46339 0.95419 0.47146 0.97356 0.46339 0.953 0.45802 0.97019 0.43364 0.95039 0.44492 0.97019 0.43364 0.9464 0.4326 0.95501 0.40267 0.9411 0.42147 0.94501 0.39293 0.93663 0.41764 0.94501 0.39293 0.93217 0.4138 0.9277 0.40997 0.92911 0.49004 0.92814 0.49579 0.92911 0.49004 0.92708 0.48741 0.92948 0.4841 0.92708 0.48741 0.92924 0.47813 0.92297 0.47919 0.92838 0.47233 0.92694 0.46686 } TexCoordArray 2 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 27 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR229" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1627.86 70.0957 -296.312 1630.81 64.2731 -338.087 1578.25 53.519 -338.629 1619.67 65.1643 -376.645 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.196742 0.969073 -0.148963 -0.199902 0.979011 -0.0397186 -0.199902 0.979011 -0.0397186 -0.200599 0.976359 0.080523 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 37.8013 -18.6739 37.8641 -17.3937 36.7446 -17.3771 37.6268 -16.2121 } TexCoordArray 1 Vec2Array 4 { 0.99833 0.39312 1 0.43312 0.97019 0.43364 0.99368 0.47003 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306214" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_195 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_196 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 1523.21 54.4309 -326.551 1532.17 69.1863 -314.557 1523.66 69.2471 -326.736 1523.21 54.4309 -326.551 1531.72 54.3701 -314.372 1523.21 54.4309 -326.551 1532.17 69.1863 -314.557 1533.41 69.093 -324.413 1522.41 69.3404 -316.88 1533.41 69.093 -324.413 1521.97 54.5242 -316.695 1521.97 54.5242 -316.695 1532.97 54.2768 -324.228 1521.97 54.5242 -316.695 1533.41 69.093 -324.413 1528.05 55.8068 -320.06 1527.58 55.8267 -320.786 1528.05 55.8068 -320.06 1527.58 50.9481 -320.784 1527.58 50.9481 -320.784 1528.05 50.9283 -320.058 1527.58 50.9481 -320.784 1528.05 55.8068 -320.06 1528.1 55.7763 -320.631 1527.53 55.8571 -320.216 1528.1 55.7763 -320.631 1527.53 50.9786 -320.214 1527.53 50.9786 -320.214 1528.1 50.8978 -320.629 1527.53 50.9786 -320.214 1528.1 55.7763 -320.631 } NormalBinding PER_VERTEX NormalArray Vec3Array 31 { -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 -0.819219 0.0320349 0.572585 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825125 0.564914 -0.00647615 0.825124 0.564914 -0.00647615 0.825124 -0.839394 0.0002227 0.543524 -0.839399 0.000224394 0.543516 -0.839394 0.0002227 0.543524 -0.839394 0.0002227 0.543524 -0.839394 0.0002227 0.543524 -0.839388 0.000221005 0.543532 -0.839394 0.0002227 0.543524 -0.839394 0.0002227 0.543524 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 0.588668 0.000333749 0.808375 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 31 { 0.1176 0.28534 0.84359 0.99551 0.1176 0.99551 0.1176 0.28534 0.84359 0.28534 0.1176 0.28534 0.84359 0.99551 0.86104 0.99981 0.13617 0.99981 0.86104 0.99981 0.13617 0.28072 0.13617 0.28072 0.86104 0.28072 0.13617 0.28072 0.86104 0.99981 0.54325 0.26205 0.50198 0.26205 0.54325 0.26205 0.50198 0.00516 0.50198 0.00516 0.54325 0.00516 0.50198 0.00516 0.54325 0.26205 0.54425 0.2636 0.50303 0.2636 0.54425 0.2636 0.50303 0.00349 0.50303 0.00349 0.54425 0.00349 0.50303 0.00349 0.54425 0.2636 } TexCoordArray 1 Vec2Array 31 { 0.24248 0.60052 0.24272 0.60005 0.24249 0.60053 0.24248 0.60052 0.24271 0.60004 0.24248 0.60052 0.24272 0.60005 0.24275 0.60044 0.24246 0.60014 0.24275 0.60044 0.24245 0.60013 0.24245 0.60013 0.24274 0.60043 0.24245 0.60013 0.24275 0.60044 0.24261 0.60026 0.2426 0.60029 0.24261 0.60026 0.2426 0.60029 0.2426 0.60029 0.24261 0.60026 0.2426 0.60029 0.24261 0.60026 0.24261 0.60029 0.2426 0.60027 0.24261 0.60029 0.2426 0.60027 0.2426 0.60027 0.24261 0.60029 0.2426 0.60027 0.24261 0.60029 } TexCoordArray 2 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306144" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1556.04 48.2095 -406.398 1563.2 66.7379 -396.811 1556.4 66.8143 -406.546 1556.04 48.2095 -406.398 1562.84 48.1332 -396.663 1556.04 48.2095 -406.398 1563.2 66.7379 -396.811 1564.2 66.6208 -404.69 1555.4 66.9314 -398.668 1564.2 66.6208 -404.69 1555.04 48.3267 -398.52 1555.04 48.3267 -398.52 1563.84 48.016 -404.542 1555.04 48.3267 -398.52 1564.2 66.6208 -404.69 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.819562 0.0204129 0.572627 -0.819562 0.0204129 0.572627 -0.819562 0.0204123 0.572627 -0.819562 0.0204129 0.572627 -0.819563 0.0204134 0.572626 -0.819562 0.0204129 0.572627 -0.819562 0.0204129 0.572627 0.564638 -0.00435934 0.825327 0.564638 -0.00435935 0.825327 0.564638 -0.00435934 0.825327 0.564638 -0.00435934 0.825327 0.564638 -0.00435934 0.825327 0.564638 -0.00435932 0.825327 0.564638 -0.00435934 0.825327 0.564638 -0.00435934 0.825327 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.40984 0.50353 0.7981 0.99499 0.40984 0.99499 0.40984 0.50353 0.7981 0.50353 0.40984 0.50353 0.7981 0.99499 0.38834 0.99985 9e-05 0.99985 0.38834 0.99985 9e-05 0.51419 9e-05 0.51419 0.38834 0.51419 9e-05 0.51419 0.38834 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.24335 0.60365 0.24354 0.60328 0.24336 0.60366 0.24335 0.60365 0.24353 0.60327 0.24335 0.60365 0.24354 0.60328 0.24357 0.60359 0.24334 0.60335 0.24357 0.60359 0.24333 0.60335 0.24333 0.60335 0.24356 0.60358 0.24333 0.60335 0.24357 0.60359 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306125" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1562.93 77.0995 -357.67 1566.53 77.22 -376.068 1562.93 77.0995 -357.67 1565.97 47.8478 -376.313 1565.97 47.8478 -376.313 1562.37 47.7273 -357.914 1565.97 47.8478 -376.313 1562.93 77.0995 -357.67 1572.97 76.9145 -365.178 1556.49 77.405 -368.56 1572.97 76.9145 -365.178 1555.93 48.0328 -368.804 1555.93 48.0328 -368.804 1572.41 47.5423 -365.422 1555.93 48.0328 -368.804 1572.97 76.9145 -365.178 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.981213 0.0203064 -0.191858 -0.981212 0.0203097 -0.191863 -0.981213 0.0203064 -0.191858 -0.981213 0.0203064 -0.191858 -0.981213 0.0203064 -0.191858 -0.981214 0.0203031 -0.191853 -0.981213 0.0203064 -0.191858 -0.981213 0.0203064 -0.191858 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 -0.20115 -0.00430229 0.979551 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.24353 0.60174 0.24363 0.60246 0.24353 0.60174 0.24362 0.60247 0.24362 0.60247 0.24352 0.60175 0.24362 0.60247 0.24353 0.60174 0.2438 0.60204 0.24336 0.60217 0.2438 0.60204 0.24335 0.60218 0.24335 0.60218 0.24379 0.60205 0.24335 0.60218 0.2438 0.60204 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30696" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1580.37 76.6366 -405.977 1563.29 46.3108 -399.423 1579.74 49.7957 -405.87 1580.37 76.6366 -405.977 1563.92 77.1516 -399.529 1580.37 76.6366 -405.977 1563.29 46.3108 -399.423 1567.84 46.1165 -411.777 1575.19 45.99 -393.517 1567.84 46.1165 -411.777 1575.82 76.8308 -393.623 1575.82 76.8308 -393.623 1568.47 76.9574 -411.882 1575.82 76.8308 -393.623 1567.84 46.1165 -411.777 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.365269 -0.00454181 0.930891 0.365269 -0.00454181 0.930891 0.365784 -0.00487565 0.930687 0.365269 -0.00454181 0.930891 0.364823 -0.00425278 0.931067 0.365269 -0.00454181 0.930891 0.365269 -0.00454181 0.930891 -0.927427 0.0202224 0.373456 -0.927431 0.0202286 0.373447 -0.927427 0.0202224 0.373456 -0.927427 0.0202224 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Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1559.56 49.6724 -357.172 1568.18 80.387 -339.307 1560.19 80.5135 -357.3 1559.56 49.6724 -357.172 1567.55 49.5458 -339.181 1559.56 49.6724 -357.172 1568.18 80.387 -339.307 1572.29 80.1927 -351.813 1556.08 80.7078 -344.795 1572.29 80.1927 -351.813 1555.45 49.8666 -344.667 1555.45 49.8666 -344.667 1571.66 49.3516 -351.685 1555.45 49.8666 -344.667 1572.29 80.1927 -351.813 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.91369 0.020334 0.405903 -0.91369 0.020334 0.405903 -0.913697 0.0203453 0.405887 -0.91369 0.020334 0.405903 -0.913683 0.0203226 0.405919 -0.91369 0.020334 0.405903 -0.91369 0.020334 0.405903 0.397184 -0.00430442 0.917729 0.397184 -0.00430395 0.917729 0.397184 -0.00430442 0.917729 0.397184 -0.00430442 0.917729 0.397184 -0.00430442 0.917729 0.397185 -0.0043049 0.917728 0.397184 -0.00430442 0.917729 0.397184 -0.00430442 0.917729 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.24344 0.60172 0.24367 0.60102 0.24346 0.60173 0.24344 0.60172 0.24366 0.60101 0.24344 0.60172 0.24367 0.60102 0.24378 0.60151 0.24335 0.60123 0.24378 0.60151 0.24334 0.60123 0.24334 0.60123 0.24377 0.60151 0.24334 0.60123 0.24378 0.60151 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30643" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1556.15 47.0724 -382.223 1572.25 77.7867 -393.809 1555.92 77.9132 -382.822 1556.15 47.0724 -382.223 1572.48 46.9459 -393.211 1556.15 47.0724 -382.223 1572.25 77.7867 -393.809 1559.22 77.5925 -395.689 1568.95 78.1075 -380.941 1559.22 77.5925 -395.689 1569.18 47.2667 -380.344 1569.18 47.2667 -380.344 1559.45 46.7516 -395.092 1569.18 47.2667 -380.344 1559.22 77.5925 -395.689 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.558236 0.0202588 0.829435 0.558236 0.0202588 0.829435 0.558219 0.0202724 0.829446 0.558236 0.0202588 0.829435 0.558254 0.0202451 0.829423 0.558236 0.0202588 0.829435 0.558236 0.0202588 0.829435 0.834767 -0.00443141 -0.550586 0.834768 -0.00442999 -0.550584 0.834767 -0.00443141 -0.550586 0.834767 -0.00443141 -0.550586 0.834767 -0.00443141 -0.550586 0.834766 -0.00443283 -0.550587 0.834767 -0.00443141 -0.550586 0.834767 -0.00443141 -0.550586 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.24335 0.60271 0.24378 0.60316 0.24335 0.60273 0.24335 0.60271 0.24379 0.60314 0.24335 0.60271 0.24378 0.60316 0.24344 0.60323 0.24369 0.60265 0.24344 0.60323 0.2437 0.60263 0.2437 0.60263 0.24344 0.60321 0.2437 0.60263 0.24344 0.60323 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30638" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1496.86 49.2667 -384.832 1479.6 48.7517 -381.036 1496.86 49.2667 -384.832 1478.96 79.5925 -381.031 1478.96 79.5925 -381.031 1496.22 80.1075 -384.826 1478.96 79.5925 -381.031 1496.86 49.2667 -384.832 1490.43 49.0724 -373.341 1486.03 48.9459 -392.526 1490.43 49.0724 -373.341 1485.39 79.7867 -392.521 1485.39 79.7867 -392.521 1489.79 79.9132 -373.336 1485.39 79.7867 -392.521 1490.43 49.0724 -373.341 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.214645 -0.00427992 -0.976683 -0.214672 -0.00429642 -0.976677 -0.214645 -0.00427992 -0.976683 -0.214645 -0.00427992 -0.976683 -0.214645 -0.00427992 -0.976683 -0.214619 -0.00426342 -0.976689 -0.214645 -0.00427992 -0.976683 -0.214645 -0.00427992 -0.976683 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 0.974465 0.0202586 -0.223624 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.24179 0.60281 0.24133 0.60266 0.24179 0.60281 0.24131 0.60266 0.24131 0.60266 0.24177 0.60281 0.24131 0.60266 0.24179 0.60281 0.24162 0.60236 0.2415 0.60311 0.24162 0.60236 0.24148 0.60311 0.24148 0.60311 0.2416 0.60236 0.24148 0.60311 0.24162 0.60236 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB94" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1517.94 51.0675 -352.421 1517.16 51.0675 -353.051 1510.58 51.5329 -344.794 1509.92 51.5329 -345.548 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0276727 0.99903 -0.0342571 0.0306489 0.999022 -0.0318849 0.0306489 0.999022 -0.0318849 0.0336745 0.998998 -0.0294725 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 133.96 1 133.96 0 133.036 1 133.036 0 } TexCoordArray 1 Vec2Array 4 { 0.93598 0.44684 0.93553 0.44744 0.9318 0.43954 0.93143 0.44026 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB91" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1500.73 50.3955 -356.114 1500.73 50.4455 -356.114 1506.28 49.9301 -361.861 1506.28 49.9801 -361.861 1510.75 49.4647 -368.485 1510.75 49.5147 -368.485 1514 48.9993 -375.783 1514 49.0493 -375.783 1515.93 48.5338 -383.535 1515.93 48.5838 -383.535 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.719324 0 -0.694675 -0.719324 0 -0.694675 -0.75842 0 -0.651766 -0.795077 0 -0.606509 -0.860025 0 -0.510251 -0.888318 0 -0.459228 -0.935645 0 -0.352941 -0.954665 0 -0.297683 -0.970376 0 -0.241599 -0.970376 0 -0.241599 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 319.656 0.99604 319.656 0.99604 315.002 0.99604 315.002 0.99604 310.347 0.99604 310.347 0.99604 305.693 0.99604 305.693 0.99604 301.039 0.99604 301.039 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.92621 0.45038 0.92621 0.45038 0.92936 0.45588 0.92936 0.45588 0.9319 0.46222 0.9319 0.46222 0.93374 0.46921 0.93374 0.46921 0.93484 0.47663 0.93484 0.47663 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB91" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1500.73 50.3955 -356.114 1501.39 50.2955 -355.36 1500.73 50.4455 -356.114 1501.39 50.3955 -355.36 1506.28 49.9801 -361.861 1507.06 49.9301 -361.232 1510.75 49.5147 -368.485 1511.63 49.4647 -368 1514 49.0493 -375.783 1514.95 48.9993 -375.458 1515.93 48.5838 -383.535 1516.92 48.5338 -383.379 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.752448 0 0.658651 -0.752448 0 0.658651 0.0656815 0.997803 0.00866988 0.0710882 0.997467 -0.0026728 0.0764631 0.997019 -0.0102889 0.072824 0.99721 -0.0164207 0.0734352 0.997025 -0.0234346 0.0688022 0.997213 -0.0288574 0.068263 0.997022 -0.0358646 0.0628493 0.997206 -0.0403791 0.0622465 0.997102 -0.0437396 0.0573638 0.997368 -0.0443458 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 319.656 0.99604 319.656 -0.01177 319.656 0.99604 319.656 -0.01177 315.002 0.99604 315.002 -0.01177 310.347 0.99604 310.347 -0.01177 305.693 0.99604 305.693 -0.01177 301.039 0.99604 301.039 -0.01177 } TexCoordArray 1 Vec2Array 12 { 0.92621 0.45038 0.92659 0.44966 0.92621 0.45038 0.92659 0.44966 0.92936 0.45588 0.9298 0.45528 0.9319 0.46222 0.9324 0.46176 0.93374 0.46921 0.93428 0.4689 0.93484 0.47663 0.9354 0.47648 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB89" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1517.16 51.0675 -353.051 1517.94 51.0675 -352.421 1523 50.602 -361.697 1523.87 50.602 -361.213 1527.24 50.1366 -371.225 1528.18 50.1366 -370.9 1529.76 49.6712 -381.345 1530.75 49.6712 -381.189 1530.49 49.2058 -391.749 1531.49 49.2058 -391.767 1529.4 48.7403 -402.122 1530.38 48.7403 -402.313 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0281103 0.998999 -0.0347988 0.0247383 0.999022 -0.0366395 0.0237534 0.999016 -0.0374575 0.0191666 0.999027 -0.039728 0.0169092 0.999016 -0.0410072 0.011925 0.999027 -0.0424626 0.0094526 0.999016 -0.0433296 0.00433063 0.999027 -0.0438942 0.00177837 0.999016 -0.0443171 -0.00335064 0.999027 -0.0439856 -0.00464135 0.999022 -0.0439733 -0.00842099 0.99903 -0.0432109 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 133.284 0 133.284 1 132.355 0 132.355 1 131.427 0 131.427 1 130.499 0 130.499 1 129.571 0 129.571 1 128.643 0 128.643 1 } TexCoordArray 1 Vec2Array 12 { 0.93553 0.44744 0.93598 0.44684 0.93885 0.45572 0.93934 0.45526 0.94125 0.46485 0.94178 0.46453 0.94268 0.47453 0.94324 0.47439 0.94309 0.4845 0.94366 0.48451 0.94248 0.49443 0.94303 0.49461 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT85" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 1502.01 50.0647 -373.333 1502.01 49.4647 -373.333 1504.55 49.5993 -379.039 1504.55 48.9993 -379.039 1506.06 49.1338 -385.1 1506.06 48.5338 -385.1 1506.49 48.6684 -391.331 1506.49 48.0684 -391.331 1505.84 48.203 -397.543 1505.84 47.603 -397.543 1504.12 47.7376 -403.547 1504.12 47.1376 -403.547 1501.38 47.2721 -409.161 1501.38 46.6721 -409.161 1497.71 46.8067 -414.214 1497.71 46.2067 -414.214 1493.22 46.3413 -418.553 1493.22 45.7413 -418.553 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.913571 0 0.406679 0.913571 0 0.406679 0.935664 0 0.352893 0.954651 0 0.297729 0.982787 0 0.184742 0.991915 0 0.126908 0.999937 0 0.0112364 0.998914 0 -0.0465919 0.986836 0 -0.161725 0.975719 0 -0.219026 0.943654 0 -0.330934 0.922697 0 -0.385525 0.871759 0 -0.489934 0.841802 0 -0.539787 0.773656 0 -0.633605 0.735464 0 -0.677564 0.694914 0 -0.719093 0.694914 0 -0.719093 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 85.4027 1 85.4027 0 84.4718 1 84.4718 0 83.541 1 83.541 0 82.6102 1 82.6102 0 81.6793 1 81.6793 0 80.7485 1 80.7485 0 79.8176 1 79.8176 0 78.8868 1 78.8868 0 77.956 1 77.956 0 } TexCoordArray 1 Vec2Array 18 { 0.92694 0.46686 0.92694 0.46686 0.92838 0.47233 0.92838 0.47233 0.92924 0.47813 0.92924 0.47813 0.92948 0.4841 0.92948 0.4841 0.92911 0.49004 0.92911 0.49004 0.92814 0.49579 0.92814 0.49579 0.92658 0.50117 0.92658 0.50117 0.9245 0.506 0.9245 0.506 0.92195 0.51016 0.92195 0.51016 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB84" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 1515.93 48.5838 -383.535 1516.92 48.5338 -383.379 1516.49 48.1184 -391.505 1517.49 48.0684 -391.523 1515.66 47.653 -399.451 1516.64 47.603 -399.641 1513.45 47.1876 -407.13 1514.39 47.1376 -407.489 1509.95 46.7221 -414.311 1510.81 46.6721 -414.826 1505.26 46.2567 -420.775 1506.01 46.2067 -421.431 1499.51 45.7913 -426.324 1500.14 45.7413 -427.101 1492.89 45.3259 -430.792 1493.37 45.2759 -431.667 1492.89 45.2759 -430.792 1493.37 45.1759 -431.667 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.0588678 0.9968 -0.0540714 0.0538391 0.997098 -0.0538205 0.0521387 0.997011 -0.0570128 0.0455192 0.997195 -0.0594067 0.0415806 0.997003 -0.0652436 0.0344754 0.997196 -0.0664249 0.0294404 0.997011 -0.0714242 0.0222959 0.997202 -0.0713485 0.0166289 0.99701 -0.0754589 0.00969461 0.997196 -0.0742065 0.00334684 0.997006 -0.0772472 -0.00334271 0.997195 -0.074773 -0.0101323 0.997005 -0.0766664 -0.0162815 0.997197 -0.0730302 -0.0223824 0.996928 -0.0750519 -0.0380775 0.99624 -0.0778145 -0.876753 0 -0.480942 -0.876752 0 -0.480942 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 301.039 0.99604 301.039 -0.01177 296.385 0.99604 296.385 -0.01177 291.731 0.99604 291.731 -0.01177 287.076 0.99604 287.076 -0.01177 282.422 0.99604 282.422 -0.01177 277.768 0.99604 277.768 -0.01177 273.114 0.99604 273.114 -0.01177 268.46 0.99604 268.46 -0.01177 268.46 0.99604 268.46 -0.01177 } TexCoordArray 1 Vec2Array 18 { 0.93484 0.47663 0.9354 0.47648 0.93515 0.48426 0.93572 0.48428 0.93468 0.49187 0.93524 0.49205 0.93343 0.49922 0.93396 0.49957 0.93144 0.5061 0.93193 0.50659 0.92878 0.51229 0.92921 0.51291 0.92552 0.5176 0.92588 0.51834 0.92177 0.52188 0.92204 0.52271 0.92177 0.52188 0.92204 0.52271 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN901_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS94" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1536.31 51.0675 -337.547 1517.94 51.0675 -352.421 1526.98 51.5329 -325.926 1510.58 51.5329 -344.794 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.019642 0.999513 -0.0242589 0.0254672 0.999331 -0.0262432 0.0254672 0.999331 -0.0262432 0.033236 0.99903 -0.0288886 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 115.572 1.90422 115.572 0.04018 115.011 2.01176 115.011 0.04018 } TexCoordArray 1 Vec2Array 4 { 0.9464 0.4326 0.93598 0.44684 0.9411 0.42147 0.9318 0.43954 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS89" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1517.94 51.0675 -352.421 1536.31 51.0675 -337.547 1523.87 50.602 -361.213 1543.35 50.602 -350.415 1528.18 50.1366 -370.9 1547.95 50.1366 -364.092 1530.75 49.6712 -381.189 1550.05 49.6712 -378.131 1531.49 49.2058 -391.767 1549.67 49.2058 -392.084 1530.38 48.7403 -402.313 1546.89 48.7403 -405.522 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0277002 0.999031 -0.0342111 0.0207186 0.999319 -0.0305469 0.0208994 0.999242 -0.0328531 0.0152983 0.999382 -0.0316313 0.0149811 0.999232 -0.0362161 0.00969403 0.999368 -0.0342088 0.0085286 0.999221 -0.0385188 0.00365666 0.999352 -0.0358041 0.00172806 0.999211 -0.0396846 -0.00264202 0.999336 -0.0363452 -0.00387872 0.999264 -0.0381599 -0.00646902 0.999425 -0.0332824 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 115.053 0.04018 115.053 1.90422 114.534 0.04018 114.534 1.79668 114.016 0.04018 114.016 1.68914 113.497 0.04018 113.497 1.5816 112.979 0.04018 112.979 1.47406 112.46 0.04018 112.46 1.36652 } TexCoordArray 1 Vec2Array 12 { 0.93598 0.44684 0.9464 0.4326 0.93934 0.45526 0.95039 0.44492 0.94178 0.46453 0.953 0.45802 0.94324 0.47439 0.95419 0.47146 0.94366 0.48451 0.95397 0.48482 0.94303 0.49461 0.9524 0.49768 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN901" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1494.92 50.8748 -349.736 1503.45 51.9492 -339.925 1501.39 50.3955 -355.36 1509.92 51.5329 -345.548 1507.06 49.9301 -361.232 1517.16 51.0675 -353.051 1511.63 49.4647 -368 1523 50.602 -361.697 1514.95 48.9993 -375.458 1527.24 50.1366 -371.225 1516.92 48.5338 -383.379 1529.76 49.6712 -381.345 1517.49 48.0684 -391.523 1530.49 49.2058 -391.749 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0119638 0.995059 -0.0985667 -0.0162982 0.995054 -0.0979878 -0.0174505 0.995032 -0.0980098 -0.0258493 0.994968 -0.0968022 -0.0308106 0.994954 -0.0954896 -0.0410704 0.994909 -0.0920303 -0.046903 0.994953 -0.0887076 -0.0564145 0.99491 -0.0834918 -0.0616079 0.994955 -0.0791776 -0.0700727 0.994911 -0.0723955 -0.0744268 0.994955 -0.0672742 -0.0815738 0.994911 -0.0591482 -0.0836839 0.994929 -0.0557936 -0.0879213 0.994838 -0.0506708 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 17.6745 0 17.6745 1 17.5021 0 17.5021 1 17.3149 0 17.3149 1 17.1277 0 17.1277 1 16.9405 0 16.9405 1 16.7533 0 16.7533 1 16.566 0 16.566 1 } TexCoordArray 1 Vec2Array 14 { 0.92292 0.44427 0.92776 0.43488 0.92659 0.44966 0.93143 0.44026 0.9298 0.45528 0.93553 0.44744 0.9324 0.46176 0.93885 0.45572 0.93428 0.4689 0.94125 0.46485 0.9354 0.47648 0.94268 0.47453 0.93572 0.48428 0.94309 0.4845 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN841_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN841_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 16 Group { DataVariance STATIC name "TERR2542" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_240 DataVariance STATIC file "wall2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_241 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1510.7 53 -499.118 1508.43 40.8152 -496.791 1510.7 53 -499.118 1529.24 40.8 -484.51 1558.92 53 -472.352 1557.28 42 -470.032 1604.62 53 -462.742 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.472293 0.282153 0.835062 -0.491857 0.250856 0.833755 -0.472293 0.282153 0.835062 -0.467277 0.273292 0.840812 -0.377272 0.265822 0.887133 -0.304974 0.239854 0.921662 -0.200234 0.23068 0.952204 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 1.09029 0.99994 1.03441 0.01107 1.09029 0.99994 1.59526 0.01107 2.39508 1.00379 2.35086 0.01107 3.62684 0.98935 } TexCoordArray 1 Vec2Array 7 { 0.93187 0.58729 0.93058 0.58507 0.93187 0.58729 0.94239 0.57331 0.95922 0.56167 0.95829 0.55945 0.98514 0.55247 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT29" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1583.06 46.2101 -487.1 1583.06 67.7354 -487.1 1583.06 46.2101 -487.1 1551.33 57.5566 -521.998 1551.33 36.0312 -521.998 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.739891 0 0.672727 -0.739891 0 0.672727 -0.739891 0 0.672727 -0.739891 0 0.672727 -0.739891 0 0.672727 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.01176 0 0.99714 0 0.01176 1 0.99714 1 0.01176 } TexCoordArray 1 Vec2Array 5 { 0.24407 0.60682 0.24407 0.60682 0.24407 0.60682 0.24323 0.60819 0.24323 0.60819 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "RECT28" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_179 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_180 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1583.05 67.7354 -487.099 1583.05 46.2101 -487.099 1583.05 67.7354 -487.099 1600.06 47.6101 -431.947 1600.06 69.1354 -431.947 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.955583 0 0.294721 -0.955583 0 0.294721 -0.955583 0 0.294721 -0.955583 0 0.294721 -0.955583 0 0.294721 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1 0.99714 1 0.01176 1 0.99714 0 0.01176 0 0.99714 } TexCoordArray 1 Vec2Array 5 { 0.24407 0.60682 0.24407 0.60682 0.24407 0.60682 0.24452 0.60466 0.24452 0.60466 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2541" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 16 DrawArrays TRIANGLE_STRIP 16 4 } VertexArray Vec3Array 20 { 1508.43 40.8152 -496.791 1496.68 45.9055 -457.275 1529.24 40.8 -484.51 1505.01 46.4132 -452.657 1529.24 40.8 -484.51 1516.1 46.8787 -446.813 1529.24 40.8 -484.51 1526.18 47.3441 -438.965 1557.28 42 -470.032 1534.89 47.8095 -429.294 1557.28 42 -470.032 1541.89 48.2749 -418.044 1578.25 49.0173 -426.372 1546.89 48.7403 -405.522 1581.22 51.4176 -405.712 1549.67 49.2058 -392.084 1501.38 46.6721 -409.161 1495.98 46.4394 -405.048 1504.12 47.1376 -403.547 1502.25 47.8357 -394.795 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { 0.06477 0.991982 -0.108524 0.0537395 0.991129 -0.121551 0.0437763 0.990022 -0.133942 0.0314163 0.988151 -0.150236 0.0437763 0.990022 -0.133942 0.0486614 0.988605 -0.142452 0.0437763 0.990022 -0.133942 0.0447982 0.990298 -0.131539 0.00777464 0.991809 -0.127494 0.0748492 0.992133 -0.100347 0.00777464 0.991809 -0.127494 -0.0204851 0.993938 -0.10802 -0.0534229 0.992561 -0.109404 -0.0627028 0.996378 -0.0574427 -0.0779456 0.994466 -0.0704368 -0.0778394 0.996796 -0.0184263 -0.0771454 0.996007 -0.0449346 -0.071247 0.994541 -0.07624 -0.071247 0.994541 -0.07624 -0.0679119 0.993278 -0.0937391 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 20 { 35.0982 -13.0109 35.0072 -13.7411 35.5414 -13.3872 35.1847 -13.8826 35.5414 -13.3872 35.4209 -14.0617 35.5414 -13.3872 35.6356 -14.3022 36.1114 -13.9539 35.8211 -14.5986 36.1114 -13.9539 35.9702 -14.9434 36.7446 -14.6882 36.0767 -15.3271 36.8079 -15.3213 36.1359 -15.7389 35.1073 -15.2156 34.9923 -15.3416 35.1657 -15.3876 35.1259 -15.6559 } TexCoordArray 1 Vec2Array 20 { 0.93058 0.58507 0.92392 0.54723 0.94239 0.57331 0.92864 0.54281 0.94239 0.57331 0.93493 0.53722 0.94239 0.57331 0.94065 0.5297 0.95829 0.55945 0.94559 0.52044 0.95829 0.55945 0.94956 0.50967 0.97019 0.51765 0.9524 0.49768 0.97187 0.49786 0.95397 0.48482 0.92658 0.50117 0.92352 0.49723 0.92814 0.49579 0.92708 0.48741 } TexCoordArray 2 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR254" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1581.22 51.4176 -405.712 1619.67 65.1643 -376.645 1581.22 51.4176 -405.712 1616.06 59.3822 -429.501 1578.25 49.0173 -426.372 1604.62 53 -462.742 1557.28 42 -470.032 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.274986 0.957944 -0.0820078 -0.277309 0.956947 -0.085744 -0.274986 0.957944 -0.0820078 -0.273472 0.958125 -0.0849083 -0.245601 0.966929 -0.0687595 -0.239691 0.968484 -0.0677337 -0.21847 0.974474 -0.0516916 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 36.8079 -15.3213 37.6268 -16.2121 36.8079 -15.3213 37.5499 -14.5923 36.7446 -14.6882 37.3063 -13.5736 36.1114 -13.9539 } TexCoordArray 1 Vec2Array 7 { 0.97187 0.49786 0.99368 0.47003 0.97187 0.49786 0.99163 0.52064 0.97019 0.51765 0.98514 0.55247 0.95829 0.55945 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR228" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 } VertexArray Vec3Array 7 { 1578.25 53.519 -338.629 1551.49 54.6192 -306.288 1627.86 70.0957 -296.312 1578.25 53.519 -338.629 1619.67 65.1643 -376.645 1584.2 52.0178 -369.7 1581.22 51.4176 -405.712 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.229685 0.960157 -0.159194 -0.173319 0.968944 -0.176372 -0.173319 0.968944 -0.176372 -0.229685 0.960157 -0.159194 -0.354911 0.933818 -0.0449652 -0.354911 0.933818 -0.0449652 -0.345277 0.938412 0.0129314 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 36.7446 -17.3771 36.1746 -18.3682 37.8013 -18.6739 36.7446 -17.3771 37.6268 -16.2121 36.8713 -16.4249 36.8079 -15.3213 } TexCoordArray 1 Vec2Array 7 { 0.97019 0.43364 0.95501 0.40267 0.99833 0.39312 0.97019 0.43364 0.99368 0.47003 0.97356 0.46339 0.97187 0.49786 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30697" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1483.37 76.6308 -381.674 1476.02 76.7574 -399.933 1483.37 76.6308 -381.674 1475.39 45.9165 -399.828 1475.39 45.9165 -399.828 1482.74 45.79 -381.568 1475.39 45.9165 -399.828 1483.37 76.6308 -381.674 1487.92 76.4366 -394.028 1471.47 76.9516 -387.58 1487.92 76.4366 -394.028 1470.84 46.1108 -387.474 1470.84 46.1108 -387.474 1487.29 45.5957 -393.921 1470.84 46.1108 -387.474 1487.92 76.4366 -394.028 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.927427 0.0202228 0.373456 -0.927424 0.0202166 0.373465 -0.927427 0.0202228 0.373456 -0.927427 0.0202228 0.373456 -0.927427 0.0202228 0.373456 -0.927431 0.020229 0.373447 -0.927427 0.0202228 0.373456 -0.927427 0.0202228 0.373456 0.364798 -0.00423654 0.931077 0.364823 -0.00425276 0.931067 0.364798 -0.00423654 0.931077 0.364798 -0.00423654 0.931077 0.364798 -0.00423654 0.931077 0.364773 -0.00422033 0.931087 0.364798 -0.00423654 0.931077 0.364798 -0.00423654 0.931077 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.24143 0.60268 0.24124 0.6034 0.24143 0.60268 0.24122 0.6034 0.24122 0.6034 0.24141 0.60268 0.24122 0.6034 0.24143 0.60268 0.24155 0.60317 0.24111 0.60291 0.24155 0.60317 0.2411 0.60291 0.2411 0.60291 0.24153 0.60316 0.2411 0.60291 0.24155 0.60317 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30694" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1489.11 73.4367 -420.374 1475.95 43.1108 -407.666 1488.57 42.5957 -420.028 1489.11 73.4367 -420.374 1476.49 73.9517 -408.012 1489.11 73.4367 -420.374 1475.95 43.1108 -407.666 1475.31 42.9165 -420.815 1489.21 42.79 -406.88 1475.31 42.9165 -420.815 1489.75 73.6309 -407.224 1489.75 73.6309 -407.224 1475.85 73.7574 -421.16 1489.75 73.6309 -407.224 1475.31 42.9165 -420.815 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.699673 -0.00423644 0.714451 0.699673 -0.00423644 0.714451 0.699673 -0.0042368 0.71445 0.699673 -0.00423644 0.714451 0.699672 -0.00423608 0.714451 0.699673 -0.00423644 0.714451 0.699673 -0.00423644 0.714451 -0.707771 0.0202798 0.70615 -0.70776 0.0202696 0.706162 -0.707771 0.0202798 0.70615 -0.707771 0.0202798 0.70615 -0.707771 0.0202798 0.70615 -0.707782 0.02029 0.706139 -0.707771 0.0202798 0.70615 -0.707771 0.0202798 0.70615 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.2815 0.49008 0.00223 0.00442 0.2815 0.00442 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 } TexCoordArray 1 Vec2Array 15 { 0.24158 0.6042 0.24123 0.6037 0.24157 0.60419 0.24158 0.6042 0.24125 0.60372 0.24158 0.6042 0.24123 0.6037 0.24122 0.60422 0.24158 0.60367 0.24122 0.60422 0.2416 0.60369 0.2416 0.60369 0.24123 0.60423 0.2416 0.60369 0.24122 0.60422 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30642" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1570.93 46.2667 -447.321 1556.22 45.7516 -457.096 1570.93 46.2667 -447.321 1555.77 76.5925 -457.554 1555.77 76.5925 -457.554 1570.48 77.1075 -447.779 1555.77 76.5925 -457.554 1570.93 46.2667 -447.321 1558.2 46.0724 -443.959 1568.94 45.9459 -460.456 1558.2 46.0724 -443.959 1568.5 76.7867 -460.915 1568.5 76.7867 -460.915 1557.75 76.9133 -444.419 1568.5 76.7867 -460.915 1558.2 46.0724 -443.959 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.553557 -0.00428965 -0.832801 0.553555 -0.00429078 -0.832802 0.553557 -0.00428965 -0.832801 0.553557 -0.00428965 -0.832801 0.553557 -0.00428965 -0.832801 0.553558 -0.00428853 -0.832799 0.553557 -0.00428965 -0.832801 0.553557 -0.00428965 -0.832801 0.837826 0.0202159 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0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB841" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1500.16 46.4132 -443.911 1499.67 46.4132 -443.036 1508.95 46.8787 -437.982 1508.32 46.8787 -437.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0384017 0.999031 -0.0215045 -0.0366053 0.999022 -0.0248023 -0.0366053 0.999022 -0.0248023 -0.0347751 0.998998 -0.0281606 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 124.021 1 124.021 0 124.929 1 124.929 0 } TexCoordArray 1 Vec2Array 4 { 0.92589 0.53444 0.92561 0.5336 0.93088 0.52876 0.93052 0.52802 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT88" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1543.35 50.602 -350.415 1543.35 51.202 -350.415 1547.95 50.1366 -364.092 1547.95 50.7366 -364.092 1550.05 49.6712 -378.131 1550.05 50.2712 -378.131 1549.67 49.2058 -392.084 1549.67 49.8058 -392.084 1546.89 48.7403 -405.522 1546.89 49.3403 -405.522 1541.89 48.2749 -418.044 1541.89 48.8749 -418.044 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.947828 0 -0.318782 -0.947828 0 -0.318782 -0.964698 0 -0.263357 -0.978504 0 -0.206227 -0.995895 0 -0.0905167 -0.99949 0 -0.0319323 -0.996354 0 0.085312 -0.989582 0 0.143971 -0.965905 0 0.258897 -0.949033 0 0.315178 -0.928702 0 0.370828 -0.928702 0 0.370828 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 85.4027 0 85.4027 1 84.4718 0 84.4718 1 83.541 0 83.541 1 82.6102 0 82.6102 1 81.6793 0 81.6793 1 80.7485 0 80.7485 1 } TexCoordArray 1 Vec2Array 12 { 0.95039 0.44492 0.95039 0.44492 0.953 0.45802 0.953 0.45802 0.95419 0.47146 0.95419 0.47146 0.95397 0.48482 0.95397 0.48482 0.9524 0.49768 0.9524 0.49768 0.94956 0.50967 0.94956 0.50967 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB84" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1529.4 48.7403 -402.122 1530.38 48.7403 -402.313 1526.52 48.2749 -412.147 1527.46 48.2749 -412.506 1521.95 47.8095 -421.522 1522.81 47.8095 -422.037 1515.82 47.3441 -429.959 1516.58 47.3441 -430.615 1508.32 46.8787 -437.204 1508.95 46.8787 -437.982 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0085589 0.998998 -0.0439187 -0.0121749 0.999022 -0.0425005 -0.0134355 0.999016 -0.0422706 -0.0180993 0.999027 -0.0402204 -0.0205283 0.999016 -0.0393157 -0.0247967 0.999027 -0.0364789 -0.0270122 0.999015 -0.0351914 -0.0307411 0.999027 -0.0316249 -0.0317432 0.999022 -0.0307704 -0.0341982 0.999031 -0.0276934 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 128.643 0 128.643 1 127.714 0 127.714 1 126.786 0 126.786 1 125.858 0 125.858 1 124.929 0 124.929 1 } TexCoordArray 1 Vec2Array 10 { 0.94248 0.49443 0.94303 0.49461 0.94084 0.50403 0.94138 0.50437 0.93825 0.513 0.93874 0.51349 0.93477 0.52108 0.9352 0.52171 0.93052 0.52802 0.93088 0.52876 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT83" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1541.89 48.2749 -418.044 1541.89 48.8749 -418.044 1534.89 47.8095 -429.294 1534.89 48.4095 -429.294 1526.18 47.3441 -438.965 1526.18 47.9441 -438.965 1516.1 46.8787 -446.813 1516.1 47.4787 -446.813 1505.01 46.4132 -452.657 1505.01 47.0132 -452.657 1496.68 45.9055 -457.275 1496.68 46.5055 -457.275 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.849057 0 0.528302 -0.849057 0 0.528302 -0.816956 0 0.576701 -0.781537 0 0.623859 -0.703087 0 0.711104 -0.66006 0 0.751213 -0.567522 0 0.823358 -0.518001 0 0.85538 -0.471355 0 0.881943 -0.477477 0 0.878644 -0.484859 0 0.874593 -0.484859 0 0.874592 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 80.7485 0 80.7485 1 79.8176 0 79.8176 1 78.8868 0 78.8868 1 77.956 0 77.956 1 77.0251 0 77.0251 1 76.0727 0 76.0727 1 } TexCoordArray 1 Vec2Array 12 { 0.94956 0.50967 0.94956 0.50967 0.94559 0.52044 0.94559 0.52044 0.94065 0.5297 0.94065 0.5297 0.93493 0.53722 0.93493 0.53722 0.92864 0.54281 0.92864 0.54281 0.92392 0.54723 0.92392 0.54723 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB83" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1492.89 45.2759 -430.792 1493.37 45.2759 -431.667 1484.56 44.8312 -435.409 1485.04 44.8312 -436.284 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0408942 0.998912 -0.0224325 -0.0408942 0.998911 -0.0224325 -0.0408942 0.998911 -0.0224325 -0.0408942 0.998912 -0.0224325 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 45.2589 1 45.2589 0 44.7022 1 44.7022 0 } TexCoordArray 1 Vec2Array 4 { 0.92177 0.52188 0.92204 0.52271 0.91704 0.5263 0.91731 0.52714 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB78" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1499.67 46.4132 -443.036 1500.16 46.4132 -443.911 1491.34 45.9055 -447.654 1491.83 45.9055 -448.528 1483.01 45.3481 -452.271 1483.5 45.3481 -453.146 1474.68 44.7608 -456.888 1475.17 44.7608 -457.763 1466.35 44.1636 -461.505 1466.84 44.1636 -462.38 1458.02 43.5764 -466.123 1458.51 43.5764 -466.997 1449.69 43.0189 -470.74 1450.18 43.0189 -471.615 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0464435 0.998582 -0.0260079 -0.0464386 0.998582 -0.0260196 -0.0479472 0.998488 -0.0268702 -0.0494588 0.998391 -0.0277167 -0.0518813 0.99823 -0.0290636 -0.0527937 0.998168 -0.0295639 -0.0540029 0.998083 -0.030241 -0.0543032 0.998061 -0.0304092 -0.0542993 0.998062 -0.030407 -0.0539913 0.998083 -0.0302457 -0.0527815 0.998168 -0.0295789 -0.0518779 0.99823 -0.0290752 -0.0509773 0.998291 -0.0285662 -0.0509816 0.998291 -0.0285562 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 45.2589 0 45.2589 1 44.7022 0 44.7022 1 44.1458 0 44.1458 1 43.5892 0 43.5892 1 43.0325 0 43.0325 1 42.4758 0 42.4758 1 41.9195 0 41.9195 1 } TexCoordArray 1 Vec2Array 14 { 0.92561 0.5336 0.92589 0.53444 0.92089 0.53802 0.92117 0.53886 0.91616 0.54244 0.91644 0.54328 0.91144 0.54686 0.91172 0.5477 0.90671 0.55128 0.90699 0.55212 0.90199 0.5557 0.90227 0.55654 0.89726 0.56012 0.89754 0.56096 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1515.93 48.5338 -383.535 1515.93 48.5838 -383.535 1516.49 48.0684 -391.505 1516.49 48.1184 -391.505 1515.66 47.603 -399.451 1515.66 47.653 -399.451 1513.45 47.1376 -407.13 1513.45 47.1876 -407.13 1509.95 46.6721 -414.311 1509.95 46.7221 -414.311 1505.26 46.2067 -420.775 1505.26 46.2567 -420.775 1499.51 45.7413 -426.324 1499.51 45.7913 -426.324 1492.89 45.2759 -430.792 1492.89 45.3259 -430.792 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.997541 0 -0.0700828 -0.997541 0 -0.0700828 -0.999926 0 -0.0121381 -0.998939 0 0.0460486 -0.986788 0 0.162016 -0.97555 0 0.21978 -0.943446 0 0.331525 -0.922685 0 0.385554 -0.872017 0 0.489476 -0.842079 0 0.539355 -0.773704 0 0.633547 -0.735243 0 0.677803 -0.651625 0 0.758542 -0.606479 0 0.795099 -0.559429 0 0.828878 -0.559429 0 0.828879 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 301.039 0.99604 301.039 0.99604 296.385 0.99604 296.385 0.99604 291.731 0.99604 291.731 0.99604 287.076 0.99604 287.076 0.99604 282.422 0.99604 282.422 0.99604 277.768 0.99604 277.768 0.99604 273.114 0.99604 273.114 0.99604 268.46 0.99604 268.46 0.99604 } TexCoordArray 1 Vec2Array 16 { 0.93484 0.47663 0.93484 0.47663 0.93515 0.48426 0.93515 0.48426 0.93468 0.49187 0.93468 0.49187 0.93343 0.49922 0.93343 0.49922 0.93144 0.5061 0.93144 0.5061 0.92878 0.51229 0.92878 0.51229 0.92552 0.5176 0.92552 0.5176 0.92177 0.52188 0.92177 0.52188 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 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NormalArray Vec3Array 4 { -0.0324603 0.999311 -0.0180004 -0.0333211 0.999186 -0.0227487 -0.0333211 0.999186 -0.0227487 -0.034219 0.99903 -0.0277055 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 110.015 0.81144 110.015 0.0228 110.527 0.91898 110.527 0.0228 } TexCoordArray 1 Vec2Array 4 { 0.92864 0.54281 0.92589 0.53444 0.93493 0.53722 0.93088 0.52876 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS84" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1530.38 48.7403 -402.313 1546.89 48.7403 -405.522 1527.46 48.2749 -412.506 1541.89 48.2749 -418.044 1522.81 47.8095 -422.037 1534.89 47.8095 -429.294 1516.58 47.3441 -430.615 1526.18 47.3441 -438.965 1508.95 46.8787 -437.982 1516.1 46.8787 -446.813 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.00839836 0.999031 -0.0432086 -0.0105373 0.99925 -0.0372726 -0.0120927 0.999189 -0.0384074 -0.0152699 0.999302 -0.0340998 -0.0186933 0.999178 -0.035975 -0.0212198 0.999284 -0.0313321 -0.0248203 0.999167 -0.0324073 -0.0266737 0.999265 -0.0275296 -0.028579 0.999203 -0.0278622 -0.0283002 0.999337 -0.0229133 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 112.46 0.04018 112.46 1.36652 111.942 0.04018 111.942 1.25898 111.423 0.04018 111.423 1.15144 110.905 0.04018 110.905 1.04389 110.386 0.04018 110.386 0.93636 } TexCoordArray 1 Vec2Array 10 { 0.94303 0.49461 0.9524 0.49768 0.94138 0.50437 0.94956 0.50967 0.93874 0.51349 0.94559 0.52044 0.9352 0.52171 0.94065 0.5297 0.93088 0.52876 0.93493 0.53722 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS83" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1506.49 48.0684 -391.331 1516.49 48.0684 -391.505 1505.84 47.603 -397.543 1515.66 47.603 -399.451 1504.12 47.1376 -403.547 1513.45 47.1376 -407.13 1501.38 46.6721 -409.161 1509.95 46.6721 -414.311 1497.71 46.2067 -414.214 1505.26 46.2067 -420.775 1493.22 45.7413 -418.553 1499.51 45.7413 -426.324 1488.04 45.2759 -422.046 1492.89 45.2759 -430.792 1479.71 44.8312 -426.663 1484.56 44.8312 -435.409 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.00129769 0.997215 -0.0745751 -0.00681651 0.997869 -0.0648912 -0.00907765 0.997682 -0.0674344 -0.0155213 0.998031 -0.0607724 -0.0206549 0.997683 -0.0648272 -0.0258509 0.998031 -0.0571539 -0.0316084 0.997682 -0.0602664 -0.0353845 0.99803 -0.0518148 -0.0415892 0.997681 -0.0538758 -0.0438363 0.99803 -0.0448794 -0.050301 0.997683 -0.0458112 -0.0509593 0.998031 -0.0365705 -0.0487556 0.998332 -0.0309192 -0.0438203 0.998744 -0.0243002 -0.0407901 0.998912 -0.0226199 -0.0407902 0.998912 -0.0226202 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 53.756 189.219 53.756 190.355 54.1586 189.219 54.1586 190.355 54.5614 189.219 54.5614 190.355 54.9642 189.219 54.9642 190.355 55.3668 189.219 55.3668 190.355 55.7697 189.219 55.7697 190.355 56.1725 189.219 56.1725 190.355 56.5846 189.219 56.5846 } TexCoordArray 1 Vec2Array 16 { 0.92948 0.4841 0.93515 0.48426 0.92911 0.49004 0.93468 0.49187 0.92814 0.49579 0.93343 0.49922 0.92658 0.50117 0.93144 0.5061 0.9245 0.506 0.92878 0.51229 0.92195 0.51016 0.92552 0.5176 0.91902 0.5135 0.92177 0.52188 0.91429 0.51792 0.91704 0.5263 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN841" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1517.49 48.0684 -391.523 1530.49 49.2058 -391.749 1516.64 47.603 -399.641 1529.4 48.7403 -402.122 1514.39 47.1376 -407.489 1526.52 48.2749 -412.147 1510.81 46.6721 -414.826 1521.95 47.8095 -421.522 1506.01 46.2067 -421.431 1515.82 47.3441 -429.959 1500.14 45.7413 -427.101 1508.32 46.8787 -437.204 1493.37 45.2759 -431.667 1499.67 46.4132 -443.036 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0878846 0.994981 -0.0478401 -0.0921037 0.994928 -0.0404253 -0.0929475 0.994953 -0.0377959 -0.0968993 0.99491 -0.0276645 -0.0981185 0.994952 -0.0210371 -0.100254 0.994907 -0.0104101 -0.100293 0.994951 -0.00369465 -0.100532 0.994908 0.00713569 -0.0994021 0.994952 0.0137643 -0.0977686 0.994908 0.0244683 -0.0955013 0.994952 0.0308075 -0.0920161 0.99491 0.0410857 -0.0901451 0.994929 0.04461 -0.0878235 0.994837 0.0508518 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 16.566 0 16.566 1 16.3788 0 16.3788 1 16.1916 0 16.1916 1 16.0044 0 16.0044 1 15.8172 0 15.8172 1 15.6299 0 15.6299 1 15.4427 0 15.4427 1 } TexCoordArray 1 Vec2Array 14 { 0.93572 0.48428 0.94309 0.4845 0.93524 0.49205 0.94248 0.49443 0.93396 0.49957 0.94084 0.50403 0.93193 0.50659 0.93825 0.513 0.92921 0.51291 0.93477 0.52108 0.92588 0.51834 0.93052 0.52802 0.92204 0.52271 0.92561 0.5336 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } } Group { DataVariance STATIC name "TKMN781_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN781_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 14 Group { DataVariance STATIC name "TERR2793" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_240 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_241 