library ieee; use ieee.std_logic_1164.all; entity MAE is port( clk : in std_logic; reset : in std_logic; fin_tempo : in std_logic; fin_1 : in std_logic; fin_0 : in std_logic; tr_bit : in std_logic; load : out std_logic; shift : out std_logic; start_tempo : out std_logic; go_1 : out std_logic; go_0 : out std_logic ); end MAE; architecture behaviour of MAE is type state is (Start, ReadReg, Send0, Send1, Tempo); signal cs, fs : state; signal cpt : integer range 0 to 50; begin process(clk, reset) begin if reset = '1' then fs <= Start; load <= '0'; shift <= '0'; start_tempo <= '0'; go_0 <= '0'; go_1 <= '1'; cpt <= 0; elsif rising_edge(clk) then if cs = Start then load <= '1'; fs <= ReadReg; elsif cs = ReadReg then if tr_bit = '1' then fs <= Send1; else fs <= Send0; end if; shift <= '1'; cpt <= cpt + 1; elsif cs = Send0 then go_0 <= '1'; if fin_0 = '1' then go_0 <= '0'; if cpt = 51 then fs <= Tempo; else fs <= ReadReg; end if; end if; elsif cs = Send1 then go_1 <= '1'; if fin_1 = '1' then go_1 <= '0'; if cpt = 51 then fs <= Tempo; else fs <= ReadReg; end if; end if; elsif cs = Tempo then start_tempo <= '1'; if fin_tempo = '1' then start_tempo <= '0'; fs <= ReadReg; end if; end if; cs <= fs; end if; end process; end behaviour;