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1459.49 40.8135 -531.637 1484.88 40.8 -511.321 1487.23 53 -513.402 1510.7 53 -499.118 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.605531 0.245748 0.756928 -0.560547 0.243008 0.791665 -0.560547 0.243008 0.791665 -0.504858 0.23874 0.829531 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { -0.39018 0.05101 0.39984 0.01107 0.4551 0.99829 1.09029 0.99994 } TexCoordArray 1 Vec2Array 4 { 0.90282 0.61843 0.91722 0.59898 0.91856 0.60097 0.93187 0.58729 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2533" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_240 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_241 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1508.43 40.8152 -496.791 1510.7 53 -499.118 1508.43 40.8152 -496.791 1484.88 40.8 -511.321 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.508263 0.251958 0.823521 -0.508263 0.251958 0.823521 -0.508263 0.251958 0.823521 -0.508263 0.251958 0.823521 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.03441 0.01107 1.09029 0.99994 1.03441 0.01107 0.39984 0.01107 } TexCoordArray 1 Vec2Array 4 { 0.93058 0.58507 0.93187 0.58729 0.93058 0.58507 0.91722 0.59898 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2792" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 1497.18 56.2964 -573.406 1494.29 56.2309 -551.245 1546.93 57.5339 -526.318 1492.15 54.8103 -534.765 1546.93 57.5339 -526.318 1487.23 53 -513.402 1546.93 57.5339 -526.318 1510.7 53 -499.118 1546.93 57.5339 -526.318 1558.92 53 -472.352 1604.62 53 -462.742 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0246241 0.999697 -0.000256551 -0.0404149 0.998633 0.0331456 -0.0424807 0.996277 0.075016 -0.0608459 0.995427 0.0736345 -0.0424807 0.996277 0.075016 -0.0580948 0.995039 0.0807634 -0.0424807 0.996277 0.075016 -0.0538289 0.994115 0.0940072 -0.0424807 0.996277 0.075016 -0.0354313 0.995176 0.0914808 -0.018458 0.995969 0.0877763 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.139 0.99863 0.09915 0.70027 0.82505 0.36467 0.06964 0.47839 0.82505 0.36467 0.00173 0.19077 0.82505 0.36467 0.32541 -0.00154 0.82505 0.36467 0.99031 -0.36189 1.62055 -0.49127 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STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1398.48 44.6265 -422.463 1401.19 51.9964 -394.762 1429.38 48.3234 -405.842 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.0239169 0.965523 -0.259219 0.0239169 0.965523 -0.259219 0.0239169 0.965523 -0.259219 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 32.9156 -14.808 32.9734 -15.6569 33.5738 -15.3173 } TexCoordArray 1 Vec2Array 3 { 0.86821 0.5139 0.86975 0.48738 0.88574 0.49799 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR227" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1429.38 48.3234 -405.842 1401.19 51.9964 -394.762 1427.31 56.1542 -378.141 1406.73 55.67 -351.459 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0190227 0.962486 -0.270664 -0.057066 0.985955 -0.15696 -0.057066 0.985955 -0.15696 -0.113501 0.9911 -0.0695588 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 33.5738 -15.3173 32.9734 -15.6569 33.5297 -16.1662 33.0914 -16.9839 } TexCoordArray 1 Vec2Array 4 { 0.88574 0.49799 0.86975 0.48738 0.88457 0.47147 0.87289 0.44592 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306124" nodeMask 0xffffffff cullingActive TRUE 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0.02698 } TexCoordArray 1 Vec2Array 15 { 0.24084 0.6043 0.24039 0.60417 0.24082 0.6043 0.24084 0.6043 0.2404 0.60417 0.24084 0.6043 0.24039 0.60417 0.24055 0.6046 0.24066 0.60388 0.24055 0.6046 0.24067 0.60388 0.24067 0.60388 0.24057 0.6046 0.24067 0.60388 0.24055 0.6046 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30695" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1496.04 70.6309 -467.596 1482.14 70.7574 -481.532 1496.04 70.6309 -467.596 1481.6 39.9164 -481.187 1481.6 39.9164 -481.187 1495.5 39.7899 -467.252 1481.6 39.9164 -481.187 1496.04 70.6309 -467.596 1495.4 70.4366 -480.746 1482.78 70.9516 -468.384 1495.4 70.4366 -480.746 1482.24 40.1107 -468.038 1482.24 40.1107 -468.038 1494.86 39.5956 -480.4 1482.24 40.1107 -468.038 1495.4 70.4366 -480.746 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.70777 0.0202812 0.706152 -0.707782 0.0202928 0.706139 -0.70777 0.0202812 0.706152 -0.70777 0.0202812 0.706152 -0.70777 0.0202812 0.706152 -0.707757 0.0202696 0.706165 -0.70777 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} TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30641" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray 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0.60425 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT79" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1493.22 46.3413 -418.553 1493.22 45.7413 -418.553 1488.04 45.8759 -422.046 1488.04 45.2759 -422.046 1479.71 45.4312 -426.663 1479.71 44.8312 -426.663 1471.38 45.0362 -431.28 1471.38 44.4362 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TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1500.16 46.4132 -443.911 1505.01 46.4132 -452.657 1491.83 45.9055 -448.528 1496.68 45.9055 -457.275 1483.5 45.3481 -453.146 1488.35 45.3481 -461.892 1475.17 44.7608 -457.763 1480.02 44.7608 -466.509 1466.84 44.1636 -462.38 1471.69 44.1636 -471.126 1458.51 43.5764 -466.997 1463.36 43.5764 -475.744 1450.18 43.0189 -471.615 1455.03 43.0189 -480.361 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0465532 0.998582 -0.0258155 -0.0465528 0.998582 -0.0258141 -0.0480672 0.998488 -0.0266534 -0.0495811 0.998392 -0.027493 -0.0520056 0.99823 -0.0288382 -0.0529164 0.998168 -0.0293441 -0.0541277 0.998083 -0.0300158 -0.0544288 0.998061 -0.0301827 -0.0544257 0.998062 -0.0301811 -0.0541213 0.998083 -0.0300111 -0.0529127 0.998168 -0.0293399 -0.0520086 0.99823 -0.0288385 -0.0511044 0.998291 -0.0283377 -0.051105 0.998291 -0.0283396 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 56.1725 190.355 56.1725 189.219 56.5846 190.355 56.5846 189.219 56.9965 190.355 56.9965 189.219 57.4086 190.355 57.4086 189.219 57.8208 190.355 57.8208 189.219 58.2329 190.355 58.2329 189.219 58.6448 190.355 58.6448 } TexCoordArray 1 Vec2Array 14 { 0.92589 0.53444 0.92864 0.54281 0.92117 0.53886 0.92392 0.54723 0.91644 0.54328 0.91919 0.55165 0.91172 0.5477 0.91447 0.55607 0.90699 0.55212 0.90974 0.56049 0.90227 0.55654 0.90502 0.56492 0.89754 0.56096 0.90029 0.56934 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS77" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1479.71 44.8312 -426.663 1484.56 44.8312 -435.409 1471.38 44.4362 -431.28 1476.23 44.4362 -440.026 1463.05 44.0711 -435.897 1467.9 44.0711 -444.644 1454.72 43.716 -440.515 1459.57 43.716 -449.261 1446.39 43.3509 -445.132 1451.24 43.3509 -453.878 1438.06 42.9559 -449.749 1442.91 42.9559 -458.495 1429.73 42.5112 -454.366 1434.58 42.5112 -463.113 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0362396 0.999141 -0.0200967 -0.0362395 0.999141 -0.0200964 -0.0353268 0.999184 -0.0195901 -0.0344135 0.999225 -0.0190828 -0.0331947 0.999279 -0.0184063 -0.0328891 0.999293 -0.0182368 -0.0328894 0.999293 -0.0182377 -0.0331953 0.999279 -0.018408 -0.034414 0.999225 -0.0190838 -0.035327 0.999184 -0.0195901 -0.0377568 0.999068 -0.0209375 -0.0392731 0.998991 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rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1493.37 45.2759 -431.667 1499.67 46.4132 -443.036 1485.04 44.8312 -436.284 1491.34 45.9055 -447.654 1476.71 44.4362 -440.901 1483.01 45.3481 -452.271 1468.38 44.0711 -445.518 1474.68 44.7608 -456.888 1460.05 43.716 -450.135 1466.35 44.1636 -461.505 1451.72 43.3509 -454.753 1458.02 43.5764 -466.123 1443.39 42.9559 -459.37 1449.69 43.0189 -470.74 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0828528 0.995118 0.0536343 -0.0845677 0.995166 0.0499298 -0.0817197 0.99537 0.0506079 -0.0823868 0.995643 0.0436841 -0.0760712 0.996197 0.0424899 -0.0772 0.996544 0.0306574 -0.068323 0.997238 0.029131 -0.0696682 0.99746 0.0148236 -0.0599205 0.998116 0.0131757 -0.0612528 0.998122 -0.00114556 -0.0523453 0.998625 -0.00269579 -0.0534439 0.998465 -0.0145667 -0.0490553 0.998691 -0.0145104 -0.0534592 0.998279 -0.0240892 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 15.4427 0 15.4427 1 15.2512 0 15.2512 1 15.0596 0 15.0596 1 14.8681 0 14.8681 1 14.6765 0 14.6765 1 14.4849 0 14.4849 1 14.2934 0 14.2934 1 } TexCoordArray 1 Vec2Array 14 { 0.92204 0.52271 0.92561 0.5336 0.91731 0.52714 0.92089 0.53802 0.91259 0.53156 0.91616 0.54244 0.90786 0.53598 0.91144 0.54686 0.90314 0.5404 0.90671 0.55128 0.89841 0.54482 0.90199 0.5557 0.89369 0.54924 0.89726 0.56012 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN721_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN721_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 41 Group { DataVariance STATIC name "BOXG4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1385.42 35.6076 -469.561 1385.42 41.2255 -469.561 1385.42 35.6076 -469.561 1385.16 41.2255 -469.658 1385.16 35.6076 -469.658 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1385.48 41.2255 -469.729 1385.48 35.6076 -469.729 1385.48 41.2255 -469.729 1385.21 35.6076 -469.826 1385.21 41.2255 -469.826 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1385.16 41.2255 -469.658 1385.21 41.2255 -469.826 1385.16 41.2255 -469.658 1385.21 35.6076 -469.826 1385.16 35.6076 -469.658 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.958566 0 -0.284871 -0.958566 0 -0.284871 -0.958566 0 -0.284871 -0.958566 0 -0.284871 -0.958566 0 -0.284871 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1385.48 41.2255 -469.729 1385.42 41.2255 -469.561 1385.48 41.2255 -469.729 1385.42 35.6076 -469.561 1385.48 35.6076 -469.729 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1393.53 35.6076 -466.611 1393.58 35.6076 -466.78 1393.53 35.6076 -466.611 1393.58 41.2255 -466.78 1393.53 41.2255 -466.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1393.32 35.6076 -466.876 1393.26 35.6076 -466.708 1393.32 35.6076 -466.876 1393.26 41.2255 -466.708 1393.32 41.2255 -466.876 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1393.32 35.6076 -466.876 1393.32 41.2255 -466.876 1393.32 35.6076 -466.876 1393.58 41.2255 -466.78 1393.58 35.6076 -466.78 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1393.26 41.2255 -466.708 1393.26 35.6076 -466.708 1393.26 41.2255 -466.708 1393.53 35.6076 -466.611 1393.53 41.2255 -466.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1394.15 41.1825 -466.251 1376.23 41.1825 -472.771 1394.15 41.1825 -466.251 1376.38 41.1825 -473.168 1394.29 41.1825 -466.647 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1376.23 47.4246 -472.771 1394.15 47.4246 -466.251 1394.29 47.4246 -466.647 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 1376.38 47.4246 -473.168 1376.23 47.4246 -472.771 1376.38 47.4246 -473.168 1394.29 47.4246 -466.647 1394.29 47.4246 -466.647 1394.15 47.4246 -466.251 1394.29 47.4246 -466.647 1394.15 41.1825 -466.251 1394.29 41.1825 -466.647 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.512853 0.839107 0.181332 0.512853 0.839107 0.181332 0.942802 0 0.333352 0.512853 0.839107 0.181332 0.942802 0 0.333352 0.942802 0 0.333352 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1394.15 47.4246 -466.251 1376.23 47.4246 -472.771 1394.15 41.1825 -466.251 1376.23 41.1825 -472.771 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.34191 0 0.939733 -0.34191 0 0.939733 -0.34191 0 0.939733 -0.34191 0 0.939733 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.83977 0.56758 0.83912 0.5681 0.83977 0.56758 0.83912 0.5681 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_242 DataVariance STATIC file "LOGOAG.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_243 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1376.38 41.1825 -473.168 1376.38 47.4246 -473.168 1376.38 41.1825 -473.168 1394.29 47.4246 -466.647 1394.29 41.1825 -466.647 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.00391 0.01172 1.00391 1 1.00391 0.01172 -0.00391 1 -0.00391 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.76681 0.56911 0.76681 0.56911 0.76681 0.56911 0.7685 0.56694 0.7685 0.56694 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1414.08 36.3076 -459.399 1414.08 41.9255 -459.399 1414.08 36.3076 -459.399 1413.81 41.9255 -459.496 1413.81 36.3076 -459.496 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338264 0 0.941051 -0.338264 0 0.941051 -0.338264 0 0.941051 -0.338264 0 0.941051 -0.338264 0 0.941051 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1414.13 41.9255 -459.568 1414.13 36.3076 -459.568 1414.13 41.9255 -459.568 1413.87 36.3076 -459.664 1413.87 41.9255 -459.664 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1413.81 41.9255 -459.496 1413.87 41.9255 -459.664 1413.81 41.9255 -459.496 1413.87 36.3076 -459.664 1413.81 36.3076 -459.496 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1414.13 41.9255 -459.568 1414.08 41.9255 -459.399 1414.13 41.9255 -459.568 1414.08 36.3076 -459.399 1414.13 36.3076 -459.568 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.95884 0 0.283947 0.95884 0 0.283947 0.95884 0 0.283947 0.95884 0 0.283947 0.95884 0 0.283947 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1405.97 36.3076 -462.349 1406.03 36.3076 -462.517 1405.97 36.3076 -462.349 1406.03 41.9255 -462.517 1405.97 41.9255 -462.349 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1405.76 36.3076 -462.614 1405.71 36.3076 -462.446 1405.76 36.3076 -462.614 1405.71 41.9255 -462.446 1405.76 41.9255 -462.614 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1405.76 36.3076 -462.614 1405.76 41.9255 -462.614 1405.76 36.3076 -462.614 1406.03 41.9255 -462.517 1406.03 36.3076 -462.517 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.338128 0 -0.9411 0.338128 0 -0.9411 0.338128 0 -0.9411 0.338128 0 -0.9411 0.338128 0 -0.9411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1405.71 41.9255 -462.446 1405.71 36.3076 -462.446 1405.71 41.9255 -462.446 1405.97 36.3076 -462.349 1405.97 41.9255 -462.349 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1397.85 36.3076 -465.305 1397.85 41.9255 -465.305 1397.85 36.3076 -465.305 1397.58 41.9255 -465.402 1397.58 36.3076 -465.402 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1397.91 41.9255 -465.473 1397.91 36.3076 -465.473 1397.91 41.9255 -465.473 1397.64 36.3076 -465.569 1397.64 41.9255 -465.569 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1397.58 41.9255 -465.402 1397.64 41.9255 -465.569 1397.58 41.9255 -465.402 1397.64 36.3076 -465.569 1397.58 36.3076 -465.402 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1397.91 41.9255 -465.473 1397.85 41.9255 -465.305 1397.91 41.9255 -465.473 1397.85 36.3076 -465.305 1397.91 36.3076 -465.473 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1414.84 48.1246 -459.435 1414.7 48.1246 -459.039 1414.7 41.8825 -459.039 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.942802 0 0.333352 0.942802 0 0.333352 0.942802 0 0.333352 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1396.93 41.8825 -465.956 1396.78 41.8825 -465.559 1396.93 41.8825 -465.956 1396.78 48.1246 -465.559 1396.93 48.1246 -465.956 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 1414.7 41.8825 -459.039 1414.84 41.8825 -459.435 1414.84 48.1246 -459.435 1414.84 48.1246 -459.435 1396.93 48.1246 -465.956 1414.84 48.1246 -459.435 1396.78 48.1246 -465.559 1414.7 48.1246 -459.039 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.942802 0 0.333352 0.942802 0 0.333352 0.151556 0.986995 0.0535865 0.151556 0.986995 0.0535865 0 1 0 0.151556 0.986995 0.0535865 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1396.93 41.8825 -465.956 1414.84 41.8825 -459.435 1396.93 41.8825 -465.956 1414.7 41.8825 -459.039 1396.78 41.8825 -465.559 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1396.78 41.8825 -465.559 1414.7 41.8825 -459.039 1396.78 48.1246 -465.559 1414.7 48.1246 -459.039 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.341912 0 0.939732 -0.341912 0 0.939732 -0.341912 0 0.939732 -0.341912 0 0.939732 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.83987 0.56752 0.84052 0.56701 0.83987 0.56752 0.84052 0.56701 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXH3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_244 DataVariance STATIC file "LOGOAG2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_245 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1414.84 48.1246 -459.435 1414.84 41.8825 -459.435 1414.84 48.1246 -459.435 1396.93 41.8825 -465.956 1396.93 48.1246 -465.956 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.342128 0 -0.939654 0.342128 0 -0.939654 0.342128 0 -0.939654 0.342128 0 -0.939654 0.342128 0 -0.939654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00386 0.99515 0.00386 0.01468 0.00386 0.99515 1.00386 0.01468 1.00386 0.99515 } TexCoordArray 1 Vec2Array 5 { 0.77044 0.56454 0.77044 0.56454 0.77044 0.56454 0.76875 0.56671 0.76875 0.56671 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2791" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 13 } VertexArray Vec3Array 17 { 1459.49 40.8135 -531.637 1446.7 42.5112 -484.978 1459.49 40.8135 -531.637 1484.88 40.8 -511.321 1404.43 36.912 -558.33 1395.67 39.2501 -524.178 1425.24 39.613 -546.649 1402.96 39.7195 -518.578 1425.24 39.613 -546.649 1410.25 40.1895 -512.978 1425.24 39.613 -546.649 1417.54 40.659 -507.378 1459.49 40.8135 -531.637 1424.83 41.1269 -501.778 1459.49 40.8135 -531.637 1432.12 41.5923 -496.178 1439.41 42.054 -490.578 } NormalBinding PER_VERTEX NormalArray Vec3Array 17 { -0.00789018 0.999371 -0.0345719 0.024295 0.999264 -0.0296988 -0.00789018 0.999371 -0.0345719 0.024295 0.999264 -0.0296988 -0.0793014 0.992931 -0.0883184 -0.0675144 0.995061 -0.0727734 -0.0410428 0.998087 -0.0462373 -0.038166 0.99869 -0.0340815 -0.0410428 0.998087 -0.0462373 -0.0381656 0.99869 -0.0340901 -0.0410428 0.998087 -0.0462373 -0.025519 0.999098 -0.033947 -0.00789018 0.999371 -0.0345719 -0.029534 0.998561 -0.0447637 -0.00789018 0.999371 -0.0345719 -0.0292848 0.998578 -0.0445364 -0.029126 0.998588 -0.0444141 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 17 { 34.085 -11.8316 33.9427 -12.8922 34.085 -11.8316 34.6549 -12.4258 32.9453 -10.907 32.8558 -11.6909 33.3885 -11.265 33.0111 -11.8625 33.3885 -11.265 33.1663 -12.0341 33.3885 -11.265 33.3216 -12.2057 34.085 -11.8316 33.4769 -12.3773 34.085 -11.8316 33.6322 -12.5489 33.7874 -12.7205 } TexCoordArray 1 Vec2Array 17 { 0.90282 0.61843 0.89557 0.57376 0.90282 0.61843 0.91722 0.59898 0.87159 0.64399 0.86662 0.61129 0.88339 0.6328 0.87076 0.60593 0.88339 0.6328 0.87489 0.60057 0.88339 0.6328 0.87903 0.5952 0.90282 0.61843 0.88316 0.58984 0.90282 0.61843 0.8873 0.58448 0.89143 0.57912 } TexCoordArray 2 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR2521" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 21 } VertexArray Vec3Array 21 { 1398.48 44.6265 -422.463 1403.89 41.1683 -464.01 1398.48 44.6265 -422.463 1395.28 40.7271 -467.225 1362.9 42.4769 -433.544 1386.67 40.2875 -470.44 1362.9 42.4769 -433.544 1378.06 39.8484 -473.655 1362.9 42.4769 -433.544 1369.44 39.4088 -476.869 1362.9 42.4769 -433.544 1360.83 38.9676 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33.0309 -13.5347 32.9156 -14.808 32.8475 -13.4362 32.1578 -14.4684 32.6641 -13.3377 32.1578 -14.4684 32.4807 -13.2392 32.1578 -14.4684 32.2971 -13.1407 32.1578 -14.4684 32.1137 -13.0421 31.3272 -14.0439 31.9303 -12.9436 31.3272 -14.0439 31.747 -12.8451 31.3272 -14.0439 31.5636 -12.7466 30.6147 -13.7044 31.3512 -12.4815 31.1693 -12.1831 } TexCoordArray 1 Vec2Array 21 { 0.86821 0.5139 0.87128 0.55368 0.86821 0.5139 0.8664 0.55676 0.84803 0.52451 0.86152 0.55984 0.84803 0.52451 0.85663 0.56292 0.84803 0.52451 0.85174 0.56599 0.84803 0.52451 0.84686 0.56907 0.82591 0.53777 0.84197 0.57215 0.82591 0.53777 0.83709 0.57523 0.82591 0.53777 0.83221 0.5783 0.80694 0.54838 0.82655 0.58659 0.82171 0.59591 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR279" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 8 DrawArrays TRIANGLE_STRIP 8 6 } VertexArray Vec3Array 14 { 1497.18 56.2964 -573.407 1500.82 52.5069 -601.247 1497.18 56.2964 -573.407 1480 45.5507 -632.496 1425.24 39.613 -546.649 1480 45.5507 -632.496 1404.43 36.912 -558.33 1436.33 45.6395 -632.455 1497.18 56.2964 -573.407 1425.24 39.613 -546.649 1494.29 56.2309 -551.246 1459.49 40.8135 -531.637 1492.15 54.8103 -534.765 1487.23 53 -513.402 } NormalBinding PER_VERTEX 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-422.463 1401.19 51.9964 -394.762 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0084759 0.983643 -0.179929 -0.0489468 0.975691 -0.213614 0.026239 0.96296 -0.268364 0.154245 0.908856 -0.387544 0.176061 0.899131 -0.400706 0.146984 0.923393 -0.354601 0.0952084 0.940923 -0.324961 0.126007 0.955548 -0.266552 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 30.6147 -13.7044 30.8669 -14.808 31.3272 -14.0439 31.4379 -14.4684 32.1578 -14.4684 32.2771 -15.2324 32.9156 -14.808 32.9734 -15.6569 } TexCoordArray 1 Vec2Array 8 { 0.80694 0.54838 0.81365 0.5139 0.82591 0.53777 0.82886 0.52451 0.84803 0.52451 0.85121 0.50064 0.86821 0.5139 0.86975 0.48738 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT77" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1496.68 45.9055 -457.275 1496.68 46.5055 -457.275 1488.35 45.3481 -461.892 1488.35 45.9481 -461.892 1480.02 44.7608 -466.509 1480.02 45.3608 -466.509 1471.69 44.1636 -471.126 1471.69 44.7636 -471.126 1463.36 43.5764 -475.744 1463.36 44.1764 -475.744 1455.03 43.0189 -480.361 1455.03 43.6189 -480.361 1446.7 42.5112 -484.978 1446.7 43.1112 -484.978 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.484775 0 0.874639 -0.484775 0 0.874639 -0.484777 0 0.874638 -0.484778 0 0.874637 -0.484778 0 0.874637 -0.484777 0 0.874638 -0.484803 0 0.874624 -0.484831 0 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renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1434.58 42.5112 -463.113 1435.06 42.5112 -463.987 1426.63 42.0593 -467.52 1427.11 42.0593 -468.395 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0435206 0.998767 -0.0239068 -0.0435263 0.998767 -0.0238931 -0.0435263 0.998767 -0.0238931 -0.043532 0.998767 -0.0238795 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 116.048 1 116.048 0 116.978 1 116.978 0 } TexCoordArray 1 Vec2Array 4 { 0.88869 0.55282 0.88896 0.55366 0.88418 0.55704 0.88445 0.55788 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT71" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1446.7 42.5112 -484.978 1446.7 43.1112 -484.978 1439.41 42.054 -490.578 1439.41 42.654 -490.578 1432.12 41.5923 -496.178 1432.12 42.1923 -496.178 1424.83 41.1269 -501.778 1424.83 41.7269 -501.778 1417.54 40.659 -507.378 1417.54 41.2589 -507.378 1410.25 40.1895 -512.978 1410.25 40.7895 -512.978 1402.96 39.7195 -518.578 1402.96 40.3195 -518.578 } NormalBinding PER_VERTEX NormalArray 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0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB66" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1401.61 40.1895 -497.394 1402.09 40.1895 -498.269 1393.66 39.7195 -501.801 1394.14 39.7195 -502.676 1385.71 39.2501 -506.209 1386.19 39.2501 -507.083 1377.76 38.7821 -510.616 1378.24 38.7821 -511.491 1369.81 38.3168 -515.023 1370.29 38.3168 -515.898 1361.85 37.855 -519.431 1362.34 37.855 -520.305 1353.9 37.3978 -523.838 1354.39 37.3978 -524.713 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0452737 0.998666 -0.0248348 -0.0452737 0.998666 -0.0248348 -0.0452536 0.998667 -0.0248238 -0.0452303 0.998668 -0.0248206 -0.0451623 0.998672 -0.0247928 -0.0451175 0.998675 -0.0247682 -0.0449904 0.998682 -0.0246889 -0.0449081 0.998687 -0.0246343 -0.044695 0.9987 -0.0245174 -0.0445065 0.998706 -0.024593 -0.044172 0.998721 -0.0245862 -0.0439682 0.998729 -0.0246412 -0.0438235 0.998737 -0.0245552 -0.0438284 0.998738 -0.0245434 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 38.7063 0 38.7063 1 38.1751 0 38.1751 1 37.6438 0 37.6438 1 37.1126 0 37.1126 1 36.581 0 36.581 1 36.0498 0 36.0498 1 35.5186 0 35.5186 1 } TexCoordArray 1 Vec2Array 14 { 0.86999 0.58564 0.87026 0.58648 0.86548 0.58986 0.86575 0.5907 0.86097 0.59408 0.86124 0.59492 0.85646 0.5983 0.85673 0.59914 0.85195 0.60252 0.85222 0.60336 0.84744 0.60674 0.84771 0.60758 0.84293 0.61096 0.8432 0.6118 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN721_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKRS741" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1426.63 42.0593 -467.52 1421.12 42.0593 -457.581 1434.58 42.5112 -463.113 1429.73 42.5112 -454.366 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0434272 0.998766 -0.0240753 -0.0434281 0.998766 -0.0240776 -0.0434281 0.998766 -0.0240776 -0.0434292 0.998766 -0.0240803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 106.533 0.04598 106.533 0.94215 106.026 0.04598 106.026 0.83461 } TexCoordArray 1 Vec2Array 4 { 0.88418 0.55704 0.88106 0.54753 0.88869 0.55282 0.88594 0.54445 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS74" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1421.12 42.0593 -457.581 1426.63 42.0593 -467.52 1412.51 41.612 -460.796 1418.68 41.612 -471.927 1403.89 41.1683 -464.01 1410.72 41.1683 -476.335 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0429893 0.998791 -0.0238326 -0.0429883 0.998791 -0.0238303 -0.0428562 0.998799 -0.0237566 -0.0427271 0.998806 -0.0236817 -0.0426037 0.998813 -0.0236122 -0.0426013 0.998813 -0.0236077 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 105.647 0.93636 105.647 0.04018 105.14 1.04389 105.14 0.04018 104.634 1.15144 104.634 0.04018 } TexCoordArray 1 Vec2Array 6 { 0.88106 0.54753 0.88418 0.55704 0.87617 0.5506 0.87967 0.56126 0.87128 0.55368 0.87516 0.56548 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS72" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1450.18 43.0189 -471.615 1455.03 43.0189 -480.361 1441.85 42.5112 -476.232 1446.7 42.5112 -484.978 1433.9 42.054 -480.639 1439.41 42.054 -490.578 1425.95 41.5923 -485.047 1432.12 41.5923 -496.178 1418 41.1269 -489.454 1424.83 41.1269 -501.778 1410.05 40.659 -493.861 1417.54 40.659 -507.378 1402.09 40.1895 -498.269 1410.25 40.1895 -512.978 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0465532 0.998582 -0.0258155 -0.0465532 0.998582 -0.0258155 -0.0457066 0.998633 -0.025346 -0.0447937 0.998687 -0.0248374 -0.044081 0.998729 -0.0244398 -0.0442238 0.998721 -0.0245158 -0.0444871 0.998706 -0.0246607 -0.0446053 0.998699 -0.0247234 -0.0448046 0.998687 -0.0248322 -0.044884 0.998682 -0.0248734 -0.0450006 0.998676 -0.0249367 -0.0450458 0.998673 -0.0249709 -0.0450862 0.99867 -0.0249982 -0.0450984 0.998669 -0.025019 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 58.6448 190.355 58.6448 189.219 59.0569 190.355 59.0569 189.219 59.4502 190.51 59.4502 189.219 59.8435 190.665 59.8435 189.219 60.237 190.82 60.237 189.219 60.6303 190.975 60.6303 189.219 61.0236 191.13 61.0236 } TexCoordArray 1 Vec2Array 14 { 0.89754 0.56096 0.90029 0.56934 0.89282 0.56538 0.89557 0.57376 0.88831 0.5696 0.89143 0.57912 0.8838 0.57382 0.8873 0.58448 0.87929 0.57804 0.88316 0.58984 0.87478 0.58226 0.87903 0.5952 0.87026 0.58648 0.87489 0.60057 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN721" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1443.39 42.9559 -459.37 1449.69 43.0189 -470.74 1435.06 42.5112 -463.987 1441.37 42.5112 -475.357 1427.11 42.0593 -468.395 1433.41 42.054 -479.765 1419.16 41.612 -472.802 1425.46 41.5923 -484.172 1411.21 41.1683 -477.209 1417.51 41.1269 -488.579 1403.26 40.7271 -481.617 1409.56 40.659 -492.987 1395.31 40.2875 -486.024 1401.61 40.1895 -497.394 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0431445 0.9989 -0.0183706 -0.0448665 0.998748 -0.0221124 -0.0443969 0.998755 -0.0227525 -0.0445978 0.998695 -0.0248905 -0.0433022 0.998766 -0.0243164 -0.0433769 0.998748 -0.0249217 -0.0427812 0.998771 -0.0250133 -0.0429113 0.998737 -0.0261424 -0.0419859 0.998773 -0.0262653 -0.0421573 0.998725 -0.0277775 -0.0410012 0.998769 -0.0279188 -0.0412033 0.99871 -0.0296875 -0.0405919 0.998732 -0.0297865 -0.0414678 0.99864 -0.031584 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 14.2934 0 14.2934 1 14.1018 0 14.1018 1 13.919 0 13.919 1 13.7362 0 13.7362 1 13.5533 0 13.5533 1 13.3705 0 13.3705 1 13.1876 0 13.1876 1 } TexCoordArray 1 Vec2Array 14 { 0.89369 0.54924 0.89726 0.56012 0.88896 0.55366 0.89254 0.56455 0.88445 0.55788 0.88803 0.56877 0.87994 0.5621 0.88352 0.57299 0.87544 0.56632 0.87901 0.5772 0.87093 0.57054 0.8745 0.58142 0.86642 0.57476 0.86999 0.58564 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN661_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN661_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 49 Group { DataVariance STATIC name "BOXE4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1337.27 34.2076 -486.941 1337.33 34.2076 -487.109 1337.27 34.2076 -486.941 1337.33 39.8255 -487.109 1337.27 39.8255 -486.941 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1337.06 34.2076 -487.205 1337 34.2076 -487.038 1337.06 34.2076 -487.205 1337 39.8255 -487.038 1337.06 39.8255 -487.205 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 -0.940993 0 -0.338427 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1337.06 34.2076 -487.205 1337.06 39.8255 -487.205 1337.06 34.2076 -487.205 1337.33 39.8255 -487.109 1337.33 34.2076 -487.109 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.335054 0 -0.942199 0.335054 0 -0.942199 0.335054 0 -0.942199 0.335054 0 -0.942199 0.335054 0 -0.942199 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1337 39.8255 -487.038 1337 34.2076 -487.038 1337 39.8255 -487.038 1337.27 34.2076 -486.941 1337.27 39.8255 -486.941 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338034 0 0.941134 -0.338034 0 0.941134 -0.338034 0 0.941134 -0.338034 0 0.941134 -0.338034 0 0.941134 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1345.39 34.2076 -483.985 1345.39 39.8255 -483.985 1345.39 34.2076 -483.985 1345.13 39.8255 -484.082 1345.13 34.2076 -484.082 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 -0.34958 0 0.936906 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1345.45 39.8255 -484.153 1345.45 34.2076 -484.153 1345.45 39.8255 -484.153 1345.18 34.2076 -484.25 1345.18 39.8255 -484.25 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.338169 0 -0.941085 0.338169 0 -0.941085 0.338169 0 -0.941085 0.338169 0 -0.941085 0.338169 0 -0.941085 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1345.13 39.8255 -484.082 1345.18 39.8255 -484.25 1345.13 39.8255 -484.082 1345.18 34.2076 -484.25 1345.13 34.2076 -484.082 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1345.45 39.8255 -484.153 1345.39 39.8255 -483.985 1345.45 39.8255 -484.153 1345.39 34.2076 -483.985 1345.45 34.2076 -484.153 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941873 0 0.335968 0.941873 0 0.335968 0.941873 0 0.335968 0.941873 0 0.335968 0.941873 0 0.335968 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1353.49 34.2076 -481.035 1353.55 34.2076 -481.204 1353.49 34.2076 -481.035 1353.55 39.8255 -481.204 1353.49 39.8255 -481.035 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.942272 0 0.334849 0.942272 0 0.334849 0.942272 0 0.334849 0.942272 0 0.334849 0.942272 0 0.334849 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1353.29 34.2076 -481.3 1353.23 34.2076 -481.132 1353.29 34.2076 -481.3 1353.23 39.8255 -481.132 1353.29 39.8255 -481.3 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941637 0 -0.336629 -0.941637 0 -0.336629 -0.941637 0 -0.336629 -0.941637 0 -0.336629 -0.941637 0 -0.336629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1353.29 34.2076 -481.3 1353.29 39.8255 -481.3 1353.29 34.2076 -481.3 1353.55 39.8255 -481.204 1353.55 34.2076 -481.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.346292 0 -0.938127 0.346292 0 -0.938127 0.346292 0 -0.938127 0.346292 0 -0.938127 0.346292 0 -0.938127 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1353.23 39.8255 -481.132 1353.23 34.2076 -481.132 1353.23 39.8255 -481.132 1353.49 34.2076 -481.035 1353.49 39.8255 -481.035 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1354.12 39.7825 -480.675 1336.2 39.7825 -487.195 1354.12 39.7825 -480.675 1336.35 39.7825 -487.592 1354.26 39.7825 -481.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0.08984 0 0.08984 0.06641 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1336.2 46.0246 -487.195 1354.12 46.0246 -480.675 1354.26 46.0246 -481.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.06641 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1336.2 46.0246 -487.195 1336.35 46.0246 -487.592 1336.2 46.0246 -487.195 1336.35 39.7825 -487.592 1336.2 39.7825 -487.195 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 1336.35 46.0246 -487.592 1336.2 46.0246 -487.195 1336.35 46.0246 -487.592 1354.26 46.0246 -481.071 1354.26 46.0246 -481.071 1354.12 46.0246 -480.675 1354.26 46.0246 -481.071 1354.12 39.7825 -480.675 1354.26 39.7825 -481.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0.512882 0.83909 0.181329 0.512882 0.83909 0.181329 0.94281 0 0.333329 0.512882 0.83909 0.181329 0.94281 0 0.333329 0.94281 0 0.333329 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0 0 0.06641 0 0 0 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1354.12 46.0246 -480.675 1336.2 46.0246 -487.195 1354.12 39.7825 -480.675 1336.2 39.7825 -487.195 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.341912 0 0.939732 -0.341912 0 0.939732 -0.341912 0 0.939732 -0.341912 0 0.939732 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 1.99219 1 0 1 1.99219 0 0 0 } TexCoordArray 1 Vec2Array 4 { 0.83831 0.56872 0.83766 0.56924 0.83831 0.56872 0.83766 0.56924 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXE3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_242 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_243 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1336.35 39.7825 -487.592 1336.35 46.0246 -487.592 1336.35 39.7825 -487.592 1354.26 46.0246 -481.071 1354.26 39.7825 -481.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 0.342126 0 -0.939654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.00391 0.01172 1.00391 1 1.00391 0.01172 -0.00391 1 -0.00391 0.01172 } TexCoordArray 1 Vec2Array 5 { 0.76303 0.57392 0.76303 0.57392 0.76303 0.57392 0.76472 0.57174 0.76472 0.57174 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1374.06 34.9076 -473.823 1374.06 40.5255 -473.823 1374.06 34.9076 -473.823 1373.79 40.5255 -473.92 1373.79 34.9076 -473.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1374.11 40.5255 -473.992 1374.11 34.9076 -473.992 1374.11 40.5255 -473.992 1373.85 34.9076 -474.088 1373.85 40.5255 -474.088 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 0.346389 0 -0.938091 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1373.79 40.5255 -473.92 1373.85 40.5255 -474.088 1373.79 40.5255 -473.92 1373.85 34.9076 -474.088 1373.79 34.9076 -473.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 -0.941854 0 -0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1374.11 40.5255 -473.992 1374.06 40.5255 -473.823 1374.11 40.5255 -473.992 1374.06 34.9076 -473.823 1374.11 34.9076 -473.992 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 0.959028 0 0.28331 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1365.95 34.9076 -476.773 1366.01 34.9076 -476.941 1365.95 34.9076 -476.773 1366.01 40.5255 -476.941 1365.95 40.5255 -476.773 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1365.74 34.9076 -477.038 1365.69 34.9076 -476.87 1365.74 34.9076 -477.038 1365.69 40.5255 -476.87 1365.74 40.5255 -477.038 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 -0.958376 0 -0.285511 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1365.74 34.9076 -477.038 1365.74 40.5255 -477.038 1365.74 34.9076 -477.038 1366.01 40.5255 -476.941 1366.01 34.9076 -476.941 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 0.338034 0 -0.941134 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1365.69 40.5255 -476.87 1365.69 34.9076 -476.87 1365.69 40.5255 -476.87 1365.95 34.9076 -476.773 1365.95 40.5255 -476.773 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 -0.349484 0 0.936942 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1357.83 34.9076 -479.729 1357.83 40.5255 -479.729 1357.83 34.9076 -479.729 1357.56 40.5255 -479.826 1357.56 34.9076 -479.826 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338169 0 0.941085 -0.338169 0 0.941085 -0.338169 0 0.941085 -0.338169 0 0.941085 -0.338169 0 0.941085 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1357.89 40.5255 -479.897 1357.89 34.9076 -479.897 1357.89 40.5255 -479.897 1357.62 34.9076 -479.993 1357.62 40.5255 -479.993 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1357.56 40.5255 -479.826 1357.62 40.5255 -479.993 1357.56 40.5255 -479.826 1357.62 34.9076 -479.993 1357.56 34.9076 -479.826 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941231 0 -0.337763 -0.941231 0 -0.337763 -0.941231 0 -0.337763 -0.941231 0 -0.337763 -0.941231 0 -0.337763 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF4_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1357.89 40.5255 -479.897 1357.83 40.5255 -479.729 1357.89 40.5255 -479.897 1357.83 34.9076 -479.729 1357.89 34.9076 -479.897 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 0.941637 0 0.336629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 1 -0.00088 0 -0.00088 1 0.03557 0 0.03557 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF1_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1374.82 46.7246 -473.859 1374.68 46.7246 -473.463 1374.68 40.4825 -473.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { 0.942894 0 0.333094 0.942894 0 0.333094 0.942894 0 0.333094 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0 0.08984 0 0 0.06641 0 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF1_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1356.91 40.4825 -480.38 1356.76 40.4825 -479.983 1356.91 40.4825 -480.38 1356.76 46.7246 -479.983 1356.91 46.7246 -480.38 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06641 0 0.06641 0.08984 0.06641 0 0 0.08984 0 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 5 } VertexArray Vec3Array 8 { 1374.68 40.4825 -473.463 1374.82 40.4825 -473.859 1374.82 46.7246 -473.859 1374.82 46.7246 -473.859 1356.91 46.7246 -480.38 1374.82 46.7246 -473.859 1356.76 46.7246 -479.983 1374.68 46.7246 -473.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.942894 0 0.333094 0.942894 0 0.333094 0.151563 0.986996 0.0535423 0.151563 0.986996 0.0535423 0 1 0 0.151563 0.986996 0.0535423 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.06641 0 0.06641 0.08984 0 0.08984 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF1_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1356.91 40.4825 -480.38 1374.82 40.4825 -473.859 1356.91 40.4825 -480.38 1374.68 40.4825 -473.463 1356.76 40.4825 -479.983 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.06641 0 0 0 0.06641 0.08984 0 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_156 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_157 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1356.76 40.4825 -479.983 1374.68 40.4825 -473.463 1356.76 46.7246 -479.983 1374.68 46.7246 -473.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.34191 0 0.939733 -0.34191 0 0.939733 -0.34191 0 0.939733 -0.34191 0 0.939733 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 0 1.99219 0 0 1 1.99219 1 } TexCoordArray 1 Vec2Array 4 { 0.83841 0.56867 0.83906 0.56815 0.83841 0.56867 0.83906 0.56815 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXF3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_244 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_245 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1374.82 46.7246 -473.859 1374.82 40.4825 -473.859 1374.82 46.7246 -473.859 1356.91 40.4825 -480.38 1356.91 46.7246 -480.38 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.342128 0 -0.939653 0.342128 0 -0.939653 0.342128 0 -0.939653 0.342128 0 -0.939653 0.342128 0 -0.939653 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00386 0.99515 0.00386 0.01468 0.00386 0.99515 1.00386 0.01468 1.00386 0.99515 } TexCoordArray 1 Vec2Array 5 { 0.76667 0.56934 0.76667 0.56934 0.76667 0.56934 0.76497 0.57151 0.76497 0.57151 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1377.3 35.6076 -472.517 1377.36 35.6076 -472.685 1377.3 35.6076 -472.517 1377.36 41.2255 -472.685 1377.3 41.2255 -472.517 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 0.941854 0 0.336022 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1377.09 35.6076 -472.781 1377.03 35.6076 -472.614 1377.09 35.6076 -472.781 1377.03 41.2255 -472.614 1377.09 41.2255 -472.781 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.941212 0 -0.337818 -0.941212 0 -0.337818 -0.941212 0 -0.337818 -0.941212 0 -0.337818 -0.941212 0 -0.337818 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 0 0.03557 1 0.03557 0 -0.00088 1 -0.00088 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1377.09 35.6076 -472.781 1377.09 41.2255 -472.781 1377.09 35.6076 -472.781 1377.36 41.2255 -472.685 1377.36 35.6076 -472.685 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 0.335014 0 -0.942213 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.03557 1 -0.00088 1 0.03557 1 -0.00088 0 0.03557 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG4_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_154 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1377.03 41.2255 -472.614 1377.03 35.6076 -472.614 1377.03 41.2255 -472.614 1377.3 35.6076 -472.517 1377.3 41.2255 -472.517 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 -0.338128 0 0.9411 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { -0.00088 0 0.03557 0 -0.00088 0 0.03557 1 -0.00088 1 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "BOXG1_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_155 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1376.23 47.4246 -472.771 1376.38 47.4246 -473.168 1376.23 47.4246 -472.771 1376.38 41.1825 -473.168 1376.23 41.1825 -472.771 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 -0.935437 0 -0.353494 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.08984 0 0 0 0.08984 0.06641 0 0.06641 0.08984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306123" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1400.61 66.8996 -527.758 1388.18 67.0201 -545.55 1400.61 66.8996 -527.758 1387.53 37.6477 -545.28 1387.53 37.6477 -545.28 1399.96 37.5272 -527.488 1387.53 37.6477 -545.28 1400.61 66.8996 -527.758 1402.43 66.7146 -542.157 1386.36 67.2051 -531.152 1402.43 66.7146 -542.157 1385.71 37.8327 -530.881 1385.71 37.8327 -530.881 1401.78 37.3422 -541.886 1385.71 37.8327 -530.881 1402.43 66.7146 -542.157 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.819463 0.0233989 0.572655 -0.819462 0.0233983 0.572655 -0.819463 0.0233989 0.572655 -0.819463 0.0233989 0.572655 -0.819463 0.0233989 0.572655 -0.819463 0.0233995 0.572654 -0.819463 0.0233989 0.572655 -0.819463 0.0233989 0.572655 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 0.564915 -0.00488894 0.825135 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.20321 0.03717 0.59147 0.03717 0.20321 0.03717 0.59147 0.50181 } TexCoordArray 1 Vec2Array 16 { 0.23924 0.60842 0.23891 0.60912 0.23924 0.60842 0.23889 0.60911 0.23889 0.60911 0.23922 0.60841 0.23889 0.60911 0.23924 0.60842 0.23929 0.60899 0.23886 0.60855 0.23929 0.60899 0.23885 0.60854 0.23885 0.60854 0.23927 0.60897 0.23885 0.60854 0.23929 0.60899 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30693" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1362.09 66.6309 -448.101 1348.19 66.7575 -462.037 1362.09 66.6309 -448.101 1347.65 35.9164 -461.692 1347.65 35.9164 -461.692 1361.55 35.7899 -447.757 1347.65 35.9164 -461.692 1362.09 66.6309 -448.101 1361.45 66.4367 -461.251 1348.83 66.9517 -448.889 1361.45 66.4367 -461.251 1348.29 36.1107 -448.543 1348.29 36.1107 -448.543 1360.91 35.5956 -460.905 1348.29 36.1107 -448.543 1361.45 66.4367 -461.251 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.707769 0.0202787 0.706152 -0.707782 0.0202899 0.70614 -0.707769 0.0202787 0.706152 -0.707769 0.0202787 0.706152 -0.707769 0.0202787 0.706152 -0.707757 0.0202674 0.706165 -0.707769 0.0202787 0.706152 -0.707769 0.0202787 0.706152 0.699673 -0.00423329 0.714451 0.699673 -0.0042333 0.714451 0.699673 -0.00423329 0.714451 0.699673 -0.00423329 0.714451 0.699673 -0.00423329 0.714451 0.699673 -0.00423328 0.714451 0.699673 -0.00423329 0.714451 0.699673 -0.00423329 0.714451 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.23822 0.60529 0.23785 0.60584 0.23822 0.60529 0.23784 0.60582 0.23784 0.60582 0.23821 0.60528 0.23784 0.60582 0.23822 0.60529 0.2382 0.60581 0.23787 0.60532 0.2382 0.60581 0.23786 0.60531 0.23786 0.60531 0.23819 0.60579 0.23786 0.60531 0.2382 0.60581 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30636" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1354.91 40.3703 -476.231 1348.77 40.0285 -466.248 1354.91 40.3703 -476.231 1348.47 60.4891 -465.939 1348.47 60.4891 -465.939 1354.61 60.8308 -475.922 1348.47 60.4891 -465.939 1354.91 40.3703 -476.231 1357.43 40.2414 -467.87 1346.24 40.1574 -474.609 1357.43 40.2414 -467.87 1345.95 60.618 -474.3 1345.95 60.618 -474.3 1357.14 60.7019 -467.561 1345.95 60.618 -474.3 1357.43 40.2414 -467.87 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.851708 -0.0045768 -0.523997 -0.851708 -0.00457679 -0.523997 -0.851708 -0.0045768 -0.523997 -0.851708 -0.0045768 -0.523997 -0.851708 -0.0045768 -0.523997 -0.851708 -0.00457681 -0.523997 -0.851708 -0.0045768 -0.523997 -0.851708 -0.0045768 -0.523997 0.515683 0.020246 -0.85654 0.515684 0.0202466 -0.85654 0.515683 0.020246 -0.85654 0.515683 0.020246 -0.85654 0.515683 0.020246 -0.85654 0.515682 0.0202454 -0.856541 0.515683 0.020246 -0.85654 0.515683 0.020246 -0.85654 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23803 0.6064 0.23787 0.606 0.23803 0.6064 0.23786 0.60599 0.23786 0.60599 0.23802 0.60638 0.23786 0.60599 0.23803 0.6064 0.2381 0.60607 0.2378 0.60633 0.2381 0.60607 0.23779 0.60632 0.23779 0.60632 0.23809 0.60606 0.23779 0.60632 0.2381 0.60607 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30635" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1343.75 39.1724 -467.462 1324.03 69.887 -469.623 1343.52 70.0135 -466.859 1343.75 39.1724 -467.462 1324.26 39.0459 -470.224 1343.75 39.1724 -467.462 1324.03 69.887 -469.623 1332.46 69.6927 -459.507 1335.1 70.2077 -476.975 1332.46 69.6927 -459.507 1335.32 39.3667 -477.577 1335.32 39.3667 -477.577 1332.68 38.8516 -460.109 1335.32 39.3667 -477.577 1332.46 69.6927 -459.507 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.140202 0.0203682 -0.989913 0.140202 0.0203682 -0.989913 0.140251 0.0204002 -0.989906 0.140202 0.0203682 -0.989913 0.140153 0.0203361 -0.989921 0.140202 0.0203682 -0.989913 0.140202 0.0203682 -0.989913 -0.988745 -0.00413489 -0.149552 -0.988745 -0.00413295 -0.149555 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name "B0LT651" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1402.96 39.7195 -518.578 1402.96 40.3195 -518.578 1395.67 39.2501 -524.178 1395.67 39.8501 -524.178 1388.38 38.7821 -529.778 1388.38 39.3821 -529.778 1381.09 38.3168 -535.378 1381.09 38.9168 -535.378 1373.8 37.855 -540.978 1373.8 38.455 -540.978 1366.51 37.3978 -546.578 1366.51 37.9978 -546.578 1362.69 36.9396 -549.04 1362.69 37.5396 -549.04 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.609188 0 0.793026 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cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 1353.9 37.2978 -523.838 1354.39 37.3978 -524.713 1353.9 37.3978 -523.838 1354.39 37.4478 -524.713 1347.18 36.9396 -528.174 1347.78 36.9896 -528.976 1347.18 36.8396 -528.174 1347.78 36.9396 -528.976 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.87251 0 0.488596 0.87251 0 0.488596 -0.0606458 0.997893 0.0230606 -0.0725858 0.997289 0.0120432 -0.0803344 0.996745 0.00672737 -0.088835 0.996037 -0.00436123 -0.800731 0 -0.599025 -0.800731 0 -0.599025 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 185.126 -0.01177 185.126 0.99604 185.126 -0.01177 185.126 0.99604 180.69 -0.01177 180.69 0.99604 180.69 -0.01177 180.69 0.99604 } TexCoordArray 1 Vec2Array 8 { 0.84293 0.61096 0.8432 0.6118 0.84293 0.61096 0.8432 0.6118 0.83911 0.61511 0.83946 0.61588 0.83911 0.61511 0.83946 0.61588 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB64" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1378.92 39.4088 -493.964 1379.41 39.4088 -494.839 1370.97 38.9676 -498.371 1371.45 38.9676 -499.246 1363.02 38.5239 -502.779 1363.5 38.5239 -503.653 1355.07 38.0766 -507.186 1355.55 38.0766 -508.061 1347.12 37.6247 -511.593 1347.6 37.6247 -512.468 1338.83 37.1568 -516.938 1339.42 37.1568 -517.741 1331.32 36.6532 -523.335 1332.02 36.6532 -524.052 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0422998 0.998824 -0.0236874 -0.0423821 0.998825 -0.0234911 -0.0425027 0.998821 -0.0234766 -0.0426483 0.998816 -0.0234034 -0.0428538 0.998804 -0.0235249 -0.0429682 0.998798 -0.0235897 -0.0432337 0.998783 -0.0237287 -0.0433849 0.998775 -0.0238025 -0.0428714 0.998804 -0.0235185 -0.0412722 0.998833 -0.025086 -0.0405439 0.998808 -0.0271929 -0.0390206 0.998737 -0.0316558 -0.0391446 0.998681 -0.0332252 -0.0370828 0.998656 -0.0362084 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 111.007 1 111.007 0 110.1 1 110.1 0 109.193 1 109.193 0 108.287 1 108.287 0 107.38 1 107.38 0 106.496 1 106.496 0 105.611 1 105.611 0 } TexCoordArray 1 Vec2Array 14 { 0.85712 0.58236 0.8574 0.5832 0.85261 0.58658 0.85288 0.58742 0.8481 0.5908 0.84837 0.59164 0.84359 0.59502 0.84386 0.59586 0.83908 0.59924 0.83935 0.60008 0.83438 0.60436 0.83471 0.60513 0.83012 0.61048 0.83052 0.61117 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT65" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1396 36.7195 -568.2 1396 39.8195 -568.2 1392.69 36.2501 -559.901 1392.69 39.3501 -559.901 1389.37 36.7821 -552.419 1389.37 39.8821 -552.419 1385.11 37.3168 -545.522 1385.11 40.4168 -545.522 1375.72 37.455 -543.997 1375.72 40.555 -543.997 1367.03 37.1978 -546.677 1367.03 40.2978 -546.677 1363.21 36.7396 -549.139 1363.21 39.8396 -549.139 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.928845 0 0.370469 0.928845 0 0.370469 0.924343 0 0.381562 0.91943 0 0.393255 0.894928 0 0.446211 0.87381 0 0.486268 0.649998 0 0.759936 0.396364 0 0.918093 0.0134657 0 0.999909 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1403.89 41.1683 -464.01 1410.72 41.1683 -476.335 1395.28 40.7271 -467.225 1402.77 40.7271 -480.742 1386.67 40.2875 -470.44 1394.82 40.2875 -485.149 1378.06 39.8484 -473.655 1386.87 39.8484 -489.557 1369.44 39.4088 -476.869 1378.92 39.4088 -493.964 1360.83 38.9676 -480.084 1370.97 38.9676 -498.371 1352.22 38.5239 -483.299 1363.02 38.5239 -502.779 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0424075 0.998824 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS66" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1402.09 40.1895 -498.269 1410.25 40.1895 -512.978 1394.14 39.7195 -502.676 1402.96 39.7195 -518.578 1386.19 39.2501 -507.083 1395.67 39.2501 -524.178 1378.24 38.7821 -511.491 1388.38 38.7821 -529.778 1370.29 38.3168 -515.898 1381.09 38.3168 -535.378 1362.34 37.855 -520.305 1373.8 37.855 -540.978 1354.39 37.3978 -524.713 1366.51 37.3978 -546.578 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0451544 0.998666 -0.02505 -0.0451516 0.998666 -0.0250457 -0.0451337 0.998667 -0.0250348 -0.0451138 0.998668 -0.0250207 -0.0450516 0.998672 -0.0249849 -0.0450057 0.998675 -0.0249571 -0.0448764 0.998683 -0.0248845 -0.0447899 0.998688 -0.0248344 -0.044594 0.998699 -0.0247246 -0.0444813 0.998706 -0.02466 -0.0442235 0.998721 -0.0245162 -0.0440755 0.998729 -0.0244326 -0.0439319 0.998738 -0.0243527 -0.0439306 0.998738 -0.0243512 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 189.219 61.0236 191.13 61.0236 189.219 61.4169 191.285 61.4169 189.219 61.8102 191.439 61.8102 189.219 62.2035 191.594 62.2035 189.219 62.597 191.749 62.597 189.219 62.9903 191.904 62.9903 189.219 63.3836 192.059 63.3836 } TexCoordArray 1 Vec2Array 14 { 0.87026 0.58648 0.87489 0.60057 0.86575 0.5907 0.87076 0.60593 0.86124 0.59492 0.86662 0.61129 0.85673 0.59914 0.86249 0.61665 0.85222 0.60336 0.85835 0.62201 0.84771 0.60758 0.85421 0.62737 0.8432 0.6118 0.85008 0.63274 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN661" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1395.31 40.2875 -486.024 1401.61 40.1895 -497.394 1387.36 39.8484 -490.431 1393.66 39.7195 -501.801 1379.41 39.4088 -494.839 1385.71 39.2501 -506.209 1371.45 38.9676 -499.246 1377.76 38.7821 -510.616 1363.5 38.5239 -503.653 1369.81 38.3168 -515.023 1355.55 38.0766 -508.061 1361.85 37.855 -519.431 1347.6 37.6247 -512.468 1353.9 37.3978 -523.838 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0385526 0.998807 -0.0299701 -0.0394584 0.998714 -0.0318285 -0.0387877 0.998738 -0.0319096 -0.0390009 0.998667 -0.0338042 -0.0376978 0.998712 -0.0339553 -0.0378983 0.998643 -0.0357335 -0.0367409 0.99868 -0.0358878 -0.036917 0.998618 -0.0374128 -0.035986 0.998647 -0.0375289 -0.0361073 0.998601 -0.0386417 -0.0355034 0.998619 -0.0387207 -0.0355794 0.998593 -0.0393315 -0.0353274 0.998604 -0.0392698 -0.0354828 0.998586 -0.0395885 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 13.1876 0 13.1876 1 13.0047 0 13.0047 1 12.8219 0 12.8219 1 12.6391 0 12.6391 1 12.4563 0 12.4563 1 12.2734 0 12.2734 1 12.0905 0 12.0905 1 } TexCoordArray 1 Vec2Array 14 { 0.86642 0.57476 0.86999 0.58564 0.86191 0.57898 0.86548 0.58986 0.8574 0.5832 0.86097 0.59408 0.85288 0.58742 0.85646 0.5983 0.84837 0.59164 0.85195 0.60252 0.84386 0.59586 0.84744 0.60674 0.83935 0.60008 0.84293 0.61096 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN601_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN601_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 10 Group { DataVariance STATIC name "TERR2511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1257.42 42.0831 -477.865 1290.45 44.3981 -458.474 1257.42 42.0831 -477.865 1316.49 36.6532 -508.114 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0162659 0.98918 -0.145801 0.0162659 0.98918 -0.145801 0.0162659 0.98918 -0.145801 0.0162659 0.98918 -0.145801 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 29.9112 -13.1101 30.6147 -13.7044 29.9112 -13.1101 31.1693 -12.1831 } TexCoordArray 1 Vec2Array 4 { 0.7882 0.56695 0.80694 0.54838 0.7882 0.56695 0.82171 0.59591 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR251" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1198.42 33.48 -508.336 1207.56 41.1909 -461.245 1227.38 34.4019 -502.796 1246.34 46.2709 -458.474 1257.42 42.0831 -477.865 1263.22 47.2716 -447.609 1290.45 44.3981 -458.474 1281.87 48.877 -435.605 1302.29 51.0873 -422.463 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.000522198 0.986874 -0.161494 -0.0634488 0.979667 -0.190333 -0.0604988 0.977686 -0.201174 -0.069048 0.974131 -0.215178 0.00541422 0.979525 -0.201251 0.0388839 0.983301 -0.177783 0.0275514 0.983258 -0.180126 0.0224706 0.982665 -0.184025 0.0140867 0.982242 -0.187087 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 28.6545 -12.1763 28.8492 -13.6195 29.2713 -12.3461 29.6752 -13.7044 29.9112 -13.1101 30.0347 -14.0373 30.6147 -13.7044 30.4319 -14.4052 30.8669 -14.808 } TexCoordArray 1 Vec2Array 9 { 0.75473 0.59612 0.75992 0.55103 0.77116 0.59082 0.78191 0.54838 0.7882 0.56695 0.79149 0.53798 0.80694 0.54838 0.80207 0.52649 0.81365 0.5139 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30692" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1298.7 62.6367 -533.123 1291.54 32.3107 -516.283 1298.33 31.7956 -532.594 1298.7 62.6367 -533.123 1291.91 63.1518 -516.813 1298.7 62.6367 -533.123 1291.54 32.3107 -516.283 1285.82 32.1164 -528.136 1304.06 31.9899 -520.741 1285.82 32.1164 -528.136 1304.42 62.831 -521.27 1304.42 62.831 -521.27 1286.18 62.9575 -528.666 1304.42 62.831 -521.27 1285.82 32.1164 -528.136 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.92314 -0.00447474 0.384437 0.92314 -0.00447474 0.384437 0.923144 -0.00448104 0.384427 0.92314 -0.00447474 0.384437 0.923136 -0.00446844 0.384447 0.92314 -0.00447474 0.384437 0.92314 -0.00447474 0.384437 -0.375544 0.0202927 0.926582 -0.375521 0.0202762 0.926592 -0.375544 0.0202927 0.926582 -0.375544 0.0202927 0.926582 -0.375544 0.0202927 0.926582 -0.375568 0.0203091 0.926572 -0.375544 0.0202927 0.926582 -0.375544 0.0202927 0.926582 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.2815 0.49008 0.00223 0.00442 0.2815 0.00442 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 } TexCoordArray 1 Vec2Array 15 { 0.23654 0.60863 0.23635 0.60797 0.23653 0.60861 0.23654 0.60863 0.23636 0.60799 0.23654 0.60863 0.23635 0.60797 0.2362 0.60843 0.23669 0.60814 0.2362 0.60843 0.23669 0.60816 0.23669 0.60816 0.23621 0.60845 0.23669 0.60816 0.2362 0.60843 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30634" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1281.67 31.0667 -546.077 1286.06 30.5516 -528.966 1281.67 31.0667 -546.077 1286.09 61.3927 -528.324 1286.09 61.3927 -528.324 1281.7 61.9078 -545.435 1286.09 61.3927 -528.324 1281.67 31.0667 -546.077 1293.38 30.8724 -540.058 1274.36 30.7459 -534.986 1293.38 30.8724 -540.058 1274.38 61.587 -534.344 1274.38 61.587 -534.344 1293.4 61.7135 -539.416 1274.38 61.587 -534.344 1293.38 30.8724 -540.058 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.968651 -0.0042315 0.24839 -0.257735 0.0202759 -0.966003 -0.257733 0.0202769 -0.966003 -0.257735 0.0202759 -0.966003 -0.257735 0.0202759 -0.966003 -0.257735 0.0202759 -0.966003 -0.257736 0.020275 -0.966003 -0.257735 0.0202759 -0.966003 -0.257735 0.0202759 -0.966003 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23609 0.60914 0.23621 0.60847 0.23609 0.60914 0.23621 0.60844 0.23621 0.60844 0.23609 0.60911 0.23621 0.60844 0.23609 0.60914 0.2364 0.6089 0.2359 0.6087 0.2364 0.6089 0.2359 0.60868 0.2359 0.60868 0.2364 0.60888 0.2359 0.60868 0.2364 0.6089 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB65" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1354.39 37.4478 -524.713 1354.39 37.3978 -524.713 1347.78 36.9896 -528.976 1347.78 36.9396 -528.976 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.541992 0 -0.840384 0.541992 0 -0.840384 0.541992 0 -0.840384 0.541992 0 -0.840384 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 185.126 0.99604 185.126 0.99604 180.69 0.99604 180.69 0.99604 } TexCoordArray 1 Vec2Array 4 { 0.8432 0.6118 0.8432 0.6118 0.83946 0.61588 0.83946 0.61588 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT62" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1343.61 38.6766 -486.513 1343.61 38.0766 -486.513 1335 38.2247 -489.728 1335 37.6247 -489.728 1325.03 37.7568 -498.379 1325.03 37.1568 -498.379 1316.49 37.2532 -508.114 1316.49 36.6532 -508.114 1309.49 36.7332 -518.71 1309.49 36.1332 -518.71 1304.09 36.2161 -529.937 1304.09 35.6161 -529.937 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.349812 0 -0.93682 0.349812 0 -0.93682 0.48504 0 -0.874492 0.583575 0 -0.812059 0.688496 0 -0.72524 0.720697 0 -0.69325 0.780524 0 -0.625126 0.808143 0 -0.588986 0.858092 0 -0.513496 0.880428 0 -0.47418 0.901176 0 -0.433453 0.901176 0 -0.433453 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 61.2676 1 61.2676 0 60.3585 1 60.3585 0 59.4713 1 59.4713 0 58.5841 1 58.5841 0 57.6969 1 57.6969 0 56.8097 1 56.8097 0 } TexCoordArray 1 Vec2Array 12 { 0.83709 0.57523 0.83709 0.57523 0.83221 0.5783 0.83221 0.5783 0.82655 0.58659 0.82655 0.58659 0.82171 0.59591 0.82171 0.59591 0.81774 0.60605 0.81774 0.60605 0.81467 0.6168 0.81467 0.6168 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB58" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1331.32 36.6532 -523.335 1332.02 36.6532 -524.052 1324.73 36.1332 -530.672 1325.51 36.1332 -531.29 1319.17 35.6161 -538.819 1320.03 35.6161 -539.326 1314.74 35.1212 -547.631 1315.66 35.1212 -548.02 1311.52 34.6677 -556.953 1312.48 34.6677 -557.216 1309.56 34.275 -566.62 1310.55 34.275 -566.753 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.0377545 0.998607 -0.0368642 -0.0354938 0.998595 -0.0393527 -0.0345254 0.998605 -0.0399497 -0.0309383 0.998598 -0.0429486 -0.028376 0.998655 -0.0434046 -0.0241234 0.998681 -0.045319 -0.0210933 0.998801 -0.0441738 -0.0167056 0.998858 -0.0447518 -0.013609 0.999028 -0.0419395 -0.00941546 0.999108 -0.041156 -0.00797098 0.999198 -0.0392504 -0.00538088 0.999183 -0.040054 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 105.611 1 105.611 0 104.726 1 104.726 0 103.841 1 103.841 0 102.957 1 102.957 0 102.072 1 102.072 0 101.187 1 101.187 0 } TexCoordArray 1 Vec2Array 12 { 0.83012 0.61048 0.83052 0.61117 0.82638 0.61751 0.82682 0.6181 0.82323 0.62531 0.82371 0.62579 0.82071 0.63374 0.82124 0.63412 0.81889 0.64267 0.81943 0.64292 0.81778 0.65192 0.81834 0.65205 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1LB0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 1347.18 36.9396 -528.174 1347.78 36.9896 -528.976 1341.09 36.4618 -533.364 1341.79 36.5118 -534.08 1335.74 35.9781 -539.315 1336.53 36.0281 -539.933 1331.23 35.5026 -545.924 1332.09 35.5526 -546.432 1327.64 35.0494 -553.073 1328.56 35.0994 -553.462 1325.02 34.6323 -560.635 1325.99 34.6823 -560.898 1323.44 34.2653 -568.478 1324.43 34.3153 -568.61 1322.91 33.9624 -576.461 1323.91 34.0124 -576.461 1322.91 33.8624 -576.461 1323.91 33.9624 -576.461 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.0800971 0.996785 0.00222211 -0.0779453 0.996957 -0.00107938 -0.07872 0.99689 -0.00368981 -0.0769893 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-560.596 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.06778 0.967 0.03997 0.95983 0.07916 0.93626 0.06029 0.89781 0.08809 0.90498 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7204_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_116 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1363.53 36.2903 -562.732 1364.03 36.2903 -560.596 1365.81 33.5373 -563.491 1366.4 33.5373 -561.305 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.734862 0.656039 -0.172019 0.726445 0.662356 -0.183201 0.726445 0.662356 -0.183201 0.718247 0.668242 -0.19384 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0 -9 0 -10 3 -9 3 -10 } TexCoordArray 1 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN601_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS571" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_150 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_151 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1354.39 37.3978 -524.713 1366.51 37.3978 -546.578 1347.78 36.9396 -528.976 1362.69 36.9396 -549.04 1341.79 36.4618 -534.08 1359.23 36.4618 -551.987 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0509773 0.9983 -0.0282572 -0.0618954 0.997285 -0.0399015 -0.0567986 0.997644 -0.0384774 -0.0644019 0.996542 -0.0525106 -0.0584204 0.997051 -0.0497721 -0.0750652 0.994495 -0.0731074 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 100.036 0.02965 100.036 2.00123 100.512 0.02965 100.512 2.00123 100.988 0.02965 100.988 2.00123 } TexCoordArray 1 Vec2Array 6 { 0.8432 0.6118 0.85008 0.63274 0.83946 0.61588 0.84791 0.63509 0.83606 0.62077 0.84595 0.63791 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS63" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1352.22 38.5239 -483.299 1363.02 38.5239 -502.779 1343.61 38.0766 -486.513 1355.07 38.0766 -507.186 1335 37.6247 -489.728 1347.12 37.6247 -511.593 1325.03 37.1568 -498.379 1338.83 37.1568 -516.938 1316.49 36.6532 -508.114 1331.32 36.6532 -523.335 1309.49 36.1332 -518.71 1324.73 36.1332 -530.672 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 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0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS58" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1309.49 36.1332 -518.71 1324.73 36.1332 -530.672 1304.09 35.6161 -529.937 1319.17 35.6161 -538.819 1300.34 35.1212 -541.557 1314.74 35.1212 -547.631 1298.25 34.6677 -553.336 1311.52 34.6677 -556.953 1297.79 34.275 -565.044 1309.56 34.275 -566.62 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0262203 0.999098 -0.0334056 -0.0263933 0.998914 -0.0383923 -0.0245897 0.998994 -0.0375011 -0.0224121 0.998873 -0.0418318 -0.01863 0.999076 -0.0387414 -0.015682 0.999008 -0.0416901 -0.0122411 0.999226 -0.0373837 -0.008984 0.99921 -0.0387018 -0.00744041 0.999328 -0.0358769 -0.00529136 0.999205 -0.0395177 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 99.0993 1.56816 99.0993 0.04018 98.6049 1.42029 98.6049 0.04018 98.1107 1.27242 98.1107 0.04018 97.6163 1.12455 97.6163 0.04018 97.1221 0.97668 97.1221 0.04018 } TexCoordArray 1 Vec2Array 10 { 0.81774 0.60605 0.82638 0.61751 0.81467 0.6168 0.82323 0.62531 0.81255 0.62793 0.82071 0.63374 0.81136 0.63921 0.81889 0.64267 0.8111 0.65042 0.81778 0.65192 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN601" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1347.6 37.6247 -512.468 1353.9 37.3978 -523.838 1339.42 37.1568 -517.741 1347.18 36.9396 -528.174 1332.02 36.6532 -524.052 1341.09 36.4618 -533.364 1325.51 36.1332 -531.29 1335.74 35.9781 -539.315 1320.03 35.6161 -539.326 1331.23 35.5026 -545.924 1315.66 35.1212 -548.02 1327.64 35.0494 -553.073 1312.48 34.6677 -557.216 1325.02 34.6323 -560.635 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0326272 0.998745 -0.0380094 -0.0345686 0.998493 -0.0426301 -0.0332098 0.998523 -0.0429906 -0.0334377 0.99829 -0.0479514 -0.0302584 0.998409 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nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN541_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 36 Group { DataVariance STATIC name "TERR2781" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 30 } VertexArray Vec3Array 30 { 1388.38 38.7821 -529.778 1395.67 39.2501 -524.178 1388.38 38.7821 -529.778 1404.43 36.912 -558.33 1381.09 38.3168 -535.378 1404.43 36.912 -558.33 1373.8 37.855 -540.978 1380.04 36.3118 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nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 7 } VertexArray Vec3Array 25 { 1316.49 36.6532 -508.114 1309.49 36.1332 -518.71 1257.42 42.0831 -477.865 1304.09 35.6161 -529.937 1227.38 34.4019 -502.796 1300.34 35.1212 -541.557 1216.09 31.0515 -533.267 1298.25 34.6677 -553.336 1260.22 34.1187 -567.51 1297.79 34.275 -565.044 1260.22 34.1187 -567.51 1298.91 33.9624 -576.461 1276.03 33.6152 -586.516 1298.91 33.7214 -585.207 1276.03 33.6152 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0.0343456 -0.0823537 0.994156 0.0697919 -0.056194 0.997963 -0.0301882 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 25 { 31.1693 -12.1831 31.0202 -11.8584 29.9112 -13.1101 30.9052 -11.5144 29.2713 -12.3461 30.8253 -11.1583 29.0309 -11.4123 30.7808 -10.7973 29.9708 -10.3629 30.771 -10.4385 29.9708 -10.3629 30.7949 -10.0886 30.3076 -9.78049 30.7949 -9.82061 30.3076 -9.78049 30.7949 -9.55258 30.3502 -9.31346 30.7949 -9.28456 30.3076 -9.78049 30.3502 -9.31346 30.3076 -9.78049 29.1395 -9.54471 29.9708 -10.3629 28.9719 -10.4785 29.0309 -11.4123 } TexCoordArray 1 Vec2Array 25 { 0.82171 0.59591 0.81774 0.60605 0.7882 0.56695 0.81467 0.6168 0.77116 0.59082 0.81255 0.62793 0.76476 0.61999 0.81136 0.63921 0.78979 0.65278 0.8111 0.65042 0.78979 0.65278 0.81173 0.66135 0.79876 0.67097 0.81173 0.66972 0.79876 0.67097 0.81173 0.67809 0.79989 0.68556 0.81173 0.68647 0.79876 0.67097 0.79989 0.68556 0.79876 0.67097 0.76765 0.67834 0.78979 0.65278 0.76318 0.64916 0.76476 0.61999 } TexCoordArray 2 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR278" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1436.33 45.6395 -632.455 1373.49 35.1114 -598.106 1436.33 45.6395 -632.455 1380.04 36.3118 -578.786 1404.43 36.912 -558.33 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.118938 0.991759 0.0476216 -0.167591 0.985847 -0.00443468 -0.118938 0.991759 0.0476216 -0.118938 0.991759 0.0476216 -0.0899953 0.99287 0.078171 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 33.7218 -8.37267 32.3834 -9.42531 33.7218 -8.37267 32.5229 -10.0174 32.9453 -10.907 } TexCoordArray 1 Vec2Array 5 { 0.88968 0.71496 0.85404 0.68207 0.88968 0.71496 0.85775 0.66357 0.87159 0.64399 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR277" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 } VertexArray Vec3Array 7 { 1213.32 29.9688 -563.738 1221.19 35.7523 -594.21 1182.35 37.0327 -583.129 1216.09 31.0515 -533.267 1198.42 33.48 -508.336 1216.09 31.0515 -533.267 1227.38 34.4019 -502.796 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.0915742 0.973734 0.208462 0.0915742 0.973734 0.208462 0.0915742 0.973734 0.208462 -0.0115584 0.994399 -0.105055 -0.0115584 0.994399 -0.105055 -0.0115584 0.994399 -0.105055 -0.0115584 0.994399 -0.105055 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 28.9719 -10.4785 29.1395 -9.54471 28.3122 -9.88429 29.0309 -11.4123 28.6545 -12.1763 29.0309 -11.4123 29.2713 -12.3461 } TexCoordArray 1 Vec2Array 7 { 0.76318 0.64916 0.76765 0.67834 0.74562 0.66773 0.76476 0.61999 0.75473 0.59612 0.76476 0.61999 0.77116 0.59082 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR276" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 6 } VertexArray Vec3Array 9 { 1221.19 35.7523 -594.21 1178.39 34.0208 -621.911 1182.35 37.0327 -583.129 1213.32 29.9688 -563.738 1182.35 37.0327 -583.129 1213.32 29.9688 -563.738 1166.01 33.9927 -544.348 1216.09 31.0515 -533.267 1198.42 33.48 -508.336 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.0104701 0.99686 -0.0784875 0.0104701 0.99686 -0.0784875 0.0751386 0.996768 0.028434 0.104378 0.993353 0.0485285 0.0751386 0.996768 0.028434 0.104378 0.993353 0.0485285 0.0930962 0.995506 0.0173206 0.068437 0.996651 -0.044759 0.0691533 0.996448 -0.0480502 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 29.1395 -9.54471 28.2279 -8.6958 28.3122 -9.88429 28.9719 -10.4785 28.3122 -9.88429 28.9719 -10.4785 27.9642 -11.0727 29.0309 -11.4123 28.6545 -12.1763 } TexCoordArray 1 Vec2Array 9 { 0.76765 0.67834 0.74337 0.70486 0.74562 0.66773 0.76318 0.64916 0.74562 0.66773 0.76318 0.64916 0.73635 0.6306 0.76476 0.61999 0.75473 0.59612 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ306122" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_135 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_136 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1274.81 58.0551 -609.353 1262.43 33.2923 -601.001 1274.33 32.8718 -609.152 1274.81 58.0551 -609.353 1262.91 58.4756 -601.202 1274.81 58.0551 -609.353 1262.43 33.2923 -601.001 1263.77 33.1337 -611.666 1272.98 33.0304 -598.488 1263.77 33.1337 -611.666 1273.46 58.2137 -598.688 1273.46 58.2137 -598.688 1264.26 58.317 -611.866 1273.46 58.2137 -598.688 1263.77 33.1337 -611.666 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.565 -0.00418297 0.825081 0.565 -0.00418297 0.825081 0.565001 -0.00418439 0.825079 0.565 -0.00418297 0.825081 0.564998 -0.00418155 0.825082 0.565 -0.00418297 0.825081 0.565 -0.00418297 0.825081 -0.819562 0.0203313 0.572629 -0.819419 0.0201673 0.57284 -0.819562 0.0203313 0.572629 -0.819562 0.0203313 0.572629 -0.819562 0.0203313 0.572629 -0.819705 0.0204953 0.572419 -0.819562 0.0203313 0.572629 -0.819562 0.0203313 0.572629 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.59147 0.50181 0.20321 0.03717 0.59147 0.03717 0.59147 0.50181 0.20321 0.50181 0.59147 0.50181 0.20321 0.03717 0.61296 0.02698 1.00122 0.02698 0.61296 0.02698 1.00122 0.49716 1.00122 0.49716 0.61296 0.49716 1.00122 0.49716 0.61296 0.02698 } TexCoordArray 1 Vec2Array 15 { 0.23591 0.61162 0.23558 0.6113 0.2359 0.61162 0.23591 0.61162 0.2356 0.6113 0.23591 0.61162 0.23558 0.6113 0.23562 0.61171 0.23586 0.6112 0.23562 0.61171 0.23588 0.61121 0.23588 0.61121 0.23563 0.61172 0.23588 0.61121 0.23562 0.61171 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30691" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1271.72 62.631 -571.581 1253.48 62.7575 -578.977 1271.72 62.631 -571.581 1253.12 31.9164 -578.447 1253.12 31.9164 -578.447 1271.36 31.7899 -571.052 1253.12 31.9164 -578.447 1271.72 62.631 -571.581 1266 62.4367 -583.434 1259.21 62.9518 -567.124 1266 62.4367 -583.434 1258.84 32.1107 -566.594 1258.84 32.1107 -566.594 1265.63 31.5956 -582.905 1258.84 32.1107 -566.594 1266 62.4367 -583.434 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.375547 0.020291 0.926581 -0.375568 0.0203058 0.926572 -0.375547 0.020291 0.926581 -0.375547 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TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30633" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1286.41 30.8724 -603.724 1271.16 61.587 -591.043 1286.69 61.7135 -603.143 1286.41 30.8724 -603.724 1270.89 30.7459 -591.623 1286.41 30.8724 -603.724 1271.16 61.587 -591.043 1284.29 61.3927 -590.076 1273.56 61.9078 -604.11 1284.29 61.3927 -590.076 1273.29 31.0667 -604.689 1273.29 31.0667 -604.689 1284.02 30.5516 -590.656 1273.29 31.0667 -604.689 1284.29 61.3927 -590.076 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.614724 0.0203209 -0.78848 -0.614724 0.0203209 -0.78848 -0.614585 0.0204335 -0.788586 -0.614724 0.0203209 -0.78848 -0.614863 0.0202083 -0.788375 -0.614724 0.0203209 -0.78848 -0.614724 0.0203209 -0.78848 -0.794471 -0.00445566 0.607286 -0.794481 -0.00444571 0.607273 -0.794471 -0.00445566 0.607286 -0.794471 -0.00445566 0.607286 -0.794471 -0.00445566 0.607286 -0.79446 -0.00446561 0.607299 -0.794471 -0.00445566 0.607286 -0.794471 -0.00445566 0.607286 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.23622 0.6114 0.23581 0.61091 0.23622 0.61138 0.23622 0.6114 0.23581 0.61093 0.23622 0.6114 0.23581 0.61091 0.23616 0.61087 0.23588 0.61142 0.23616 0.61087 0.23587 0.61144 0.23587 0.61144 0.23615 0.61089 0.23587 0.61144 0.23616 0.61087 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB581" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1309.91 33.9624 -576.461 1308.91 33.9624 -576.461 1310.55 34.275 -566.753 1309.56 34.275 -566.62 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999482 -0.0321838 -0.00212692 0.999491 -0.0318248 -0.00212692 0.999491 -0.0318248 -0.00422769 0.999496 -0.0314701 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 100.045 0 100.045 1 100.935 0 100.935 1 } TexCoordArray 1 Vec2Array 4 { 0.81797 0.66135 0.81741 0.66135 0.81834 0.65205 0.81778 0.65192 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB58" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1347.78 36.9896 -528.976 1347.78 36.9396 -528.976 1341.79 36.5118 -534.08 1341.79 36.4618 -534.08 1336.53 36.0281 -539.933 1336.53 35.9781 -539.933 1332.09 35.5526 -546.432 1332.09 35.5026 -546.432 1328.56 35.0994 -553.462 1328.56 35.0494 -553.462 1325.99 34.6823 -560.898 1325.99 34.6323 -560.898 1324.43 34.3153 -568.61 1324.43 34.2653 -568.61 1323.91 34.0124 -576.461 1323.91 33.9624 -576.461 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.648571 0 -0.761154 0.648571 0 -0.761154 0.681645 0 -0.731683 0.713443 0 -0.700714 0.772601 0 -0.634892 0.799962 0 -0.600051 0.850042 0 -0.526715 0.872744 0 -0.488179 0.912608 0 -0.408835 0.929799 0 -0.368066 0.9587 0 -0.28442 0.970392 0 -0.241535 0.987992 0 -0.154509 0.993891 0 -0.110364 0.997814 0 -0.0660912 0.997814 0 -0.0660912 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 180.69 0.99604 180.69 0.99604 176.254 0.99604 176.254 0.99604 171.818 0.99604 171.818 0.99604 167.382 0.99604 167.382 0.99604 162.946 0.99604 162.946 0.99604 158.51 0.99604 158.51 0.99604 154.074 0.99604 154.074 0.99604 149.638 0.99604 149.638 0.99604 } TexCoordArray 1 Vec2Array 16 { 0.83946 0.61588 0.83946 0.61588 0.83606 0.62077 0.83606 0.62077 0.83307 0.62637 0.83307 0.62637 0.83056 0.6326 0.83056 0.6326 0.82855 0.63933 0.82855 0.63933 0.8271 0.64645 0.8271 0.64645 0.82621 0.65383 0.82621 0.65383 0.82592 0.66135 0.82592 0.66135 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT571" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 1362.69 36.9396 -549.04 1362.69 37.5396 -549.04 1359.23 36.4618 -551.987 1359.23 37.0618 -551.987 1356.19 35.9781 -555.367 1356.19 36.5781 -555.367 1353.63 35.5026 -559.12 1353.63 36.1026 -559.12 1351.59 35.0494 -563.18 1351.59 35.6494 -563.18 1350.11 34.6323 -567.474 1350.11 35.2323 -567.474 1349.21 34.2653 -571.928 1349.21 34.8653 -571.928 1348.91 33.9624 -576.461 1348.91 34.5624 -576.461 1346.76 33.7214 -585.207 1346.76 34.3214 -585.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.648421 0 0.761281 -0.648422 0 0.761281 -0.681457 0 0.731858 -0.713215 0 0.700945 -0.77257 0 0.63493 -0.800161 0 0.599785 -0.850264 0 0.526356 -0.872783 0 0.488108 -0.912642 0 0.40876 -0.92997 0 0.367635 -0.958884 0 0.283797 -0.970495 0 0.24112 -0.988014 0 0.154364 -0.993903 0 0.110261 -0.988292 0 0.152576 -0.978879 0 0.204442 -0.971088 0 0.238723 -0.971088 0 0.238723 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 59.4713 0 59.4713 1 58.5841 0 58.5841 1 57.6969 0 57.6969 1 56.8097 0 56.8097 1 55.9225 0 55.9225 1 55.0352 0 55.0352 1 54.148 0 54.148 1 53.2608 0 53.2608 1 52.3862 0 52.3862 1 } TexCoordArray 1 Vec2Array 18 { 0.84791 0.63509 0.84791 0.63509 0.84595 0.63791 0.84595 0.63791 0.84423 0.64115 0.84423 0.64115 0.84277 0.64474 0.84277 0.64474 0.84162 0.64863 0.84162 0.64863 0.84078 0.65274 0.84078 0.65274 0.84027 0.65701 0.84027 0.65701 0.8401 0.66135 0.8401 0.66135 0.83888 0.66972 0.83888 0.66972 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB57" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1322.91 33.9624 -576.461 1323.91 33.9624 -576.461 1322.91 33.7214 -585.207 1323.91 33.7214 -585.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999621 -0.0275448 0 0.999621 -0.0275448 0 0.999621 -0.0275448 0 0.999621 -0.0275448 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 100.302 0 100.302 1 99.4299 0 99.4299 1 } TexCoordArray 1 Vec2Array 4 { 0.82535 0.66135 0.82592 0.66135 0.82535 0.66972 0.82592 0.66972 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB57" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1308.91 33.9624 -576.461 1309.91 33.9624 -576.461 1308.91 33.7214 -585.207 1309.91 33.7214 -585.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999621 -0.0275448 0 0.999621 -0.0275448 0 0.999621 -0.0275448 0 0.999621 -0.0275448 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 31.3706 1 31.3706 0 30.8592 1 30.8592 0 } TexCoordArray 1 Vec2Array 4 { 0.81741 0.66135 0.81797 0.66135 0.81741 0.66972 0.81797 0.66972 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT561" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1304.09 36.2161 -529.937 1304.09 35.6161 -529.937 1300.34 35.7212 -541.557 1300.34 35.1212 -541.557 1298.25 35.2677 -553.336 1298.25 34.6677 -553.336 1297.79 34.875 -565.044 1297.79 34.275 -565.044 1298.91 34.5624 -576.461 1298.91 33.9624 -576.461 1298.91 34.3214 -585.207 1298.91 33.7214 -585.207 1298.91 34.109 -593.953 1298.91 33.509 -593.953 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.95167 0 -0.307123 0.95167 0 -0.307123 0.964488 0 -0.264126 0.975521 0 -0.219905 0.991456 0 -0.130444 0.996363 0 -0.0852093 0.999983 0 0.00574369 0.998675 0 0.0514641 0.997494 0 0.0707529 0.99925 0 0.0387132 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 56.8097 1 56.8097 0 55.9225 1 55.9225 0 55.0352 1 55.0352 0 54.148 1 54.148 0 53.2608 1 53.2608 0 52.3862 1 52.3862 0 51.5116 1 51.5116 0 } TexCoordArray 1 Vec2Array 14 { 0.81467 0.6168 0.81467 0.6168 0.81255 0.62793 0.81255 0.62793 0.81136 0.63921 0.81136 0.63921 0.8111 0.65042 0.8111 0.65042 0.81173 0.66135 0.81173 0.66135 0.81173 0.66972 0.81173 0.66972 0.81173 0.67809 0.81173 0.67809 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_148 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_149 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1322.91 33.7214 -585.207 1323.91 33.7214 -585.207 1322.91 33.509 -593.953 1323.91 33.509 -593.953 1322.91 33.3038 -602.699 1323.91 33.3038 -602.699 1322.91 33.0842 -611.445 1323.91 33.0842 -611.445 1322.91 32.829 -620.191 1323.91 32.829 -620.191 1322.91 32.5166 -628.937 1323.91 32.5166 -628.937 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 0.999705 -0.0242784 0 0.999705 -0.0242784 0 0.999712 -0.0240042 0 0.999718 -0.02373 0 0.999712 -0.024004 0 0.999699 -0.0245521 0 0.99965 -0.026456 0 0.999613 -0.0278116 0 0.999509 -0.0313439 0 0.999438 -0.0335201 0 0.999363 -0.0356959 0 0.999363 -0.0356959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 99.4299 0 99.4299 1 98.5578 0 98.5578 1 97.6857 0 97.6857 1 96.8136 0 96.8136 1 95.9414 0 95.9414 1 95.0692 0 95.0692 1 } TexCoordArray 1 Vec2Array 12 { 0.82535 0.66972 0.82592 0.66972 0.82535 0.67809 0.82592 0.67809 0.82535 0.68647 0.82592 0.68647 0.82535 0.69484 0.82592 0.69484 0.82535 0.70321 0.82592 0.70321 0.82535 0.71159 0.82592 0.71159 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1308.91 33.7214 -585.207 1309.91 33.7214 -585.207 1308.91 33.509 -593.953 1309.91 33.509 -593.953 1308.91 33.3038 -602.699 1309.91 33.3038 -602.699 1308.91 33.0842 -611.445 1309.91 33.0842 -611.445 1308.91 32.829 -620.191 1309.91 32.829 -620.191 1308.91 32.5166 -628.937 1309.91 32.5166 -628.937 1308.91 32.1257 -637.683 1309.91 32.1257 -637.683 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0.999705 -0.0242784 0 0.999705 -0.0242784 0 0.999712 -0.0240042 0 0.999718 -0.02373 0 0.999712 -0.024004 0 0.999699 -0.0245521 0 0.99965 -0.026456 0 0.999613 -0.0278116 0 0.999509 -0.0313439 0 0.999438 -0.0335201 0 0.999252 -0.0386818 0 0.999132 -0.0416666 0 0.999003 -0.0446503 0 0.999003 -0.0446503 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 30.8592 1 30.8592 0 30.3482 1 30.3482 0 29.8371 1 29.8371 0 29.326 1 29.326 0 28.8148 1 28.8148 0 28.3037 1 28.3037 0 27.7926 1 27.7926 0 } TexCoordArray 1 Vec2Array 14 { 0.81741 0.66972 0.81797 0.66972 0.81741 0.67809 0.81797 0.67809 0.81741 0.68647 0.81797 0.68647 0.81741 0.69484 0.81797 0.69484 0.81741 0.70321 0.81797 0.70321 0.81741 0.71159 0.81797 0.71159 0.81741 0.71996 0.81797 0.71996 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT501" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1298.91 34.109 -593.953 1298.91 33.509 -593.953 1298.91 33.9038 -602.699 1298.91 33.3038 -602.699 1298.91 33.6842 -611.445 1298.91 33.0842 -611.445 1298.91 33.429 -620.191 1298.91 32.829 -620.191 1298.91 33.1166 -628.937 1298.91 32.5166 -628.937 1298.91 32.7257 -637.683 1298.91 32.1257 -637.683 1298.46 32.2749 -644.313 1298.46 31.6749 -644.313 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0.999826 0 -0.018655 0.999165 0 -0.0408705 0.997704 0 -0.0677284 0.997704 0 -0.0677284 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 51.5116 1 51.5116 0 50.637 1 50.637 0 49.7624 1 49.7624 0 48.8878 1 48.8878 0 48.0132 1 48.0132 0 47.1386 1 47.1386 0 46.2369 1 46.2369 0 } TexCoordArray 1 Vec2Array 14 { 0.81173 0.67809 0.81173 0.67809 0.81173 0.68647 0.81173 0.68647 0.81173 0.69484 0.81173 0.69484 0.81173 0.70321 0.81173 0.70321 0.81173 0.71159 0.81173 0.71159 0.81173 0.71996 0.81173 0.71996 0.81148 0.72631 0.81148 0.72631 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT56" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1266.7 34.7161 -552.009 1266.7 31.6161 -552.009 1280.54 36.0212 -552.735 1280.54 32.9212 -552.735 1292.48 37.3677 -553.808 1292.48 34.2677 -553.808 1296.14 37.375 -564.91 1296.14 34.275 -564.91 1297.26 37.0624 -576.284 1297.26 33.9624 -576.284 1297.26 36.8214 -584.996 1297.26 33.7214 -584.996 1297.26 36.609 -593.709 1297.26 33.509 -593.709 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.0523852 0 0.998627 0.0523852 0 0.998627 0.0636018 0 0.997975 0.0759205 0 0.997114 0.433497 0 0.901155 0.770454 0 0.637495 0.969832 0 0.243774 0.985148 0 0.17171 0.997475 0 0.0710214 0.999245 0 0.0388621 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 90.8662 1 90.8662 0 89.4496 1 89.4496 0 88.0329 1 88.0329 0 86.6163 1 86.6163 0 85.1998 1 85.1998 0 83.8033 1 83.8033 0 82.4068 1 82.4068 0 } TexCoordArray 1 Vec2Array 14 { 0.38471 0.81202 0.38471 0.81202 0.38504 0.81204 0.38504 0.81204 0.38531 0.81208 0.38531 0.81208 0.38542 0.81267 0.38542 0.81267 0.38548 0.81327 0.38548 0.81327 0.3855 0.81374 0.3855 0.81374 0.38552 0.81421 0.38552 0.81421 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT50" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1297.26 36.609 -593.709 1297.26 33.509 -593.709 1297.26 36.4038 -602.422 1297.26 33.3038 -602.422 1297.26 36.1842 -611.135 1297.26 33.0842 -611.135 1297.26 35.929 -619.848 1297.26 32.829 -619.848 1297.26 35.6166 -628.56 1297.26 32.5166 -628.56 1297.26 35.2257 -637.273 1297.26 32.1257 -637.273 1296.81 34.7749 -643.878 1296.81 31.6749 -643.878 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0.999825 0 -0.0187205 0.999159 0 -0.0410138 0.997688 0 -0.0679655 0.997688 0 -0.0679655 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 82.4068 1 82.4068 0 81.0104 1 81.0104 0 79.6139 1 79.6139 0 78.2175 1 78.2175 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VertexArray Vec3Array 20 { 1372.51 42.0603 -578.098 1353.71 35.8703 -572.327 1372.51 42.0603 -578.098 1356.32 35.8703 -562.851 1375.13 42.0603 -568.622 1369.62 42.0603 -588.889 1350.73 35.8703 -583.168 1369.62 42.0603 -588.889 1353.45 35.8703 -573.283 1372.26 42.0603 -579.054 1363.86 42.0603 -610.113 1345.06 35.8703 -604.342 1363.86 42.0603 -610.113 1347.59 35.8703 -594.916 1366.48 42.0603 -600.637 1366.73 42.0603 -599.681 1347.84 35.8703 -593.96 1366.73 42.0603 -599.681 1350.61 35.8703 -584.161 1369.37 42.0603 -589.846 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { -0.289462 0.953851 0.0798796 -0.28957 0.953828 0.0797564 -0.289462 0.953851 0.0798796 -0.289462 0.953851 0.0798796 -0.289355 0.953873 0.0800028 -0.289306 0.954001 0.0786349 -0.28861 0.954148 0.0794143 -0.289306 0.954001 0.0786349 -0.289306 0.954001 0.0786349 -0.290009 0.953852 0.0778476 -0.289319 0.953982 0.0788261 -0.290143 0.953809 0.0778738 -0.289319 0.953982 0.0788261 -0.289319 0.953982 0.0788261 -0.288504 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TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_119 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_120 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 5 DrawArrays TRIANGLE_STRIP 13 5 } VertexArray Vec3Array 18 { 1369.62 42.0603 -588.889 1369.37 42.0603 -589.846 1369.62 42.0603 -588.889 1350.61 35.8703 -584.161 1350.73 35.8703 -583.168 1369.62 42.0603 -588.889 1350.73 35.8703 -583.168 1350.61 35.8703 -584.161 1372.26 42.0603 -579.054 1353.45 35.8703 -573.283 1372.26 42.0603 -579.054 1353.71 35.8703 -572.327 1372.51 42.0603 -578.098 1366.48 42.0603 -600.637 1347.59 35.8703 -594.916 1366.48 42.0603 -600.637 1347.84 35.8703 -593.96 1366.73 42.0603 -599.681 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { -0.296451 0.95339 0.0562488 -0.291542 0.953521 0.076158 -0.296451 0.95339 0.0562488 -0.296451 0.95339 0.0562488 -0.301216 0.952861 0.0364002 -0.296451 0.95339 0.0562488 -0.301216 0.952861 0.0364002 -0.296451 0.95339 0.0562488 -0.290211 0.953826 0.0774119 -0.289721 0.953862 0.0787978 -0.290211 0.953826 0.0774119 -0.290211 0.953826 0.0774119 -0.290703 0.953789 0.0760212 -0.289705 0.954113 0.0757602 -0.289705 0.954113 0.0757602 -0.289705 0.954113 0.0757602 -0.289705 0.954113 0.0757602 -0.289705 0.954113 0.0757602 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 0.9999 0 0 0 0.9999 0 0 -10.023 0.9999 -10 0.9999 0 0.9999 -10 0 -10 0 0 0 -10 0 0 0.9999 -10 0.9999 0 0 0 0 -10 0 0 0.9999 -10 0.9999 0 } TexCoordArray 1 Vec2Array 18 { 0.85184 0.67325 0.8517 0.67416 0.85184 0.67325 0.84106 0.66872 0.84113 0.66777 0.85184 0.67325 0.84113 0.66777 0.84106 0.66872 0.85334 0.66383 0.84267 0.6583 0.85334 0.66383 0.84282 0.65739 0.85348 0.66291 0.85006 0.68449 0.83935 0.67902 0.85006 0.68449 0.83949 0.6781 0.8502 0.68358 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT7161" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_117 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_118 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 7 } VertexArray Vec3Array 14 { 1363.86 42.6803 -610.113 1363.86 42.0603 -610.113 1363.86 42.6803 -610.113 1369.56 42.0603 -589.386 1369.56 42.6803 -589.386 1375.13 42.0603 -568.622 1375.13 42.6803 -568.622 1356.32 34.4093 -562.851 1356.32 35.8703 -562.851 1356.32 34.4093 -562.851 1350.67 35.8703 -583.665 1350.67 34.0083 -583.665 1345.06 35.8703 -604.342 1345.06 33.3563 -604.342 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.964204 0 0.265163 -0.964204 0 0.265163 -0.964204 0 0.265163 -0.964758 0 0.26314 -0.965307 0 0.261116 -0.965853 0 0.259091 -0.965853 0 0.259091 -0.965077 0 0.261968 -0.965077 0 0.261968 -0.965077 0 0.261968 -0.965088 0 0.261925 -0.965099 0 0.261884 -0.965109 0 0.261849 -0.965109 0 0.261849 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 0 -9 0 -10.012 0 -9 5 -10 5 -9 10 -10 10 -9 10 -10 10 -9 10 -10 5 -9 5 -10 0 -9 0 -10 } TexCoordArray 1 Vec2Array 14 { 0.84858 0.69357 0.84858 0.69357 0.84858 0.69357 0.85181 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PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1308.91 33.9624 -576.461 1298.91 33.9624 -576.461 1309.56 34.275 -566.62 1297.79 34.275 -565.044 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999496 -0.0317493 -0.00213158 0.999564 -0.0294447 -0.00213158 0.999564 -0.0294447 -0.00371355 0.999609 -0.0277341 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 97.0237 0.02178 97.0237 0.81042 97.5179 0.02178 97.5179 0.95829 } TexCoordArray 1 Vec2Array 4 { 0.81741 0.66135 0.81173 0.66135 0.81778 0.65192 0.8111 0.65042 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS57" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1341.79 36.4618 -534.08 1359.23 36.4618 -551.987 1336.53 35.9781 -539.933 1356.19 35.9781 -555.367 1332.09 35.5026 -546.432 1353.63 35.5026 -559.12 1328.56 35.0494 -553.462 1351.59 35.0494 -563.18 1325.99 34.6323 -560.898 1350.11 34.6323 -567.474 1324.43 34.2653 -568.61 1349.21 34.2653 -571.928 1323.91 33.9624 -576.461 1348.91 33.9624 -576.461 1323.91 33.7214 -585.207 1346.76 33.7214 -585.207 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.0440484 0.998108 -0.0428995 -0.0519263 0.996978 -0.0577805 -0.0462643 0.997479 -0.0538105 -0.0490869 0.996439 -0.0685512 -0.0377131 0.99761 -0.0578895 -0.0381545 0.996693 -0.0717513 -0.0280319 0.997876 -0.058805 -0.0264114 0.997128 -0.0709858 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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS56" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1298.91 33.9624 -576.461 1308.91 33.9624 -576.461 1298.91 33.7214 -585.207 1308.91 33.7214 -585.207 1298.91 33.509 -593.953 1308.91 33.509 -593.953 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 0.999621 -0.0275448 0 0.999621 -0.0275448 0 0.99965 -0.0264561 0 0.999678 -0.0253673 0 0.999705 -0.0242784 0 0.999705 -0.0242784 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 190.355 66.4545 189.219 66.4545 190.355 66.8331 189.219 66.8331 190.355 67.2115 189.219 67.2115 } TexCoordArray 1 Vec2Array 6 { 0.81173 0.66135 0.81741 0.66135 0.81173 0.66972 0.81741 0.66972 0.81173 0.67809 0.81741 0.67809 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_152 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_153 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1323.91 33.7214 -585.207 1346.76 33.7214 -585.207 1323.91 33.509 -593.953 1344.62 33.509 -593.953 1323.91 33.3038 -602.699 1342.48 33.3038 -602.699 1323.91 33.0842 -611.445 1340.33 33.0842 -611.445 1323.91 32.829 -620.191 1338.19 32.829 -620.191 1323.91 32.5166 -628.937 1336.05 32.5166 -628.937 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0 0.999705 -0.0242784 0 0.999705 -0.0242784 0 0.999712 -0.0240133 0 0.999718 -0.0237398 0 0.999712 -0.0239837 0 0.999699 -0.0245301 0 0.999651 -0.0263993 0 0.999615 -0.0277501 0 0.999512 -0.0312403 0 0.999442 -0.0334057 0 0.999363 -0.0356959 0 0.999363 -0.0356959 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 96.1405 0.04018 96.1405 1.84277 95.6533 0.04018 95.6533 1.67378 95.1661 0.04018 95.1661 1.50479 94.6789 0.04018 94.6789 1.33579 94.1916 0.04018 94.1916 1.1668 93.7044 0.04018 93.7044 0.99781 } TexCoordArray 1 Vec2Array 12 { 0.82592 0.66972 0.83888 0.66972 0.82592 0.67809 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1323.44 34.2653 -568.478 1309.91 33.9624 -576.461 1322.91 33.9624 -576.461 1309.91 33.7214 -585.207 1322.91 33.7214 -585.207 1309.91 33.509 -593.953 1322.91 33.509 -593.953 1309.91 33.3038 -602.699 1322.91 33.3038 -602.699 1309.91 33.0842 -611.445 1322.91 33.0842 -611.445 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00795778 0.999187 -0.0395327 -0.00678482 0.999082 -0.0423008 -0.00562966 0.999237 -0.038635 -0.0029995 0.99927 -0.0380722 -0.00129422 0.999478 -0.0322957 0 0.999526 -0.030796 0 0.99965 -0.0264561 0 0.999678 -0.0253673 0 0.999712 -0.0240042 0 0.999718 -0.02373 0 0.999712 -0.024004 0 0.999699 -0.0245521 0 0.999685 -0.0251003 0 0.999685 -0.0251003 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 11.0199 0 11.0199 1 10.8414 0 10.8414 1 10.663 0 10.663 1 10.4871 0 10.4871 1 10.3111 0 10.3111 1 10.1352 0 10.1352 1 9.95935 0 9.95935 1 } TexCoordArray 1 Vec2Array 14 { 0.81943 0.64292 0.82655 0.64619 0.81834 0.65205 0.82565 0.6537 0.81797 0.66135 0.82535 0.66135 0.81797 0.66972 0.82535 0.66972 0.81797 0.67809 0.82535 0.67809 0.81797 0.68647 0.82535 0.68647 0.81797 0.69484 0.82535 0.69484 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN481_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN481_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 22 Group { DataVariance STATIC name "T0LB511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_146 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_147 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1323.91 32.1257 -637.683 1322.91 32.1257 -637.683 1323.91 32.5166 -628.937 1322.91 32.5166 -628.937 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999003 -0.0446503 0 0.999003 -0.0446503 0 0.999003 -0.0446503 0 0.999003 -0.0446503 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 94.0578 1 94.0578 0 94.7532 1 94.7532 0 } TexCoordArray 1 Vec2Array 4 { 0.82592 0.71996 0.82535 0.71996 0.82592 0.71159 0.82535 0.71159 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1346.76 33.7214 -585.207 1346.76 34.3214 -585.207 1344.62 33.509 -593.953 1344.62 34.109 -593.953 1342.48 33.3038 -602.699 1342.48 33.9038 -602.699 1340.33 33.0842 -611.445 1340.33 33.6842 -611.445 1338.19 32.829 -620.191 1338.19 33.429 -620.191 1336.05 32.5166 -628.937 1336.05 33.1166 -628.937 1333.91 32.1257 -637.683 1333.91 32.7257 -637.683 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.971345 0 0.237673 -0.971345 0 0.237673 -0.971345 0 0.237673 -0.971345 0 0.237674 -0.97126 0 0.238023 -0.971174 0 0.238372 -0.971174 0 0.238372 -0.971259 0 0.238023 -0.971346 0 0.237669 -0.971347 0 0.237665 -0.971347 0 0.237665 -0.971346 0 0.237669 -0.971345 0 0.237674 -0.971345 0 0.237674 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 52.3862 0 52.3862 1 51.5116 0 51.5116 1 50.637 0 50.637 1 49.7624 0 49.7624 1 48.8878 0 48.8878 1 48.0132 0 48.0132 1 47.1386 0 47.1386 1 } TexCoordArray 1 Vec2Array 14 { 0.83888 0.66972 0.83888 0.66972 0.83766 0.67809 0.83766 0.67809 0.83645 0.68647 0.83645 0.68647 0.83523 0.69484 0.83523 0.69484 0.83402 0.70321 0.83402 0.70321 0.8328 0.71159 0.8328 0.71159 0.83159 0.71996 0.83159 0.71996 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB50" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1308.91 32.1257 -637.683 1308.91 32.1757 -637.683 1308.37 31.6749 -645.662 1308.37 31.7249 -645.662 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.997717 0 0.067528 -0.997717 0 0.067528 -0.997717 0 0.067528 -0.997717 0 0.067528 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 119.027 0.99604 119.027 0.99604 114.518 0.99604 114.518 0.99604 } TexCoordArray 1 Vec2Array 4 { 0.81741 0.71996 0.81741 0.71996 0.8171 0.7276 0.8171 0.7276 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB50" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1308.91 32.1257 -637.683 1309.91 32.0257 -637.683 1308.91 32.1757 -637.683 1309.91 32.1257 -637.683 1308.37 31.7249 -645.662 1309.36 31.6749 -645.796 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 0 1 0 0 1 0.0498949 0.997913 -0.0409973 0.046152 0.997537 -0.0528143 0.046136 0.997192 -0.0589959 0.04248 0.997395 -0.0583004 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 119.027 0.99604 119.027 -0.01177 119.027 0.99604 119.027 -0.01177 114.518 0.99604 114.518 -0.01177 } TexCoordArray 1 Vec2Array 6 { 0.81741 0.71996 0.81797 0.71996 0.81741 0.71996 0.81797 0.71996 0.8171 0.7276 0.81766 0.72773 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB49" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1322.91 32.1257 -637.683 1323.91 32.1257 -637.683 1322.24 31.6749 -647.549 1323.23 31.6749 -647.684 1320.24 31.224 -657.236 1321.21 31.224 -657.503 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 0.998958 -0.0456447 -0.00306163 0.998977 -0.0451273 -0.00409212 0.998971 -0.0451597 -0.00808482 0.998981 -0.0444133 -0.00908808 0.998976 -0.0443116 -0.0119496 0.998986 -0.0434163 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 27.7926 0 27.7926 1 27.2656 0 27.2656 1 26.7386 0 26.7386 1 } TexCoordArray 1 Vec2Array 6 { 0.82535 0.71996 0.82592 0.71996 0.82497 0.72941 0.82553 0.72954 0.82383 0.73868 0.82438 0.73894 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT431" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1298.46 32.2749 -644.313 1298.46 31.6749 -644.313 1297.12 31.824 -650.822 1297.12 31.224 -650.822 1294.91 31.3731 -657.091 1294.91 30.7731 -657.091 1291.88 30.9222 -663.006 1291.88 30.3222 -663.006 1288.08 30.4714 -668.457 1288.08 29.8714 -668.457 1283.58 30.0205 -673.347 1283.58 29.4205 -673.347 1278.46 29.5696 -677.585 1278.46 28.9696 -677.585 1272.82 29.1187 -681.094 1272.82 28.5187 -681.094 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.979461 0 -0.201634 0.979461 0 -0.201634 0.969332 0 -0.245757 0.957191 0 -0.289458 0.92728 0 -0.374368 0.909546 0 -0.415603 0.868562 0 -0.495581 0.845287 0 -0.534312 0.793779 0 -0.608207 0.765556 0 -0.643369 0.704541 0 -0.709664 0.671739 0 -0.740788 0.602411 0 -0.798186 0.565879 0 -0.824489 0.528262 0 -0.849082 0.528262 0 -0.849082 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 46.2369 1 46.2369 0 45.3351 1 45.3351 0 44.4334 1 44.4334 0 43.5316 1 43.5316 0 42.6299 1 42.6299 0 41.7281 1 41.7281 0 40.8264 1 40.8264 0 39.9246 1 39.9246 0 } TexCoordArray 1 Vec2Array 16 { 0.81148 0.72631 0.81148 0.72631 0.81072 0.73254 0.81072 0.73254 0.80947 0.73854 0.80947 0.73854 0.80775 0.74421 0.80775 0.74421 0.80559 0.74943 0.80559 0.74943 0.80304 0.75411 0.80304 0.75411 0.80013 0.75817 0.80013 0.75817 0.79694 0.76153 0.79694 0.76153 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB43" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1320.24 31.224 -657.236 1321.21 31.224 -657.503 1316.96 30.7731 -666.565 1317.88 30.7731 -666.96 1312.46 30.3222 -675.366 1313.31 30.3222 -675.882 1306.8 29.8714 -683.48 1307.58 29.8714 -684.106 1300.1 29.4205 -690.756 1300.79 29.4205 -691.481 1292.49 28.9696 -697.063 1293.07 28.9696 -697.875 1284.09 28.5187 -702.285 1284.56 28.5187 -703.168 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0121165 0.998957 -0.0440228 -0.0149535 0.998976 -0.0426933 -0.0159686 0.998971 -0.0424526 -0.0197188 0.99898 -0.0406172 -0.0216874 0.998971 -0.0398224 -0.0250899 0.99898 -0.0375303 -0.0268215 0.998971 -0.036558 -0.0298004 0.998981 -0.0339115 -0.0314327 0.998971 -0.0327033 -0.0341249 0.99898 -0.029569 -0.0356308 0.998971 -0.0280606 -0.0378583 0.99898 -0.024614 -0.0384602 0.998976 -0.023825 -0.0397651 0.998985 -0.0211688 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 26.7386 0 26.7386 1 26.2115 0 26.2115 1 25.6845 0 25.6845 1 25.1575 0 25.1575 1 24.6305 0 24.6305 1 24.1035 0 24.1035 1 23.5765 0 23.5765 1 } TexCoordArray 1 Vec2Array 14 { 0.82383 0.73868 0.82438 0.73894 0.82197 0.74762 0.82249 0.74799 0.81942 0.75604 0.8199 0.75654 0.81621 0.76381 0.81665 0.76441 0.81241 0.77078 0.8128 0.77147 0.80809 0.77682 0.80842 0.77759 0.80333 0.78181 0.80359 0.78266 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB43" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 1308.37 31.7249 -645.662 1309.36 31.6749 -645.796 1306.75 31.274 -653.495 1307.72 31.224 -653.762 1304.1 30.8231 -661.039 1305.02 30.7731 -661.433 1300.45 30.3722 -668.156 1301.31 30.3222 -668.671 1295.88 29.9214 -674.717 1296.66 29.8714 -675.343 1290.47 29.4705 -680.601 1291.16 29.4205 -681.326 1284.31 29.0196 -685.701 1284.89 28.9696 -686.513 1277.52 28.5687 -689.924 1277.99 28.5187 -690.807 1277.52 28.5187 -689.924 1277.99 28.4187 -690.807 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.0414217 0.996963 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0.8152 0.7427 0.81261 0.74914 0.8131 0.74963 0.81002 0.75542 0.81046 0.75602 0.80695 0.76105 0.80734 0.76175 0.80345 0.76594 0.80378 0.76671 0.7996 0.76998 0.79987 0.77083 0.7996 0.76998 0.79987 0.77083 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT51" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1347.28 33.5214 -585.306 1347.28 36.6214 -585.306 1345.14 33.309 -594.052 1345.14 36.409 -594.052 1343 33.1038 -602.798 1343 36.2038 -602.798 1340.85 32.8842 -611.544 1340.85 35.9842 -611.544 1338.71 32.629 -620.29 1338.71 35.729 -620.29 1336.57 32.3166 -629.036 1336.57 35.4166 -629.036 1334.43 31.9257 -637.782 1334.43 35.0257 -637.782 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.971345 0 0.237674 -0.971345 0 0.237674 -0.971345 0 0.237674 -0.971345 0 0.237674 -0.971259 0 0.238023 -0.971174 0 0.238372 -0.971174 0 0.238372 -0.971259 0 0.238023 -0.971345 0 0.237674 -0.971345 0 0.237673 -0.971346 0 0.237669 -0.971347 0 0.237665 -0.971348 0 0.237661 -0.971348 0 0.237661 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 19.719 0.00092 19.719 1.00092 18.3026 0.00092 18.3026 1.00092 16.8862 0.00092 16.8862 1.00092 15.4699 0.00092 15.4699 1.00092 14.0535 0.00092 14.0535 1.00092 12.6371 0.00092 12.6371 1.00092 11.2208 0.00092 11.2208 1.00092 } TexCoordArray 1 Vec2Array 14 { 0.38665 0.81368 0.38665 0.81368 0.38662 0.81415 0.38662 0.81415 0.38659 0.81462 0.38659 0.81462 0.38656 0.81509 0.38656 0.81509 0.38653 0.81556 0.38653 0.81556 0.3865 0.81603 0.3865 0.81603 0.38648 0.81651 0.38648 0.81651 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10012" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_92 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_93 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 16 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 DrawArrays TRIANGLE_STRIP 35 5 DrawArrays TRIANGLE_STRIP 40 5 DrawArrays TRIANGLE_STRIP 45 5 DrawArrays TRIANGLE_STRIP 50 5 DrawArrays TRIANGLE_STRIP 55 5 DrawArrays TRIANGLE_STRIP 60 5 DrawArrays TRIANGLE_STRIP 65 5 DrawArrays TRIANGLE_STRIP 70 5 DrawArrays TRIANGLE_STRIP 75 5 } VertexArray Vec3Array 80 { 1329.35 30.3503 -678.134 1332.11 30.5303 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useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1333.91 32.1257 -637.683 1323.91 32.1257 -637.683 1336.05 32.5166 -628.937 1323.91 32.5166 -628.937 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 0.999003 -0.0446502 0 0.999003 -0.0446502 0 0.999003 -0.0446502 0 0.999003 -0.0446502 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 93.017 0.83934 93.017 0.05071 93.5043 1.00834 93.5043 0.05071 } TexCoordArray 1 Vec2Array 4 { 0.83159 0.71996 0.82592 0.71996 0.8328 0.71159 0.82592 0.71159 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS50" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH 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-0.00760849 0.998408 -0.0558936 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 67.2115 189.219 67.2115 190.355 67.5899 189.219 67.5899 190.355 67.9683 189.219 67.9683 190.355 68.3467 189.219 68.3467 190.355 68.7251 189.219 68.7251 190.355 69.1035 189.219 69.1035 190.355 69.4937 189.219 69.4937 } TexCoordArray 1 Vec2Array 14 { 0.81173 0.67809 0.81741 0.67809 0.81173 0.68647 0.81741 0.68647 0.81173 0.69484 0.81741 0.69484 0.81173 0.70321 0.81741 0.70321 0.81173 0.71159 0.81741 0.71159 0.81173 0.71996 0.81741 0.71996 0.81148 0.72631 0.8171 0.7276 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS48" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 1323.91 32.1257 -637.683 1333.91 32.1257 -637.683 1323.23 31.6749 -647.684 1333.14 31.6749 -649.033 1321.21 31.224 -657.503 1330.84 31.224 -660.175 1317.88 30.7731 -666.96 1327.07 30.7731 -670.907 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0.998986 -0.0450298 -0.00284549 0.999114 -0.0419969 -0.00387572 0.999075 -0.0428354 -0.00739814 0.999149 -0.0405721 -0.00961922 0.999075 -0.0419234 -0.0128036 0.999149 -0.0392061 -0.0139681 0.999113 -0.0397161 -0.0156668 0.999212 -0.036478 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 189.219 69.1035 190.355 69.1035 189.219 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33.0842 -611.445 1322.91 33.0842 -611.445 1309.91 32.829 -620.191 1322.91 32.829 -620.191 1309.91 32.5166 -628.937 1322.91 32.5166 -628.937 1309.91 32.1257 -637.683 1322.91 32.1257 -637.683 1309.36 31.6749 -645.796 1322.24 31.6749 -647.549 1307.72 31.224 -653.762 1320.24 31.224 -657.236 1305.02 30.7731 -661.433 1316.96 30.7731 -666.565 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0.999574 -0.0291671 0 0.999574 -0.0291671 0 0.999509 -0.0313439 0 0.999438 -0.0335201 0 0.999252 -0.0386818 0 0.999132 -0.0416666 0 0.998843 -0.0480834 -0.00227201 0.998837 -0.0481526 -0.00465384 0.998665 -0.0514482 -0.0086845 0.998827 -0.0476272 -0.0115533 0.998665 -0.0503508 -0.0150344 0.998827 -0.046024 -0.0165879 0.99875 -0.047146 -0.0180285 0.998957 -0.0419442 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 9.95935 0 9.95935 1 9.7834 0 9.7834 1 9.60751 0 9.60751 1 9.43162 0 9.43162 1 9.25024 0 9.25024 1 9.06886 0 9.06886 1 8.88748 0 8.88748 1 } TexCoordArray 1 Vec2Array 14 { 0.81797 0.69484 0.82535 0.69484 0.81797 0.70321 0.82535 0.70321 0.81797 0.71159 0.82535 0.71159 0.81797 0.71996 0.82535 0.71996 0.81766 0.72773 0.82497 0.72941 0.81673 0.73536 0.82383 0.73868 0.8152 0.7427 0.82197 0.74762 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN421_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN421_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 17 Group { DataVariance STATIC name "TERR3301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1298.91 28.9696 -705.99 1307.68 29.4205 -698.735 1310.68 28.8101 -715.363 1340.56 30.4104 -709.445 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0182951 0.999033 -0.0399744 -0.038146 0.998324 -0.0435298 -0.038146 0.998324 -0.0435298 -0.0446009 0.998005 -0.0446828 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 30.7949 -6.11917 30.9817 -6.3415 31.0456 -5.83193 31.682 -6.01329 } TexCoordArray 1 Vec2Array 4 { 0.81173 0.78536 0.81671 0.77842 0.81841 0.79434 0.83536 0.78867 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3291" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 26 DrawArrays TRIANGLE_STRIP 26 5 } VertexArray Vec3Array 31 { 1298.91 28.9696 -705.99 1310.68 28.8101 -715.363 1289.25 28.5187 -711.998 1272.03 27.1091 -732.584 1280.84 28.0252 -716.469 1272.03 27.1091 -732.584 1272.44 27.5027 -720.94 1272.03 27.1091 -732.584 1264.03 26.9592 -725.411 1272.03 27.1091 -732.584 1255.62 26.4032 -729.882 1245.27 26.4081 -749.205 1247.21 25.8429 -734.353 1245.27 26.4081 -749.205 1238.8 25.2864 -738.825 1245.27 26.4081 -749.205 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StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1286.84 34.6653 -759.101 1310.68 28.8101 -715.363 1335.41 39.7565 -735.257 1340.56 30.4104 -709.445 1387.41 44.6305 -713.682 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.219801 0.943973 0.246175 -0.18788 0.940288 0.283828 -0.206406 0.925992 0.316125 -0.195483 0.908991 0.368133 -0.238558 0.896908 0.372353 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 30.4526 -4.74494 31.0456 -5.83193 31.5723 -5.33918 31.682 -6.01329 32.6799 -5.88345 } TexCoordArray 1 Vec2Array 5 { 0.80328 0.82734 0.81841 0.79434 0.83163 0.80989 0.83536 0.78867 0.86193 0.79273 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR304" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1340.56 30.4104 -709.445 1359.12 30.7116 -685.177 1387.41 44.6305 -713.682 1368.04 32.3113 -657.776 1409.23 46.8271 -671.821 1371.01 34.1114 -629.775 1409.23 46.8271 -671.821 1373.49 35.1114 -598.106 1436.33 45.6395 -632.455 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.268831 0.94347 0.19389 -0.322617 0.936544 0.137127 -0.311195 0.942441 0.122324 -0.331299 0.941574 0.0606566 -0.230747 0.970703 0.0670112 -0.329671 0.943989 -0.0141876 -0.230747 0.970703 0.0670112 -0.170403 0.982625 0.073553 -0.108497 0.988587 0.104515 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 31.682 -6.01329 32.0773 -6.75699 32.6799 -5.88345 32.2673 -7.5967 33.1446 -7.16629 32.3306 -8.4548 33.1446 -7.16629 32.3834 -9.42531 33.7218 -8.37267 } TexCoordArray 1 Vec2Array 9 { 0.83536 0.78867 0.84589 0.76544 0.86193 0.79273 0.85095 0.7392 0.87431 0.75265 0.85263 0.71239 0.87431 0.75265 0.85404 0.68207 0.88968 0.71496 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30630" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1266.61 26.0667 -727.095 1283.55 25.5516 -732.084 1266.61 26.0667 -727.095 1284.19 56.3927 -732.135 1284.19 56.3927 -732.135 1267.25 56.9078 -727.145 1284.19 56.3927 -732.135 1266.61 26.0667 -727.095 1272.21 25.8724 -739.006 1277.95 25.7459 -720.175 1272.21 25.8724 -739.006 1278.59 56.587 -720.224 1278.59 56.587 -720.224 1272.85 56.7135 -739.055 1278.59 56.587 -720.224 1272.21 25.8724 -739.006 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.282416 -0.00428824 0.959282 0.28239 -0.00427194 0.95929 0.282416 -0.00428824 0.959282 0.282416 -0.00428824 0.959282 0.282416 -0.00428824 0.959282 0.282442 -0.00430453 0.959275 0.282416 -0.00428824 0.959282 0.282416 -0.00428824 0.959282 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 -0.956314 0.0203089 0.291636 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.52913 0.99497 0.25885 0.99497 0.52913 0.99497 0.25885 0.51534 } TexCoordArray 1 Vec2Array 16 { 0.23569 0.61625 0.23614 0.61644 0.23569 0.61625 0.23616 0.61645 0.23616 0.61645 0.23571 0.61625 0.23616 0.61645 0.23569 0.61625 0.23584 0.61672 0.23599 0.61598 0.23584 0.61672 0.23601 0.61598 0.23601 0.61598 0.23586 0.61672 0.23601 0.61598 0.23584 0.61672 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1LB421" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 441.975 -0.00625 -773.448 441.975 0.09375 -774.448 441.975 0.09375 -773.448 441.975 0.14375 -774.448 435.44 0.09375 -774.092 435.635 0.14375 -775.072 429.155 0.09375 -775.998 429.538 0.14375 -776.922 423.364 0.09375 -779.094 423.919 0.14375 -779.925 418.287 0.09375 -783.26 418.994 0.14375 -783.967 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 1 0 0 1 0 0 0.0180007 0.99859 0.0499295 -0.00103989 0.998751 0.0499563 -0.00816962 0.99875 0.0493162 -0.0113869 0.99875 0.0486724 -0.0176284 0.998751 0.0467546 -0.0206585 0.998751 0.0454988 -0.026418 0.99875 0.0424309 -0.0291488 0.99875 0.0406149 -0.0318464 0.998739 0.0388071 -0.0318391 0.99874 0.0387947 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 1875.63 -0.01177 1875.63 0.99604 1875.63 -0.01177 1875.63 0.99604 1871.71 -0.01177 1871.71 0.99604 1867.78 -0.01177 1867.78 0.99604 1863.85 -0.01177 1863.85 0.99604 1859.92 -0.01177 1859.92 0.99604 } TexCoordArray 1 Vec2Array 12 { 0.32565 0.84995 0.32565 0.85091 0.32565 0.84995 0.32565 0.85091 0.32194 0.85057 0.32205 0.8515 0.31838 0.85239 0.3186 0.85328 0.31509 0.85535 0.31541 0.85615 0.31221 0.85934 0.31261 0.86002 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB421" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 403.201 0.09375 -793.34 403.584 0.09375 -794.263 394.478 0.09375 -795.986 394.673 0.09375 -796.966 385.407 0.09375 -796.879 385.407 0.09375 -797.879 377.073 0.09375 -796.879 377.073 0.09375 -797.879 368.74 0.09375 -796.879 368.74 0.09375 -797.879 360.407 0.09375 -796.879 360.407 0.09375 -797.879 352.073 0.09375 -796.879 352.073 0.09375 -797.879 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 230.358 0 230.358 1 229.899 0 229.899 1 229.44 0 229.44 1 228.953 0 228.953 1 228.466 0 228.466 1 227.979 0 227.979 1 227.492 0 227.492 1 } TexCoordArray 1 Vec2Array 14 { 0.30366 0.86899 0.30387 0.86988 0.29871 0.87153 0.29882 0.87247 0.29356 0.87238 0.29356 0.87334 0.28884 0.87238 0.28884 0.87334 0.28411 0.87238 0.28411 0.87334 0.27938 0.87238 0.27938 0.87334 0.27465 0.87238 0.27465 0.87334 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT461" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 1333.91 32.1257 -637.683 1333.91 32.7257 -637.683 1333.14 31.6749 -649.033 1333.14 32.2749 -649.033 1330.84 31.224 -660.175 1330.84 31.824 -660.175 1327.07 30.7731 -670.907 1327.07 31.3731 -670.907 1321.88 30.3222 -681.032 1321.88 30.9222 -681.032 1315.38 29.8714 -690.365 1315.38 30.4714 -690.365 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.997707 0 0.0676873 -0.997707 0 0.0676873 -0.993624 0 0.112747 -0.987492 0 0.157666 -0.969335 0 0.245743 -0.957354 0 0.288918 -0.927518 0 0.373779 -0.909622 0 0.415437 -0.868555 0 0.495592 -0.845407 0 0.534122 -0.820597 0 0.571507 -0.820597 0 0.571507 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 47.1386 0 47.1386 1 46.2369 0 46.2369 1 45.3351 0 45.3351 1 44.4334 0 44.4334 1 43.5316 0 43.5316 1 42.6299 0 42.6299 1 } TexCoordArray 1 Vec2Array 12 { 0.83159 0.71996 0.83159 0.71996 0.83115 0.73083 0.83115 0.73083 0.82985 0.7415 0.82985 0.7415 0.82771 0.75177 0.82771 0.75177 0.82476 0.76147 0.82476 0.76147 0.82108 0.7704 0.82108 0.7704 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB41" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1277.52 28.5187 -689.924 1277.99 28.5187 -690.807 1269.11 28.0219 -694.395 1269.58 28.0219 -695.278 1260.7 27.4901 -698.866 1261.17 27.4901 -699.749 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0459813 0.998642 -0.0244734 -0.0459813 0.998642 -0.0244733 -0.0470581 0.998578 -0.0250465 -0.0481339 0.998512 -0.0256213 -0.0492099 0.998445 -0.0261952 -0.0492087 0.998445 -0.026198 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 23.5765 1 23.5765 0 23.0199 1 23.0199 0 22.4633 1 22.4633 0 } TexCoordArray 1 Vec2Array 6 { 0.7996 0.76998 0.79987 0.77083 0.79483 0.77426 0.7951 0.77511 0.79006 0.77854 0.79033 0.77939 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT401" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1315.38 29.8714 -690.365 1315.38 30.4714 -690.365 1307.68 29.4205 -698.735 1307.68 30.0205 -698.735 1298.91 28.9696 -705.99 1298.91 29.5696 -705.99 1289.25 28.5187 -711.998 1289.25 29.1187 -711.998 1280.84 28.0252 -716.469 1280.84 28.6252 -716.469 1272.44 27.5027 -720.94 1272.44 28.1027 -720.94 1264.03 26.9592 -725.411 1264.03 27.5592 -725.411 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.73595 0 0.677035 -0.73595 0 0.677035 -0.704534 0 0.70967 -0.67162 0 0.740895 -0.602213 0 0.798335 -0.565712 0 0.824603 -0.511049 0 0.859552 -0.491633 0 0.870802 -0.469561 0 0.8829 -0.469706 0 0.882823 -0.469708 0 0.882822 -0.469564 0 0.882898 -0.469421 0 0.882975 -0.469421 0 0.882975 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 42.6299 0 42.6299 1 41.7281 0 41.7281 1 40.8264 0 40.8264 1 39.9246 0 39.9246 1 38.9722 0 38.9722 1 38.0198 0 38.0198 1 37.0675 0 37.0675 1 } TexCoordArray 1 Vec2Array 14 { 0.82108 0.7704 0.82108 0.7704 0.81671 0.77842 0.81671 0.77842 0.81173 0.78536 0.81173 0.78536 0.80626 0.79111 0.80626 0.79111 0.80148 0.7954 0.80148 0.7954 0.79672 0.79968 0.79672 0.79968 0.79195 0.80396 0.79195 0.80396 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB37" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1284.09 28.5187 -702.285 1284.56 28.5187 -703.168 1275.68 28.0252 -706.756 1276.15 28.0252 -707.639 1267.27 27.5027 -711.228 1267.74 27.5027 -712.11 1258.86 26.9592 -715.699 1259.33 26.9592 -716.582 1250.45 26.4032 -720.17 1250.92 26.4032 -721.053 1242.04 25.8429 -724.641 1242.51 25.8429 -725.524 1233.63 25.2864 -729.112 1234.1 25.2864 -729.995 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0456753 0.99866 -0.0243151 -0.0456761 0.99866 -0.0243132 -0.0465677 0.998608 -0.024787 -0.0474558 0.998554 -0.0252683 -0.0489893 0.998458 -0.0260949 -0.0496356 0.998417 -0.0264389 -0.0506696 0.998351 -0.0269792 -0.0510572 0.998326 -0.0271774 -0.0515736 0.998292 -0.0274546 -0.0517058 0.998283 -0.0275249 -0.0517219 0.998282 -0.0275312 -0.0516059 0.99829 -0.027467 -0.0514891 0.998297 -0.0274048 -0.0514891 0.998297 -0.0274048 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 23.5765 0 23.5765 1 23.0199 0 23.0199 1 22.4633 0 22.4633 1 21.9067 0 21.9067 1 21.3501 0 21.3501 1 20.7935 0 20.7935 1 20.237 0 20.237 1 } TexCoordArray 1 Vec2Array 14 { 0.80333 0.78181 0.80359 0.78266 0.79856 0.7861 0.79882 0.78694 0.79379 0.79038 0.79405 0.79122 0.78902 0.79466 0.78928 0.7955 0.78425 0.79894 0.78451 0.79978 0.77948 0.80322 0.77974 0.80406 0.77471 0.8075 0.77497 0.80835 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB29" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1308.37 31.6749 -645.662 1308.37 31.7249 -645.662 1306.75 31.224 -653.495 1306.75 31.274 -653.495 1304.1 30.7731 -661.039 1304.1 30.8231 -661.039 1300.45 30.3222 -668.156 1300.45 30.3722 -668.156 1295.88 29.8714 -674.717 1295.88 29.9214 -674.717 1290.47 29.4205 -680.601 1290.47 29.4705 -680.601 1284.31 28.9696 -685.701 1284.31 29.0196 -685.701 1277.52 28.5187 -689.924 1277.52 28.5687 -689.924 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.979276 0 0.20253 -0.979276 0 0.20253 -0.969276 0 0.245974 -0.957322 0 0.289023 -0.927493 0 0.37384 -0.909563 0 0.415567 -0.868474 0 0.495734 -0.845349 0 0.534214 -0.794036 0 0.60787 -0.765836 0 0.643036 -0.704764 0 0.709442 -0.671894 0 0.740648 -0.602419 0 0.79818 -0.565813 0 0.824534 -0.528131 0 0.849163 -0.528131 0 0.849163 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 114.518 0.99604 114.518 0.99604 110.01 0.99604 110.01 0.99604 105.501 0.99604 105.501 0.99604 100.992 0.99604 100.992 0.99604 96.4829 0.99604 96.4829 0.99604 91.9749 0.99604 91.9749 0.99604 87.4659 0.99604 87.4659 0.99604 82.9569 0.99604 82.9569 0.99604 } TexCoordArray 1 Vec2Array 16 { 0.8171 0.7276 0.8171 0.7276 0.81618 0.7351 0.81618 0.7351 0.81468 0.74232 0.81468 0.74232 0.81261 0.74914 0.81261 0.74914 0.81002 0.75542 0.81002 0.75542 0.80695 0.76105 0.80695 0.76105 0.80345 0.76594 0.80345 0.76594 0.7996 0.76998 0.7996 0.76998 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT43" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1296.81 34.7749 -643.878 1296.81 31.6749 -643.878 1295.47 34.324 -650.362 1295.47 31.224 -650.362 1293.27 33.8731 -656.607 1293.27 30.7731 -656.607 1290.24 33.4222 -662.5 1290.24 30.3222 -662.5 1286.45 32.9714 -667.93 1286.45 29.8714 -667.93 1281.96 32.5205 -672.802 1281.96 29.4205 -672.802 1276.86 32.0696 -677.023 1276.86 28.9696 -677.023 1271.23 31.6187 -680.519 1271.23 28.5187 -680.519 } 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Vec2Array 12 { 0.38648 0.81651 0.38648 0.81651 0.38648 0.81711 0.38648 0.81711 0.38646 0.81771 0.38646 0.81771 0.38639 0.81829 0.38639 0.81829 0.3863 0.81884 0.3863 0.81884 0.38617 0.81935 0.38617 0.81935 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT40" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use 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Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1213.57 23.723 -752.238 1213.57 24.323 -752.238 1205.16 23.2647 -756.709 1205.16 23.8647 -756.709 1196.75 22.8515 -761.18 1196.75 23.4515 -761.18 1188.34 22.4918 -765.651 1188.34 23.0918 -765.651 1179.94 22.1937 -770.123 1179.94 22.7937 -770.123 1171.53 21.9655 -774.594 1171.53 22.5655 -774.594 1162.18 21.8687 -778.855 1162.18 22.4687 -778.855 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.469421 0 0.882975 -0.469421 0 0.882975 -0.469419 0 0.882976 -0.469417 0 0.882977 -0.469415 0 0.882977 -0.469415 0 0.882977 -0.469587 0 0.882886 -0.469759 0 0.882795 -0.469761 0 0.882794 -0.469591 0 0.882884 -0.450434 0 0.89281 -0.432197 0 0.901779 -0.41469 0 0.909963 -0.41469 0 0.909963 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 31.3532 0 31.3532 1 30.4008 0 30.4008 1 29.4484 0 29.4484 1 28.496 0 28.496 1 27.5437 0 27.5437 1 26.5913 0 26.5913 1 25.7768 0 25.7768 1 } TexCoordArray 1 Vec2Array 14 { 0.76333 0.82964 0.76333 0.82964 0.75856 0.83392 0.75856 0.83392 0.75379 0.8382 0.75379 0.8382 0.74902 0.84248 0.74902 0.84248 0.74425 0.84677 0.74425 0.84677 0.73948 0.85105 0.73948 0.85105 0.73418 0.85513 0.73418 0.85513 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB25" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1183.18 22.4918 -755.939 1183.65 22.4918 -756.822 1174.77 22.1937 -760.41 1175.24 22.1937 -761.293 1166.36 21.9655 -764.881 1166.83 21.9655 -765.764 1158.23 21.8687 -768.586 1158.59 21.8687 -769.52 1149.71 21.8348 -771.272 1149.96 21.8348 -772.243 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0276147 0.999511 -0.0146978 -0.0276149 0.999511 -0.0146974 -0.0254583 0.999584 -0.0135495 -0.0233015 0.999652 -0.0124015 -0.0174582 0.999804 -0.00929177 -0.0137237 0.999883 -0.00682162 -0.00771726 0.999964 -0.003441 -0.00573318 0.999981 -0.00205386 -0.00359063 0.999993 -0.00114971 -0.00363292 0.999993 -0.000935348 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 16.8974 0 16.8974 1 16.3408 0 16.3408 1 15.7842 0 15.7842 1 15.3082 0 15.3082 1 14.8322 0 14.8322 1 } TexCoordArray 1 Vec2Array 10 { 0.74609 0.83319 0.74635 0.83403 0.74132 0.83747 0.74158 0.83831 0.73655 0.84175 0.73681 0.84259 0.73194 0.84529 0.73214 0.84619 0.7271 0.84787 0.72724 0.8488 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN301_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKRS31" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1222.37 25.1971 -707.921 1227.06 25.1971 -716.751 1213.96 24.6287 -712.393 1218.65 24.6287 -721.222 1205.55 24.0806 -716.864 1210.24 24.0806 -725.693 1197.14 23.5623 -721.335 1201.84 23.5623 -730.164 1188.73 23.0828 -725.806 1193.43 23.0828 -734.635 1180.32 22.6514 -730.277 1185.02 22.6514 -739.107 1171.91 22.2774 -734.748 1176.61 22.2774 -743.578 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0526075 0.998224 -0.0279427 -0.0526081 0.998224 -0.0279445 -0.0519844 0.998266 -0.0276138 -0.0513607 0.998307 -0.0272832 -0.0498201 0.998407 -0.0264646 -0.0489107 0.998465 -0.0259994 -0.0467922 0.998594 -0.0248909 -0.0455908 0.998665 -0.0242697 -0.0429022 0.998818 -0.0228386 -0.041421 0.998898 -0.0220495 -0.0381721 0.999065 -0.0203192 -0.0364041 0.999149 -0.0193771 -0.0346358 0.99923 -0.0184358 -0.0346357 0.99923 -0.0184355 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 74.6973 189.219 74.6973 190.355 75.1093 189.219 75.1093 190.355 75.5214 189.219 75.5214 190.355 75.9335 189.219 75.9335 190.355 76.3455 189.219 76.3455 190.355 76.7576 189.219 76.7576 190.355 77.1697 189.219 77.1697 } TexCoordArray 1 Vec2Array 14 { 0.76832 0.78721 0.77098 0.79567 0.76355 0.79149 0.76621 0.79995 0.75878 0.79577 0.76144 0.80423 0.75401 0.80005 0.75667 0.80851 0.74924 0.80433 0.7519 0.81279 0.74447 0.80862 0.74713 0.81707 0.7397 0.8129 0.74236 0.82135 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS25" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1183.65 22.4918 -756.822 1188.34 22.4918 -765.651 1175.24 22.1937 -761.293 1179.94 22.1937 -770.123 1166.83 21.9655 -765.764 1171.53 21.9655 -774.594 1158.59 21.8687 -769.52 1162.18 21.8687 -778.855 1149.96 21.8348 -772.243 1152.37 21.8348 -781.946 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.0276266 0.999511 -0.0146752 -0.0276326 0.99951 -0.0146932 -0.025469 0.999584 -0.0135466 -0.0233078 0.999651 -0.0124062 -0.0173826 0.999806 -0.0092524 -0.0130886 0.999893 -0.00650389 -0.00732277 0.999968 -0.00326179 -0.00524095 0.999985 -0.00186401 -0.00334435 0.999994 -0.00105403 -0.00320474 0.999995 -0.000795994 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 189.219 77.1697 190.355 77.1697 189.219 77.5818 190.355 77.5818 189.219 77.9938 190.355 77.9938 189.219 78.3462 190.355 78.3462 189.219 78.6986 190.355 78.6986 } TexCoordArray 1 Vec2Array 10 { 0.74635 0.83403 0.74902 0.84248 0.74158 0.83831 0.74425 0.84677 0.73681 0.84259 0.73948 0.85105 0.73214 0.84619 0.73418 0.85513 0.72724 0.8488 0.72861 0.85809 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1219.12 24.6287 -722.105 1225.23 24.7421 -733.583 1210.71 24.0806 -726.576 1216.82 24.2182 -738.054 1202.3 23.5623 -731.047 1208.41 23.723 -742.526 1193.9 23.0828 -735.518 1200 23.2647 -746.997 1185.49 22.6514 -739.99 1191.59 22.8515 -751.468 1177.08 22.2774 -744.461 1183.18 22.4918 -755.939 1168.67 21.9701 -748.932 1174.77 22.1937 -760.41 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0547979 0.998311 -0.019307 -0.0541179 0.998374 -0.0178919 -0.0537193 0.998406 -0.0173285 -0.0526605 0.998494 -0.0153919 -0.0515885 0.998568 -0.0141503 -0.0502802 0.998661 -0.0121531 -0.0485765 0.998763 -0.0106162 -0.046999 0.998858 -0.00861953 -0.0446211 0.998981 -0.00682606 -0.0428025 0.999071 -0.00491538 -0.0397102 0.999207 -0.00285471 -0.0376522 0.99929 -0.00107749 -0.0359495 0.999354 -3.7815e-05 -0.0356895 0.999363 0.00050118 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 6.63978 0 6.63978 1 6.4482 0 6.4482 1 6.25668 0 6.25668 1 6.0651 0 6.0651 1 5.87355 0 5.87355 1 5.682 0 5.682 1 5.49044 0 5.49044 1 } TexCoordArray 1 Vec2Array 14 { 0.76647 0.80079 0.76994 0.81178 0.7617 0.80507 0.76517 0.81606 0.75693 0.80935 0.7604 0.82034 0.75217 0.81363 0.75563 0.82462 0.7474 0.81792 0.75086 0.8289 0.74263 0.8222 0.74609 0.83319 0.73786 0.82648 0.74132 0.83747 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN242_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN242_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 13 Group { DataVariance STATIC name "OBJ30689" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 DrawArrays TRIANGLE_STRIP 12 4 } VertexArray Vec3Array 16 { 1179.53 52.431 -790.626 1161.54 52.5575 -782.641 1179.53 52.431 -790.626 1161.67 21.7164 -782.01 1161.67 21.7164 -782.01 1179.66 21.5899 -789.996 1161.67 21.7164 -782.01 1179.53 52.431 -790.626 1167.03 52.2367 -794.74 1174.04 52.7518 -778.527 1167.03 52.2367 -794.74 1174.17 21.9107 -777.897 1174.17 21.9107 -777.897 1167.16 21.3956 -794.11 1174.17 21.9107 -777.897 1167.03 52.2367 -794.74 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.405746 0.0203906 0.913758 0.405726 0.0204051 0.913767 0.405746 0.0203906 0.913758 0.405746 0.0203906 0.913758 0.405746 0.0203906 0.913758 0.405767 0.020376 0.913749 0.405746 0.0203906 0.913758 0.405746 0.0203906 0.913758 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 0.917919 -0.00423518 -0.396745 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 0.55786 0.48521 0.28202 0.48521 0.55786 0.48521 0.28202 0.00558 0.28202 0.00558 0.55786 0.00558 0.28202 0.00558 0.55786 0.48521 0.2815 0.49008 0.00223 0.49008 0.2815 0.49008 0.00223 0.00442 0.00223 0.00442 0.2815 0.00442 0.00223 0.00442 0.2815 0.49008 } TexCoordArray 1 Vec2Array 16 { 0.23339 0.61874 0.23291 0.61843 0.23339 0.61874 0.23292 0.6184 0.23292 0.6184 0.23339 0.61872 0.23292 0.6184 0.23339 0.61874 0.23306 0.6189 0.23324 0.61827 0.23306 0.6189 0.23325 0.61824 0.23325 0.61824 0.23306 0.61888 0.23325 0.61824 0.23306 0.6189 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJ30631" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_140 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_141 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 4 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 4 } VertexArray Vec3Array 15 { 1181.85 21.9407 -797.915 1180.77 44.5187 -783.375 1182.3 44.6117 -797.764 1181.85 21.9407 -797.915 1180.32 21.8477 -783.526 1181.85 21.9407 -797.915 1180.77 44.5187 -783.375 1187.98 44.3759 -789.824 1175.08 44.7545 -791.316 1187.98 44.3759 -789.824 1174.64 22.0835 -791.465 1174.64 22.0835 -791.465 1187.54 21.7049 -789.974 1174.64 22.0835 -791.465 1187.98 44.3759 -789.824 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.9942 0.0204405 -0.105585 -0.11498 -0.00432087 0.993358 -0.115017 -0.00429874 0.993354 -0.11498 -0.00432087 0.993358 -0.11498 -0.00432087 0.993358 -0.11498 -0.00432087 0.993358 -0.114944 -0.004343 0.993362 -0.11498 -0.00432087 0.993358 -0.11498 -0.00432087 0.993358 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 15 { 0.25885 0.51534 0.52913 0.99497 0.25885 0.99497 0.25885 0.51534 0.52913 0.51534 0.25885 0.51534 0.52913 0.99497 0.254 0.99985 0.00222 0.99985 0.254 0.99985 0.00222 0.51419 0.00222 0.51419 0.254 0.51419 0.00222 0.51419 0.254 0.99985 } TexCoordArray 1 Vec2Array 15 { 0.23345 0.61903 0.23342 0.61846 0.23346 0.61902 0.23345 0.61903 0.23341 0.61846 0.23345 0.61903 0.23342 0.61846 0.23361 0.61871 0.23327 0.61877 0.23361 0.61871 0.23326 0.61877 0.23326 0.61877 0.2336 0.61872 0.23326 0.61877 0.23361 0.61871 } TexCoordArray 2 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB251" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_114 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_115 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1132.01 21.5411 -774.446 1132.01 21.5411 -773.446 1141.05 21.7602 -773.893 1140.93 21.7602 -772.9 1149.96 21.8348 -772.243 1149.71 21.8348 -771.272 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.0242296 0.999706 0 -0.0243019 0.999704 -0.00146319 -0.0189071 0.99982 -0.00130465 -0.0135328 0.999906 -0.00200321 -0.00814946 0.999966 -0.00153527 -0.00810925 0.999965 -0.00208784 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 14.0247 1 14.0247 0 14.6193 1 14.6193 0 14.9648 1 14.9648 0 } TexCoordArray 1 Vec2Array 6 { 0.71706 0.8509 0.71706 0.84995 0.72219 0.85038 0.72212 0.84942 0.72724 0.8488 0.7271 0.84787 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB242" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 12 } VertexArray Vec3Array 12 { 492.682 38.2332 -105.939 493.221 38.2332 -105.097 501.048 37.6468 -111.582 501.627 37.6468 -110.767 509.127 37.0604 -117.626 509.746 37.0604 -116.84 516.902 36.4739 -124.058 517.558 36.4739 -123.303 524.354 35.8875 -130.862 525.046 35.8875 -130.14 531.464 35.3011 -138.022 532.19 35.3011 -137.335 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.0488726 0.998315 -0.0312854 0.0479749 0.998324 -0.0323696 0.0477551 0.998321 -0.0327836 0.0465892 0.998326 -0.034267 0.0460952 0.998321 -0.0350877 0.0448595 0.998326 -0.0365118 0.0443358 0.998321 -0.0372876 0.0430336 0.998326 -0.0386382 0.042464 0.998321 -0.0393944 0.0410944 0.998326 -0.0406904 0.0407941 0.998324 -0.0410556 0.0396959 0.998331 -0.0419504 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 133.45 0 133.45 1 132.879 0 132.879 1 132.308 0 132.308 1 131.737 0 131.737 1 131.166 0 131.166 1 130.594 0 130.594 1 } TexCoordArray 1 Vec2Array 12 { 0.35441 0.21085 0.35472 0.21004 0.35916 0.21625 0.35949 0.21547 0.36374 0.22204 0.36409 0.22129 0.36815 0.2282 0.36852 0.22748 0.37238 0.23471 0.37277 0.23402 0.37641 0.24157 0.37682 0.24091 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB25" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1159.79 21.7386 -752.52 1160.26 21.6386 -753.403 1159.79 21.7886 -752.52 1160.26 21.7386 -753.403 1153.22 21.6208 -755.516 1153.57 21.5708 -756.45 1146.33 21.4307 -757.688 1146.57 21.3807 -758.659 1139.22 21.1999 -759.005 1139.35 21.1499 -759.997 1132.01 20.9098 -759.446 1132.01 20.8598 -760.446 1132.01 20.8598 -759.446 1132.01 20.7598 -760.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.882751 0 0.469841 0.882751 0 0.469841 0.0185753 0.998738 -0.0466686 0.00588236 0.998639 -0.0518144 -0.00329618 0.998442 -0.0556969 -0.006743 0.998471 -0.0548611 -0.013837 0.99834 -0.0559054 -0.0179953 0.998344 -0.0546327 -0.0268744 0.998123 -0.0550337 -0.0317155 0.998105 -0.0527286 -0.0400087 0.99782 -0.0524778 -0.0567384 0.997143 -0.0498564 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 16.2898 0.99604 16.2898 -0.01177 16.2898 0.99604 16.2898 -0.01177 12.2178 0.99604 12.2178 -0.01177 8.14574 0.99604 8.14574 -0.01177 4.07274 0.99604 4.07274 -0.01177 0.00073 0.99604 0.00073 -0.01177 0.00073 0.99604 0.00073 -0.01177 } TexCoordArray 1 Vec2Array 14 { 0.73282 0.82991 0.73309 0.83076 0.73282 0.82991 0.73309 0.83076 0.72909 0.83278 0.72929 0.83367 0.72519 0.83486 0.72532 0.83579 0.72115 0.83612 0.72123 0.83707 0.71706 0.83654 0.71706 0.8375 0.71706 0.83654 0.71706 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT241" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1171.91 22.8774 -734.748 1171.91 22.2774 -734.748 1163.5 22.5701 -739.219 1163.5 21.9701 -739.219 1155.1 22.3386 -743.691 1155.1 21.7386 -743.691 1149.63 22.1708 -746.18 1149.63 21.5708 -746.18 1143.91 21.9807 -747.985 1143.91 21.3807 -747.985 1138 21.7499 -749.079 1138 21.1499 -749.079 1132.01 21.4598 -749.446 1132.01 20.8598 -749.446 1122.75 21.0646 -749.446 1122.75 20.4646 -749.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.469415 0 -0.882977 0.469415 0 -0.882977 0.469587 0 -0.882886 0.469759 0 -0.882795 0.456711 0 -0.889615 0.43902 0 -0.898477 0.377089 0 -0.926177 0.339282 0 -0.940685 0.261676 0 -0.965156 0.22197 0 -0.975053 0.142004 0 -0.989866 0.101651 0 -0.99482 0.0345373 0 -0.999403 0.014972 0 -0.999888 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 28.496 1 28.496 0 27.5437 1 27.5437 0 26.5913 1 26.5913 0 25.7768 1 25.7768 0 24.9623 1 24.9623 0 24.1478 1 24.1478 0 23.3333 1 23.3333 0 22.4074 1 22.4074 0 } TexCoordArray 1 Vec2Array 16 { 0.7397 0.8129 0.7397 0.8129 0.73493 0.81718 0.73493 0.81718 0.73016 0.82146 0.73016 0.82146 0.72706 0.82384 0.72706 0.82384 0.72381 0.82557 0.72381 0.82557 0.72046 0.82662 0.72046 0.82662 0.71706 0.82697 0.71706 0.82697 0.71181 0.82697 0.71181 0.82697 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB24" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1132.01 20.8598 -759.446 1132.01 20.8598 -760.446 1122.75 20.4646 -759.446 1122.75 20.4646 -760.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.0426394 0.99909 0 -0.0426394 0.99909 0 -0.0426394 0.99909 0 -0.0426394 0.99909 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 13.8802 1 13.8802 0 13.339 1 13.339 0 } TexCoordArray 1 Vec2Array 4 { 0.71706 0.83654 0.71706 0.8375 0.71181 0.83654 0.71181 0.8375 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0LT22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1162.18 21.8687 -778.855 1162.18 22.4687 -778.855 1152.37 21.8348 -781.946 1152.37 22.4348 -781.946 1142.27 21.7602 -783.818 1142.27 22.3602 -783.818 1132.01 21.5411 -784.446 1132.01 22.1411 -784.446 1122.75 21.1225 -785.001 1122.75 21.7225 -785.001 1113.49 20.6294 -785.557 1113.49 21.2294 -785.557 1104.24 20.0948 -786.112 1104.24 20.6948 -786.112 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.30052 0 0.953775 -0.30052 0 0.953775 -0.261562 0 0.965187 -0.222071 0 0.97503 -0.142077 0 0.989856 -0.101626 0 0.994823 -0.0606996 0 0.998156 -0.0602784 0 0.998182 -0.0598641 0 0.998207 -0.0599013 0 0.998204 -0.0599228 0 0.998203 -0.0599072 0 0.998204 -0.0598915 0 0.998205 -0.0598915 0 0.998205 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 25.7768 0 25.7768 1 24.9623 0 24.9623 1 24.1478 0 24.1478 1 23.3333 0 23.3333 1 22.4074 0 22.4074 1 21.4815 0 21.4815 1 20.5556 0 20.5556 1 } TexCoordArray 1 Vec2Array 14 { 0.73418 0.85513 0.73418 0.85513 0.72861 0.85809 0.72861 0.85809 0.72288 0.85988 0.72288 0.85988 0.71706 0.86048 0.71706 0.86048 0.71181 0.86101 0.71181 0.86101 0.70656 0.86154 0.70656 0.86154 0.70131 0.86207 0.70131 0.86207 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 1132.01 21.5411 -773.446 1132.01 21.5411 -774.446 1122.75 21.1225 -773.446 1122.75 21.1225 -774.446 1113.49 20.6294 -773.446 1113.49 20.6294 -774.446 1104.24 20.0948 -773.446 1104.24 20.0948 -774.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.045159 0.99898 0 -0.045159 0.99898 0 -0.0478321 0.998855 0 -0.0505041 0.998724 0 -0.0546821 0.998504 0 -0.0561898 0.99842 0 -0.0576982 0.998334 0 -0.0576982 0.998334 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 2.7779 0.00017 2.7779 0.06299 2.46926 0.00017 2.46926 0.06299 2.16061 0.00017 2.16061 0.06299 1.85197 0.00017 1.85197 0.06299 } TexCoordArray 1 Vec2Array 8 { 0.71706 0.84995 0.71706 0.8509 0.71181 0.84995 0.71181 0.8509 0.70656 0.84995 0.70656 0.8509 0.70131 0.84995 0.70131 0.8509 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT181" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1122.75 21.0646 -749.446 1122.75 20.4646 -749.446 1113.49 20.634 -749.446 1113.49 20.034 -749.446 1104.24 20.1901 -749.446 1104.24 19.5901 -749.446 1094.98 19.7546 -749.446 1094.98 19.1546 -749.446 1085.72 19.3493 -749.446 1085.72 18.7493 -749.446 1076.46 18.9961 -749.446 1076.46 18.3961 -749.446 1067.2 18.7168 -749.446 1067.2 18.1168 -749.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 22.4074 1 22.4074 0 21.4815 1 21.4815 0 20.5556 1 20.5556 0 19.6296 1 19.6296 0 18.7037 1 18.7037 0 17.7778 1 17.7778 0 16.8519 1 16.8519 0 } TexCoordArray 1 Vec2Array 14 { 0.71181 0.82697 0.71181 0.82697 0.70656 0.82697 0.70656 0.82697 0.70131 0.82697 0.70131 0.82697 0.69606 0.82697 0.69606 0.82697 0.69081 0.82697 0.69081 0.82697 0.68555 0.82697 0.68555 0.82697 0.6803 0.82697 0.6803 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1122.75 20.4646 -759.446 1122.75 20.4646 -760.446 1113.49 20.034 -759.446 1113.49 20.034 -760.446 1104.24 19.5901 -759.446 1104.24 19.5901 -760.446 1094.98 19.1546 -759.446 1094.98 19.1546 -760.446 1085.72 18.7493 -759.446 1085.72 18.7493 -760.446 1076.46 18.3961 -759.446 1076.46 18.3961 -760.446 1067.2 18.1168 -759.446 1067.2 18.1168 -760.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0464508 0.998921 0 -0.0464508 0.998921 0 -0.0469449 0.998897 0 -0.0474394 0.998874 0 -0.0476153 0.998866 0 -0.0472966 0.998881 0 -0.0458946 0.998946 0 -0.0448109 0.998996 0 -0.0418567 0.999124 0 -0.039986 0.9992 0 -0.03546 0.999371 0 -0.0328044 0.999462 0 -0.0301481 0.999545 0 -0.0301481 0.999545 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 13.339 1 13.339 0 12.7979 1 12.7979 0 12.2568 1 12.2568 0 11.7156 1 11.7156 0 11.1745 1 11.1745 0 10.6334 1 10.6334 0 10.0922 1 10.0922 0 } TexCoordArray 1 Vec2Array 14 { 0.71181 0.83654 0.71181 0.8375 0.70656 0.83654 0.70656 0.8375 0.70131 0.83654 0.70131 0.8375 0.69606 0.83654 0.69606 0.8375 0.69081 0.83654 0.69081 0.8375 0.68555 0.83654 0.68555 0.8375 0.6803 0.83654 0.6803 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_142 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_143 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1159.79 21.7386 -752.52 1159.79 21.7886 -752.52 1153.22 21.5708 -755.516 1153.22 21.6208 -755.516 1146.33 21.3807 -757.688 1146.33 21.4307 -757.688 1139.22 21.1499 -759.005 1139.22 21.1999 -759.005 1132.01 20.8598 -759.446 1132.01 20.9098 -759.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.414902 0 0.909866 -0.414902 0 0.909866 -0.377436 0 0.926035 -0.339289 0 0.940682 -0.261557 0 0.965188 -0.221986 0 0.97505 -0.142037 0 0.989861 -0.101607 0 0.994825 -0.0610484 0 0.998135 -0.0610484 0 0.998135 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 16.2898 0.99604 16.2898 0.99604 12.2178 0.99604 12.2178 0.99604 8.14574 0.99604 8.14574 0.99604 4.07274 0.99604 4.07274 0.99604 0.00073 0.99604 0.00073 0.99604 } TexCoordArray 1 Vec2Array 10 { 0.73282 0.82991 0.73282 0.82991 0.72909 0.83278 0.72909 0.83278 0.72519 0.83486 0.72519 0.83486 0.72115 0.83612 0.72115 0.83612 0.71706 0.83654 0.71706 0.83654 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT24" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1170.55 25.3774 -733.969 1170.55 22.2774 -733.969 1162.16 25.0701 -738.423 1162.16 21.9701 -738.423 1153.78 24.8386 -742.878 1153.78 21.7386 -742.878 1148.32 24.6708 -745.358 1148.32 21.5708 -745.358 1142.62 24.4807 -747.156 1142.62 21.3807 -747.156 1136.72 24.2499 -748.246 1136.72 21.1499 -748.246 1130.74 23.9598 -748.611 1130.74 20.8598 -748.611 1121.51 23.5646 -748.611 1121.51 20.4646 -748.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { 0.468891 0 -0.883256 0.468891 0 -0.883256 0.469065 0 -0.883164 0.469239 0 -0.883071 0.456161 0 -0.889897 0.438433 0 -0.898764 0.376668 0 -0.926348 0.339038 0 -0.940773 0.261449 0 -0.965217 0.221658 0 -0.975125 0.141693 0 -0.989911 0.101383 0 -0.994848 0.0344347 0 -0.999407 0.014935 0 -0.999888 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 45.6582 1 45.6582 0 44.1377 1 44.1377 0 42.617 1 42.617 0 41.3165 1 41.3165 0 40.016 1 40.016 0 38.7155 1 38.7155 0 37.415 1 37.415 0 35.9367 1 35.9367 0 } TexCoordArray 1 Vec2Array 16 { 0.38291 0.82188 0.38291 0.82188 0.38273 0.82213 0.38273 0.82213 0.38254 0.82238 0.38254 0.82238 0.38242 0.82252 0.38242 0.82252 0.3823 0.82263 0.3823 0.82263 0.38216 0.8227 0.38216 0.8227 0.38203 0.82273 0.38203 0.82273 0.38181 0.82274 0.38181 0.82274 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN242_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 5 Group { DataVariance STATIC name "TKLS251" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_131 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_132 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 1141.05 21.7603 -773.893 1142.27 21.7603 -783.818 1132.01 21.5411 -774.446 1132.01 21.5411 -784.446 1149.96 21.8349 -772.243 1152.37 21.8349 -781.946 1141.05 21.7603 -773.893 1142.27 21.7603 -783.818 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0128444 0.999916 -0.0018993 -0.0172819 0.99985 -0.00121268 -0.0226244 0.999743 -0.00138525 -0.0213596 0.999772 0 -0.00800426 0.999966 -0.0019881 -0.00758833 0.99997 -0.00140339 -0.0128444 0.999916 -0.0018993 -0.0172819 0.99985 -0.00121268 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 189.219 79.4185 190.355 79.4174 189.219 79.9715 190.355 79.9715 189.219 79.0672 190.355 79.0672 189.219 79.4185 190.355 79.4174 } TexCoordArray 1 Vec2Array 8 { 0.72219 0.85038 0.72288 0.85988 0.71706 0.8509 0.71706 0.86048 0.72724 0.8488 0.72861 0.85809 0.72219 0.85038 0.72288 0.85988 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS24" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 16 } VertexArray Vec3Array 16 { 1171.91 22.2774 -734.748 1176.61 22.2774 -743.578 1163.5 21.9701 -739.219 1168.2 21.9701 -748.049 1155.1 21.7386 -743.691 1159.79 21.7386 -752.52 1149.63 21.5708 -746.18 1153.22 21.5708 -755.516 1143.91 21.3807 -747.985 1146.33 21.3807 -757.688 1138 21.1499 -749.079 1139.22 21.1499 -759.005 1132.01 20.8598 -749.446 1132.01 20.8598 -759.446 1122.75 20.4646 -749.446 1122.75 20.4646 -759.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 16 { -0.0284656 0.99948 -0.0151514 -0.0284656 0.99948 -0.0151514 -0.026135 0.999562 -0.0139109 -0.0237991 0.999637 -0.01266 -0.0222375 0.999683 -0.0118214 -0.0223969 0.99969 -0.0108867 -0.0251171 0.999626 -0.01079 -0.0254014 0.999641 -0.00854671 -0.0305017 0.999496 -0.00885567 -0.0311905 0.999493 -0.00636105 -0.0385482 0.999237 -0.00621148 -0.0394991 0.999215 -0.00310984 -0.0432913 0.999061 -0.00157424 -0.0419569 0.999119 0 -0.0426394 0.99909 0 -0.0426394 0.99909 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 16 { 190.355 77.1697 189.219 77.1697 190.355 77.5818 189.219 77.5818 190.355 77.9938 189.219 77.9938 190.355 78.3462 189.219 78.3462 190.355 78.6986 189.219 78.6986 190.355 79.0511 189.219 79.0511 190.355 79.4035 189.219 79.4035 190.355 79.8041 189.219 79.8041 } TexCoordArray 1 Vec2Array 16 { 0.7397 0.8129 0.74236 0.82135 0.73493 0.81718 0.73759 0.82563 0.73016 0.82146 0.73282 0.82991 0.72706 0.82384 0.72909 0.83278 0.72381 0.82557 0.72519 0.83486 0.72046 0.82662 0.72115 0.83612 0.71706 0.82697 0.71706 0.83654 0.71181 0.82697 0.71181 0.83654 } TexCoordArray 2 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 16 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 1132.01 21.5411 -774.446 1132.01 21.5411 -784.446 1122.75 21.1225 -774.446 1122.75 21.1225 -785.001 1113.49 20.6294 -774.446 1113.49 20.6294 -785.557 1104.24 20.0948 -774.446 1104.24 20.0948 -786.112 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.045159 0.99898 0 -0.045159 0.99898 0 -0.0478798 0.998853 0 -0.0505502 0.998721 0 -0.0547076 0.998502 0 -0.0562145 0.998419 0 -0.0576982 0.998334 0 -0.0576982 0.998334 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 4.64361 0 4.64361 1 4.45738 0 4.45738 1 4.27115 0 4.27115 1 4.08491 0 4.08491 1 } TexCoordArray 1 Vec2Array 8 { 0.71706 0.8509 0.71706 0.86048 0.71181 0.8509 0.71181 0.86101 0.70656 0.8509 0.70656 0.86154 0.70131 0.8509 0.70131 0.86207 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1122.75 20.4646 -749.446 1122.75 20.4646 -759.446 1113.49 20.034 -749.446 1113.49 20.034 -759.446 1104.24 19.5901 -749.446 1104.24 19.5901 -759.446 1094.98 19.1546 -749.446 1094.98 19.1546 -759.446 1085.72 18.7493 -749.446 1085.72 18.7493 -759.446 1076.46 18.3961 -749.446 1076.46 18.3961 -759.446 1067.2 18.1168 -749.446 1067.2 18.1168 -759.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0464507 0.998921 0 -0.0464507 0.998921 0 -0.0469449 0.998897 0 -0.0474394 0.998874 0 -0.0476153 0.998866 0 -0.0472966 0.998881 0 -0.0458946 0.998946 0 -0.0448109 0.998995 0 -0.0418567 0.999124 0 -0.039986 0.9992 0 -0.03546 0.999371 0 -0.0328044 0.999462 0 -0.0301481 0.999545 0 -0.0301481 0.999545 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 79.8041 189.219 79.8041 190.355 80.2047 189.219 80.2047 190.355 80.6053 189.219 80.6053 190.355 81.0059 189.219 81.0059 190.355 81.4066 189.219 81.4066 190.355 81.8072 189.219 81.8072 190.355 82.2078 189.219 82.2078 } TexCoordArray 1 Vec2Array 14 { 0.71181 0.82697 0.71181 0.83654 0.70656 0.82697 0.70656 0.83654 0.70131 0.82697 0.70131 0.83654 0.69606 0.82697 0.69606 0.83654 0.69081 0.82697 0.69081 0.83654 0.68555 0.82697 0.68555 0.83654 0.6803 0.82697 0.6803 0.83654 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN242" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1168.67 21.9701 -748.932 1174.77 22.1937 -760.41 1160.26 21.7386 -753.403 1166.36 21.9655 -764.881 1153.57 21.5708 -756.45 1158.23 21.8687 -768.586 1146.57 21.3807 -758.659 1149.71 21.8348 -771.272 1139.35 21.1499 -759.997 1140.93 21.7602 -772.9 1132.01 20.8598 -760.446 1132.01 21.5411 -773.446 1122.75 20.4646 -760.446 1122.75 21.1225 -773.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0295247 0.999557 0.00378126 -0.0294315 0.999559 0.00397454 -0.0288755 0.999574 0.00431024 -0.0254439 0.999637 0.00889373 -0.0256329 0.9996 0.0119496 -0.0210589 0.999554 0.0211868 -0.0265193 0.999348 0.0245127 -0.0217598 0.99914 0.0353093 -0.0309268 0.99878 0.0384976 -0.0280528 0.99851 0.0468042 -0.0372301 0.998087 0.0493609 -0.0386042 0.997917 0.0516923 -0.0438413 0.997716 0.05139 -0.0451014 0.997706 0.0504916 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 5.49044 0 5.49044 1 5.29889 0 5.29889 1 5.13507 0 5.13507 1 4.97125 0 4.97125 1 4.80743 0 4.80743 1 4.64361 0 4.64361 1 4.45738 0 4.45738 1 } TexCoordArray 1 Vec2Array 14 { 0.73786 0.82648 0.74132 0.83747 0.73309 0.83076 0.73655 0.84175 0.72929 0.83367 0.73194 0.84529 0.72532 0.83579 0.7271 0.84787 0.72123 0.83707 0.72212 0.84942 0.71706 0.8375 0.71706 0.84995 0.71181 0.8375 0.71181 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN182_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN182_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 52 Group { DataVariance STATIC name "TERR3272" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 21 } VertexArray Vec3Array 25 { 1088.07 18.6042 -807.507 1094.98 19.5518 -786.668 1088.07 18.6042 -807.507 1104.24 20.0948 -786.112 1107.62 17.5554 -707.784 1094.98 19.1546 -749.446 1072.38 19.705 -707.853 1085.72 18.7493 -749.446 1072.38 19.705 -707.853 1076.46 18.3961 -749.446 1072.38 19.705 -707.853 1067.2 18.1168 -749.446 1072.38 19.705 -707.853 1057.94 17.9332 -749.446 1072.38 19.705 -707.853 1048.68 17.8671 -749.446 1072.38 19.705 -707.853 1039.3 17.8671 -749.446 1006.15 19.7561 -695.544 1029.93 17.8671 -749.446 1006.15 19.7561 -695.544 1020.55 17.8671 -749.446 1006.15 19.7561 -695.544 1011.18 17.8671 -749.446 1001.8 17.8671 -749.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 25 { -0.0569321 0.998026 -0.0265045 -0.0569321 0.998026 -0.0265045 -0.0569321 0.998026 -0.0265045 -0.0569321 0.998026 -0.0265045 0.060835 0.99795 0.0198494 0.0391539 0.999201 0.00805227 0.00221633 0.999655 -0.0261613 -0.0408948 0.998513 -0.0360593 0.00221633 0.999655 -0.0261613 -0.0341117 0.998813 -0.034778 0.00221633 0.999655 -0.0261613 -0.0249713 0.999074 -0.035039 0.00221633 0.999655 -0.0261613 -0.0134719 0.999191 -0.037887 0.00221633 0.999655 -0.0261613 -0.00354304 0.999106 -0.0421294 0.00221633 0.999655 -0.0261613 -0.00504833 0.999226 -0.0390012 -0.00395176 0.999291 -0.0374506 0 0.999386 -0.0350236 -0.00395176 0.999291 -0.0374506 0 0.999386 -0.0350236 -0.00395176 0.999291 -0.0374506 0 0.999387 -0.0350236 0 0.999386 -0.0350236 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 25 { 26.3042 -3.00814 26.4513 -3.64676 26.3042 -3.00814 26.6486 -3.6638 26.7206 -6.06419 26.4513 -4.78744 25.97 -6.06208 26.2541 -4.78744 25.97 -6.06208 26.0569 -4.78744 25.97 -6.06208 25.8596 -4.78744 25.97 -6.06208 25.6624 -4.78744 25.97 -6.06208 25.4652 -4.78744 25.97 -6.06208 25.2654 -4.78744 24.5593 -6.43929 25.0658 -4.78744 24.5593 -6.43929 24.866 -4.78744 24.5593 -6.43929 24.6665 -4.78744 24.4667 -4.78744 } TexCoordArray 1 Vec2Array 25 { 0.69214 0.88256 0.69606 0.86261 0.69214 0.88256 0.70131 0.86207 0.70323 0.78708 0.69606 0.82697 0.68324 0.78715 0.69081 0.82697 0.68324 0.78715 0.68555 0.82697 0.68324 0.78715 0.6803 0.82697 0.68324 0.78715 0.67505 0.82697 0.68324 0.78715 0.6698 0.82697 0.68324 0.78715 0.66447 0.82697 0.64567 0.77536 0.65916 0.82697 0.64567 0.77536 0.65384 0.82697 0.64567 0.77536 0.64852 0.82697 0.6432 0.82697 } TexCoordArray 2 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 25 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR354" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1132.19 32.4057 -850.556 1088.07 18.6042 -807.507 1132.19 32.4057 -850.556 1157.07 23.3464 -804.737 1158.2 30.2001 -842.246 1157.07 23.3464 -804.737 1180.22 29.5189 -826.097 1195.35 21.5225 -790.886 1209.74 27.6115 -811.664 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0517377 0.973976 0.220668 -0.0759843 0.969515 0.232952 -0.0517377 0.973976 0.220668 -0.0559981 0.974405 0.217715 -0.0319089 0.983382 0.178724 -0.0559981 0.974405 0.217715 -0.0624551 0.973213 0.22126 -0.0469036 0.969555 0.24034 -0.0568876 0.968033 0.244284 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 27.2439 -1.68889 26.3042 -3.00814 27.2439 -1.68889 27.7738 -3.09303 27.7979 -1.94356 27.7738 -3.09303 28.2669 -2.43845 28.5891 -3.5175 28.8332 -3.03606 } TexCoordArray 1 Vec2Array 9 { 0.71717 0.92378 0.69214 0.88256 0.71717 0.92378 0.73128 0.87991 0.73192 0.91582 0.73128 0.87991 0.74441 0.90036 0.75299 0.86665 0.76007 0.87982 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3531" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1002.56 25.6192 -878.257 997.663 18.145 -835.208 1002.56 25.6192 -878.257 1043.42 18.2394 -821.357 1064.52 28.3338 -836.706 1088.07 18.6042 -807.507 1132.19 32.4057 -850.556 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.141765 0.963575 0.226775 -0.0520044 0.984907 0.165085 -0.141765 0.963575 0.226775 -0.140604 0.953566 0.266349 -0.108653 0.939531 0.324771 -0.0370795 0.938712 0.342701 0.00654684 0.950268 0.311365 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 24.4829 -0.83998 24.3786 -2.15924 24.4829 -0.83998 25.3531 -2.5837 25.8026 -2.11333 26.3042 -3.00814 27.2439 -1.68889 } TexCoordArray 1 Vec2Array 7 { 0.64363 0.9503 0.64086 0.90908 0.64363 0.9503 0.66681 0.89582 0.67878 0.91051 0.69214 0.88256 0.71717 0.92378 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3271" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 1072.38 19.705 -707.853 1006.15 19.7561 -695.544 1038.99 25.4255 -677.451 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.0417904 0.972554 -0.228895 -0.0417904 0.972554 -0.228895 -0.0417904 0.972554 -0.228895 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 25.97 -6.06208 24.5593 -6.43929 25.2588 -6.99376 } TexCoordArray 1 Vec2Array 3 { 0.68324 0.78715 0.64567 0.77536 0.6643 0.75804 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR302" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 7 } VertexArray Vec3Array 13 { 1146.62 22.0554 -682.853 1107.62 17.5554 -707.784 1146.62 22.0554 -682.853 1086.68 27.9976 -674.543 1121.69 27.9527 -635.761 1085.95 29.2946 -652.382 1146.62 22.0554 -682.853 1121.69 27.9527 -635.761 1146.62 22.0554 -682.853 1155.23 31.8447 -638.531 1185.61 25.705 -660.692 1178.39 34.0208 -621.911 1219.29 29.6027 -635.761 } NormalBinding PER_VERTEX NormalArray Vec3Array 13 { 0.0259209 0.983733 -0.177756 0.0586109 0.962358 -0.26539 0.0259209 0.983733 -0.177756 0.0740362 0.98713 -0.141751 0.0166303 0.993796 -0.109969 0.0635567 0.996393 -0.0562212 0.0259209 0.983733 -0.177756 0.0166303 0.993796 -0.109969 0.0259209 0.983733 -0.177756 -0.0218068 0.978442 -0.205366 0.0399256 0.976987 -0.209529 0.0429719 0.97848 -0.201815 0.0369794 0.978494 -0.202934 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 13 { 27.5512 -6.82821 26.7206 -6.06419 27.5512 -6.82821 26.2746 -7.08287 27.0202 -8.27136 26.259 -7.762 27.5512 -6.82821 27.0202 -8.27136 27.5512 -6.82821 27.7346 -8.18647 28.3817 -7.50734 28.2279 -8.6958 29.099 -8.27136 } TexCoordArray 1 Vec2Array 13 { 0.72535 0.76321 0.70323 0.78708 0.72535 0.76321 0.69135 0.75525 0.71121 0.71812 0.69094 0.73404 0.72535 0.76321 0.71121 0.71812 0.72535 0.76321 0.73023 0.72077 0.74747 0.74199 0.74337 0.70486 0.76657 0.71812 } TexCoordArray 2 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 13 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR301" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 } VertexArray Vec3Array 7 { 1006.15 19.7561 -695.544 964.439 26.2546 -656.867 1038.99 25.4255 -677.451 1038.99 25.4255 -677.451 1086.68 27.9976 -674.543 1072.38 19.705 -707.853 1107.62 17.5554 -707.784 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.048971 0.975024 -0.216636 -0.048971 0.975024 -0.216636 -0.0445358 0.974353 -0.220573 -0.0445358 0.974353 -0.220573 0.00378517 0.969992 -0.243107 0.00378517 0.969992 -0.243107 0.0592258 0.962421 -0.265023 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 24.5593 -6.43929 23.6709 -7.62456 25.2588 -6.99376 25.2588 -6.99376 26.2746 -7.08287 25.97 -6.06208 26.7206 -6.06419 } TexCoordArray 1 Vec2Array 7 { 0.64567 0.77536 0.62201 0.73833 0.6643 0.75804 0.6643 0.75804 0.69135 0.75525 0.68324 0.78715 0.70323 0.78708 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1104.24 20.0948 -773.446 1104.24 20.0948 -774.446 1094.98 19.5518 -773.446 1094.98 19.5518 -774.446 1085.72 19.0334 -773.446 1085.72 19.0334 -774.446 1076.46 18.5727 -773.446 1076.46 18.5727 -774.446 1067.2 18.2028 -773.446 1067.2 18.2028 -774.446 1057.94 17.9566 -773.446 1057.94 17.9566 -774.446 1048.68 17.8671 -773.446 1048.68 17.8671 -774.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0585388 0.998285 0 -0.0585388 0.998285 0 -0.0576577 0.998336 0 -0.0567765 0.998387 0 -0.0538275 0.99855 0 -0.0517591 0.99866 0 -0.0464328 0.998921 0 -0.0431742 0.999068 0 -0.0354708 0.999371 0 -0.0310254 0.999519 0 -0.0209423 0.999781 0 -0.0153044 0.999883 0 -0.00966494 0.999953 0 -0.00966494 0.999953 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 1.85197 0.00017 1.85197 0.06299 1.54333 0.00017 1.54333 0.06299 1.23469 0.00017 1.23469 0.06299 0.92605 0.00017 0.92605 0.06299 0.6174 0.00017 0.6174 0.06299 0.30876 0.00017 0.30876 0.06299 0.00012 0.00017 0.00012 0.06299 } TexCoordArray 1 Vec2Array 14 { 0.70131 0.84995 0.70131 0.8509 0.69606 0.84995 0.69606 0.8509 0.69081 0.84995 0.69081 0.8509 0.68555 0.84995 0.68555 0.8509 0.6803 0.84995 0.6803 0.8509 0.67505 0.84995 0.67505 0.8509 0.6698 0.84995 0.6698 0.8509 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT121" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1067.2 18.7168 -749.446 1067.2 18.1168 -749.446 1057.94 18.5332 -749.446 1057.94 17.9332 -749.446 1048.68 18.4671 -749.446 1048.68 17.8671 -749.446 1039.3 18.4671 -749.446 1039.3 17.8671 -749.446 1029.93 18.4671 -749.446 1029.93 17.8671 -749.446 1020.55 18.4671 -749.446 1020.55 17.8671 -749.446 1011.18 18.4671 -749.446 1011.18 17.8671 -749.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 16.8519 1 16.8519 0 15.9259 1 15.9259 0 15 1 15 0 14.0625 1 14.0625 0 13.125 1 13.125 0 12.1875 1 12.1875 0 11.25 1 11.25 0 } TexCoordArray 1 Vec2Array 14 { 0.6803 0.82697 0.6803 0.82697 0.67505 0.82697 0.67505 0.82697 0.6698 0.82697 0.6698 0.82697 0.66447 0.82697 0.66447 0.82697 0.65916 0.82697 0.65916 0.82697 0.65384 0.82697 0.65384 0.82697 0.64852 0.82697 0.64852 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1067.2 18.1168 -759.446 1067.2 18.1168 -760.446 1057.94 17.9332 -759.446 1057.94 17.9332 -760.446 1048.68 17.8671 -759.446 1048.68 17.8671 -760.446 1039.3 17.8671 -759.446 1039.3 17.8671 -760.446 1029.93 17.8671 -759.446 1029.93 17.8671 -760.446 1020.55 17.8671 -759.446 1020.55 17.8671 -760.446 1011.18 17.8671 -759.446 1011.18 17.8671 -760.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0198232 0.999804 0 -0.0198232 0.999804 0 -0.0155957 0.999878 0 -0.0113673 0.999935 0 -0.00473841 0.999989 0 -0.00235907 0.999997 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 10.0922 1 10.0922 0 9.55111 1 9.55111 0 9.00997 1 9.00997 0 8.46207 1 8.46207 0 7.91417 1 7.91417 0 7.36627 1 7.36627 0 6.81838 1 6.81838 0 } TexCoordArray 1 Vec2Array 14 { 0.6803 0.83654 0.6803 0.8375 0.67505 0.83654 0.67505 0.8375 0.6698 0.83654 0.6698 0.8375 0.66447 0.83654 0.66447 0.8375 0.65916 0.83654 0.65916 0.8375 0.65384 0.83654 0.65384 0.8375 0.64852 0.83654 0.64852 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B1RT01" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1104.24 20.0948 -786.112 1104.24 20.6948 -786.112 1094.98 19.5518 -786.668 1094.98 20.1518 -786.668 1085.72 19.0334 -787.224 1085.72 19.6334 -787.224 1076.46 18.5727 -787.779 1076.46 19.1727 -787.779 1067.2 18.2028 -788.335 1067.2 18.8028 -788.335 1057.94 17.9566 -788.89 1057.94 18.5566 -788.89 1048.68 17.8671 -789.446 1048.68 18.4671 -789.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0599384 0 0.998202 -0.0599384 0 0.998202 -0.0599363 0 0.998202 -0.0599341 0 0.998202 -0.0598969 0 0.998205 -0.059862 0 0.998207 -0.0598641 0 0.998207 -0.0599013 0 0.998204 -0.0599013 0 0.998204 -0.0598641 0 0.998207 -0.0598622 0 0.998207 -0.0598975 0 0.998205 -0.0599327 0 0.998203 -0.0599327 0 0.998203 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 20.5556 0 20.5556 1 19.6296 0 19.6296 1 18.7037 0 18.7037 1 17.7778 0 17.7778 1 16.8519 0 16.8519 1 15.9259 0 15.9259 1 15 0 15 1 } TexCoordArray 1 Vec2Array 14 { 0.70131 0.86207 0.70131 0.86207 0.69606 0.86261 0.69606 0.86261 0.69081 0.86314 0.69081 0.86314 0.68555 0.86367 0.68555 0.86367 0.6803 0.8642 0.6803 0.8642 0.67505 0.86473 0.67505 0.86473 0.6698 0.86527 0.6698 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B1RT0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1092.58 19.0948 -793.902 1092.58 22.1948 -793.902 1094.98 19.5518 -786.92 1094.98 22.6518 -786.92 1085.72 19.0334 -787.476 1085.72 22.1334 -787.476 1076.46 18.5727 -788.031 1076.46 21.6727 -788.031 1067.2 18.2028 -788.587 1067.2 21.3028 -788.587 1057.94 17.9566 -789.142 1057.94 21.0566 -789.142 1048.68 17.8671 -789.698 1048.68 20.9671 -789.698 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0.945688 0 -0.325075 0.945688 0 -0.325075 0.948882 0 0.315632 0.342161 0 0.939641 -0.0599013 0 0.998204 -0.0598641 0 0.998206 -0.059862 0 0.998207 -0.0598969 0 0.998205 -0.0598991 0 0.998204 -0.0598663 0 0.998206 -0.0598666 0 0.998206 -0.0598996 0 0.998204 -0.0599327 0 0.998202 -0.0599327 0 0.998202 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 21.0052 0 21.0052 1 20.0045 0 20.0045 1 19.0038 0 19.0038 1 18.0032 0 18.0032 1 17.0025 0 17.0025 1 16.0018 0 16.0018 1 15.0011 0 15.0011 1 } TexCoordArray 1 Vec2Array 14 { 0.6947 0.86953 0.6947 0.86953 0.69606 0.86285 0.69606 0.86285 0.69081 0.86338 0.69081 0.86338 0.68555 0.86391 0.68555 0.86391 0.6803 0.86444 0.6803 0.86444 0.67505 0.86498 0.67505 0.86498 0.6698 0.86551 0.6698 0.86551 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1121.51 23.5646 -748.611 1121.51 20.4646 -748.611 1112.27 23.134 -748.611 1112.27 20.034 -748.611 1103.04 22.6901 -748.611 1103.04 19.5901 -748.611 1093.8 22.2546 -748.611 1093.8 19.1546 -748.611 1084.56 21.8493 -748.611 1084.56 18.7493 -748.611 1075.32 21.4961 -748.611 1075.32 18.3961 -748.611 1066.09 21.2168 -748.611 1066.09 18.1168 -748.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 35.9367 1 35.9367 0 34.4583 1 34.4583 0 32.9799 1 32.9799 0 31.5014 1 31.5014 0 30.023 1 30.023 0 28.5447 1 28.5447 0 27.0663 1 27.0663 0 } TexCoordArray 1 Vec2Array 14 { 0.38181 0.82274 0.38181 0.82274 0.3816 0.82275 0.3816 0.82275 0.38138 0.82277 0.38138 0.82277 0.38117 0.82278 0.38117 0.82278 0.38096 0.82279 0.38096 0.82279 0.38075 0.82281 0.38075 0.82281 0.38053 0.82282 0.38053 0.82282 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10011" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } 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0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1054.57 18.3 -806.537 1063.08 18.3 -797.27 1054.57 23.831 -806.537 1063.44 19.956 -796.871 1065.56 23.831 -794.576 1065.56 19.956 -794.576 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.736548 0 0.676385 -0.736739 -0.000641659 0.676177 -0.736587 0.000490394 0.676343 -0.736363 0.000775539 0.676586 -0.736065 0.00182007 0.676908 -0.734537 0 0.678569 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.0005 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19.956 -799.479 1057.4 23.831 -809.144 1066.28 19.956 -799.479 1068.38 23.831 -797.171 1068.38 19.956 -797.171 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.736547 -0.00199959 -0.676383 0.736416 -0.000445915 -0.676529 0.73687 0.000932043 -0.676034 0.73667 0.00146582 -0.676251 0.73687 0.000932043 -0.676034 0.737432 0.00264763 -0.675416 0.739651 0 -0.67299 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.5487 0.74001 0.0005 0.74001 0.5724 0.80961 0.0005 0.97241 0.5724 0.80961 0.7081 0.97241 0.7081 0.80961 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1068.38 23.831 -797.171 1057.4 23.831 -809.144 1068.38 23.831 -797.171 1054.57 23.831 -806.537 1065.56 23.831 -794.576 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6995 0.97611 0.0005 0.97611 0.6995 0.97611 0.0005 0.99201 0.6995 0.99201 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1068.79 23.831 -796.763 1065.96 23.831 -794.152 1070.03 23.831 -795.412 1067.19 23.831 -792.817 1071.02 22.424 -793.617 1068.89 22.424 -791.665 1071.02 22.424 -793.617 1069.01 21.475 -791.528 1071.14 21.475 -793.48 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0.163173 0.9703 0.178586 0.284154 0.907077 0.310594 0.485021 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ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1071.89 21.16 -792.143 1071.14 21.475 -793.48 1071.89 21.16 -792.143 1069.01 21.475 -791.528 1070.29 21.16 -790.684 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.139609 0.978367 0.152667 0.13953 0.978442 0.152256 0.139609 0.978367 0.152667 0.139609 0.978367 0.152667 0.139715 0.978266 0.153217 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9728 0.60241 0.9035 0.61731 0.9728 0.60241 0.9094 0.63091 0.9787 0.61201 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1068.79 19.903 -796.763 1065.96 19.903 -794.152 1068.79 19.903 -796.763 1065.96 23.831 -794.152 1068.79 23.831 -796.763 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.67809 0 -0.734979 -0.67809 0 -0.734979 -0.67809 0 -0.734979 -0.67809 0 -0.734979 -0.67809 0 -0.734979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7517 0.56787 0.762 0.56787 0.7517 0.56787 0.762 0.73281 0.7517 0.73281 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1068.79 19.903 -796.763 1066.45 19.903 -799.319 1068.79 19.903 -796.763 1063.62 19.903 -796.709 1065.96 19.903 -794.152 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6166 0.54482 0.6005 0.54482 0.6166 0.54482 0.6005 0.56094 0.6166 0.56094 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1066.45 18.3 -799.319 1063.62 18.3 -796.709 1066.45 18.3 -799.319 1063.62 19.903 -796.709 1066.45 19.903 -799.319 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5985 0.49783 0.6087 0.49783 0.5985 0.49783 0.6087 0.56687 0.5985 0.56687 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1063.44 19.956 -796.871 1066.28 19.956 -799.479 1063.44 19.956 -796.871 1068.38 19.956 -797.171 1065.56 19.956 -794.576 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6054 0.56045 0.6054 0.55015 0.6054 0.56045 0.6157 0.55015 0.6157 0.56045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1063.08 18.3 -797.27 1065.91 18.3 -799.877 1063.08 18.3 -797.27 1066.28 19.956 -799.479 1063.44 19.956 -796.871 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.643549 -0.310233 0.699714 0.64375 -0.311792 0.698836 0.643549 -0.310233 0.699714 0.643549 -0.310233 0.699714 0.643346 -0.308674 0.70059 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5436 0.73691 0.5018 0.73691 0.5436 0.73691 0.5018 0.81081 0.5436 0.81081 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1065.56 19.956 -794.576 1068.38 19.956 -797.171 1065.56 19.956 -794.576 1068.38 23.831 -797.171 1065.56 23.831 -794.576 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.677153 0 0.735842 0.677153 0 0.735842 0.677153 0 0.735842 0.677153 0 0.735842 0.677153 0 0.735842 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.67 0.57111 0.6596 0.57111 0.67 0.57111 0.6596 0.73511 0.67 0.73511 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 9 } VertexArray Vec3Array 21 { 1063.62 19.903 -796.709 1063.62 18.3 -796.709 1063.62 19.903 -796.709 1069.75 18.3 -790.016 1065.96 19.903 -794.152 1069.75 18.3 -790.016 1067.19 19.834 -792.817 1069.68 20.185 -790.123 1069.01 20.642 -791.528 1070.29 20.509 -790.684 1069.01 21.475 -791.528 1070.29 21.16 -790.684 1069.01 20.642 -791.528 1069.01 21.475 -791.528 1067.19 19.834 -792.817 1068.89 22.424 -791.665 1067.19 19.834 -792.817 1067.19 23.831 -792.817 1067.19 19.834 -792.817 1065.96 23.831 -794.152 1065.96 19.903 -794.152 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { -0.737519 -0.000651044 0.675326 -0.737442 0 0.675411 -0.737519 -0.000651044 0.675326 -0.736741 0.00312738 0.676168 -0.736223 0.000955967 0.676738 -0.736741 0.00312738 0.676168 -0.687981 0.0493506 0.724049 -0.69707 0.297537 0.652354 -0.570446 0.451201 0.686301 -0.474264 0.402909 0.782776 -0.577128 0.0144667 0.816526 -0.550467 0 0.834857 -0.570446 0.451201 0.686301 -0.577128 0.0144667 0.816526 -0.687981 0.0493506 0.724049 -0.570221 0.00891294 0.821443 -0.687981 0.0493506 0.724049 -0.647113 0 0.762394 -0.687981 0.0493506 0.724049 -0.735432 0 0.677598 -0.736223 0.000955967 0.676738 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 0.6038 0.56825 0.6038 0.50088 0.6038 0.56825 0.9875 0.50088 0.7549 0.56825 0.9875 0.50088 0.8344 0.56532 0.9825 0.58007 0.9291 0.59931 0.9825 0.59367 0.9287 0.62791 0.9821 0.61471 0.9291 0.59931 0.9287 0.62791 0.8344 0.56532 0.9215 0.67411 0.8344 0.56532 0.8344 0.73321 0.8344 0.56532 0.7549 0.73321 0.7549 0.56825 } TexCoordArray 1 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 1066.45 18.3 -799.319 1066.45 19.903 -799.319 1066.45 18.3 -799.319 1068.79 19.903 -796.763 1072.58 18.3 -792.625 1070.03 19.834 -795.412 1072.49 20.185 -792.705 1071.14 20.642 -793.48 1071.89 20.509 -792.143 1071.14 20.642 -793.48 1071.89 21.16 -792.143 1071.14 20.642 -793.48 1071.14 21.475 -793.48 1070.03 19.834 -795.412 1071.02 22.424 -793.617 1070.03 19.834 -795.412 1070.03 23.831 -795.412 1068.79 19.903 -796.763 1068.79 23.831 -796.763 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { 0.737512 0.000180394 -0.675334 0.737569 0 -0.675272 0.737512 0.000180394 -0.675334 0.737145 -0.000194285 -0.675734 0.738016 0.00164192 -0.674781 0.790708 0.0595068 -0.609295 0.709322 0.299529 -0.638079 0.758314 0.401647 -0.513458 0.705065 0.625961 -0.33325 0.758314 0.401647 -0.513458 0.872146 0 -0.489246 0.758314 0.401647 -0.513458 0.862863 0.0143895 -0.505233 0.790708 0.0595068 -0.609295 0.870995 0.00752207 -0.491235 0.790708 0.0595068 -0.609295 0.792002 0 -0.610519 0.737145 -0.000194285 -0.675734 0.73673 0 -0.676187 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.6038 0.50088 0.6038 0.56825 0.6038 0.50088 0.7549 0.56825 0.9875 0.50088 0.8344 0.56532 0.9825 0.58007 0.9291 0.59931 0.9825 0.59367 0.9291 0.59931 0.9821 0.61471 0.9291 0.59931 0.9287 0.62791 0.8344 0.56532 0.9215 0.67411 0.8344 0.56532 0.8344 0.73321 0.7549 0.56825 0.7549 0.73321 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 1070.29 20.509 -790.684 1069.68 20.185 -790.123 1070.29 20.509 -790.684 1069.75 18.3 -790.016 1071.89 20.509 -792.143 1072.58 18.3 -792.625 1072.49 20.185 -792.705 1070.29 20.509 -790.684 1071.89 20.509 -792.143 1070.29 20.509 -790.684 1071.89 21.16 -792.143 1070.29 21.16 -790.684 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.670443 0.0420493 0.740769 0.65592 0.0670149 0.75185 0.670443 0.0420493 0.740769 0.673377 0.0552657 0.737231 0.677753 0.050151 0.733577 0.680592 0.0531277 0.730734 0.700335 0.0636055 0.710974 0.670443 0.0420493 0.740769 0.677753 0.050151 0.733577 0.670443 0.0420493 0.740769 0.6738 0 0.738914 0.6738 0 0.738914 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.894 0.83141 0.8691 0.81661 0.894 0.83141 0.8685 0.73811 0.9587 0.83141 0.9842 0.73811 0.9836 0.81661 0.894 0.83141 0.9587 0.83141 0.894 0.83141 0.9587 0.86111 0.894 0.86111 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1087.33 24.231 -796.056 1084.5 24.231 -793.461 1087.33 24.231 -796.056 1084.5 20.356 -793.461 1087.33 20.356 -796.056 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.675853 0 0.737037 0.675853 0 0.737037 0.675853 0 0.737037 0.675853 0 0.737037 0.675853 0 0.737037 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.66136 0.73787 0.67176 0.73787 0.66136 0.73787 0.67176 0.57387 0.66136 0.57387 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1073.52 24.231 -805.422 1076.35 24.231 -808.03 1073.52 24.231 -805.422 1076.35 18.7 -808.03 1073.52 18.7 -805.422 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.677686 0 -0.735352 -0.677686 0 -0.735352 -0.677686 0 -0.735352 -0.677686 0 -0.735352 -0.677686 0 -0.735352 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.85716 0.97787 0.70686 0.97787 0.85716 0.97787 0.70686 0.73967 0.85716 0.73967 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1085.23 20.356 -798.364 1082.39 20.356 -795.757 1085.23 20.356 -798.364 1082.02 18.7 -796.155 1084.86 18.7 -798.763 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.642559 -0.311976 0.699849 0.642535 -0.31179 0.699954 0.642559 -0.311976 0.699849 0.642559 -0.311976 0.699849 0.642583 -0.312163 0.699744 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.50356 0.81357 0.54536 0.81357 0.50356 0.81357 0.54536 0.73967 0.50356 0.73967 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1087.33 20.356 -796.056 1084.5 20.356 -793.461 1087.33 20.356 -796.056 1082.39 20.356 -795.757 1085.23 20.356 -798.364 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.61746 0.55291 0.61746 0.56321 0.61746 0.55291 0.60716 0.56321 0.60716 0.55291 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1082.56 20.303 -795.594 1085.39 20.303 -798.204 1082.56 20.303 -795.594 1085.39 18.7 -798.204 1082.56 18.7 -795.594 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.61046 0.56963 0.60026 0.56963 0.61046 0.56963 0.60026 0.50058 0.61046 0.50058 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1082.56 20.303 -795.594 1084.91 20.303 -793.038 1082.56 20.303 -795.594 1087.74 20.303 -795.648 1085.39 20.303 -798.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.60226 0.5637 0.61836 0.5637 0.60226 0.5637 0.61836 0.54758 0.60226 0.54758 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1084.91 24.231 -793.038 1087.74 24.231 -795.648 1084.91 24.231 -793.038 1087.74 20.303 -795.648 1084.91 20.303 -793.038 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 -0.67796 0 -0.735099 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.76376 0.73557 0.75346 0.73557 0.76376 0.73557 0.75346 0.57063 0.76376 0.57063 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 4 } VertexArray Vec3Array 11 { 1091.53 18.7 -791.51 1091.44 20.585 -791.59 1091.53 18.7 -791.51 1090.84 20.909 -791.028 1088.7 18.7 -788.901 1089.24 20.909 -789.569 1088.63 20.585 -789.008 1090.84 20.909 -791.028 1090.84 21.56 -791.028 1089.24 20.909 -789.569 1089.24 21.56 -789.569 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0.68058 0.0531593 0.730743 0.700346 0.0636508 0.71096 0.68058 0.0531593 0.730743 0.677751 0.0501622 0.733578 0.673368 0.0552733 0.737238 0.670449 0.0420343 0.740764 0.655878 0.0670155 0.751886 0.677751 0.0501622 0.733578 0.673815 0 0.7389 0.670449 0.0420343 0.740764 0.673815 0 0.7389 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.98596 0.74087 0.98536 0.81937 0.98596 0.74087 0.96046 0.83417 0.87026 0.74087 0.89576 0.83417 0.87086 0.81937 0.96046 0.83417 0.96046 0.86387 0.89576 0.83417 0.89576 0.86387 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1087.96 21.875 -790.414 1089.24 21.56 -789.569 1087.96 21.875 -790.414 1090.84 21.56 -791.028 1090.09 21.875 -792.366 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.139543 0.978389 0.152589 0.139649 0.978288 0.153138 0.139543 0.978389 0.152589 0.139543 0.978389 0.152589 0.139464 0.978464 0.15218 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.91116 0.63367 0.98046 0.61477 0.91116 0.63367 0.97456 0.60517 0.90526 0.62007 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1087.96 21.875 -790.414 1090.09 21.875 -792.366 1087.96 21.875 -790.414 1089.97 22.824 -792.503 1087.84 22.824 -790.55 1089.97 22.824 -792.503 1086.14 24.231 -791.702 1088.98 24.231 -794.297 1084.91 24.231 -793.038 1087.74 24.231 -795.648 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0.663673 0.188036 0.724003 0.663536 0.188395 0.724035 0.663673 0.188036 0.724003 0.48517 0.695606 0.529852 0.496116 0.679044 0.54108 0.48517 0.695606 0.529852 0.284197 0.907072 0.310567 0.163185 0.970297 0.178592 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.88466 0.87807 0.97156 0.87807 0.88466 0.87807 0.97156 0.91607 0.88466 0.91607 0.97156 0.91607 0.87026 0.97697 0.98596 0.97697 0.87026 0.99297 0.98596 0.99297 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1073.52 24.231 -805.422 1084.5 24.231 -793.461 1073.52 24.231 -805.422 1087.33 24.231 -796.056 1076.35 24.231 -808.03 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.00226 0.99477 0.70126 0.99477 0.00226 0.99477 0.70126 0.97887 0.00226 0.97887 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 1087.74 20.303 -795.648 1087.74 24.231 -795.648 1087.74 20.303 -795.648 1088.98 24.231 -794.297 1088.98 20.234 -794.297 1089.97 22.824 -792.503 1088.98 20.234 -794.297 1090.09 21.875 -792.366 1090.09 21.042 -792.366 1090.84 21.56 -791.028 1090.09 21.042 -792.366 1090.84 20.909 -791.028 1090.09 21.042 -792.366 1091.44 20.585 -791.59 1088.98 20.234 -794.297 1091.53 18.7 -791.51 1087.74 20.303 -795.648 1085.39 18.7 -798.204 1085.39 20.303 -798.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { 0.736718 -0.00128086 -0.676199 0.73673 0 -0.676187 0.736718 -0.00128086 -0.676199 0.791937 0 -0.610602 0.790645 0.0594477 -0.609382 0.870881 0.0075198 -0.491436 0.790645 0.0594477 -0.609382 0.862813 0.0143817 -0.505319 0.758473 0.401372 -0.513439 0.872308 0 -0.488957 0.758473 0.401372 -0.513439 0.705185 0.625926 -0.333062 0.758473 0.401372 -0.513439 0.709388 0.299369 -0.638081 0.790645 0.0594477 -0.609382 0.737684 -2.64819e-05 -0.675146 0.736718 -0.00128086 -0.676199 0.736721 -0.00183717 -0.676194 0.736149 0 -0.67682 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.75666 0.57101 0.75666 0.73597 0.75666 0.57101 0.83616 0.73597 0.83616 0.56808 0.92326 0.67687 0.83616 0.56808 0.93046 0.63067 0.93086 0.60207 0.98386 0.61747 0.93086 0.60207 0.98426 0.59643 0.93086 0.60207 0.98426 0.58283 0.83616 0.56808 0.98926 0.50364 0.75666 0.57101 0.60556 0.50364 0.60556 0.57101 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 1087.33 24.231 -796.056 1087.33 20.356 -796.056 1087.33 24.231 -796.056 1085.23 20.356 -798.364 1076.35 24.231 -808.03 1085.23 20.356 -798.364 1076.35 18.7 -808.03 1084.86 18.7 -798.763 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0.737457 0.0026185 -0.675389 0.739651 0 -0.67299 0.737457 0.0026185 -0.675389 0.736896 0.000968268 -0.676005 0.736703 0.00144967 -0.676215 0.736896 0.000968268 -0.676005 0.736445 -0.000357189 -0.676498 0.73655 -0.00160178 -0.676381 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 0.70986 0.97517 0.70986 0.81237 0.70986 0.97517 0.57416 0.81237 0.00226 0.97517 0.57416 0.81237 0.00226 0.74277 0.55046 0.74277 } TexCoordArray 1 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 18 DrawArrays TRIANGLE_STRIP 18 5 } VertexArray Vec3Array 23 { 1089.24 21.56 -789.569 1087.96 21.875 -790.414 1089.24 20.909 -789.569 1087.96 21.042 -790.414 1088.63 20.585 -789.008 1086.14 20.234 -791.702 1088.7 18.7 -788.901 1086.14 20.234 -791.702 1084.91 20.303 -793.038 1086.14 20.234 -791.702 1084.91 24.231 -793.038 1086.14 20.234 -791.702 1086.14 24.231 -791.702 1086.14 20.234 -791.702 1087.84 22.824 -790.55 1086.14 20.234 -791.702 1087.96 21.875 -790.414 1087.96 21.042 -790.414 1088.7 18.7 -788.901 1084.91 20.303 -793.038 1088.7 18.7 -788.901 1082.56 20.303 -795.594 1082.56 18.7 -795.594 } NormalBinding PER_VERTEX NormalArray Vec3Array 23 { -0.550939 0 0.834546 -0.576962 0.014213 0.816648 -0.474706 0.402943 0.78249 -0.570421 0.451524 0.686109 -0.69706 0.297782 0.652253 -0.688089 0.0492955 0.72395 -0.736202 0.00466438 0.676745 -0.688089 0.0492955 0.72395 -0.735812 0.00394986 0.677174 -0.688089 0.0492955 0.72395 -0.735695 0 0.677314 -0.688089 0.0492955 0.72395 -0.647285 0 0.762248 -0.688089 0.0492955 0.72395 -0.570088 0.00875657 0.821537 -0.688089 0.0492955 0.72395 -0.576962 0.014213 0.816648 -0.570421 0.451524 0.686109 -0.736202 0.00466438 0.676745 -0.735812 0.00394986 0.677174 -0.736202 0.00466438 0.676745 -0.736691 0.00173877 0.676228 -0.736899 0 0.676003 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 23 { 0.98386 0.61747 0.93046 0.63067 0.98426 0.59643 0.93086 0.60207 0.98426 0.58283 0.83616 0.56808 0.98926 0.50364 0.83616 0.56808 0.75666 0.57101 0.83616 0.56808 0.75666 0.73597 0.83616 0.56808 0.83616 0.73597 0.83616 0.56808 0.92326 0.67687 0.83616 0.56808 0.93046 0.63067 0.93086 0.60207 0.98926 0.50364 0.75666 0.57101 0.98926 0.50364 0.60556 0.57101 0.60556 0.50364 } TexCoordArray 1 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 23 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT10_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_19 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1084.5 20.356 -793.461 1084.5 24.231 -793.461 1082.39 20.356 -795.757 1073.52 24.231 -805.422 1082.02 18.7 -796.155 1073.52 18.7 -805.422 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.736307 0 0.676648 -0.736613 0.000363617 0.676315 -0.736555 0.000737805 0.676377 -0.736748 0.000466526 0.676167 -0.736799 0.000488811 0.676111 -0.736945 0 0.675953 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.70986 0.57326 0.70986 0.73597 0.57416 0.57326 0.00226 0.73597 0.55046 0.50364 0.00226 0.50365 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6794" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { 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Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6814" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_22 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_23 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1096.9 25.4896 -789.075 1096.9 26.4247 -789.078 1096.9 25.4896 -789.075 1095.92 26.4297 -789.915 1095.92 25.4896 -789.913 1096.9 26.4247 -789.078 1096.9 25.4896 -789.075 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.649439 0.00157983 0.760412 0.649909 -0.00157895 -0.76001 -0.649439 0.00157983 0.760412 -0.649908 0.00243073 0.760009 0.649436 -0.002432 -0.760413 0.649909 -0.00157895 -0.76001 -0.649439 0.00157983 0.760412 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.9999 -0.9999 0.9999 0 0.9999 -0.9999 0 0 0 -0.9999 0.9999 0 0.9999 -0.9999 } TexCoordArray 1 Vec2Array 7 { 0.69715 0.86491 0.69715 0.86491 0.69715 0.86491 0.69659 0.86572 0.69659 0.86571 0.69715 0.86491 0.69715 0.86491 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR353" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_112 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_113 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 10 } VertexArray Vec3Array 14 { 1043.42 18.2394 -821.357 1067.2 18.2028 -788.335 1043.42 18.2394 -821.357 1088.07 18.6042 -807.507 1039.3 17.8671 -789.446 1048.68 17.8671 -789.446 1039.3 17.8671 -789.446 1043.42 18.2394 -821.357 1029.93 17.8671 -789.446 1043.42 18.2394 -821.357 1020.55 17.8671 -789.446 997.663 18.145 -835.208 1011.18 17.8671 -789.446 1001.8 17.8671 -789.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.00542489 0.999942 0.00933494 -0.0109618 0.999899 0.00900206 -0.00542489 0.999942 0.00933494 -0.0109618 0.999899 0.00900206 0 0.999932 0.0116661 0 0.999932 0.0116661 0 0.999932 0.0116661 -0.00542489 0.999942 0.00933494 0 0.999932 0.0116661 -0.00542489 0.999942 0.00933494 -0.00326095 0.99996 0.0083718 -0.00310019 0.999966 0.00762303 0 0.999982 0.00607262 0 0.999982 0.00607263 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 6.11398 0.2624 6.79205 -1.66657 6.11398 0.2624 7.42542 -0.53988 5.9965 -1.61232 6.26397 -1.61232 5.9965 -1.61232 6.11398 0.2624 5.72931 -1.60429 6.11398 0.2624 5.46184 -1.60429 4.80923 0.91169 5.19466 -1.60429 4.9272 -1.60429 } TexCoordArray 1 Vec2Array 14 { 0.66681 0.89582 0.6803 0.8642 0.66681 0.89582 0.69214 0.88256 0.66447 0.86527 0.6698 0.86527 0.66447 0.86527 0.66681 0.89582 0.65916 0.86527 0.66681 0.89582 0.65384 0.86527 0.64086 0.90908 0.64852 0.86527 0.6432 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR327" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_112 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_113 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 6 DrawArrays TRIANGLE_STRIP 6 5 } VertexArray Vec3Array 11 { 1085.72 19.0334 -787.224 1094.98 19.5518 -786.668 1085.72 19.0334 -787.224 1088.07 18.6042 -807.507 1076.46 18.5727 -787.779 1067.2 18.2028 -788.335 1043.42 18.2394 -821.357 1048.68 17.8671 -789.446 1043.42 18.2394 -821.357 1057.94 17.9566 -788.89 1067.2 18.2028 -788.335 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.0511557 0.998324 -0.0270519 -0.0542338 0.998152 -0.0274049 -0.0511557 0.998324 -0.0270519 -0.0469858 0.998581 -0.0250837 -0.0433586 0.998773 -0.0239219 -0.0320871 0.999475 0.00454525 -0.0191567 0.999667 0.0172748 -0.010468 0.999856 0.0133906 -0.0191567 0.999667 0.0172748 -0.0191567 0.999667 0.0172748 -0.0320871 0.999475 0.00454525 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 7.32015 -1.72084 7.58419 -1.74799 7.32015 -1.72084 7.42542 -0.53988 7.0561 -1.69373 6.79205 -1.66657 6.11398 0.2624 6.26397 -1.61232 6.11398 0.2624 6.52801 -1.63947 6.79205 -1.66657 } TexCoordArray 1 Vec2Array 11 { 0.69081 0.86314 0.69606 0.86261 0.69081 0.86314 0.69214 0.88256 0.68555 0.86367 0.6803 0.8642 0.66681 0.89582 0.6698 0.86527 0.66681 0.89582 0.67505 0.86473 0.6803 0.8642 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O011521" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_85 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_86 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 1117.3 22.032 -724.964 1117.3 18.98 -724.964 1117.3 22.032 -737.857 1117.3 18.98 -737.857 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 2.0005 -0.0005 2.0005 -0.9995 2.9995 -0.0005 2.9995 -0.9995 } TexCoordArray 1 Vec2Array 4 { 0.70807 0.80394 0.70807 0.80394 0.70807 0.81595 0.70807 0.81595 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O0115111" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_85 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_86 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 1117.3 22.032 -724.964 1086.13 22.032 -724.964 1117.3 18.98 -724.964 1086.13 18.98 -724.964 1117.3 18.98 -737.857 1086.13 18.98 -737.856 1117.3 22.032 -737.857 1086.13 22.032 -737.856 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0 1 0 0 1 0 0 1 0 0 1 -3.13302e-05 0 -1 -3.13302e-05 0 -1 -3.13302e-05 0 -1 -3.13302e-05 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 4.53296 -0.0005 2.5 -0.0005 4.53296 -0.9995 2.5 -0.9995 0.46703 -0.9995 2.5 -0.9995 0.46703 -0.0005 2.5 -0.0005 } TexCoordArray 1 Vec2Array 8 { 0.70807 0.80394 0.69059 0.80394 0.70807 0.80394 0.69059 0.80394 0.70807 0.81595 0.69059 0.81595 0.70807 0.81595 0.69059 0.81595 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O011511" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_85 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_86 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 4 } VertexArray Vec3Array 12 { 1054.96 22.032 -737.857 1054.96 18.28 -737.857 1054.96 22.032 -724.964 1054.96 18.88 -724.964 1086.13 22.032 -724.964 1054.96 22.032 -724.964 1086.13 18.98 -724.964 1054.96 18.88 -724.964 1086.13 18.98 -737.856 1054.96 18.28 -737.857 1086.13 22.032 -737.856 1054.96 22.032 -737.857 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { -0.382202 0 -0.924079 -0.386984 0 -0.922087 -0.418134 0 0.908385 -0.382227 0 0.924069 0 0 1 -0.418134 0 0.908385 0 0 1 -0.382227 0 0.924069 3.13302e-05 0 -1 -0.386984 0 -0.922087 3.13302e-05 0 -1 -0.382202 0 -0.924079 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 2.0005 -0.0005 2.0005 -0.9995 2.9995 -0.0005 2.9995 -0.9995 2.5 -0.0005 0.46703 -0.0005 2.5 -0.9995 0.46703 -0.9995 2.5 -0.9995 4.53296 -0.9995 2.5 -0.0005 4.53296 -0.0005 } TexCoordArray 1 Vec2Array 12 { 0.67312 0.81595 0.67312 0.81595 0.67312 0.80394 0.67312 0.80394 0.69059 0.80394 0.67312 0.80394 0.69059 0.80394 0.67312 0.80394 0.69059 0.81595 0.67312 0.81595 0.69059 0.81595 0.67312 0.81595 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O201" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_83 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_84 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 4 DrawArrays TRIANGLE_STRIP 7 4 DrawArrays TRIANGLE_STRIP 11 3 DrawArrays TRIANGLE_STRIP 14 4 DrawArrays TRIANGLE_STRIP 18 4 DrawArrays TRIANGLE_STRIP 22 4 DrawArrays TRIANGLE_STRIP 26 4 } VertexArray Vec3Array 30 { 1110.09 26.423 -731.41 1117.3 22.032 -737.857 1101.72 24.608 -731.41 1101.72 24.608 -731.41 1086.13 22.032 -737.856 1101.72 24.608 -731.41 1093.35 26.423 -731.41 1101.72 24.608 -731.41 1117.3 22.032 -737.857 1101.72 24.608 -731.41 1086.13 22.032 -737.856 1093.35 26.423 -731.41 1086.13 22.032 -724.964 1101.72 24.608 -731.41 1086.13 22.032 -724.964 1093.35 26.423 -731.41 1086.13 22.032 -724.964 1086.13 22.032 -737.856 1101.72 24.608 -731.41 1117.3 22.032 -724.964 1101.72 24.608 -731.41 1110.09 26.423 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TexCoordArray 0 Vec2Array 30 { 3 -1 3 0 2 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 -1 3 0 2 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 } TexCoordArray 1 Vec2Array 30 { 0.70403 0.80995 0.70807 0.81595 0.69933 0.80995 0.69933 0.80995 0.69059 0.81595 0.69933 0.80995 0.69464 0.80995 0.69933 0.80995 0.70807 0.81595 0.69933 0.80995 0.69059 0.81595 0.69464 0.80995 0.69059 0.80394 0.69933 0.80995 0.69059 0.80394 0.69464 0.80995 0.69059 0.80394 0.69059 0.81595 0.69933 0.80995 0.70807 0.80394 0.69933 0.80995 0.70403 0.80995 0.69933 0.80995 0.69059 0.80394 0.69933 0.80995 0.70807 0.80394 0.70403 0.80995 0.70807 0.80394 0.70403 0.80995 0.70807 0.81595 } TexCoordArray 2 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 30 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O191" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_83 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_84 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 8 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 DrawArrays TRIANGLE_STRIP 8 3 DrawArrays TRIANGLE_STRIP 11 4 DrawArrays TRIANGLE_STRIP 15 4 DrawArrays TRIANGLE_STRIP 19 4 DrawArrays TRIANGLE_STRIP 23 4 DrawArrays TRIANGLE_STRIP 27 4 } VertexArray Vec3Array 31 { 1086.13 22.032 -737.856 1070.55 24.608 -731.411 1086.13 22.032 -737.856 1078.92 26.423 -731.41 1070.55 24.608 -731.411 1054.96 22.032 -737.857 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-0.120005 0.92987 0.347765 -0.163023 0.986622 1.87244e-08 -0.120005 0.92987 0.347765 -0.163023 0.986622 1.87244e-08 -0.120005 0.92987 0.347765 -0.12002 0.92985 -0.347814 6.94164e-06 1 1.23517e-08 0.120034 0.929832 0.347856 6.94164e-06 1 1.23517e-08 0.163126 0.986605 0 6.94164e-06 1 1.23517e-08 -0.120005 0.92987 0.347765 6.94164e-06 1 1.23517e-08 0.120034 0.929832 0.347856 0.163126 0.986605 0 0.120034 0.929832 0.347856 0.163126 0.986605 0 0.120074 0.929817 -0.347882 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 31 { 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 -1 3 0 2 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 3 0 2 -1 3 0 3 -1 } TexCoordArray 1 Vec2Array 31 { 0.69059 0.81595 0.68185 0.80995 0.69059 0.81595 0.68655 0.80995 0.68185 0.80995 0.67312 0.81595 0.68185 0.80995 0.67716 0.80995 0.67312 0.81595 0.68185 0.80995 0.69059 0.81595 0.67312 0.80394 0.68185 0.80995 0.67312 0.80394 0.67716 0.80995 0.67312 0.80394 0.67716 0.80995 0.67312 0.80394 0.67312 0.81595 0.68185 0.80995 0.69059 0.80394 0.68185 0.80995 0.68655 0.80995 0.68185 0.80995 0.67312 0.80394 0.68185 0.80995 0.69059 0.80394 0.68655 0.80995 0.69059 0.80394 0.68655 0.80995 0.69059 0.81595 } TexCoordArray 2 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 31 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN182_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 3 Group { DataVariance STATIC name "TKLS16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_67 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_68 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1104.24 20.0948 -774.446 1104.24 20.0948 -786.112 1094.98 19.5518 -774.446 1094.98 19.5518 -786.668 1085.72 19.0334 -774.446 1085.72 19.0334 -787.224 1076.46 18.5727 -774.446 1076.46 18.5727 -787.779 1067.2 18.2028 -774.446 1067.2 18.2028 -788.335 1057.94 17.9566 -774.446 1057.94 17.9566 -788.89 1048.68 17.8671 -774.446 1048.68 17.8671 -789.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0585388 0.998285 0 -0.0585388 0.998285 0 -0.0576442 0.998337 0 -0.0567634 0.998388 0 -0.053797 0.998552 0 -0.0517296 0.998661 0 -0.046387 0.998924 0 -0.0431295 0.99907 0 -0.0354107 0.999373 0 -0.0309669 0.99952 0 -0.0208691 0.999782 0 -0.0152329 0.999884 0 -0.00966494 0.999953 0 -0.00966494 0.999953 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 4.08491 0 4.08491 1 3.89868 0 3.89868 1 3.71245 0 3.71245 1 3.52622 0 3.52622 1 3.33998 0 3.33998 1 3.15375 0 3.15375 1 2.96752 0 2.96752 1 } TexCoordArray 1 Vec2Array 14 { 0.70131 0.8509 0.70131 0.86207 0.69606 0.8509 0.69606 0.86261 0.69081 0.8509 0.69081 0.86314 0.68555 0.8509 0.68555 0.86367 0.6803 0.8509 0.6803 0.8642 0.67505 0.8509 0.67505 0.86473 0.6698 0.8509 0.6698 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1067.2 18.1168 -749.446 1067.2 18.1168 -759.446 1057.94 17.9332 -749.446 1057.94 17.9332 -759.446 1048.68 17.8671 -749.446 1048.68 17.8671 -759.446 1039.3 17.8671 -749.446 1039.3 17.8671 -759.446 1029.93 17.8671 -749.446 1029.93 17.8671 -759.446 1020.55 17.8671 -749.446 1020.55 17.8671 -759.446 1011.18 17.8671 -749.446 1011.18 17.8671 -759.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0198232 0.999803 0 -0.0198232 0.999803 0 -0.0155957 0.999878 0 -0.0113673 0.999935 0 -0.00473841 0.999989 0 -0.00235907 0.999997 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 82.2078 189.219 82.2078 190.355 82.6084 189.219 82.6084 190.355 83.0091 189.219 83.0091 190.355 83.4147 189.219 83.4147 190.355 83.8203 189.219 83.8203 190.355 84.226 189.219 84.226 190.355 84.6316 189.219 84.6316 } TexCoordArray 1 Vec2Array 14 { 0.6803 0.82697 0.6803 0.83654 0.67505 0.82697 0.67505 0.83654 0.6698 0.82697 0.6698 0.83654 0.66447 0.82697 0.66447 0.83654 0.65916 0.82697 0.65916 0.83654 0.65384 0.82697 0.65384 0.83654 0.64852 0.82697 0.64852 0.83654 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN182" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_52 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_53 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1122.75 20.4646 -760.446 1122.75 21.1225 -773.446 1113.49 20.034 -760.446 1113.49 20.6294 -773.446 1104.24 19.5901 -760.446 1104.24 20.0948 -773.446 1094.98 19.1546 -760.446 1094.98 19.5518 -773.446 1085.72 18.7493 -760.446 1085.72 19.0334 -773.446 1076.46 18.3961 -760.446 1076.46 18.5727 -773.446 1067.2 18.1168 -760.446 1067.2 18.2028 -773.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0463915 0.997647 0.0504886 -0.0497561 0.997603 0.0480883 -0.0491327 0.997672 0.0472928 -0.0528873 0.997658 0.0433734 -0.0508277 0.997863 0.04106 -0.0543709 0.997872 0.035989 -0.0497236 0.998209 0.0332506 -0.0527034 0.998229 0.0276048 -0.0459022 0.99864 0.0247202 -0.0478951 0.99867 0.0190721 -0.0393163 0.999093 0.0163263 -0.0399187 0.99914 0.0112519 -0.0350306 0.999335 0.0100934 -0.0399132 0.999181 0.00661 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 4.45793 0 4.45793 1 4.22085 0 4.22085 1 3.98375 0 3.98375 1 3.74666 0 3.74666 1 3.50957 0 3.50957 1 3.27249 0 3.27249 1 3.03539 0 3.03539 1 } TexCoordArray 1 Vec2Array 14 { 0.71181 0.8375 0.71181 0.84995 0.70656 0.8375 0.70656 0.84995 0.70131 0.8375 0.70131 0.84995 0.69606 0.8375 0.69606 0.84995 0.69081 0.8375 0.69081 0.84995 0.68555 0.8375 0.68555 0.84995 0.6803 0.8375 0.6803 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN122_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN122_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 31 Group { DataVariance STATIC name "POLY_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_246 DataVariance STATIC file "esp-block.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_247 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1048.68 22.8671 -789.246 1048.68 32.5625 -789.246 1048.68 22.8671 -789.246 1003.68 32.5625 -789.246 1003.68 22.8671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 1.86602 0.38153 1.86603 1.0009 1.86602 0.38153 -0.78251 1.0009 -0.78252 0.38153 } TexCoordArray 1 Vec2Array 5 { 0.6698 0.86145 0.6698 0.86145 0.6698 0.86145 0.64427 0.86145 0.64427 0.86145 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "POLY_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_246 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_247 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 8 } VertexArray Vec3Array 8 { 988.68 17.8671 -822.328 988.68 32.5625 -822.328 1009.36 17.8671 -822.328 1009.36 32.5625 -822.328 1019.06 17.8671 -811.528 1019.06 32.5625 -811.528 1048.86 17.8671 -811.528 1048.68 32.5625 -811.528 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 0 0 -1 0 0 -1 0.206937 0 -0.978354 0.474414 0 -0.880302 0.40199 0 -0.915644 0.154377 0 -0.988012 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { -1.8091 0.06877 -1.8091 1.00013 -0.30018 0.06877 -0.30018 1.00013 0.4075 0.06877 0.4075 1.00013 2.58158 0.06877 2.56826 1.00013 } TexCoordArray 1 Vec2Array 8 { 0.63576 0.89675 0.63576 0.89675 0.64749 0.89675 0.64749 0.89675 0.65299 0.88641 0.65299 0.88641 0.6699 0.88641 0.6698 0.88641 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "POLYX3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_246 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_247 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1048.68 17.8671 -799.446 1048.86 17.8671 -811.528 1048.68 17.8671 -799.446 1048.68 24.5625 -811.528 1048.68 22.8671 -799.446 1048.68 32.5625 -811.528 1048.68 22.8671 -799.446 1048.68 32.5625 -789.246 1048.68 22.8671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0.999845 0.0153824 0.00852436 0.999528 0.0268612 0.0148855 0.999845 0.0153824 0.00852436 0.999945 0.00913522 0.00506239 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9449 0.06471 2.06417 0.06471 0.9449 0.06471 2.06417 0.49093 0.9449 0.383 2.06417 1.0002 0.9449 0.383 0 1.0002 0 0.383 } TexCoordArray 1 Vec2Array 9 { 0.67222 0.86086 0.67232 0.87243 0.67222 0.86086 0.67222 0.87243 0.67222 0.86086 0.67222 0.87243 0.67222 0.86086 0.67222 0.85109 0.67222 0.85109 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "POLYX2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_246 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_247 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1003.68 32.5625 -789.246 1048.68 32.5625 -789.246 988.68 32.5625 -802.028 1048.68 32.5625 -811.528 988.68 32.5625 -802.028 1019.06 32.5625 -811.528 988.68 32.5625 -802.028 1009.36 32.5625 -822.328 988.68 32.5625 -822.328 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 0.41472 0.53908 } TexCoordArray 1 Vec2Array 9 { 0.64413 0.8654 0.66923 0.8654 0.63576 0.87751 0.66923 0.88652 0.63576 0.87751 0.6527 0.88652 0.63576 0.87751 0.64729 0.89675 0.63576 0.89675 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_23" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1048.68 22.6671 -789.246 1048.68 22.8671 -789.246 1048.68 22.6671 -789.246 1033.68 22.8671 -789.246 1033.68 22.6671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.2 0 0.4 0 0.2 15 0.4 15 0.2 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1033.68 17.8671 -799.446 1048.68 22.6671 -789.446 1033.68 17.8671 -799.446 1033.68 22.6671 -789.446 1018.68 17.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 15.4 0 0 0 15.4 15 0 15 15.4 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_21" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1033.68 22.6671 -789.246 1033.68 22.8671 -789.246 1033.68 22.6671 -789.246 1018.68 22.8671 -789.246 1018.68 22.6671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.2 0 0.4 0 0.2 15 0.4 15 0.2 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_20" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1018.68 17.8671 -799.446 1033.68 22.6671 -789.446 1018.68 17.8671 -799.446 1018.68 22.6671 -789.446 1003.68 17.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 15.4 0 0 0 15.4 15 0 15 15.4 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1018.68 22.6671 -789.246 1018.68 22.8671 -789.246 1018.68 22.6671 -789.246 1003.68 22.8671 -789.246 1003.68 22.6671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.2 0 0.4 0 0.2 15 0.4 15 0.2 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.68 17.8671 -799.446 1018.68 22.6671 -789.446 1003.68 17.8671 -799.446 1003.68 22.6671 -789.446 988.68 17.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.901523 0.432731 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 15.4 0 0 0 15.4 15 0 15 15.4 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P22TS14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "concrete2.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1048.68 17.8671 -789.446 1048.68 17.8671 -799.446 1048.68 22.6671 -789.446 1048.68 22.8671 -799.446 1048.68 22.6671 -789.246 1048.68 22.8671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1 0 11 0 1 4.8 11 5 0.8 4.8 0.8 5 } TexCoordArray 1 Vec2Array 6 { 0.67222 0.85129 0.67222 0.86086 0.67222 0.85129 0.67222 0.86086 0.67222 0.85109 0.67222 0.85109 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1048.68 17.8671 -773.446 1048.68 17.8671 -774.446 1039.3 17.8671 -773.446 1039.3 17.8671 -774.446 1029.93 17.8671 -773.446 1029.93 17.8671 -774.446 1020.55 17.8671 -773.446 1020.55 17.8671 -774.446 1011.18 17.8671 -773.446 1011.18 17.8671 -774.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 13.914 0.00094 13.914 1.00094 13.0448 0.00094 13.0448 1.00094 12.1756 0.00094 12.1756 1.00094 11.3064 0.00094 11.3064 1.00094 10.4372 0.00094 10.4372 1.00094 } TexCoordArray 1 Vec2Array 10 { 0.6698 0.84995 0.6698 0.8509 0.66447 0.84995 0.66447 0.8509 0.65916 0.84995 0.65916 0.8509 0.65384 0.84995 0.65384 0.8509 0.64852 0.84995 0.64852 0.8509 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT61" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 18.4671 -749.446 1011.18 17.8671 -749.446 1001.8 18.4671 -749.446 1001.8 17.8671 -749.446 992.43 18.4671 -749.446 992.43 17.8671 -749.446 983.055 18.4671 -749.446 983.055 17.8671 -749.446 973.68 18.4671 -749.446 973.68 17.8671 -749.446 964.305 18.4671 -749.446 964.305 17.8671 -749.446 954.93 18.4671 -749.446 954.93 17.8671 -749.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 11.25 1 11.25 0 10.3125 1 10.3125 0 9.375 1 9.375 0 8.4375 1 8.4375 0 7.5 1 7.5 0 6.5625 1 6.5625 0 5.625 1 5.625 0 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.82697 0.64852 0.82697 0.6432 0.82697 0.6432 0.82697 0.63789 0.82697 0.63789 0.82697 0.63257 0.82697 0.63257 0.82697 0.62725 0.82697 0.62725 0.82697 0.62193 0.82697 0.62193 0.82697 0.61662 0.82697 0.61662 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 17.8671 -773.446 1011.18 17.8671 -774.446 1001.8 17.8671 -773.446 1001.8 17.8671 -774.446 992.43 17.8671 -773.446 992.43 17.8671 -774.446 983.055 17.8671 -773.446 983.055 17.8671 -774.446 973.68 17.8671 -773.446 973.68 17.8671 -774.446 964.305 17.8671 -773.446 964.305 17.8671 -774.446 954.93 17.8671 -773.446 954.93 17.8671 -774.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 10.4372 0.00094 10.4372 1.00094 9.56798 0.00094 9.56798 1.00094 8.69878 0.00094 8.69878 1.00094 7.8296 0.00094 7.8296 1.00094 6.96041 0.00094 6.96041 1.00094 6.09121 0.00094 6.09121 1.00094 5.22201 0.00094 5.22201 1.00094 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.84995 0.64852 0.8509 0.6432 0.84995 0.6432 0.8509 0.63789 0.84995 0.63789 0.8509 0.63257 0.84995 0.63257 0.8509 0.62725 0.84995 0.62725 0.8509 0.62193 0.84995 0.62193 0.8509 0.61662 0.84995 0.61662 0.8509 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 17.8671 -759.446 1011.18 17.8671 -760.446 1001.8 17.8671 -759.446 1001.8 17.8671 -760.446 992.43 17.8671 -759.446 992.43 17.8671 -760.446 983.055 17.8671 -759.446 983.055 17.8671 -760.446 973.68 17.8671 -759.446 973.68 17.8671 -760.446 964.305 17.8671 -759.446 964.305 17.8671 -760.446 954.93 17.8671 -759.446 954.93 17.8671 -760.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 6.81838 1 6.81838 0 6.27048 1 6.27048 0 5.72258 1 5.72258 0 5.17468 1 5.17468 0 4.62679 1 4.62679 0 4.07889 1 4.07889 0 3.53099 1 3.53099 0 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.83654 0.64852 0.8375 0.6432 0.83654 0.6432 0.8375 0.63789 0.83654 0.63789 0.8375 0.63257 0.83654 0.63257 0.8375 0.62725 0.83654 0.62725 0.8375 0.62193 0.83654 0.62193 0.8375 0.61662 0.83654 0.61662 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1066.09 21.2168 -748.611 1066.09 18.1168 -748.611 1056.85 21.0332 -748.611 1056.85 17.9332 -748.611 1047.61 20.9671 -748.611 1047.61 17.8671 -748.611 1038.25 20.9671 -748.611 1038.25 17.8671 -748.611 1028.9 20.9671 -748.611 1028.9 17.8671 -748.611 1019.54 20.9671 -748.611 1019.54 17.8671 -748.611 1010.2 20.9671 -748.611 1010.2 17.8671 -748.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 27.0663 1 27.0663 0 25.5878 1 25.5878 0 24.1094 1 24.1094 0 22.6125 1 22.6125 0 21.1156 1 21.1156 0 19.6187 1 19.6187 0 18.1218 1 18.1218 0 } TexCoordArray 1 Vec2Array 14 { 0.38053 0.82282 0.38053 0.82282 0.38032 0.82283 0.38032 0.82283 0.38011 0.82285 0.38011 0.82285 0.37989 0.82286 0.37989 0.82286 0.37967 0.82288 0.37967 0.82288 0.37946 0.82289 0.37946 0.82289 0.37924 0.8229 0.37924 0.8229 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_54 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1057.4 18.3 -809.144 1054.57 18.3 -806.537 1057.4 18.3 -809.144 1054.57 23.831 -806.537 1057.4 23.831 -809.144 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.677524 0 -0.735501 -0.677524 0 -0.735501 -0.677524 0 -0.735501 -0.677524 0 -0.735501 -0.677524 0 -0.735501 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7051 0.73691 0.8554 0.73691 0.7051 0.73691 0.8554 0.97511 0.7051 0.97511 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6813" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_22 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_23 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1033.06 25.4896 -747.724 1033.06 26.4297 -747.721 1033.06 25.4896 -747.724 1031.77 26.4247 -747.732 1031.77 25.4896 -747.736 1033.06 26.4297 -747.721 1033.06 25.4896 -747.724 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00849919 -0.0043077 0.999955 0.0093201 0.00430767 -0.999947 -0.00849919 -0.0043077 0.999955 -0.00932014 -0.00318112 0.999951 0.00850359 0.00318114 -0.999959 0.0093201 0.00430767 -0.999947 -0.00849919 -0.0043077 0.999955 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0 -0.9999 0 0 0 -0.9999 0.9999 0 0.9999 -0.9999 0 0 0 -0.9999 } TexCoordArray 1 Vec2Array 7 { 0.66093 0.82532 0.66093 0.82532 0.66093 0.82532 0.6602 0.82533 0.6602 0.82533 0.66093 0.82532 0.66093 0.82532 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT6803" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_20 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_21 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 1032.11 26.1108 -747.885 1032.11 26.5095 -748.071 1032.11 26.1108 -747.885 1032.7 26.5117 -748.066 1032.7 26.1129 -747.88 1031.94 26.4884 -748.116 1031.94 26.0896 -747.93 1031.94 26.4884 -748.116 1031.43 26.2117 -747.668 1031.43 26.6105 -747.854 1033.38 26.6139 -747.847 1033.38 26.2151 -747.661 1033.38 26.6139 -747.847 1032.87 26.0892 -747.931 1032.87 26.488 -748.117 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.00922795 -0.422663 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Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1032.27 19.1122 -732.754 1032.26 22.614 -732.736 1032.27 19.1122 -732.754 1032.27 20.2666 -738.07 1032.26 16.764 -738.085 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 0 -2.49863e-11 -0.999996 -0.00285526 -0.000620039 -1 0 -2.49863e-11 -1 0 -2.49863e-11 -0.999996 0.00285514 0.000620013 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 70.3754 -18.6332 70.3733 -18.0884 70.3754 -18.6332 70.9964 -18.4536 70.9985 -18.9984 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1032.26 19.2244 -740.642 1034.85 19.2244 -740.643 1032.26 19.2244 -740.642 1034.85 19.2167 -741.521 1032.26 19.2167 -741.521 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1.65241e-06 0.999962 -0.00876478 -3.30665e-06 0.999961 -0.00876965 -1.65241e-06 0.999962 -0.00876478 -1.65241e-06 0.999962 -0.00876478 0 0.999962 -0.00875991 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.7462 -14.0025 68.7462 -18.9975 68.7462 -14.0025 68.9995 -18.9975 68.9995 -14.0025 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 1034.85 19.2244 -740.643 1032.26 19.2244 -740.642 1034.85 18.2464 -740.643 1032.26 18.2464 -740.642 1034.85 18.2464 -740.643 1032.26 18.2464 -739.005 1034.85 18.2464 -739.005 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.000377056 0 1 0.000377056 0 1 0.000193338 0.858534 0.512757 0.000193381 0.858467 0.512869 0.000193338 0.858534 0.512757 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.3638 -17.001 68.3638 -18.999 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1034.85 20.2555 -739.005 1034.85 18.2464 -739.005 1034.85 20.2555 -739.005 1032.26 18.2464 -739.005 1032.26 20.2555 -739.005 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0015 -18.0005 68.0015 -18.9995 68.0015 -18.0005 70.9985 -18.9995 70.9985 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1032.27 20.2666 -738.07 1034.85 20.2666 -738.069 1032.27 20.2666 -738.07 1034.85 20.2555 -739.005 1032.26 20.2555 -739.005 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 2.3809e-06 0.99993 -0.0118631 4.7684e-06 0.99993 -0.0118565 2.3809e-06 0.99993 -0.0118631 2.3809e-06 0.99993 -0.0118631 0 0.99993 -0.0118696 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0005 -14.0025 68.0005 -18.9975 68.0005 -14.0025 68.2706 -18.9975 68.2706 -14.0025 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1032.26 22.614 -732.736 1034.85 22.614 -732.736 1032.26 22.614 -732.736 1034.85 20.2666 -738.069 1032.27 20.2666 -738.07 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 8.08179e-05 0.915272 -0.402836 0 0.915258 -0.402869 8.08179e-05 0.915272 -0.402836 8.08179e-05 0.915272 -0.402836 0.000161936 0.915287 -0.402803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 69.999 -18.0005 68.001 -18.0005 69.999 -18.0005 68.001 -18.9995 69.999 -18.9995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN122_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 4 Group { DataVariance STATIC name "TKLS12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_50 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_51 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 1048.68 17.8671 -774.446 1048.68 17.8671 -789.446 1039.3 17.8671 -774.446 1039.3 17.8671 -789.446 1029.93 17.8671 -774.446 1029.93 17.8671 -789.446 1020.55 17.8671 -774.446 1020.55 17.8671 -789.446 1011.18 17.8671 -774.446 1011.18 17.8671 -789.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 9.99993 0 9.99993 1 9.37494 0 9.37494 1 8.74994 0 8.74994 1 8.12495 0 8.12495 1 7.49995 0 7.49995 1 } TexCoordArray 1 Vec2Array 10 { 0.6698 0.8509 0.6698 0.86527 0.66447 0.8509 0.66447 0.86527 0.65916 0.8509 0.65916 0.86527 0.65384 0.8509 0.65384 0.86527 0.64852 0.8509 0.64852 0.86527 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKLS6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_50 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_51 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 17.8671 -774.446 1011.18 17.8671 -789.446 1001.8 17.8671 -774.446 1001.8 17.8671 -789.446 992.43 17.8671 -774.446 992.43 17.8671 -789.446 983.055 17.8671 -774.446 983.055 17.8671 -789.446 973.68 17.8671 -774.446 973.68 17.8671 -789.446 964.305 17.8671 -774.446 964.305 17.8671 -789.446 954.93 17.8671 -774.446 954.93 17.8671 -789.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 7.49995 0 7.49995 1 6.87495 0 6.87495 1 6.24996 0 6.24996 1 5.62496 0 5.62496 1 4.99997 0 4.99997 1 4.37497 0 4.37497 1 3.74997 0 3.74997 1 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.8509 0.64852 0.86527 0.6432 0.8509 0.6432 0.86527 0.63789 0.8509 0.63789 0.86527 0.63257 0.8509 0.63257 0.86527 0.62725 0.8509 0.62725 0.86527 0.62193 0.8509 0.62193 0.86527 0.61662 0.8509 0.61662 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKRS6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 17.8671 -749.446 1011.18 17.8671 -759.446 1001.8 17.8671 -749.446 1001.8 17.8671 -759.446 992.43 17.8671 -749.446 992.43 17.8671 -759.446 983.055 17.8671 -749.446 983.055 17.8671 -759.446 973.68 17.8671 -749.446 973.68 17.8671 -759.446 964.305 17.8671 -749.446 964.305 17.8671 -759.446 954.93 17.8671 -749.446 954.93 17.8671 -759.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 84.6316 189.219 84.6316 190.355 85.0372 189.219 85.0372 190.355 85.4429 189.219 85.4429 190.355 85.8485 189.219 85.8485 190.355 86.2541 189.219 86.2541 190.355 86.6598 189.219 86.6598 190.355 87.0654 189.219 87.0654 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.82697 0.64852 0.83654 0.6432 0.82697 0.6432 0.83654 0.63789 0.82697 0.63789 0.83654 0.63257 0.82697 0.63257 0.83654 0.62725 0.82697 0.62725 0.83654 0.62193 0.82697 0.62193 0.83654 0.61662 0.82697 0.61662 0.83654 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TKMN122" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1067.2 18.1168 -760.446 1067.2 18.2028 -773.446 1057.94 17.9332 -760.446 1057.94 17.9566 -773.446 1048.68 17.8671 -760.446 1048.68 17.8671 -773.446 1039.3 17.8671 -760.446 1039.3 17.8671 -773.446 1029.93 17.8671 -760.446 1029.93 17.8671 -773.446 1020.55 17.8671 -760.446 1020.55 17.8671 -773.446 1011.18 17.8671 -760.446 1011.18 17.8671 -773.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { -0.0198228 0.999782 0.00661397 -0.0232009 0.999722 0.00420652 -0.0178481 0.999835 0.00340455 -0.0144623 0.999895 0.00119984 -0.00557707 0.999984 0.000597391 -0.00319416 0.999995 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 1.00238 -0.00016 1.00238 0.99984 0.75998 -0.00016 0.75998 0.99984 0.51758 -0.00016 0.51758 0.99984 0.27214 -0.00016 0.27214 0.99984 0.02671 -0.00016 0.02671 0.99984 -0.21873 -0.00016 -0.21873 0.99984 -0.46416 -0.00016 -0.46416 0.99984 } TexCoordArray 1 Vec2Array 14 { 0.6803 0.8375 0.6803 0.84995 0.67505 0.8375 0.67505 0.84995 0.6698 0.8375 0.6698 0.84995 0.66447 0.8375 0.66447 0.84995 0.65916 0.8375 0.65916 0.84995 0.65384 0.8375 0.65384 0.84995 0.64852 0.8375 0.64852 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN62_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN62_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 67 Group { DataVariance STATIC name "POLY_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_246 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_247 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 988.68 32.5625 -802.028 988.68 32.5625 -822.328 988.68 32.5625 -802.028 988.68 17.8671 -822.328 988.68 22.8671 -799.446 988.68 17.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.07631 0.99999 -1.39063 0.99999 0.07631 0.99999 -1.39061 0.07101 0.26292 0.38709 0.26292 0.07101 } TexCoordArray 1 Vec2Array 6 { 0.62381 0.88745 0.62381 0.90689 0.62381 0.88745 0.62381 0.90689 0.62381 0.88498 0.62381 0.88498 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3261" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 21 } VertexArray Vec3Array 21 { 1001.8 17.8671 -749.446 992.43 17.8671 -749.446 1006.15 19.7561 -695.544 983.055 17.8671 -749.446 964.439 17.5908 -695.648 973.68 17.8671 -749.446 964.439 17.5908 -695.648 964.305 17.8671 -749.446 964.439 17.5908 -695.648 954.93 17.8671 -749.446 964.439 17.5908 -695.648 945.555 17.8671 -749.446 964.439 17.5908 -695.648 936.18 17.8671 -749.446 915.136 18.6735 -685.766 926.805 17.8671 -749.446 915.136 18.6735 -685.766 917.43 17.8671 -749.446 915.136 18.6735 -685.766 908.055 17.8671 -749.446 898.679 17.8671 -749.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { 0 0.999387 -0.0350236 0 0.999386 -0.0350236 -0.0357524 0.999167 -0.0196973 -0.0357638 0.999269 -0.0134757 -0.00721335 0.999965 -0.00426079 0 0.999987 0.00513582 -0.00721335 0.999965 -0.00426079 0 0.999987 0.00513582 -0.00721335 0.999965 -0.00426079 0 0.999987 0.00513582 -0.00721335 0.999965 -0.00426079 0 0.999987 0.00513582 -0.00721335 0.999965 -0.00426079 0.0151176 0.999871 -0.00544022 0.0114617 0.999895 -0.00887445 0 0.99992 -0.0126623 0.0114617 0.999895 -0.00887445 0 0.99992 -0.0126623 0.0114617 0.999895 -0.00887445 1.35766e-06 0.99992 -0.0126625 2.71522e-06 0.99992 -0.0126626 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 24.4667 -4.78744 24.2671 -4.78744 24.5593 -6.43929 24.0674 -4.78744 23.6709 -6.4361 23.8677 -4.78744 23.6709 -6.4361 23.6681 -4.78744 23.6709 -6.4361 23.4684 -4.78744 23.6709 -6.4361 23.2687 -4.78744 23.6709 -6.4361 23.069 -4.78744 22.6208 -6.73894 22.8693 -4.78744 22.6208 -6.73894 22.6697 -4.78744 22.6208 -6.73894 22.47 -4.78744 22.2703 -4.78738 } TexCoordArray 1 Vec2Array 21 { 0.6432 0.82697 0.63789 0.82697 0.64567 0.77536 0.63257 0.82697 0.62201 0.77546 0.62725 0.82697 0.62201 0.77546 0.62193 0.82697 0.62201 0.77546 0.61662 0.82697 0.62201 0.77546 0.6113 0.82697 0.62201 0.77546 0.60598 0.82697 0.59404 0.766 0.60066 0.82697 0.59404 0.766 0.59535 0.82697 0.59404 0.766 0.59003 0.82697 0.58471 0.82697 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR3521" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 922.895 24.4315 -872.717 885.864 15.6859 -840.748 922.895 24.4315 -872.717 946.65 15.6859 -837.978 964.381 29.0124 -869.947 997.663 18.145 -835.208 1002.56 25.6192 -878.257 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.0581257 0.95797 0.280918 -0.0114597 0.967794 0.25148 -0.0581257 0.95797 0.280918 -0.0601941 0.950313 0.305422 -0.0186341 0.956958 0.289629 0.0271276 0.961151 0.274687 0.126609 0.974804 0.183648 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 22.7861 -1.00976 21.9973 -1.98946 22.7861 -1.00976 23.292 -2.07435 23.6697 -1.09465 24.3786 -2.15924 24.4829 -0.83998 } TexCoordArray 1 Vec2Array 7 { 0.59845 0.94499 0.57744 0.91438 0.59845 0.94499 0.61192 0.91173 0.62198 0.94234 0.64086 0.90908 0.64363 0.9503 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR326" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 964.439 17.5908 -695.648 964.439 26.2546 -656.867 964.439 17.5908 -695.648 1006.15 19.7561 -695.544 915.136 18.6735 -685.766 876.414 25.9782 -663.606 915.136 18.6735 -685.766 937.356 25.4255 -646.985 964.439 17.5908 -695.648 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.0282297 0.981745 -0.188098 -0.0500566 0.974719 -0.217755 -0.0282297 0.981745 -0.188098 -0.0500566 0.974719 -0.217755 0.0259325 0.982232 -0.185871 0.0654238 0.976061 -0.207423 0.0259325 0.982232 -0.185871 0.0259325 0.982232 -0.185871 -0.0282297 0.981745 -0.188098 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 23.6709 -6.4361 23.6709 -7.62456 23.6709 -6.4361 24.5593 -6.43929 22.6208 -6.73894 21.796 -7.41804 22.6208 -6.73894 23.0941 -7.9274 23.6709 -6.4361 } TexCoordArray 1 Vec2Array 9 { 0.62201 0.77546 0.62201 0.73833 0.62201 0.77546 0.64567 0.77536 0.59404 0.766 0.57208 0.74478 0.59404 0.766 0.60665 0.72887 0.62201 0.77546 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR300" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 964.439 17.5908 -695.648 937.356 25.4255 -646.985 964.439 26.2546 -656.867 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -0.108781 0.970151 -0.216735 -0.108781 0.970151 -0.216735 -0.108781 0.970151 -0.216735 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 23.6709 -6.4361 23.0941 -7.9274 23.6709 -7.62456 } TexCoordArray 1 Vec2Array 3 { 0.62201 0.77546 0.60665 0.72887 0.62201 0.73833 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT105" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 958.684 26.862 -799.442 958.679 26.862 -788.204 973.684 26.862 -799.442 973.679 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 58.2677 1.98905 58.2664 0.0445 62.3642 1.98902 62.363 0.0445 } TexCoordArray 1 Vec2Array 4 { 0.61875 0.87484 0.61874 0.86408 0.62725 0.87484 0.62725 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT104" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 988.68 26.862 -788.206 988.684 26.862 -799.442 973.679 26.862 -788.204 973.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 66.4597 0.04492 66.4608 1.98902 62.363 0.0445 62.3643 1.98905 } TexCoordArray 1 Vec2Array 4 { 0.63576 0.86408 0.63576 0.87484 0.62725 0.86408 0.62725 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT103" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 988.674 26.862 -799.452 988.672 26.862 -788.211 1003.67 26.862 -799.452 1003.67 26.862 -788.214 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 66.4602 1.99 66.4597 0.04492 70.5568 1.99 70.5552 0.04551 } TexCoordArray 1 Vec2Array 4 { 0.63576 0.87485 0.63576 0.86408 0.64426 0.87485 0.64426 0.86409 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT84_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.67 26.14 -788.214 1003.67 26.14 -799.452 1003.67 26.14 -788.214 1003.67 26.862 -799.452 1003.67 26.862 -788.214 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.82422 0.45703 -0.82031 0 -0.82422 0.45313 -0.88672 0 -0.88672 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT84_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.67 26.14 -788.214 1003.67 26.862 -788.214 1003.67 26.14 -788.214 988.672 26.862 -788.211 988.672 26.14 -788.211 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000199408 0 1 0.000199408 0 1 0.000199408 0 1 0.000199408 0 1 0.000199408 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT84_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 988.675 22.867 -789.247 1003.68 22.867 -789.246 988.675 22.867 -789.247 1003.67 26.14 -788.214 988.672 26.14 -788.211 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.20749e-05 -0.301242 0.953548 -6.59496e-05 -0.300709 0.953716 6.20749e-05 -0.301242 0.953548 6.20749e-05 -0.301242 0.953548 0.000190114 -0.301775 0.953379 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT84_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.68 22.867 -789.246 1003.67 22.867 -799.448 1003.68 22.867 -789.246 1003.67 26.14 -799.452 1003.67 26.14 -788.214 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999999 0.00160246 -0.000466871 0.999999 -1.20758e-06 -0.000981154 0.999999 0.00160246 -0.000466871 0.999999 0.00160246 -0.000466871 0.999995 0.00305827 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.05859 -0.56641 0.99609 -0.56641 0.05859 -0.56641 0.99219 -0.78125 0 -0.78906 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT84_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.67 26.862 -799.452 1003.67 22.867 -799.448 1003.67 26.862 -799.452 988.673 22.867 -799.449 988.674 26.862 -799.452 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 3.25597e-05 -0.000886122 -1 6.51171e-05 -0.00100834 -1 3.25597e-05 -0.000886122 -1 3.25597e-05 -0.000886122 -1 0 -0.000763894 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT83_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 973.684 22.867 -799.442 973.684 26.862 -799.442 973.684 22.867 -799.442 988.684 26.862 -799.442 988.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT83_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 988.68 26.14 -788.206 973.679 26.14 -788.204 988.68 26.14 -788.206 973.684 22.867 -789.242 988.683 22.867 -789.243 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 9.50303e-05 -0.302171 0.953254 0.000127986 -0.302308 0.95321 9.50303e-05 -0.302171 0.953254 9.50303e-05 -0.302171 0.953254 6.2067e-05 -0.302034 0.953297 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT83_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 973.679 26.862 -788.204 973.679 26.14 -788.204 973.679 26.862 -788.204 988.68 26.14 -788.206 988.68 26.862 -788.206 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000134269 0 1 0.000134269 0 1 0.000134269 0 1 0.000134269 0 1 0.000134269 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT82_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 973.679 26.14 -788.204 973.679 26.862 -788.204 973.679 26.14 -788.204 958.679 26.862 -788.204 958.679 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT82_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 958.684 22.867 -789.242 973.684 22.867 -789.242 958.684 22.867 -789.242 973.679 26.14 -788.204 958.679 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT82_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 973.684 26.862 -799.442 973.684 22.867 -799.442 973.684 26.862 -799.442 958.684 22.867 -799.442 958.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 1003.68 22.6671 -789.246 1003.68 22.8671 -789.246 1003.68 22.6671 -789.246 988.679 22.8671 -789.247 988.68 22.6671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -3.45853e-05 0.00259392 0.999997 -6.91687e-05 0 1 -3.45853e-05 0.00259392 0.999997 -3.45853e-05 0.00259392 0.999997 0 0.00518795 0.999987 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0.2 0 0.4 0 0.2 15 0.4 15 0.2 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 1003.68 22.6671 -789.446 988.68 22.6671 -789.446 988.68 17.8671 -799.446 973.68 17.8671 -799.446 988.68 22.8671 -799.446 973.68 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0 -0.901523 0.432731 0 -0.901523 0.432731 0 -0.974555 0.224148 0 -0.887217 -0.461353 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 988.679 22.8671 -789.247 973.68 22.8671 -789.246 988.68 22.6671 -789.246 973.68 22.6671 -789.246 988.68 22.6671 -789.446 973.68 22.6671 -789.446 973.68 17.8671 -799.446 958.68 17.8671 -799.446 973.68 22.8671 -799.446 958.68 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 6.91767e-05 0.00518829 0.999987 3.45876e-05 0.00259408 0.999997 3.09676e-05 -0.44539 0.895337 0 -0.894439 0.44719 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974555 0.224148 0 -0.887217 -0.461353 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 973.68 22.8671 -789.246 958.68 22.8671 -789.246 973.68 22.6671 -789.246 958.68 22.6671 -789.246 973.68 22.6671 -789.446 958.68 22.6671 -789.446 958.68 17.8671 -799.446 943.68 17.8671 -799.446 958.68 22.8671 -799.446 943.68 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0 1 0 0 1 0 -0.447237 0.894415 0 -0.894439 0.44719 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974555 0.224148 0 -0.887217 -0.461353 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1LB433" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_50 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_51 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.93 17.8671 -774.446 954.93 17.8671 -789.446 945.555 17.8671 -774.446 945.555 17.8671 -789.446 936.18 17.8671 -774.446 936.18 17.8671 -789.446 926.805 17.8671 -774.446 926.805 17.8671 -789.446 917.43 17.8671 -774.446 917.43 17.8671 -789.446 908.055 17.8671 -774.446 908.055 17.8671 -789.446 898.678 17.8671 -774.449 898.679 17.8671 -789.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 3.74997 0 3.74997 1 3.12498 0 3.12498 1 2.49998 0 2.49998 1 1.87499 0 1.87499 1 1.24999 0 1.24999 1 0.625 0 0.625 1 0 0 0 1 } TexCoordArray 1 Vec2Array 14 { 0.61662 0.8509 0.61662 0.86527 0.6113 0.8509 0.6113 0.86527 0.60598 0.8509 0.60598 0.86527 0.60066 0.8509 0.60066 0.86527 0.59535 0.8509 0.59535 0.86527 0.59003 0.8509 0.59003 0.86527 0.58471 0.85091 0.58471 0.86527 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T1RB429" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_48 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_49 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.93 17.8671 -749.446 954.93 17.8671 -759.446 945.555 17.8671 -749.446 945.555 17.8671 -759.446 936.18 17.8671 -749.446 936.18 17.8671 -759.446 926.805 17.8671 -749.446 926.805 17.8671 -759.446 917.43 17.8671 -749.446 917.43 17.8671 -759.446 908.055 17.8671 -749.446 908.055 17.8671 -759.446 898.679 17.8671 -749.448 898.678 17.8671 -759.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 190.355 87.0654 189.219 87.0654 190.355 87.471 189.219 87.471 190.355 87.8766 189.219 87.8766 190.355 88.2823 189.219 88.2823 190.355 88.6879 189.219 88.6879 190.355 89.0935 189.219 89.0935 190.355 89.4992 189.219 89.4992 } TexCoordArray 1 Vec2Array 14 { 0.61662 0.82697 0.61662 0.83654 0.6113 0.82697 0.6113 0.83654 0.60598 0.82697 0.60598 0.83654 0.60066 0.82697 0.60066 0.83654 0.59535 0.82697 0.59535 0.83654 0.59003 0.82697 0.59003 0.83654 0.58471 0.82697 0.58471 0.83655 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT01" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_11 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_12 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.93 18.4671 -749.446 954.93 17.8671 -749.446 945.555 18.4671 -749.446 945.555 17.8671 -749.446 936.18 18.4671 -749.446 936.18 17.8671 -749.446 926.805 18.4671 -749.446 926.805 17.8671 -749.446 917.43 18.4671 -749.446 917.43 17.8671 -749.446 908.055 18.4671 -749.446 908.055 17.8671 -749.446 898.678 18.4671 -749.449 898.679 17.8671 -749.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0.000106329 0 -1 0.000177932 -0.000542409 -1 0.000266884 -0.000813571 -1 0.000214821 -0.00162723 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 5.625 1 5.625 0 4.6875 1 4.6875 0 3.75 1 3.75 0 2.8125 1 2.8125 0 1.875 1 1.875 0 0.9375 1 0.9375 0 0 1 0 0 } TexCoordArray 1 Vec2Array 14 { 0.61662 0.82697 0.61662 0.82697 0.6113 0.82697 0.6113 0.82697 0.60598 0.82697 0.60598 0.82697 0.60066 0.82697 0.60066 0.82697 0.59535 0.82697 0.59535 0.82697 0.59003 0.82697 0.59003 0.82697 0.58471 0.82697 0.58471 0.82697 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0LB0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_1 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_3 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.93 17.8671 -773.446 954.93 17.8671 -774.446 945.555 17.8671 -773.446 945.555 17.8671 -774.446 936.18 17.8671 -773.446 936.18 17.8671 -774.446 926.805 17.8671 -773.446 926.805 17.8671 -774.446 917.43 17.8671 -773.446 917.43 17.8671 -774.446 908.055 17.8671 -773.446 908.055 17.8671 -774.446 898.678 17.8671 -773.449 898.678 17.8671 -774.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 5.22201 0.00094 5.22201 1.00094 4.35281 0.00094 4.35281 1.00094 3.48361 0.00094 3.48361 1.00094 2.61441 0.00094 2.61441 1.00094 1.74521 0.00094 1.74521 1.00094 0.87601 0.00094 0.87601 1.00094 0.00681 0.00094 0.00681 1.00094 } TexCoordArray 1 Vec2Array 14 { 0.61662 0.84995 0.61662 0.8509 0.6113 0.84995 0.6113 0.8509 0.60598 0.84995 0.60598 0.8509 0.60066 0.84995 0.60066 0.8509 0.59535 0.84995 0.59535 0.8509 0.59003 0.84995 0.59003 0.8509 0.58471 0.84995 0.58471 0.85091 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "T0RB0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_13 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_14 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 954.93 17.8671 -759.446 954.93 17.8671 -760.446 945.555 17.8671 -759.446 945.555 17.8671 -760.446 936.18 17.8671 -759.446 936.18 17.8671 -760.446 926.805 17.8671 -759.446 926.805 17.8671 -760.446 917.43 17.8671 -759.446 917.43 17.8671 -760.446 908.055 17.8671 -759.446 908.055 17.8671 -760.446 898.678 17.8671 -759.449 898.678 17.8671 -760.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 3.53099 1 3.53099 0 2.98309 1 2.98309 0 2.4352 1 2.4352 0 1.8873 1 1.8873 0 1.3394 1 1.3394 0 0.79151 1 0.79151 0 0.24361 1 0.24361 0 } TexCoordArray 1 Vec2Array 14 { 0.61662 0.83654 0.61662 0.8375 0.6113 0.83654 0.6113 0.8375 0.60598 0.83654 0.60598 0.8375 0.60066 0.83654 0.60066 0.8375 0.59535 0.83654 0.59535 0.8375 0.59003 0.83654 0.59003 0.8375 0.58471 0.83655 0.58471 0.8375 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "B0RT6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_17 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_18 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1010.2 20.9671 -748.611 1010.2 17.8671 -748.611 1000.83 20.9671 -748.611 1000.83 17.8671 -748.611 991.484 20.9671 -748.611 991.484 17.8671 -748.611 982.131 20.9671 -748.611 982.131 17.8671 -748.611 972.778 20.9671 -748.611 972.778 17.8671 -748.611 963.425 20.9671 -748.611 963.425 17.8671 -748.611 954.071 20.9671 -748.611 954.071 17.8671 -748.611 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 18.1218 1 18.1218 0 16.6249 1 16.6249 0 15.128 1 15.128 0 13.6312 1 13.6312 0 12.1343 1 12.1343 0 10.6374 1 10.6374 0 9.14048 1 9.14048 0 } TexCoordArray 1 Vec2Array 14 { 0.37924 0.8229 0.37924 0.8229 0.37903 0.82292 0.37903 0.82292 0.37881 0.82293 0.37881 0.82293 0.37859 0.82294 0.37859 0.82294 0.37838 0.82296 0.37838 0.82296 0.37816 0.82297 0.37816 0.82297 0.37794 0.82299 0.37794 0.82299 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 965.585 22.531 -809.559 965.765 22.531 -805.713 967.417 22.531 -809.641 967.581 22.531 -805.799 969.431 21.124 -809.25 969.557 21.124 -806.363 969.431 21.124 -809.25 969.737 20.175 -806.364 969.611 20.175 -809.251 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { 0 1 0 0 1 0 0.241443 0.97036 -0.0103064 0.420217 0.907243 -0.0181087 0.717677 0.695683 -0.03107 0.733512 0.678922 -0.0320071 0.717677 0.695683 -0.03107 0.981575 0.186216 -0.0428319 0.981575 0.186215 -0.0428324 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.9842 0.4953 0.8685 0.4953 0.9842 0.4793 0.8685 0.4793 0.9698 0.4184 0.8829 0.4184 0.9698 0.4184 0.8829 0.3804 0.9698 0.3804 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 971.115 19.86 -808.963 969.611 20.175 -809.251 971.115 19.86 -808.963 969.737 20.175 -806.364 971.207 19.86 -806.803 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.206798 0.978343 -0.00893066 0.206642 0.978375 -0.00901712 0.206798 0.978343 -0.00893066 0.206798 0.978343 -0.00893066 0.207007 0.9783 -0.00881489 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.9728 0.1075 0.9035 0.1224 0.9728 0.1075 0.9094 0.136 0.9787 0.1171 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 965.585 18.603 -809.559 965.765 18.603 -805.713 965.585 18.603 -809.559 965.765 22.531 -805.713 965.585 22.531 -809.559 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.998907 0 0.0467487 -0.998907 0 0.0467487 -0.998907 0 0.0467487 -0.998907 0 0.0467487 -0.998907 0 0.0467487 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7517 0.07296 0.762 0.07296 0.7517 0.07296 0.762 0.2379 0.7517 0.2379 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 965.585 18.603 -809.559 962.121 18.603 -809.408 965.585 18.603 -809.559 962.301 18.603 -805.562 965.765 18.603 -805.713 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6166 0.04991 0.6005 0.04991 0.6166 0.04991 0.6005 0.06603 0.6166 0.06603 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 962.121 17 -809.408 962.301 17 -805.562 962.121 17 -809.408 962.301 18.603 -805.562 962.121 18.603 -809.408 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.998906 0 0.0467645 -0.998906 0 0.0467645 -0.998906 0 0.0467645 -0.998906 0 0.0467645 -0.998906 0 0.0467645 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5985 0.00292 0.6087 0.00292 0.5985 0.00292 0.6087 0.07196 0.5985 0.07196 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 962.065 18.656 -805.533 961.891 18.656 -809.383 962.065 18.656 -805.533 965.011 18.656 -809.511 965.182 18.656 -805.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6054 0.06554 0.6054 0.05524 0.6054 0.06554 0.6157 0.05524 0.6157 0.06554 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 961.524 17 -805.509 961.35 17 -809.358 961.524 17 -805.509 961.891 18.656 -809.383 962.065 18.656 -805.533 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.949494 -0.310836 -0.0429207 0.94949 -0.310847 -0.0429259 0.949494 -0.310836 -0.0429207 0.949494 -0.310836 -0.0429207 0.949498 -0.310824 -0.0429154 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.5436 0.242 0.5018 0.242 0.5436 0.242 0.5018 0.3159 0.5436 0.3159 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 965.182 18.656 -805.677 965.011 18.656 -809.511 965.182 18.656 -805.677 965.011 22.531 -809.511 965.182 22.531 -805.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.999007 0 -0.0445622 0.999007 0 -0.0445622 0.999007 0 -0.0445622 0.999007 0 -0.0445622 0.999007 0 -0.0445622 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.67 0.0762 0.6596 0.0762 0.67 0.0762 0.6596 0.2402 0.67 0.2402 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 12 DrawArrays TRIANGLE_STRIP 12 9 } VertexArray Vec3Array 21 { 962.301 18.603 -805.562 962.301 17 -805.562 962.301 18.603 -805.562 971.372 17 -805.96 965.765 18.603 -805.713 971.372 17 -805.96 967.581 18.534 -805.799 971.247 18.885 -805.977 969.737 19.342 -806.364 971.207 19.209 -806.803 969.737 20.175 -806.364 971.207 19.86 -806.803 969.737 19.342 -806.364 969.737 20.175 -806.364 967.581 18.534 -805.799 969.557 21.124 -806.363 967.581 18.534 -805.799 967.581 22.531 -805.799 967.581 18.534 -805.799 965.765 22.531 -805.713 965.765 18.603 -805.713 } NormalBinding PER_VERTEX NormalArray Vec3Array 21 { 0.0437564 -0.000446275 0.999042 0.0438351 0 0.999039 0.0437564 -0.000446275 0.999042 0.0449431 0.00368572 0.998983 0.0460172 0.00161917 0.998939 0.0449431 0.00368572 0.998983 0.113009 0.0496067 0.992355 0.0521784 0.297347 0.953343 0.159446 0.450225 0.878564 0.295183 0.402425 0.866557 0.254051 0.0152219 0.967071 0.286136 0 0.958189 0.159446 0.450225 0.878564 0.254051 0.0152219 0.967071 0.113009 0.0496067 0.992355 0.263058 0.00937071 0.964734 0.113009 0.0496067 0.992355 0.16894 0 0.985626 0.113009 0.0496067 0.992355 0.0473036 0 0.998881 0.0460172 0.00161917 0.998939 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 21 { 0.6038 0.07334 0.6038 0.00597 0.6038 0.07334 0.9875 0.00597 0.7549 0.07334 0.9875 0.00597 0.8344 0.07041 0.9825 0.08516 0.9291 0.1044 0.9825 0.09876 0.9287 0.133 0.9821 0.1198 0.9291 0.1044 0.9287 0.133 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.8344 0.2383 0.8344 0.07041 0.7549 0.2383 0.7549 0.07334 } TexCoordArray 1 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 21 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 19 } VertexArray Vec3Array 19 { 962.121 17 -809.408 962.121 18.603 -809.408 962.121 17 -809.408 965.585 18.603 -809.559 971.194 17 -809.806 967.417 18.534 -809.641 971.075 18.885 -809.789 969.611 19.342 -809.251 971.115 19.209 -808.963 969.611 19.342 -809.251 971.115 19.86 -808.963 969.611 19.342 -809.251 969.611 20.175 -809.251 967.417 18.534 -809.641 969.431 21.124 -809.25 967.417 18.534 -809.641 967.417 22.531 -809.641 965.585 18.603 -809.559 965.585 22.531 -809.559 } NormalBinding PER_VERTEX NormalArray Vec3Array 19 { -0.0437492 0.000432287 -0.999042 -0.0435495 0 -0.999051 -0.0437492 0.000432287 -0.999042 -0.044193 3.87874e-05 -0.999023 -0.043127 0.00191774 -0.999068 0.0406222 0.0594039 -0.997407 -0.0335418 0.3001 -0.953318 0.0944289 0.402929 -0.910347 0.199515 0.628622 -0.751684 0.0944289 0.402929 -0.910347 0.188053 0 -0.982159 0.0944289 0.402929 -0.910347 0.168534 0.0130638 -0.985609 0.0406222 0.0594039 -0.997407 0.18211 0.0068214 -0.983255 0.0406222 0.0594039 -0.997407 0.0404295 0 -0.999182 -0.044193 3.87874e-05 -0.999023 -0.0446996 0 -0.999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 19 { 0.6038 0.00597 0.6038 0.07334 0.6038 0.00597 0.7549 0.07334 0.9875 0.00597 0.8344 0.07041 0.9825 0.08516 0.9291 0.1044 0.9825 0.09876 0.9291 0.1044 0.9821 0.1198 0.9291 0.1044 0.9287 0.133 0.8344 0.07041 0.9215 0.1792 0.8344 0.07041 0.8344 0.2383 0.7549 0.07334 0.7549 0.2383 } TexCoordArray 1 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 19 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 7 DrawArrays TRIANGLE_STRIP 7 5 } VertexArray Vec3Array 12 { 971.207 19.209 -806.803 971.247 18.885 -805.977 971.207 19.209 -806.803 971.372 17 -805.96 971.115 19.209 -808.963 971.194 17 -809.806 971.075 18.885 -809.789 971.207 19.209 -806.803 971.115 19.209 -808.963 971.207 19.209 -806.803 971.115 19.86 -808.963 971.207 19.86 -806.803 } NormalBinding PER_VERTEX NormalArray Vec3Array 12 { 0.998364 0.0416951 -0.039115 0.99757 0.0659494 -0.0224872 0.998364 0.0416951 -0.039115 0.997513 0.056232 -0.0425051 0.997568 0.0511382 -0.0473578 0.997224 0.0548655 -0.0503401 0.995305 0.0634713 -0.07307 0.998364 0.0416951 -0.039115 0.997568 0.0511382 -0.0473578 0.998364 0.0416951 -0.039115 0.999095 0 -0.0425441 0.999095 0 -0.0425441 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 12 { 0.894 0.3365 0.8691 0.3217 0.894 0.3365 0.8685 0.2432 0.9587 0.3365 0.9842 0.2432 0.9836 0.3217 0.894 0.3365 0.9587 0.3365 0.894 0.3365 0.9587 0.3662 0.894 0.3662 } TexCoordArray 1 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 12 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "POLY1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_246 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_247 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 988.68 32.5625 -802.028 988.68 22.8671 -799.446 1003.68 32.5625 -789.246 1003.68 22.8671 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { -0.635664 0.198662 0.745965 -0.604763 0.10512 0.789437 -0.604763 0.10512 0.789437 -0.562311 0 0.826926 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 0.07631 0.99999 0.26292 0.38709 1 0.99999 1 0.38709 } TexCoordArray 1 Vec2Array 4 { 0.60812 0.93588 0.60812 0.93341 0.61663 0.92364 0.61663 0.92364 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1818" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_56 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_57 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 982.322 17.5953 -818.845 984.363 17.5953 -818.83 982.319 17.9421 -818.619 984.368 17.9421 -818.609 982.324 18.3909 -818.772 984.365 18.3909 -818.756 982.324 18.3909 -818.772 984.371 18.6561 -820.205 982.331 18.6561 -820.221 984.092 19.1253 -821.155 982.623 19.1253 -821.173 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.00613848 -0.54592 0.837815 -0.00513054 -0.541662 0.840581 -0.00544742 -0.248784 0.968544 -0.00593446 0.0629412 0.998 -0.00281845 0.912926 0.408115 -0.00319945 0.912817 0.408357 -0.00281845 0.912926 0.408115 -0.00197149 0.967846 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GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_58 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_59 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 982.631 19.1253 -823.046 984.109 19.1253 -823.035 982.631 19.1253 -823.046 984.396 18.5541 -823.709 982.347 18.5541 -823.719 984.394 17.5953 -823.782 982.354 17.5953 -823.798 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { 0.00386155 0.762647 -0.646804 0.00482338 0.763897 -0.64532 0.00386155 0.762647 -0.646804 0.00458861 0.535779 -0.844346 0.00571437 0.314527 -0.949231 0.00633877 0.0790212 -0.996853 0.00781218 0.0821496 -0.996589 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.1922 -0.0204 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-739.006 972.666 18.2464 -739.006 972.666 20.2555 -739.006 970.082 18.2464 -739.007 970.077 20.2555 -739.008 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000589936 -0.000242309 -1 0.00040154 0 -1 0.000589936 -0.000242309 -1 0.000589936 -0.000242309 -1 0.000777971 -0.000484155 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0015 -18.0005 68.0015 -18.9995 68.0015 -18.0005 70.9985 -18.9995 70.9985 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O175_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { 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Group { DataVariance STATIC name "O175_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 970.08 22.614 -732.737 972.667 22.614 -732.738 970.08 22.614 -732.737 972.667 20.2666 -738.07 970.078 20.2666 -738.071 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -2.33455e-08 0.91526 -0.402865 -0.000152102 0.915232 -0.402927 -2.33455e-08 0.91526 -0.402865 -2.33455e-08 0.91526 -0.402865 0.00015189 0.915287 -0.402803 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 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} CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_65 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_66 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 7 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 } VertexArray Vec3Array 35 { 972.858 29.5405 -721.332 972.859 30.9175 -721.258 972.858 29.5405 -721.332 1032.07 30.9175 -721.176 1032.07 29.5405 -721.251 972.762 27.3335 -724.108 972.761 28.7115 -724.034 972.762 27.3335 -724.108 1031.97 28.7115 -723.952 1031.97 27.3335 -724.028 972.842 22.008 -732.886 972.841 23.385 -732.81 972.842 22.008 -732.886 1032.05 23.385 -732.729 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TexCoordArray 1 Vec2Array 35 { 0.27189 0.79985 0.27179 0.79985 0.27189 0.79985 0.27053 0.79665 0.27063 0.79665 0.28601 0.79963 0.28591 0.79963 0.28601 0.79963 0.28465 0.79643 0.28475 0.79643 0.28913 0.79958 0.28904 0.79958 0.28913 0.79958 0.28779 0.79638 0.28789 0.79638 0.2814 0.7997 0.28129 0.7997 0.2814 0.7997 0.28004 0.7965 0.28014 0.7965 0.26589 0.79996 0.2658 0.79996 0.26589 0.79996 0.26472 0.79675 0.26482 0.79675 0.26459 0.79997 0.2645 0.79997 0.26459 0.79997 0.26324 0.79677 0.26333 0.79677 0.26729 0.79993 0.2672 0.79993 0.26729 0.79993 0.26595 0.79673 0.26605 0.79673 } TexCoordArray 2 Vec2Array 35 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 35 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } Group { DataVariance STATIC name "___TKMN62_gl0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Group { DataVariance STATIC name "TKMN62" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_133 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_134 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 14 } VertexArray Vec3Array 14 { 1011.18 17.8671 -760.446 1011.18 17.8671 -773.446 1001.8 17.8671 -760.446 1001.8 17.8671 -773.446 992.43 17.8671 -760.446 992.43 17.8671 -773.446 983.055 17.8671 -760.446 983.055 17.8671 -773.446 973.68 17.8671 -760.446 973.68 17.8671 -773.446 964.305 17.8671 -760.446 964.305 17.8671 -773.446 954.93 17.8671 -760.446 954.93 17.8671 -773.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 14 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 14 { 2.21328 0 2.21328 1 2.02472 0 2.02472 1 1.83616 0 1.83616 1 1.64759 0 1.64759 1 1.45903 0 1.45903 1 1.27047 0 1.27047 1 1.08191 0 1.08191 1 } TexCoordArray 1 Vec2Array 14 { 0.64852 0.8375 0.64852 0.84995 0.6432 0.8375 0.6432 0.84995 0.63789 0.8375 0.63789 0.84995 0.63257 0.8375 0.63257 0.84995 0.62725 0.8375 0.62725 0.84995 0.62193 0.8375 0.62193 0.84995 0.61662 0.8375 0.61662 0.84995 } TexCoordArray 2 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 14 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } } } Group { DataVariance STATIC name "TKMN03_g" nodeMask 0xffffffff cullingActive TRUE num_children 2 Group { DataVariance STATIC name "___TKMN03_gl1" nodeMask 0xffffffff cullingActive TRUE num_children 129 Group { DataVariance STATIC name "OBJECT122_s_50" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_248 DataVariance STATIC file "ZBRID.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 900.967 29.28 -799.44 901.113 26.883 -788.13 900.967 26.883 -799.44 901.113 26.883 -788.13 900.967 29.28 -799.44 901.113 29.28 -788.13 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999917 0 -0.0129075 0.999917 0 -0.0129075 0.999917 0 -0.0129075 0.999917 0 -0.0129075 0.999917 0 -0.0129075 0.999917 0 -0.0129075 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 1.00005 0.371686 0.00279006 0.170084 1.00005 0.170084 0.00279006 0.170084 1.00005 0.371686 0.00279006 0.371686 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_49" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 901.83 26.883 -736.56 901.672 29.28 -747.45 901.83 29.28 -736.56 901.672 29.28 -747.45 901.83 26.883 -736.56 901.672 26.883 -747.45 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999895 0 -0.014509 0.999895 0 -0.014509 0.999895 0 -0.014509 0.999895 0 -0.014509 0.999895 0 -0.014509 0.999895 0 -0.014509 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.00585 0.16963 0.99805 0.37196 0.00585 0.37196 0.99805 0.37196 0.00585 0.16963 0.99805 0.16963 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_48" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 899.375 26.883 -747.42 899.525 29.28 -736.52 899.375 29.28 -747.42 899.525 29.28 -736.52 899.375 26.883 -747.42 899.525 26.883 -736.52 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.999905 0 0.0137625 -0.999905 0 0.0137625 -0.999905 0 0.0137625 -0.999905 0 0.0137625 -0.999905 0 0.0137625 -0.999905 0 0.0137625 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { -0.00208926 0.169527 1.00412 0.371653 -0.00208926 0.371653 1.00412 0.371653 -0.00208926 0.169527 1.00412 0.169527 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_47" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 901.672 26.883 -747.45 901.516 29.28 -758.35 901.672 29.28 -747.45 901.516 29.28 -758.35 901.672 26.883 -747.45 901.516 26.883 -758.35 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999898 0 -0.014311 0.999898 0 -0.014311 0.999898 0 -0.014311 0.999898 0 -0.014311 0.999898 0 -0.014311 0.999898 0 -0.014311 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.196965 0.793174 0.813605 1.0007 0.196965 1.0007 0.813605 1.0007 0.196965 0.793174 0.813605 0.793174 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_46" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 899.22 26.883 -758.31 899.375 29.28 -747.42 899.22 29.28 -758.31 899.375 29.28 -747.42 899.22 26.883 -758.31 899.375 26.883 -747.42 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.999899 0 0.0142345 -0.999899 0 0.0142345 -0.999899 0 0.0142345 -0.999899 0 0.0142345 -0.999899 0 0.0142345 -0.999899 0 0.0142345 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.134421 0.375801 1.10339 0.582539 0.134421 0.582539 1.10339 0.582539 0.134421 0.375801 1.10339 0.375801 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_45" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 901.516 26.883 -758.35 901.31 29.28 -773.75 901.516 29.28 -758.35 901.31 29.28 -773.75 901.516 26.883 -758.35 901.31 26.883 -773.75 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.99991 0 -0.013375 0.99991 0 -0.013375 0.99991 0 -0.013375 0.99991 0 -0.013375 0.99991 0 -0.013375 0.99991 0 -0.013375 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.00154617 0.584177 1.00043 0.790428 0.00154617 0.790428 1.00043 0.790428 0.00154617 0.584177 1.00043 0.584177 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_44" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 899.013 26.883 -773.73 899.22 29.28 -758.31 899.013 29.28 -773.73 899.22 29.28 -758.31 899.013 26.883 -773.73 899.22 26.883 -758.31 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.99991 0 0.013421 -0.99991 0 0.013421 -0.99991 0 0.013421 -0.99991 0 0.013421 -0.99991 0 0.013421 -0.99991 0 0.013421 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.00170237 0.586373 0.999878 0.790367 0.00170237 0.790367 0.999878 0.790367 0.00170237 0.586373 0.999878 0.586373 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_43" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 901.31 26.883 -773.75 901.113 29.28 -788.13 901.31 29.28 -773.75 901.113 29.28 -788.13 901.31 26.883 -773.75 901.113 26.883 -788.13 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.999906 0 -0.0136998 0.999906 0 -0.0136998 0.999906 0 -0.0136998 0.999906 0 -0.0136998 0.999906 0 -0.0136998 0.999906 0 -0.0136998 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.193456 0.374412 1.14494 0.582358 0.193456 0.582358 1.14494 0.582358 0.193456 0.374412 1.14494 0.374412 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_42" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 3 DrawArrays TRIANGLE_STRIP 3 3 } VertexArray Vec3Array 6 { 898.67 26.883 -799.44 899.013 29.28 -773.73 898.67 29.28 -799.44 899.013 29.28 -773.73 898.67 26.883 -799.44 899.013 26.883 -773.73 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { -0.999911 0 0.0133406 -0.999911 0 0.0133406 -0.999911 0 0.0133406 -0.999911 0 0.0133406 -0.999911 0 0.0133406 -0.999911 0 0.0133406 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { -0.28783 0.79378 0.77612 1 -0.28783 1 0.77612 1 -0.28783 0.79378 0.77612 0.79378 } TexCoordArray 1 Vec2Array 6 { 1 0 1 1 0 0 0 0 1 0 1 1 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_41" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -763.28 900.562 25.165 -763.68 900.562 25.165 -763.28 900.964 25.165 -763.69 900.964 25.165 -763.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_40" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -763.69 900.562 26.829 -763.68 900.964 26.829 -763.69 900.562 26.829 -763.28 900.964 26.829 -763.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_39" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -763.28 900.562 26.829 -763.68 900.562 25.165 -763.68 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_38" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -763.28 900.562 25.165 -763.28 900.562 26.829 -763.28 900.964 25.165 -763.29 900.964 26.829 -763.29 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0247419 0 0.999694 0.0247419 0 0.999694 0.0247419 0 0.999694 0.0247419 0 0.999694 0.0247419 0 0.999694 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_37" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -763.69 900.964 26.829 -763.29 900.964 26.829 -763.69 900.964 25.165 -763.29 900.964 25.165 -763.69 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.25291 -0.85213 0.25291 -0.99609 0.25291 -0.85213 0.99609 -0.99609 0.99609 -0.85213 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_36" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -763.28 900.562 26.829 -763.28 900.562 25.165 -763.28 900.562 25.165 -763.68 900.562 25.165 -763.68 900.562 26.829 -763.68 900.562 25.165 -763.68 900.964 26.829 -763.69 900.964 25.165 -763.69 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.463024 0 -0.886346 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_35" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -761.86 900.562 25.165 -762.25 900.562 25.165 -761.86 900.964 25.165 -762.26 900.964 25.165 -761.86 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_34" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -762.26 900.562 26.829 -762.25 900.964 26.829 -762.26 900.562 26.829 -761.86 900.964 26.829 -761.86 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_33" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -761.86 900.562 26.829 -762.25 900.562 25.165 -762.25 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_32" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -761.86 900.562 25.165 -761.86 900.562 26.829 -761.86 900.964 25.165 -761.86 900.964 26.829 -761.86 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_31" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -762.26 900.964 26.829 -761.86 900.964 26.829 -762.26 900.964 25.165 -761.86 900.964 25.165 -762.26 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29572 -0.84824 0.29572 -0.99609 0.29572 -0.84824 0.99609 -0.99609 0.99609 -0.84824 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_30" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -761.86 900.562 26.829 -761.86 900.562 25.165 -761.86 900.562 25.165 -762.25 900.562 25.165 -762.25 900.562 26.829 -762.25 900.562 25.165 -762.25 900.964 26.829 -762.26 900.964 25.165 -762.26 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.454341 0 -0.890828 -0.454341 0 -0.890828 -0.0248936 0 -0.99969 -0.454341 0 -0.890828 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_29" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -764.82 900.562 25.165 -765.22 900.562 25.165 -764.82 900.964 25.165 -765.23 900.964 25.165 -764.83 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_28" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -765.23 900.562 26.829 -765.22 900.964 26.829 -765.23 900.562 26.829 -764.82 900.964 26.829 -764.83 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_27" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -764.82 900.562 26.829 -765.22 900.562 25.165 -765.22 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_26" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -764.82 900.562 25.165 -764.82 900.562 26.829 -764.82 900.964 25.165 -764.83 900.964 26.829 -764.83 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_25" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -765.23 900.964 26.829 -764.83 900.964 26.829 -765.23 900.964 25.165 -764.83 900.964 25.165 -765.23 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.23735 -0.84435 0.23735 -0.99609 0.23735 -0.84435 0.99609 -0.99609 0.99609 -0.84435 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_24" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -764.82 900.562 26.829 -764.82 900.562 25.165 -764.82 900.562 25.165 -765.22 900.562 25.165 -765.22 900.562 26.829 -765.22 900.562 25.165 -765.22 900.964 26.829 -765.23 900.964 25.165 -765.23 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.463024 0 -0.886346 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_23" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -766.36 900.562 25.165 -766.76 900.562 25.165 -766.36 900.964 25.165 -766.77 900.964 25.165 -766.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_22" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -766.77 900.562 26.829 -766.76 900.964 26.829 -766.77 900.562 26.829 -766.36 900.964 26.829 -766.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_21" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -766.36 900.562 26.829 -766.76 900.562 25.165 -766.76 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_20" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -766.36 900.562 25.165 -766.36 900.562 26.829 -766.36 900.964 25.165 -766.37 900.964 26.829 -766.37 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_19" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -766.77 900.964 26.829 -766.37 900.964 26.829 -766.77 900.964 25.165 -766.37 900.964 25.165 -766.77 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29572 -0.84824 0.29572 -0.99609 0.29572 -0.84824 0.99609 -0.99609 0.99609 -0.84824 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_18" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -766.36 900.562 26.829 -766.36 900.562 25.165 -766.36 900.562 25.165 -766.76 900.562 25.165 -766.76 900.562 26.829 -766.76 900.562 25.165 -766.76 900.964 26.829 -766.77 900.964 25.165 -766.77 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.463076 0 -0.886318 -0.463076 0 -0.886318 -0.0248936 0 -0.99969 -0.463076 0 -0.886318 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_17" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -767.91 900.562 25.165 -768.31 900.562 25.165 -767.91 900.964 25.165 -768.32 900.964 25.165 -767.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_16" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -768.32 900.562 26.829 -768.31 900.964 26.829 -768.32 900.562 26.829 -767.91 900.964 26.829 -767.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_15" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -767.91 900.562 26.829 -768.31 900.562 25.165 -768.31 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -767.91 900.562 25.165 -767.91 900.562 26.829 -767.91 900.964 25.165 -767.92 900.964 26.829 -767.92 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -768.32 900.964 26.829 -767.92 900.964 26.829 -768.32 900.964 25.165 -767.92 900.964 25.165 -768.32 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.28404 -0.85213 0.28404 -0.99609 0.28404 -0.85213 0.99609 -0.99609 0.99609 -0.85213 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -767.91 900.562 26.829 -767.91 900.562 25.165 -767.91 900.562 25.165 -768.31 900.562 25.165 -768.31 900.562 26.829 -768.31 900.562 25.165 -768.31 900.964 26.829 -768.32 900.964 25.165 -768.32 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.463076 0 -0.886318 -0.463076 0 -0.886318 -0.0248936 0 -0.99969 -0.463076 0 -0.886318 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -769.76 900.562 25.165 -770.16 900.562 25.165 -769.76 900.964 25.165 -770.17 900.964 25.165 -769.76 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -770.17 900.562 26.829 -770.16 900.964 26.829 -770.17 900.562 26.829 -769.76 900.964 26.829 -769.76 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -769.76 900.562 26.829 -770.16 900.562 25.165 -770.16 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -769.76 900.562 25.165 -769.76 900.562 26.829 -769.76 900.964 25.165 -769.76 900.964 26.829 -769.76 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -770.17 900.964 26.829 -769.76 900.964 26.829 -770.17 900.964 25.165 -769.76 900.964 25.165 -770.17 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.28793 -0.85602 0.28793 -0.99609 0.28793 -0.85602 0.99609 -0.99609 0.99609 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -769.76 900.562 26.829 -769.76 900.562 25.165 -769.76 900.562 25.165 -770.16 900.562 25.165 -770.16 900.562 26.829 -770.16 900.562 25.165 -770.16 900.964 26.829 -770.17 900.964 25.165 -770.17 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.463024 0 -0.886346 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.463024 0 -0.886346 -0.0248936 0 -0.99969 -0.0248936 0 -0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 25.165 -771.54 900.562 25.165 -771.95 900.562 25.165 -771.54 900.964 25.165 -771.95 900.964 25.165 -771.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.29182 -0.99609 0 -0.99609 0.29182 -0.99609 0 -0.83656 0.29182 -0.83656 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -771.95 900.562 26.829 -771.95 900.964 26.829 -771.95 900.562 26.829 -771.54 900.964 26.829 -771.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.84045 0 -0.99609 0 -0.84045 0.26848 -0.99609 0.26848 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 3 } VertexArray Vec3Array 3 { 900.562 26.829 -771.54 900.562 26.829 -771.95 900.562 25.165 -771.95 } NormalBinding PER_VERTEX NormalArray Vec3Array 3 { -1 0 0 -1 0 0 -1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 3 { 0.99609 -0.84045 0.99609 -0.99609 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 3 { 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 3 { 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.562 26.829 -771.54 900.562 25.165 -771.54 900.562 26.829 -771.54 900.964 25.165 -771.55 900.964 26.829 -771.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 0.0248936 0 0.99969 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.99609 0.28793 -0.99609 0 -0.99609 0.28793 -0.85602 0 -0.85602 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.964 26.829 -771.95 900.964 26.829 -771.55 900.964 26.829 -771.95 900.964 25.165 -771.55 900.964 25.165 -771.95 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.3035 -0.84045 0.3035 -0.99609 0.3035 -0.84045 0.99609 -0.99609 0.99609 -0.84045 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT122_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_248 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 5 } VertexArray Vec3Array 9 { 900.562 25.165 -771.54 900.562 26.829 -771.54 900.562 25.165 -771.54 900.562 25.165 -771.95 900.562 25.165 -771.95 900.562 26.829 -771.95 900.562 25.165 -771.95 900.964 26.829 -771.95 900.964 25.165 -771.95 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -1 0 0 -1 0 0 -1 0 0 -0.454341 0 -0.890828 -0.454341 0 -0.890828 0 0 -1 -0.454341 0 -0.890828 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 0.22568 -0.84045 0.99609 -0.84045 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 0.22568 -0.84045 0.22568 -0.99609 } TexCoordArray 1 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "TERR325" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_5 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_6 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 870.598 20.1892 -682.996 876.414 25.9782 -663.606 870.598 20.1892 -682.996 915.136 18.6735 -685.766 809.313 18.0238 -684.568 834.52 28.7418 -648.557 809.313 18.0238 -684.568 870.598 20.1892 -682.996 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { -0.0150767 0.961553 -0.274206 0.0145256 0.956902 -0.290047 -0.0150767 0.961553 -0.274206 0.0145256 0.956902 -0.290047 -0.0271654 0.963135 -0.267644 -0.0271654 0.963135 -0.267644 -0.0271654 0.963135 -0.267644 -0.0150767 0.961553 -0.274206 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 21.6722 -6.82383 21.796 -7.41804 21.6722 -6.82383 22.6208 -6.73894 20.3668 -6.77565 20.9037 -7.87922 20.3668 -6.77565 21.6722 -6.82383 } TexCoordArray 1 Vec2Array 8 { 0.56878 0.76335 0.57208 0.74478 0.56878 0.76335 0.59404 0.766 0.53402 0.76485 0.54832 0.73037 0.53402 0.76485 0.56878 0.76335 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11311" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 898.684 26.862 -799.443 898.682 26.862 -788.205 913.683 26.862 -799.444 913.681 26.862 -788.206 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 33.688 1.98928 33.6873 0.04468 37.7844 1.98952 37.7838 0.0449 } TexCoordArray 1 Vec2Array 4 { 0.58471 0.87484 0.58471 0.86408 0.59322 0.87484 0.59322 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11111_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.682 26.14 -788.205 898.684 26.14 -799.442 898.682 26.14 -788.205 898.684 22.867 -799.442 898.682 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -1 2.97685e-05 -0.000187914 -1 0 -0.000179244 -1 2.97685e-05 -0.000187914 -1 2.97685e-05 -0.000187914 -1 6.25635e-05 -0.000197466 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.68359 0.99609 -0.6875 0 -0.68359 0.99609 -0.42188 0.09375 -0.42578 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11111_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.681 26.862 -788.205 898.683 26.862 -799.443 898.681 26.862 -788.205 898.684 26.14 -799.442 898.682 26.14 -788.205 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.999999 -0.00139497 -0.00017652 -0.999999 -0.00143735 -0.000173797 -0.999999 -0.00139497 -0.00017652 -0.999999 -0.00139497 -0.00017652 -0.999999 -0.00135258 -0.000179243 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.88281 0.45703 -0.89063 0 -0.88281 0.45703 -0.81641 0 -0.82031 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11011_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 928.68 26.14 -788.204 928.68 26.862 -788.204 928.68 26.14 -788.204 913.681 26.862 -788.205 913.679 26.14 -788.206 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.000101725 -0.000676148 1 -6.9178e-05 0 1 -0.000101725 -0.000676148 1 -0.000101725 -0.000676148 1 -0.000134268 -0.0013522 0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11011_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 913.683 22.867 -789.242 928.683 22.867 -789.242 913.683 22.867 -789.242 928.68 26.14 -788.204 913.679 26.14 -788.206 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -6.40002e-05 -0.302042 0.953295 0 -0.302309 0.95321 -6.40002e-05 -0.302042 0.953295 -6.40002e-05 -0.302042 0.953295 -0.000128008 -0.301776 0.953379 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT11011_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 928.683 26.862 -799.442 928.684 22.867 -799.442 928.683 26.862 -799.442 913.684 22.867 -799.442 913.683 26.862 -799.444 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 6.51042e-05 -0.000244429 -1 0 0 -1 6.51042e-05 -0.000244429 -1 6.51042e-05 -0.000244429 -1 0.000130208 -0.000488859 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_249 DataVariance STATIC file "RA4BRIG5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 18 } VertexArray Vec3Array 18 { 900.83 26.668 -779.45 901.43 26.668 -737.57 900.83 26.668 -779.45 899.894 26.668 -737.54 899.293 26.668 -779.42 899.894 26.668 -737.54 899.894 26.883 -737.54 901.43 26.668 -737.57 901.43 26.883 -737.57 901.43 26.668 -737.57 900.83 26.883 -779.45 900.83 26.668 -779.45 900.83 26.883 -779.45 899.293 26.668 -779.42 899.293 26.883 -779.42 899.894 26.883 -737.54 900.83 26.883 -779.45 901.43 26.883 -737.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 18 { 0.069724 -0.99756 -0.00356028 0.269686 -0.96293 0.00602328 0.069724 -0.99756 -0.00356028 -0.069724 -0.99756 0.00356028 -0.269527 -0.962974 -0.00601973 -0.069724 -0.99756 0.00356028 -0.13844 0.990346 0.00706906 0.269686 -0.96293 0.00602328 0.13868 0.990332 0.00309734 0.269686 -0.96293 0.00602328 0.13844 0.990346 -0.00706906 0.069724 -0.99756 -0.00356028 0.13844 0.990346 -0.00706906 -0.269527 -0.962974 -0.00601973 -0.138594 0.990344 -0.00309541 -0.13844 0.990346 0.00706906 0.13844 0.990346 -0.00706906 0.13868 0.990332 0.00309734 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 18 { 0.79586 -0.15779 0.88683 -0.15779 0.79586 -0.15779 0.88683 -0.03156 0.79586 -0.03156 0.88683 -0.03156 0.88683 -0.03156 0.88683 -0.15779 0.88683 -0.15779 0.88683 -0.15779 0.79586 -0.15779 0.79586 -0.15779 0.79586 -0.15779 0.79586 -0.03156 0.79586 -0.03156 0.88683 -0.03156 0.79586 -0.15779 0.88683 -0.15779 } TexCoordArray 1 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 18 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.67 26.883 -799.44 900.967 26.883 -799.44 899.013 26.883 -773.73 901.31 26.883 -773.75 899.22 26.883 -758.31 901.516 26.883 -758.35 899.375 26.883 -747.42 901.672 26.883 -747.45 899.525 26.883 -736.52 901.83 26.883 -736.56 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0.79438 0 0.79438 -0.18935 0.81805 0 0.81805 -0.18935 0.84172 0 0.84172 -0.18935 0.86538 0 0.86538 -0.18935 0.88905 0 0.88905 -0.18935 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 900.967 29.28 -799.44 898.67 29.28 -799.44 900.967 29.28 -799.44 899.013 29.28 -773.73 901.31 29.28 -773.75 899.22 29.28 -758.31 901.516 29.28 -758.35 899.375 29.28 -747.42 901.672 29.28 -747.45 899.525 29.28 -736.52 901.83 29.28 -736.56 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.99346 0 0.90003 0 0.99346 0 0.90003 0 0.99346 0 0.90003 -0.04734 0.99346 -0.04734 0.90003 -0.09467 0.99346 -0.09467 0.90003 -0.09467 0.99346 -0.09467 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_250 DataVariance STATIC file "RA4BRIG5.png" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Texture2D { UniqueID Texture2D_251 DataVariance STATIC file "shadow4.jpg" wrap_s REPEAT wrap_t REPEAT wrap_r CLAMP min_filter LINEAR_MIPMAP_LINEAR mag_filter LINEAR maxAnisotropy 16 borderColor 0 0 0 0 borderWidth 0 useHardwareMipMapGeneration TRUE unRefImageDataAfterApply FALSE internalFormatMode USE_IMAGE_DATA_FORMAT resizeNonPowerOfTwo TRUE shadowComparison FALSE shadowCompareFunc GL_LEQUAL shadowTextureMode GL_LUMINANCE } } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.967 29.28 -799.44 900.967 26.883 -799.44 900.967 29.28 -799.44 898.67 26.883 -799.44 898.67 29.28 -799.44 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99408 0 0.99408 -0.09467 0.99408 0 0.89941 -0.09467 0.89941 0 } TexCoordArray 1 Vec2Array 5 { 0.58593 0.8557 0.58593 0.8557 0.58593 0.8557 0.58506 0.85567 0.58506 0.85567 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_8" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 901.83 26.883 -736.56 901.83 29.28 -736.56 901.83 26.883 -736.56 899.525 29.28 -736.52 899.525 26.883 -736.52 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0173415 0 0.99985 0.0173415 0 0.99985 0.0173415 0 0.99985 0.0173415 0 0.99985 0.0173415 0 0.99985 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99408 -0.09467 0.99408 0 0.99408 -0.09467 0.89941 0 0.89941 -0.09467 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_7" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 899.111 27.283 -779.08 899.491 27.283 -779.09 899.111 27.283 -779.08 899.483 27.283 -779.77 899.103 27.283 -779.77 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.79438 -0.1997 0.79438 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.80621 -0.1997 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_6" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.639 27.283 -779.1 901.027 27.283 -779.11 900.639 27.283 -779.1 901.011 27.283 -779.79 900.631 27.283 -779.79 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.79438 -0.1997 0.79438 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.80621 -0.1997 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_5" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_250 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_251 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 901.632 17.76 -736.89 901.632 26.883 -736.89 901.632 17.76 -736.89 901.244 26.883 -736.88 901.244 17.76 -736.88 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0257898 0 0.999667 0.0257898 0 0.999667 0.0257898 0 0.999667 0.0257898 0 0.999667 0.0257898 0 0.999667 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.76775 -0.48965 0.76775 -0.47781 0.76775 -0.48965 0.76775 -0.47781 0.76775 -0.48965 } TexCoordArray 1 Vec2Array 5 { 0.58601 0.87483 0.58601 0.87483 0.58601 0.87483 0.5847 0.87483 0.5847 0.87483 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_250 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_251 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 901.616 26.883 -737.57 901.616 17.76 -737.57 901.616 26.883 -737.57 901.236 17.76 -737.57 901.236 26.883 -737.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.77958 -0.47781 0.77958 -0.48965 0.77958 -0.47781 0.77958 -0.48965 0.77958 -0.47781 } TexCoordArray 1 Vec2Array 5 { 0.5865 0.81463 0.5865 0.81463 0.5865 0.81463 0.58519 0.81459 0.58519 0.81459 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 901.236 17.76 -737.57 901.244 17.76 -736.88 901.236 17.76 -737.57 901.244 26.883 -736.88 901.236 26.883 -737.57 901.244 26.883 -736.88 901.616 26.883 -737.57 901.632 26.883 -736.89 901.616 26.883 -737.57 901.632 17.76 -736.89 901.616 17.76 -737.57 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.999933 0 0.011587 -0.999933 0 0.011587 -0.999933 0 0.011587 -0.999061 0.0417567 0.0115769 -0.999067 0.0416146 0.011577 -0.999061 0.0417567 0.0115769 0.998826 0.0423614 -0.0234891 0.99882 0.0425055 -0.023489 0.998826 0.0423614 -0.0234891 0.999724 0 -0.0235102 0.999724 0 -0.0235102 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.80621 -0.21154 0.79438 -0.21154 0.80621 -0.21154 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.21154 0.80621 -0.21154 } TexCoordArray 1 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_250 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_251 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.096 17.76 -736.87 900.096 26.883 -736.87 900.096 17.76 -736.87 899.715 26.883 -736.86 899.715 17.76 -736.86 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.0262646 0 0.999655 0.0262646 0 0.999655 0.0262646 0 0.999655 0.0262646 0 0.999655 0.0262646 0 0.999655 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.76775 -0.48965 0.76775 -0.47781 0.76775 -0.48965 0.76775 -0.47781 0.76775 -0.48965 } TexCoordArray 1 Vec2Array 5 { 0.58582 0.85536 0.58604 0.85537 0.58582 0.85536 0.58603 0.85602 0.58582 0.85602 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_249 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 900.088 26.883 -737.55 900.088 17.76 -737.55 900.088 26.883 -737.55 899.707 17.76 -737.55 899.707 26.883 -737.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.77958 -0.47781 0.77958 -0.48965 0.77958 -0.47781 0.77958 -0.48965 0.77958 -0.47781 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT109_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_250 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_251 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 11 } VertexArray Vec3Array 11 { 899.707 17.76 -737.55 899.715 17.76 -736.86 899.707 17.76 -737.55 899.715 26.883 -736.86 899.707 26.883 -737.55 899.715 26.883 -736.86 900.088 26.883 -737.55 900.096 26.883 -736.87 900.088 26.883 -737.55 900.096 17.76 -736.87 900.088 17.76 -737.55 } NormalBinding PER_VERTEX NormalArray Vec3Array 11 { -0.999932 0 0.0116755 -0.999932 0 0.0116755 -0.999932 0 0.0116755 -0.999073 0.0414289 0.0116654 -0.999061 0.041728 0.0116653 -0.999073 0.0414289 0.0116654 0.999047 0.0420377 -0.0117472 0.99906 0.0417342 -0.0117473 0.999047 0.0420377 -0.0117472 0.999931 0 -0.0117576 0.999931 0 -0.0117576 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 11 { 0.80621 -0.21154 0.79438 -0.21154 0.80621 -0.21154 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.1997 0.80621 -0.1997 0.79438 -0.21154 0.80621 -0.21154 } TexCoordArray 1 Vec2Array 11 { 0.58529 0.81558 0.5853 0.81492 0.58529 0.81558 0.5853 0.81492 0.58529 0.81558 0.5853 0.81492 0.58551 0.81558 0.58551 0.81493 0.58551 0.81558 0.58551 0.81493 0.58551 0.81558 } TexCoordArray 2 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 11 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT108" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 913.683 26.862 -799.444 913.681 26.862 -788.205 928.683 26.862 -799.442 928.68 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 45.978 1.98908 45.978 0.04438 50.0745 1.98905 50.0737 0.04446 } TexCoordArray 1 Vec2Array 4 { 0.59322 0.87484 0.59322 0.86408 0.60173 0.87484 0.60173 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT107" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 928.684 26.862 -799.442 928.681 26.862 -788.204 943.684 26.862 -799.442 943.679 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 50.0745 1.98905 50.0737 0.04446 54.171 1.98902 54.1698 0.0445 } TexCoordArray 1 Vec2Array 4 { 0.60173 0.87484 0.60173 0.86408 0.61024 0.87484 0.61023 0.86408 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT106" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_9 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_10 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 958.679 26.862 -788.204 958.684 26.862 -799.442 943.679 26.862 -788.204 943.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 58.2664 0.0445 58.2676 1.98902 54.1698 0.0445 54.1711 1.98905 } TexCoordArray 1 Vec2Array 4 { 0.61874 0.86408 0.61875 0.87484 0.61023 0.86408 0.61024 0.87484 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT81_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 943.684 22.867 -799.442 943.684 26.862 -799.442 943.684 22.867 -799.442 958.684 26.862 -799.442 958.684 22.867 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT81_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 958.679 26.14 -788.204 943.679 26.14 -788.204 958.679 26.14 -788.204 943.684 22.867 -789.242 958.684 22.867 -789.242 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT81_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 943.679 26.862 -788.204 943.679 26.14 -788.204 943.679 26.862 -788.204 958.679 26.14 -788.204 958.679 26.862 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT80_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 943.679 26.14 -788.204 943.679 26.862 -788.204 943.679 26.14 -788.204 928.681 26.862 -788.204 928.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.99609 0.99609 -0.89453 0.99609 -0.99609 0 -0.89453 0 -0.99609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT80_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 928.684 22.867 -789.242 943.684 22.867 -789.242 928.684 22.867 -789.242 943.679 26.14 -788.204 928.681 26.14 -788.204 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 0 -0.302309 0.95321 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.24219 0 -0.24609 0.99609 -0.24219 0 0 0.99609 0 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT80_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 943.684 26.862 -799.442 943.684 22.867 -799.442 943.684 26.862 -799.442 928.684 22.867 -799.442 928.684 26.862 -799.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 -1 0 0 -1 0 0 -1 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.69922 0.99609 -0.69922 0 -0.69922 0.98828 -0.46484 0.01563 -0.50391 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT79_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.673 22.867 -799.449 898.675 26.862 -799.447 898.673 22.867 -799.449 913.675 26.862 -799.448 913.674 22.867 -799.448 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0.000244446 -1 -6.51042e-05 0.000488925 -1 0 0.000244446 -1 0 0.000244446 -1 6.50997e-05 -1.59134e-08 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.98828 -0.46484 0.01563 -0.50391 0.98828 -0.46484 0 -0.69922 0.99609 -0.69922 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT79_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 913.672 26.14 -788.211 898.675 26.14 -788.209 913.672 26.14 -788.211 898.675 22.867 -789.247 913.676 22.867 -789.246 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 3.10354e-05 -0.301905 0.953338 0.00012802 -0.302309 0.95321 3.10354e-05 -0.301905 0.953338 3.10354e-05 -0.301905 0.953338 -6.59493e-05 -0.301501 0.953466 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 0 0.99609 0 0 0 0.99609 -0.24219 0 -0.24609 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT79_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_8 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.674 26.862 -788.209 898.675 26.14 -788.209 898.674 26.862 -788.209 913.672 26.14 -788.211 913.673 26.862 -788.21 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000101739 -0.00067629 1 0.000134304 1.81657e-07 1 0.000101739 -0.00067629 1 0.000101739 -0.00067629 1 6.91779e-05 -0.00135267 0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.89453 0 -0.99609 0 -0.89453 0.99609 -0.99609 0.99609 -0.89453 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 958.68 22.8671 -789.246 943.68 22.8671 -789.246 958.68 22.6671 -789.246 943.68 22.6671 -789.246 958.68 22.6671 -789.446 943.68 22.6671 -789.446 943.68 17.8671 -799.446 928.68 17.8671 -799.446 943.68 22.8671 -799.446 928.68 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0 1 0 0 1 0 -0.447237 0.894415 0 -0.894439 0.44719 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974555 0.224148 0 -0.887217 -0.461353 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 943.68 22.8671 -789.246 928.68 22.8671 -789.246 943.68 22.6671 -789.246 928.68 22.6671 -789.246 943.68 22.6671 -789.446 928.68 22.6671 -789.446 928.68 17.8671 -799.446 913.68 17.8671 -799.446 928.68 22.8671 -799.446 913.68 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0 1 0 0 1 0 -0.447237 0.894415 0 -0.894439 0.44719 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974555 0.224148 0 -0.887217 -0.461353 0 0 -1 0 0 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_11" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 928.68 22.8671 -789.246 913.679 22.8671 -789.246 928.68 22.6671 -789.246 913.68 22.6671 -789.246 928.68 22.6671 -789.446 913.68 22.6671 -789.446 913.68 17.8671 -799.446 898.68 17.8671 -799.446 913.68 22.8671 -799.446 898.678 22.8671 -799.447 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0 1 0 0 1 0 -0.447226 0.894421 0 -0.894439 0.44719 0 -0.90796 0.419057 0 -0.903191 0.429239 0 -0.974555 0.224148 3.06825e-05 -0.887212 -0.461362 3.45843e-05 -0.000103753 -1 6.91639e-05 -0.000207492 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_10" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 913.679 22.8671 -789.246 898.679 22.8671 -789.246 913.68 22.6671 -789.246 898.678 22.6671 -789.249 913.68 22.6671 -789.446 898.68 22.6671 -789.446 898.676 17.8671 -799.452 883.676 17.8671 -799.451 898.678 22.8671 -799.447 883.677 22.8671 -799.449 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { 0 0 1 -0.000101715 -0.0076292 0.999971 -9.06988e-05 -0.452695 0.891665 -9.09736e-05 -0.894427 0.447214 0 -0.908006 0.418957 1.48337e-05 -0.903265 0.429083 -6.81337e-07 -0.974572 0.224072 5.65241e-05 -0.887187 -0.461411 3.05166e-05 0.000701895 -1 0.0001302 0.000402807 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "P2TS465_s_9" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_15 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 898.679 22.8671 -789.246 883.678 22.8671 -789.247 898.678 22.6671 -789.249 883.676 22.6671 -789.251 898.676 22.6671 -789.452 883.676 22.6671 -789.451 883.676 17.8671 -799.451 868.676 17.8671 -799.451 883.677 22.8671 -799.449 868.676 22.8671 -799.446 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -6.91603e-05 -0.0152567 0.999884 -9.96655e-05 -0.0175443 0.999846 -8.82546e-05 -0.464884 0.885372 -5.74229e-05 -0.897475 0.441065 2.89806e-05 -0.908006 0.418957 1.48459e-05 -0.903191 0.429239 1.61807e-05 -0.97455 0.224169 -8.8495e-05 -0.887072 -0.46163 -9.96875e-05 0.000701914 -1 -0.000199368 0.00100098 -0.999999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0.4 15 0.4 0 0.2 15 0.2 0 0 15 0 0 15.4 15 15.4 0 10.4 15 10.4 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 898.679 22.867 -799.443 883.677 22.867 -799.444 898.679 26.594 -799.443 883.703 26.594 -799.482 892.997 28.471 -799.486 889.117 28.471 -799.483 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 6.50954e-05 0 -1 0.00133356 -0.00510586 -0.999986 0.00158897 -0.00710291 -0.999973 0.00233337 -0.01075 -0.99994 0.00190641 -0.0115856 -0.999931 -0.000786533 0.00174839 -0.999998 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.99609 -0.75391 0.99609 -0.59375 0.86328 -0.75781 0.85938 -0.58203 0.75781 -0.70703 0.76172 -0.62109 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 883.707 26.594 -792.126 883.707 22.842 -792.126 883.707 26.594 -792.126 898.679 22.842 -792.126 898.679 26.594 -792.126 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 0 1 0 0 1 0 0 1 0 0 1 0 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0 -0.57031 0 -0.88281 0 -0.57031 0.69922 -0.88281 0.69922 -0.57031 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT78_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_16 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 898.679 22.867 -799.443 883.677 22.867 -799.444 898.679 22.867 -799.443 883.677 22.867 -789.244 898.678 22.867 -789.243 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.99609 -0.5625 0.99609 0 0.99609 -0.5625 0.30469 0 0.30078 -0.56641 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_14" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 6 } VertexArray Vec3Array 6 { 948.956 17 -804.947 961.524 17 -805.509 948.956 22.531 -804.947 962.065 18.656 -805.533 965.182 22.531 -805.677 965.182 18.656 -805.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 6 { 0.0446682 0 0.999002 0.0446598 -1.91719e-05 0.999002 0.0447737 0.000378058 0.998997 0.0450155 0.000597918 0.998986 0.0451363 0.000811677 0.998981 0.0461432 0 0.998935 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 6 { 0.0005 0.00598 0.5487 0.00597 0.0005 0.2383 0.5724 0.07559 0.7081 0.2383 0.7081 0.07559 } TexCoordArray 1 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 6 { 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_13" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 961.35 17 -809.358 948.783 17 -808.797 961.891 18.656 -809.383 948.783 22.531 -808.797 961.891 18.656 -809.383 965.011 22.531 -809.511 965.011 18.656 -809.511 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.0445944 -0.00052732 -0.999005 -0.0446461 -0.000117606 -0.999003 -0.0441251 0.000828911 -0.999026 -0.044333 0.0011114 -0.999016 -0.0441251 0.000828911 -0.999026 -0.0434765 0.00200699 -0.999052 -0.0409883 0 -0.99916 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 0.5487 0.2451 0.0005 0.2451 0.5724 0.3147 0.0005 0.4775 0.5724 0.3147 0.7081 0.4775 0.7081 0.3147 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_12" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 965.011 22.531 -809.511 948.783 22.531 -808.797 965.011 22.531 -809.511 948.956 22.531 -804.947 965.182 22.531 -805.677 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0 1 0 0 1 0 0 1 0 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.6995 0.4812 0.0005 0.4812 0.6995 0.4812 0.0005 0.4971 0.6995 0.4971 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT9_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_55 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 948.783 17 -808.797 948.956 17 -804.947 948.783 17 -808.797 948.956 22.531 -804.947 948.783 22.531 -808.797 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.998992 0 0.0448832 -0.998992 0 0.0448832 -0.998992 0 0.0448832 -0.998992 0 0.0448832 -0.998992 0 0.0448832 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 0.7051 0.242 0.8554 0.242 0.7051 0.242 0.8554 0.4802 0.7051 0.4802 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "OBJECT1797" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_BLEND ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_60 Use TexEnv_2 } textureUnit 1 { 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-0.00143723 0.879158 -0.476528 -0.00143723 0.879158 -0.476528 -0.00294403 0.875419 -0.483356 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 9.32193 -4.41053 9.68782 -0.39635 0.11322 -4.41053 0.47913 -0.39635 } TexCoordArray 1 Vec2Array 4 { 0.28937 0.80298 0.27616 0.80316 0.2884 0.79974 0.27569 0.79994 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O1281" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_44 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_45 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 910.602 27.2128 -724.549 910.484 34.3475 -714.995 970.083 26.7375 -724.187 970.085 34.3475 -714.994 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.0100435 0.801258 -0.598235 0.00502158 0.78602 -0.618181 0.00502158 0.78602 -0.618181 1.04482e-05 0.770312 -0.637667 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 9.37901 -4.59371 9.72441 1.08717 0.17031 -4.59371 0.51571 1.08717 } TexCoordArray 1 Vec2Array 4 { 0.27468 0.8032 0.2622 0.80341 0.27325 0.79998 0.26124 0.80017 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O1271" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_42 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_43 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 910.485 35.4308 -713.39 910.466 36.0303 -712.447 970.085 35.4308 -713.389 970.083 36.0303 -712.442 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 9.34013e-06 0.8439 -0.536501 2.71517e-05 0.84441 -0.535698 2.71517e-05 0.84441 -0.535698 4.4905e-05 0.844917 -0.534897 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 69.4993 -18.0303 69.4992 -18.0005 68.0008 -18.0303 68.0008 -18.0005 } TexCoordArray 1 Vec2Array 4 { 0.26011 0.80344 0.25887 0.80346 0.25915 0.80021 0.25791 0.80022 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034773" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_31 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 13 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 DrawArrays TRIANGLE_STRIP 35 5 DrawArrays TRIANGLE_STRIP 40 5 DrawArrays TRIANGLE_STRIP 45 5 DrawArrays TRIANGLE_STRIP 50 5 DrawArrays TRIANGLE_STRIP 55 8 DrawArrays TRIANGLE_STRIP 63 5 } VertexArray Vec3Array 68 { 913.065 35.2801 -713.603 913.065 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-18.995 68.9995 -9.005 } TexCoordArray 1 Vec2Array 68 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 68 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 68 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O0354331" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_40 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_41 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 } VertexArray Vec3Array 10 { 916.459 26.18 -726.685 916.459 25.712 -726.685 916.459 26.18 -726.685 915.741 25.712 -727.021 915.741 26.18 -727.021 914.639 26.725 -727.077 914.772 26.276 -727.006 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"O0357341" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint TRANSPARENT_BIN renderBinMode USE binNumber 10 binName DepthSortedBin GL_CULL_FACE ON GL_LIGHTING ON GL_ALPHA_TEST ON GL_BLEND ON Use Material_0 AlphaFunc { comparisonFunc GREATER referenceValue 0.65 } CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } BlendFunc { DataVariance STATIC source SRC_ALPHA destination ONE_MINUS_SRC_ALPHA } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_38 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_39 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 914.786 26.231 -727 914.914 25.803 -726.931 914.786 26.231 -727 914.334 25.647 -727.036 914.207 26.076 -727.103 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.200496 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num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 910.607 39.8231 -739.361 970.209 39.8231 -739.361 910.594 39.8231 -738.489 970.209 39.8231 -738.482 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0 -1 0 0 -1 0 0 -1 0 0 -1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 68.0005 -14.0025 68.0005 -18.9975 68.9995 -14.0025 68.9995 -18.9975 } TexCoordArray 1 Vec2Array 4 { 0.5483 0.78834 0.55893 0.78834 0.54829 0.78779 0.55893 0.78778 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034451" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_32 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_33 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 970.08 19.2167 -741.522 970.081 16.7803 -741.523 970.08 19.2167 -741.522 910.466 16.7803 -741.529 910.466 19.2167 -741.529 910.595 42.6175 -739.374 970.21 42.6175 -739.367 910.595 42.6175 -739.374 970.209 39.8231 -739.36 910.607 39.8231 -739.361 910.467 39.6562 -712.446 970.082 39.6562 -712.439 910.467 39.6562 -712.446 970.21 42.6175 -739.367 910.595 42.6175 -739.374 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { 0.000109038 0.000212959 -1 0.000100335 0.000425914 -1 0.000109038 0.000212959 -1 0.000109038 0.000212959 -1 0.000117741 0 -1 1.06926e-06 0.995269 -0.0971627 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Vec2Array 15 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O177_s_4" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.868 19.2244 -740.657 910.468 19.2244 -740.652 907.868 19.2244 -740.657 910.468 19.2167 -741.53 907.867 19.2167 -741.536 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 1.85128e-05 0.999962 -0.00876418 1.68798e-05 0.999962 -0.00876904 1.85128e-05 0.999962 -0.00876418 1.85128e-05 0.999962 -0.00876418 2.01434e-05 0.999962 -0.00875932 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.7462 -14.0025 68.7462 -18.9975 68.7462 -14.0025 68.9995 -18.9975 68.9995 -14.0025 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O177_s_3" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 7 } VertexArray Vec3Array 7 { 910.468 19.2244 -740.652 907.868 19.2244 -740.657 910.453 18.2464 -740.658 907.868 18.2464 -740.657 910.453 18.2464 -740.658 907.869 18.2464 -739.02 910.465 18.2464 -739.014 } NormalBinding PER_VERTEX NormalArray Vec3Array 7 { -0.00192489 -0.00614873 0.999979 -0.000765134 -0.00308332 0.999995 -0.00039256 0.858354 0.513058 0.000205865 0.858458 0.512883 -0.00039256 0.858354 0.513058 0 1 0 0 1 0 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 7 { 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.9995 -17.001 68.9995 -18.999 68.3638 -17.001 68.3638 -18.999 } TexCoordArray 1 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 7 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O177_s_2" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 910.464 20.2555 -739.015 910.465 18.2464 -739.014 910.464 20.2555 -739.015 907.869 18.2464 -739.02 907.869 20.2555 -739.02 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.00212818 -0.000257674 -0.999998 0.0023276 -0.000515245 -0.999997 0.00212818 -0.000257674 -0.999998 0.00212818 -0.000257674 -0.999998 0.00192868 0 -0.999998 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0015 -18.0005 68.0015 -18.9995 68.0015 -18.0005 70.9985 -18.9995 70.9985 -18.0005 } TexCoordArray 1 Vec2Array 5 { 0.47025 0.78265 0.47052 0.78265 0.47025 0.78265 0.47052 0.7828 0.47025 0.7828 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O177_s_1" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.869 20.2666 -738.084 910.441 20.2666 -738.073 907.869 20.2666 -738.084 910.464 20.2555 -739.015 907.869 20.2555 -739.02 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 3.65766e-05 0.99993 -0.0118183 5.03191e-05 0.999931 -0.01178 3.65766e-05 0.99993 -0.0118183 3.65766e-05 0.99993 -0.0118183 2.28675e-05 0.99993 -0.0118565 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0005 -14.0025 68.0005 -18.9975 68.0005 -14.0025 68.2706 -18.9975 68.2706 -14.0025 } TexCoordArray 1 Vec2Array 5 { 0.59139 0.81855 0.5914 0.81855 0.59139 0.81855 0.58992 0.81855 0.58992 0.81855 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O177_s_0" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_24 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 907.869 22.614 -732.75 910.454 22.614 -732.751 907.869 22.614 -732.75 910.441 20.2666 -738.073 907.869 20.2666 -738.084 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { 0.000782589 0.915119 -0.403182 -0.00015246 0.914953 -0.403561 0.000782589 0.915119 -0.403182 0.000782589 0.915119 -0.403182 0.0017206 0.915285 -0.402802 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 69.999 -18.0005 68.001 -18.0005 69.999 -18.0005 68.001 -18.9995 69.999 -18.9995 } TexCoordArray 1 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034462" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_32 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_33 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 5 DrawArrays TRIANGLE_STRIP 5 5 DrawArrays TRIANGLE_STRIP 10 5 } VertexArray Vec3Array 15 { 910.596 42.6175 -739.375 907.997 42.6175 -739.38 910.596 42.6175 -739.375 907.869 39.6562 -712.452 910.468 39.6562 -712.446 910.582 39.8231 -739.373 907.996 39.8231 -739.373 910.582 39.8231 -739.373 907.997 42.6175 -739.38 910.596 42.6175 -739.375 907.867 16.7803 -741.536 907.867 19.2167 -741.536 907.867 16.7803 -741.536 910.468 19.2167 -741.53 910.468 16.7803 -741.53 } NormalBinding PER_VERTEX NormalArray Vec3Array 15 { -0.000133617 0.998317 0.0579874 -1.18836e-05 0.99532 -0.0966332 -0.000133617 0.998317 0.0579874 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Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 3 { DrawArrays TRIANGLE_STRIP 0 9 DrawArrays TRIANGLE_STRIP 9 6 DrawArrays TRIANGLE_STRIP 15 5 } VertexArray Vec3Array 20 { 910.453 22.6141 -732.751 907.868 22.6141 -732.75 910.453 22.6141 -732.751 907.868 27.2129 -724.542 910.452 27.2129 -724.543 907.867 35.9824 -713.965 910.453 35.9824 -713.965 907.869 36.0303 -712.452 910.467 36.0303 -712.447 910.466 37.6763 -712.447 907.868 37.6763 -712.452 910.6 40.6384 -738.495 907.995 40.6384 -738.502 910.594 39.8232 -738.489 907.994 39.8232 -738.495 910.58 39.8232 -739.373 910.594 39.8232 -738.489 910.58 39.8232 -739.373 907.994 39.8232 -738.495 907.995 39.8232 -739.373 } NormalBinding PER_VERTEX NormalArray Vec3Array 20 { -0.000190471 0.8724 -0.488792 -0.000184654 0.872401 -0.488791 -0.000190471 0.8724 -0.488792 -0.000219125 0.832456 -0.554091 -0.000145938 0.798481 -0.602021 -0.000122686 0.790098 -0.612981 5.70573e-06 0.838018 -0.545642 3.05002e-05 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20 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O856" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_87 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 17 } VertexArray Vec3Array 17 { 910.466 19.2167 -741.529 910.466 19.2244 -740.652 910.465 16.7803 -741.529 910.451 18.2464 -740.658 910.465 16.7803 -741.529 910.463 18.2464 -739.014 910.422 16.9336 -732.792 910.462 20.2555 -739.015 910.422 16.9336 -732.792 910.438 20.2667 -738.073 910.422 16.9336 -732.792 910.452 22.614 -732.751 910.422 17.0586 -724.584 910.451 27.2129 -724.543 910.423 17.3986 -712.493 910.452 35.9823 -713.965 910.466 36.0303 -712.447 } NormalBinding PER_VERTEX NormalArray Vec3Array 17 { 1 -0.000400822 3.51912e-06 0.999917 -0.00470431 0.0119967 0.999982 -0.00399064 0.00454126 0.999965 0.00626716 0.0055677 0.999982 -0.00399064 0.00454126 0.999987 -0.00185019 0.00471636 0.999991 -0.00360645 0.00210887 0.999917 0.0075231 0.0104396 0.999991 -0.00360645 0.00210887 0.999997 -0.00142888 0.00212622 0.999991 -0.00360645 0.00210887 0.999992 -0.00402546 0.000865252 0.999994 -0.00330634 0.000584305 0.999997 -0.00216017 0.000913077 0.999998 -0.00200821 -6.35654e-05 0.999999 -0.00157096 -9.61361e-05 0.999956 -0.00228686 -0.00913479 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 17 { 0.01513 -0.89998 0.08847 -0.89912 0.01529 -1.17354 0.08847 -1.00893 0.01529 -1.17354 0.226 -1.00893 0.74895 -1.15633 0.226 -0.78335 0.74895 -1.15633 0.30465 -0.7821 0.74895 -1.15633 0.75239 -0.51854 1.43814 -1.14229 1.44157 -0.00219 2.45339 -1.10412 2.32982 0.98243 2.45726 0.98782 } TexCoordArray 1 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 17 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O176" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_25 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_26 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 2 { DrawArrays TRIANGLE_STRIP 0 4 DrawArrays TRIANGLE_STRIP 4 4 } VertexArray Vec3Array 8 { 970.078 20.2666 -738.071 970.076 20.2555 -739.008 910.439 20.2666 -738.073 910.462 20.2555 -739.015 970.079 20.2127 -735.79 970.075 19.1259 -738.072 910.475 20.2127 -735.792 910.476 19.1259 -738.074 } NormalBinding PER_VERTEX NormalArray Vec3Array 8 { 4.00006e-07 0.99993 -0.0118441 8.94781e-07 0.99993 -0.0118126 8.94781e-07 0.99993 -0.0118126 1.38713e-06 0.999931 -0.0117812 1.45297e-05 0.902843 -0.42997 1.43103e-05 0.902841 -0.429974 1.43103e-05 0.902841 -0.429974 1.40909e-05 0.902839 -0.429979 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 8 { 68.0005 -18.9975 68.2706 -18.9975 68.0005 -14.0025 68.2706 -14.0025 68.0045 -18.0005 68.0045 -18.9995 76.9955 -18.0005 76.9955 -18.9995 } TexCoordArray 1 Vec2Array 8 { 0.29139 0.7997 0.29262 0.79968 0.29235 0.80293 0.29357 0.80291 0.2884 0.79974 0.29139 0.7997 0.28937 0.80298 0.29235 0.80293 } TexCoordArray 2 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 8 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034782" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 CullFace { DataVariance STATIC mode BACK } ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_88 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_89 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 5 } VertexArray Vec3Array 5 { 969.935 19.1259 -738.051 969.934 20.2666 -738.052 969.935 19.1259 -738.051 910.439 20.2666 -738.073 910.336 19.1259 -738.053 } NormalBinding PER_VERTEX NormalArray Vec3Array 5 { -0.00019269 0.0092114 0.999958 -0.000352905 0.000855806 1 -0.00019269 0.0092114 0.999958 -0.00019269 0.0092114 0.999958 -3.27661e-05 0.0175505 0.999846 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 5 { 68.0005 -18.999 68.0005 -18.999 68.0005 -18.999 68.0005 -17.001 68.0005 -17.001 } TexCoordArray 1 Vec2Array 5 { 0.62513 0.81606 0.62513 0.81606 0.62513 0.81606 0.59138 0.81608 0.59132 0.81606 } TexCoordArray 2 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 5 { 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O034772" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_27 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_28 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 4 } VertexArray Vec3Array 4 { 970.082 18.2465 -739.007 910.464 18.2465 -739.014 970.076 20.2555 -739.009 910.463 20.2555 -739.015 } NormalBinding PER_VERTEX NormalArray Vec3Array 4 { 0.00011671 -0.000971839 -1 0.000109036 -0.000744142 -1 0.000109036 -0.000744142 -1 0.000101362 -0.000516425 -1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 4 { 6.65732 0.56598 0.06012 0.56598 6.6567 1.00814 0.05997 1.00814 } TexCoordArray 1 Vec2Array 4 { 0.2926 0.79968 0.29357 0.80291 0.29262 0.79968 0.29357 0.80291 } TexCoordArray 2 Vec2Array 4 { 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 4 { 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O855" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_87 Use TexEnv_2 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 10 } VertexArray Vec3Array 10 { 910.467 39.6563 -712.446 907.867 39.6563 -712.452 910.467 39.6563 -712.446 907.867 37.6763 -712.452 970.082 39.6563 -712.44 907.867 37.6763 -712.452 972.667 39.6563 -712.44 1034.85 37.6763 -712.437 1032.26 39.6563 -712.438 1034.85 39.6563 -712.437 } NormalBinding PER_VERTEX NormalArray Vec3Array 10 { -0.000193263 -0.00279797 0.999996 -0.00232405 0 0.999997 -0.000193263 -0.00279797 0.999996 -0.000140985 -0.00244815 0.999997 -9.61642e-05 -0.00305102 0.999995 -0.000140985 -0.00244815 0.999997 -9.00227e-05 -0.00142038 0.999999 -9.51828e-05 -0.00133736 0.999999 -4.80955e-05 0.000430301 1 -0.000377056 0 1 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 1 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 2 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 10 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O1302" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE StateSet { rendering_hint DEFAULT_BIN renderBinMode INHERIT GL_CULL_FACE ON GL_LIGHTING ON Use Material_0 ShadeModel { DataVariance STATIC mode SMOOTH } textureUnit 0 { GL_TEXTURE_2D ON Use Texture2D_34 Use TexEnv_2 } textureUnit 1 { GL_TEXTURE_2D ON Use Texture2D_35 } } num_drawables 1 Geometry { DataVariance STATIC useDisplayList TRUE useVertexBufferObjects FALSE PrimitiveSets 1 { DrawArrays TRIANGLE_STRIP 0 9 } VertexArray Vec3Array 9 { 1034.85 36.0303 -712.437 1032.27 36.0303 -712.439 1034.85 17.3986 -712.453 972.667 36.0303 -712.44 907.798 17.3986 -712.529 970.083 36.0303 -712.44 907.798 17.3986 -712.529 910.467 36.0303 -712.447 907.868 36.0303 -712.452 } NormalBinding PER_VERTEX NormalArray Vec3Array 9 { -0.000780695 -0.000858279 0.999999 -4.80955e-05 -0.000756835 1 -0.000417361 -0.00205736 0.999998 -0.000406709 -0.00211083 0.999998 -0.000458753 -0.00326605 0.999995 -0.000112845 -0.00439895 0.99999 -0.000458753 -0.00326605 0.999995 -0.000193262 -0.00437178 0.99999 -0.00192568 -0.0041236 0.99999 } ColorBinding OVERALL ColorArray Use Vec4Array_4 TexCoordArray 0 Vec2Array 9 { 8.84364 3.71875 8.66374 3.71875 8.84375 0 4.51533 3.71875 0 0 4.33545 3.71875 0 0 0.18578 3.71875 0.00493 3.71875 } TexCoordArray 1 Vec2Array 9 { 0.57047 0.77115 0.57001 0.77115 0.57047 0.77116 0.55937 0.77115 0.54779 0.77121 0.55891 0.77115 0.54779 0.77121 0.54827 0.77115 0.54781 0.77116 } TexCoordArray 2 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } TexCoordArray 3 Vec2Array 9 { 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 } } } } Group { DataVariance STATIC name "O174" nodeMask 0xffffffff cullingActive TRUE num_children 1 Geode { DataVariance STATIC nodeMask 0xffffffff cullingActive TRUE 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TRIANGLE_STRIP 10 5 DrawArrays TRIANGLE_STRIP 15 5 DrawArrays TRIANGLE_STRIP 20 5 DrawArrays TRIANGLE_STRIP 25 5 DrawArrays TRIANGLE_STRIP 30 5 } VertexArray Vec3Array 35 { 969.867 32.4665 -719.367 969.867 31.0885 -719.441 969.867 32.4665 -719.367 910.826 30.8785 -719.676 910.828 32.2555 -719.602 969.895 34.1475 -717.295 969.895 32.7695 -717.369 969.895 34.1475 -717.295 910.855 32.5585 -717.603 910.855 33.9365 -717.529 969.768 33.0305 -718.432 969.768 31.6535 -718.507 969.768 33.0305 -718.432 910.631 31.6535 -718.602 910.63 33.0305 -718.526 969.983 24.964 -731.141 969.983 23.586 -731.215 969.983 24.964 -731.141 910.942 23.376 -731.449 910.942 24.753 -731.373 969.956 21.972 -737.071 969.956 20.595 -737.146 969.956 21.972 -737.071 910.916 20.384 -737.38 910.917 21.761 -737.307 969.941 22.846 -734.673 969.942 21.469 -734.749 969.941 22.846 -734.673 910.9 21.258 -734.982 910.902 22.636 -734.908 969.996 29.4815 -722.882 969.996 28.1035 -722.956 969.996 29.4815 -722.882 910.955 27.8925 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